# See PwnPlantGrowth's page on http://dev.bukkit.org for more config details. # Full biome list available at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/block/Biome.html # Plants / Crops are available in the "Material" list. See the following for official material names. # Full material list available at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html # Which worlds should this plugin be enabled in? Worlds not in this list will have default growth. enabled_worlds: - example_world - example_world_nether - example_world_end # Natural sky light level: 0 allows any, 10 is sunlight through glass/tree leaves, 15 is direct sunlight min_natural_light: 10 # List of items allowed to grow in false light (torches, lightstone, lava) - use offical MATERIAL names to add to this list grow_in_dark: - RED_MUSHROOM - BROWN_MUSHROOM - NETHER_WARTS - COCOA # Enable use of weed killer weed_killer_enabled: false # A Block that can act as a weed killer (keeps plants from dying, will NOT affect growth rates) weed_killer: GOLD_BLOCK # Radius that weed killer protects, plants within this distance of the weed killer block will not turn to dead shrubs weed_killer_radius: 5 # Enable use of fertilizer fertilizer_enabled: false # A Block that can act as a fertilizer (keeps plants growing at 100% or rate set below - as long as they are in the right biome) fertilizer: SOUL_SAND # Radius that fertilizer affects, plants within this distance of the block will grow at 100% or rate set below fertilizer_radius: 5 # Set the fertilizer rate of growth globally when a fertilizer block is nearby, defaults to 100% # note that specific plant/biome dark rates and death rates take effect regardless of fertilizer fertilizer_rate: 100 # Enable use of UV Light Block uv_enabled: false # A Block that can act as UV Light (will allow plants in radius to grow where there is no natural light, -note, still requires actual lighting) uv: GLOWSTONE # Radius that UV affects uv_radius: 5 # Allow plugin to capture bonemeal limit_bonemeal: false # Show players possible growth rates for an item if they click it on a block in a biome report_growth: false # Message format - set how the plugin displays messages to users msg_format: "&2PwnPlantGrowth: &r" # Run various debug logs to view additional plugin data for troubleshooting and configuration. Can get spammy, use for debugging. debug_log: false # Will additionally log Tree Growing Events. tree_log: false # Will additionally log Plant Growing Events. plant_log: false # Will additionally log Bonemeal Growing Events. bonemeal_log: false # Set true if you want also to log the coordinates on the world of the event - gets really spammy log_coords: false # Ultra verbose logging, logs tons of information that may be useful for extra debugging log_verbose: false # BIOME GROUPS - You can MAKE YOUR OWN versions of these, this is just a sample set of groups BiomeGroup: Hell: - BASALT_DELTAS - CRIMSON_FOREST - NETHER_WASTES - SOUL_SAND_VALLEY - WARPED_FOREST End: - END_BARRENS - END_HIGHLANDS - END_MIDLANDS - SMALL_END_ISLANDS - THE_END - THE_VOID Badlands: - BADLANDS - BADLANDS_PLATEAU - ERODED_BADLANDS - MODIFIED_BADLANDS_PLATEAU - MODIFIED_WOODED_BADLANDS_PLATEAU - WOODED_BADLANDS_PLATEAU Desert: - DESERT - DESERT_HILLS - DESERT_LAKES Jungle: - BAMBOO_JUNGLE - BAMBOO_JUNGLE_HILLS - JUNGLE - JUNGLE_EDGE - JUNGLE_HILLS - MODIFIED_JUNGLE - MODIFIED_JUNGLE_EDGE GreatGrowing: - BEACHES - BIRCH_FOREST - FOREST - JUNGLE - MUSHROOM_ISLAND - MUSHROOM_ISLAND_SHORE - PLAINS - RIVER - SAVANNA - SWAMPLAND GoodGrowing: - BIRCH_FOREST_HILLS - FOREST_HILLS - JUNGLE_HILLS - MESA - ROOFED_FOREST - TAIGA - REDWOOD_TAIGA - REDWOOD_TAIGA_HILLS - TAIGA_HILLS BadGrowing: - COLD_BEACH - EXTREME_HILLS - EXTREME_HILLS_WITH_TREES - FROZEN_RIVER - ICE_FLATS - ICE_MOUNTAINS - MESA_CLEAR_ROCK - MESA_ROCK - SAVANNA_ROCK - STONE_BEACH - TAIGA_COLD - TAIGA_COLD_HILLS Snowy: - SNOWY_BEACH - SNOWY_MOUNTAINS - SNOWY_TAIGA - SNOWY_TAIGA_HILLS - SNOWY_TAIGA_MOUNTAINS - SNOWY_TUNDRA NoGrowing: - VOID - SKY # Ageable / BlockGrowEvent or BlockSpreadEvent - Important note, as of PPG 1.6 the plant names are now all in UPPER CASE matching the actual Bukkit Material.TYPE BAMBOO: Growth: 50 Death: 5 BiomeGroup: - Jungle Jungle: Growth: 50 GrowthDark: 25 Death: 0 DeathDark: 5 Biome: - NONE # Bamboo Sapling is a freshly planted bamboo, it is a block item not a tree item even though it is labeled "sapling" BAMBOO_SAPLING: Growth: 50 Death: 5 BiomeGroup: - Jungle Jungle: Growth: 50 GrowthDark: 25 Death: 0 DeathDark: 5 Biome: - NONE # In this example beetroot only grows in GoodGrowing and GreatGrowing biomes, setting biome NONE should block all others BEETROOTS: Growth: 50 GrowthDark: 25 Death: 5 DeathDark: 25 BiomeGroup: - GreatGrowing - GoodGrowing GreatGrowing: Growth: 100 GrowthDark: 75 Death: 0 DeathDark: 5 GoodGrowing: Growth: 80 GrowthDark: 55 Death: 5 DeathDark: 10 Biome: - NONE # In this example cactus is restricted to the biomegroup desert and savanna CACTUS: Growth: 50 GrowthDark: 25 Death: 5 DeathDark: 25 BiomeGroup: - Desert Desert: Growth: 50 GrowthDark: 25 Death: 0 DeathDark: 5 Biome: - SAVANNA SAVANNA: Growth: 25 Death: 50 # Carrot example is setup like beetroot but also grows in desert by setting Biome: - DESERT value CARROTS: Growth: 50 GrowthDark: 25 Death: 5 DeathDark: 25 BiomeGroup: - GreatGrowing - GoodGrowing GreatGrowing: Growth: 100 GrowthDark: 75 Death: 0 DeathDark: 5 GoodGrowing: Growth: 80 GrowthDark: 55 Death: 5 DeathDark: 10 Biome: - DESERT DESERT: Growth: 25 Death: 50 # Chorus flower needs endstone to grow on and be in the end CHORUS_FLOWER: Growth: 50 Death: 5 Biome: - END_BARRENS - END_HIGHLANDS - END_MIDLANDS - THE_END # In this example Cocoa will only grow in jungle biomes at 25% normal rate COCOA: Growth: 25 Death: 5 BiomeGroup: - Jungle Jungle: Growth: 25 GrowthDark: 25 Death: 5 DeathDark: 5 Biome: - NONE # In this example grass, tallgrass, bonemeal used on grass - will grow anywhere - Biome: [] - but only at 50% GRASS: Growth: 50 Death: 0 Biome: [] # Similar to GRASS above, specifically for when bonemeal is used on a grass block GRASS_BLOCK: Growth: 50 Death: 0 Biome: [] # In this example kelp will grow anywhere - Biome: [] - but only at 50% KELP: Growth: 50 Death: 5 Biome: [] # In this example melons will grow anywhere - Biome: [] - but only at 50% MELON: Growth: 50 Death: 5 Biome: [] # This is the stem portion, it can be set to grow differently than the melon/pumpkin MELON_STEM: Growth: 50 Death: 5 Biome: [] # In this