function info(txt,dly) if dly == nil then dly = 2 end spawn(function() local ScreenGui = Instance.new("ScreenGui") local MainFrame = Instance.new("Frame") local Credits = Instance.new("TextLabel") pcall(function() game.CoreGui.Revit:Destroy() end) task.wait(.1) ScreenGui.Parent = game.CoreGui ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Global ScreenGui.IgnoreGuiInset = true ScreenGui.ResetOnSpawn = false ScreenGui.Name = 'Revit' MainFrame.Name = "MainFrame" MainFrame.Parent = ScreenGui MainFrame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) MainFrame.BorderColor3 = Color3.fromRGB(255, 0, 0) spawn(function() Credits.Parent = ScreenGui Credits.Font=Enum.Font.Arcade Credits.TextColor3=Color3.new(1,1,1) Credits.Position = UDim2.new(0,0,0,0) Credits.TextSize = 35 Credits.Size = UDim2.new(1,0,.1,0) Credits.Text = '' Credits.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Credits.BorderColor3 = Color3.fromRGB(255, 0, 0) end) function tw(var,s) local a = "" local s_l = #s for i = 1, s_l do local c = string.sub(s, i, i) a = a .. c var.Text = a if c == "." then task.wait(.6) elseif c == ";" then task.wait(.3) elseif c == "," then task.wait(.3) elseif c == "!" then task.wait(.3) end task.wait(.03) end end tw(Credits,txt) task.wait(dly) ScreenGui:Destroy() end) end --AUDIO FUNCTION getgenv().ChatText = true makefolder('JJS') function GetAudio(audioname) local result local success, response = pcall(function() result = readfile('JJS/'..audioname..".mp3") end) if success then else info('Downloading '..audioname..'.mp3') local filep = game:HttpGet('https://github.com/Reapvitalized/AllAssetsForRecent/raw/refs/heads/main/'..audioname..'.mp3') writefile('JJS/'..audioname..".mp3",filep) end end local tabaudio = {'Lindwurm'} for i = 1,#tabaudio do GetAudio(tabaudio[i]) end InPhase2 = false function _G.SetMusic(num,vol,tpos) local hs = game.CoreGui.HeadsetDisconnectedDialog local parts = hs:GetDescendants() for i, part in ipairs(parts) do if part:IsA('Sound') then part.Volume = 0 end end if tpos == nil then tpos = 0 end if vol == nil then vol = 1 end hs[num]:Play() hs[num].Volume = vol hs[num].TimePosition = tpos getgenv().music = hs[num] end local parts = game.CoreGui.HeadsetDisconnectedDialog:GetDescendants() for i, part in ipairs(parts) do if part:IsA('Sound') then part:Destroy() end end for i = 1,#tabaudio do local s= Instance.new('Sound') s.SoundId = getcustomasset('JJS/'..tabaudio[i]..'.mp3') s.Parent = game.CoreGui.HeadsetDisconnectedDialog s.Volume = 0 s.Looped = true s.Name = i end _G.SetMusic(1,1) spawn(function() getgenv().Loop = true task.wait(.5) getgenv().Loop = false end) function _G.PS(ID,vol,tpos,sp) local s = Instance.new('Sound') task.delay(15,function() s:Destroy() end) if sp == nil then sp = 1 end if tpos == nil then s.TimePosition = 0 else s.TimePosition = tpos end s.SoundId = 'rbxassetid://'..ID s.Volume = vol s.PlaybackSpeed = sp s.Parent = game.CoreGui.HeadsetDisconnectedDialog s:Play() end local Lighting = game:GetService("Lighting") pcall(function() for i = 1,6 do Lighting:FindFirstChildWhichIsA('Atmosphere'):Destroy() Lighting:FindFirstChildWhichIsA('BloomEffect'):Destroy() end end) Lighting.ClockTime = 0 Lighting.Ambient = Color3.fromRGB(108, 124, 144) Lighting.Brightness = 2.25 Lighting.ColorShift_Bottom = Color3.fromRGB(0,0,0) Lighting.ColorShift_Top = Color3.fromRGB(215,190,135) Lighting.EnvironmentDiffuseScale = 0.2 Lighting.EnvironmentSpecularScale = 0.2 Lighting.GlobalShadows = true Lighting.OutdoorAmbient = Color3.fromRGB(106, 106, 106) Lighting.ShadowSoftness = 0.2 Lighting.ExposureCompensation = .2 pcall(function() sethiddenproperty(Lighting, "Technology", "ShadowMap") end) local Atmosphere = Instance.new("Atmosphere", Lighting) Atmosphere.Density = 0.2; Atmosphere.Offset = 0.5559999942779541; Atmosphere.Color = Color3.new(1/2, 0.686275/2, 0.65098/2); Atmosphere.Glare = 0.36000001430511475; Atmosphere.Haze = 1.7200000286102295; Atmosphere.Decay = Color3.new(0, 0, 0); local Bloom = Instance.new("BloomEffect", Lighting) Bloom.Threshold = 0.500000011920929; Bloom.Intensity = 0.30000001192092896; Bloom.Size = 10; Bloom.Name = 'BLOOMM' local RService = game:GetService("ReplicatedStorage"):WaitForChild("Knit"):WaitForChild("Knit"):WaitForChild("Services") local RE = game:GetService("ReplicatedStorage").Knit.Knit.Services.ChosoService.RE pcall(function() game.ReplicatedStorage.Utils.Lindwurm:Destroy() end) local e = game:GetObjects('rbxassetid://129742625273769')[1] e.Parent = game.ReplicatedStorage.Utils e.Name = 'Lindwurm' pcall(function() game.CoreGui.Rain:Destroy() end) if getgenv().Rain == true then local s=Instance.new'Sound'; s.Parent=game.CoreGui; s.SoundId='rbxassetid://5911952995'; s.Pitch=.3; s.Volume=3.8; s.Looped=true; s:play(); s.Name = 'Rain' spawn(function() local lp = game.Players.LocalPlayer local char = lp.Character local hrp = char.HumanoidRootPart local bp =lp.Backpack task.wait(.5) for i = 1,9999999 do if getgenv().Loop == true then break end spawn(function() local rnd = math.random(45,155) local v = Instance.new('Part') v.CFrame = CFrame.new( hrp.CFrame.X+math.random(-45,45), 