local notif = loadstring(game:HttpGet("https://raw.githubusercontent.com/IceMinisterq/Notification-Library/Main/Library.lua"))() local Lighting = game:GetService("Lighting") _G.EN = nil pcall(function() for i = 1,6 do Lighting:FindFirstChildWhichIsA('Atmosphere'):Destroy() Lighting:FindFirstChildWhichIsA('BloomEffect'):Destroy() end end) Lighting.ClockTime = 0 Lighting.Ambient = Color3.fromRGB(108, 124, 144) Lighting.Brightness = 2.25 Lighting.ColorShift_Bottom = Color3.fromRGB(0,0,0) Lighting.ColorShift_Top = Color3.fromRGB(215,190,135) Lighting.EnvironmentDiffuseScale = 0.2 Lighting.EnvironmentSpecularScale = 0.2 Lighting.GlobalShadows = true Lighting.OutdoorAmbient = Color3.fromRGB(106, 106, 106) Lighting.ShadowSoftness = 0.2 Lighting.ExposureCompensation = .2 pcall(function() sethiddenproperty(Lighting, "Technology", "ShadowMap") end) local Atmosphere = Instance.new("Atmosphere", Lighting) Atmosphere.Density = 0.2; Atmosphere.Offset = 0.5559999942779541; Atmosphere.Color = Color3.new(1/2, 0.686275/2, 0.65098/2); Atmosphere.Glare = 0.36000001430511475; Atmosphere.Haze = 1.7200000286102295; Atmosphere.Decay = Color3.new(0, 0, 0); local Bloom = Instance.new("BloomEffect", Lighting) Bloom.Threshold = 0.500000011920929; Bloom.Intensity = 0.30000001192092896; Bloom.Size = 10; local yes = 9999 Bloom.Name = 'BLOOMM' function info(t_ype, txt,dly) notif:SendNotification(t_ype, txt, dly) end --AUDIO FUNCTION getgenv().ChatText = true makefolder('TSB') function GetFile(filename,filetype) local result local success, response = pcall(function() result = readfile('TSB/'..filename..filetype) end) if success then else info('Info','Downloading '..filename..filetype,7) local filep = game:HttpGet('https://github.com/Reapvitalized/AllAssetsForRecent/raw/refs/heads/main/'..filename..filetype) writefile('TSB/'..filename..filetype,filep) info('Success','Downloaded '..filename..filetype..'!',7) end end GetFile('Vahika','.mov') GetFile('AkihaVermillion','.mp3') local parts = game.CoreGui.HeadsetDisconnectedDialog:GetDescendants() for i, part in ipairs(parts) do if part:IsA('Sound') then part:Destroy() end end local s= Instance.new('Sound') s.SoundId = getcustomasset('TSB/AkihaVermillion.mp3') s.Parent = game.CoreGui.HeadsetDisconnectedDialog s.Volume = 1 s.Looped = true s.Name = '1' s:Play() pcall(function() _G.AkihaVermillion:Disconnect() end) _G.Gay = true warn('Loading CameraShaker..') notif:SendNotification("Info", 'Loading CameraShaker..', 6) CameraShaker = loadstring(game:HttpGet("https://raw.githubusercontent.com/Reapvitalized/AllAssetsForRecent/refs/heads/main/CameraShaker.lua"))() notif:SendNotification("Info", 'Loading CameraShakeInstance..', 6) warn('Loading CameraShakeInstance..') CameraShakeInstance = loadstring(game:HttpGet("https://raw.githubusercontent.com/Reapvitalized/AllAssetsForRecent/refs/heads/main/CameraShakeInstance.lua"))() pcall(function() game:GetService("ReplicatedStorage").WR:Destroy() end) local v = Instance.new('Folder') v.Parent = game:GetService("ReplicatedStorage") v.Name = 'WR' local r = Instance.new('Folder') r.Parent = v r.Name = 'RS' local rs = Instance.new('Folder') rs.Parent = r rs.Name = 'Effects' warn('Loading Lightning..') notif:SendNotification("Info", 'Loading Lightning Effect..', 6) local l = loadstring(game:HttpGet("https://raw.githubusercontent.com/Reapvitalized/AllAssetsForRecent/refs/heads/main/LightningModule.lua"))() notif:SendNotification("Success", 'Loaded!', 6) warn('Done!') _G.Gay = false spawn(function() local ddf = nil for i, part in ipairs(game.Players.LocalPlayer.PlayerGui.TopbarPlus.TopbarContainer:GetChildren()) do if part.Name == 'UnnamedIcon' then for i, sex in ipairs(part.DropdownContainer.DropdownFrame:GetChildren()) do if sex.Name == 'Bald' then ddf = sex.Parent end end end end _G.AkihaVermillion = ddf.ChildAdded:Connect(function(pp) if pp.name == 'HunterMastery' then local ib = pp:WaitForChild('Frame', 15).IconButton local sai = ib.IconImage local ye = Instance.new('VideoFrame') local yee = Instance.new('UICorner') yee.Parent = ye ye.Parent = ib ye.Size = sai.Size ye.Position = sai.Position ye.Name = 'Akiha Vermillion' ye.AnchorPoint = sai.AnchorPoint ye.Video = getcustomasset('TSB/Vahika.mov') ye:Play() ye.ZIndex = yes ye.Looped = true local e = ib.IconLabel spawn(function() for i = 1,9999 do if _G.Gay == true or e.Parent ~= ib then break end pcall(function() sai.Image = 'rbxassetid://0' ib.IconLabel.Text = 'Akiha Vermillion' sai.IconGlow2.ImageTransparency = .8+math.sin(i/55)/25 end) task.wait(.01) end end) end end) end) function MainEnv() local lp = game.Players.LocalPlayer local char = lp.Character char.Humanoid.CameraOffset = Vector3.new(0,0,0) local hrp = char.HumanoidRootPart local bp =lp.Backpack function randomstring() local e = {} for i = 1,math.random(140,180) do table.insert(e,#e+1,utf8.char(math.random(1111,1112))) end return table.concat(e) end getgenv().connections = getgenv().connections or {} local function DestroySignals() for i,v in pairs(getgenv().connections) do if typeof(v) == "RBXScriptConnection" then warn('\nDUPLICATE FOUND!\nDisconnected! '..i) v:Disconnect() end end end local function SetupSignals() if getgenv().connections then DestroySignals() else getgenv().connections = {} end end SetupSignals() getgenv().connections = nil getgenv().connections = getgenv().connections or {} local function AddSignal(connection, name) local str = randomstring() warn('CONNECTION ADDED! '..name..'