a='\n' for i = 1,6 do a=a..'\n' end no = { Color = Color3.fromRGB(0,255,0); Font = Enum.Font.SourceSansBold; TextSize = 18; Text = a..'Made by Reap!\ndiscord.gg/soulshatters'; } game:GetService("StarterGui"):SetCore("ChatMakeSystemMessage", no) no = { Color = Color3.fromRGB(255,0,0); Font = Enum.Font.SourceSansBold; TextSize = 18; Text = '\ngolden head sucks ass btw'; } game:GetService("StarterGui"):SetCore("ChatMakeSystemMessage", no) getgenv().AttackQuality = 'High' --Set to Low,High getgenv().ConstantSpeed = true --if you want your speed to be constant getgenv().FinishedInt = false local reds = false pcall(function() yffes:Disconnect() end) getgenv().yffes = game.Players.LocalPlayer.Chatted:Connect(function(c) if c == '/c getiy' then if reds == true then return end loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))() end end) local lp = game.Players.LocalPlayer local char = lp.Character local hrp = char.HumanoidRootPart local cdcc = lp.PlayerGui.Hotbar.Backpack.LocalScript.Cooldown char:SetAttribute("UltimateName", 'EDUCATION') local ts = game.TweenService getgenv().Cooldown5 = 7 getgenv().Cooldown6 = 8 function info(txt) spawn(function() local ScreenGui = Instance.new("ScreenGui") local MainFrame = Instance.new("Frame") local Credits = Instance.new("TextLabel") pcall(function() game.CoreGui.Revit:Destroy() end) task.wait(.1) ScreenGui.Parent = game.CoreGui ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling ScreenGui.IgnoreGuiInset = true ScreenGui.ResetOnSpawn = false ScreenGui.Name = 'Revit' MainFrame.Name = "MainFrame" MainFrame.Parent = ScreenGui MainFrame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) MainFrame.BorderColor3 = Color3.fromRGB(255, 0, 0) spawn(function() Credits.Parent = ScreenGui Credits.Font=Enum.Font.Arcade Credits.TextColor3=Color3.new(1,1,1) Credits.Position = UDim2.new(0,0,0,0) Credits.TextSize = 35 Credits.Size = UDim2.new(1,0,.1,0) Credits.Text = '' Credits.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Credits.BorderColor3 = Color3.fromRGB(255, 0, 0) end) function tw(var,s) local a = "" local s_l = #s for i = 1, s_l do local c = string.sub(s, i, i) a = a .. c var.Text = a if c == "." then task.wait(.6) elseif c == ";" then task.wait(.3) elseif c == "," then task.wait(.3) elseif c == "!" then task.wait(.3) end task.wait(.03) end end tw(Credits,txt) task.wait(2) ScreenGui:Destroy() end) end --AUDIO FUNCTION function GetAudio(audioname) local result local success, response = pcall(function() result = readfile(audioname..".mp3") end) if success then else info('Downloading '..audioname..'.mp3') local filep = game:HttpGet('https://github.com/Reapvitalized/TSB/raw/refs/heads/CustomSoundAssets/'..audioname..'.mp3') writefile(audioname..".mp3",filep) end end local parts = game.CoreGui.HeadsetDisconnectedDialog:GetDescendants() for i, part in ipairs(parts) do if part:IsA('Sound') then part:Destroy() end end local tab = {'20s','Edu'} for i = 1,#tab do GetAudio(tab[i]) end for i = 1,#tab do local s= Instance.new('Sound') s.SoundId = getcustomasset(tab[i]..'.mp3') s.Parent = game.CoreGui.HeadsetDisconnectedDialog s.Volume = 0 s.Looped = true s.Name = i end game.CoreGui.HeadsetDisconnectedDialog['1']:Play() game.CoreGui.HeadsetDisconnectedDialog['1'].Volume = 1 --20s, Edu getgenv().WorkspaceEnv = workspace.Thrown function MainEnv() --Majority of the disconnects for i = 1,5 do pcall(function() getgenv().penisthethird:Disconnect() end) pcall(function() getgenv().gaer:Disconnect() end) pcall(function() getgenv().gfawggawg:Disconnect() end) pcall(function() getgenv().jum1:Disconnect() end) pcall(function() getgenv().jum:Disconnect() end) pcall(function() getgenv().peng:Disconnect() end) pcall(function()getgenv().bbafaf:Disconnect() end) pcall(function() getgenv().Bash:Disconnect() end) pcall(function() getgenv().yeah:Disconnect() end) pcall(function() getgenv().yeahj:Disconnect() end) pcall(function() getgenv().ultya:Disconnect() end) pcall(function() getgenv().musicya:Disconnect() end) pcall(function() getgenv().boingboing:Disconnect() end) pcall(function() getgenv().terrible:Disconnect() end) pcall(function() getgenv().yoinkpeni:Disconnect() end) end pcall(function() getgenv().menarehotDEATHBLOW:Disconnect() end) function impct(amm,amm2,amm3,amm4) spawn(function() spawn(function() for i = 1,amm2 do workspace._Map.Highlight.FillTransparency = 1+-i/155 workspace._Map.Highlight.OutlineTransparency = 1+-i/155 task.wait(.01) workspace._Map.Highlight.FillTransparency = 0 workspace._Map.Highlight.OutlineTransparency = 0 task.wait(.01) end end) spawn(function() for i =1,amm do task.spawn(function() local lp = game.Players.LocalPlayer local char = lp.Character local hrp = char.HumanoidRootPart local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Size = Vector3.new(math.random(1,77), math.random(55,99)/255, math.random(55,99)/255) p.Parent = char p.Name = "IMPACT" p.Material = Enum.Material.Neon p.Anchored = true p.CanCollide = false p.CFrame = hrp.CFrame * CFrame.new(math.random(-15,15),-15,math.random(-35,35)) * CFrame.Angles(0, 0, math.rad(90)) local mesh = Instance.new("SpecialMesh") mesh.MeshType = Enum.MeshType.Sphere mesh.Parent = p p.Parent = game.Players.LocalPlayer.Character local ts = game.TweenService local tw = ts:Create(p,TweenInfo.new(.05),{CFrame = p.CFrame*CFrame.new( math.random(5,35),0,0)});tw:Play() tw.Completed:wait() p:Destroy() local p = Instance.new("Part") local rnd = math.random(1,5)/15 local rnd2 = math.random(0,1) p.Shape = Enum.PartType.Cylinder p.Size = Vector3.new(rnd,rnd,rnd+35) p.Parent = char p.Name = "IMPACT" p.Color=Color3.new(rnd2,rnd2,rnd2) p.Material = Enum.Material.Neon p.Anchored = true p.CanCollide = false p.CFrame = hrp.CFrame * CFrame.new(math.random(-35,35),math.random(-3,35),math.random(-66,66)) * CFrame.Angles(0, 0, math.rad(90)) local mesh = Instance.new("SpecialMesh") mesh.MeshType = Enum.MeshType.Sphere mesh.Parent = p p.Parent = game.Players.LocalPlayer.Character local ts = game.TweenService local tw = ts:Create(p,TweenInfo.new(.03),{CFrame = p.CFrame*CFrame.new( 0,0,35)});tw:Play() tw.Completed:wait() p:Destroy() local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Size = Vector3.new(31,.3,.3) p.Parent = char p.Name = "IMPACT" p.Material = Enum.Material.Neon p.Anchored = true p.Color=Color3.new(0,0,0) p.CanCollide = false p.CFrame = hrp.CFrame * CFrame.new(math.random(-66,66),-15,math.random(-25,88)) * CFrame.Angles(0, 0, math.rad(90)) local mesh = Instance.new("SpecialMesh") mesh.MeshType = Enum.MeshType.Sphere mesh.Parent = p p.Parent = game.Players.LocalPlayer.Character local ts = game.TweenService local tw = ts:Create(p,TweenInfo.new(.05),{CFrame = p.CFrame*CFrame.new( math.random(5,35),0,0)});tw:Play() tw.Completed:wait() p:Destroy() end) task.wait(.01) end end) task.wait(.4) for i = 1,amm4 do workspace._Map.Highlight.FillColor=Color3.new(1,1,1) workspace._Map.Highlight.OutlineColor = Color3.new(0,0,0) task.wait(.01) workspace._Map.Highlight.FillColor=Color3.new(0,0,0) workspace._Map.Highlight.OutlineColor = Color3.new(1,1,1) task.wait(.01) end for i = 1,amm3 do workspace._Map.Highlight.FillTransparency = 0+i/35 workspace._Map.Highlight.OutlineTransparency = 0+i/35 task.wait(.01) workspace._Map.Highlight.FillTransparency = 1 workspace._Map.Highlight.OutlineTransparency = 1 task.wait(.01) end end) end task.wait(1) local hhgay = false getgenv().menarehotDEATHBLOW = game.Players.LocalPlayer.Character.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://15123665491" then if hhgay == true then return end hhgay = true spawn(function() task.wait(12) hhgay = false end) game.TweenService:Create(game.CoreGui.HeadsetDisconnectedDialog['2'],TweenInfo.new(.5),{Volume = 0}):Play() game.TweenService:Create(game.CoreGui.HeadsetDisconnectedDialog['1'],TweenInfo.new(.5),{Volume = 0}):Play() workspace.CurrentCamera.CameraType = 'Scriptable' task.wait(.04) workspace.CurrentCamera:remove() wait(.1) repeat wait() until game.Players.LocalPlayer.Character ~= nil workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character:FindFirstChildWhichIsA('Humanoid') workspace.CurrentCamera.CameraType = "Scriptable" game.Players.LocalPlayer.CameraMinZoomDistance = 0.5 game.Players.LocalPlayer.CameraMaxZoomDistance = 400 game.Players.LocalPlayer.CameraMode = "Classic" game.Players.LocalPlayer.Character.Head.Anchored = false local oldc = workspace.CurrentCamera.CFrame impct(55,15,5,5) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://15123665491" local dbgaming = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) dbgaming:Play() dbgaming:AdjustSpeed(1) dbgaming.Priority = Enum.AnimationPriority.Action spawn(function() local v = game:GetService("ReplicatedStorage").Resources.FuneralEffect:Clone() v.Parent = getgenv().WorkspaceEnv v.Anchored = true v.CFrame = game.Players.LocalPlayer.Character['Right Arm'].CFrame *CFrame.new(0,-1,0) local hegheh = v for i,v in pairs(v.Center:GetChildren()) do spawn(function() if v.Name == 'Flash' then return end v.Enabled = false v.ZOffset = 2 v.TimeScale = .2 v.Brightness = 0 spawn(function() for i = 1,888 do if done == true then break end v.Brightness = 1 hegheh.Position = game.Players.LocalPlayer.Character.Torso.Position +Vector3.new(math.random(-15,15),math.random(0,15),math.random(-15,15)) v:Emit(1) task.wait(.1) end end) end) end task.wait(7) v:Destroy() end) local bvf = false local ts = game.TweenService task.spawn(function() for i = 1,255 do if bvf == true then return end spawn(function() local v = Instance.new('Part') v.CFrame = game.Players.LocalPlayer.Character['Right Arm'].CFrame* CFrame.new(0,-1.5,0) *CFrame.Angles(i/9,i/9,0) v.Transparency = .7 v.Size = Vector3.new(1,1,1) v.Material=Enum.Material.Neon v.Color = Color3.new(1,1,1) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().WorkspaceEnv local tw = ts:Create(v,TweenInfo.new(.5),{Size = Vector3.new(0,0,0), Color=Color3.new(1,1,1)});tw:Play() task.wait(.5) v:Destroy() end) spawn(function() local v = Instance.new('Part') v.CFrame = game.Players.LocalPlayer.Character['Right Arm'].CFrame* CFrame.new(0,-1.5,0) *CFrame.Angles(i/9,i/9,0) v.Transparency = .7 v.Size = Vector3.new(1,1,1) v.Material=Enum.Material.Neon v.Color = Color3.new(0,0,0) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().WorkspaceEnv local tw = ts:Create(v,TweenInfo.new(.7),{Size = Vector3.new(0,0,0), Color=Color3.new(0,0,0)});tw:Play() task.wait(.5) v:Destroy() end) spawn(function() local v = Instance.new('Part') v.CFrame = game.Players.LocalPlayer.Character['Left Arm'].CFrame* CFrame.new(0,-1.5,0) *CFrame.Angles(i/9,i/9,0) v.Transparency = .7 v.Size = Vector3.new(1,1,1) v.Material=Enum.Material.Neon v.Color = Color3.new(0,0,0) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().WorkspaceEnv local tw = ts:Create(v,TweenInfo.new(.5),{Size = Vector3.new(0,0,0), Color=Color3.new(1,1,1)});tw:Play() task.wait(.5) v:Destroy() end) spawn(function() local v = Instance.new('Part') v.CFrame = game.Players.LocalPlayer.Character['Left Arm'].CFrame* CFrame.new(0,-1.5,0) *CFrame.Angles(i/9,i/9,0) v.Transparency = .7 v.Size = Vector3.new(1,1,1) v.Material=Enum.Material.Neon v.Color = Color3.new(1,1,1) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().WorkspaceEnv local tw = ts:Create(v,TweenInfo.new(.7),{Size = Vector3.new(0,0,0), Color=Color3.new(0,0,0)});tw:Play() task.wait(.7) v:Destroy() end) task.wait(.04) end end) spawn(function() workspace.CurrentCamera.CFrame= game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame *CFrame.new(-5,0,-5)*CFrame.Angles(0,math.rad(240),0) task.wait(1) workspace.CurrentCamera.CFrame= game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame *CFrame.new(10,10,5)*CFrame.Angles(math.rad(-60),math.rad(5),0) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://15436465829" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) k.Priority = Enum.AnimationPriority.Action4 task.wait(.4) impct(450,1,100,1) task.wait(.3) local ts = game.TweenService task.spawn(function() for i = 1,15 do if bvf == true then return end spawn(function() local v = Instance.new('Part') v.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame* CFrame.new(-math.cos(i/5)*4,.5+-i/15,-3+-math.sin(i/5)) *CFrame.Angles(i/3,i/3,0) v.Transparency = 0 v.Size = Vector3.new(1,1,1) v.Material=Enum.Material.Neon v.Color = Color3.new(.4,.4,1) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().WorkspaceEnv local tw = ts:Create(v,TweenInfo.new(1+i/5),{Size = Vector3.new(0,0,0), Color=Color3.new(1,0,0)});tw:Play() task.wait(1+i/5) v:Destroy() end) end end) workspace.CurrentCamera.CFrame= game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame *CFrame.new(1,3,-1)*CFrame.Angles(math.rad(-30),math.rad(5),0) task.wait(1) workspace.CurrentCamera.CFrame= game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame *CFrame.new(5,1,5)*CFrame.Angles(0,math.rad(5),0) k:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://15334974550" local kt = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) kt:Play() kt:AdjustSpeed(1) kt.Priority = Enum.AnimationPriority.Action4 task.wait(1) kt:Stop(.2) task.wait(1.5) workspace.CurrentCamera.CFrame= game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame *CFrame.new(15,1,3)*CFrame.Angles(0,math.rad(35),0) task.wait(.4) workspace.CurrentCamera.CFrame= game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame *CFrame.new(20,1,-3)*CFrame.Angles(0,math.rad(40),0) task.wait(.4) workspace.CurrentCamera.CFrame= game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame *CFrame.new(18,1,-6)*CFrame.Angles(0,math.rad(60),0) task.wait(.4) workspace.CurrentCamera.CFrame= game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame *CFrame.new(15,1,-9)*CFrame.Angles(0,math.rad(80),0) task.wait(.4) workspace.CurrentCamera.CFrame= game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame *CFrame.new(5,1,-23)*CFrame.Angles(0,math.rad(130),0) dbgaming:AdjustSpeed(.1) local v = game.ReplicatedStorage.Resources.KJEffects.tpthing:Clone() v.Parent = game.Players.LocalPlayer.Character.Torso v.Enabled = true local pcf = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame impct(55,5,55,5) for i = 1,25 do local s = Instance.new('Sound') s.Parent = game.CoreGui s.SoundId = 'rbxassetid://9113634065' s.TimePosition = 0 s.PlaybackSpeed = .9+i/88 s.Volume = .1 s:Play() task.spawn(function() task.wait(1) s:Destroy() end) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=pcf* CFrame.new(math.random(-15,15),0,0) v:Emit(i) task.wait(.2+-i/15) end spawn(function() local v = game:GetService("ReplicatedStorage").Resources.CrabSlash.Slam:Clone() v.Parent = getgenv().WorkspaceEnv task.spawn(function() task.wait(6) v:Destroy() end) v.Part.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame *CFrame.new(0,-2,0) for i = 1,45 do if bvf == true then break end v.Part.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame *CFrame.new(0,-2,0) v.Part.Attachment.wind4:Emit(3) task.wait(.1) end v.Part.CFrame= game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame*CFrame.new(0,-2.4,0) v.Part.Attachment.ray:Emit(1) v.Part.Attachment.Shockwave2:Emit(1) for i = 1,10 do workspace._Map.Highlight.FillTransparency = 0 workspace._Map.Highlight.OutlineTransparency = 0 workspace._Map.Highlight.FillColor=Color3.new(1,1,1) workspace._Map.Highlight.OutlineColor = Color3.new(0,0,0) task.wait(.01) workspace._Map.Highlight.FillColor=Color3.new(0,0,0) workspace._Map.Highlight.OutlineColor = Color3.new(1,1,1) task.wait(.01) end workspace._Map.Highlight.FillTransparency = 1 workspace._Map.Highlight.OutlineTransparency = 1 end) task.wait(1) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://13633468484" local kt = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) kt:Play() kt.TimePosition = 3.5 kt:AdjustSpeed(.5) kt.Priority = Enum.AnimationPriority.Action4 workspace.CurrentCamera.CFrame= game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame *CFrame.new(0,45,15)*CFrame.Angles(math.rad(-50),0,0) task.wait(3.2) kt:Stop(.2) dbgaming:Stop() workspace.CurrentCamera.CameraType = "Custom" bvf = true game.TweenService:Create(game.CoreGui.HeadsetDisconnectedDialog['2'],TweenInfo.new(1.5),{Volume = .5}):Play() game.TweenService:Create(game.CoreGui.HeadsetDisconnectedDialog['1'],TweenInfo.new(.5),{Volume = 0}):Play() end) end end) local waitdb = false getgenv().yoinkpeni = game.Players.LocalPlayer.Character.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://14920779925" then game.TweenService:Create(game.CoreGui.HeadsetDisconnectedDialog['2'],TweenInfo.new(.5),{Volume = 0}):Play() game.TweenService:Create(game.CoreGui.HeadsetDisconnectedDialog['1'],TweenInfo.new(.5),{Volume = 0}):Play() workspace.CurrentCamera.CameraType = 'Scriptable' task.wait(.1) workspace.CurrentCamera:remove() wait(.1) repeat wait() until game.Players.LocalPlayer.Character ~= nil workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character:FindFirstChildWhichIsA('Humanoid') workspace.CurrentCamera.CameraType = "Scriptable" game.Players.LocalPlayer.CameraMinZoomDistance = 0.5 game.Players.LocalPlayer.CameraMaxZoomDistance = 400 game.Players.LocalPlayer.CameraMode = "Classic" game.Players.LocalPlayer.Character.Head.Anchored = false local oldc = workspace.CurrentCamera.CFrame local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://17278415853" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k.TimePosition = 4.5 k:AdjustSpeed(1) k.Priority = Enum.AnimationPriority.Action4 spawn(function() workspace.CurrentCamera.CFrame= game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame *CFrame.new(-5,0,-5)*CFrame.Angles(0,math.rad(240),0) task.wait(1.5) workspace.CurrentCamera.CFrame= game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame *CFrame.new(5,35,15)*CFrame.Angles(math.rad(50),math.rad(0),0) game.TweenService:Create(workspace.CurrentCamera,TweenInfo.new(2),{CFrame=game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame *CFrame.new(5,0,15)*CFrame.Angles(math.rad(0),math.rad(0),0)}):Play() task.wait(2) local i = 0 repeat i=i+1 game.TweenService:Create(workspace.CurrentCamera,TweenInfo.new(2),{CFrame = game.Players.LocalPlayer.Character.Head.CFrame*CFrame.new(0,3,25+-i/20)* CFrame.Angles(math.rad(-15+math.sin(i/15)*15),-math.rad(0+i/5),math.rad(math.cos(i/15)*5))}):Play() task.wait(.03) until k.TimePosition >= 8 workspace.CurrentCamera.CameraType = 'Custom' end) pcall(function() local s = Instance.new('Sound') s.Parent = game.CoreGui s.SoundId = getcustomasset('wowthathit.mp3') s.TimePosition = .5 s.PlaybackSpeed = 1 s.Volume = 7 s:Play() task.wait(4) s:Destroy() end) task.spawn(function() task.wait(3.2) local g = 3 for i = 1,35 do g-=.1 s.Volume = g task.wait(.05) end k:Stop() task.wait(3) s:Destroy() end) spawn(function() for i = 1,77 do workspace._Map.Highlight.FillTransparency = 1+-i/155 workspace._Map.Highlight.OutlineTransparency = 1+-i/155 task.wait(.01) workspace._Map.Highlight.FillTransparency = 0 workspace._Map.Highlight.OutlineTransparency = 0 task.wait(.01) end end) spawn(function() for i =1,155 do task.spawn(function() local lp = game.Players.LocalPlayer local char = lp.Character local hrp = char.HumanoidRootPart local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Size = Vector3.new(math.random(1,77), math.random(55,99)/255, math.random(55,99)/255) p.Parent = char p.Name = "IMPACT" p.Material = Enum.Material.Neon p.Anchored = true p.CanCollide = false p.CFrame = hrp.CFrame * CFrame.new(math.random(-15,15),-15,math.random(-35,35)) * CFrame.Angles(0, 0, math.rad(90)) local mesh = Instance.new("SpecialMesh") mesh.MeshType = Enum.MeshType.Sphere mesh.Parent = p p.Parent = game.Players.LocalPlayer.Character local ts = game.TweenService local tw = ts:Create(p,TweenInfo.new(.05),{CFrame = p.CFrame*CFrame.new( math.random(5,35),0,0)});tw:Play() tw.Completed:wait() p:Destroy() local p = Instance.new("Part") local rnd = math.random(1,5)/15 local rnd2 = math.random(0,1) p.Shape = Enum.PartType.Cylinder p.Size = Vector3.new(rnd,rnd,rnd+35) p.Parent = char p.Name = "IMPACT" p.Color=Color3.new(rnd2,rnd2,rnd2) p.Material = Enum.Material.Neon p.Anchored = true p.CanCollide = false p.CFrame = hrp.CFrame * CFrame.new(math.random(-15,15),math.random(-3,35),math.random(-66,35)) * CFrame.Angles(0, 0, math.rad(90)) local mesh = Instance.new("SpecialMesh") mesh.MeshType = Enum.MeshType.Sphere mesh.Parent = p p.Parent = game.Players.LocalPlayer.Character local ts = game.TweenService local tw = ts:Create(p,TweenInfo.new(.03),{CFrame = p.CFrame*CFrame.new( 0,0,35)});tw:Play() tw.Completed:wait() p:Destroy() local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Size = Vector3.new(31,.3,.3) p.Parent = char p.Name = "IMPACT" p.Material = Enum.Material.Neon p.Anchored = true p.Color=Color3.new(0,0,0) p.CanCollide = false p.CFrame = hrp.CFrame * CFrame.new(math.random(-15,15),-15,math.random(-5,88)) * CFrame.Angles(0, 0, math.rad(90)) local mesh = Instance.new("SpecialMesh") mesh.MeshType = Enum.MeshType.Sphere mesh.Parent = p p.Parent = game.Players.LocalPlayer.Character local ts = game.TweenService local tw = ts:Create(p,TweenInfo.new(.05),{CFrame = p.CFrame*CFrame.new( math.random(5,35),0,0)});tw:Play() tw.Completed:wait() p:Destroy() end) task.wait(.01) end end) task.wait(.4) for i = 1,55 do workspace._Map.Highlight.FillColor=Color3.new(1,1,1) workspace._Map.Highlight.OutlineColor = Color3.new(0,0,0) task.wait(.01) workspace._Map.Highlight.FillColor=Color3.new(0,0,0) workspace._Map.Highlight.OutlineColor = Color3.new(1,1,1) task.wait(.01) end spawn(function() for i = 1,35 do workspace._Map.Highlight.FillTransparency = 0+i/35 workspace._Map.Highlight.OutlineTransparency = 0+i/35 task.wait(.01) workspace._Map.Highlight.FillTransparency = 1 workspace._Map.Highlight.OutlineTransparency = 1 task.wait(.01) end task.wait(1) game.TweenService:Create(game.CoreGui.HeadsetDisconnectedDialog['2'],TweenInfo.new(1.5),{Volume = .5}):Play() game.TweenService:Create(game.CoreGui.HeadsetDisconnectedDialog['1'],TweenInfo.new(.5),{Volume = 0}):Play() end) end end) local a = 'Thrown\n' for i = 1,500 do a=a..'WORKSPACE\n' end pcall(function() workspace[a]:Destroy() end) local v =Instance.new('Folder') v.Name = a;v.Parent = workspace getgenv().WorkspaceEnv = v lp = game.Players.LocalPlayer char = lp.Character hrp = char.HumanoidRootPart cdcc = lp.PlayerGui.Hotbar.Backpack.LocalScript.Cooldown char:SetAttribute("UltimateName", 'EDUCATION') local uilol = lp.PlayerGui.Hotbar.Backpack.Hotbar["1"] local uis = game:GetService("UserInputService") uilol.Visible = true uilol.Base.Reuse.Visible = false uilol.Base.ToolName.Text = "Bash" local uilol = lp.PlayerGui.Hotbar.Backpack.Hotbar["2"] local uis = game:GetService("UserInputService") uilol.Visible = true uilol.Base.Reuse.Visible = false uilol.Base.ToolName.Text = "FrenZ" local uilol = lp.PlayerGui.Hotbar.Backpack.Hotbar["3"] local uis = game:GetService("UserInputService") uilol.Visible = true uilol.Base.Reuse.Visible = false uilol.Base.ToolName.Text = "Xplosn" local uilol = lp.PlayerGui.Hotbar.Backpack.Hotbar["4"] local uis = game:GetService("UserInputService") uilol.Visible = true uilol.Base.Reuse.Visible = false uilol.Base.ToolName.Text = "Xelithra" pcall(function() getgenv().idl:Disconnect() end) local waitdb = false getgenv().idl = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://14516273501" then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://17465544429" local k = char.Humanoid:LoadAnimation(Anim) k:Play(.3) k.Priority = Enum.AnimationPriority.Idle v.Stopped:Wait() k:Stop(.3) end end) local dbpenisthe = false getgenv().terrible = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://14701242661" then if dbpenisthe == true then return end dbpenisthe = true local bvf = false spawn(function() wait(15) dbpenisthe = false end) _G.FaClone.HumanoidRootPart.Anchored=true local ts = game.TweenService task.spawn(function() for i = 1,255 do if bvf == true then return end spawn(function() local v = Instance.new('Part') v.CFrame = game.Players.LocalPlayer.Character['Right Arm'].CFrame* CFrame.new(0,-1.5,0) *CFrame.Angles(i/9,i/9,0) v.Transparency = .7 v.Size = Vector3.new(1,1,1) v.Material=Enum.Material.Neon v.Color = Color3.new(.4,0,1) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().WorkspaceEnv local tw = ts:Create(v,TweenInfo.new(.7),{Size = Vector3.new(0,0,0), Color=Color3.new(1,0,0)});tw:Play() task.wait(.6) v:Destroy() end) spawn(function() local v = Instance.new('Part') v.CFrame = game.Players.LocalPlayer.Character['Left Arm'].CFrame* CFrame.new(0,-1.5,0) *CFrame.Angles(i/9,i/9,0) v.Transparency = .7 v.Size = Vector3.new(1,1,1) v.Material=Enum.Material.Neon v.Color = Color3.new(.4,0,1) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().WorkspaceEnv local tw = ts:Create(v,TweenInfo.new(.7),{Size = Vector3.new(0,0,0), Color=Color3.new(1,0,0)});tw:Play() task.wait(.6) v:Destroy() end) task.wait(.1) end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18464372850" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k.Priority = Enum.AnimationPriority.Action4 k:AdjustSpeed(.4) local s = Instance.new('Sound') s.Parent = game.CoreGui s.SoundId = 'rbxassetid://14352275802' s.PlaybackSpeed = .4 s.Volume = .2 s:Play() task.spawn(function() task.wait(3) s:Destroy() end) task.wait(1.6) k:Stop(1) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18464351556" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k.Priority = Enum.AnimationPriority.Action4 k:AdjustSpeed(.5) local s = Instance.new('Sound') s.Parent = game.CoreGui s.SoundId = 'rbxassetid://9112823563' s.TimePosition = .5 s.PlaybackSpeed = 2 s.Volume = .8 local Player = game.Players.LocalPlayer local bv = Instance.new("BodyVelocity") bv.Name = "Client" bv.MaxForce = Vector3.new(math.huge,0,math.huge) bv.Parent = Player.Character.HumanoidRootPart task.spawn(function() task.wait(1) while task.wait(.03) do if bvf == true then return end bv.Velocity = Player.Character.HumanoidRootPart.CFrame.lookVector * 77 end end) task.spawn(function() task.wait(1) s:Play() task.wait(5) s.Volume = .4 task.wait(.3) s.Volume = .1 task.wait(7) s:Destroy() end) task.wait(1) repeat task.wait() until v.TimePosition >= 8.3 bv:Destroy() bvf =true local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18464356233" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k.Priority = Enum.AnimationPriority.Action4 k:AdjustSpeed(1) repeat task.wait() until k.TimePosition >= 1.6 k:AdjustSpeed(.2) task.wait(1) k:Stop(.5) GETOUT = true end end) pcall(function() getgenv().Terrible:Disconnect() end) local dbpenis = false getgenv().Terrible = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://14719290328" then v:Stop() if dbpenis == true then return end dbpenis = true spawn(function() wait(15) dbpenis = false end) task.spawn(function() local yes = hrp.ChildAdded:Connect(function(pp) if pp:IsA('BodyVelocity') then pp.Velocity = pp.Velocity*0 end end) local parts = workspace.Live:GetChildren() local loopdone = false task.spawn(function() local pcf = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame _G.FaClone.HumanoidRootPart.CFrame = pcf workspace.CurrentCamera.CameraSubject = _G.FaClone.Head _G.FaClone.HumanoidRootPart.Anchored=true game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(0,10^10,0) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://15436668469" local k = _G.FaClone.Humanoid:LoadAnimation(Anim) k:Play(.6) k:AdjustSpeed(-.01) k.TimePosition = 999 task.wait(.5) k:AdjustSpeed(-.7) spawn(function() repeat task.wait() until k.TimePosition <= 2.2 k:AdjustSpeed(-.02) task.wait(3) k:Stop() end) spawn(function() local ts = game.TweenService task.spawn(function() for i = 1,255 do if loopdone == true then break end task.spawn(function() local off = _G.FaClone.HumanoidRootPart.CFrame*CFrame.new(math.sin(i/15)*15,0,math.cos(i/15)*15) *CFrame.Angles(i/9,i/9,0) spawn(function() local v = Instance.new('Part') v.CFrame = off v.Transparency = .7 v.Size = Vector3.new(1,1,1) v.Material=Enum.Material.Neon v.Color = Color3.new(.4,0,1) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().WorkspaceEnv local tw = ts:Create(v,TweenInfo.new(.7),{Size = Vector3.new(0,0,0), Color=Color3.new(1,0,0)});tw:Play() task.wait(.6) v:Destroy() end) spawn(function() local v = Instance.new('Part') v.CFrame = off v.Size = Vector3.new(.8,.8,.8) v.Material=Enum.Material.Neon v.Color = Color3.new(0,0,0) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().WorkspaceEnv local tw = ts:Create(v,TweenInfo.new(.5),{Size = Vector3.new(0,0,0), Color=Color3.new(0,0,0)});tw:Play() task.wait(.6) v:Destroy() end) local off = _G.FaClone.HumanoidRootPart.CFrame*CFrame.new(-math.sin(i/15)*15,0,-math.cos(i/15)*15) *CFrame.Angles(i/9,i/9,0) spawn(function() local v = Instance.new('Part') v.CFrame = off v.Transparency = .7 v.Size = Vector3.new(1,1,1) v.Material=Enum.Material.Neon v.Color = Color3.new(.4,0,1) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().WorkspaceEnv local tw = ts:Create(v,TweenInfo.new(.7),{Size = Vector3.new(0,0,0), Color=Color3.new(1,0,0)});tw:Play() task.wait(.6) v:Destroy() end) spawn(function() local v = Instance.new('Part') v.CFrame = off v.Size = Vector3.new(.8,.8,.8) v.Material=Enum.Material.Neon v.Color = Color3.new(0,0,0) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().WorkspaceEnv local tw = ts:Create(v,TweenInfo.new(.5),{Size = Vector3.new(0,0,0), Color=Color3.new(0,0,0)});tw:Play() task.wait(.6) v:Destroy() end) end) task.wait(.01) end end) end) local myweeweegoesboingboing = 0 repeat for i, part in ipairs(parts) do spawn(function() myweeweegoesboingboing+=1 if part.Name == game.Players.LocalPlayer.Character.Name then return end if part:FindFirstChildWhichIsA('Part') then if loopdone == true then return end game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=part.HumanoidRootPart.CFrame task.wait(.05) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pcf* CFrame.new(math.sin(myweeweegoesboingboing/66)*5,15,math.cos(myweeweegoesboingboing/66)*5) task.wait(.05) end