20+rnd, hrp.CFrame.Z+math.random(-45,45)) v.Material=Enum.Material.Neon;v.Color=Color3.new(.5, .5 , 1) game:GetService("Debris"):AddItem(v,3.7) v.Size=Vector3.new(1,1,1) v.Parent = workspace.Effects v.CanCollide = false v.Anchored=true local msh2 = Instance.new("SpecialMesh",v) msh2.MeshType = "Sphere" msh2.Scale = Vector3.new(.5,1,.5) local tw = game.TweenService:Create(v,TweenInfo.new(.7,Enum.EasingStyle.Back),{CFrame = v.CFrame*CFrame.new(0,-rnd,0)});tw:Play() game.TweenService:Create(msh2,TweenInfo.new(.2), {Scale = Vector3.new(.1,2,.1)}):Play() task.wait(.25) tw:Pause() msh2.Scale = Vector3.new(.5,.2,.5) local an = math.random(1,5) v.CFrame = CFrame.new( v.CFrame.X, 20.3, v.CFrame.Z) local pain = 1.7+math.random(-45,15)/35 game.TweenService:Create(msh2,TweenInfo.new(pain),{Scale= Vector3.new(2+an,1,2+an)}):Play() game.TweenService:Create(v,TweenInfo.new(pain),{Transparency = 1}):Play() for i = 1,math.random(2,4) do local e = Instance.new('Part') e.CFrame = v.CFrame*CFrame.Angles(math.rad(math.random(-75,75)),0,0) e.Material=Enum.Material.Neon;e.Color=Color3.new(.5, .5 , 1) game:GetService("Debris"):AddItem(e,.2) e.Size=Vector3.new(.5,.5,.5) e.Parent = workspace.Effects e.CanCollide = false e.Anchored=true local msh2 = Instance.new("SpecialMesh",e) msh2.MeshType = "Sphere" msh2.Scale = Vector3.new(1,1,1) game.TweenService:Create(e,TweenInfo.new(.2), {CFrame = e.CFrame*CFrame.new(0,3,0),Transparency = 1}):Play() game.TweenService:Create(msh2,TweenInfo.new(.2), {Scale = Vector3.new(.1,2,.1)}):Play() for i = 1,math.random(2,4) do local r = Instance.new('Part') r.CFrame = e.CFrame*CFrame.Angles(e.Rotation.X+math.rad(35),e.Rotation.Y,e.Rotation.Z) r.Material=Enum.Material.Neon;r.Color=Color3.new(.5, .5 , 1) game:GetService("Debris"):AddItem(r,.5) r.Size=Vector3.new(.5,.5,.5) r.Parent = workspace.Effects r.CanCollide = false r.Anchored=true local msh2 = Instance.new("SpecialMesh",r) msh2.MeshType = "Sphere" msh2.Scale = Vector3.new(1,1,1) game.TweenService:Create(r,TweenInfo.new(.5), {CFrame = e.CFrame*CFrame.new(math.random(-3,3),-3,math.random(-3,3)),Transparency = 1}):Play() game.TweenService:Create(msh2,TweenInfo.new(.5), {Scale = Vector3.new(.1,2,.1)}):Play() end end end) task.wait(.1+math.random(-5,5)/77) end end) end function MainEnv() local lp = game.Players.LocalPlayer local char = lp.Character local hrp = char.HumanoidRootPart local bp =lp.Backpack pcall(function() char.VFX:Destroy() end) local f = Instance.new('Folder',char) f.Name = 'VFX' local a = e.FacelessDagger:Clone() a.Parent = f a.FacelessDagger.Part0 = char['Right Arm'] local v = e.RedEyes:Clone() v.Parent = f v.CanCollide = false v.CFrame = hrp.CFrame local weld = Instance.new("Weld") weld.Parent = char.Head weld.Part0 = v weld.Part1 = char.Head local v = e.MetalArm:Clone() v.Parent = f v.CanCollide = false local weld = Instance.new("Weld") weld.Parent = char['Right Arm'] weld.Part0 = v weld.Part1 = char['Right Arm'] local v = e.MetalArmPlate:Clone() v.Parent = f v.CanCollide = false local weld = Instance.new("Weld") weld.Parent = char.Torso weld.Part0 = v weld.Part1 = char.Torso function Skill(part,dly) local v = e.BaneEffect:Clone() v.Parent = part v.LockedToPart = false v.Lifetime = NumberRange.new(.5) task.delay(dly,function() v.Rate = 0 task.wait(1.5) v:Destroy() end) end function _G.Use(Name) if Name == 'Front Dash' then RE.Chase:FireServer() return end local args = { [1] = false } RService[Name..'Service'].RE.Activated:FireServer(unpack(args)) end function _G.PS(ID,vol,tpos,sp) local s = Instance.new('Sound') task.delay(25,function() s:Destroy() end) if sp == nil then sp = 1 end if tpos == nil then s.TimePosition = 0 else s.TimePosition = tpos end s.SoundId = 'rbxassetid://'..ID s.Volume = vol s.PlaybackSpeed = sp s.Parent = game.CoreGui.HeadsetDisconnectedDialog s:Play() end function randomstring() local e = {} for i = 1,math.random(140,180) do table.insert(e,#e+1,utf8.char(math.random(1111,1112))) end return table.concat(e) end getgenv().connections = getgenv().connections or {} local function DestroySignals() for i,v in pairs(getgenv().connections) do if typeof(v) == "RBXScriptConnection" then warn('\nDUPLICATE FOUND!\nDisconnected! '..i) v:Disconnect() end end end local function SetupSignals() if getgenv().connections then DestroySignals() else getgenv().connections = {} end end SetupSignals() getgenv().connections = nil getgenv().connections = getgenv().connections or {} local function AddSignal(connection, name) local str = randomstring() warn('CONNECTION ADDED! '..name..'\nUNIQUE CONNECTION ID: '..str) if getgenv().connections then getgenv().connections[name..str or #getgenv().connections + 1] = connection return connection end end pcall(function() workspace.Logic.SG_Clone:Destroy() end) local parts = game:GetService("ReplicatedStorage").Utils.Choso:GetDescendants() for i, part in ipairs(parts) do if part:IsA('ParticleEmitter') or part:IsA('Beam') or part:IsA('Trail') then part.