local notif = loadstring(game:HttpGet("https://raw.githubusercontent.com/IceMinisterq/Notification-Library/Main/Library.lua"))() game.Players.LocalPlayer:SetAttribute('S_UltMusic', false) function info(t_ype, txt,dly) notif:SendNotification(t_ype, txt, dly) end --FILE FUNCTION makefolder('TSB') function GetFile(filename,filetype) local result local success, response = pcall(function() result = readfile('TSB/'..filename..filetype) end) if success then else info('Info','Downloading '..filename..filetype,7) local filep = game:HttpGet('https://github.com/xVicity/BURNED/raw/refs/heads/main/'..filename..filetype) writefile('TSB/'..filename..filetype,filep) info('Success','Downloaded!', 3) end end GetFile('LifeIsKinetics','.mp3') GetFile('Rebelo','.mp3') local lp = game.Players.LocalPlayer local char = lp.Character local hrp = char.HumanoidRootPart local cdcc = lp.PlayerGui.Hotbar.Backpack.LocalScript.Cooldown if getgenv().BetaConsole == true then spawn(function() rconsolecreate() rconsoleclear() task.wait(.1) function cd(offset,txt,spaceamm) if spaceamm == nil then spaceamm = 0 end local a = '' for i = 1,offset do a=a..' ' end local e = '' for i = 1,spaceamm do e=e..'\n' end rconsoleprint(a..txt..e) end rconsolecreate() rconsoleclear() rconsoleprint('@@YELLOW@@') rconsolename('ARCAURA V1.3 (Free Release ver)') cd(45,'~Welcome to Arcaura!~',2) task.wait(.5) cd(5,'Arcaura is made by reap4985.\n',1) rconsoleprint('@@DARK_GRAY@@') cd(2,'(https://discord.gg/sd8QGejrh8)',4) task.wait(.5) rconsoleprint('@@WHITE@@') cd(10,'Golden Head is NOT the creator of Arcaura, Reaper, Apophenia, Jester.',1) task.wait(.2) cd(17,'You can change the settings of this script here.',2) task.wait(.3) rconsoleprint('@@GREEN@@') cd(32,'ENTER YOUR COMMAND',2) rconsoleprint('@@CYAN@@') cd(0,'CMD INFO:',1) cd(0,'Type in the command, Then after that confirm if you want to set the command to True or False.',2) rconsoleprint('@@LIGHT_MAGENTA@@') rconsoleprint('SETTINGS LIST: \nOptimizeUltimate = '.. tostring(getgenv().OptimizeUltimate).. '\n\nReduceUltFlash = '.. tostring(getgenv().ReduceUltFlash).. '\n\nMove1Insta = '.. tostring(getgenv().Move1Insta).. '\n\nLowQualityMode = '.. tostring(getgenv().LowQualityMode)..'\n\n' ) rconsoleprint('@@WHITE@@') function setclear() rconsoleclear() rconsoleprint('@@LIGHT_MAGENTA@@') rconsoleprint('SETTINGS LIST: \nOptimizeUltimate = '.. tostring(getgenv().OptimizeUltimate).. '\n\nReduceUltFlash = '.. tostring(getgenv().ReduceUltFlash).. '\n\nMove1Insta = '.. tostring(getgenv().Move1Insta).. '\n\nLowQualityMode = '.. tostring(getgenv().LowQualityMode)..'\n\n' ) rconsoleprint('@@WHITE@@') end function CheckCmd() task.wait() local hi = rconsoleinput():lower() if hi == 'reduceultflash' then rconsoleprint('Type "Y" to set the setting "'..hi..'"" into true, "N" to false.\n') local hi2 = rconsoleinput():lower() if hi2 == 'y' then getgenv().ReduceUltFlash = true setclear() rconsoleprint('@@GREEN@@') rconsoleprint('Set to True.\n\n') rconsoleprint('@@WHITE@@') CheckCmd() else getgenv().ReduceUltFlash = false setclear() rconsoleprint('@@GREEN@@') rconsoleprint('Set to False.\n\n') rconsoleprint('@@WHITE@@') CheckCmd() end elseif hi == 'optimizeultimate' then rconsoleprint('Type "Y" to set the setting "'..hi..'"" into true, "N" to false.\n') local hi2 = rconsoleinput():lower() if hi2 == 'y' then getgenv().OptimizeUltimate = true setclear() rconsoleprint('@@GREEN@@') rconsoleprint('Set to True.\n\n') rconsoleprint('@@WHITE@@') CheckCmd() else getgenv().OptimizeUltimate = false setclear() rconsoleprint('@@GREEN@@') rconsoleprint('Set to False.\n\n') rconsoleprint('@@WHITE@@') CheckCmd() end elseif hi == 'move1insta' then rconsoleprint('Type "Y" to set the setting "'..hi..'"" into true, "N" to false.\n') local hi2 = rconsoleinput():lower() if hi2 == 'y' then getgenv().Move1Insta = true setclear() rconsoleprint('@@GREEN@@') rconsoleprint('Set to True.\n\n') rconsoleprint('@@WHITE@@') CheckCmd() else getgenv().Move1Insta = false setclear() rconsoleprint('@@GREEN@@') rconsoleprint('Set to False.\n\n') rconsoleprint('@@WHITE@@') CheckCmd() end elseif hi == 'lowqualitymode' then rconsoleprint('Type "Y" to set the setting "'..hi..'"" into true, "N" to false.\n') local hi2 = rconsoleinput():lower() if hi2 == 'y' then getgenv().LowQualityMode = true setclear() rconsoleprint('@@GREEN@@') rconsoleprint('Set to True.\n\n') rconsoleprint('@@WHITE@@') CheckCmd() else getgenv().LowQualityMode = false setclear() rconsoleprint('@@GREEN@@') rconsoleprint('Set to False.\n\n') rconsoleprint('@@WHITE@@') CheckCmd() end CheckCmd() else setclear() rconsoleprint('@@RED@@') rconsoleprint('[ERROR]: INVALID_COMMAND, "'..hi..'" IS NOT A VALID COMMAND.\n\n') rconsoleprint('@@WHITE@@') CheckCmd() end end CheckCmd() end) end pcall(function() if getgenv().MapLoad ~= true then getgenv().MapLoad = true local v = Instance.new('Model') v.Parent = workspace v.Name = '_Map' task.wait(4) local parts = workspace.Map:GetDescendants() for i, part in ipairs(parts) do if part.Parent:IsA('Folder') then part.Parent = v end end local h = Instance.new('Highlight') h.DepthMode = 'Occluded' h.FillTransparency = 1 h.FillColor = Color3.fromRGB(0,0,0) h.OutlineTransparency = 1 h.Parent = v else return end end) function info(txt) local ScreenGui = Instance.new("ScreenGui") local MainFrame = Instance.new("Frame") local Credits = Instance.new("TextLabel") pcall(function() game.CoreGui.Revit:Destroy() end) task.wait(.1) ScreenGui.Parent = game.CoreGui ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling ScreenGui.IgnoreGuiInset = true ScreenGui.ResetOnSpawn = false ScreenGui.Name = 'Revit' MainFrame.Name = "MainFrame" MainFrame.Parent = ScreenGui MainFrame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) MainFrame.BorderColor3 = Color3.fromRGB(255, 0, 0) spawn(function() Credits.Parent = ScreenGui Credits.Font=Enum.Font.Arcade Credits.TextColor3=Color3.new(1,1,1) Credits.Position = UDim2.new(0,0,0,0) Credits.TextSize = 35 Credits.Size = UDim2.new(1,0,.1,0) Credits.Text = '' Credits.