end) end task.wait(.01) until loopdone == true _G.FaClone.HumanoidRootPart.CFrame=CFrame.new(0,10^10,0) workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character end) task.wait(4) loopdone = true yes:Disconnect() end) end end) pcall(function() if getgenv().MapLoad ~= true then getgenv().MapLoad = true local v = Instance.new('Model') v.Parent = workspace v.Name = '_Map' task.wait(4) local parts = workspace.Map:GetDescendants() for i, part in ipairs(parts) do if part.Parent:IsA('Folder') then part.Parent = v end end local h = Instance.new('Highlight') h.DepthMode = 'Occluded' h.FillTransparency = 1 h.FillColor = Color3.fromRGB(0,0,0) h.OutlineTransparency = 1 h.Parent = v else return end end) local uis = game:GetService("UserInputService") function Modulation() local vim = game:GetService("VirtualInputManager") local AlreadyHit = false local v = Instance.new('Model') v.Parent = workspace v.Name = '_Map' task.wait(4) local parts = workspace.Map:GetDescendants() for i, part in ipairs(parts) do if part.Parent:IsA('Folder') then part.Parent = v end end local h = Instance.new('Highlight') h.DepthMode = 'Occluded' h.FillTransparency = 0 h.FillColor = Color3.fromRGB(0,0,0) h.OutlineTransparency = 0 h.Parent = v char = char local hrp = hrp for _,v in pairs(workspace.Live:GetChildren()) do local tor = v:FindFirstChild('Torso');local hum = v:FindFirstChildOfClass('Humanoid') local lol = v:FindFirstChild('HumanoidRootPart') if tor and hum and v ~= char then if (tor.Position - hrp.Position).magnitude <= 77 then if AlreadyHit == true then return end if v:GetAttribute('LastHit') == char.Name then AlreadyHit = true spawn(function() local ppos = hrp.CFrame for i = 1,40 do hrp.CFrame=v.HumanoidRootPart.CFrame*CFrame.new(0,0,-35+i) *CFrame.Angles(math.rad(180),0,0) task.wait(.02) end task.wait(.4) for i = 1,40 do hrp.CFrame = v.HumanoidRootPart.CFrame*CFrame.new(0,0,-5) *CFrame.Angles(0,math.rad(180),0) task.wait(.02) end end) task.wait(.01) vim:SendKeyEvent(true,Enum.KeyCode.Q,false,workspace) end end end end end local hb5 = lp.PlayerGui.Hotbar.Backpack.Hotbar["5"] local hb5t = lp.PlayerGui.Hotbar.Backpack.Hotbar["5"].Base hb5.Visible = true hb5t.Reuse.Visible = false hb5t.ToolName.Text = "Modulation" uis.InputBegan:Connect(function(inputs, event) if event == true then return end if inputs.KeyCode == Enum.KeyCode.Five and not hb5t:FindFirstChild("Cooldown") then print('yea') spawn(function() Modulation() end) local hb5t = lp.PlayerGui.Hotbar.Backpack.Hotbar["5"].Base local deez = cdcc:Clone() deez.Parent = hb5t game:GetService("TweenService"):Create(deez, TweenInfo.new(getgenv().Cooldown5, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), { Size = UDim2.new(1, 0, 0, 0) }):Play(); wait(getgenv().Cooldown5) deez:Destroy() end end) hb5t.MouseButton1Click:Connect(function() if not hb5t:FindFirstChild("Cooldown") then print('yea') spawn(function() Modulation() end) local deez = cdcc:Clone() deez.Parent = hb5t game:GetService("TweenService"):Create(deez, TweenInfo.new(getgenv().Cooldown5, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), { Size = UDim2.new(1, 0, 0, 0) }):Play(); wait(getgenv().Cooldown5) deez:Destroy() end end) local uis = game:GetService("UserInputService") function Modulation() local vim = game:GetService("VirtualInputManager") local AlreadyHit = false char = char local hrp = hrp for _,v in pairs(workspace.Live:GetChildren()) do local tor = v:FindFirstChild('Torso');local hum = v:FindFirstChildOfClass('Humanoid') local lol = v:FindFirstChild('HumanoidRootPart') if tor and hum and v ~= char then if (tor.Position - hrp.Position).magnitude <= 77 then if AlreadyHit == true then return end if v:GetAttribute('LastHit') == char.Name then AlreadyHit = true spawn(function() local ppos = hrp.CFrame for i = 1,40 do hrp.CFrame=v.HumanoidRootPart.CFrame*CFrame.new(0,0,-35+i) *CFrame.Angles(math.rad(180),0,0) task.wait(.01) end task.wait(.4) hrp.CFrame = v.HumanoidRootPart.CFrame*CFrame.new(0,0,-7) *CFrame.Angles(0,math.rad(180),0) end) task.wait(.01) vim:SendKeyEvent(true,Enum.KeyCode.Q,false,workspace) end end end end end function Evade() task.spawn(function() local Player = lp local TweenService = game:GetService("TweenService") local BodyParts = { "Head", "Torso", "Left Arm", "Right Arm", "Left Leg", "Right Leg" } function AfterImage(color3, material, duration, trans) for i,v in pairs(Player.Character:GetChildren()) do if table.find(BodyParts, v.Name) then local part = Instance.new("Part") part.Anchored = true part.CanCollide = false part.Massless = true part.CFrame = v.CFrame part.Size = v.Size part.Transparency = trans part.Color = color3 part.Material = Enum.Material[material] TweenService:Create(part,TweenInfo.new(duration),{Transparency = 1}):Play() if v.Name == "Head" then local mesh = Instance.new("SpecialMesh") mesh.MeshType = Enum.MeshType.Head mesh.Scale = Vector3.new(1.25,1.25,1.25) mesh.Parent = part end part.Parent = getgenv().WorkspaceEnv game.Debris:AddItem(part, duration) end end end local function createTrail(duration) local part = Instance.new("Part") part.Anchored = true part.CanCollide = false part.CanTouch = false part.CanQuery = false part.Massless = true part.Position = Player.Character.Torso.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) part.CFrame = CFrame.lookAt(part.Position, part.Position + Player.Character.Torso.Velocity) part.CFrame = part.CFrame * CFrame.new(0,0,math.random(-3,0)) * CFrame.Angles(math.rad(90),math.rad(90),0) part.Size = Vector3.new(0.25, 0.25, 5) part.Color = Color3.fromRGB(255,255,255) part.Material = Enum.Material.Neon part.Parent = getgenv().WorkspaceEnv game:GetService("TweenService"):Create(part, TweenInfo.new(duration), {Size = Vector3.new(0.1,0.1,part.Size.Z + 1), Transparency = 1, Position = part.Position+Vector3.new(math.random(-15,15),0,0)}):Play() game.Debris:AddItem(part, duration) local mesh = Instance.new("SpecialMesh") mesh.MeshType = Enum.MeshType.Sphere mesh.Parent = part end velocity = Player.Character.Torso.Velocity for i =1,20 do createTrail(1) AfterImage(Color3.fromRGB(255, 255, 255), "Neon", .6, .2) task.wait(.02) end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18435535291" local k = char.Humanoid:LoadAnimation(Anim) k:Play() k.Priority = Enum.AnimationPriority.Action4 k:AdjustSpeed(1) spawn(function() task.wait(.3) k:Stop(.4) end) local s = Instance.new('Sound') s.Parent = game.CoreGui s.SoundId = 'rbxassetid://7094593247' s.TimePosition = 0 s.PlaybackSpeed = 1 s.Volume = 1.5 s:Play() task.spawn(function() task.wait(.4) s.Volume = .5 task.wait(.4) s.Volume = .2 s:Destroy() end) local rnd = math.random(1,3) if rnd == 1 then for i = 1,35 do char.Torso.DashSpin:Emit(1) char.Torso.DashSpin1:Emit(1) hrp.CFrame = hrp.CFrame *CFrame.new(.8,0,.8) task.wait(.01) end elseif rnd == 2 then for i = 1,35 do char.Torso.DashSpin:Emit(1) char.Torso.DashSpin1:Emit(1) hrp.CFrame = hrp.CFrame *CFrame.new(-.8,0,.8) task.wait(.01) end else for i = 1,35 do char.Torso.DashSpin:Emit(1) char.Torso.DashSpin1:Emit(1) hrp.CFrame = hrp.CFrame *CFrame.new(0,0,.8) task.wait(.01) end end end local hotb6 = lp.PlayerGui.Hotbar.Backpack.Hotbar["6"] hotb6.Visible = true hotb6.Base.Reuse.Visible = false hotb6.Base.ToolName.Text = "Evade" uis.InputBegan:Connect(function(inputs, event) if event == true then return end if inputs.KeyCode == Enum.KeyCode.Six and not hotb6.Base:FindFirstChild("Cooldown") then spawn(function() Evade() end) local deez = cdcc:Clone() deez.Parent = hotb6.Base game:GetService("TweenService"):Create(deez, TweenInfo.new(getgenv().Cooldown6, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), { Size = UDim2.new(1, 0, 0, 0) }):Play(); wait(getgenv().Cooldown6) deez:Destroy() end end) hotb6.Base.MouseButton1Click:Connect(function() if not hotb6.Base:FindFirstChild("Cooldown") then spawn(function() Evade() end) local deez = cdcc:Clone() deez.Parent = hotb6.Base game:GetService("TweenService"):Create(deez, TweenInfo.new(getgenv().Cooldown6, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), { Size = UDim2.new(1, 0, 0, 0) }):Play(); wait(getgenv().Cooldown6) deez:Destroy() end end) getgenv().Cooldown7 = 60 function Sense() workspace._Map.Highlight.FillTransparency = 0 workspace._Map.Highlight.OutlineTransparency = 0 local s = Instance.new('Sound') s.Parent = game.CoreGui s.SoundId = 'rbxassetid://4576364825' s.TimePosition = 0 s.PlaybackSpeed = .8 s.Volume = 3 s:Play() game.Lighting.ExposureCompensation = -5000 task.spawn(function() task.wait(3) s:Destroy() end) local localPlayer = lp for _, player in pairs(game.Players:GetPlayers()) do if player.Character and player.Character:FindFirstChild("Humanoid") then local owner = player local HealthBar = Instance.new("BillboardGui") local Frame = Instance.new("Frame") local Current_Character = Instance.new("TextLabel") --Properties: HealthBar.MaxDistance = 155 HealthBar.Name = "HealthBar" HealthBar.Parent = owner.Character.Head HealthBar.ExtentsOffset = Vector3.new(0, 3, 0) HealthBar.Size = UDim2.new(9, 0, 8, 0) HealthBar.AlwaysOnTop = true Frame.Parent = HealthBar Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Frame.BackgroundTransparency = 1.000 Frame.Size = UDim2.new(1, 0, 1, 0) Current_Character.Name = "Current Character" Current_Character.Parent = Frame Current_Character.BackgroundTransparency = 1 Current_Character.Position = UDim2.new(.9, 0, 0.7, 0) Current_Character.Selectable = true Current_Character.Size = UDim2.new(0.449999988, 0, 0.25, 0) task.spawn(function() Current_Character.Text = owner:GetAttribute('Character')..'\n'.. owner.Backpack:GetChildren()[1].Name..'\n'.. owner.Backpack:GetChildren()[2].Name..'\n'.. owner.Backpack:GetChildren()[3].Name..'\n'.. owner.Backpack:GetChildren()[4].Name..'