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(155, 155, 255)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(0, 0, 255))} elseif part:IsA('Part') or part:IsA('UnionOperation') then part.Color = Color3.new(.5,.5,1) end end fchar = char:Clone() fchar.Name = 'SG_Clone' fchar.Parent = workspace.Logic _G.Clone = fchar local fhrp = fchar.HumanoidRootPart local parts = fchar:GetDescendants() for i, part in ipairs(parts) do if part:IsA('BasePart') then part.CollisionGroup = "NoCollision" end end fhrp.Anchored=true fhrp.CFrame=CFrame.new(0,10^10,0) AddSignal(char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://127171275866632" then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://127374795448558" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play(.3) k.Priority = Enum.AnimationPriority.Action2 k:AdjustSpeed(2.5) spawn(function() local c = nil local dist = math.huge for _, part in pairs(workspace.Characters:GetChildren()) do if part:IsA("Model") and part:FindFirstChild("HumanoidRootPart") and part ~= char then local otherRoot = part.HumanoidRootPart local distance = (otherRoot.Position - hrp.Position).Magnitude if distance < dist then dist = distance c = otherRoot end end end local done = false for _,v in pairs(fchar:GetDescendants()) do if v:IsA('BasePart') or v:IsA('Decal') or v:IsA('MeshPart') then task.spawn(function() if v.Name:match('Hitbox') then return end if v.Name:match('HumanoidR') then return end if v.Parent.Name == '#NinjaKATANA' then return end if v.Name:match('Sh') then return end local pt = v.Transparency v.Transparency = 1 spawn(function() local he = .1 for i = 1,35 do he=he-.02 v.Transparency = 1 task.wait(he) v.Transparency = 0 task.wait(he) end v.Transparency = pt end) end) end end spawn(function() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://127374795448558" local k = fchar.Humanoid:LoadAnimation(Anim) k:Play(.3) k.Priority = Enum.AnimationPriority.Action2 k:AdjustSpeed(2.5) task.wait(1) k:AdjustSpeed(1) spawn(function() for i = 1,155 do if done == true then return end k.TimePosition = 2.5+i/200 task.wait() end k:AdjustSpeed(.5) for i = 1,999 do if done == true then return end k.TimePosition = 3.5+math.random(-15,15)/255 task.wait() end end) v.Stopped:Wait() done = true k:Stop(.4) end) local v = Instance.new('Part') v.CFrame = hrp.CFrame*CFrame.new(0,2,0) workspace.CurrentCamera.CameraSubject = v fhrp.CFrame = hrp.CFrame workspace.Gravity=0 repeat task.wait() hrp.CFrame=c.CFrame*CFrame.new(0,15,2)* CFrame.Angles(math.rad(-90),0,0) until done == true workspace.Gravity=196.2 v:Destroy() workspace.CurrentCamera.CameraSubject = char hrp.CFrame = c.CFrame hrp.Transparency = 1 end) task.wait(1) k:AdjustSpeed(1) local done = false spawn(function() for i = 1,155 do if done == true then return end k.TimePosition = 2.5+i/200 task.wait() end k:AdjustSpeed(.5) for i = 1,999 do if done == true then return end k.TimePosition = 3.5+math.random(-15,15)/255 task.wait() end end) v.Stopped:Wait() done = true k:Stop(.4) local bv = Instance.new('BodyVelocity') bv.MaxForce=Vector3.new(10^10,10^10,10^10) bv.Parent = hrp spawn(function() for i = 1,150 do bv.Velocity=Vector3.new(0,15,0)+hrp.CFrame.LookVector*50 task.wait(.01) end end) task.delay(.2,function() bv:Destroy() end) fhrp.CFrame=CFrame.new(0,10^10,0) end end), "Move1") pcall(function() lp.PlayerGui.Main.Moveset['Self Sacrifice']:Destroy() end) local ye = nil if getgenv().Move5 == true then ye = lp.PlayerGui.Main.Moveset["Blood Edge"]:Clone() ye.Parent = lp.PlayerGui.Main.Moveset ye.Name = 'Self Sacrifice' local v = Instance.new('StringValue',ye) v.Name = 'InCooldown' v.Value = 'false' local CD = v ye.Key.Text = '5' ye.ItemName.Text = 'Self Sacrifice' ye.Tip.Text = 'SPECIAL' ye.Tip.Visible = true ye.Cooldown.Size = UDim2.new(1,0,1,0) ye.Cooldown.UIGradient.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 0, 0)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(0, 0, 0))} ye.Cooldown.BackgroundColor3=Color3.new(.3,0,0) local uis = game:GetService("UserInputService") function Five() if CD.Value == 'false' then CD.Value = 'true' ye.Tip.Text = 'ACTIVATED' for i = 1,550 do pcall(function() local args = { [1] = { [1] = game.Players.LocalPlayer.Character, [2] = workspace }, [2] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame } game:GetService("Players").LocalPlayer.Character:FindFirstChild("RemoteEvent"):FireServer(unpack(args)) end) task.wait(.01) end end end AddSignal(uis.InputBegan:Connect(function(inputs, event) if event == true then return end if inputs.KeyCode == Enum.KeyCode.Five then spawn(function() Five() end) end end), "Move5 (Keybind)") AddSignal(ye.ItemName.MouseButton1Click:Connect(function() spawn(function() Five() end) end), "Move5 (Tap)") end local alractive = false local alractivee = false local countr = 0 AddSignal(char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://85569553424083" then if char.Humanoid.FloorMaterial == Enum.Material.Air then countr=countr+1 alractivee = true if alractive == true then v2 = Instance.new('BodyGyro',char.HumanoidRootPart) v2.Name = 'Client' v2.MaxTorque = Vector3.new(1,1,1)*10^10 v2.D = 100 v2.P = 19500 v2.CFrame = char.HumanoidRootPart.CFrame*CFrame.Angles(math.rad(-100),math.rad(0),math.rad(0)) task.wait(.4) v2:Destroy() end