# RealmsAPI ## Definitions | Param | Type | Description | | --------------- | -------------------- | --------------------------------------------------------------------- | | realmId | `string` | The ID of the Realm | | realmInviteCode | `string` | The invite code for the Realm. This can be used an unlimited amount of times and allows anyone with the code to join the Realm (Only on Bedrock) | | invitationId | `string` | The ID of the invitation. This can only be used by the player it is sent to and expires after use (Only on Bedrock) | | username | `string` | The username of player | | uuid | `string` | The unique ID of the player, without hyphens | | xuid | `string` | The Xbox User ID of the targeted player | | configuration | `string` | The array of configurations that can change gamerules and Realm features | | slotId | `string` | The ID of one of the Realm world slots. This value can be either 1, 2, or 3 | | permission | `string` | The permission that can be added to a players. This can resolve to VISITOR, MEMBER, or OPERATOR | ## Table of Contents - [Bedrock & Java](#bedrock--java) - [getRealms](#getrealms) - [getRealm](#getrealm) - [getRealmBackups](#getrealmbackups) - [restoreRealmFromBackup](#restorerealmfrombackup) - [getRealmWorldDownload](#getrealmworlddownload) - [Bedrock Only](#bedrock-only) - [getRealmFromInvite](#getrealmfrominvite) - [getRealmInvite](#getrealminvite) - [refreshRealmInvite](#refreshrealminvite) - [getPendingInviteCount](#getpendinginvitecount) - [getPendingInvites](#getpendinginvites) - [acceptRealmInvitation](#acceptrealminvitation) - [acceptRealmInviteFromCode](#acceptrealminvitefromcode) - [rejectRealmInvitation](#rejectrealminvitation) - [removePlayerFromRealm](#removeplayerfromrealm) - [resetRealm](#resetrealm) - [opRealmPlayer](#oprealmplayer) - [deopRealmPlayer](#deoprealmplayer) - [banPlayerFromRealm](#banplayerfromrealm) - [unbanPlayerFromRealm](#unbanplayerfromrealm) - [removeRealmFromJoinedList](#removerealmfromjoinedlist) - [changeIsTexturePackRequired](#changeistexturepackrequired) - [changeRealmDefaultPermission](#changerealmdefaultpermission) - [changeRealmPlayerPermission](#changerealmplayerpermission) - [Structures](#structures) - [Realm](#realm) - [getAddress](#getaddress) - [invitePlayer](#inviteplayer) - [open](#open) - [close](#close) - [delete](#delete) - [getBackups](#getbackups) - [getWorldDownload](#getworlddownload) - [getSubscriptionInfo](#getsubscriptioninfo) - [changeActiveSlot](#changeactiveslot) - [changeNameAndDescription](#changenameanddescription) - [Backup](#backup) - [getDownload](#getDownload) - [restore](#restore) - [Download](#download) - [writeToDirectory](#writeToDirectory) - [getBuffer](#getBuffer) ## Options Used for `RealmAPI.from()` | Param | Type | Description | | ------------------ | -------------------- | --------------------------------------------------------------------- | | usePreview | `Boolean` | If the Preview Realms API should be used (Only bedrock) | | minecraftVersion | `string` | The Minecraft client version to send in the `Client-Version` header (e.g. `'1.21.0'`) | --- ## Constructor ```js const { Authflow } = require('prismarine-auth') const { RealmAPI } = require('prismarine-realms') const authflow = new Authflow() const api = RealmAPI.from(authflow, 'bedrock' | 'java', options) ``` --- ## Bedrock & Java ### getRealms () => Promise\ Returns a list of Realms the authenticating account has joined or owns. ```js await api.getRealms() ```
Output [Realm](#Realm)[]
--- ### getRealm (realmId: string) => Promise\ Gets detailed information about a Realm if owned ```js await api.getRealm('1234567') ```
Output [Realm](#Realm)
--- ### getRealmBackups (realmId: string, slotId: string) => Promise\ Gets a list of backups for a Realm ```js await api.getRealmBackups('1234567', '1') ```
Output [Backup](#Backup)[]
--- ### restoreRealmFromBackup (realmId: string, slotId: string, backupId: string) => Promise\ Restores a Realm from a backup ```js await api.restoreRealmFromBackup('1234567', '1', '1970-01-01T00:00:00.000Z') ``` Either 'Retry again later' or 'true'. Always seems to return 'Retry again later' on the first try. --- ### getRealmWorldDownload (realmId: string, slotId: string, backupId?: string) => Promise\ *Java will always return the latest state of the world* Gets the download for a Realm world. If no backup is specified or "latest" is specified, the latest state of the world is returned. ```js await api.getRealmWorldDownload('1234567', '1', '1970-01-01T00:00:00.000Z') ```