\n' end) Current_Character.Font = 'Arcade' Current_Character.TextSize = 15 Current_Character.TextColor3 = Color3.new(1,1,1) spawn(function() task.wait(23) HealthBar:Destroy() end) local HL = Instance.new('Highlight',owner.Character) HL.FillTransparency = 0 HL.FillColor = Color3.new(0,0,0) spawn(function() task.wait(23) HL:Destroy() game.Lighting.ExposureCompensation = 0 workspace._Map.Highlight.FillTransparency = 1 workspace._Map.Highlight.OutlineTransparency = 1 end) end end end local hot7 = lp.PlayerGui.Hotbar.Backpack.Hotbar["7"] hot7.Visible = true hot7.Base.Reuse.Visible = false hot7.Base.ToolName.Text = "Sense" uis.InputBegan:Connect(function(inputs, event) if event == true then return end if inputs.KeyCode == Enum.KeyCode.Seven and not hot7.Base:FindFirstChild("Cooldown") then spawn(function() Sense() end) local deez = cdcc:Clone() deez.Parent = hot7.Base game:GetService("TweenService"):Create(deez, TweenInfo.new(getgenv().Cooldown7, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), { Size = UDim2.new(1, 0, 0, 0) }):Play(); wait(getgenv().Cooldown7) deez:Destroy() end end) hot7.Base.MouseButton1Click:Connect(function() if not hot7.Base:FindFirstChild("Cooldown") then spawn(function() Sense() end) local deez = cdcc:Clone() deez.Parent = hot7.Base game:GetService("TweenService"):Create(deez, TweenInfo.new(getgenv().Cooldown7, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), { Size = UDim2.new(1, 0, 0, 0) }):Play(); wait(getgenv().Cooldown7) deez:Destroy() end end) local pchar = char local AnimationId = "18897115785" local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://"..AnimationId local k = pchar:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action3 local snd = Instance.new('Sound',pchar.Head) snd.Name = 'ye' snd.SoundId = 'rbxassetid://8114441138' snd.Volume = .1 snd:Play() snd.Looped = true local dmp = 25 local Stunned = false getgenv().boingboing = game:GetService("RunService").RenderStepped:Connect(function() spawn(function() if dmp >= 300 then return end dmp=dmp+.1 end) task.spawn(function() if char:FindFirstChild('Freeze') then Stunned = true char.Freeze.Destroying:Connect(function() Stunned = false end) end end) if Stunned == true then return end if getgenv().ConstantSpeed == true then pchar.Humanoid.WalkSpeed = 40 k:AdjustSpeed(.6) else pchar.Humanoid.WalkSpeed = dmp k:AdjustSpeed(dmp/66) end if char.Humanoid.MoveDirection.Magnitude > 0 and not k.IsPlaying then game:GetService("TweenService"):Create(workspace.CurrentCamera, TweenInfo.new(.5, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), { FieldOfView = 105 }):Play(); game:GetService("TweenService"):Create(snd, TweenInfo.new(.5, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), { Volume = .5 }):Play(); k:Play() elseif char.Humanoid.MoveDirection.Magnitude <= 0 and k.IsPlaying then dmp = 25 game:GetService("TweenService"):Create(workspace.CurrentCamera, TweenInfo.new(.5, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), { FieldOfView = 70 }):Play(); game:GetService("TweenService"):Create(snd, TweenInfo.new(.5, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), { Volume = .1 }):Play(); k:Stop() end end) spawn(function() if game.Lighting.ClockTime == 0 then return end pcall(function() getgenv().LG:Disconnect() end) local tw = game.TweenService:Create(game.Lighting,TweenInfo.new(1.3), {ClockTime = 0}) tw:Play() tw.Completed:wait() getgenv().LG = game.Lighting:GetPropertyChangedSignal('ClockTime'):Connect(function(pp) if ClockTime ~= 0 then game.Lighting.ClockTime = 0 end end) end) getgenv().breakloops = true getgenv().TempStop = false getgenv().musicya = hrp.ChildAdded:Connect(function(ye) if ye:IsA('Sound') then if ye.SoundId == 'rbxassetid://14699431237' then task.wait(.3) ye:Destroy() end end end) getgenv().ultya = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://14733282425" then v:Stop(-1) function _G.FLASH(AMM,Delay) _G.AMM = 5 _G.Delay = .01 spawn(function() local v = Instance.new('Highlight') v.Parent = char v.FillColor = Color3.fromRGB(255, 255, 255) v.FillTransparency = 1 v.OutlineColor = Color3.fromRGB(0,0,0) for i =1,AMM do v.FillColor = Color3.fromRGB(255, 255, 255) v.FillTransparency = 0 v.OutlineTransparency = 0 task.wait(Delay) v.FillColor = Color3.fromRGB(0, 0, 0) task.wait(Delay) end v:Destroy() end) spawn(function() local Effect = Instance.new("ColorCorrectionEffect") Effect.Parent = game.Lighting Effect.Saturation = -1 for i = 1,AMM do Effect.Brightness = -1 task.wait(Delay) Effect.Brightness = 1 task.wait(Delay) end Effect.Contrast = 0 Effect.Enabled = true Effect:Destroy() end) spawn(function() for i = 1,AMM*6 do spawn(function() local cylinderPart = Instance.new("Part") cylinderPart.Shape = Enum.PartType.Cylinder cylinderPart.Size = Vector3.new(2, .5, .5) cylinderPart.Parent = char cylinderPart.Name = "h" .. i cylinderPart.Material = Enum.Material.Neon cylinderPart.Anchored = true cylinderPart.CanCollide = false cylinderPart.CFrame = hrp.CFrame * CFrame.new(math.random(-35,35),-15,math.random(-35,35)) * CFrame.Angles(0, 0, math.rad(90)) local mesh = Instance.new("SpecialMesh") mesh.MeshType = Enum.MeshType.Sphere mesh.Parent = cylinderPart cylinderPart.Color = Color3.new(0.5, 0, 1) local humanoidRootPart = hrp local tweenInfo = TweenInfo.new(.8, Enum.EasingStyle.Quad) local targetPosition = humanoidRootPart.Position local targetRotation = humanoidRootPart.Rotation local tween = game:GetService("TweenService"):Create(cylinderPart, tweenInfo, { CFrame = cylinderPart.CFrame * CFrame.new(math.random(35,75),0,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), Transparency = 1, }) tween:Play() task.wait(.8) cylinderPart:Destroy() end) task.wait(.01) end end) spawn(function() for i = 1,AMM*2 do spawn(function() local cylinderPart = Instance.new("Part") cylinderPart.Shape = Enum.PartType.Cylinder cylinderPart.Size = Vector3.new(2, 2, 2) cylinderPart.Parent = char cylinderPart.Name = "h" .. i cylinderPart.Material = Enum.Material.Neon cylinderPart.Anchored = true cylinderPart.CanCollide = false cylinderPart.CFrame = hrp.CFrame * CFrame.new(math.random(-35,35),-15,math.random(-35,35)) * CFrame.Angles(0, 0, math.rad(90)) local mesh = Instance.new("SpecialMesh") mesh.MeshType = Enum.MeshType.Sphere mesh.Parent = cylinderPart cylinderPart.Color = Color3.new(0.5, 0, 1) local humanoidRootPart = hrp local tweenInfo = TweenInfo.new(.8, Enum.EasingStyle.Quad) local targetPosition = humanoidRootPart.Position local targetRotation = humanoidRootPart.Rotation local tween = game:GetService("TweenService"):Create(cylinderPart, tweenInfo, { CFrame = cylinderPart.CFrame * CFrame.new(math.random(35,75),0,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), Transparency = 1, }) tween:Play() task.wait(.8) cylinderPart:Destroy() end) task.wait(.1) end end) end local char = char local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://16734584478" local k = char.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) pcall(function() if getgenv().Music==true then game.CoreGui.HeadsetDisconnectedDialog['1'].Volume = 0 game.CoreGui.HeadsetDisconnectedDialog['2']:Play() game.CoreGui.HeadsetDisconnectedDialog['2'].Volume = .5 game.CoreGui.HeadsetDisconnectedDialog['2'].TimePosition = 6.8 end end) spawn(function() _G.FLASH(1,.5) task.wait(.6) _G.FLASH(1,.5) task.wait(.6) _G.FLASH(1,.5) task.wait(1) _G.FLASH(1,.7) end) local HL = Instance.new('Highlight',char) HL.FillTransparency = 0 HL.FillColor = Color3.new(0,0,0) task.spawn(function() local v = game:GetService("ReplicatedStorage").Resources.FuneralEffect:Clone() v.Parent = getgenv().WorkspaceEnv v.Anchored = true v.CFrame = char['Right Arm'].CFrame *CFrame.new(0,-1,0) local hegheh = v for i,v in pairs(v.Center:GetChildren()) do v.Enabled = false v.ZOffset = -1 v.Brightness = 0 spawn(function() for i = 1,888 do if done == true then break end v.Brightness = i/12 hegheh.CFrame = char['Right Arm'].CFrame *CFrame.new(0,-1,0) v:Emit(1) task.wait(.05) hegheh.CFrame = char['Left Arm'].CFrame *CFrame.new(0,-1,0) v:Emit(1) task.wait(.05) end end) end task.wait(5) local lp = game.Players.LocalPlayer local uilol = lp.PlayerGui.Hotbar.Backpack.Hotbar["1"] local uis = game:GetService("UserInputService") uilol.Visible = true uilol.Base.Reuse.Visible = false uilol.Base.ToolName.Text = 'Holic' local uilol = lp.PlayerGui.Hotbar.Backpack.Hotbar["2"] local uis = game:GetService("UserInputService") uilol.Visible = true uilol.Base.Reuse.Visible = false uilol.Base.ToolName.Text = "Saido" local uilol = lp.PlayerGui.Hotbar.Backpack.Hotbar["3"] local uis = game:GetService("UserInputService") uilol.Visible = true uilol.Base.Reuse.Visible = false uilol.Base.ToolName.Text = "Ignorant" local uilol = lp.PlayerGui.Hotbar.Backpack.Hotbar["4"] local uis = game:GetService("UserInputService") uilol.Visible = true uilol.Base.Reuse.Visible = false uilol.Base.ToolName.Text = "Inexorable" task.wait(42.7) HL:Destroy() v:Destroy() for i =1,15 do local uilol = lp.PlayerGui.Hotbar.Backpack.Hotbar["1"] local uis = game:GetService("UserInputService") uilol.Visible = true uilol.Base.Reuse.Visible = false uilol.Base.ToolName.Text = "Bash" local uilol = lp.PlayerGui.Hotbar.Backpack.Hotbar["2"] local uis = game:GetService("UserInputService") uilol.Visible = true uilol.Base.Reuse.Visible = false uilol.Base.ToolName.Text = "FrenZ" local uilol = lp.PlayerGui.Hotbar.Backpack.Hotbar["3"] local uis = game:GetService("UserInputService") uilol.Visible = true uilol.Base.Reuse.Visible = false uilol.Base.ToolName.Text = "Xplosn" local uilol = lp.PlayerGui.Hotbar.Backpack.Hotbar["4"] local uis = game:GetService("UserInputService") uilol.Visible = true uilol.Base.Reuse.Visible = false uilol.Base.ToolName.Text = "Xelithra" game.CoreGui.HeadsetDisconnectedDialog['1'].Volume = 1 game.CoreGui.HeadsetDisconnectedDialog['2'].Volume = 0 game.CoreGui.HeadsetDisconnectedDialog['1'].TimePosition = 0 task.wait(.3) end end) task.spawn(function() local s = Instance.new('Sound') s.Parent = game.CoreGui s.SoundId = 'rbxassetid://7094593247' s.TimePosition = 0 s.PlaybackSpeed = .3 s.Volume = .5 s:Play() task.spawn(function() task.wait(2) s:Destroy() end) local s = Instance.new('Sound') s.Parent = game.CoreGui s.SoundId = 