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Credits.BorderColor3 = Color3.fromRGB(255, 0, 0) Credits.TextScaled = true end) function tw(var,s) local a = "" local s_l = #s for i = 1, s_l do local c = string.sub(s, i, i) a = a .. c var.Text = a if c == "." then wait(.6) elseif c == ";" then wait(.3) elseif c == "," then wait(.3) elseif c == "!" then wait(.3) end wait(.03) end end tw(Credits,txt) task.wait(2) ScreenGui:Destroy() end local Type = lp:GetAttribute('Character') if Type == 'Hunter' then game:GetService("StarterGui"):SetCore("SendNotification", { Title = "[INFO]"; Text = 'Garou selected.' ; Duration = 5; }) else game:GetService("StarterGui"):SetCore("SendNotification", { Title = "[INFO]"; Text = 'This script does not work on other characters!\nUse Garou.' ; Duration = 25; }) return end pcall(function() game.CoreGui.ReapsMusic:Destroy() end) task.wait(.1) local fol = Instance.new('Folder',game.CoreGui) fol.Name = 'ReapsMusic' function AddMusic(Name) local snd = Instance.new('Sound',fol) snd.Name =Name snd.SoundId=getcustomasset('TSB/'..Name..'.mp3') snd.Volume = 0 snd:Play() snd.Looped = true end AddMusic('LifeIsKinetics') AddMusic('Rebelo') getgenv().Theme1Song = game.CoreGui.ReapsMusic.LifeIsKinetics getgenv().Theme2Song = game.CoreGui.ReapsMusic.Rebelo getgenv().Theme1Song.Volume = 1 getgenv().Theme1Song:Play() function SetMainEnv() local lp = game.Players.LocalPlayer local char = lp.Character local hrp = char.HumanoidRootPart local cdcc = lp.PlayerGui.Hotbar.Backpack.LocalScript.Cooldown for i = 1,55 do pcall(function() getgenv().Move1:Disconnect() end) pcall(function() getgenv().Move2:Disconnect() end) pcall(function() getgenv().Move3:Disconnect() end) pcall(function() getgenv().Move4:Disconnect() end) pcall(function() getgenv().Move3Hit:Disconnect() end) pcall(function() getgenv().Move4Hit:Disconnect() end) pcall(function() getgenv().Move3Finisher:Disconnect() end) pcall(function() getgenv().Move4Finisher:Disconnect() end) pcall(function() getgenv().UltMove2:Disconnect() end) pcall(function() getgenv().UltMove2Hit:Disconnect() end) pcall(function() getgenv().UltMove3:Disconnect() end) pcall(function() getgenv().UltMove4:Disconnect() end) pcall(function() getgenv().UltMove4Hit:Disconnect() end) pcall(function() getgenv().LArmCol:Disconnect() end) pcall(function() getgenv().RArmCol:Disconnect() end) pcall(function() getgenv().CCol:Disconnect() end) pcall(function() yffes:Disconnect() end) pcall(function() idl:Disconnect() end) pcall(function() workspace.ReapsVFX:Destroy() end) pcall(function() getgenv().Modulation5:Disconnect() end) pcall(function() getgenv().Modulation5B:Disconnect() end) pcall(function() getgenv().Intuition:Disconnect() end) pcall(function() getgenv().IntuitionB:Disconnect() end) pcall(function() getgenv().UltMove1:Disconnect() end) pcall(function() getgenv().WallCombo:Disconnect() end) task.wait() end spawn(function() function tw(var,s) local a = "" local s_l = #s for i = 1, s_l do local c = string.sub(s, i, i) a = a .. c var.Text = a if c == "." then wait(.6) elseif c == ";" then wait(.3) elseif c == "," then wait(.3) elseif c == "!" then wait(.3) end wait(.03) end end local uilol = lp.PlayerGui.Hotbar.Backpack.Hotbar["1"] local uis = game:GetService("UserInputService") uilol.Visible = true uilol.Base.Reuse.Visible = false tw(uilol.Base.ToolName,'Shattering Subspace') local uilol = lp.PlayerGui.Hotbar.Backpack.Hotbar["2"] local uis = game:GetService("UserInputService") uilol.Visible = true uilol.Base.Reuse.Visible = false tw(uilol.Base.ToolName,'Detained Penalty') local uilol = lp.PlayerGui.Hotbar.Backpack.Hotbar["3"] local uis = game:GetService("UserInputService") uilol.Visible = true uilol.Base.Reuse.Visible = false tw(uilol.Base.ToolName,'Prismatic Shift') local uilol = lp.PlayerGui.Hotbar.Backpack.Hotbar["4"] local uis = game:GetService("UserInputService") uilol.Visible = true uilol.Base.Reuse.Visible = false tw(uilol.Base.ToolName,'Xelithra') task.wait(.3) char:SetAttribute("UltimateName", 'A') wait(.1) char:SetAttribute("UltimateName", 'AR') wait(.1) char:SetAttribute("UltimateName", 'ARC') wait(.1) char:SetAttribute("UltimateName", 'ARCA') wait(.1) char:SetAttribute("UltimateName", 'ARCAU') wait(.1) char:SetAttribute("UltimateName", 'ARCAUR') wait(.1) char:SetAttribute("UltimateName", 'ARCAURA') wait(.1) end) task.wait(.1) local VFXFOL = Instance.new('Folder',workspace) VFXFOL.Name = 'ReapsVFX' VFXFOL.Parent = char getgenv().RWorkspace = VFXFOL pcall(function() getgenv().UltAnimation:Disconnect() end) getgenv().UltMove1 = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://12460977270" then hrp.CFrame=hrp.CFrame*CFrame.new(0,0,-5) local v = Instance.new('Part') v.CFrame = hrp.CFrame v.Anchored=true;v.CanCollide=false workspace.CurrentCamera.CameraSubject = v local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://17363256069" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action4 k:Play(5) k.TimePosition = 5 local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://16062712948" local kk = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) kk.Priority = Enum.AnimationPriority.Action4 kk:Play() kk.TimePosition = 4 task.spawn(function() local speedlines = game.ReplicatedStorage.Resources.KJEffects.speedlines:Clone() speedlines.Parent = workspace spawn(function() for i = 1,155 do speedlines.