--[[ ______ _____ _ _ _____ _________ __ | ____|_ _| \ | |_ _|__ __\ \ / / | |__ | | | \| | | | | | \ \_/ / | __| | | | . ` | | | | | \ / | | _| |_| |\ |_| |_ | | | | |_| |_____|_| \_|_____| |_| |_| Source: https://d3to-finity.000webhostapp.com/files/source-0.1.2.txt Version: 0.1.4 Date: January 18th, 2020 Author: detourious @ v3rmillion.net deto#7612 @ discord.gg 0.8 --]] --local getasset = getsynasset or getcustomasset or function(id) return "rbxasset://3570695787" end function getasset(id) local exec = tostring(identifyexecutor()) if exec == "Synapse X" then return getsynasset(id) else return "rbxassetid://3570695787" end end local finity = {} finity.gs = {} finity.theme = { -- light main_container = Color3.fromRGB(249, 249, 255), separator_color = Color3.fromRGB(223, 219, 228), text_color = Color3.fromRGB(96, 96, 96), category_button_background = Color3.fromRGB(223, 219, 228), category_button_border = Color3.fromRGB(200, 196, 204), checkbox_checked = Color3.fromRGB(114, 214, 112), checkbox_outer = Color3.fromRGB(198, 189, 202), checkbox_inner = Color3.fromRGB(249, 239, 255), slider_color = Color3.fromRGB(114, 214, 112), slider_color_sliding = Color3.fromRGB(114, 214, 112), slider_background = Color3.fromRGB(198, 188, 202), slider_text = Color3.fromRGB(112, 112, 112), textbox_background = Color3.fromRGB(198, 189, 202), textbox_background_hover = Color3.fromRGB(215, 206, 227), textbox_text = Color3.fromRGB(112, 112, 112), textbox_text_hover = Color3.fromRGB(50, 50, 50), textbox_placeholder = Color3.fromRGB(178, 178, 178), dropdown_background = Color3.fromRGB(198, 189, 202), dropdown_text = Color3.fromRGB(112, 112, 112), dropdown_text_hover = Color3.fromRGB(50, 50, 50), dropdown_scrollbar_color = Color3.fromRGB(198, 189, 202), button_background = Color3.fromRGB(198, 189, 202), button_background_hover = Color3.fromRGB(215, 206, 227), button_background_down = Color3.fromRGB(178, 169, 182), scrollbar_color = Color3.fromRGB(198, 189, 202), } finity.dark_theme = { -- dark main_container = Color3.fromRGB(32, 32, 33), separator_color = Color3.fromRGB(63, 63, 65), text_color = Color3.fromRGB(206, 206, 206), category_button_background = Color3.fromRGB(63, 62, 65), category_button_border = Color3.fromRGB(72, 71, 74), checkbox_checked = Color3.fromRGB(132, 255, 130), checkbox_outer = Color3.fromRGB(84, 81, 86), checkbox_inner = Color3.fromRGB(132, 132, 136), slider_color = Color3.fromRGB(177, 177, 177), slider_color_sliding = Color3.fromRGB(132, 255, 130), slider_background = Color3.fromRGB(88, 84, 90), slider_text = Color3.fromRGB(177, 177, 177), textbox_background = Color3.fromRGB(103, 103, 106), textbox_background_hover = Color3.fromRGB(137, 137, 141), textbox_text = Color3.fromRGB(195, 195, 195), textbox_text_hover = Color3.fromRGB(232, 232, 232), textbox_placeholder = Color3.fromRGB(135, 135, 138), dropdown_background = Color3.fromRGB(88, 88, 91), dropdown_backgroundscroll = Color3.fromRGB(60,60,62), dropdown_text = Color3.fromRGB(195, 195, 195), dropdown_text_hover = Color3.fromRGB(232, 232, 232), dropdown_scrollbar_color = Color3.fromRGB(118, 118, 121), button_background = Color3.fromRGB(103, 103, 106), button_background_hover = Color3.fromRGB(137, 137, 141), button_background_down = Color3.fromRGB(70, 70, 81), scrollbar_color = Color3.fromRGB(118, 118, 121), } setmetatable(finity.gs, { __index = function(_, service) return game:GetService(service) end, __newindex = function(t, i) t[i] = nil return end }) local mouse = finity.gs["Players"].LocalPlayer:GetMouse() function finity:Create(class, properties) local object = Instance.new(class) for prop, val in next, properties do if object[prop] and prop ~= "Parent" then object[prop] = val end end return object end function finity:addShadow(object, transparency) local shadow = self:Create("ImageLabel", { Name = "Shadow", AnchorPoint = Vector2.new(0.5, 0.5), BackgroundTransparency = 1, Position = UDim2.new(0.5, 0, 0.5, 4), Size = UDim2.new(1, 6, 1, 6), Image = "rbxassetid://1316045217", ImageTransparency = transparency and true or 0.5, ImageColor3 = Color3.fromRGB(35, 35, 35), ScaleType = Enum.ScaleType.Slice, SliceCenter = Rect.new(10, 10, 118, 118) }) shadow.Parent = object end function finity.new(isdark, gprojectName, thinProject) local finityObject = {} local self2 = finityObject local self = finity if not finity.gs["RunService"]:IsStudio() and self.gs["CoreGui"]:FindFirstChild("FinityUI") then warn("finity:", "instance already exists in coregui!") return end local theme = finity.theme local projectName = false local thinMenu = false if isdark == true then theme = finity.dark_theme end if gprojectName then projectName = gprojectName end if thinProject then thinMenu = thinProject end local toggled = true local typing = false local firstCategory = true local savedposition = UDim2.new(0.5, 0, 0.5, 0) local finityData finityData = { UpConnection = nil, ToggleKey = Enum.KeyCode.Home, } self2.ChangeToggleKey = function(NewKey) finityData.ToggleKey = NewKey if not projectName then self2.tip.Text = "Press '".. string.sub(tostring(NewKey), 14) .."' to hide this menu" end if finityData.UpConnection then finityData.UpConnection:Disconnect() end finityData.UpConnection = finity.gs["UserInputService"].InputEnded:Connect(function(Input) if Input.KeyCode == finityData.ToggleKey and not typing then toggled = not toggled pcall(function() self2.modal.Modal = toggled end) if toggled then pcall(self2.container.TweenPosition, self2.container, savedposition, "Out", "Sine", 0.5, true) else savedposition = self2.container.Position; pcall(self2.container.TweenPosition, self2.container, UDim2.new(savedposition.Width.Scale, savedposition.Width.Offset, 1.5, 0), "Out", "Sine", 0.5, true) end end end) end self2.ChangeBackgroundImage = function(ImageID, Transparency) self2.container.Image = ImageID if Transparency then self2.container.ImageTransparency = Transparency else self2.container.ImageTransparency = 0.8 end end finityData.UpConnection = finity.gs["UserInputService"].InputEnded:Connect(function(Input) if Input.KeyCode == finityData.ToggleKey and not typing then toggled = not toggled if toggled then self2.container:TweenPosition(UDim2.new(0.5, 0, 0.5, 0), "Out", "Sine", 0.5, true) else self2.container:TweenPosition(UDim2.new(0.5, 0, 1.5, 0), "Out", "Sine", 0.5, true) end end end) self2.userinterface = self:Create("ScreenGui", { Name = "FinityUI", ZIndexBehavior = Enum.ZIndexBehavior.Global, ResetOnSpawn = false, }) self2.container = self:Create("ImageLabel", { Draggable = true, Active = true, Name = "Container", AnchorPoint = Vector2.new(0.5, 0.5), BackgroundTransparency = 0, BackgroundColor3 = theme.main_container, BorderSizePixel = 0, Position = UDim2.new(0.5, 0, 0.5, 0), Size = UDim2.new(0, 700, 0, 380), ZIndex = 2, ImageTransparency = 1 }) self2.modal = self:Create("TextButton", { Text = ""; Transparency = 1; Modal = true; }) self2.modal.Parent = self2.userinterface; if thinProject and typeof(thinProject) == "UDim2" then self2.container.Size = thinProject end self2.container.Draggable = true self2.container.Active = true self2.sidebar = self:Create("Frame", { Name = "Sidebar", BackgroundColor3 = Color3.new(0.976471, 0.937255, 1), BackgroundTransparency = 1, BorderColor3 = Color3.new(0.745098, 0.713726, 0.760784), Size = UDim2.new(0, 120, 1, -30), Position = UDim2.new(0, 0, 0, 30), ZIndex = 2, }) self2.categories = self:Create("Frame", { Name = "Categories", BackgroundColor3 = Color3.new(0.976471, 0.937255, 1), ClipsDescendants = true, BackgroundTransparency = 1, BorderColor3 = Color3.new(0.745098, 0.713726, 0.760784), Size = UDim2.new(1, -120, 1, -30), AnchorPoint = Vector2.new(1, 0), Position = UDim2.new(1, 0, 0, 30), ZIndex = 2, }) self2.categories.ClipsDescendants = true self2.topbar = self:Create("Frame", { Name = "Topbar", ZIndex = 2, Size = UDim2.new(1,0,0,30), BackgroundTransparency = 2 }) self2.tip = self:Create("TextLabel", { Name = "TopbarTip", ZIndex = 2, Size = UDim2.new(1, -30, 0, 30), Position = UDim2.new(0, 6, 0, 0), Text = "Press '".. string.sub(tostring(self.ToggleKey), 14) .."' to hide this menu", Font = Enum.Font.GothamSemibold, TextSize = 13, TextXAlignment = Enum.TextXAlignment.Left, BackgroundTransparency = 1, TextColor3 = theme.text_color, }) if projectName then self2.tip.Text = projectName else self2.tip.Text = "Press '".. string.sub(tostring(self.ToggleKey), 14) .."' to hide this menu" end local separator = self:Create("Frame", { Name = "Separator", BackgroundColor3 = theme.separator_color, BorderSizePixel = 0, Position = UDim2.new(0, 118, 0, 30), Size = UDim2.new(0, 1, 1, -30), ZIndex = 6, }) separator.Parent = self2.container separator = nil local separator = self:Create("Frame", { Name = "Separator", BackgroundColor3 = theme.separator_color, BorderSizePixel = 0, Position = UDim2.new(0, 0, 0, 30), Size = UDim2.new(1, 0, 0, 1), ZIndex = 6, }) separator.Parent = self2.container separator = nil local uipagelayout = self:Create("UIPageLayout", { Padding = UDim.new(0, 10), FillDirection = Enum.FillDirection.Vertical, TweenTime = 0.7, EasingStyle = Enum.EasingStyle.Quad, EasingDirection = Enum.EasingDirection.InOut, SortOrder = Enum.SortOrder.LayoutOrder, }) uipagelayout.Parent = self2.categories uipagelayout = nil local uipadding = self:Create("UIPadding", { PaddingTop = UDim.new(0, 3), PaddingLeft = UDim.new(0, 2) }) uipadding.Parent = self2.sidebar uipadding = nil local uilistlayout = self:Create("UIListLayout", { SortOrder = Enum.SortOrder.LayoutOrder }) uilistlayout.Parent = self2.sidebar uilistlayout = nil function self2:Category(name) local category = {} category.button = finity:Create("TextButton", { Name = name, BackgroundColor3 = theme.category_button_background, BackgroundTransparency = 1, BorderMode = Enum.BorderMode.Inset, BorderColor3 = theme.category_button_border, Size = UDim2.new(1, -4, 0, 25), ZIndex = 2, AutoButtonColor = false, Font = Enum.Font.GothamSemibold, Text = name, TextColor3 = theme.text_color, TextSize = 14, TextXAlignment = Enum.TextXAlignment.Left }) category.container = finity:Create("ScrollingFrame", { Name = name, BackgroundTransparency = 1, ScrollBarThickness = 4, BorderSizePixel = 0, Size = UDim2.new(1, 0, 1, 0), ZIndex = 2, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarImageColor3 = theme.scrollbar_color or Color3.fromRGB(118, 118, 121), BottomImage = "rbxassetid://967852042", MidImage = "rbxassetid://967852042", TopImage = "rbxassetid://967852042", ScrollBarImageTransparency = 1 -- }) category.hider = finity:Create("Frame", { Name = "Hider", BackgroundTransparency = 0, -- BorderSizePixel = 0, BackgroundColor3 = theme.main_container, Size = UDim2.new(1, 0, 1, 0), ZIndex = 5 }) category.L = finity:Create("Frame", { Name = "L", BackgroundColor3 = Color3.new(1, 1, 1), BackgroundTransparency = 1, Position = UDim2.new(0, 10, 0, 3), Size = UDim2.new(0.5, -20, 1, -3), ZIndex = 2 }) if not thinProject then category.R = finity:Create("Frame", { Name = "R", AnchorPoint = Vector2.new(1, 0), BackgroundColor3 = Color3.new(1, 1, 1), BackgroundTransparency = 1, Position = UDim2.new(1, -10, 0, 3), Size = UDim2.new(0.5, -20, 1, -3), ZIndex = 2 }) end if thinProject then category.L.Size = UDim2.new(1, -20, 1, -3) end if firstCategory then finity.gs["TweenService"]:Create(category.hider, TweenInfo.new(0.3), {BackgroundTransparency = 1}):Play() finity.gs["TweenService"]:Create(category.container, TweenInfo.new(0.3), {ScrollBarImageTransparency = 0}):Play() end do local uilistlayout = finity:Create("UIListLayout", { SortOrder = Enum.SortOrder.LayoutOrder }) local uilistlayout2 = finity:Create("UIListLayout", { SortOrder = Enum.SortOrder.LayoutOrder }) local function computeSizeChange() local largestListSize = 0 largestListSize = uilistlayout.AbsoluteContentSize.Y if uilistlayout2.AbsoluteContentSize.Y > largestListSize then largestListSize = largestListSize end category.container.CanvasSize = UDim2.new(0, 0, 0, largestListSize + 5) end uilistlayout:GetPropertyChangedSignal("AbsoluteContentSize"):Connect(computeSizeChange) uilistlayout2:GetPropertyChangedSignal("AbsoluteContentSize"):Connect(computeSizeChange) uilistlayout.Parent = category.L uilistlayout2.Parent = category.R end category.button.MouseEnter:Connect(function() finity.gs["TweenService"]:Create(category.button, TweenInfo.new(0.2), {BackgroundTransparency = 0.5}):Play() end) category.button.MouseLeave:Connect(function() finity.gs["TweenService"]:Create(category.button, TweenInfo.new(0.2), {BackgroundTransparency = 1}):Play() end) category.button.MouseButton1Down:Connect(function() for _, categoryf in next, self2.userinterface["Container"]["Categories"]:GetChildren() do if categoryf:IsA("ScrollingFrame") then if categoryf ~= category.container then finity.gs["TweenService"]:Create(categoryf.Hider, TweenInfo.new(0.3), {BackgroundTransparency = 0}):Play() finity.gs["TweenService"]:Create(categoryf, TweenInfo.new(0.3), {ScrollBarImageTransparency = 1}):Play() end end end finity.gs["TweenService"]:Create(category.button, TweenInfo.new(0.2), {BackgroundTransparency = 0.2}):Play() finity.gs["TweenService"]:Create(category.hider, TweenInfo.new(0.3), {BackgroundTransparency = 1}):Play() finity.gs["TweenService"]:Create(category.container, TweenInfo.new(0.3), {ScrollBarImageTransparency = 0}):Play() self2.categories["UIPageLayout"]:JumpTo(category.container) end) category.button.MouseButton1Up:Connect(function() finity.gs["TweenService"]:Create(category.button, TweenInfo.new(0.2), {BackgroundTransparency = 1}):Play() end) category.container.Parent = self2.categories category.button.Parent = self2.sidebar if not thinProject then category.R.Parent = category.container end category.L.Parent = category.container category.hider.Parent = category.container local function calculateSector() if thinProject then return "L" end local R = #category.R:GetChildren() - 1 local L = #category.L:GetChildren() - 1 if L > R then return "R" else return "L" end end function category:Sector(name) local sector = {} sector.frame = finity:Create("Frame", { Name = name, BackgroundColor3 = Color3.new(1, 1, 1), BackgroundTransparency = 1, Size = UDim2.new(1, 0, 0, 25), ZIndex = 2 }) sector.container = finity:Create("Frame", { Name = "Container", BackgroundColor3 = Color3.new(1, 1, 1), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 22), Size = UDim2.new(1, -5, 1, -30), ZIndex = 2 }) sector.title = finity:Create("TextLabel", { Name = "Title", Text = name, BackgroundColor3 = Color3.new(1, 1, 1), BackgroundTransparency = 1, Size = UDim2.new(1, -5, 0, 25), ZIndex = 2, Font = Enum.Font.GothamSemibold, TextColor3 = theme.text_color, TextSize = 14, TextXAlignment = Enum.TextXAlignment.Left, }) local uilistlayout = finity:Create("UIListLayout", { SortOrder = Enum.SortOrder.LayoutOrder }) uilistlayout.Changed:Connect(function() pcall(function() sector.frame.Size = UDim2.new(1, 0, 0, sector.container["UIListLayout"].AbsoluteContentSize.Y + 25) sector.container.Size = UDim2.new(1, 0, 0, sector.container["UIListLayout"].AbsoluteContentSize.Y) end) end) uilistlayout.Parent = sector.container uilistlayout = nil function sector:Cheat(kind, name, callback, data) local cheat = {} cheat.value = nil cheat.frame = finity:Create("Frame", { Name = name, BackgroundColor3 = Color3.new(1, 1, 1), BackgroundTransparency = 1, Size = UDim2.new(1, 0, 0, 25), ZIndex = 2, }) cheat.label = finity:Create("TextLabel", { Name = "Title", BackgroundColor3 = Color3.new(1, 1, 1), BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), ZIndex = 2, Font = Enum.Font.Gotham, TextColor3 = theme.text_color, TextSize = 13, Text = name, TextXAlignment = Enum.TextXAlignment.Left }) cheat.container = finity:Create("Frame", { Name = "Container", AnchorPoint = Vector2.new(1, 0.5), BackgroundColor3 = Color3.new(1, 1, 1), BackgroundTransparency = 1, Position = UDim2.new(1, 0, 0.5, 0), Size = UDim2.new(0, 150, 0, 22), ZIndex = 2, }) if kind then if string.lower(kind) == "checkbox" or string.lower(kind) == "toggle" then if data then if data.enabled then cheat.value = true end end cheat.checkbox = finity:Create("Frame", { Name = "Checkbox", AnchorPoint = Vector2.new(1, 0), BackgroundColor3 = Color3.new(1, 1, 1), BackgroundTransparency = 1, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), ZIndex = 2, }) cheat.outerbox = finity:Create("ImageLabel", { Name = "Outer", AnchorPoint = Vector2.new(1, 0.5), BackgroundColor3 = Color3.new(1, 1, 1), BackgroundTransparency = 1, Position = UDim2.new(1, 0, 0.5, 0), Size = UDim2.new(0, 20, 0, 20), ZIndex = 2, --Image = "rbxassetid://12997735950", Image = getasset("circle.png"), ImageColor3 = theme.checkbox_outer, ScaleType = Enum.ScaleType.Slice, SliceCenter = Rect.new(100, 100, 100, 100), SliceScale = 0.06, }) cheat.checkboxbutton = finity:Create("ImageButton", { AnchorPoint = Vector2.new(0.5, 0.5), Name = "CheckboxButton", BackgroundColor3 = Color3.new(1, 1, 1), BackgroundTransparency = 1, Position = UDim2.new(0.5, 0, 0.5, 0), Size = UDim2.new(0, 14, 0, 14), ZIndex = 2, --Image = "rbxassetid://12997735950", Image = getasset("circle.png"), ImageColor3 = theme.checkbox_inner, ScaleType = Enum.ScaleType.Slice, SliceCenter = Rect.new(100, 100, 100, 100), SliceScale = 0.04 }) if data then if data.enabled then finity.gs["TweenService"]:Create(cheat.outerbox, TweenInfo.new(0.2), {ImageColor3 = theme.checkbox_checked}):Play() finity.gs["TweenService"]:Create(cheat.checkboxbutton, TweenInfo.new(0.2), {ImageColor3 = theme.checkbox_checked}):Play() end end cheat.checkboxbutton.MouseEnter:Connect(function() local lightertheme = Color3.fromRGB((theme.checkbox_outer.R * 255) + 20, (theme.checkbox_outer.G * 255) + 20, (theme.checkbox_outer.B * 255) + 20) finity.gs["TweenService"]:Create(cheat.outerbox, TweenInfo.new(0.2), {ImageColor3 = lightertheme}):Play() end) cheat.checkboxbutton.MouseLeave:Connect(function() if not cheat.value then finity.gs["TweenService"]:Create(cheat.outerbox, TweenInfo.new(0.2), {ImageColor3 = theme.checkbox_outer}):Play() else finity.gs["TweenService"]:Create(cheat.outerbox, TweenInfo.new(0.2), {ImageColor3 = theme.checkbox_checked}):Play() end end) cheat.checkboxbutton.MouseButton1Down:Connect(function() if cheat.value then finity.gs["TweenService"]:Create(cheat.checkboxbutton, TweenInfo.new(0.2), {ImageColor3 = theme.checkbox_outer}):Play() else finity.gs["TweenService"]:Create(cheat.checkboxbutton, TweenInfo.new(0.2), {ImageColor3 = theme.checkbox_checked}):Play() end end) cheat.checkboxbutton.MouseButton1Up:Connect(function() cheat.value = not cheat.value if callback then local s, e = pcall(function() callback(cheat.value) end) if not s then warn("error: ".. e) end end if cheat.value then finity.gs["TweenService"]:Create(cheat.outerbox, TweenInfo.new(0.2), {ImageColor3 = theme.checkbox_checked}):Play() else finity.gs["TweenService"]:Create(cheat.outerbox, TweenInfo.new(0.2), {ImageColor3 = theme.checkbox_outer}):Play() finity.gs["TweenService"]:Create(cheat.checkboxbutton, TweenInfo.new(0.2), {ImageColor3 = theme.checkbox_inner}):Play() end end) cheat.checkboxbutton.Parent = cheat.outerbox cheat.outerbox.Parent = cheat.container elseif string.lower(kind) == "color" or string.lower(kind) == "colorpicker" then cheat.value = Color3.new(1, 1, 1); if data then if data.color then cheat.value = data.color end end local hsvimage = "rbxassetid://4613607014" local lumienceimage = "rbxassetid://4613627894" cheat.hsvbar = finity:Create("ImageButton", { AnchorPoint = Vector2.new(0.5, 0.5), Name = "HSVBar", BackgroundColor3 = Color3.new(1, 1, 1), BackgroundTransparency = 1, Position = UDim2.new(0.5, 0, 0.5, 0), Size = UDim2.new(1, 