/* $Ragnarok: config.devel.h,v 1.2 2024/11/11 16:18:34 lecorbeau Exp $ * * See LICENSE file for copyright and license details. */ /* appearance */ static const unsigned int borderpx = 1; /* border pixel of windows */ static const unsigned int gappx = 10; /* gaps between windows */ static const unsigned int snap = 32; /* snap pixel */ static const unsigned int barsize = 24; /* Size of raven's bar */ static const int showbar = 1; /* 0 means no bar */ static const int topbar = 1; /* 0 means bottom bar */ static const char *fonts[] = { "DejaVu Sans Mono:size=11" }; static const char dmenufont[] = "DejaVu Sans Mono:size=11"; /* dmenu's font */ static const char dmenuprompt[] = "Run"; /* dmenu's prompt */ static const char normbgcolor[] = "#242424"; static const char normbordercolor[] = "#444444"; static const char normfgcolor[] = "#bbbbbb"; static const char selfgcolor[] = "#eeeeee"; static const char selbordercolor[] = "#5294E2"; static const char selbgcolor[] = "#5294E2"; static const char titlebordercolor[] = "#5294E2"; static const char titlebgcolor[] = "#242424"; static const char titlefgcolor[] = "#eeeeee"; static const char *colors[][3] = { /* fg bg border */ [SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor }, [SchemeSel] = { selfgcolor, selbgcolor, selbordercolor }, [SchemeTitle] = { titlefgcolor, titlebgcolor }, }; /* tagging */ static const char *tags[] = { "", "", "", "", "", "", "", "", "" }; static const Rule rules[] = { /* xprop(1): * WM_CLASS(STRING) = instance, class * WM_NAME(STRING) = title */ /* class instance title tags mask isfloating monitor */ { "Gimp", NULL, NULL, 0, 1, -1 }, { "Firefox", NULL, NULL, 1 << 2, 0, -1 }, { "mpv", NULL, NULL, 1 << 6, 1, -1 }, }; /* layout(s) */ static const float mfact = 0.50; /* factor of master area size [0.05..0.95] */ static const int nmaster = 1; /* number of clients in master area */ static const int resizehints = 0; /* 1 means respect size hints in tiled resizals */ #include "layouts.c" static const Layout layouts[] = { /* symbol arrange function */ { "[M]", monocle }, /* first entry is default */ { "[]=", tile }, { "><>", NULL }, /* no layout function means floating behavior */ { "[B]", bottomstack }, { "=[]", rightmaster }, { "[D]", deck }, { "[G]", grid }, }; /* key definitions */ #define MODKEY Mod4Mask #define TAGKEYS(KEY,TAG) \ { Mod1Mask, KEY, view, {.ui = 1 << TAG} }, \ { Mod1Mask|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \ { Mod1Mask|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \ { Mod1Mask|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, /* helper for spawning shell commands in the pre dwm-5.0 fashion */ #define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } } /* commands */ static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */ static const char *dmenucmd[] = { "dmenu_run", "-p", dmenuprompt, "-m", dmenumon, "-fn", dmenufont, "-nb", normbgcolor, "-nf", normfgcolor, "-sb", selbgcolor, "-sf", selfgcolor, NULL }; static const char *termcmd[] = { "/usr/bin/rt", NULL }; static Key keys[] = { /* modifier key function argument */ { MODKEY, XK_p, togglebar, {0} }, { Mod1Mask, XK_p, spawn, {.v = dmenucmd } }, { Mod1Mask, XK_Return, spawn, {.v = termcmd } }, { MODKEY|ShiftMask, XK_j, rotatestack, {.i = +1 } }, { MODKEY|ShiftMask, XK_k, rotatestack, {.i = -1 } }, { MODKEY, XK_j, focusstack, {.i = +1 } }, { MODKEY, XK_k, focusstack, {.i = -1 } }, { MODKEY, XK_i, incnmaster, {.i = +1 } }, { MODKEY|ShiftMask, XK_i, incnmaster, {.i = -1 } }, { MODKEY, XK_h, setmfact, {.f = -0.05} }, { MODKEY, XK_l, setmfact, {.f = +0.05} }, { MODKEY, XK_Return, zoom, {0} }, { MODKEY, XK_Tab, view, {0} }, { MODKEY|ShiftMask, XK_c, killclient, {0} }, { MODKEY, XK_t, setlayout, {.v = &layouts[1]} }, { MODKEY, XK_s, setlayout, {.v = &layouts[2]} }, { MODKEY, XK_m, setlayout, {.v = &layouts[0]} }, { MODKEY, XK_b, setlayout, {.v = &layouts[3]} }, { MODKEY, XK_r, setlayout, {.v = &layouts[4]} }, { MODKEY, XK_d, setlayout, {.v = &layouts[5]} }, { MODKEY, XK_g, setlayout, {.v = &layouts[6]} }, { MODKEY, XK_space, setlayout, {0} }, { MODKEY|ShiftMask, XK_space, togglefloating, {0} }, { MODKEY, XK_f, togglefullscrn, {0} }, { MODKEY, XK_0, view, {.ui = ~0 } }, { MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } }, { MODKEY, XK_comma, focusmon, {.i = -1 } }, { MODKEY, XK_period, focusmon, {.i = +1 } }, { MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } }, { MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } }, { MODKEY, XK_minus, setgaps, {.i = -1 } }, { MODKEY, XK_equal, setgaps, {.i = +1 } }, { MODKEY|ShiftMask, XK_equal, setgaps, {.i = 0 } }, TAGKEYS( XK_1, 0) TAGKEYS( XK_2, 1) TAGKEYS( XK_3, 2) TAGKEYS( XK_4, 3) TAGKEYS( XK_5, 4) TAGKEYS( XK_6, 5) TAGKEYS( XK_7, 6) TAGKEYS( XK_8, 7) TAGKEYS( XK_9, 8) { MODKEY|ShiftMask, XK_q, quit, {0} }, }; /* button definitions */ /* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */ static Button buttons[] = { /* click event mask button function argument */ { ClkLtSymbol, 0, Button1, setlayout, {0} }, { ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} }, { ClkWinTitle, 0, Button2, zoom, {0} }, { ClkClientWin, MODKEY, Button1, movemouse, {0} }, { ClkClientWin, MODKEY, Button2, togglefloating, {0} }, { ClkClientWin, MODKEY, Button3, resizemouse, {0} }, { ClkTagBar, 0, Button1, view, {0} }, { ClkTagBar, 0, Button3, toggleview, {0} }, { ClkTagBar, MODKEY, Button1, tag, {0} }, { ClkTagBar, MODKEY, Button3, toggletag, {0} }, };