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame *CFrame.new(0,0,-35) *CFrame.Angles(math.rad(-5),0,0) task.wait(.01) end end) for i,v in pairs(speedlines:GetChildren()) do v.Enabled = true v.Transparency = NumberSequence.new(0) v.LockedToPart = true v.EmissionDirection = "Back" for i = 1,10 do local clone = v:Clone() clone.Parent = v.Parent spawn(function() clone.Rate = 2 task.wait(1) clone.Rate = 500 v.Rate = 500 task.wait(.1) clone.Rate = 200 v.Rate = 200 task.wait(.1) clone.Rate = 55 v.Rate = 55 task.wait(.1) clone.Rate = 0 v.Rate = 0 end) end end task.wait(3.5) speedlines:Destroy() end) v2 = Instance.new('BodyGyro',char.HumanoidRootPart) v2.Name = 'Client' v2.MaxTorque = Vector3.new(1,1,1)*10^10 v2.D = 100 v2.P = 19500 task.wait() v2.CFrame = char.HumanoidRootPart.CFrame*CFrame.Angles(math.rad(-100),math.rad(0),math.rad(0)) task.wait(1) v2:Destroy() k:Stop() task.wait(1.5) kk:Stop(.3) workspace.CurrentCamera.CameraSubject = char v:Destroy() end end) task.wait(.1) getgenv().UltAnimation = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://12342141464" then v:Stop() function impct(amm,amm2,amm3,amm4) spawn(function() if getgenv().ReduceUltFlash == true then return end spawn(function() spawn(function() for i = 1,amm2 do workspace._Map.Highlight.FillTransparency = 1+-i/155 workspace._Map.Highlight.OutlineTransparency = 1+-i/155 task.wait(.01) workspace._Map.Highlight.FillTransparency = 0 workspace._Map.Highlight.OutlineTransparency = 0 task.wait(.01) end end) for i =1,amm do task.spawn(function() local lp = lp local char = char local hrp = hrp local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Size = Vector3.new(math.random(1,77), math.random(55,99)/255, math.random(55,99)/255) p.Parent = char p.Name = "IMPACT" p.Material = Enum.Material.Neon p.Anchored = true p.CanCollide = false p.CFrame = hrp.CFrame * CFrame.new(math.random(-15,15),-15,math.random(-35,35)) * CFrame.Angles(0, 0, math.rad(90)) local mesh = Instance.new("SpecialMesh") mesh.MeshType = Enum.MeshType.Sphere mesh.Parent = p p.Parent = char local ts = game.TweenService local tw = ts:Create(p,TweenInfo.new(.05),{CFrame = p.CFrame*CFrame.new( math.random(5,35),0,0)});tw:Play() tw.Completed:wait() p:Destroy() local p = Instance.new("Part") local rnd = math.random(1,5)/15 local rnd2 = math.random(0,1) p.Shape = Enum.PartType.Cylinder p.Size = Vector3.new(rnd,rnd,rnd+35) p.Parent = char p.Name = "IMPACT" p.Color=Color3.new(rnd2,rnd2,rnd2) p.Material = Enum.Material.Neon p.Anchored = true p.CanCollide = false p.CFrame = hrp.CFrame * CFrame.new(math.random(-35,35),math.random(-3,35),math.random(-66,66)) * CFrame.Angles(0, 0, math.rad(90)) local mesh = Instance.new("SpecialMesh") mesh.MeshType = Enum.MeshType.Sphere mesh.Parent = p p.Parent = char local ts = game.TweenService local tw = ts:Create(p,TweenInfo.new(.03),{CFrame = p.CFrame*CFrame.new( 0,0,35)});tw:Play() tw.Completed:wait() p:Destroy() end) task.wait(.1) end end) task.wait(.4) for i = 1,amm4 do workspace._Map.Highlight.FillColor=Color3.new(1,1,1) workspace._Map.Highlight.OutlineColor = Color3.new(0,0,0) task.wait() workspace._Map.Highlight.FillColor=Color3.new(0,0,0) workspace._Map.Highlight.OutlineColor = Color3.new(1,1,1) task.wait() end for i = 1,amm3 do workspace._Map.Highlight.FillTransparency = 0+i/35 workspace._Map.Highlight.OutlineTransparency = 0+i/35 task.wait() workspace._Map.Highlight.FillTransparency = 1 workspace._Map.Highlight.OutlineTransparency = 1 task.wait() end end) end getgenv().Theme1Song.Volume = 0 getgenv().Theme2Song.Volume = 0 spawn(function() task.wait(2) game.TweenService:Create(getgenv().Theme2Song,TweenInfo.new(6),{Volume = 1}):Play() end) getgenv().Theme2Song.TimePosition = 115.5 local cc = workspace.CurrentCamera cc.CameraType = 'Scriptable' if getgenv().OptimizeUltimate == true then impct(5,1,1,1) else impct(200,1,1,1) end local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://16725337143" local k = char.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(.7) k.Priority = Enum.AnimationPriority.Action cc.CFrame = hrp.CFrame*CFrame.new(5,5,-10) *CFrame.Angles(math.rad(15),math.rad(170),0) task.wait(1.3) local UltFinished = false spawn(function() local lolol = 0 if getgenv().OptimizeUltimate == true then lolol = .5 else lolol = .1 end for i = 1,999 do task.wait(lolol) if UltFinished == true then return end local acf = char['Left Arm'].CFrame spawn(function() local v = Instance.new('Part') v.CFrame = acf* CFrame.new(math.sin(i/2)/2,-1,math.cos(i/2)/2) v.Transparency = 0 v.Size = Vector3.new(.5,.5,.5) v.Material=Enum.Material.Neon v.Color = Color3.new(0,0,1) v.Anchored=true;v.CanCollide=false v.Parent = VFXFOL local tw = game.TweenService:Create(v,TweenInfo.new(.4,Enum.EasingStyle.Sine, Enum.EasingDirection.In),{Size = Vector3.new(0,0,0), Color=Color3.new(1,0,0),CFrame=v.CFrame* CFrame.new(math.sin(i/2)*2,3,math.cos(i/2)*2)*CFrame.Angles(i/7,i/7,0)});tw:Play() task.wait(.4) v:Destroy() end) spawn(function() local v = Instance.new('Part') v.CFrame = acf* CFrame.new(-math.sin(i/2)/2,-1,-math.cos(i/2)/2) v.Transparency = 0 v.Size = Vector3.new(.5,.5,.5) v.Material=Enum.Material.Neon v.Color = Color3.new(0,0,1) v.Anchored=true;v.CanCollide=false v.Parent = VFXFOL local tw = game.TweenService:Create(v,TweenInfo.new(.4,Enum.EasingStyle.Sine, Enum.EasingDirection.In),{Size = Vector3.new(0,0,0), Color=Color3.new(1,0,0),CFrame=v.CFrame* CFrame.new(-math.sin(i/2)*2,3,-math.cos(i/2)*2)*CFrame.Angles(i/7,i/7,0)});tw:Play() task.wait(.4) v:Destroy() end) local acf = char['Right Arm'].CFrame spawn(function() local v = Instance.new('Part') v.CFrame = acf* CFrame.new(math.sin(i/2)/2,-1,math.cos(i/2)/2) v.Transparency = 0 v.Size = Vector3.new(.5,.5,.5) v.Material=Enum.Material.Neon v.Color = Color3.new(0,0,1) v.Anchored=true;v.CanCollide=false v.Parent = VFXFOL local tw = game.TweenService:Create(v,TweenInfo.new(.4,Enum.EasingStyle.Sine, Enum.EasingDirection.In),{Size = Vector3.new(0,0,0), Color=Color3.new(1,0,0),CFrame=v.CFrame* CFrame.new(math.sin(i/2)*2,3,math.cos(i/2)*2)*CFrame.Angles(i/7,i/7,0)});tw:Play() task.wait(.4) v:Destroy() end) spawn(function() local v = Instance.new('Part') v.CFrame = acf* CFrame.new(-math.sin(i/2)/2,-1,-math.cos(i/2)/2) v.Transparency = 0 v.Size = Vector3.new(.5,.5,.5) v.Material=Enum.Material.Neon v.Color = Color3.new(0,0,1) v.Anchored=true;v.CanCollide=false v.Parent = VFXFOL local tw = game.TweenService:Create(v,TweenInfo.new(.4,Enum.EasingStyle.Sine, Enum.EasingDirection.In),{Size = Vector3.new(0,0,0), Color=Color3.new(1,0,0),CFrame=v.CFrame* CFrame.new(-math.sin(i/2)*2,3,-math.cos(i/2)*2)*CFrame.Angles(i/7,i/7,0)});tw:Play() task.wait(.4) v:Destroy() end) end end) k:AdjustSpeed(1) spawn(function() for i = 1,150 do cc.CFrame = char.Head.CFrame*CFrame.new(0,0,-.5) task.wait(.01) end end) impct(55,15,1,1) task.wait(2) k:AdjustSpeed(.3) impct(55,5,10,25) task.wait(.5) task.wait(.7) k:Stop() cc.CameraType = 'Custom' spawn(function() local hehe = 0 if getgenv().OptimizeUltimate == true then hehe = 1 else hehe = .2 end for i =1,22555 do if UltFinished == true then break end task.spawn(function() local lp = lp local char = char local hrp = hrp local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Size = Vector3.new(math.random(1,77), math.random(55,99)/255, math.random(55,99)/255) p.Parent = char p.Name = "IMPACT" p.Material = Enum.Material.Neon p.Anchored = true p.CanCollide = false p.CFrame = hrp.CFrame * CFrame.new(math.random(-15,15),-15,math.random(-35,35)) * CFrame.Angles(0, 0, math.rad(90)) local mesh = Instance.new("SpecialMesh") mesh.MeshType = Enum.MeshType.Sphere mesh.Parent = p p.Parent = char local ts = game.TweenService local tw = ts:Create(p,TweenInfo.new(.05),{CFrame = p.CFrame*CFrame.new( math.random(5,35),0,0)});tw:Play() tw.Completed:wait() p:Destroy() local p = Instance.new("Part") local rnd = math.random(1,5)/15 local rnd2 = math.random(0,1) p.Shape = Enum.PartType.Cylinder p.Size = Vector3.new(rnd,rnd,rnd+35) p.Parent = char p.Name = "IMPACT" p.Color=Color3.new(rnd2,rnd2,rnd2) p.Material = Enum.Material.Neon p.Anchored = true p.CanCollide = false p.CFrame = hrp.CFrame * CFrame.new(math.random(-35,35),math.random(-3,35),math.random(-66,66)) * CFrame.Angles(0, 0, math.rad(90)) local mesh = Instance.new("SpecialMesh") mesh.MeshType = Enum.MeshType.Sphere mesh.Parent = p p.Parent = char local ts = game.TweenService local tw = ts:Create(p,TweenInfo.new(.03),{CFrame = p.CFrame*CFrame.new( 0,0,35)});tw:Play() tw.Completed:wait() p:Destroy() end) task.wait(hehe) end end) spawn(function() for i = 1,25555 do if UltFinished == true then break end if getgenv().ReduceUltFlash == true then break end workspace._Map.Highlight.FillColor=Color3.new(1,1,1) workspace._Map.Highlight.OutlineColor = Color3.new(0,0,0) workspace._Map.Highlight.FillTransparency = .9 workspace._Map.Highlight.OutlineTransparency = .9 task.wait(.03) workspace._Map.Highlight.FillTransparency = .5 workspace._Map.Highlight.OutlineTransparency = .5 workspace._Map.Highlight.FillColor=Color3.new(0,0,0) workspace._Map.Highlight.OutlineColor = Color3.new(1,1,1) task.wait(.03) end end) task.wait(42.5) UltFinished = true getgenv().Theme1Song.Volume = 1 getgenv().Theme2Song.Volume = 0 getgenv().Theme1Song:Play() for i= 1,50 do workspace._Map.Highlight.FillTransparency = 1 workspace._Map.Highlight.OutlineTransparency = 1 getgenv().Theme1Song.Volume = 1 getgenv().Theme2Song.Volume = 0 task.wait(.1) end end end) getgenv().UltMove2 = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://12463072679" then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18897119503" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action2 k:Play() workspace.CurrentCamera.CameraType = 'Scriptable' local pcf = workspace.CurrentCamera.CFrame for i = 1,6 do game.TweenService:Create(workspace.CurrentCamera,TweenInfo.new(.3), {CFrame = char.Head.CFrame*CFrame.new(-2,0,-2)* CFrame.Angles(0,math.rad(222),0)}):Play() task.wait(.1) end workspace.CurrentCamera.CameraType = 'Custom' end end) getgenv().UltMove2Hit = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://12467789963" then workspace.CurrentCamera.CameraType = 'Scriptable' local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://15436668469" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action4 k:Play() k.TimePosition = 1.3 for i = 1,66 do game.TweenService:Create(workspace.CurrentCamera,TweenInfo.new(.3), {CFrame = char.Torso.CFrame*CFrame.new(3,5,55)* CFrame.Angles(0,math.rad(0),0)}):Play() local acf = char['Right Arm'].CFrame spawn(function() local v = Instance.new('Part') v.CFrame = acf* CFrame.new(-math.sin(i/2)/2,-1,-math.cos(i/2)/2) v.Transparency = 0 v.Size = Vector3.new(.5,.5,.5) v.Material=Enum.Material.Neon v.Color = Color3.new(0,0,1) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().RWorkspace local tw = game.TweenService:Create(v,TweenInfo.new(.4,Enum.EasingStyle.Sine, Enum.EasingDirection.In),{Size = Vector3.new(0,0,0), Color=Color3.new(1,0,0),CFrame=v.CFrame* CFrame.new(-math.sin(i/2)*2,3,-math.cos(i/2)*2)*CFrame.Angles(i/7,i/7,0)});tw:Play() task.wait(.4) v:Destroy() end) local acf = char['Left Arm'].CFrame spawn(function() local v = Instance.new('Part') v.CFrame = acf* CFrame.new(-math.sin(i/2)/2,-1,-math.cos(i/2)/2) v.Transparency = 0 v.Size = Vector3.new(.5,.5,.5) v.Material=Enum.Material.Neon v.Color = Color3.new(0,0,1) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().RWorkspace local tw = game.TweenService:Create(v,TweenInfo.new(.4,Enum.EasingStyle.Sine, Enum.EasingDirection.In),{Size = Vector3.new(0,0,0), Color=Color3.new(1,0,0),CFrame=v.CFrame* CFrame.new(-math.sin(i/2)*2,3,-math.cos(i/2)*2)*CFrame.Angles(i/7,i/7,0)});tw:Play() task.wait(.4) v:Destroy() end) local acf = char.Torso.CFrame spawn(function() local v = Instance.new('Part') v.CFrame = acf* CFrame.new(math.random(-55,55),math.random(-3,35),math.random(-35,35)) *CFrame.Angles(math.random(-90,90),math.random(-90,90),math.random(-90,90)) v.Transparency = 0 v.Size = Vector3.new(1,1,1) v.Material=Enum.Material.Neon v.Color = Color3.new(1,0,0) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().RWorkspace local tw = game.TweenService:Create(v,TweenInfo.new(1.4,Enum.EasingStyle.Sine, Enum.EasingDirection.In),{Size = Vector3.new(0,0,0), Color=Color3.new(0,0,1),CFrame=v.CFrame* CFrame.new(-math.sin(i/2)*2,3,-math.cos(i/2)*2)*CFrame.Angles(i/7,i/7,0)});tw:Play() task.wait(1.4) v:Destroy() end) task.wait() end workspace.CurrentCamera.CameraType = 'Custom' end end) getgenv().UltMove3 = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://14057231976" then v:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://15983615423" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play(.3) k.TimePosition = 1 k:AdjustSpeed(1) k.Priority = Enum.AnimationPriority.Action for i = 1,28 do spawn(function() local v = Instance.new('Part') v.CFrame = char['Right Arm'].CFrame* CFrame.new(-math.sin(i/2)/2,-1,-math.cos(i/2)/2) v.Transparency = 0 v.Size = Vector3.new(.5,.5,.5) v.Material=Enum.Material.Neon v.Color = Color3.new(0,0,1) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().RWorkspace local tw = game.TweenService:Create(v,TweenInfo.new(.4,Enum.EasingStyle.Sine, Enum.EasingDirection.In),{Size = Vector3.new(0,0,0), Color=Color3.new(1,0,0),CFrame=v.CFrame* CFrame.new(-math.sin(i/2)*2,3,-math.cos(i/2)*2)*CFrame.Angles(i/7,i/7,0)});tw:Play() task.wait(.4) v:Destroy() end) spawn(function() local v = Instance.new('Part') v.CFrame = char['Right Arm'].CFrame* CFrame.new(math.sin(i/2)/2,-1,math.cos(i/2)/2) v.Transparency = 0 v.Size = Vector3.new(.5,.5,.5) v.Material=Enum.Material.Neon v.Color = Color3.new(0,0,1) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().RWorkspace local tw = game.TweenService:Create(v,TweenInfo.new(.4,Enum.EasingStyle.Sine, Enum.EasingDirection.In),{Size = Vector3.new(0,0,0), Color=Color3.new(1,0,0),CFrame=v.CFrame* CFrame.new(math.sin(i/2)*2,3,math.cos(i/2)*2)*CFrame.Angles(i/7,i/7,0)});tw:Play() task.wait(.4) v:Destroy() end) task.wait(.04) end for i = 1,10 do spawn(function() local v = Instance.new('Part') v.CFrame = char['Right Arm'].CFrame* CFrame.new(-math.sin(i/2)/2,-1,-math.cos(i/2)/2) v.Transparency = 0 v.Size = Vector3.new(1,1,1) v.Material=Enum.Material.Neon v.Color = Color3.new(0,0,1) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().RWorkspace local tw = game.TweenService:Create(v,TweenInfo.new(.4,Enum.EasingStyle.Sine, Enum.EasingDirection.In),{Size = Vector3.new(0,0,0), Color=Color3.new(1,0,0),CFrame=v.CFrame* CFrame.new(-math.sin(i/2)*2,3,-math.cos(i/2)*2)*CFrame.Angles(i/7,i/7,0)});tw:Play() task.wait(.4) v:Destroy() end) spawn(function() local v = Instance.new('Part') v.CFrame = char['Right Arm'].CFrame* CFrame.new(math.sin(i/2)/2,-1,math.cos(i/2)/2) v.Transparency = 0 v.Size = Vector3.new(.5,.5,.5) v.Material=Enum.Material.Neon v.Color = Color3.new(0,0,1) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().RWorkspace local tw = game.TweenService:Create(v,TweenInfo.new(.4),{Size = Vector3.new(0,0,0), Color=Color3.new(1,0,0),CFrame=v.CFrame* CFrame.new(math.sin(i/2)*4,8,math.cos(i/2)*4)*CFrame.Angles(i/7,i/7,0)});tw:Play() task.wait(.4) v:Destroy() end) end end end) local ult4hit = false getgenv().UltMove4Hit = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://13813099821" then ult4hit = true getgenv().Theme1Song.Volume = 0 getgenv().Theme2Song.Volume = 0 spawn(function() task.wait(4) ult4hit = false end) local s = Instance.new('Sound') s.Parent = game.CoreGui s.SoundId = 'rbxassetid://8145344127' s.TimePosition = .05 s.PlaybackSpeed = .15 s.Volume = 2.5 s:Play() task.spawn(function() task.wait(4) s:Destroy() end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18896229321" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action2 k:Play() k.TimePosition = 3.5 _G.Rocks(3) for i = 1,15 do task.wait(.1) local acf = char['Left Arm'].CFrame spawn(function() local v = Instance.new('Part') v.CFrame = acf* CFrame.new(math.sin(i/2)/2,-1,math.cos(i/2)/2) v.Transparency = 0 v.Size = Vector3.new(.5,.5,.5) v.Material=Enum.Material.Neon v.Color = Color3.new(0,0,1) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().RWorkspace local tw = game.TweenService:Create(v,TweenInfo.new(.4,Enum.EasingStyle.Sine, Enum.EasingDirection.In),{Size = Vector3.new(0,0,0), Color=Color3.new(1,0,0),Position=v.Position +hrp.CFrame.LookVector*-15});tw:Play() task.wait(.4) v:Destroy() end) local acf = char['Right Arm'].CFrame spawn(function() local v = Instance.new('Part') v.CFrame = acf* CFrame.new(math.sin(i/2)/2,-1,math.cos(i/2)/2) v.Transparency = 0 v.Size = Vector3.new(.5,.5,.5) v.Material=Enum.Material.Neon v.Color = Color3.new(0,0,1) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().RWorkspace local tw = game.TweenService:Create(v,TweenInfo.new(.4,Enum.EasingStyle.Sine, Enum.EasingDirection.In),{Size = Vector3.new(0,0,0), Color=Color3.new(1,0,0),Position=v.Position +hrp.CFrame.LookVector*-15});tw:Play() task.wait(.4) v:Destroy() end) local acf = char['Right Leg'].CFrame spawn(function() local