0, 0, 6), ZIndex = 2, Image = hsvimage }) cheat.arrowpreview = finity:Create("ImageLabel", { Name = "ArrowPreview", BackgroundColor3 = Color3.new(1, 1, 1), BackgroundTransparency = 1, ImageTransparency = 0.25, Position = UDim2.new(0.5, 0, 0.5, -6), Size = UDim2.new(0, 6, 0, 6), ZIndex = 3, Image = "rbxassetid://2500573769", Rotation = -90 }) cheat.hsvbar.MouseButton1Down:Connect(function() local rs = finity.gs["RunService"] local uis = finity.gs["UserInputService"]local last = cheat.value; cheat.hsvbar.Image = hsvimage while uis:IsMouseButtonPressed'MouseButton1' do local mouseloc = uis:GetMouseLocation() local sx = cheat.arrowpreview.AbsoluteSize.X / 2; local offset = (mouseloc.x - cheat.hsvbar.AbsolutePosition.X) - sx local scale = offset / cheat.hsvbar.AbsoluteSize.X local position = math.clamp(offset, -sx, cheat.hsvbar.AbsoluteSize.X - sx) / cheat.hsvbar.AbsoluteSize.X finity.gs["TweenService"]:Create(cheat.arrowpreview, TweenInfo.new(0.1), {Position = UDim2.new(position, 0, 0.5, -6)}):Play() cheat.value = Color3.fromHSV(math.clamp(scale, 0, 1), 1, 1) if cheat.value ~= last then last = cheat.value if callback then local s, e = pcall(function() callback(cheat.value) end) if not s then warn("error: ".. e) end end end rs.RenderStepped:wait() end end) cheat.hsvbar.MouseButton2Down:Connect(function() local rs = finity.gs["RunService"] local uis = finity.gs["UserInputService"] local last = cheat.value; cheat.hsvbar.Image = lumienceimage while uis:IsMouseButtonPressed'MouseButton2' do local mouseloc = uis:GetMouseLocation() local sx = cheat.arrowpreview.AbsoluteSize.X / 2 local offset = (mouseloc.x - cheat.hsvbar.AbsolutePosition.X) - sx local scale = offset / cheat.hsvbar.AbsoluteSize.X local position = math.clamp(offset, -sx, cheat.hsvbar.AbsoluteSize.X - sx) / cheat.hsvbar.AbsoluteSize.X finity.gs["TweenService"]:Create(cheat.arrowpreview, TweenInfo.new(0.1), {Position = UDim2.new(position, 0, 0.5, -6)}):Play() cheat.value = Color3.fromHSV(1, 0, 1 - math.clamp(scale, 0, 1)) if cheat.value ~= last then last = cheat.value if callback then local s, e = pcall(function() callback(cheat.value) end) if not s then warn("error: ".. e) end end end rs.RenderStepped:wait() end end) cheat.hsvbar.Parent = cheat.container cheat.arrowpreview.Parent = cheat.hsvbar elseif string.lower(kind) == "dropdown" then if data then if data.default then cheat.value = data.default elseif data.options then cheat.value = data.options[1] else cheat.value = "None" end end local options if data and data.options then options = data.options end cheat.dropped = false cheat.dropdown = finity:Create("ImageButton", { Name = "Dropdown", BackgroundColor3 = Color3.new(1, 1, 1), BackgroundTransparency = 1, Position = UDim2.new(0.1, 0, 0, 0), Size = UDim2.new(0.9, 0, 1, 0), ZIndex = 2, --Image = "rbxassetid://12997735950", Image = getasset("circle.png"), ImageColor3 = theme.dropdown_background, ImageTransparency = 0.5, ScaleType = Enum.ScaleType.Slice, SliceCenter = Rect.new(100, 100, 100, 100), SliceScale = 0.02 }) cheat.selected = finity:Create("TextLabel", { Name = "Selected", BackgroundColor3 = Color3.new(1, 1, 1), BackgroundTransparency = 1, Position = UDim2.new(0, 10, 0, 0), Size = UDim2.new(1, -35, 1, 0), ZIndex = 2, Font = Enum.Font.Gotham, Text = tostring(cheat.value), TextColor3 = theme.dropdown_text, TextSize = 13, TextXAlignment = Enum.TextXAlignment.Left }) cheat.list = finity:Create("ScrollingFrame", { Name = "List", BackgroundColor3 = theme.dropdown_backgroundscroll, BackgroundTransparency = 0, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, 0), Size = UDim2.new(1, 0, 0, 100), ZIndex = 3, BottomImage = "rbxassetid://967852042", MidImage = "rbxassetid://967852042", TopImage = "rbxassetid://967852042", ScrollBarThickness = 4, VerticalScrollBarInset = Enum.ScrollBarInset.None, ScrollBarImageColor3 = theme.dropdown_scrollbar_color }) local uilistlayout = finity:Create("UIListLayout", { SortOrder = Enum.SortOrder.LayoutOrder, Padding = UDim.new(0, 2) }) uilistlayout.Parent = cheat.list uilistlayout = nil local uipadding = finity:Create("UIPadding", { PaddingLeft = UDim.new(0, 2) }) uipadding.Parent = cheat.list uipadding = nil local function refreshOptions() if cheat.dropped then cheat.fadelist() end for _, child in next, cheat.list:GetChildren() do if child:IsA("TextButton") then child:Destroy() end end for _, value in next, options do local button = finity:Create("TextButton", { BackgroundColor3 = Color3.new(1, 1, 1), BackgroundTransparency = 1, Size = UDim2.new(1, 0, 0, 20), ZIndex = 3, Font = Enum.Font.Gotham, Text = value, TextColor3 = theme.dropdown_text, TextSize = 13 }) button.Parent = cheat.list button.MouseEnter:Connect(function() finity.gs["TweenService"]:Create(button, TweenInfo.new(0.1), {TextColor3 = theme.dropdown_text_hover}):Play() end) button.MouseLeave:Connect(function() finity.gs["TweenService"]:Create(button, TweenInfo.new(0.1), {TextColor3 = theme.dropdown_text}):Play() end) button.MouseButton1Click:Connect(function() if cheat.dropped then cheat.value = value cheat.selected.Text = value cheat.fadelist() if callback then local s, e = pcall(function() callback(cheat.value) end) if not s then warn("error: ".. e) end end end end) finity.gs["TweenService"]:Create(button, TweenInfo.new(0), {TextTransparency = 1}):Play() end finity.gs["TweenService"]:Create(cheat.list, TweenInfo.new(0), {Size = UDim2.new(1, 0, 0, 0), Position = UDim2.new(0, 0, 1, 0), CanvasSize = UDim2.new(0, 0, 0, cheat.list["UIListLayout"].AbsoluteContentSize.Y), ScrollBarImageTransparency = 1, BackgroundTransparency = 1}):Play() end function cheat.fadelist() cheat.dropped = not cheat.dropped if cheat.dropped then for _, button in next, cheat.list:GetChildren() do if button:IsA("TextButton") then finity.gs["TweenService"]:Create(button, TweenInfo.new(0.2), {TextTransparency = 0}):Play() end end finity.gs["TweenService"]:Create(cheat.list, TweenInfo.new(0.2), {Size = UDim2.new(1, 0, 0, math.clamp(cheat.list["UIListLayout"].AbsoluteContentSize.Y, 0, 150)), Position = UDim2.new(0, 0, 1, 0), ScrollBarImageTransparency = 0, BackgroundTransparency = 0.1}):Play() else for _, button in next, cheat.list:GetChildren() do if button:IsA("TextButton") then finity.gs["TweenService"]:Create(button, TweenInfo.new(0.2), {TextTransparency = 1}):Play() end end finity.gs["TweenService"]:Create(cheat.list, TweenInfo.new(0.2), {Size = UDim2.new(1, 0, 0, 0), Position = UDim2.new(0, 0, 1, 0), ScrollBarImageTransparency = 1, BackgroundTransparency = 1}):Play() end end cheat.dropdown.MouseEnter:Connect(function() finity.gs["TweenService"]:Create(cheat.selected, TweenInfo.new(0.1), {TextColor3 = theme.dropdown_text_hover}):Play() end) cheat.dropdown.MouseLeave:Connect(function() finity.gs["TweenService"]:Create(cheat.selected, TweenInfo.new(0.1), {TextColor3 = theme.dropdown_text}):Play() end) cheat.dropdown.MouseButton1Click:Connect(function() cheat.fadelist() end) refreshOptions() function cheat:RemoveOption(value) local removed = false for index, option in next, options do if option == value then table.remove(options, index) removed = true break end end if removed then refreshOptions() end return removed end function cheat:AddOption(value) table.insert(options, value) refreshOptions() end function cheat:ClearDrop() for k in pairs (options) do options[k] = nil end cheat.selected.Text = "" refreshOptions() end function cheat:SetValue(value) cheat.selected.Text = value cheat.value = value if cheat.dropped then cheat.fadelist() end if callback then local s, e = pcall(function() callback(cheat.value) end) if not s then warn("error: ".. e) end end end cheat.selected.Parent = cheat.dropdown cheat.dropdown.Parent = cheat.container cheat.list.Parent = cheat.container elseif string.lower(kind) == "textbox" then local placeholdertext = data and data.placeholder cheat.background = finity:Create("ImageLabel", { Name = "Background", BackgroundColor3 = Color3.new(1, 1, 1), BackgroundTransparency = 1, Position = UDim2.new(0.1, 0, 0, 0), Size = UDim2.new(0.9, 0, 1, 0), ZIndex = 2, --Image = "rbxassetid://12997735950", Image = getasset("circle.png"), ImageColor3 = theme.textbox_background, ImageTransparency = 0.5, ScaleType = Enum.ScaleType.Slice, SliceCenter = Rect.new(100, 100, 100, 100), SliceScale = 0.02 }) cheat.textbox = finity:Create("TextBox", { Name = "Textbox", BackgroundColor3 = Color3.new(1, 1, 1), BackgroundTransparency = 1, TextScaled = true, TextWrapped = true, Position = UDim2.new(0, 0, 0, 0), Size = UDim2.new(1, 0, 1, 0), ZIndex = 2, Font = Enum.Font.Gotham, Text = "", TextColor3 = theme.textbox_text, PlaceholderText = placeholdertext or "Value", TextSize = 13, TextXAlignment = Enum.TextXAlignment.Center, ClearTextOnFocus = false }) cheat.background.MouseEnter:Connect(function() finity.gs["TweenService"]:Create(cheat.textbox, TweenInfo.new(0.1), {TextColor3 = theme.textbox_text_hover}):Play() end) cheat.background.MouseLeave:Connect(function() finity.gs["TweenService"]:Create(cheat.textbox, TweenInfo.new(0.1), {TextColor3 = theme.textbox_text}):Play() end) cheat.textbox.Focused:Connect(function() typing = true finity.gs["TweenService"]:Create(cheat.background, TweenInfo.new(0.2), {ImageColor3 = theme.textbox_background_hover}):Play() end) cheat.textbox.FocusLost:Connect(function() typing = false finity.gs["TweenService"]:Create(cheat.background, TweenInfo.new(0.2), {ImageColor3 = theme.textbox_background}):Play() finity.gs["TweenService"]:Create(cheat.textbox, TweenInfo.new(0.1), {TextColor3 = theme.textbox_text}):Play() cheat.value = cheat.textbox.Text if callback then local s, e = pcall(function() callback(cheat.value) end) if not s then warn("error: "..e) end end end) cheat.background.Parent = cheat.container cheat.textbox.Parent = cheat.container elseif string.lower(kind) == "slider" then