\nUNIQUE CONNECTION ID: '..str) if getgenv().connections then getgenv().connections[name..str or #getgenv().connections + 1] = connection return connection end end local function DestroySignal(name) if getgenv().connections then for key, connection in pairs(connections) do if key:match(name) == name then warn('CONNECTION REMOVED! '..name) getgenv().connections[key]:Disconnect() return connection else warn('NOT A VALID CONNECTION! '..name) end end end end getgenv().CameraShaker = CameraShaker.new( Enum.RenderPriority.Camera.Value + 1, function(ShakeCFrame) workspace.CurrentCamera.CFrame = workspace.CurrentCamera.CFrame * ShakeCFrame end) getgenv().CameraShaker:Start() getgenv().gay = true task.wait(.4) getgenv().gay = false local Combo = false local lastHitTime = os.clock() local timeout = 5 local health = nil local ohealth = char.Humanoid.Health local ScreenGui = Instance.new("ScreenGui") local MainFrame = Instance.new("Frame") local HitCounter = Instance.new("TextLabel") local DamageCounter = Instance.new("TextLabel") local bh = Instance.new("TextLabel") pcall(function() game.CoreGui.ComboCounter:Destroy() end) task.delay(.1,function() ScreenGui.Parent = game.CoreGui ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Global ScreenGui.IgnoreGuiInset = true ScreenGui.ResetOnSpawn = false ScreenGui.Name = 'ComboCounter' MainFrame.Name = "MainFrame" MainFrame.Parent = ScreenGui MainFrame.BackgroundTransparency = 1 MainFrame.Position = UDim2.new(.93,0,.4,0) MainFrame.Size = UDim2.new(.3,0,.1,0) local Hits = Instance.new("NumberValue") local Dmg = Instance.new("NumberValue") HitCounter.Parent = MainFrame HitCounter.Font=Enum.Font.Arcade HitCounter.TextColor3=Color3.new(1,1,1) HitCounter.Position = UDim2.new(0,0,0,0) HitCounter.Size = UDim2.new(.1,0,.1,0) HitCounter.BackgroundTransparency = 1 HitCounter.BackgroundColor3 = Color3.fromRGB(0, 0, 0) HitCounter.BorderColor3 = Color3.fromRGB(255, 0, 0) HitCounter.Visible = false DamageCounter.Visible = false DamageCounter.Parent = MainFrame DamageCounter.Font=Enum.Font.Arcade DamageCounter.TextColor3=Color3.new(1,1,1) DamageCounter.Position = UDim2.new(-.05,0,.25,0) DamageCounter.Size = UDim2.new(.1,0,.1,0) DamageCounter.BackgroundTransparency = 1 DamageCounter.BackgroundColor3 = Color3.fromRGB(0, 0, 0) DamageCounter.BorderColor3 = Color3.fromRGB(255, 0, 0) bh.Visible = false bh.Parent = MainFrame bh.Font=Enum.Font.Arcade bh.Position = UDim2.new(-.1,0,.5,0) bh.Size = UDim2.new(.1,0,.1,0) bh.BackgroundTransparency = 1 bh.Text = 'BLOOD HEAT!!' bh.BackgroundColor3 = Color3.fromRGB(0, 0, 0) bh.BorderColor3 = Color3.fromRGB(255, 0, 0) local prevdmg = char:GetAttribute('LastDamageDone') Hits.Value = 1 local dep = false local connection = char:GetAttributeChangedSignal('LastDamageDone'):Connect(function() lastHitTime = os.clock() for i, part in ipairs(workspace.Live:GetChildren()) do if part:IsA('Model') and part:FindFirstChild('HumanoidRootPart', 1) then pcall(function() local You = string.sub(char:GetAttribute('LastDamageDone'), 1, 13) local Them = string.sub(part:GetAttribute('LastDamage'), 1, 13) if You == Them then _G.EN = part health = part.Humanoid.Health end end) end end if health == 0 and dep == false then bh.Visible = true Ult() dep = true task.delay(37,function() dep = false bh.Visible = false end) bh.TextSize = 155 bh.TextColor3=Color3.new(1,0,0) game.TweenService:Create(bh, TweenInfo.new(.2,Enum.EasingStyle.Quint),{TextSize = 35, TextColor3 = Color3.new(1,.7,.7)}):Play() task.delay(.2,function() game.TweenService:Create(bh, TweenInfo.new(2, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut, -1, true, -1), {TextColor3 = Color3.new(1,0,0)}):Play() for i = 1,2555 do if getgenv().gay == true or dep == false then break end bh.Position = UDim2.new(-.1+math.sin(i/66)/45,0,.6+math.cos(i/25)/45,0) task.wait(.01) end end) end spawn(function() if _G.Jumping == true then hrp:FindFirstChildWhichIsA('BodyPosition', 2).MaxForce=Vector3.new(0,0,0) v3.Name = 'Client' v3.MaxForce = Vector3.new(0,1,0)*100000 v3.D = 2500 v3.P = 25000 v3.Position = hrp.Position+Vector3.new(0,25,0)+ (_G.EN.HumanoidRootPart.Position+Vector3.new(0,12,0) - hrp.Position) * 1.3 end end) if Dmg.Value >= 80 or hrp.CFrame.Y >= 450 then local p = Instance.new('Part') p.Parent = workspace.Thrown p.Material = Enum.Material.Neon p.Size=Vector3.new(120+math.random(15,45),0,120+math.random(15,45)) p.Anchored=true p.CanCollide=false p.Transparency = 1 game:GetService("Debris"):AddItem(p, 2) local orig = hrp.Position local dir = Vector3.new(0, -255, 0) local par = RaycastParams.new() par.FilterDescendantsInstances = {char} par.FilterType = Enum.RaycastFilterType.Exclude local result = workspace:Raycast(orig, dir, par) local hit = result.Position local newCFrame = CFrame.new(hit + Vector3.new(0,25,0)) p.CFrame = newCFrame game.TweenService:Create(p,TweenInfo.new(.4),{Position = p.Position- Vector3.new(0,25,0)}):Play() local bld = Instance.new("ParticleEmitter",p) bld.LightEmission = 1 bld.Brightness = 1 bld.Texture = "rbxassetid://10802450464" bld.Rate = 0 bld.Name = 'FakeStar' bld.Lifetime = NumberRange.new(.1,1) bld.Size = NumberSequence.new({ NumberSequenceKeypoint.new(0,45), NumberSequenceKeypoint.new(1,0) }) bld.Orientation = 'VelocityPerpendicular' bld.Transparency = NumberSequence.new({ NumberSequenceKeypoint.new(0,0), NumberSequenceKeypoint.new(.1,.9), NumberSequenceKeypoint.new(1,1)}) bld.Speed = NumberRange.new(.01) bld.VelocitySpread = 0 bld.ZOffset = 0 bld.Rotation = NumberRange.new(-360,360) bld.RotSpeed = NumberRange.new(-100,100) bld:Emit(25) bld.LockedToPart = true game:GetService("Debris"):AddItem(bld,2) local bld = Instance.new("ParticleEmitter",p) bld.LightEmission = 1 bld.Brightness = 1 bld.Texture = "rbxassetid://10802450464" bld.Rate = 0 bld.Name = 'FakeStar' bld.Lifetime = NumberRange.new(.1,1) bld.Size = NumberSequence.new({ NumberSequenceKeypoint.new(0,0), NumberSequenceKeypoint.new(1,12) }) bld.Orientation = 'VelocityPerpendicular' bld.Transparency = NumberSequence.new({ NumberSequenceKeypoint.new(0,0), NumberSequenceKeypoint.new(.1,.2), NumberSequenceKeypoint.new(1,1)}) bld.Speed = NumberRange.new(.01) bld.VelocitySpread = 35 bld.ZOffset = 0 bld.Rotation = NumberRange.new(-360,360) bld.RotSpeed = NumberRange.new(-100,100) bld:Emit(25) bld.LockedToPart = true bld.