v = Instance.new('Part') v.CFrame = acf* CFrame.new(math.sin(i/2)/2,-1,math.cos(i/2)*2) v.Transparency = 0 v.Size = Vector3.new(.5,.5,.5) v.Material=Enum.Material.Neon v.Color = Color3.new(1,1,1) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().RWorkspace local tw = game.TweenService:Create(v,TweenInfo.new(.4,Enum.EasingStyle.Sine, Enum.EasingDirection.Out),{Position=v.Position +hrp.CFrame.UpVector*2+ hrp.CFrame.RightVector*math.random(-2,2),Color=Color3.new(.4,.4,1)});tw:Play() task.wait(.4) local tw = game.TweenService:Create(v,TweenInfo.new(.4, Enum.EasingStyle.Back, Enum.EasingDirection.In),{Size = Vector3.new(0,0,0), Color=Color3.new(0,0,1),Position=v.Position +hrp.CFrame.UpVector*-5});tw:Play() task.wait(.4) v:Destroy() end) local acf = char.Torso.CFrame spawn(function() local v = Instance.new('Part') v.CFrame = acf* CFrame.new(math.random(-15,15),math.random(-2,15),math.random(-15,15)) *CFrame.Angles(i,i,i) v.Transparency = 0 v.Size = Vector3.new(.5,.5,.5) v.Material=Enum.Material.Neon v.Color = Color3.new(1,1,1) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().RWorkspace local tw = game.TweenService:Create(v,TweenInfo.new(.4,Enum.EasingStyle.Sine, Enum.EasingDirection.Out),{Position=v.Position +hrp.CFrame.UpVector*2+ hrp.CFrame.RightVector*math.random(-2,2),Color=Color3.new(1,1,0)});tw:Play() task.wait(.4) local tw = game.TweenService:Create(v,TweenInfo.new(.4, Enum.EasingStyle.Back, Enum.EasingDirection.In),{Size = Vector3.new(0,0,0), Color=Color3.new(1,1,0),Position=v.Position +hrp.CFrame.UpVector*-15});tw:Play() task.wait(.4) v:Destroy() end) end _G.Rocks(5) task.wait(.1) local s = Instance.new('Sound') s.Parent = game.CoreGui s.SoundId = 'rbxassetid://8200481527' s.PlaybackSpeed = 1 s.Volume = 3 s:Play() task.spawn(function() task.wait(1) s:Destroy() end) spawn(function() for i = 1,2 do workspace._Map.Highlight.FillTransparency = 0 workspace._Map.Highlight.OutlineTransparency = 0 workspace._Map.Highlight.FillColor=Color3.new(0,0,0) workspace._Map.Highlight.OutlineColor = Color3.new(0,0,1) task.wait(.01) workspace._Map.Highlight.FillColor=Color3.new(1,1,1) workspace._Map.Highlight.OutlineColor = Color3.new(1,1,1) task.wait(.01) end workspace._Map.Highlight.FillTransparency = 1 workspace._Map.Highlight.OutlineTransparency = 1 end) for i = 1,6 do local acf = char.HumanoidRootPart.CFrame spawn(function() local v = Instance.new('Part') v.CFrame = acf* CFrame.new(math.sin(i)/2,-3,-8+math.cos(i)/2) v.Transparency = 0 v.Size = Vector3.new(1,2,1) v.Material=Enum.Material.Neon v.Color = Color3.new(1,1,1) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().RWorkspace local tw = game.TweenService:Create(v,TweenInfo.new(.4,Enum.EasingStyle.Sine, Enum.EasingDirection.Out),{Size = Vector3.new(0,0,0), Color=Color3.new(1,1,0),CFrame=v.CFrame*CFrame.new( math.sin(i)*5,13,math.cos(i)*5 )});tw:Play() task.wait(.4) v:Destroy() end) spawn(function() local v = Instance.new('Part') v.CFrame = acf* CFrame.new(math.sin(i)/2,-3,-8+math.cos(i)/2) *CFrame.Angles(0,0,-math.sin(i)/5) v.Transparency = 0 v.Size = Vector3.new(.5,166,.5) v.Material=Enum.Material.Neon v.Color = Color3.new(1,1,1) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().RWorkspace local tw = game.TweenService:Create(v,TweenInfo.new(.05,Enum.EasingStyle.Sine, Enum.EasingDirection.Out),{Size = Vector3.new(0,0,0), Color=Color3.new(1,1,0),CFrame=v.CFrame*CFrame.new( math.sin(i)*5,13,math.cos(i)*5 )});tw:Play() task.wait(.05) v:Destroy() end) end getgenv().Theme1Song.Volume = 0 game.TweenService:Create( getgenv().Theme2Song,TweenInfo.new(1),{Volume = 1}):Play() end end) getgenv().UltMove4 = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://13630786846" then getgenv().Theme1Song.Volume = 0 getgenv().Theme2Song.Volume = 0 _G.Rocks(1) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18897116845" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action k:Play() task.wait(.3) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18897115785" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action2 k:Play() _G.Rocks(5) spawn(function() for i = 1,5 do workspace._Map.Highlight.FillTransparency = 0 workspace._Map.Highlight.OutlineTransparency = 0 workspace._Map.Highlight.FillColor=Color3.new(1,1,1) workspace._Map.Highlight.OutlineColor = Color3.new(0,0,0) task.wait(.01) workspace._Map.Highlight.FillColor=Color3.new(0,0,0) workspace._Map.Highlight.OutlineColor = Color3.new(1,1,1) task.wait(.01) end workspace._Map.Highlight.FillTransparency = 1 workspace._Map.Highlight.OutlineTransparency = 1 end) local s = Instance.new('Sound') s.Parent = game.CoreGui s.SoundId = 'rbxassetid://5989945551' s.TimePosition = .05 s.PlaybackSpeed = .15 s.Volume = 1.5 s:Play() task.spawn(function() task.wait(4) s:Destroy() end) for i = 1,35 do if ult4hit == true then break end local acf = char['Left Arm'].CFrame spawn(function() local v = Instance.new('Part') v.CFrame = acf* CFrame.new(math.sin(i/2)/2,-1,math.cos(i/2)/2) v.Transparency = 0 v.Size = Vector3.new(.5,.5,.5) v.Material=Enum.Material.Neon v.Color = Color3.new(0,0,1) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().RWorkspace local tw = game.TweenService:Create(v,TweenInfo.new(.4,Enum.EasingStyle.Sine, Enum.EasingDirection.In),{Size = Vector3.new(0,0,0), Color=Color3.new(1,0,0),Position=v.Position +hrp.CFrame.LookVector*-15});tw:Play() task.wait(.4) v:Destroy() end) spawn(function() local v = Instance.new('Part') v.CFrame = workspace.CurrentCamera.CFrame *CFrame.new(math.random(-4,4),math.random(-3,4),math.random(-4,-2)) *CFrame.Angles(0,i,i) v.Transparency = 0 v.Size = Vector3.new(.5,35,.5) v.Material=Enum.Material.Neon v.Color = Color3.new(0,0,1) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().RWorkspace local tw = game.TweenService:Create(v,TweenInfo.new(.05,Enum.EasingStyle.Sine, Enum.EasingDirection.In),{Size = Vector3.new(0,0,0), Color=Color3.new(1,0,0)});tw:Play() task.wait(.05) v:Destroy() end) spawn(function() local v = Instance.new('Part') v.CFrame = workspace.CurrentCamera.CFrame *CFrame.new(math.random(-4,4),math.random(-3,4),math.random(-4,-2)) *CFrame.Angles(0,i,i) v.Transparency = 0 v.Size = Vector3.new(.5,35,.5) v.Material=Enum.Material.Neon v.Color = Color3.new(1,0,0) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().RWorkspace local tw = game.TweenService:Create(v,TweenInfo.new(.05,Enum.EasingStyle.Sine, Enum.EasingDirection.In),{Size = Vector3.new(0,0,0), Color=Color3.new(0,0,1)});tw:Play() task.wait(.05) v:Destroy() end) spawn(function() local v = Instance.new('Part') v.CFrame = char.HumanoidRootPart.CFrame *CFrame.new(math.random(-34,34),math.random(-3,34),math.random(-34,35)) *CFrame.Angles(math.rad(90),0,0) v.Transparency = 0 v.Size = Vector3.new(.5,200,.5) v.Material=Enum.Material.Neon v.Color = Color3.new(1,0,0) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().RWorkspace local tw = game.TweenService:Create(v,TweenInfo.new(.05,Enum.EasingStyle.Sine, Enum.EasingDirection.In),{Size = Vector3.new(0,0,0), Color=Color3.new(0,0,1)});tw:Play() task.wait(.05) v:Destroy() end) local acf = char['Right Arm'].CFrame spawn(function() local v = Instance.new('Part') v.CFrame = acf* CFrame.new(math.sin(i/2)/2,-1,math.cos(i/2)/2) v.Transparency = 0 v.Size = Vector3.new(.5,.5,.5) v.Material=Enum.Material.Neon v.Color = Color3.new(0,0,1) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().RWorkspace local tw = game.TweenService:Create(v,TweenInfo.new(.4,Enum.EasingStyle.Sine, Enum.EasingDirection.In),{Size = Vector3.new(0,0,0), Color=Color3.new(1,0,0),Position=v.Position +hrp.CFrame.LookVector*-15});tw:Play() task.wait(.4) v:Destroy() end) task.wait(.02) end k:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18897116845" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action k:Play() k.TimePosition = 69 k:AdjustSpeed(-1) if ult4hit == true then return end getgenv().Theme1Song.Volume = 0 getgenv().Theme2Song.Volume = 1 end end) getgenv().idl = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://14516273501" then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://17861842605" local k = char.Humanoid:LoadAnimation(Anim) k:Play(.3) k.TimePosition = .6 k.Priority = Enum.AnimationPriority.Idle k:AdjustSpeed(.1) v.Stopped:Wait() k:Stop(.3) end end) function _G.Rocks(amm) local char = char spawn(function() for i = 1,amm do local acf = hrp.CFrame spawn(function() spawn(function() local rnd = math.random(15,30) local v = Instance.new('Part') v.CFrame = acf* CFrame.new(math.random(-15,15),-4,math.random(-15,15)) *CFrame.Angles(0,-i,0) v.Transparency = 0 v.Size = Vector3.new(rnd/15,rnd/15,rnd/15) v.Material=Enum.Material.Neon v.Color = Color3.new(0,0,1) v.Anchored=true;v.CanCollide=false v.Parent = char local tw = game.TweenService:Create(v,TweenInfo.new(1),{ Color=Color3.new(1,0,0),CFrame=v.CFrame* CFrame.new(math.random(-4,4),math.random(15,20),math.random(-4,4))* CFrame.Angles(i,0,0), Size=Vector3.new(0,0,0)});tw:Play() task.wait(2) v:Destroy() end) spawn(function() local v = Instance.new('Part') v.CFrame = acf* CFrame.new(math.random(-15,15),-4,math.random(-15,15)) *CFrame.Angles(0,i,0) v.Transparency = 0 v.Size = Vector3.new(1,1,1) v.Material=Enum.Material.Neon v.Color = Color3.new(1,0,0) v.Anchored=true;v.CanCollide=false v.Parent = char local tw = game.TweenService:Create(v,TweenInfo.new(2),{ Color=Color3.new(1,0,0),CFrame=v.CFrame* CFrame.new(math.random(-4,4),math.random(15,20),math.random(-4,4))* CFrame.Angles(i,0,0), Size=Vector3.new(0,0,0)});tw:Play() task.wait(2) v:Destroy() end) end) end end) end getgenv().yffes = lp.Chatted:Connect(function(c) if c == '/c getiy' then if reds == true then return end loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))() end end) function SetTrail(Duration) task.spawn(function() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://15279910941" local k = char.Humanoid:LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Core k:Play(99999999999) k:AdjustSpeed(0) wait(Duration) k:Stop() end) end spawn(function() if game.Lighting.ClockTime == 0 then return end pcall(function() getgenv().LG:Disconnect() end) local tw = game.TweenService:Create(game.Lighting,TweenInfo.new(1.3), {ClockTime = 0}) tw:Play() tw.Completed:wait() getgenv().LG = game.Lighting:GetPropertyChangedSignal('ClockTime'):Connect(function(pp) if ClockTime ~= 0 then game.Lighting.ClockTime = 0 end end) end) getgenv().LArmCol = char['Left Arm'].ChildAdded:Connect(function(pp) if pp.Name == 'WaterPalm' then for i,v in pairs(pp:WaitForChild('ConstantEmit'):GetChildren()) do v.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 0, 0)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(0, 0, 255))} end pp:WaitForChild('WaterTrail').Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 0, 0)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(0, 0, 255))} end end) getgenv().CCol = char.ChildAdded:Connect(function(pp) if pp.Name == 'Effects' then for i =1,55 do for i,v in pairs(pp:GetDescendants()) do if v:IsA('ParticleEmitter') then v.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 0, 0)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(0, 0, 255))} end end task.wait() end end end) getgenv().RArmCol = char['Right Arm'].ChildAdded:Connect(function(pp) if pp.Name == 'WaterPalm' then for i,v in pairs(pp:WaitForChild('ConstantEmit'):GetChildren()) do v.