if alractive == false then local bv = Instance.new('BodyVelocity') bv.Parent = hrp bv.MaxForce=Vector3.new(10^10,10^10,10^10) bv.Velocity=Vector3.new(0,45,0)+hrp.CFrame.LookVector*5 v2 = Instance.new('BodyGyro',char.HumanoidRootPart) v2.Name = 'Client' v2.MaxTorque = Vector3.new(1,1,1)*10^10 v2.D = 100 v2.P = 19500 v2.CFrame = char.HumanoidRootPart.CFrame*CFrame.Angles(math.rad(-100),math.rad(0),math.rad(0)) task.wait(.4) v2:Destroy() bv.MaxForce=Vector3.new(0,10^10,0) bv.Velocity=Vector3.new(0,.2,0) end alractive = true local p = Instance.new('Part') p.Parent = char.SetAssets p.Material = Enum.Material.Neon p.Size=Vector3.new(1,1,1) p.Anchored=true p.CanCollide=false local msh2 = Instance.new("SpecialMesh",p) msh2.MeshType = "Sphere" p.Color=Color3.new(0,0,1) msh2.Scale = Vector3.new(3,1,1) game:GetService("Debris"):AddItem(p, 5) alractivee = false local ULT = game:GetService("Players").LocalPlayer.PlayerGui.Main.Ultimate for i =1,5 do _G.PS(7455246815,6) spawn(function() for i = 1,30 do p.CFrame = hrp.CFrame*CFrame.new(0,-18,0) *CFrame.Angles( math.random(-360,360), math.random(-360,360), math.random(-360,360) ) task.wait(.1/3) end end) ULT.Bar.Ready.Ready.Text = tostring(6-i) for i = 1,30 do if alractivee == true then print('just') return end task.wait(1/30) end end _G.PS(7455246815,6) alractive = false ULT.Bar.Ready.Ready.Text = 'PRESS G TO START LINDWURMING IT' hrp:FindFirstChildWhichIsA('BodyVelocity',1):Destroy() for i = 1,countr do local args = { [1] = true } RService['ChosoService'].RE.RightActivated:FireServer(unpack(args)) end countr = 0 end end end), "Move3 (Air Variant)") AddSignal(char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://100446064103831" then if char.Humanoid.FloorMaterial == Enum.Material.Air then local bv = Instance.new('BodyVelocity') bv.Parent = hrp bv.MaxForce=Vector3.new(0,10^10,0) bv.Velocity=Vector3.new(0,150,0)+hrp.CFrame.LookVector*35 task.wait(.4) bv:Destroy() return end spawn(function() ye.Cooldown.Size = UDim2.new(1,0,0,0) game:GetService("TweenService"):Create(ye.Cooldown, TweenInfo.new(1.5,Enum.EasingStyle.Linear),{ Size = UDim2.new(1,0,1,0) }):Play() ye.Cooldown.UIGradient.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 0, 0)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(0, 0, 255))} ye.Tip.Text = 'USE NOW' CD.Value = 'false' task.wait(1.5) ye.Cooldown.UIGradient.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 0, 0)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(0, 0, 0))} ye.Cooldown.Size = UDim2.new(1,0,1,0) ye.Tip.Text = 'SPECIAL' CD.Value = 'true' end) for i = 1,15 do task.wait(.1) end if v.IsPlaying == true and k.TimePosition <= 1 then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://108306129256457" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play(.3) k.Priority = Enum.AnimationPriority.Action2 k:AdjustSpeed(.5) local bv = Instance.new('BodyVelocity') bv.Parent = hrp bv.MaxForce=Vector3.new(10^10,0,10^10) spawn(function() for i= 1,155 do local e = 25+i bv.Velocity = hrp.CFrame.LookVector*e task.wait(.03) end end) task.wait(3) k:Stop(.4) bv:Destroy() game.TweenService:Create(hrp,TweenInfo.new(.1),{CFrame = CFrame.lookAt(hrp.Position, CFrame.new(-10, 155, -344).p) }):Play() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://139937896533570" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play(.3) k.Priority = Enum.AnimationPriority.Action2 k:AdjustSpeed(1) _G.PS(7094593247,1,.2,.1) _G.PS(7455246815,2) _G.PS(7455246815,2,0,.1) _G.PS(5563980633,2) _G.PS(7094593247,1,.2,.5) _G.PS(418302853,.2,.2,1.5) task.delay(.5,function() _G.PS(5563980633,2,0,.2) task.wait(.7) _G.PS(7455246815,5) _G.PS(9058297482,5,0,3) _G.PS(7455246815,5) end) task.wait(1.2) k:AdjustSpeed(.04) k.TimePosition = 1.4 local bv = Instance.new('BodyPosition') bv.Parent = hrp bv.D = 100 bv.P = 195 local pcf = hrp.CFrame spawn(function() for i = 1,355 do game.TweenService:Create(hrp,TweenInfo.new(.1),{CFrame = CFrame.lookAt(hrp.Position, CFrame.new(-10, 155+i, -344+-i*2).p) }):Play() bv.Position = CFrame.new(-10, 155+i, -344+-i*2).p task.wait(.01) end end) bv.MaxForce=Vector3.new(9e9,9e9,9e9) task.wait(5) workspace.Gravity = 0 k:AdjustSpeed(1) task.wait(1) k:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://121718733604230" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play(.3) k.Priority = Enum.AnimationPriority.Action2 k:AdjustSpeed(1) bv.P = 595 _G.PS(7455246815,2) _G.PS(7455246815,2,0,.1) _G.PS(5563980633,2) _G.PS(7094593247,1,.2,.5) _G.PS(418302853,.2,.2,1.5) task.delay(.5,function() _G.PS(5563980633,2,0,2) task.wait(.8) _G.PS(7455246815,2) _G.PS(7455246815,2,0,.1) _G.PS(5563980633,2) _G.PS(7094593247,2,.2,1.5) _G.PS(418302853,2,.2,1.5) end) task.wait(1.2) _G.PS(1691468753,2,0,.25) _G.PS(1691468753,2,0,.2) local e = 0 for i = 1,250 do e=e+1 local p = Instance.new('Part') p.Parent = char.SetAssets p.Material = Enum.Material.Neon p.Size=Vector3.new(1,1,1) p.Anchored=true p.CanCollide=false local msh2 = Instance.new("SpecialMesh",p) msh2.MeshType = "Sphere" if e >= 15 then e = 0 end if e >= 10 then p.Color=Color3.new(1,0,1) elseif e >= 5 then p.Color=Color3.new(1,1,0) else p.Color=Color3.new(0,0,1) end msh2.Scale = Vector3.new(0,15,0) game.TweenService:Create(msh2,TweenInfo.new(9), {Scale=Vector3.new(1,100,1)}):Play() p.CFrame = CFrame.new(hrp.CFrame.X+.3,hrp.CFrame.Y+9+i/5,hrp.CFrame.Z)* CFrame.Angles(0,i,0) game:GetService("Debris"):AddItem(p, 26) spawn(function() game.TweenService:Create(p,TweenInfo.new(1), {CFrame = p.CFrame*CFrame.new(i/15,-i*3,0)}):Play() task.wait(.7) local ok = p.CFrame workspace.CurrentCamera.CameraType = 'Scriptable' for e = 1,255 do if i == 1 then workspace.CurrentCamera.CFrame = CFrame.new(hrp.CFrame.X,-4+hrp.CFrame.Y,hrp.CFrame.Z)* CFrame.Angles(math.rad(-90),0,0) end game.TweenService:Create(p,TweenInfo.new(.3),{CFrame = ok*CFrame.Angles(0,0,e/15)*CFrame.new(math.cos(e/15)*15,0,math.sin(e/15)*15)}):Play() task.wait(.01) end end) end task.wait(4) bv:Destroy() workspace.Gravity = 15.2 task.wait(5) workspace.Gravity = 198.2 end end end), "Move4") pcall(function() lp.PlayerGui.Main.Moveset['Disortion']:Destroy() end) if getgenv().Move6 == true then local ye = lp.PlayerGui.Main.Moveset["Blood Edge"]:Clone() ye.Parent = lp.PlayerGui.Main.Moveset ye.Name = 'Disortion' local v = Instance.new('StringValue',ye) v.Name = 'InCooldown' v.Value = 'false' local CD = v ye.Key.Text = '6' ye.ItemName.Text = 'Disortion' ye.Tip.Text = 'CLOSE RANGE' ye.Tip.Visible = true ye.Cooldown.Size = UDim2.new(1,0,0,0) ye.Cooldown.UIGradient.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 0, 0)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(0, 0, 0))} ye.Cooldown.BackgroundColor3=Color3.new(.3,0,0) local uis = game:GetService("UserInputService") function Six() if char.Info:FindFirstChild('Stun') or char.Info:FindFirstChild('InSkill') then return end if CD.Value == 'false' then warn('go') ye.Cooldown.Size = UDim2.new(1,0,0,0) game:GetService("TweenService"):Create(ye.Cooldown,TweenInfo.new(8.2,Enum.EasingStyle.Linear),{ Size = UDim2.new(1,0,1,0) }):Play() task.delay(8.2,function() CD.Value = 'false' end) local lol = hrp.ChildAdded:Connect(function(pp) if pp:IsA('BodyVelocity') then pp.MaxForce=Vector3.new(0,0,0) end end) task.delay(1.5,function() lol:Disconnect() end) local parts = workspace.Characters:GetChildren() for i, part in ipairs(parts) do if part:IsA('Model') and part ~= char then part.HumanoidRootPart.Size=Vector3.new(55,55,55) task.delay(3,function() part.HumanoidRootPart.Size=Vector3.new(2,2,2) end) end end _G.Use('Front Dash') end end AddSignal(uis.InputBegan:Connect(function(inputs, event) if event == true then return end if inputs.KeyCode == Enum.KeyCode.Six then spawn(function() Six() end) end end), "Move6 (Keybind)") AddSignal(ye.ItemName.MouseButton1Click:Connect(function() spawn(function() Six() end) end), "Move6 (Tap)") end local CD = Instance.new('StringValue') CD.Value = 'false' AddSignal(char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://110978068388232" then CD.Value = 'true' local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://17818077320" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play(.3) k.Priority = Enum.AnimationPriority.Action3 k:AdjustSpeed(0) spawn(function() while v.IsPlaying do k.TimePosition = .2+v.TimePosition/3 task.wait(.01) end k:Stop(.5) end) ye.Cooldown.Size = UDim2.new(1,0,1,0) game:GetService("TweenService"):Create(ye.Cooldown,TweenInfo.new(6,Enum.EasingStyle.Linear),{ Size = UDim2.new(1,0,0,0) }):Play() task.delay(6,function() CD.Value = 'false' end) if CD.Value == 'true' then v:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://17588165564" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play(.3) k.Priority = Enum.AnimationPriority.Action2 k:AdjustSpeed(1) k.TimePosition = 7 local c = nil for i = 1,15 do local dist = 45 for _, part in pairs(workspace.Characters:GetChildren()) do if part:IsA("Model") and part:FindFirstChild("HumanoidRootPart") and part ~= char then local otherRoot = part.HumanoidRootPart local ok = hrp.CFrame*CFrame.new(0,0,-7) local distance = (otherRoot.Position - ok.p).Magnitude if distance < dist then dist = distance c = otherRoot end end end local done = false local v = Instance.new('Highlight') v.Parent = c.Parent v.FillColor=Color3.new(1,1,1) game.TweenService:Create(v,TweenInfo.new(.1),{FillColor=Color3.new(.1,0,0)}):Play() v.OutlineColor=Color3.new(1,0,0) v.FillTransparency = 0 v.DepthMode = 'Occluded' task.delay(.1,function() v:Destroy() end) task.wait(.02) end workspace.CurrentCamera.CFrame = c.CFrame*CFrame.new(0,0,-17)* CFrame.Angles(-math.rad(40),0,0) for i = 1,35 do hrp.CFrame = c.CFrame*CFrame.new(0,0,(14)+-i/3.5) task.wait(.01) end end end end), "Front Dash Special") AddSignal(char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://75203303352791" or v.Animation.AnimationId == "rbxassetid://117223862448096" then local v = e.FacelessDash:Clone() v.Parent = workspace v.CFrame = hrp.CFrame local parts = v:GetChildren() for i, part in ipairs(parts) do if part:IsA('ParticleEmitter') then local e = part.Lifetime part.Lifetime = NumberRange.new(.5) part:Emit(15) task.delay(.1,function() part.Lifetime = e end) end end for _,v in