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 0, 0)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(252, 0, 0))} game:GetService("Debris"):AddItem(bld,2) end local d= .03 local pp = Instance.new('Part') pp.Parent = workspace.Thrown pp.Material = Enum.Material.Neon pp.Size=Vector3.new(1,1,1) pp.Anchored=true pp.CanCollide=false local v = Instance.new("Highlight") v.OutlineTransparency = 1 v.FillColor=Color3.new(1,1,1) v.FillTransparency = 0 v.Parent = pp local msh2 = Instance.new("SpecialMesh",pp) msh2.MeshType = "Sphere" pp.Color=Color3.new(1,1,1) msh2.Scale = Vector3.new(1,15,1) game:GetService("Debris"):AddItem(pp, 1.5) task.delay(d,function() msh2.Scale = Vector3.new(4.5,1,4.5) game.TweenService:Create(msh2,TweenInfo.new(.2),{ Scale=Vector3.new(0,7,0) }):Play() end) local p = Instance.new('Part') p.Parent = workspace.Thrown p.Material = Enum.Material.Neon p.Size=Vector3.new(1,1,1) p.Anchored=true p.CanCollide=false local msh2 = Instance.new("SpecialMesh",p) msh2.MeshType = "Sphere" p.Color=Color3.new(1,0,0) msh2.Scale = Vector3.new(1,5,1) local rnd = math.random(-360,360) local rnd2 = math.random(-360,360) local rnd3 = math.random(-360,360) p.CFrame = _G.EN.HumanoidRootPart.CFrame *CFrame.Angles(rnd,rnd2,rnd3) pp.CFrame = _G.EN.HumanoidRootPart.CFrame *CFrame.Angles(rnd,rnd2,rnd3) game:GetService("Debris"):AddItem(p, 1.5) task.delay(d,function() msh2.Scale = Vector3.new(3,1+Dmg.Value/10,3) game.TweenService:Create(msh2,TweenInfo.new(.5),{ Scale=Vector3.new(0,15,0) }):Play() end) local bld = Instance.new("ParticleEmitter",p) bld.LightEmission = 1 bld.Brightness = 1 bld.Texture = "rbxassetid://11751891032" bld.Rate = 0 bld.Name = 'FakeStar' bld.Lifetime = NumberRange.new(.5) bld.Size = NumberSequence.new({ NumberSequenceKeypoint.new(0,3), NumberSequenceKeypoint.new(1,1) }) bld.Orientation = 'VelocityPerpendicular' bld.Transparency = NumberSequence.new({ NumberSequenceKeypoint.new(0,0), NumberSequenceKeypoint.new(.1,.2), NumberSequenceKeypoint.new(1,1)}) bld.Speed = NumberRange.new(.01) bld.VelocitySpread = 50000 bld.ZOffset = 0 bld.Rotation = NumberRange.new(-360,360) bld:Emit(1) bld.LockedToPart = true bld.Squash=NumberSequence.new({ NumberSequenceKeypoint.new(0,0), NumberSequenceKeypoint.new(1,12)}) bld.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 0, 0)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(252, 0, 0))} game:GetService("Debris"):AddItem(bld,2) local bld = Instance.new("ParticleEmitter",p) bld.LightEmission = 1 bld.Brightness = 1 bld.Texture = "rbxassetid://10802450464" bld.Rate = 0 bld.Name = 'FakeStar' bld.Lifetime = NumberRange.new(.1,.2) bld.Size = NumberSequence.new({ NumberSequenceKeypoint.new(0,0), NumberSequenceKeypoint.new(1,8) }) bld.Orientation = 'VelocityPerpendicular' bld.Transparency = NumberSequence.new({ NumberSequenceKeypoint.new(0,0), NumberSequenceKeypoint.new(.1,.2), NumberSequenceKeypoint.new(1,1)}) bld.Speed = NumberRange.new(.01) bld.VelocitySpread = 50000 bld.ZOffset = 0 bld.Rotation = NumberRange.new(-360,360) bld:Emit(15) bld.LockedToPart = true bld.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 0, 0)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(252, 0, 0))} game:GetService("Debris"):AddItem(bld,2) local bld = Instance.new("ParticleEmitter",p) bld.LightEmission = 1 bld.Brightness = 1 bld.Texture = "rbxassetid://10802450464" bld.Rate = 0 bld.Name = 'FakeStar' bld.Lifetime = NumberRange.new(.1,.2) bld.Size = NumberSequence.new({ NumberSequenceKeypoint.new(0,0), NumberSequenceKeypoint.new(1,8) }) bld.Orientation = 'VelocityPerpendicular' bld.Transparency = NumberSequence.new({ NumberSequenceKeypoint.new(0,0), NumberSequenceKeypoint.new(.1,.2), NumberSequenceKeypoint.new(1,1)}) bld.Squash = NumberSequence.new({ NumberSequenceKeypoint.new(0,0), NumberSequenceKeypoint.new(1,15)}) bld.Speed = NumberRange.new(.01) bld.VelocitySpread = 50000 bld.ZOffset = 0 bld.Rotation = NumberRange.new(-360,360) bld:Emit(15) bld.LockedToPart = true bld.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 0, 0)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(252, 0, 0))} game:GetService("Debris"):AddItem(bld,2) local bld = Instance.new("ParticleEmitter",p) bld.LightEmission = 1 bld.Brightness = 1 bld.Texture = "rbxassetid://10802450464" bld.Rate = 0 bld.Name = 'FakeStar' bld.Lifetime = NumberRange.new(.5) bld.Size = NumberSequence.new({ NumberSequenceKeypoint.new(0,45), NumberSequenceKeypoint.new(1,-15) }) bld.Orientation = 'VelocityPerpendicular' bld.Transparency = NumberSequence.new({ NumberSequenceKeypoint.new(0,0), NumberSequenceKeypoint.new(.1,.2), NumberSequenceKeypoint.new(1,1)}) bld.Speed = NumberRange.new(.01) bld.VelocitySpread = 50000 bld.ZOffset = 0 bld.Rotation = NumberRange.new(-360,360) bld:Emit(1) bld.LockedToPart = true bld.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 0, 0)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(252, 0, 0))} game:GetService("Debris"):AddItem(bld,2) local bld = Instance.new("ParticleEmitter",p) bld.LightEmission = 1 bld.Brightness = 1 bld.Texture = "rbxassetid://11789331771" bld.Rate = 0 bld.Name = 'FakeStar' bld.Lifetime = NumberRange.new(.4) bld.Size = NumberSequence.new({ NumberSequenceKeypoint.new(0,4), NumberSequenceKeypoint.new(1,15) }) bld.Orientation = 'VelocityPerpendicular' bld.Transparency = NumberSequence.new({ NumberSequenceKeypoint.new(0,0), NumberSequenceKeypoint.new(.1,.2), NumberSequenceKeypoint.new(1,1)}) bld.Speed = NumberRange.new(.01) bld.VelocitySpread = 50000 bld.ZOffset = 0 bld.Rotation = NumberRange.new(-360,360) bld:Emit(1) bld.LockedToPart = true bld.