#pragma once #include "dragon.h" #include "weapon.h" #include "ninja.h" using namespace std; class IceNinja: public Ninja{ public: IceNinja(string dd, string ww){ d = new Dragon(dd); w = new Weapon(ww); cout<<"Ice ninja is coming!\n"; } void describe(){ cout<<"Ice ninja is with "<get_name()<<" and "<get_name()<<".\n"; } void ice_power(){ cout<<"You will be the dust of frozen bones!\n"; } };