pairs(char:GetDescendants()) do if v:IsA('BasePart') or v:IsA('Decal') or v:IsA('MeshPart') then task.spawn(function() if v.Name:match('Hitbox') then return end if v.Name:match('HumanoidR') then return end if v.Parent.Name == '#NinjaKATANA' then return end if v.Name:match('Sh') then return end local pt = v.Transparency v.Transparency = 1 spawn(function() task.wait(.3) v.Transparency = pt end) end) elseif v:IsA('ParticleEmitter') then local prate = v.Rate v.Rate = 0 spawn(function() task.wait(.3) v.Rate = prate end) elseif v:IsA('Trail') then local prate = v.Transparency v.Transparency = NumberSequence.new({ NumberSequenceKeypoint.new(0,1), NumberSequenceKeypoint.new(1,1)}) spawn(function() task.wait(.3) v.Transparency = prate end) end end for i = 1,15 do v.CFrame = hrp.CFrame task.wait(.01) end local parts = v:GetChildren() for i, part in ipairs(parts) do if part:IsA('ParticleEmitter') then part.Rate = 0 end end task.wait(.5) v:Destroy() end end), "Custom Dash") AddSignal(char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://134581973800784" then hrp.Velocity=Vector3.new(hrp.Velocity.X*45,hrp.Velocity.Y,hrp.Velocity.Z*45) task.delay(.1,function() hrp.Velocity=Vector3.new(0,0,0) end) local v = e.FacelessDash:Clone() v.Parent = workspace v.CFrame = hrp.CFrame local parts = v:GetChildren() for i, part in ipairs(parts) do if part:IsA('ParticleEmitter') then local e = part.Lifetime part.Lifetime = NumberRange.new(.5) part:Emit(15) task.delay(.1,function() part.Lifetime = e end) end end for _,v in pairs(char:GetDescendants()) do if v:IsA('BasePart') or v:IsA('Decal') or v:IsA('MeshPart') then task.spawn(function() if v.Name:match('Hitbox') then return end if v.Name:match('HumanoidR') then return end if v.Parent.Name == '#NinjaKATANA' then return end if v.Name:match('Sh') then return end local pt = v.Transparency v.Transparency = 1 spawn(function() task.wait(.3) v.Transparency = pt end) end) elseif v:IsA('ParticleEmitter') then local prate = v.Rate v.Rate = 0 spawn(function() task.wait(.3) v.Rate = prate end) elseif v:IsA('Trail') then local prate = v.Transparency v.Transparency = NumberSequence.new({ NumberSequenceKeypoint.new(0,1), NumberSequenceKeypoint.new(1,1)}) spawn(function() task.wait(.3) v.Transparency = prate end) end end for i = 1,15 do v.CFrame = hrp.CFrame task.wait(.01) end local parts = v:GetChildren() for i, part in ipairs(parts) do if part:IsA('ParticleEmitter') then part.Rate = 0 end end task.wait(.5) v:Destroy() end end), "BackDash Special") AddSignal(char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://84039122607068" then hrp.CFrame=hrp.CFrame*CFrame.new(0,0,-15) local hit = false for i = 1,150 do if v.TimePosition >= 2 then hit = true break end task.wait(.01) end if hit == true then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://140624814858590" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play(.3) k.Priority = Enum.AnimationPriority.Action2 k:AdjustSpeed(1) task.wait(1) k:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://121611940539367" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play(.3) k.Priority = Enum.AnimationPriority.Action2 k:AdjustSpeed(1.3) a.FacelessDagger.C1 = CFrame.new(-.8,0,-1)*CFrame.Angles(0,math.rad(-90),0) Skill(char['Right Arm'],1) game.TweenService:Create(workspace.CurrentCamera,TweenInfo.new(1),{FieldOfView = 40}):Play() local e = Instance.new('BlurEffect') e.Parent = game.Lighting game.TweenService:Create(e,TweenInfo.new(1),{Size = 15}):Play() _G.PS('6835350802',1) _G.PS('6835350802',1,.8,.3) _G.PS('597948098',1) task.wait(.7) _G.PS('3313098116',1,.3) _G.PS('3245334797',.3,2.5) workspace.CurrentCamera.FieldOfView = 120 game.TweenService:Create(workspace.CurrentCamera,TweenInfo.new(1),{FieldOfView = 70}):Play() game.TweenService:Create(e,TweenInfo.new(.3),{Size = 0}):Play() task.wait(.6) a.FacelessDagger.C1 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0) k:Stop(.6) task.wait(1) e:Destroy() end end end), "Move2") pcall(function() lp.PlayerGui.Main.Moveset['SideStep']:Destroy() end) if getgenv().Move7 == true then local ye = lp.PlayerGui.Main.Moveset["Blood Edge"]:Clone() ye.Parent = lp.PlayerGui.Main.Moveset ye.Name = 'SideStep' local v = Instance.new('StringValue',ye) v.Name = 'InCooldown' v.Value = 'false' local CD = v ye.Key.Text = '7' ye.ItemName.Text = 'SideStep' ye.Tip.Text = 'TP MOVE' ye.Tip.Visible = true ye.Cooldown.Size = UDim2.new(1,0,0,0) ye.Cooldown.UIGradient.