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 0, 0)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(252, 0, 0))} game:GetService("Debris"):AddItem(bld,2) Combo = true if ohealth ~= health then if health >= ohealth then else Dmg.Value = Dmg.Value+ohealth -health end Hits.Value = Hits.Value+1 HitCounter.Visible = true DamageCounter.Visible = true HitCounter.TextSize = 155 HitCounter.TextColor3 = Color3.new(1,1,1-Hits.Value/35) DamageCounter.Text = math.floor(Dmg.Value)..' Damage!' DamageCounter.TextSize = 155 HitCounter.Text = Hits.Value..' Hits!' DamageCounter.TextColor3 = Color3.new(1,1-Dmg.Value/100,1-Dmg.Value/100) local v = Instance.new('Part') v.Parent = workspace v.CanCollide = false v.Anchored=true if UserSettings():GetService("UserGameSettings").SavedQualityLevel.Value >= 8 then v.Size=Vector3.new(1,3,1) game.TweenService:Create(v,TweenInfo.new(.6), {Size=Vector3.new(3+Dmg.Value/25,10,3),Transparency = 1 }):Play() v.Material = Enum.Material.Glass local h = Instance.new("Highlight",v) h.FillTransparency = 1;h.OutlineTransparency = 1 v.Transparency = 5 spawn(function() for i = 1,45 do v.CFrame = workspace.CurrentCamera.CFrame*CFrame.new(4,.5,-4) task.wait() end end) else v.CFrame = workspace.CurrentCamera.CFrame* CFrame.new(4+math.random(-5,5)/5,.5+math.random(-5,5)/25, -4) game:GetService("Debris"):AddItem(v,.03) v.Size=Vector3.new(0,0,0) game.TweenService:Create(v,TweenInfo.new(.03), {Size=Vector3.new(.2,.2,.2) }):Play() v.Color = Color3.new(1,1-Dmg.Value/100,1-Dmg.Value/100) v.Material = Enum.Material.Neon local h = Instance.new("Highlight",v) h.FillTransparency = 1;h.OutlineTransparency = 1 end game:GetService("Debris"):AddItem(v,.5) local msh2 = Instance.new("SpecialMesh",v) msh2.MeshType = "Sphere" game.TweenService:Create(HitCounter, TweenInfo.new(.2,Enum.EasingStyle.Quint),{TextSize = 35}):Play() MainFrame.Position = UDim2.new(.9,0,.3,0) game.TweenService:Create(DamageCounter, TweenInfo.new(.2,Enum.EasingStyle.Quint),{TextSize = 35}):Play() game.TweenService:Create(MainFrame, TweenInfo.new(.2,Enum.EasingStyle.Quint),{Position = UDim2.new(.93,0,.4,0)}):Play() end for i, part in ipairs(workspace.Live:GetChildren()) do if part:IsA('Model') and part:FindFirstChild('HumanoidRootPart', 1) then --i know this isnt practical it just feel wrong with one end pcall(function() local You = string.sub(char:GetAttribute('LastDamageDone'), 1, 13) local Them = string.sub(part:GetAttribute('LastDamage'), 1, 13) if You == Them then ohealth = part.Humanoid.Health end end) end end end) spawn(function() while true do if getgenv().gay == true then connection:Disconnect() break end if Combo and (os.clock() - lastHitTime >= timeout) then Combo = false HitCounter.Visible = false DamageCounter.Visible = false Hits.Value = 0 Dmg.Value = 0 end task.wait(0.1) end end) end) game.Players.LocalPlayer.Character:SetAttribute("UltimateName", string.upper('blood heat')) local IdPlaying = false AddSignal(char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://14516273501" then IdPlaying = true local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://118178916008905" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play(.3) k.Priority = Enum.AnimationPriority.Idle k:AdjustSpeed(1) spawn(function() local r = 0 for i =1,2525555 do r=r+1 if IdPlaying == false then break end if r >= 250+math.random(130,270) then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://95171537920426" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play(1.7) k.Priority = Enum.AnimationPriority.Movement k:AdjustSpeed(.1) task.wait(.3) k:AdjustSpeed(-.1) task.wait(.3) k:Stop(.3) spawn(function() v.Stopped:Wait() IdPlaying = false k:Stop(.2) end) k.Stopped:Wait() r = 0 end task.wait(.01) end end) v.Stopped:Wait() IdPlaying = false k:Stop(.4) end end), "Idle") function doshit(shitdoeslighting,dir,amm) function custshake() local c = CameraShakeInstance.new(4, 12, 0, .5) c.PositionInfluence = Vector3.new(.5, .5, .5) c.RotationInfluence = Vector3.new(0,0,0) return c end getgenv().CameraShaker:Shake(custshake()) spawn(function() if dir == nil then dir = 15 end if amm == nil then amm = 3 end if shitdoeslighting == true then for i = 1,amm do local myBolt = l.new(hrp.Position+Vector3.new( math.random(-2,2), math.random(-2,6), math.random(-2,2) ), _G.EN.HumanoidRootPart.Position+Vector3.new(0,dir,0) +_G.EN.HumanoidRootPart.CFrame.LookVector*5, { color = BrickColor.new("Really red"); }) myBolt:Draw(workspace) end end end) local p = Instance.new('Part') p.Parent = workspace.Thrown p.Material = Enum.Material.Neon p.Size=Vector3.new(1,1,1) p.Anchored=true p.CanCollide=false local msh2 = Instance.new("SpecialMesh",p) msh2.MeshType = "Sphere" p.Color=Color3.new(1,0,0) msh2.Scale = Vector3.new(1,1,15) spawn(function() for i = 1,55 do p.CFrame = _G.EN.HumanoidRootPart.CFrame* CFrame.new(0,0,-2+i/3) task.wait(.01) end end) game:GetService("Debris"):AddItem(p, 1) game.TweenService:Create(msh2,TweenInfo.new(.3),{ Scale=Vector3.new(0,0,15) }):Play() for i= 1,5 do local p = Instance.new('Part') p.Parent = workspace.Thrown p.Material = Enum.Material.Neon p.Size=Vector3.new(1,1,1) p.Anchored=true p.CanCollide=false local msh2 = Instance.new("SpecialMesh",p) msh2.MeshType = "Sphere" p.Color=Color3.new(1,0,0) msh2.Scale = Vector3.new(3,1,3) spawn(function() for i = 1,35 do p.CFrame = _G.EN.HumanoidRootPart.CFrame*CFrame.new(0,0,0)*CFrame.Angles( math.random(-90,90), math.random(-90,90), math.random(-90,90) ) task.wait(.01) end end) game:GetService("Debris"):AddItem(p, 1.5) game.TweenService:Create(msh2,TweenInfo.new(.5),{ Scale=Vector3.new(0,5+i*4,0) }):Play() local bld = Instance.new("ParticleEmitter",p) bld.LightEmission = 1 bld.Brightness = 1 bld.Texture = "rbxassetid://11751891032" bld.Rate = 0 bld.Name = 'FakeStar' bld.Lifetime = NumberRange.new(.5) bld.Size = NumberSequence.new({ NumberSequenceKeypoint.new(0,3), NumberSequenceKeypoint.new(1,1) }) bld.Orientation = 'VelocityPerpendicular' bld.Transparency = NumberSequence.new({ NumberSequenceKeypoint.new(0,0), NumberSequenceKeypoint.new(.1,.2), NumberSequenceKeypoint.new(1,1)}) bld.Speed = NumberRange.new(.01) bld.VelocitySpread = 50000 bld.ZOffset = 0 bld.Rotation = NumberRange.new(-360,360) bld:Emit(1) bld.LockedToPart = true bld.Squash=NumberSequence.new({ NumberSequenceKeypoint.new(0,0), NumberSequenceKeypoint.new(1,12)}) bld.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 0, 0)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(252, 0, 0))} game:GetService("Debris"):AddItem(bld,2) local bld = Instance.new("ParticleEmitter",p) bld.LightEmission = 1 bld.Brightness = 1 bld.Texture = "rbxassetid://10802450464" bld.Rate = 0 bld.Name = 'FakeStar' bld.Lifetime = NumberRange.new(.5) bld.Size = NumberSequence.new({ NumberSequenceKeypoint.new(0,45), NumberSequenceKeypoint.new(1,-15) }) bld.Orientation = 'VelocityPerpendicular' bld.Transparency = NumberSequence.new({ NumberSequenceKeypoint.new(0,0), NumberSequenceKeypoint.new(.1,.2), NumberSequenceKeypoint.new(1,1)}) bld.Speed = NumberRange.new(.01) bld.VelocitySpread = 50000 bld.ZOffset = 0 bld.Rotation = NumberRange.new(-360,360) bld:Emit(1) bld.LockedToPart = true bld.