Output [Download](#Download)
--- ## Bedrock Only ### getRealmFromInvite (realmInviteCode: string, invite: boolean) => Promise\ Gets detailed information about a Realm from the invite code and adds it to the authenticating accounts Realms list if not present. If invite is false, the Realm will not be added to the authenticating accounts Realms list. ```js await api.getRealmFromInvite('AB1CD2EFA3B') // https://realms.gg/AB1CD2EFA3B will work as well ```
Output [Realm](#Realm)
--- ### getRealmInvite (realmId: string) => Promise\ Gets the invite code for a Realm ```js await api.getRealmInvite('1234567') ```
Output ```ts { inviteCode: string, ownerXUID: string, type: string, createdOn: number, inviteLink: string, deepLinkUrl: string, } ```
--- ### refreshRealmInvite (realmId: string) => Promise\ Refreshes the invite code for a Realm (Note: This will invalidate the previous invite code) ```js await api.refreshRealmInvite('1234567') ```
Output ```ts { inviteCode: string, ownerXUID: string, type: string, createdOn: number, inviteLink: string, deepLinkUrl: string, } ```
--- ### getPendingInviteCount () => Promise\ Gets the number of pending invites for the authenticating account ```js await api.getPendingInviteCount() ```
Output ```ts number ```
--- ### getPendingInvites () => Promise\ Gets a list of pending invites for the authenticating account ```js await api.getPendingInvites() ```
Output ```ts [ { invitationId: string worldName: string worldDescription: string worldOwnerName: string worldOwnerXUID: string createdOn: number } ] ```
--- ### acceptRealmInvitation (invitationId: string) => Promise\ Accepts a pending invite for the authenticating account ```js await api.acceptRealmInvitation('1234567') ``` Output No output --- ### acceptRealmInviteFromCode (realmInviteCode: string) => Promise\ Accepts a Realm invite from an invite link or code. ```js await api.acceptRealmInviteFromCode('1234567') ``` Output [Realm](#realm) --- ### rejectRealmInvitation (invitationId: string) => Promise\ Rejects a pending invite for the authenticating account ```js await api.rejectRealmInvitation('1234567') ```
Output No output
--- ### removePlayerFromRealm (realmId: string, xuid: string) => Promise\ Removes a player from the Realm ```js await api.removePlayerFromRealm('1234567', 'a8005260a332457097a50bdbe48a9a21') ```
Output [Realm](#realm)
--- ### resetRealm (realmId: string) => Promise\ Resets a Realm to its default, or brand new state ```js await api.resetRealm('1234567') ```
Output No output
--- --- ### opRealmPlayer (realmId: string, uuid: string) => Promise\ OPs a player on the Realm ```js await api.opRealmPlayer('1234567', 'a8005260a332457097a50bdbe48a9a21') ```
Output [Realm](#realm)
--- ### deopRealmPlayer (realmId: string, uuid: string) => Promise\ DEOPs a player on the Realm ```js await api.deopRealmPlayer('1234567', 'a8005260a332457097a50bdbe48a9a21') ```
Output [Realm](#realm)
--- ### banPlayerFromRealm (realmId: string, uuid: string) => Promise\ Bans a player from the Realm ```js await api.banPlayerFromRealm('1234567', 'a8005260a332457097a50bdbe48a9a21') ```
Output No output
--- ### unbanPlayerFromRealm (realmId: string, uuid: string) => Promise\ Unbans a player from the Realm ```js await api.unbanPlayerFromRealm('1234567', 'a8005260a332457097a50bdbe48a9a21') ```
Output No output
--- ### removeRealmFromJoinedList (realmId: string) => Promise\ Removes the Realm from your joined list ```js await api.removeRealmFromJoinedList('1234567') ```
Output No output
--- ### changeIsTexturePackRequired (realmId: string, forced: boolean) => Promise\ Changes if a texture pack is required to be applied when joining ```js await api.changeIsTexturePackRequired('1234567', true) ```
Output No output
--- ### changeRealmDefaultPermission (realmId: string, permission: string) => Promise\ Changes the Realms default permission. Permission can be VISITOR, MEMBER, or OPERATOR ```js await api.changeRealmDefaultPermission('1234567', 'MEMBER') ```
Output No output
