set(PROJECT_NAME LawnProject) ################################################################################ # Source groups ################################################################################ set(Lawn__Board__Board_Include "../Lawn/Board.h" "../Lawn/Challenge.h" "../Lawn/Coin.h" "../Lawn/CursorObject.h" "../Lawn/Cutscene.h" "../Lawn/GameObject.h" "../Lawn/GridItem.h" "../Lawn/LawnMower.h" "../Lawn/MessageWidget.h" "../Lawn/Plant.h" "../Lawn/Projectile.h" "../Lawn/SeedPacket.h" "../Lawn/ToolTipWidget.h" "../Lawn/ZenGarden.h" "../Lawn/Zombie.h" ) source_group("Lawn\\Board\\Board Include" FILES ${Lawn__Board__Board_Include}) set(Lawn__Board__Board_Source "../Lawn/Board.cpp" "../Lawn/Challenge.cpp" "../Lawn/Coin.cpp" "../Lawn/CursorObject.cpp" "../Lawn/CutScene.cpp" "../Lawn/GameObject.cpp" "../Lawn/GridItem.cpp" "../Lawn/LawnMower.cpp" "../Lawn/MessageWidget.cpp" "../Lawn/Plant.cpp" "../Lawn/Projectile.cpp" "../Lawn/SeedPacket.cpp" "../Lawn/ToolTipWidget.cpp" "../Lawn/ZenGarden.cpp" "../Lawn/Zombie.cpp" ) source_group("Lawn\\Board\\Board Source" FILES ${Lawn__Board__Board_Source}) set(Lawn__Common__Common_Include "../ConstEnums.h" "../GameConstants.h" "../Lawn/BoardInclude.h" "../Lawn/LawnCommon.h" "../Resources.h" ) source_group("Lawn\\Common\\Common Include" FILES ${Lawn__Common__Common_Include}) set(Lawn__Common__Common_Source "../Lawn/LawnCommon.cpp" "../Resources.cpp" ) source_group("Lawn\\Common\\Common Source" FILES ${Lawn__Common__Common_Source}) set(Lawn__System__System_Include "../Lawn/System/DataSync.h" "../Lawn/System/Music.h" "../Lawn/System/PlayerInfo.h" "../Lawn/System/PoolEffect.h" "../Lawn/System/PopDRMComm.h" "../Lawn/System/ProfileMgr.h" "../Lawn/System/ReanimationLawn.h" "../Lawn/System/SaveGame.h" "../Lawn/System/TypingCheck.h" ) source_group("Lawn\\System\\System Include" FILES ${Lawn__System__System_Include}) set(Lawn__System__System_Source "../Lawn/System/DataSync.cpp" "../Lawn/System/Music.cpp" "../Lawn/System/PlayerInfo.cpp" "../Lawn/System/PoolEffect.cpp" "../Lawn/System/PopDRMComm.cpp" "../Lawn/System/ProfileMgr.cpp" "../Lawn/System/ReanimationLawn.cpp" "../Lawn/System/SaveGame.cpp" "../Lawn/System/TypingCheck.cpp" ) source_group("Lawn\\System\\System Source" FILES ${Lawn__System__System_Source}) set(Lawn__Widget__Widget_Include "../Lawn/Widget/AchievementsScreen.h" "../Lawn/Widget/AlmanacDialog.h" "../Lawn/Widget/AwardScreen.h" "../Lawn/Widget/ChallengeScreen.h" "../Lawn/Widget/CheatDialog.h" "../Lawn/Widget/ContinueDialog.h" "../Lawn/Widget/CreditScreen.h" "../Lawn/Widget/GameButton.h" "../Lawn/Widget/GameSelector.h" "../Lawn/Widget/ImitaterDialog.h" "../Lawn/Widget/LawnDialog.h" "../Lawn/Widget/NewOptionsDialog.h" "../Lawn/Widget/NewUserDialog.h" "../Lawn/Widget/SeedChooserScreen.h" "../Lawn/Widget/StoreScreen.h" "../Lawn/Widget/TitleScreen.h" "../Lawn/Widget/UserDialog.h" ) source_group("Lawn\\Widget\\Widget Include" FILES ${Lawn__Widget__Widget_Include}) set(Lawn__Widget__Widget_Source "../Lawn/Widget/AchievementsScreen.cpp" "../Lawn/Widget/AlmanacDialog.cpp" "../Lawn/Widget/AwardScreen.cpp" "../Lawn/Widget/ChallengeScreen.cpp" "../Lawn/Widget/CheatDialog.cpp" "../Lawn/Widget/ContinueDialog.cpp" "../Lawn/Widget/CreditScreen.cpp" "../Lawn/Widget/GameButton.cpp" "../Lawn/Widget/GameSelector.cpp" "../Lawn/Widget/ImitaterDialog.cpp" "../Lawn/Widget/LawnDialog.cpp" "../Lawn/Widget/NewOptionsDialog.cpp" "../Lawn/Widget/NewUserDialog.cpp" "../Lawn/Widget/SeedChooserScreen.cpp" "../Lawn/Widget/StoreScreen.cpp" "../Lawn/Widget/TitleScreen.cpp" "../Lawn/Widget/UserDialog.cpp" ) source_group("Lawn\\Widget\\Widget Source" FILES ${Lawn__Widget__Widget_Source}) set(TodLib__Common__TodCommon_Include "../Sexy.TodLib/DataArray.h" "../Sexy.TodLib/Definition.h" "../Sexy.TodLib/TodCommon.h" "../Sexy.TodLib/TodDebug.h" "../Sexy.TodLib/TodFoley.h" "../Sexy.TodLib/TodList.h" "../Sexy.TodLib/TodStringFile.h" ) source_group("TodLib\\Common\\TodCommon Include" FILES ${TodLib__Common__TodCommon_Include}) set(TodLib__Common__TodCommon_Source "../Sexy.TodLib/Definition.cpp" "../Sexy.TodLib/TodCommon.cpp" "../Sexy.TodLib/TodDebug.cpp" "../Sexy.TodLib/TodFoley.cpp" "../Sexy.TodLib/TodList.cpp" "../Sexy.TodLib/TodStringFile.cpp" ) source_group("TodLib\\Common\\TodCommon Source" FILES ${TodLib__Common__TodCommon_Source}) set(TodLib__Effect__Effect_Include "../Sexy.TodLib/Attachment.h" "../Sexy.TodLib/EffectSystem.h" "../Sexy.TodLib/FilterEffect.h" "../Sexy.TodLib/ReanimAtlas.h" "../Sexy.TodLib/Reanimator.h" "../Sexy.TodLib/TodParticle.h" "../Sexy.TodLib/Trail.h" ) source_group("TodLib\\Effect\\Effect Include" FILES ${TodLib__Effect__Effect_Include}) set(TodLib__Effect__Effect_Source "../Sexy.TodLib/Attachment.cpp" "../Sexy.TodLib/EffectSystem.cpp" "../Sexy.TodLib/FilterEffect.cpp" "../Sexy.TodLib/ReanimAtlas.cpp" "../Sexy.TodLib/Reanimator.cpp" "../Sexy.TodLib/TodParticle.cpp" "../Sexy.TodLib/Trail.cpp" ) source_group("TodLib\\Effect\\Effect Source" FILES ${TodLib__Effect__Effect_Source}) set(ALL_FILES ${no_group_source_files} ${Lawn__Board__Board_Include} ${Lawn__Board__Board_Source} ${Lawn__Common__Common_Include} ${Lawn__Common__Common_Source} ${Lawn__System__System_Include} ${Lawn__System__System_Source} ${Lawn__Widget__Widget_Include} ${Lawn__Widget__Widget_Source} ${TodLib__Common__TodCommon_Include} ${TodLib__Common__TodCommon_Source} ${TodLib__Effect__Effect_Include} ${TodLib__Effect__Effect_Source} ) ################################################################################ # Target ################################################################################ if(MSVC) add_executable(${PROJECT_NAME} WIN32 ${ALL_FILES}) else() add_executable(${PROJECT_NAME} ${ALL_FILES}) endif() add_subdirectory(graphics) add_subdirectory(sound) add_subdirectory(widget) add_subdirectory(misc) add_subdirectory(paklib) add_subdirectory(ogg) add_subdirectory(imagelib) target_sources(${PROJECT_NAME} PRIVATE "Common.h" "Common.cpp" "SexyApp.cpp" "SexyApp.h" "SexyAppBase.cpp" "SexyAppBase.h" # No group sources "../Cursor13.cur" "../LawnApp.cpp" "../LawnApp.h" "../main.cpp" ".gitattributes" ".gitignore" "resource.h" "LawnProject.rc" ) use_props(${PROJECT_NAME} "${CMAKE_CONFIGURATION_TYPES}" "${DEFAULT_CXX_PROPS}") set(ROOT_NAMESPACE SexyAppBase) ################################################################################ # Target name ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES TARGET_NAME_DEBUG "SexyAppFramework" TARGET_NAME_RELEASE "SexyAppFramework" ) ################################################################################ # Output directory ################################################################################ set_target_properties(${PROJECT_NAME} PROPERTIES OUTPUT_DIRECTORY_DEBUG "${CMAKE_BINARY_DIR}/" OUTPUT_DIRECTORY_RELEASE "${CMAKE_BINARY_DIR}/" ) ################################################################################ # Compile definitions ################################################################################ target_compile_definitions(${PROJECT_NAME} PRIVATE "$<$:" "_DEBUG;" #"_WINDOWS;" #"_VISUALC_;" #"_JPEGLIB_;" #"_CRT_SECURE_NO_WARNINGS" ">" "$<$:" "NDEBUG;" "RELEASEFINAL;" #"_WINDOWS;" #"_VISUALC_;" #"_JPEGLIB_" ">" "_LIB;" "_MBCS" ) ################################################################################ # Dependencies ################################################################################ set(ADDITIONAL_LIBRARY_DEPENDENCIES "$<$:" "winmm;" "ws2_32;" #"ddraw;" ">" "$<$:" "winmm;" "ws2_32;" #"ddraw;" #"ucrt;" ">" ) #${ImageLib__libjpeg_dir}/libjpeg.a #add_dependencies(libjpeg ImageLib__JPEG) #add_dependencies(${PROJECT_NAME} ImageLib__JPEG) add_library(d8vk STATIC IMPORTED) set_target_properties(d8vk PROPERTIES IMPORTED_LOCATION ../lib/d3d8.dll.a ) target_include_directories(${PROJECT_NAME} PRIVATE "${CMAKE_BINARY_DIR}/include") target_include_directories(${PROJECT_NAME} PRIVATE ".") # SexyAppFramework target_link_libraries(${PROJECT_NAME} PRIVATE -static -static-libgcc -static-libstdc++ "${ADDITIONAL_LIBRARY_DEPENDENCIES}")