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 0, 0)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(0, 0, 0))} ye.Cooldown.BackgroundColor3=Color3.new(.3,0,0) local uis = game:GetService('UserInputService') AddSignal(uis.InputBegan:Connect(function(inputs, event) if event == true then return end if inputs.KeyCode == Enum.KeyCode.Seven then spawn(function() Seven() end) end end), "Move7 (Keybind)") AddSignal(ye.ItemName.MouseButton1Click:Connect(function() spawn(function() Seven() end) end), "Move7 (Tap)") end local RB = false AddSignal(hrp.ChildAdded:Connect(function(v) if v.Name == 'BlockHit' and RB == true then --BlockHit _G.PS('3816362502',1,.3) local r = Instance.new('ColorCorrectionEffect',game.Lighting) r.Brightness = 1 workspace.CurrentCamera.FieldOfView = 90 local hl = Instance.new("Highlight") hl.FillColor=Color3.new(1, 1, 0) hl.FillTransparency = 0 hl.Parent = char game.TweenService:Create(hl,TweenInfo.new(1),{FillTransparency = 1,OutlineTransparency = 1}):Play() game.TweenService:Create(r,TweenInfo.new(1),{Brightness = 0}):Play() game.TweenService:Create(workspace.CurrentCamera,TweenInfo.new(1),{FieldOfView = 70}):Play() game:GetService("Debris"):AddItem(r,1) game:GetService("Debris"):AddItem(hl,1) local HealthBar = Instance.new("BillboardGui") local Frame = Instance.new("Frame") local PName = Instance.new("TextLabel") local Text = Instance.new('Sound', game.CoreGui); Text.SoundId="rbxassetid://5093601873";Text.Looped=false; Text.Volume = 5;Text.Name='Text' pcall(function() game.Players.LocalPlayer.Character.Head.Text:Destroy() game.CoreGui.Text:Destroy() end) HealthBar.Name = "Text" HealthBar.Parent = game.Players.LocalPlayer.Character.Head HealthBar.ExtentsOffset = Vector3.new(0, 1, 0) HealthBar.Size = UDim2.new(4, 0, 2, 0) HealthBar.ZIndexBehavior = Enum.ZIndexBehavior.Global Frame.Parent = HealthBar Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Frame.BackgroundTransparency = 1.000 Frame.Size = UDim2.new(1, 0, 1, 0) PName.Name = "PName" PName.Parent = Frame PName.BackgroundTransparency = 1 PName.Position = UDim2.new(-1.0919999976, 0, -0.800000012, 0) PName.Size = UDim2.new(3, 0, 1, 0) PName.Font = Enum.Font.SciFi PName.Text = "" PName.TextColor3 = Color3.new(0,0,0) PName.TextScaled = true PName.TextSize = 3 PName.TextStrokeColor3 = Color3.new(1,1,0) PName.TextStrokeTransparency = 0.000 PName.TextWrapped = true PName.TextYAlignment = Enum.TextYAlignment.Top Frame.ZIndex = 15 spawn(function() for i = 1,60 do PName.Rotation = math.tan(i/40)*15 HealthBar.ExtentsOffset = Vector3.new(9+-math.cos(i/45)*12, -9+math.sin(i/15)*13, 0) task.wait(.01) end PName.Rotation = 0 end) function tw(s) local a = "" local s_l = #s for i = 1, s_l do Text:Play() local c = string.sub(s, i, i) a = a .. c PName.Text = a if c == "." then wait(.6) elseif c == ";" then wait(.3) elseif c == "," then wait(.3) elseif c == "!" then wait(.3) end wait(.03) end end task.spawn(function() tw('PERFECT BLOCK!') end) local c = nil local dist = math.huge for _, part in pairs(workspace.Characters:GetChildren()) do if part:IsA("Model") and part:FindFirstChild("HumanoidRootPart") and part ~= char then local otherRoot = part.HumanoidRootPart local distance = (otherRoot.Position - hrp.Position).Magnitude if distance < dist then dist = distance c = otherRoot end end end workspace.CurrentCamera.CFrame = c.CFrame*CFrame.Angles(math.rad(-60),0,0) for i= 1,15 do hrp.CFrame=c.CFrame*CFrame.new(0,0,20) task.wait(.01) end _G.Use('RedScale') task.wait(.2) hrp.CFrame=c.CFrame*CFrame.new(0,0,4) task.wait(2) HealthBar:Destroy() Text:Destroy() end end), "Perfect Block") AddSignal(char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://9579763957" then char.Info:WaitForChild('Block'):Destroy() RB = true task.delay(.3,function() RB = false end) _G.PS('588734767',1) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://17791064680" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play(.1) k.Priority = Enum.AnimationPriority.Action2 k:AdjustSpeed(0) spawn(function() local i = 0 while v.IsPlaying and char.Humanoid.Health >= 0 do i=i+1 k.TimePosition = .3+math.sin(i/66)/25 task.wait(.01) end end) local a = e.ManaShield:Clone() a.Parent = char a.CFrame = hrp.CFrame a.Part.CanCollide = false a.Part.CFrame = hrp.CFrame a.CanCollide = false a.Weld.Part1 = hrp local r = a.Weld:Clone() r.Part1 = a.Part r.Parent = a game.TweenService:Create(a,TweenInfo.new(.7,Enum.EasingStyle.Back), {Size=Vector3.new(6,6,6)}):Play() game.TweenService:Create(a.Part,TweenInfo.new(.7,Enum.EasingStyle.Back), {Size=Vector3.new(6,6,6)}):Play() task.delay(.7,function() if a.Parent == char then game.TweenService:Create(a,TweenInfo.new(5,Enum.EasingStyle.Sine, Enum.EasingDirection.InOut,-1,true), {Size=Vector3.new(7,7,7)}):Play() game.TweenService:Create(a.Part,TweenInfo.new(5,Enum.EasingStyle.Sine, Enum.EasingDirection.InOut,-1,true), {Size=Vector3.new(7,7,7)}):Play() else end end) v.Stopped:Wait() a:Destroy() k:Stop(.3) _G.PS('588735437',1) end end), "Blocking") char.Animate.walk.WalkAnim.AnimationId = 'rbxassetid://17579003479' char.Animate.idle.Animation1.AnimationId = 'rbxassetid://18456337058' char.Animate.idle.Animation2.AnimationId = 'rbxassetid://18456337058' local db = false AddSignal(char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://18456337058" then if db == true then return end db = true v:Play(.3) v:AdjustSpeed(0) v.Priority = Enum.AnimationPriority.Idle spawn(function() for i = 1,2222155 do if not v.IsPlaying then break end v.TimePosition = 1+math.sin(i/55)/6 task.wait(.01) end end) task.wait() db = false end end), "Walk") local db = false AddSignal(char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://17579003479" then if db == true then return end db = true v:Play(.3) v:AdjustSpeed(.7) task.wait() db = false end end), "Run") AddSignal(char.Humanoid:GetPropertyChangedSignal('WalkSpeed'):Connect(function(v) if char.Humanoid.WalkSpeed >= 20 then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://87074081726087" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play(.3) k.Priority = Enum.AnimationPriority.Action2 k:AdjustSpeed(.7) k.TimePosition = .6 repeat if k.TimePosition >= 1.5 then warn() k.TimePosition = 1 end task.wait() until char.Humanoid.WalkSpeed <= 20 or char.Humanoid.Health == 0 k:Stop() end end), "Run") AddSignal(char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://119042572747325" then v:Stop() Skill(hrp,.2) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18334584217" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k.Priority = Enum.AnimationPriority.Action k:AdjustSpeed(1) k.TimePosition = .5 task.wait(.6) k:Stop(.3) end end), "M3") AddSignal(char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://105287938257399" then v:Stop() Skill(hrp,.2) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18334584217" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k.Priority = Enum.AnimationPriority.Action3 k:AdjustSpeed(1) k.TimePosition = 1.5 task.wait(.6) k:Stop(.3) end end), "4") local ye = lp.PlayerGui.Main.Moveset["Blood Edge"] ye.Tip.Text = 'VARIANT' ye.Tip.Visible = true local ye = lp.PlayerGui.Main.Moveset["Supernova"] ye.Tip.Text = 'VARIANT' ye.Tip.Visible = true local dia = game:GetService("ReplicatedStorage").Utils.Choso.Dialogue dia.Chat1.Sub.Text = 'IM LINDWURMING IT SO GOOD!' dia.Chat1.Sub.Size = UDim2.new(1, 0, 1, 0) dia.Chat1.Size = UDim2.new(.3, 0, .4, 0) dia.Chat1.Position = UDim2.new(.15, 0, .5, 0) dia.Text1.Text = 'OH... IM LINDWURMING IT!' local ULT = game:GetService("Players").LocalPlayer.PlayerGui.Main.Ultimate ULT.Bar.Fill.UIGradient.Rotation = 0 ULT.Bar.Fill.BackgroundColor3=Color3.fromRGB(150,150,255) ULT.Bar.Fill.BorderColor3=Color3.fromRGB(0,0,255) ULT.Bar.Fill.BorderSizePixel = 2 ULT.Bar.Ready.Ready.Text = 'PRESS G TO START LINDWURMING IT' ULT.Title.Text = 'LINDWURM' spawn(function() task.wait(.5) for i = 1,9999999 do if getgenv().Loop == true then break end ULT.Bar.UIGradient.Rotation = i task.wait(.01) end end) AddSignal(char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://73953354465111" then v:Stop() local dia = char.Torso:WaitForChild('Dialogue') dia.Chat1.BackgroundColor3=Color3.new(1,0,0) task.delay(1,function() game.TweenService:Create(dia.Chat1,TweenInfo.new(1), {BackgroundColor3=Color3.new(1,1,1)}):Play() end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://98934036433592" local k = char.Humanoid:LoadAnimation(Anim) k:Play() k.Priority = Enum.AnimationPriority.Action2 k:AdjustSpeed(.5) k.TimePosition = 1.4 task.wait(2) k:Stop(.6) end end), "Ultimate") AddSignal(char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://000000" then end end), "Template") AddSignal(char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://000000" then end end), "Template2") game:GetService("StarterGui"):SetCore("SendNotification", { Title = "LINDWURM"; Text = "SCRIPT LOADED WITH NO ERROR. discord.gg/soulshatters"; Duration = 5; Button1 = "hell yeah"; }) local BodyParts = { "Head", "Torso", "Left Arm", "Right Arm", "Left Leg", "Right Leg" } for i,r in pairs(lp.Character:GetChildren()) do if table.find(BodyParts, r.Name) then pcall(function() r.GlowS:Destroy() end) pcall(function() r._Lsmoke:Destroy() end) local v = Instance.new('ParticleEmitter',r) v.LightEmission = 15 v.LightInfluence = 1 v.Size = NumberSequence.new(0,1,0) v.Name = '_Lsmoke' v.Transparency = NumberSequence.new({ NumberSequenceKeypoint.new(0,1), NumberSequenceKeypoint.new(.1,.97), NumberSequenceKeypoint.new(1,1)}) v.Lifetime = NumberRange.new(.1,7) v:Emit(25) v.Rate = 55;v.Speed = NumberRange.new(.1) v.SpreadAngle = Vector2.new(30,30) v.Rotation = NumberRange.new(-360,360) v.RotSpeed = NumberRange.new(750) v.LockedToPart = true v.Texture = 'rbxassetid://11789331771';v.Brightness = 1 v.LightEmission=10;v.LightInfluence=0 v.ZOffset = 2 local v = Instance.new('ParticleEmitter',r) v.LightEmission = 15 v.LightInfluence = 1 v.Size = NumberSequence.new(3,0,3) v.Name = 'GlowS' v.Transparency = NumberSequence.new({ NumberSequenceKeypoint.new(0,1), NumberSequenceKeypoint.new(.1,.96), NumberSequenceKeypoint.new(1,1)}) v.Lifetime = NumberRange.new(2) v.Squash=NumberSequence.new({ NumberSequenceKeypoint.new(0,15), NumberSequenceKeypoint.new(.5,15), NumberSequenceKeypoint.new(1,0) }) v:Emit(155) v.Rate = 15;v.Speed = NumberRange.new(.1) v.SpreadAngle = Vector2.new(30,30) v.Rotation = NumberRange.new(-360,360) v.RotSpeed = NumberRange.new(0) v.LockedToPart = true v.Texture = 'rbxassetid://11751891032';v.Brightness = 1 v.LightEmission=10;v.LightInfluence=0 v.ZOffset = 2 end end end MainEnv() pcall(function() getgenv().pepe:Disconnect() end) getgenv().pepe = game.Players.LocalPlayer.CharacterAdded:Connect(function(c) repeat task.wait() until game.Players.LocalPlayer.Character:FindFirstChild('HumanoidRootPart') and game.Players.LocalPlayer.Character:FindFirstChild('Humanoid') task.wait(.6) MainEnv() end)