# # Copyright 2013 Pixar # # Licensed under the terms set forth in the LICENSE.txt file available at # https://opensubdiv.org/license. # # Try to find DirectX SDK. # Once done this will define # # DXSDK_FOUND # DXSDK_INCLUDE_DIR # DXSDK_LIBRARY_DIR # DXSDK_LIBRARIES # DXSDK_LOCATION # # Also will define if (WIN32) find_path(DXSDK_INCLUDE_DIR NAMES D3D11.h D3Dcompiler.h PATHS "${DXSDK_LOCATION}/Include" "$ENV{DXSDK_LOCATION}/Include" "${DXSDK_ROOT}/Include" "$ENV{DXSDK_ROOT}/Include" "C:/Program Files (x86)/Windows Kits/10/Include/${CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION}/um" "C:/Program Files (x86)/Windows Kits/8.1/Include/um" "C:/Program Files (x86)/Microsoft DirectX SDK*/Include" "C:/Program Files/Microsoft DirectX SDK*/Include" ) if ("${CMAKE_GENERATOR}" MATCHES "[Ww]in64" OR "${CMAKE_GENERATOR_PLATFORM}" MATCHES "x64") set(ARCH x64) else() set(ARCH x86) endif() find_path(LIBRARY_DIR d3d11.lib PATHS "${DXSDK_LOCATION}/Lib/${ARCH}" "$ENV{DXSDK_LOCATION}/Lib/${ARCH}" "${DXSDK_ROOT}/Lib/${ARCH}" "$ENV{DXSDK_ROOT}/Lib/${ARCH}" "C:/Program Files (x86)/Windows Kits/10/Lib/${CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION}/um/${ARCH}" "C:/Program Files (x86)/Windows Kits/8.1/Lib/winv6.3/um/${ARCH}" "C:/Program Files (x86)/Microsoft DirectX SDK*/Lib/${ARCH}" "C:/Program Files/Microsoft DirectX SDK*/Lib/${ARCH}" ) set(DXSDK_LIBRARY_DIR ${LIBRARY_DIR}) foreach(DX_LIB d3d11 d3dcompiler) find_library(DXSDK_${DX_LIB}_LIBRARY NAMES ${DX_LIB}.lib PATHS ${DXSDK_LIBRARY_DIR} NO_DEFAULT_PATH ) if(NOT DXSDK_${DX_LIB}_LIBRARY) message(FATAL_ERROR "Could not find required library ${DX_LIB}") else() list(APPEND DXSDK_LIBRARIES ${DXSDK_${DX_LIB}_LIBRARY}) endif() endforeach(DX_LIB) endif () include(FindPackageHandleStandardArgs) find_package_handle_standard_args(DXSDK DEFAULT_MSG DXSDK_INCLUDE_DIR DXSDK_LIBRARY_DIR DXSDK_LIBRARIES ) mark_as_advanced( DXSDK_INCLUDE_DIR DXSDK_LIBRARY_DIR DXSDK_LIBRARIES )