'rbxassetid://418302853' s.TimePosition = 0 s.PlaybackSpeed = .5 s.Volume = .2 s:Play() task.spawn(function() task.wait(3) s:Destroy() end) local v = game:GetService("ReplicatedStorage").Resources.Fang.FLASH:Clone() v.Parent = getgenv().WorkspaceEnv v.flashstep.Anchored = true v.flashstep.CFrame = hrp.CFrame *CFrame.new(0,-2.5,0) local he = v.flashstep.Attachment if getgenv().AttackQuality == 'Low' then he.black:Emit(1) he:GetChildren()[2]:Emit(1) he:GetChildren()[3]:Emit(1) he.flash:Emit(1) he.wave:Emit(1) v.flashstep.TP:Emit(1) else he.black:Emit(1) he:GetChildren()[2]:Emit(1) he:GetChildren()[3]:Emit(2) he.flash:Emit(2) he.wave:Emit(21) v.flashstep.TP:Emit(1) end repeat task.wait() until k.TimePosition >= 1 local s = Instance.new('Sound') s.Parent = game.CoreGui s.SoundId = 'rbxassetid://7094593247' s.TimePosition = 0 s.PlaybackSpeed = .5 s.Volume = .5 s:Play() task.spawn(function() task.wait(3) s:Destroy() end) task.spawn(function() repeat task.wait() until k.TimePosition >= 5.3 v.flashstep.CFrame = hrp.CFrame *CFrame.new(0,-2.7,0) _G.FLASH(2,0) local s = Instance.new('Sound') s.Parent = game.CoreGui s.SoundId = 'rbxassetid://7094593247' s.TimePosition = 0 s.PlaybackSpeed = .5 s.Volume = 1 s:Play() task.spawn(function() task.wait(3) s:Destroy() end) for i =1,15 do he.wave:Emit(5) he.black:Emit(15) he:GetChildren()[3]:Emit(5) task.wait(.01) end end) v.flashstep.CFrame = hrp.CFrame *CFrame.new(0,-2.5,0) local lol = .1 if getgenv().AttackQuality == 'Low' then for i = 1,55 do lol-=.005 he.wave:Emit(1) he.black:Emit(1) he:GetChildren()[3]:Emit(1) task.wait(lol) end he.wave:Emit(1) he:GetChildren()[3]:Emit(1) else for i = 1,55 do lol-=.005 he.wave:Emit(3) he.black:Emit(1) he:GetChildren()[3]:Emit(2) task.wait(lol) end he.wave:Emit(13) he:GetChildren()[3]:Emit(2) end --fem what the fuck are you doing task.wait(.8) local s = Instance.new('Sound') s.Parent = game.CoreGui s.SoundId = 'rbxassetid://7094593247' s.TimePosition = 0 s.PlaybackSpeed = .5 s.Volume = 1 s:Play() task.spawn(function() task.wait(3) s:Destroy() end) task.wait(.3) v.flashstep.CFrame = char['Right Arm'].CFrame *CFrame.new(0,-3,0) if getgenv().AttackQuality == 'Low' then he.wave:Emit(1) he:GetChildren()[3]:Emit(21) else he.wave:Emit(13) he:GetChildren()[3]:Emit(2) end task.wait(2) done = true task.wait(3) v:Destroy() end) task.wait(9) v:Destroy() end end) getgenv().yeahj = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://14004222985" then v:Stop(-1) --What? why stop(-1)? local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://17278415853" local k = char.Humanoid:LoadAnimation(Anim) k:Play(.1) k:AdjustSpeed(1) k.TimePosition = 3.2 task.wait(.4) k:Stop(.2) elseif v.Animation.AnimationId == "rbxassetid://13997092940" then v:Stop(-1) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://17838006839" local k = char.Humanoid:LoadAnimation(Anim) k:Play(.3) k.TimePosition = .6 k:AdjustSpeed(1) task.wait(.5) k:Stop() elseif v.Animation.AnimationId == "rbxassetid://14001963401" then v:Stop(-1) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18896229321" local k = char.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustWeight(15) k.TimePosition = 3 k:AdjustSpeed(2) task.wait(.4) k:Stop(.2) elseif v.Animation.AnimationId == "rbxassetid://14136436157" then v:Stop(-1) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://12510170988" local k = char.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustWeight(155) k.TimePosition = 69 k:AdjustSpeed(-1.3) --such genius i know --Please stop. end end) task.wait(.1) getgenv().yeah = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://15944317351" then v:Stop() local done = false local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://16311141574" local k = char.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(.8) task.wait(.2) task.spawn(function() local v = game:GetService("ReplicatedStorage").Resources.FuneralEffect:Clone() v.Parent = getgenv().WorkspaceEnv v.Anchored = true v.CFrame = char['Right Arm'].CFrame *CFrame.new(0,-1,0) local hegheh = v for i,v in pairs(v.Center:GetChildren()) do v.Enabled = false v.ZOffset = -1 v.Brightness = 0 spawn(function() for i = 1,888 do if done == true then break end v.Brightness = i/12 hegheh.CFrame = char['Right Arm'].CFrame *CFrame.new(0,-1,0) v:Emit(1) task.wait(.05) end end) end task.wait(3) v:Destroy() end) task.spawn(function() local s = Instance.new('Sound') s.Parent = game.CoreGui s.SoundId = 'rbxassetid://7094593247' s.TimePosition = 0 s.PlaybackSpeed = .3 s.Volume = 4.5 s:Play() task.spawn(function() task.wait(2) s:Destroy() end) local s = Instance.new('Sound') s.Parent = game.CoreGui s.SoundId = 'rbxassetid://418302853' s.TimePosition = 0 s.PlaybackSpeed = .5 s.Volume = 3.5 s:Play() task.spawn(function() task.wait(3) s:Destroy() end) local v = game:GetService("ReplicatedStorage").Resources.Fang.FLASH:Clone() v.Parent = getgenv().WorkspaceEnv v.flashstep.Anchored = true v.flashstep.CFrame = hrp.CFrame *CFrame.new(0,-2.5,0) local he = v.flashstep.Attachment if getgenv().AttackQuality == 'Low' then he.black:Emit(1) he:GetChildren()[2]:Emit(1) he:GetChildren()[3]:Emit(1) he.flash:Emit(1) he.wave:Emit(1) v.flashstep.TP:Emit(1) else he.black:Emit(1) he:GetChildren()[2]:Emit(1) he:GetChildren()[3]:Emit(2) he.flash:Emit(2) he.wave:Emit(21) v.flashstep.TP:Emit(1) end repeat task.wait() until k.TimePosition >= 1 local s = Instance.new('Sound') s.Parent = game.CoreGui s.SoundId = 'rbxassetid://7094593247' s.TimePosition = 0 s.PlaybackSpeed = .5 s.Volume = 4.5 s:Play() task.spawn(function() task.wait(3) s:Destroy() end) v.flashstep.CFrame = hrp.CFrame *CFrame.new(0,-2.5,0) local lol = .1 if getgenv().AttackQuality == 'Low' then for i = 1,9 do lol-=.01 he.wave:Emit(1) he.black:Emit(1) he:GetChildren()[3]:Emit(1) task.wait(lol) end he.wave:Emit(1) he:GetChildren()[3]:Emit(1) else for i = 1,9 do lol-=.01 he.wave:Emit(3) he.black:Emit(1) he:GetChildren()[3]:Emit(2) task.wait(lol) end he.wave:Emit(13) he:GetChildren()[3]:Emit(2) end task.wait(.8) local s = Instance.new('Sound') s.Parent = game.CoreGui s.SoundId = 'rbxassetid://7094593247' s.TimePosition = 0 s.PlaybackSpeed = 1 s.Volume = 10 s:Play() task.spawn(function() task.wait(3) s:Destroy() end) task.wait(.3) v.flashstep.CFrame = char['Right Arm'].CFrame *CFrame.new(0,-3,0) if getgenv().AttackQuality == 'Low' then he.wave:Emit(1) he:GetChildren()[3]:Emit(1) else he.wave:Emit(13) he:GetChildren()[3]:Emit(2) end task.wait(.2) done = true task.wait(3) v:Destroy() end) end end) pcall(function() getgenv().WorkspaceEnv.CloneL:Destroy() end) task.wait(.1) getgenv().breakloops = false local c = char c.Archivable = true local te = c:Clone() te.Parent = workspace te.HumanoidRootPart.CFrame = CFrame.new(0,10^10,0) te.Name = 'CloneL' _G.FaClone = te local Player = lp local TweenService = game:GetService("TweenService") local BodyParts = { "Head", "Torso", "Left Arm", "Right Arm", "Left Leg", "Right Leg" } function AfterImage(color3, material, duration, trans) for i,v in pairs(Player.Character:GetChildren()) do if table.find(BodyParts, v.Name) then local part = Instance.new("Part") part.Anchored = true part.CanCollide = false part.Massless = true part.CFrame = v.CFrame part.Size = v.Size part.Transparency = trans part.Color = color3 part.Material = Enum.Material[material] TweenService:Create(part,TweenInfo.new(duration),{Transparency = 1}):Play() if v.Name == "Head" then local mesh = Instance.new("SpecialMesh") mesh.MeshType = Enum.MeshType.Head mesh.Scale = Vector3.new(1.25,1.25,1.25) mesh.Parent = part end part.Parent = getgenv().WorkspaceEnv game.Debris:AddItem(part, duration) end end end task.spawn(function() while task.wait(.03) do if getgenv().breakloops == true then break end task.spawn(function() if getgenv().TempStop == true then return end local function createTrail(duration) local part = Instance.new("Part") part.Anchored = true part.CanCollide = false part.CanTouch = false part.CanQuery = false part.Massless = true part.Position = Player.Character.HumanoidRootPart.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) part.CFrame = CFrame.lookAt(part.Position, part.Position + Player.Character.HumanoidRootPart.Velocity) part.CFrame = part.CFrame * CFrame.new(0,0,math.random(-3,0)) part.Size = Vector3.new(0.25, 0.25, 5) part.Color = Color3.fromRGB(255,255,255) part.Material = Enum.Material.Neon part.Parent = getgenv().WorkspaceEnv game:GetService("TweenService"):Create(part, TweenInfo.new(duration), {Size = Vector3.new(0.1,0.1,part.Size.Z + 1), Transparency = 1}):Play() game.Debris:AddItem(part, duration) local mesh = Instance.new("SpecialMesh") mesh.MeshType = Enum.MeshType.Sphere mesh.Parent = part end velocity = Player.Character.Torso.Velocity --print(tostring(vector.Magnitude)) if velocity.Magnitude >= 55 then createTrail(0.5) AfterImage(Color3.fromRGB(255, 255, 255), "Neon", 1, .8) end if velocity.Magnitude >= 70 then --print(velocity.Magnitude) run=Instance.new("BoolValue") run.Parent=Player.Character run.Name="Running" _G.Running = true elseif velocity.Magnitude <= 25 then _G.Running = false elseif velocity.Magnitude <= 25 then _G.Running = false end end) end end) pcall(function() local hi = hrp.RootAttachment.Locked hi.Parent = char.Torso.GreenAura hi.Size = NumberSequence.new{ NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(1, 15) } hi.Rate = 15 hi.Rotation = NumberRange.new(-360,360) hi.RotSpeed = NumberRange.new(-70,70) hi.Enabled = true end) char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://14358002256" or v.Animation.AnimationId == "rbxassetid://14358000392" or v.Animation.AnimationId == "rbxassetid://14357841394" or v.Animation.AnimationId == "rbxassetid://14357997687" or v.Animation.AnimationId == "rbxassetid://14357943487" then v:Stop(-15) end end) pcall(function() char['#BATWEAPON']:Destroy() end) function YellowEff() task.spawn(function() task.wait(.4) local ts = game.TweenService local pcf = hrp.CFrame local function QuadBez(t,p0,p1,p2) return (1-t)^2*p0+2*(1-t)*t*p1+t^2*p2; end local boboingajgj = 15 if getgenv().AttackQuality == 'Low' then boboingajgj = 4 else boboingajgj = 15 end for i = 1,boboingajgj do task.wait(.01) task.spawn(function() local rnd = math.random(1,4) local s= 0 local mlt = 3 local c = char local h = c.HumanoidRootPart local pc = h.Position+Vector3.new(math.random(-15,15),math.random(-2,5),math.random(-15,15)) local cp = h.Position + Vector3.new(math.random(-15,15),math.random(-2,5),math.random(-15,15)) local ep = h.CFrame*CFrame.new(0,0,-100+math.random(-15,15)).p for i = 1,25 do s=s+1.5 task.spawn(function() local v = Instance.new('Part') v.CFrame = CFrame.new(QuadBez(i/25,pc,cp,ep))*CFrame.Angles(i/5,i/5,0) v.Size = Vector3.new(1,1,1) v.Material=Enum.Material.Neon v.Color = Color3.new(1,1,0) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().WorkspaceEnv local tw = ts:Create(v,TweenInfo.new(.4),{Size = Vector3.new(0,0,0)});tw:Play() tw.Completed:wait() v:Destroy() end) task.wait(.01) end end) end end) end task.wait(.1) getgenv().Bash = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://14004235777" then v:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18897118507" local k = char.Humanoid:LoadAnimation(Anim) k:Play(-15) k.TimePosition = .4 k:AdjustSpeed(1) task.spawn(function() local Player = lp local TweenService = game:GetService("TweenService") local BodyParts = { "Head", "Torso", "Left Arm", "Right Arm", "Left Leg", "Right Leg" } function AfterImage( material, duration, trans) task.spawn(function() task.wait(.1) end) for i,v in pairs(Player.Character:GetChildren()) do if table.find(BodyParts, v.Name) then local part = Instance.new("Part") part.Anchored = true part.CanCollide = false part.Massless = true part.Reflectance = math.random(-555,555) part.CFrame = v.CFrame part.Size = v.Size part.Transparency = trans part.Color = v.Color part.Material = Enum.Material[material] TweenService:Create(part,TweenInfo.new(duration),{Transparency = 1}):Play() if v.Name == "Head" then local mesh = Instance.new("SpecialMesh") mesh.MeshType = Enum.MeshType.Head mesh.Scale = Vector3.new(1.25,1.25,1.25) mesh.Parent = part end part.Parent = getgenv().WorkspaceEnv game.Debris:AddItem(part, duration) end end end local function createTrail(duration) local part = Instance.new("Part") part.Anchored = true part.CanCollide = false part.CanTouch = false part.CanQuery = false part.Massless = true part.Position = Player.Character.Torso.Position + Vector3.new(math.random(-8,8),math.random(-8,8),math.random(-8,8)) part.CFrame = CFrame.lookAt(part.Position, part.Position + Player.Character.Torso.Velocity) part.CFrame = part.CFrame * CFrame.new(0,0,math.random(-3,0)) part.Size = Vector3.new(0.25, 0.25, 5) part.Color = Color3.fromRGB(255,255,255) part.Material = Enum.Material.Neon part.Reflectance = -5555555555555 part.Parent = getgenv().WorkspaceEnv game:GetService("TweenService"):Create(part, TweenInfo.new(duration), {Transparency = 1,Size = Vector3.new(0,0,0)}):Play() game.Debris:AddItem(part, duration) local mesh = Instance.new("SpecialMesh") mesh.MeshType = Enum.MeshType.Sphere mesh.Parent = part end velocity = Player.Character.Torso.Velocity task.wait(.1) if getgenv().AttackQuality == 'Low' then for i =1,18 do createTrail(0) AfterImage("Neon", 1, .9) task.wait(.1) end else for i =1,77 do createTrail(.5) AfterImage("Neon", 1, .9) task.wait(.01) end end end) task.wait(2) k:Stop(.4) end end) getgenv().bbafaf = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://14003607057" then v:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://17838619895" local k = char.Humanoid:LoadAnimation(Anim) k:Play(-15) k.TimePosition = .4 k:AdjustSpeed(1) k.Priority = 0 end end) getgenv().peng = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://14048285180" then v:Stop() local yes = hrp.ChildAdded:Connect(function(pp) if pp:IsA('BodyVelocity') then pp.Velocity = pp.Velocity*3 end end) local function GetPregnant() task.spawn(function() local v = game:GetService("ReplicatedStorage").Resources.Fang.FLASH:Clone() v.Parent = getgenv().WorkspaceEnv v.flashstep.CFrame = hrp.CFrame *CFrame.new(0,-2.5,0) local he = v.flashstep.Attachment if getgenv().AttackQuality == 'Low' then he.black:Emit(1) he:GetChildren()[2]:Emit(1) he:GetChildren()[3]:Emit(1) he.flash:Emit(1) he.wave:Emit(1) v.flashstep.TP:Emit(1) else he.black:Emit(1) he:GetChildren()[2]:Emit(1) he:GetChildren()[3]:Emit(2) he.flash:Emit(2) he.wave:Emit(21) v.flashstep.TP:Emit(15) end task.wait(3) v:Destroy() end) end local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18896124320" local k = char.Humanoid:LoadAnimation(Anim) k:Play(-15) k:AdjustSpeed(1) GetPregnant() task.wait(.4) k:Stop(.02) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://17888704517" local k = char.Humanoid:LoadAnimation(Anim) k:Play(-15) k:AdjustSpeed(1) GetPregnant() task.wait(.3) k:Stop(-1) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://17888706103" local k = char.Humanoid:LoadAnimation(Anim) k:Play(-15) k:AdjustSpeed(1) GetPregnant() task.wait(.5) for i = 1,2 do local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://17888704517" local k = char.Humanoid:LoadAnimation(Anim) k:Play(-15) k:AdjustSpeed(1) GetPregnant() task.wait(.3) k:Stop(-1) end local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18464351556" local k = char.Humanoid:LoadAnimation(Anim) k:Play(-15) k:AdjustSpeed(1) GetPregnant() task.wait(.4) GetPregnant() task.wait(.5) k:Stop(.3) yes:Disconnect() end end) local pcf = hrp.CFrame local function QuadBez(t,p0,p1,p2) return (1-t)^2*p0+2*(1-t)*t*p1+t^2*p2; end local ITSDONESHUTTHEFUCKUP = false local dgajgjawgjawgjaw = false local hiihitairplease = false getgenv().jum1 = char.Humanoid.AnimationPlayed:Connect(function(gv) if gv.Animation.AnimationId == "rbxassetid://14346824304" then task.spawn(function() hiihitairplease=true task.wait(2) hiihitairplease=false end) local ts = game.TweenService local lp = game.Players.LocalPlayer local char = lp.Character local hrp = char.HumanoidRootPart local pcf = hrp.CFrame local function QuadBez(t,p0,p1,p2) return (1-t)^2*p0+2*(1-t)*t*p1+t^2*p2; end task.spawn(function() local boboingajgj = 9 if getgenv().AttackQuality == 'Low' then boboingajgj = 2 else boboingajgj = 9 end for i = 1,boboingajgj do task.wait(.02) task.spawn(function() local rnd = math.random(1,4) local s= 0 local mlt = 3 local pc = pcf*CFrame.new(math.random(-15,15),35+math.random(-4,4),math.random(-15,15)).p local cp = pcf*CFrame.new(math.random(-15,15),-15,math.random(-15,15)).p local ep = pcf*CFrame.new(math.random(-5,5),-15,math.random(-5,5)).p for i = 1,35 do s=s+1.5 task.spawn(function() local v = Instance.new('Part') v.CFrame = CFrame.new(QuadBez(i/35,pc,cp,ep))*CFrame.Angles(i/5,i/5,0) v.Size = Vector3.new(1,1,1) v.Material=Enum.Material.Neon v.Color = Color3.new(.4,.4,1) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().WorkspaceEnv local tw = ts:Create(v,TweenInfo.new(.2),{Size = Vector3.new(0,0,0),Color=Color3.new(1,1,1)});tw:Play() tw.Completed:wait() v:Destroy() end) task.wait(.02) end end) end end) end end) getgenv().jum = char.Humanoid.AnimationPlayed:Connect(function(gv) if gv.Animation.AnimationId == "rbxassetid://14299135500" then gv:Stop() if dgajgjawgjawgjaw == true then return end dgajgjawgjawgjaw=true task.spawn(function() task.wait(4) dgajgjawgjawgjaw = false end) task.spawn(function() hrp.Anchored=true workspace.CurrentCamera.CameraSubject = _G.FaClone.Head local pcf = hrp.CFrame task.spawn(function() while true do if ITSDONESHUTTHEFUCKUP == true then hrp.Anchored=false _G.FaClone.HumanoidRootPart.CFrame=CFrame.new(0,10^10,0) hrp.CFrame = pcf workspace.CurrentCamera.CameraSubject = char return end if hiihitairplease==true then _G.FaClone.HumanoidRootPart.CFrame=CFrame.new(0,10^10,0) workspace.CurrentCamera.CameraSubject = char hrp.CFrame = pcf return end _G.FaClone.HumanoidRootPart.CFrame = pcf task.wait(.02) end end) task.spawn(function() task.wait(2) ITSDONESHUTTHEFUCKUP = true task.wait(1) ITSDONESHUTTHEFUCKUP = false end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18464362124" local k = _G.FaClone.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1.4) k.TimePosition = 1 k.Priority = Enum.AnimationPriority.Action4 _G.FaClone.HumanoidRootPart.CFrame=pcf task.wait(.4) task.spawn(function() for i = 1,2 do local s = Instance.new('Sound') s.Parent = game.CoreGui s.SoundId = 'rbxassetid://7094593247' s.TimePosition = i/9 s.PlaybackSpeed = .7+i/5 s.Volume = 1 s:Play() task.spawn(function() task.wait(1) s:Destroy() end) local s = Instance.new('Sound') s.Parent = game.CoreGui s.SoundId = 'rbxassetid://418302853' s.TimePosition = i/9 s.PlaybackSpeed = .7+i/5 s.Volume = .4 s:Play() task.spawn(function() task.wait(1) s:Destroy() end) task.wait(1) end end) k:AdjustSpeed(1.8) task.spawn(function() local boboingajgj = 10 if getgenv().AttackQuality == 'Low' then boboingajgj = 2 else boboingajgj = 10 end for i = 1,boboingajgj do task.wait(.01) if hiihitairplease==true then return end task.spawn(function() local rnd = math.random(1,4) local s= 0 local mlt = 3 local pc = pcf*CFrame.new(math.random(-4,4),-4+math.random(-4,4),math.random(-4,4)).p local cp = pcf*CFrame.new(math.random(-66,66),50+math.random(-4,4),math.random(-5,5)).p local ep = pcf*CFrame.new(math.random(-5,5),0,-50+math.random(-5,5)).p for i = 1,35 do s=s+1.5 task.spawn(function() local v = Instance.new('Part') v.CFrame = CFrame.new(QuadBez(i/35,pc,cp,ep))*CFrame.Angles(i/5,i/5,0) v.Size = Vector3.new(1,1,1) v.Material=Enum.Material.Neon v.Color = Color3.new(.4,.4,1) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().WorkspaceEnv local tw = ts:Create(v,TweenInfo.new(.2),{Size = Vector3.new(0,0,0),Color=Color3.new(1,1,1)});tw:Play() tw.Completed:wait() v:Destroy() end) task.wait(.01) end end) end end) repeat task.wait() until k.TimePosition>=2.7 local boboingajgj = 5 if getgenv().AttackQuality == 'Low' then boboingajgj = 2 else boboingajgj = 5 end for i = 1,boboingajgj do task.wait(.01) task.spawn(function() local rnd = math.random(1,4) local s= 0 local rnd1 = math.random(-66,66) local rnd2=math.random(-66,66) local mlt = 3 local pc = pcf*CFrame.new(math.random(-5,5),math.random(-5,-3),-50+math.random(-5,5)).p local cp = pcf*CFrame.new(rnd1,45+math.random(10,25),-50+rnd2).p local ep = pcf*CFrame.new(rnd1+math.random(-5,5),math.random(-15,-3),-50+rnd2+5).p for i = 1,66 do s=s+1.5 if hiihitairplease==true then return end task.spawn(function() local v = Instance.new('Part') v.CFrame = CFrame.new(QuadBez(i/66,pc,cp,ep))*CFrame.Angles(i/5,i/5,0) v.Size = Vector3.new(1,1,1) v.Material=Enum.Material.Neon v.Color = Color3.new(.5,.2,.5) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().WorkspaceEnv local tw = ts:Create(v,TweenInfo.new(.7),{Size = Vector3.new(0,0,0), Color=Color3.new(.2,1,1)});tw:Play() tw.Completed:wait() v:Destroy() end) task.wait(.01) end end) end end) end end) local hitball = false getgenv().gfawggawg = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://14351441234" then v:Stop() hrp.Anchored=true local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18897119503" local k = char.