--- ### changeRealmPlayerPermission (realmId: string, permission: string, uuid: string) => Promise\ Changes the a players permission. Permission can be VISITOR, MEMBER, or OPERATOR ```js await api.changeRealmPlayerPermission('1234567', 'MEMBER', 'a8005260a332457097a50bdbe48a9a21') ```
Output No output
--- ## Structures ### Realm ```js { getAddress(): Promise
invitePlayer(uuid: string, name: string): Promise open(): Promise close(): Promise getBackups(): Promise getWorldDownload(): Promise id: number remoteSubscriptionId: string owner: string | null ownerUUID: string name: string motd: string defaultPermission: string state: string daysLeft: number expired: boolean expiredTrial: boolean gracePeriod: boolean worldType: string players: RealmPlayer[] | null maxPlayers: number minigameName: string minigameId: number minigameImage: string activeSlot: number slots: Slot[] | null member: boolean clubId: number subscriptionRefreshStatus: null } ``` ```ts interface RealmPlayer { uuid: string, name: string, operator: boolean, accepted: boolean, online: boolean, permission: string } ``` ```ts interface Slot { options: string slotId: number } ``` --- #### getAddress () => Promise\
Gets the address for the Realm. ```js await realm.getAddress() ```
Output ```ts { host: string port: number } ```
--- #### invitePlayer (uuid: string, name: string) => Promise\ Invites a player to the Realm. On Bedrock the UUID is the player's XUID. ```js await realm.invitePlayer('a8005260a332457097a50bdbe48a9a21', 'Steve') ```
Output [Realm](#Realm)
--- #### open () => Promise\ Opens a Realm. Allows players to join ```js await realm.open() ``` True if the world has opened --- #### close () => Promise\ Closes a Realm. Removes all current players and restricts joining ```js await realm.close() ``` True if the world has closed --- #### delete () => Promise\ Deletes a Realm. This removes all worlds and the Realm itself beyond recovery ```js await realm.delete() ``` No output --- #### getBackups () => Promise\ Gets a list of backups for the Realm ```js await realm.getBackups() ```
Output [Backup](#Backup)[]
--- #### getWorldDownload () => Promise\ Gets the most recent download for the Realm's world ```js await realm.getWorldDownload() ```
Output [Download](#Download)
--- #### getSubscriptionInfo (detailed: boolean) => Promise\ Gets the subscription info of the Realm ```js await realm.getSubscriptionInfo(true) ```
Output ```ts Basic Subscription Info: { startDate: number daysLeft: number subscriptionType: string } Detailed Subscription Info: { type: string store: string startDate: number endDate: number renewalPeriod: number daysLeft: number subscriptionId: string } ```
--- #### changeActiveSlot (realmId: string, slotId, number) => Promise\ Changes the active world slot. Slot ID can be 1, 2, or 3 (or 4 for Java Edition) ```js await realm.changeActiveSlot('1234567', 1) ```
Output True if the active world is changed
--- #### changeNameAndDescription (realmId: string, name: string, description: string) => Promise\ Changes the name and description of the Realm ```js await realm.changeNameAndDescription('1234567', 'Hello', 'World!') ```
Output No output
--- ### Backup ```js { getDownload(): Promise restore(): Promise id: string lastModifiedDate: number size: number metadata: { gameDifficulty: string name: string gameServerVersion: string enabledPacks: { resourcePack: string behaviorPack: string } description: string | null gamemode: string worldType: string } } ``` --- #### getDownload () => Promise\ *Not available on Java* Gets the download information for the backup ```js await backup.getDownload() ```
Output ```ts Buffer ```
--- #### restore () => Promise\ Restores the Realm back to this backup ```js await backup.restore() ``` No output --- ### Download ```js { writeToDirectory(directory: string): Promise getBuffer(): Promise downloadUrl: string fileExtension: '.mcworld' | '.tar.gz' resourcePackUrl?: string // Java only resourcePackHash?: string // Java only size?: number // Bedrock only token?: string // Bedrock only } ``` --- #### writeToDirectory (directory: string) => Promise\ Downloads the world to the specified directory. ```js await download.writeToDirectory() ``` No output --- #### getBuffer () => Promise\ Downloads the world and returns it as a Buffer ```js await download.getBuffer() ```
Output ```ts Buffer ```