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 0, 0)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(252, 0, 0))} game:GetService("Debris"):AddItem(bld,2) local bld = Instance.new("ParticleEmitter",p) bld.LightEmission = 1 bld.Brightness = 1 bld.Texture = "rbxassetid://11789331771" bld.Rate = 0 bld.Name = 'FakeStar' bld.Lifetime = NumberRange.new(.4) bld.Size = NumberSequence.new({ NumberSequenceKeypoint.new(0,4), NumberSequenceKeypoint.new(1,15) }) bld.Orientation = 'VelocityPerpendicular' bld.Transparency = NumberSequence.new({ NumberSequenceKeypoint.new(0,0), NumberSequenceKeypoint.new(.1,.2), NumberSequenceKeypoint.new(1,1)}) bld.Speed = NumberRange.new(.01) bld.VelocitySpread = 50000 bld.ZOffset = 0 bld.Rotation = NumberRange.new(-360,360) bld:Emit(1) bld.LockedToPart = true bld.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 0, 0)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(252, 0, 0))} game:GetService("Debris"):AddItem(bld,2) end end AddSignal(char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://105405781808472" then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://14875678235" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play(.1) k.Priority = Enum.AnimationPriority.Action2 k:AdjustSpeed(1) add = 1 task.delay(2,function() add = .1 end) v.Stopped:Wait() k:Stop() doshit(true) end end), "Move1End") AddSignal(char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://72533960079559" then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18462892217" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play(.1) k.Priority = Enum.AnimationPriority.Action2 k:AdjustSpeed(2) doshit(true) task.wait(.5) k:Stop() end end), "Move1Start") AddSignal(char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://102989537449083" then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://15134211820" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play(.1) k.Priority = Enum.AnimationPriority.Action3 k:AdjustSpeed(2) v.Stopped:Wait() k:Stop(.3) doshit(true) end end), "Move12nd") AddSignal(char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://82365328621192" then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://89182028873490" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play(.1) k.Priority = Enum.AnimationPriority.Action3 k:AdjustSpeed(1) k.TimePosition = 3.3 v.Stopped:Wait() k:Stop(.3) doshit() end end), "Move13nd") workspace.Gravity = 80 char.Humanoid.JumpPower = 25 char.Humanoid.JumpHeight = 7.2 AddSignal(char.Humanoid:GetPropertyChangedSignal('JumpPower'):Connect(function() if char.Humanoid.JumpPower ~= 25 then char.Humanoid.JumpPower = 25 end end),'Jump Power Modifier') local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://121032789756540" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) AddSignal(game:GetService("UserInputService").JumpRequest:Connect(function() _G.Jumping = true if db == true then return end db = true spawn(function() local pcf = char.HumanoidRootPart.CFrame k:Play(.3) k.Priority = Enum.AnimationPriority.Action k:AdjustSpeed(1) k.TimePosition = 5 end) task.delay(.2,function() db = false local an = 0 k:AdjustSpeed(.2) task.delay(2,function() k:AdjustSpeed(0) end) repeat task.wait() until char.Humanoid.FloorMaterial ~= Enum.Material.Air _G.Jumping = false k:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18462892217" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play(.1) k.Priority = Enum.AnimationPriority.Action k:AdjustSpeed(1.4) task.wait(.4) k:Stop(.3) end) end), 'Jump Request') AddSignal(char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://105442749844047" then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://17860467628" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play(.3) k.Priority = Enum.AnimationPriority.Action2 k:AdjustSpeed(1) game.TweenService:Create(workspace.CurrentCamera,TweenInfo.new(3),{FieldOfView = 80}):Play() task.wait(1.2) k:Stop() end end), "Move2 ~ Start") AddSignal(char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://131820095363270" then game.TweenService:Create(workspace.CurrentCamera,TweenInfo.new(3),{FieldOfView = 120}):Play() workspace.Gravity = 240 local ag = -1 local lol = hrp.ChildAdded:Connect(function(pp) if pp:IsA('BodyVelocity') then task.delay(.3,function() ag = .2 end) for i = 1,45 do hrp.CFrame=hrp.CFrame*CFrame.new(0,0,ag-.3) task.wait(.01) end end end) task.delay(1.5,function() lol:Disconnect() end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://17278415853" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k.Priority = Enum.AnimationPriority.Action3 k:AdjustSpeed(.8) k.TimePosition = 2.2 task.wait(2) k:AdjustSpeed(.1) k:Stop(.3) game.TweenService:Create(workspace.CurrentCamera,TweenInfo.new(.4),{FieldOfView = 70}):Play() workspace.Gravity = 80 end end), "Move2 ~ End") AddSignal(char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://94638356008696" then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://17278415853" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k.Priority = Enum.AnimationPriority.Action4 k:AdjustSpeed(1) k.TimePosition = 2.2 task.wait(1.2) workspace.Gravity = 80 doshit(true,-25,1) local r = Instance.new('ColorCorrectionEffect',game.Lighting) r.Brightness = .3 game.TweenService:Create(r,TweenInfo.new(1),{Brightness = 0}):Play() local v = Instance.new("Highlight") v.OutlineTransparency = 1 v.FillColor=Color3.new(1,1,1) v.FillTransparency = 0 v.Parent = char game.TweenService:Create(v,TweenInfo.new(.3),{FillTransparency = 1, OutlineTransparency = 1}):Play() game:GetService("Debris"):AddItem(v,.3) game:GetService("Debris"):AddItem(r,.3) workspace.CurrentCamera.FieldOfView = 120 game.TweenService:Create(workspace.CurrentCamera,TweenInfo.new(.3),{FieldOfView = 70}):Play() k:Stop(.3) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://15134211820" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k.Priority = Enum.AnimationPriority.Action4 k:AdjustSpeed(.7) task.wait(.7) workspace.Gravity = 80 doshit(true,-25,2) local r = Instance.new('ColorCorrectionEffect',game.Lighting) r.Brightness = .3 game.TweenService:Create(r,TweenInfo.new(1),{Brightness = 0}):Play() local v = Instance.new("Highlight") v.OutlineTransparency = 1 v.FillColor=Color3.new(1,0,0) v.FillTransparency = 0 v.Parent = char game.TweenService:Create(v,TweenInfo.new(.3),{FillTransparency = 1, OutlineTransparency = 1}):Play() game:GetService("Debris"):AddItem(v,.3) game:GetService("Debris"):AddItem(r,.3) workspace.CurrentCamera.FieldOfView = 120 game.TweenService:Create(workspace.CurrentCamera,TweenInfo.new(.3),{FieldOfView = 70}):Play() k:Stop() task.wait(.9) workspace.Gravity = 80 doshit(true,-25,3) local r = Instance.new('ColorCorrectionEffect',game.Lighting) r.Brightness = .3 game.TweenService:Create(r,TweenInfo.new(1),{Brightness = 0}):Play() local v = Instance.new("Highlight") v.OutlineTransparency = 1 v.FillColor=Color3.new(1,0,0) v.FillTransparency = 0 v.Parent = char game.TweenService:Create(v,TweenInfo.new(1.3),{FillTransparency = 1, OutlineTransparency = 1}):Play() game:GetService("Debris"):AddItem(v,1.3) game:GetService("Debris"):AddItem(r,1.3) workspace.CurrentCamera.FieldOfView = 15 game.TweenService:Create(workspace.CurrentCamera,TweenInfo.new(1.3),{FieldOfView = 70}):Play() k:Stop() end end), "Move2 ~ Hit") AddSignal(hrp.ChildAdded:Connect(function(obj) if obj.Name == "BODYGYRO" then game:GetService("RunService").RenderStepped:Wait() obj:Destroy() hrp.moveme:Destroy() end end),'something') AddSignal(char.Humanoid:GetPropertyChangedSignal('PlatformStand'):Connect(function() if char.Humanoid.PlatformStand == true then char.Humanoid.PlatformStand = false end end),'fuck off platform stand') AddSignal(char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://13532562418" or v.Animation.AnimationId == "rbxassetid://13532600125" or v.Animation.AnimationId == "rbxassetid://13532604085" then if _G.Jumping == true then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://10471336737" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play(.1) k.Priority = Enum.AnimationPriority.Action2 k:AdjustSpeed(2) v.Stopped:Wait() k:Stop() end if v.Animation.AnimationId == "rbxassetid://13532562418" then v:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://77586961719115" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play(.1) k.Priority = Enum.AnimationPriority.Action k:AdjustSpeed(1) task.delay(.2,function() SetClaw(hrp.CFrame*CFrame.new(-1,2-2.5,-3.6)*CFrame.Angles( math.rad(65),0,math.rad(35))) SetClaw(hrp.CFrame*CFrame.new(-1,3-2.5,-3.6)*CFrame.Angles( math.rad(65),0,math.rad(35))) SetClaw(hrp.CFrame*CFrame.new(-1,1-2.5,-3.6)*CFrame.Angles( math.rad(65),0,math.rad(35))) end) k.TimePosition = .2 task.wait(.5) k:Stop(.3) elseif v.Animation.AnimationId == "rbxassetid://13532600125" then v:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://136363608783208" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play(.1) k.Priority = Enum.AnimationPriority.Action2 k:AdjustSpeed(1.3) k.TimePosition = 2 task.delay(.2,function() SetClaw(hrp.CFrame*CFrame.new(.7,2-1.5,-3.6)*CFrame.Angles( math.rad(90),0,math.rad(-35))) SetClaw(hrp.CFrame*CFrame.new(.7,3-1.5,-3.6)*CFrame.Angles( math.rad(90),0,math.rad(-35))) SetClaw(hrp.CFrame*CFrame.new(.7,1-1.5,-3.6)*CFrame.Angles( math.rad(90),0,math.rad(-35))) end) task.wait(.2) k:AdjustSpeed(.7) task.wait(.3) k:Stop(.1) elseif v.Animation.AnimationId == "rbxassetid://13532604085" then v:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://136363608783208" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play(.1) k.Priority = Enum.AnimationPriority.Action3 k:AdjustSpeed(1.3) k.TimePosition = 1 task.delay(.2,function() SetClaw(hrp.CFrame*CFrame.new(2,2-2.5,-1)*CFrame.Angles(math.rad(99),0,math.rad(-15))) SetClaw(hrp.CFrame*CFrame.new(2,3-2.5,-1)*CFrame.Angles(math.rad(99),0,math.rad(-15))) SetClaw(hrp.CFrame*CFrame.new(2,1-2.5,-1)*CFrame.Angles(math.rad(99),0,math.rad(-15))) SetClaw(hrp.CFrame*CFrame.new(-2,2-2.5,-1)*CFrame.Angles(math.rad(99),0,math.rad(15))) SetClaw(hrp.CFrame*CFrame.new(-2,3-2.5,-1)*CFrame.Angles(math.rad(99),0,math.rad(15))) SetClaw(hrp.CFrame*CFrame.new(-2,1-2.5,-1)*CFrame.Angles(math.rad(99),0,math.rad(15))) end) task.wait(.2) k:AdjustSpeed(.7) task.wait(.3) k:Stop(.1) end end end), "LMB SYSTEM ~ 1-3") function SetClaw(cframe) local p = Instance.new('Part') p.Parent = workspace.Thrown p.Material = Enum.Material.Neon p.Size=Vector3.new(1,1,1) p.Anchored=true p.CanCollide=false local v = Instance.new("Highlight") v.OutlineTransparency = 1 v.FillColor=Color3.new(1,0,0) v.FillTransparency = 0 v.Parent = p p.CFrame = cframe local msh2 = Instance.new("SpecialMesh",p) msh2.MeshType = "Sphere" p.Color=Color3.new(1,0,0) game:GetService("Debris"):AddItem(p, 1.5) msh2.Scale = Vector3.new(1,1,1) game.TweenService:Create(msh2,TweenInfo.new(.2),{ Scale=Vector3.new(0,7,0) }):Play() local a = Instance.new("Attachment",p) local bld = Instance.new("ParticleEmitter",a) bld.LightEmission = 1 bld.Brightness = 1 bld.Orientation = 'VelocityParallel' bld.Texture = "rbxassetid://6673021984" bld.Rate = 0 bld.Name = 'GlowS' bld.Lifetime = NumberRange.new(.4) bld.Size = NumberSequence.new({ NumberSequenceKeypoint.new(0,2), NumberSequenceKeypoint.new(1,0) }) bld.Squash=NumberSequence.new({ NumberSequenceKeypoint.new(0,2), NumberSequenceKeypoint.new(1,2)}) bld.Transparency = NumberSequence.new({ NumberSequenceKeypoint.new(0,1), NumberSequenceKeypoint.new(.5,0), NumberSequenceKeypoint.new(1,1)}) bld.