; Retro Engine Config File [Game] dataFile=Data.rsdk devMenu=y faceButtonFlip=n enableControllerDebugging=y ; Determines if the engine should pause when window focus is lost or not disableFocusPause=n ; The speed to run the game at while holding backspace. Defaults to x8 speed fastForwardSpeed=8 username=PortMaster ; if -1, the game will decide what region to use, if 0 or higher, forces a specific region region=-1 ; Determines if legacy modes are forced to load from the scripts folder instead of bytecode txtScripts=n ; Determines game type in scripts (0 = Standalone/Original releases, 1 = Origins release) gameType=0 language=0 [Video] ; NB: Fullscreen Resolution can be explicitly set with values fsWidth and fsHeight ; If not listed, fullscreen will just use the desktop resolution windowed=n border=n exclusiveFS=y vsync=n tripleBuffering=n pixWidth=320 winWidth=720 winHeight=240 fsWidth=640 fsHeight=480 refreshRate=60 shaderSupport=n screenShader=0 ; Maximum width the screen will be allowed to be. A value of 0 will disable the maximum width maxPixWidth=0 [Audio] streamsEnabled=y streamVolume=1.000000 sfxVolume=1.000000 [Keyboard Map 1] up=0x26 down=0x28 left=0x25 right=0x27 buttonA=0x41 buttonB=0x53 buttonC=0x44 buttonX=0x51 buttonY=0x57 buttonZ=0x45 start=0xd select=0x9 [Keyboard Map 2] up=0x68 down=0x65 left=0x64 right=0x66 buttonA=0x4a buttonB=0x4b buttonC=0x0 buttonX=0x55 buttonY=0x49 buttonZ=0x0 start=0xdb select=0xdd [Keyboard Map 3] up=0x0 down=0x0 left=0x0 right=0x0 buttonA=0x0 buttonB=0x0 buttonC=0x0 buttonX=0x0 buttonY=0x0 buttonZ=0x0 start=0x0 select=0x0 [Keyboard Map 4] up=0x0 down=0x0 left=0x0 right=0x0 buttonA=0x0 buttonB=0x0 buttonC=0x0 buttonX=0x0 buttonY=0x0 buttonZ=0x0 start=0x0 select=0x0