example netherwart is restricted to the nether biomegroup at 25% NETHER_WART: Growth: 25 Death: 5 BiomeGroup: - Hell Hell: Growth: 25 Death: 5 Biome: [] # Potato will grow in great and good areas, all others at its default rate with Biome: [] POTATOES: Growth: 50 GrowthDark: 25 Death: 5 DeathDark: 25 BiomeGroup: - GreatGrowing - GoodGrowing GreatGrowing: Growth: 100 GrowthDark: 75 Death: 0 DeathDark: 5 GoodGrowing: Growth: 80 GrowthDark: 55 Death: 5 DeathDark: 10 Biome: [] PUMPKIN: Growth: 50 Death: 5 Biome: [] # This is the stem portion, it can be set to grow differently than the melon/pumpkin PUMPKIN_STEM: Growth: 50 Death: 5 Biome: [] # In this example sugar cane will only grow in these biomes at a 50% rate and no where else SUGAR_CANE: Growth: 50 Death: 5 Biome: - BEACHES - BEACH - RIVER - SWAMPLAND # Sweet berry bush was added in minecraft 1.14 and pwnplantgrowth v2.5.0 SWEET_BERRY_BUSH: Growth: 50 GrowthDark: 25 Death: 5 DeathDark: 25 BiomeGroup: - GreatGrowing - GoodGrowing GreatGrowing: Growth: 100 GrowthDark: 75 Death: 0 DeathDark: 5 GoodGrowing: Growth: 80 GrowthDark: 55 Death: 5 DeathDark: 10 Biome: [] TWISTING_VINES: Growth: 25 Death: 5 BiomeGroup: - Hell Hell: Growth: 25 Death: 5 Biome: [] WEEPING_VINES: Growth: 25 Death: 5 BiomeGroup: - Hell Hell: Growth: 25 Death: 5 Biome: [] # This is WHEAT - In this example wheat will grow everywhere at 50% rate, and at better rates in great and good growing groups WHEAT: Growth: 50 GrowthDark: 25 Death: 5 DeathDark: 25 BiomeGroup: - GreatGrowing - GoodGrowing GreatGrowing: Growth: 100 GrowthDark: 75 Death: 0 DeathDark: 5 GoodGrowing: Growth: 80 GrowthDark: 55 Death: 5 DeathDark: 10 Biome: [] # StructureGrowEvent Items # As of version 2.4.0 PwnPlantGrowth switched to the block type (sapling) that starts the tree/structure, the growth result could be regular, tall, mega, etc based on other conditions. ACACIA_SAPLING: Growth: 50 Death: 5 Biome: - SAVANNA - SAVANNA_MOUNTAINS - SAVANNA_PLATEAU - SAVANNA_PLATEAU_MOUNTAINS BIRCH_SAPLING: Growth: 50 Death: 5 Biome: - FOREST - FOREST_HILLS - TAIGA - TAIGA_HILLS DARK_OAK_SAPLING: Growth: 50 Death: 5 Biome: - ROOFED_FOREST - ROOFED_FOREST_MOUNTAINS JUNGLE_SAPLING: Growth: 50 Death: 5 BiomeGroup: - Jungle Jungle: Growth: 50 GrowthDark: 25 Death: 0 DeathDark: 5 Biome: - NONE OAK_SAPLING: Growth: 50 Death: 5 Biome: [] SPRUCE_SAPLING: Growth: 50 Death: 5 Biome: [] BROWN_MUSHROOM: Growth: 50 Death: 5 Biome: - MUSHROOM_ISLAND - MUSHROOM_SHORE RED_MUSHROOM: Growth: 50 Death: 5 Biome: - MUSHROOM_ISLAND - MUSHROOM_SHORE CRIMSON_FUNGUS: Growth: 50 Death: 5 Biome: - CRIMSON_FOREST WARPED_FUNGUS: Growth: 50 Death: 5 Biome: - WARPED_FOREST # Plugin will check for the following list of plants as of ver. 2.6.1 for Minecraft 1.16.x # Ageable / BlockGrowEvent: "BAMBOO", "BAMBOO_SAPLING", "BEETROOTS", "CACTUS", "CARROTS", "COCOA", "CHORUS_FLOWER", "GRASS", "GRASS_BLOCK", "KELP", "MELON", "MELON_STEM", "NETHER_WART", "POTATOS", "PUMPKIN", "PUMPKIN_STEM", "SUGAR_CANE", "TWISTING_VINES", "WEEPING_VINES", "WHEAT", "SWEET_BERRY_BUSH" # Structures / StructureGrowEvent: "ACACIA_SAPLING", "BIRCH_SAPLING", "DARK_OAK_SAPLING", "JUNGLE_SAPLING", "OAK_SAPLING", "SPRUCE_SAPLING", "RED_MUSHROOM", "BROWN_MUSHROOM", "CRIMSON_FUNGUS", "WARPED_FUNGUS"