//Originally created by TheFuncannon //Updated by Phantom //Updated by Qunur //The recently updated version is made for v1.22 of Wizard of Legend //This auto-splitter does not work on Boss Rush. state("WizardOfLegend") { float gameTime: "mono.dll", 0x00266180, 0x50, 0x428, 0x18, 0x30, 0x8, 0x18, 0xF10; byte stage: "mono.dll", 0x00265618, 0x70, 0x40, 0xFA8, 0xA0, 0x228, 0xB0; byte level: "mono.dll", 0x00262A68, 0x2A8, 0xDA0, 0x60, 0x10, 0xA0, 0x960, 0xE8C; } start { if(old.stage == 0 && current.stage == 0 && old.level == 0 && current.level == 1) return true; } reset { if(current.stage == 0 && current.level == 0) return true; } split { if(old.stage == current.stage && old.level == current.level - 1) return true; } isLoading { return true; } gameTime { return TimeSpan.FromSeconds(current.gameTime); }