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(.8) task.spawn(function() for i = 1,55 do task.wait(.01) if hitball == true then k:Stop() return end workspace.Thrown:ClearAllChildren() end end) task.spawn(function() local v = game:GetService("ReplicatedStorage").Resources.FuneralEffect:Clone() v.Parent = getgenv().WorkspaceEnv v.Anchored = true v.CFrame = char['Right Arm'].CFrame *CFrame.new(0,-1,0) local hegheh = v for i,v in pairs(v.Center:GetChildren()) do v.Enabled = false v.ZOffset = 2 v.Brightness = 0 spawn(function() for i = 1,25 do if hitball == true then k:Stop() return end v.Brightness = i/16 hegheh.CFrame = char['Right Arm'].CFrame *CFrame.new(0,-1,0) v:Emit(1) task.wait(.02) hegheh.CFrame = char['Left Arm'].CFrame *CFrame.new(0,-1,0) v:Emit(1) task.wait(.02) end end) end task.wait(1.5) v:Destroy() end) task.spawn(function() local v = game:GetService("ReplicatedStorage").Resources.CrabSlash.Slam:Clone() v.Parent = getgenv().WorkspaceEnv task.spawn(function() task.wait(6) v:Destroy() end) v.Part.CFrame = hrp.CFrame *CFrame.new(0,-2,0) if getgenv().AttackQuality == 'Low' then for i = 1,13 do if hitball == true then k:Stop() return end v.Part.CFrame = hrp.CFrame *CFrame.new(0,-2,0) v.Part.Attachment.wind4:Emit(1) task.wait(.1) end v.Part.Attachment.ray:Emit(1) v.Part.Attachment.Shockwave2:Emit(1) else for i = 1,13 do if hitball == true then k:Stop() return end v.Part.CFrame = hrp.CFrame *CFrame.new(0,-2,0) v.Part.Attachment.wind4:Emit(5) task.wait(.1) end v.Part.Attachment.ray:Emit(1) v.Part.Attachment.shockwave:Emit(1) v.Part.Attachment.Shockwave2:Emit(1) end task.wait(4) v:Destroy() end) task.wait(.7) hrp.Anchored=false k:Stop() YellowEff() if hitball == true then return end local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://17860693408" local k = char.Humanoid:LoadAnimation(Anim) k:Play() k.TimePosition = 2.2 k:AdjustSpeed(1) for i = 1,66 do if hitball == true then k:Stop() return end task.wait(.01) end task.wait(.4) --What's even the purpose of task.wait(.4)? end end) getgenv().gaer = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://14705929107" then v:Stop() hitball = true task.spawn(function() local c = char c.Archivable = true local te = _G.FaClone getgenv().TempStop = true te.HumanoidRootPart.CFrame = c.HumanoidRootPart.CFrame workspace.CurrentCamera.CameraSubject = te.Torso local pcf = c.HumanoidRootPart.CFrame*CFrame.new(0,0,-8) task.spawn(function() task.wait(.3) te.HumanoidRootPart.Anchored =true end) local hitl = false task.spawn(function() for _,v in pairs(c:GetDescendants()) do if v:IsA('BasePart') or v:IsA('Decal') or v:IsA('MeshPart') then task.spawn(function() local ot = v.Transparency v.Transparency = 1 repeat task.wait() until hitl == true workspace.CurrentCamera.CameraSubject = c v.Transparency = ot end) end end task.wait(.2) for i = 1,333 do if hitl == true then return end --This... What? c.HumanoidRootPart.CFrame = CFrame.new(165, 447, 392)*CFrame.Angles(math.rad(-90),0,0) game:GetService('RunService').Heartbeat:Wait() end end) task.spawn(function() local v = game:GetService("ReplicatedStorage").Resources.CrabSlash.Slam:Clone() v.Parent = getgenv().WorkspaceEnv v.Part.CFrame = te.HumanoidRootPart.CFrame*CFrame.new(0,-2,0) v.Part.Attachment.ray:Emit(1) v.Part.Attachment.shockwave:Emit(1) v.Part.Attachment.Shockwave2:Emit(1) if getgenv().AttackQuality == 'Low' then for i = 1,19 do v.Part.Attachment.wind4:Emit(1) v.Part.Attachment.wind:Emit(1) task.wait(.1) end v.Part.Attachment.ray:Emit(1) v.Part.Attachment.shockwave:Emit(1) v.Part.Attachment.Shockwave2:Emit(1) else for i = 1,19 do v.Part.Attachment.wind4:Emit(5) v.Part.Attachment.wind:Emit(1) task.wait(.1) end v.Part.Attachment.ray:Emit(1) v.Part.Attachment.shockwave:Emit(1) v.Part.Attachment.Shockwave2:Emit(1) end task.wait(1) v:Destroy() end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18464356233" local k = te.Humanoid:LoadAnimation(Anim) k:Play() k.TimePosition = 1.4 task.wait(.2) k:AdjustSpeed(-.7) task.wait(1.4) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18435535291" local k = te.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(.6) task.wait(.4) k:Stop(-1) hitl = true getgenv().TempStop = false task.wait(.1) te.HumanoidRootPart.CFrame = CFrame.new(0,10^10,0) end) task.wait(3.5) hitball = false end end) getgenv().penisthethird = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://14712547902" then v:Stop() task.spawn(function() local v = game:GetService("ReplicatedStorage").Resources.CrabSlash.Slam:Clone() v.Parent = getgenv().WorkspaceEnv v.Part.CFrame = hrp.CFrame *CFrame.new(0,-2,0) v.Part.Attachment.ray:Emit(1) v.Part.Attachment.shockwave:Emit(1) v.Part.Attachment.Shockwave2:Emit(1) if getgenv().AttackQuality == 'Low' then for i = 1,35 do v.Part.CFrame = hrp.CFrame *CFrame.new(0,-2,0) v.Part.Attachment.wind4:Emit(1) task.wait(.1) end v.Part.Attachment.ray:Emit(1) v.Part.Attachment.shockwave:Emit(1) v.Part.Attachment.Shockwave2:Emit(1) else for i = 1,35 do v.Part.CFrame = hrp.CFrame *CFrame.new(0,-2,0) v.Part.Attachment.wind4:Emit(5) task.wait(.1) end v.Part.Attachment.ray:Emit(1) v.Part.Attachment.shockwave:Emit(1) v.Part.Attachment.Shockwave2:Emit(1) end task.wait(4) v:Destroy() end) local chr = char local ts = game.TweenService ts:Create(chr.HumanoidRootPart,TweenInfo.new(1,Enum.EasingStyle.Quad),{CFrame = CFrame.new(165, 442, 392)*CFrame.Angles(0,math.rad(230),0)}):Play() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18896229321" local k = chr.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) task.wait(1) k:Stop(.3) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18903642853" local k = chr.Humanoid:LoadAnimation(Anim) k:Play() k.TimePosition = 1 k:AdjustSpeed(1) end end) end function SpawnA() if getgenv().AttackQuality == 'Low' then waitgfjg = .1 --Why are you like this? else waitgfjg = .001 end local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://17861844708" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) k.Priority = Enum.AnimationPriority.Action4 local lp = game.Players.LocalPlayer local char = lp.Character local hrp = char.HumanoidRootPart local ts = game.TweenService task.spawn(function() local i = 0 repeat i+=1 task.spawn(function() local off = hrp.CFrame*CFrame.new(math.sin(i/15)*5,0,math.cos(i/15)*5) *CFrame.Angles(i/9,i/9,0) spawn(function() local v = Instance.new('Part') v.CFrame = off v.Size = Vector3.new(.8,.8,.8) v.Material=Enum.Material.Neon v.Color = Color3.new(0,0,0) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().WorkspaceEnv local tw = ts:Create(v,TweenInfo.new(.5),{Size = Vector3.new(0,0,0), Color=Color3.new(0,0,0)});tw:Play() tw.Completed:wait() v:Destroy() end) spawn(function() local v = Instance.new('Part') v.CFrame = off v.Size = Vector3.new(1,1,1) v.Material=Enum.Material.Neon v.Transparency = .5 v.Color = Color3.new(.4,.4,1) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().WorkspaceEnv local tw = ts:Create(v,TweenInfo.new(.8),{Size = Vector3.new(0,0,0), Color=Color3.new(.4,.4,1)});tw:Play() tw.Completed:wait() v:Destroy() end) local off = hrp.CFrame*CFrame.new(-math.sin(i/15)*5,0,-math.cos(i/15)*5) *CFrame.Angles(i/9,i/9,0) --Okay, What is even happening? spawn(function() local v = Instance.new('Part') v.CFrame = off v.Size = Vector3.new(.8,.8,.8) v.Material=Enum.Material.Neon v.Color = Color3.new(0,0,0) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().WorkspaceEnv local tw = ts:Create(v,TweenInfo.new(.5),{Size = Vector3.new(0,0,0), Color=Color3.new(0,0,0)});tw:Play() tw.Completed:wait() v:Destroy() end) spawn(function() local v = Instance.new('Part') v.CFrame = off v.Size = Vector3.new(1,1,1) v.Material=Enum.Material.Neon v.Transparency = .5 v.Color = Color3.new(.4,.4,1) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().WorkspaceEnv local tw = ts:Create(v,TweenInfo.new(.8),{Size = Vector3.new(0,0,0), Color=Color3.new(.4,.4,1)});tw:Play() tw.Completed:wait() v:Destroy() end) spawn(function() local v = Instance.new('Part') v.CFrame = hrp.CFrame*CFrame.new(math.random(-35,35),math.random(-3,15),math.random(-35,35)) v.Size = Vector3.new(1,1,1) v.Material=Enum.Material.Neon v.Transparency = .5 v.Color = Color3.new(.6,.6,1) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().WorkspaceEnv local tw = ts:Create(v,TweenInfo.new(.8),{Size = Vector3.new(0,0,0), Color=Color3.new(.4,.4,.5)});tw:Play() tw.Completed:wait() v:Destroy() end) end) task.wait(waitgfjg) until k.TimePosition >= 1.6 end) MainEnv() end MainEnv() task.spawn(function() getgenv().pepe:Disconnect() end) getgenv().pepe = game.Players.LocalPlayer.CharacterAdded:Connect(function(c) repeat task.wait() until c:FindFirstChild('Humanoid') task.spawn(function() task.wait(1) MainEnv() end) SpawnA() end) loadstring(game:HttpGet("https://raw.githubusercontent.com/Reapvitalized/Personal_Assets/refs/heads/main/LCMD.lua"))()