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 0, 0)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(252, 0, 0))} bld.Speed = NumberRange.new(1) bld.VelocitySpread = 0 bld.ZOffset = 2 bld.Rotation = NumberRange.new(90) bld:Emit(1) bld.LockedToPart = true bld.LightEmission = 15 bld.Brightness = 15 end AddSignal(char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://13294471966" or v.Animation.AnimationId == "rbxassetid://10503381238" or v.Animation.AnimationId == "rbxassetid://10470104242" then if _G.Jumping == true then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://17860467628" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play(.3) k.Priority = Enum.AnimationPriority.Action4 k:AdjustSpeed(1) k.TimePosition = .5 task.wait(.2) k:AdjustSpeed(2) task.wait(.1) k:Stop(.3) k.TimePosition = 2 SetClaw(hrp.CFrame*CFrame.new(2,0,0)*CFrame.Angles(math.rad(90),0,math.rad(-35))) SetClaw(hrp.CFrame*CFrame.new(2,1,0)*CFrame.Angles(math.rad(90),0,math.rad(-35))) SetClaw(hrp.CFrame*CFrame.new(2,-1,0)*CFrame.Angles(math.rad(90),0,math.rad(-35))) SetClaw(hrp.CFrame*CFrame.new(-2,0,0)*CFrame.Angles(math.rad(90),0,math.rad(35))) SetClaw(hrp.CFrame*CFrame.new(-2,1,0)*CFrame.Angles(math.rad(90),0,math.rad(35))) SetClaw(hrp.CFrame*CFrame.new(-2,-1,0)*CFrame.Angles(math.rad(90),0,math.rad(35))) else local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://128784561864624" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play(.1) k.Priority = Enum.AnimationPriority.Action4 k:AdjustSpeed(.5) k.TimePosition = .7 task.delay(.2,function() SetClaw(hrp.CFrame*CFrame.new(2,2,-1)*CFrame.Angles(math.rad(140),0,math.rad(-15))) SetClaw(hrp.CFrame*CFrame.new(2,3,-1)*CFrame.Angles(math.rad(140),0,math.rad(-15))) SetClaw(hrp.CFrame*CFrame.new(2,1,-1)*CFrame.Angles(math.rad(140),0,math.rad(-15))) SetClaw(hrp.CFrame*CFrame.new(-2,2,-1)*CFrame.Angles(math.rad(140),0,math.rad(15))) SetClaw(hrp.CFrame*CFrame.new(-2,3,-1)*CFrame.Angles(math.rad(140),0,math.rad(15))) SetClaw(hrp.CFrame*CFrame.new(-2,1,-1)*CFrame.Angles(math.rad(140),0,math.rad(15))) end) v.Stopped:Wait() k:Stop(.4) end end end), "LMB SYSTEM ~ 4") local add = 0 AddSignal(char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://10479335397" then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://77002367518293" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play(.3) k.Priority = Enum.AnimationPriority.Action3 k:AdjustSpeed(.2) local i = 0 repeat i=i+.01 k.TimePosition= i+v.TimePosition*1 hrp.CFrame=hrp.CFrame*CFrame.new(0,0,-.1+-add) task.wait() until not char:FindFirstChild('HunterFists', 3) or v.TimePosition >=.45 local lol = 1.5 local sup = -2 k:AdjustSpeed(1.3) k:Stop(.3) SetClaw(hrp.CFrame*CFrame.new(2,lol+0,sup)*CFrame.Angles(math.rad(45),0,math.rad(-35))) SetClaw(hrp.CFrame*CFrame.new(2,lol+1,sup)*CFrame.Angles(math.rad(45),0,math.rad(-35))) SetClaw(hrp.CFrame*CFrame.new(2,lol+-1,sup)*CFrame.Angles(math.rad(45),0,math.rad(-35))) SetClaw(hrp.CFrame*CFrame.new(-2,lol+0,sup)*CFrame.Angles(math.rad(45),0,math.rad(35))) SetClaw(hrp.CFrame*CFrame.new(-2,lol+1,sup)*CFrame.Angles(math.rad(45),0,math.rad(35))) SetClaw(hrp.CFrame*CFrame.new(-2,lol+-1,sup)*CFrame.Angles(math.rad(45),0,math.rad(35))) end end), "Front Dash") function Ult() spawn(function() _G.PS('9166224293',.5,0,.5) _G.PS('9120060683',3,0,1.5) task.wait(.8) _G.PS('9166224293',4.5,0,1) _G.PS('9120060683',3,1,1.3) end) bh.Visible = true bh.TextSize = 155 bh.TextColor3=Color3.new(1,0,0) game.TweenService:Create(bh, TweenInfo.new(.2,Enum.EasingStyle.Quint),{TextSize = 35, TextColor3 = Color3.new(1,.7,.7)}):Play() task.delay(.2,function() game.TweenService:Create(bh, TweenInfo.new(2, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut, -1, true, -1), {TextColor3 = Color3.new(1,0,0)}):Play() for i = 1,2555 do if getgenv().gay == true or dep == false then break end bh.Position = UDim2.new(-.1+math.sin(i/66)/45,0,.6+math.cos(i/25)/45,0) task.wait(.01) end bh.Visible = false end) local TweenService = game:GetService("TweenService") local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://123464270068243" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play(.3) k.Priority = Enum.AnimationPriority.Action2 k:AdjustSpeed(1) k.TimePosition = 5 task.wait(.5) local arty = false task.delay(37,function() arty = true wait(1) arty = false end) local r = Instance.new('ColorCorrectionEffect',game.Lighting) r.Brightness = .3 game.TweenService:Create(r,TweenInfo.new(1),{Brightness = 0}):Play() local v = Instance.new("Highlight") v.OutlineTransparency = 1 v.FillColor=Color3.new(1,1,1) v.FillTransparency = 0 v.Parent = char game.TweenService:Create(v,TweenInfo.new(6.3),{FillTransparency = 1, OutlineTransparency = 1}):Play() game:GetService("Debris"):AddItem(v,6.3) game:GetService("Debris"):AddItem(r,2.3) workspace.CurrentCamera.FieldOfView = 120 game.TweenService:Create(workspace.CurrentCamera,TweenInfo.new(6.3),{FieldOfView = 70}):Play() local v = Instance.new('Part') v.Parent = workspace v.CanCollide = false v.Anchored=true v.Size=Vector3.new(1,3,1) game.Debris:AddItem(v,1.4) game.TweenService:Create(v,TweenInfo.new(1.6), {Size=Vector3.new(10,10,.1),Transparency = 1 }):Play() v.Material = Enum.Material.Glass local h = Instance.new("Highlight",v) h.FillTransparency = 1;h.OutlineTransparency = 1 v.Transparency = 5 spawn(function() for i = 1,45 do v.CFrame = workspace.CurrentCamera.CFrame*CFrame.new(0,0,-4)*CFrame.Angles(0,0,i/6) task.wait() end end) spawn(function() for i = 1,9999 do if arty == true then break end task.wait(.1) spawn(function() local v = Instance.new('Part') v.Parent = workspace.Thrown v.CanCollide = false v.Anchored=true v.Size=Vector3.new(1,1,.01) game.Debris:AddItem(v,1.6) game.TweenService:Create(v,TweenInfo.new(1.6), {Size=Vector3.new(3,3,.1),Transparency = 1 }):Play() v.Material = Enum.Material.Glass local h = Instance.new("Highlight",v) h.FillTransparency = 1;h.OutlineTransparency = 1 v.Transparency = 1.1+math.random(.3,.5) local rnd2 = math.random(-5,5) local rnd3 = math.random(-2,1) local ye = math.random(-1,1)*6 local yee = math.random(-1,1)*45 for i = 1,100 do v.CFrame = workspace.CurrentCamera.CFrame*CFrame.new( rnd2+math.cos(ye/i)/45,rnd3+ math.cos(ye/i),-2+-i/25)* CFrame.Angles(i/yee,0,i/ye) if v.Parent ~= workspace.Thrown then break end task.wait(.07) end end) end end) spawn(function() local