cheat.value = 0 local suffix = data.suffix or "" local minimum = data.min or 0 local maximum = data.max or 1 local moveconnection local releaseconnection cheat.sliderbar = finity:Create("ImageButton", { Name = "Sliderbar", AnchorPoint = Vector2.new(1, 0.5), BackgroundColor3 = Color3.new(1, 1, 1), BackgroundTransparency = 1, Position = UDim2.new(1, 0, 0.5, 0), Size = UDim2.new(1, 0, 0, 6), ZIndex = 2, --Image = "rbxassetid://12997735950", Image = getasset("circle.png"), ImageColor3 = theme.slider_background, ImageTransparency = 0.5, ScaleType = Enum.ScaleType.Slice, SliceCenter = Rect.new(100, 100, 100, 100), SliceScale = 0.02, }) cheat.numbervalue = finity:Create("TextLabel", { Name = "Value", AnchorPoint = Vector2.new(0, 0.5), BackgroundColor3 = Color3.new(1, 1, 1), BackgroundTransparency = 1, Position = UDim2.new(0.5, 5, 0.5, 0), Size = UDim2.new(1, 0, 0, 13), ZIndex = 2, Font = Enum.Font.Gotham, TextXAlignment = Enum.TextXAlignment.Left, Text = "", TextTransparency = 1, TextColor3 = theme.slider_text, TextSize = 13, }) cheat.visiframe = finity:Create("ImageLabel", { Name = "Frame", BackgroundColor3 = Color3.new(1, 1, 1), BackgroundTransparency = 1, Size = UDim2.new(0.5, 0, 1, 0), ZIndex = 2, --Image = "rbxassetid://12997735950", Image = getasset("circle.png"), ImageColor3 = theme.slider_color, ScaleType = Enum.ScaleType.Slice, SliceCenter = Rect.new(100, 100, 100, 100), SliceScale = 0.02 }) cheat.sliderbar.MouseButton1Down:Connect(function() local size = math.clamp(mouse.X - cheat.sliderbar.AbsolutePosition.X, 0, 150) local percent = size / 150 cheat.value = math.floor((minimum + (maximum - minimum) * percent) * 100) / 100 cheat.numbervalue.Text = tostring(cheat.value) .. suffix if callback then local s, e = pcall(function() callback(cheat.value) end) if not s then warn("error: ".. e) end end finity.gs["TweenService"]:Create(cheat.visiframe, TweenInfo.new(0.1), { Size = UDim2.new(size / 150, 0, 1, 0), ImageColor3 = theme.slider_color_sliding }):Play() finity.gs["TweenService"]:Create(cheat.numbervalue, TweenInfo.new(0.1), { Position = UDim2.new(size / 150, 5, 0.5, 0), TextTransparency = 0 }):Play() moveconnection = mouse.Move:Connect(function() local size = math.clamp(mouse.X - cheat.sliderbar.AbsolutePosition.X, 0, 150) local percent = size / 150 cheat.value = math.floor((minimum + (maximum - minimum) * percent) * 100) / 100 cheat.numbervalue.Text = tostring(cheat.value) .. suffix if callback then local s, e = pcall(function() callback(cheat.value) end) if not s then warn("error: ".. e) end end finity.gs["TweenService"]:Create(cheat.visiframe, TweenInfo.new(0.1), { Size = UDim2.new(size / 150, 0, 1, 0), ImageColor3 = theme.slider_color_sliding }):Play() local Position = UDim2.new(size / 150, 5, 0.5, 0); if Position.Width.Scale >= 0.6 then Position = UDim2.new(1, -cheat.numbervalue.TextBounds.X, 0.5, 10); end finity.gs["TweenService"]:Create(cheat.numbervalue, TweenInfo.new(0.1), { Position = Position, TextTransparency = 0 }):Play() end) releaseconnection = finity.gs["UserInputService"].InputEnded:Connect(function(Mouse) if Mouse.UserInputType == Enum.UserInputType.MouseButton1 then finity.gs["TweenService"]:Create(cheat.visiframe, TweenInfo.new(0.1), { ImageColor3 = theme.slider_color }):Play() finity.gs["TweenService"]:Create(cheat.numbervalue, TweenInfo.new(0.1), { TextTransparency = 1 }):Play() moveconnection:Disconnect() moveconnection = nil releaseconnection:Disconnect() releaseconnection = nil end end) end) cheat.visiframe.Parent = cheat.sliderbar cheat.numbervalue.Parent = cheat.sliderbar cheat.sliderbar.Parent = cheat.container elseif string.lower(kind) == "button" then local button_text = data and data.text cheat.background = finity:Create("ImageLabel", { Name = "Background", BackgroundColor3 = Color3.new(1, 1, 1), BackgroundTransparency = 1, Position = UDim2.new(0.1, 0, 0, 0), Size = UDim2.new(0.9, 0, 1, 0), ZIndex = 2, --Image = "rbxassetid://12997735950", Image = getasset("circle.png"), ImageColor3 = theme.button_background, ImageTransparency = 0.5, ScaleType = Enum.ScaleType.Slice, SliceCenter = Rect.new(100, 100, 100, 100), SliceScale = 0.02 }) cheat.button = finity:Create("TextButton", { Name = "Button", BackgroundColor3 = Color3.new(1, 1, 1), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 0), Size = UDim2.new(1, 0, 1, 0), ZIndex = 2, Font = Enum.Font.Gotham, Text = button_text or " ", TextColor3 = theme.textbox_text, TextSize = 13, TextXAlignment = Enum.TextXAlignment.Center }) cheat.button.MouseEnter:Connect(function() finity.gs["TweenService"]:Create(cheat.background, TweenInfo.new(0.2), {ImageColor3 = theme.button_background_hover}):Play() end) cheat.button.MouseLeave:Connect(function() finity.gs["TweenService"]:Create(cheat.background, TweenInfo.new(0.2), {ImageColor3 = theme.button_background}):Play() end) cheat.button.MouseButton1Down:Connect(function() finity.gs["TweenService"]:Create(cheat.background, TweenInfo.new(0.2), {ImageColor3 = theme.button_background_down}):Play() end) cheat.button.MouseButton1Up:Connect(function() finity.gs["TweenService"]:Create(cheat.background, TweenInfo.new(0.2), {ImageColor3 = theme.button_background}):Play() if callback then local s, e = pcall(function() callback() end) if not s then warn("error: ".. e) end end end) cheat.background.Parent = cheat.container cheat.button.Parent = cheat.container elseif string.lower(kind) == "keybind" or string.lower(kind) == "bind" then local callback_bind = data and data.bind local connection cheat.background = finity:Create("ImageLabel", { Name = "Background", BackgroundColor3 = Color3.new(1, 1, 1), BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), ZIndex = 2, --Image = "rbxassetid://12997735950", Image = getasset("circle.png"), ImageColor3 = theme.button_background, ImageTransparency = 0.5, ScaleType = Enum.ScaleType.Slice, SliceCenter = Rect.new(100, 100, 100, 100), SliceScale = 0.02 }) cheat.button = finity:Create("TextButton", { Name = "Button", BackgroundColor3 = Color3.new(1, 1, 1), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 0), Size = UDim2.new(1, 0, 1, 0), ZIndex = 2, Font = Enum.Font.Gotham, Text = "Click to Bind", TextColor3 = theme.textbox_text, TextSize = 13, TextXAlignment = Enum.TextXAlignment.Center }) cheat.button.MouseEnter:Connect(function() finity.gs["TweenService"]:Create(cheat.background, TweenInfo.new(0.2), {ImageColor3 = theme.button_background_hover}):Play() end) cheat.button.MouseLeave:Connect(function() finity.gs["TweenService"]:Create(cheat.background, TweenInfo.new(0.2), {ImageColor3 = theme.button_background}):Play() end) cheat.button.MouseButton1Down:Connect(function() finity.gs["TweenService"]:Create(cheat.background, TweenInfo.new(0.2), {ImageColor3 = theme.button_background_down}):Play() end) cheat.button.MouseButton2Down:Connect(function() finity.gs["TweenService"]:Create(cheat.background, TweenInfo.new(0.2), {ImageColor3 = theme.button_background_down}):Play() end) cheat.button.MouseButton1Up:Connect(function() finity.gs["TweenService"]:Create(cheat.background, TweenInfo.new(0.2), {ImageColor3 = theme.button_background}):Play() cheat.button.Text = "Press key..." if connection then connection:Disconnect() connection = nil end connection = finity.gs["UserInputService"].InputBegan:Connect(function(Input) if Input.UserInputType.Name == "Keyboard" and Input.KeyCode ~= finityData.ToggleKey and Input.KeyCode ~= Enum.KeyCode.Backspace then cheat.button.Text = "Bound to " .. tostring(Input.KeyCode.Name) if connection then connection:Disconnect() connection = nil end delay(0, function() callback_bind = Input.KeyCode if callback then local s, e = pcall(function() callback(Input.KeyCode) end) if not s then warn("error: ".. e) end end end) elseif Input.KeyCode == Enum.KeyCode.Backspace then callback_bind = nil cheat.button.Text = "Click to Bind" delay(0, function() if callback then local s, e = pcall(function() callback() end) if not s then warn("error: ".. e) end end end) connection:Disconnect() connection = nil elseif Input.KeyCode == finityData.ToggleKey then cheat.button.Text = "Invalid Key"; end end) end) cheat.button.MouseButton2Up:Connect(function() finity.gs["TweenService"]:Create(cheat.background, TweenInfo.new(0.2), {ImageColor3 = theme.button_background}):Play() callback_bind = nil cheat.button.Text = "Click to Bind" delay(0, function() if callback then local s, e = pcall(function() callback() end) if not s then warn("error: ".. e) end end end) if connection then connection:Disconnect() connection = nil end end) finity.gs["UserInputService"].InputBegan:Connect(function(Input, Process) if callback_bind and Input.KeyCode == callback_bind and not Process then if callback then local s, e = pcall(function() callback(Input.KeyCode) end) if not s then warn("error: ".. e) end end end end) if callback_bind then cheat.button.Text = "Bound to " .. tostring(callback_bind.Name) end cheat.background.Parent = cheat.container cheat.button.Parent = cheat.container end end cheat.frame.Parent = sector.container cheat.label.Parent = cheat.frame cheat.container.Parent = cheat.frame return cheat end sector.frame.Parent = category[calculateSector()] sector.container.Parent = sector.frame sector.title.Parent = sector.frame return sector end firstCategory = false return category end self:addShadow(self2.container, 0) self2.categories.ClipsDescendants = true if not finity.gs["RunService"]:IsStudio() then self2.userinterface.Parent = self.gs["CoreGui"] else self2.userinterface.Parent = self.gs["Players"].LocalPlayer:WaitForChild("PlayerGui") end self2.container.Parent = self2.userinterface self2.categories.Parent = self2.container self2.sidebar.Parent = self2.container self2.topbar.Parent = self2.container self2.tip.Parent = self2.topbar return self2, finityData end return finity