[![C++](https://img.shields.io/badge/Language-C%2B%2B-%23f34b7d.svg?style=plastic)](https://en.wikipedia.org/wiki/C%2B%2B) [![LOL](https://img.shields.io/badge/Game-League%20of%20Legends-445fa5.svg?style=plastic)](https://na.leagueoflegends.com) [![Windows](https://img.shields.io/badge/Platform-Windows-0078d7.svg?style=plastic)](https://en.wikipedia.org/wiki/Microsoft_Windows) [![x64](https://img.shields.io/badge/Arch-x64-red.svg?style=plastic)](https://en.wikipedia.org/wiki/X86-64) [![License](https://img.shields.io/github/license/R3nzTheCodeGOD/R3nzSkin.svg?style=plastic)](LICENSE) [![Issues](https://img.shields.io/github/issues/R3nzTheCodeGOD/R3nzSkin.svg?style=plastic)](https://github.com/R3nzTheCodeGOD/R3nzSkin/issues) ![Windows](https://github.com/R3nzTheCodeGOD/R3nzSkin/workflows/Windows/badge.svg?branch=main&event=push) # **R3nzSkin** ## Announcement R3nzSkin is **no longer supported** due to Riot Games implementing Valorant's Vanguard anti-cheat to League of Legends `R3nzSkin` is an internal skin changer for League of Legends.
- Change the skin of your champion, your ward, other champions, towers, minions, and jungle monsters in the game. - Automatic skin database update. - Support for spectator mode. - Change skins anytime and unlimited times in a single game. - Supports all popular languages ​​in the world. - In-game configuration with ImGui. - JSON based configuration saving & loading # Building 1. Clone the source with `git clone --recursive https://github.com/R3nzTheCodeGOD/R3nzSkin.git` 2. Build in Visual Studio 2019/2022 with configuration "Your Region - x64" # Usage 1. Compile source or download a compiled version. 2. Use `R3nzSkin_Injector.exe` or inject the built DLL into the game yourself. - *Administrator* privilege may be needed if the injector failed to inject the DLL. - League client can crash if `R3nzSkin` is injected before being in the game. - A workaround is to not inject until you are in the game (you will need to be fast to not disrupt the game). 3. Press Insert to bring up the menu. 4. Select the skin for you, your teammates, enemies, and wards. # Further optimizations If your CPU supports AVX / AVX2 / AVX-512 instruction set, you can enable it in project settings. This should result in more performant code, optimized for your CPU. Currently SSE2 instructions are selected in project settings. # Credits This program is an improved and updated version of the B3akers/LeagueSkinChanger project.