thatsalottawords = { "NoBlock", "StopRunning", "Freeze", "Slowed", "ComboStun", "M1CD", "NoDash", "NoPunch", "UsedDash", "Ragdoll", "RagdollSim", "LaunchLanded", "LaunchEnded", "NoRotate", "BeingGrabbed", "NoVel", "BeingLaunched", } while task.wait() do if arty == true then break end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if table.find(thatsalottawords, v.Name) then v:Destroy() end end end end) local BodyParts = { "Head", "Torso", "Left Arm", "Right Arm", "Left Leg", "Right Leg", } for i= 1,999999 do if arty == true then break end for i,v in pairs(lp.Character:GetChildren()) do if table.find(BodyParts, v.Name) then local part = Instance.new("Part") part.Anchored = true part.CanCollide = false part.Massless = true part.CFrame = v.CFrame part.Size = v.Size part.Transparency = .8 part.Color = Color3.new(1,1,1) part.Material = Enum.Material.Neon TweenService:Create(part,TweenInfo.new(.2),{Transparency = 1, CFrame=part.CFrame*CFrame.new(0,.2,0),Size=v.Size*1.3+Vector3.new(0,0,-v.Size.Z)}):Play() if v.Name == "Head" then local mesh = Instance.new("SpecialMesh") mesh.MeshType = Enum.MeshType.Head mesh.Scale = Vector3.new(1.25,1.25,1.25) mesh.Parent = part end part.Parent = workspace.Thrown game.Debris:AddItem(part, .2) end end task.wait(.1) end end local uis = game:GetService("UserInputService") AddSignal( uis.InputBegan:Connect(function(inputs, event) if event == true then return end if inputs.KeyCode == Enum.KeyCode.G then if lp.PlayerGui.Bar.MagicHealth.Ult.Visible == true then repeat wait() until lp.PlayerGui.Bar.MagicHealth.Ult.Visible == false Ult() end end end),"Ult Start Bind") AddSignal( lp.PlayerGui.Bar.MagicHealth.ImageButton.MouseButton1Click:Connect(function() if lp.PlayerGui.Bar.MagicHealth.Ult.Visible == true then repeat wait() until lp.PlayerGui.Bar.MagicHealth.Ult.Visible == false Ult() end end),"Ult Start Tap") _G.Enabled = false local uis = game:GetService("UserInputService") local basemini = lp.PlayerGui.Hotbar.Backpack.Hotbar["5"] local base = lp.PlayerGui.Hotbar.Backpack.Hotbar["5"].Base basemini.Visible = true base.Reuse.Visible = false getgenv().Cooldown4 = .2 function Five() pcall(function() _G.yse:Disconnect() end) if _G.Enabled == false then _G.Enabled = true else _G.Enabled = false end if _G.Enabled == true then base.ToolName.Text = "Unlock" else base.ToolName.Text = "Lock" end _G.yse = game:GetService("RunService").Heartbeat:Connect(function(step) if _G.EN ~= nil then print('we run') hrp.CFrame = CFrame.lookAt(hrp.Position, Vector3.new(_G.EN.HumanoidRootPart.Position.X,hrp.Position.Y,_G.EN.HumanoidRootPart.Position.Z)) game:GetService("RunService").RenderStepped:Wait() hrp.CFrame = CFrame.lookAt(hrp.Position, Vector3.new(_G.EN.HumanoidRootPart.Position.X,hrp.Position.Y,_G.EN.HumanoidRootPart.Position.Z)) end end) spawn(function() repeat wait() until char.Humanoid.Health == 0 or _G.Enabled == false _G.yse:Disconnect() end) end local cdcc = lp.PlayerGui.Hotbar.Backpack.LocalScript.Cooldown base.ToolName.Text = "Lock" AddSignal( uis.InputBegan:Connect(function(inputs, event) if event == true then return end if inputs.KeyCode == Enum.KeyCode.Five and not base:FindFirstChild("Cooldown") then spawn(function() Five() end) local deez = cdcc:Clone() deez.Parent = base game:GetService("TweenService"):Create(deez, TweenInfo.new(getgenv().Cooldown4,Enum.EasingStyle.Linear), {Size=UDim2.new(1,0,0,0)}):Play(); wait(getgenv().Cooldown4) deez:Destroy() end end),"Move4 Bind") AddSignal( base.MouseButton1Click:Connect(function() if not base:FindFirstChild("Cooldown") then spawn(function() Five() end) local deez = cdcc:Clone() deez.Parent = base game:GetService("TweenService"):Create(deez, TweenInfo.new(getgenv().Cooldown4,Enum.EasingStyle.Linear), {Size=UDim2.new(1,0,0,0)}):Play(); wait(getgenv().Cooldown4) deez:Destroy() end end),"Move4 Tap") AddSignal(char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://109617620932970" then v:Stop() local rnd = math.random(0,1) if rnd == 0 then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://95171537920426" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k.Priority = Enum.AnimationPriority.Action3 k:AdjustSpeed(1) k.TimePosition = 1.3 add = 1 task.delay(4,function() add = 0 end) _G.yas = game:GetService("RunService").Heartbeat:Connect(function(step) local old = hrp.CFrame hrp.CFrame = old*CFrame.new(0,0,.5)*CFrame.Angles(0,math.rad(180),0) game:GetService("RunService").RenderStepped:Wait() hrp.CFrame = old end) task.wait(.5) _G.yas:Disconnect() k:Stop(.5) else local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://15134211820" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k.Priority = Enum.AnimationPriority.Action3 k:AdjustSpeed(1.3) add = 1 task.delay(4,function() add = 0 end) _G.yas = game:GetService("RunService").Heartbeat:Connect(function(step) local old = hrp.CFrame hrp.CFrame = old*CFrame.new(0,0,.5)*CFrame.Angles(0,math.rad(-90),0) game:GetService("RunService").RenderStepped:Wait() hrp.CFrame = old end) task.wait(.7) _G.yas:Disconnect() k:Stop(.4) end end end), "Move3") game:GetService("StarterGui"):SetCore("SendNotification", { Title = string.upper('Akiha Vermillion'); Text = "LOADED"; Duration = 5; Button1 = "hell yeah"; }) end MainEnv() notif:SendNotification("Success", '"AKIHA VERMILLION" LOADED!', 4) task.wait(4) notif:SendNotification("Warning", 'Made by reap4985 on discord', 4) task.wait(4) notif:SendNotification("Info", 'Credits: \nScript made by Reap', 3) task.wait(3) notif:SendNotification("Info", 'VFX by Reap', 3) task.wait(3) notif:SendNotification("Info", 'Moveset Animation Edit by Reap', 3) task.wait(3) notif:SendNotification("Info", 'Idle Animation Edit by Reap', 3) task.wait(3) notif:SendNotification("Info", 'Notification UI by IceMinisterq on Github', 3) task.wait(3) notif:SendNotification("Info", 'Lightning Effects by EvLightning on Github', 3) task.wait(3) notif:SendNotification("Info", 'Signal Script by i.am.an.agent on Discord', 3) task.wait(3) notif:SendNotification("Info", 'Character "Akiha Vermillion" from "Tsukihime"', 16)