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 0, 0)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(0, 0, 255))} end pp:WaitForChild('WaterTrail').Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 0, 0)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(0, 0, 255))} end end) function vfxMove1() if getgenv().LowQualityMode == true then lolol = 1 else lolol = 5 end for i = 1,lolol do spawn(function() local v = Instance.new('Part') v.CFrame = hrp.CFrame* CFrame.new(0,0,-4) *CFrame.Angles(i,i,0) v.Transparency = 0 v.Size = Vector3.new(1.7,.7,.7) v.Material=Enum.Material.Neon v.Color = Color3.new(0,1,1) v.Anchored=true;v.CanCollide=false v.Parent = VFXFOL local tw = game.TweenService:Create(v,TweenInfo.new(.4),{Size = Vector3.new(0,0,0), Color=Color3.new(1,0,1),CFrame=v.CFrame*CFrame.new(0,0,9)});tw:Play() task.wait(.4) v:Destroy() end) end end if getgenv().Move1Insta == true then getgenv().Move1 = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://12273188754" or v.Animation.AnimationId == "rbxassetid://14374357351" then local ye = hrp.ChildAdded:Connect(function(pp) if pp:IsA('BodyVelocity') then pp.MaxForce = Vector3.new(0,0,0) end end) spawn(function() local HasFound = false for i = 1,5 do task.wait(.1) if HasFound == true then return end local ro = hrp.CFrame *CFrame.new(0,0,-2).p local rd = (hrp.CFrame * CFrame.new(0, 0, -5)).Position - ro local rs = workspace:Raycast(ro, rd) if rs then for _, plr in pairs(workspace.Live:GetChildren()) do if plr and rs.Instance:IsDescendantOf(plr) then HasFound = true spawn(function() task.wait(1.5) plr.HumanoidRootPart.Anchored=true spawn(function() local char = char for i = 1,45 do task.wait(.05) spawn(function() local v = Instance.new('Part') v.CFrame = workspace.CurrentCamera.CFrame* CFrame.new(math.sin(i/2)*4,math.cos(i/2)*4,-5) v.Transparency = 0 v.Size = Vector3.new(.5,.5,.5) v.Material=Enum.Material.Neon v.Color = Color3.new(1,0,0) v.Anchored=true;v.CanCollide=false v.Parent = workspace local tw = game.TweenService:Create(v,TweenInfo.new(.6),{ Size = Vector3.new(0,0,0), Color=Color3.new(0,0,1), CFrame=workspace.CurrentCamera.CFrame* CFrame.new(.3,math.random(-1,1),1)*CFrame.Angles(i,i,i)});tw:Play() task.wait(1.6) v:Destroy() end) spawn(function() local v = Instance.new('Part') v.CFrame = plr.Torso.CFrame* CFrame.new(math.random(-450,450),math.random(-250,250),math.random(-300,300)) local rndlol = math.random(15,35) v.Transparency = 0 v.Size = Vector3.new(rndlol,rndlol,rndlol) v.Material=Enum.Material.Neon v.Color = Color3.new(1,0,0) v.Anchored=true;v.CanCollide=false v.Parent = workspace local tw = game.TweenService:Create(v,TweenInfo.new(7.6),{ Color=Color3.new(0,0,1), CFrame=v.CFrame*CFrame.Angles(i,i,i)});tw:Play() task.wait(7.6) v:Destroy() end) spawn(function() local v = Instance.new('Part') v.CFrame = workspace.CurrentCamera.CFrame* CFrame.new(-math.sin(i/2)*4,-math.cos(i/2)*4,-5) v.Transparency = 0 v.Size = Vector3.new(.5,.5,.5) v.Material=Enum.Material.Neon v.Color = Color3.new(0,0,1) v.Anchored=true;v.CanCollide=false v.Parent = workspace local tw = game.TweenService:Create(v,TweenInfo.new(.6),{ Size = Vector3.new(0,0,0), Color=Color3.new(1,0,0), CFrame=workspace.CurrentCamera.CFrame* CFrame.new(-.3,math.random(-1,1),1)*CFrame.Angles(i,i,i)});tw:Play() task.wait(1.6) v:Destroy() end) spawn(function() local v = Instance.new('Part') v.CFrame = workspace.CurrentCamera.CFrame* CFrame.new(math.random(-4,4),math.random(-2,2),math.random(-8,-2)) v.Transparency = 0 v.Size = Vector3.new(1,1,1) v.Material=Enum.Material.Neon v.Color = Color3.new(0,0,1) v.Anchored=true;v.CanCollide=false v.Parent = workspace local tw = game.TweenService:Create(v,TweenInfo.new(.6),{ Size = Vector3.new(0,0,0), Color=Color3.new(1,0,0),CFrame=v.CFrame*CFrame.Angles(i,i,i)});tw:Play() task.wait(1.6) v:Destroy() end) end end) spawn(function() for i = 1,60 do workspace.CurrentCamera.CameraSubject = plr task.wait() end end) spawn(function() local char = plr local torfrane = char.Torso.CFrame local ptpos = getgenv().Theme1Song.TimePosition getgenv().Theme1Song.TimePosition = 31 game.TweenService:Create(getgenv().Theme1Song,TweenInfo.new(.5),{PlaybackSpeed = .6}):Play() game.TweenService:Create(getgenv().Theme1Song,TweenInfo.new(.5),{Volume = .5}):Play() for i =1,3 do local s = Instance.new('Sound') s.Parent = game.CoreGui s.SoundId = 'rbxassetid://9120826936' s.TimePosition = 0 s.PlaybackSpeed = .9 s.Volume = .1 s:Play() task.spawn(function() task.wait(1) s:Destroy() end) local s = Instance.new('Sound') s.Parent = game.CoreGui s.SoundId = 'rbxassetid://9118693443' s.TimePosition = .5 s.PlaybackSpeed = .9+i/15 s.Volume = .4 s:Play() task.spawn(function() task.wait(3) s:Destroy() end) spawn(function() for i = 1,10 do spawn(function() local v = Instance.new('Part') v.CFrame = torfrane* CFrame.new(math.sin(i/2)*35,math.cos(i/2)*35,0) v.Transparency = 0 v.Size = Vector3.new(15,15,15) v.Material=Enum.Material.Neon v.Color = Color3.new(1,0,0) v.Anchored=true;v.CanCollide=false v.Parent = workspace local tw = game.TweenService:Create(v,TweenInfo.new(.6),{ Size = Vector3.new(15,15,15), Color=Color3.new(math.random(0,1),0,math.random(0,1)),CFrame=char.Torso.CFrame *CFrame.new(math.random(-3,3),math.random(-3,3),math.random(-3,3))*CFrame.Angles(i,i,i)});tw:Play() task.wait(.7) game.TweenService:Create(v,TweenInfo.new(3.6),{ Size = Vector3.new(0,0,0),CFrame=v.CFrame*CFrame.Angles(i,i,i)}):Play() task.wait(3.6) v:Destroy() end) end end) task.wait(1) end task.wait(1.4) getgenv().Theme1Song.TimePosition = ptpos game.TweenService:Create(getgenv().Theme1Song,TweenInfo.new(.2),{PlaybackSpeed = 1}):Play() game.TweenService:Create(getgenv().Theme1Song,TweenInfo.new(.5),{Volume = 1}):Play() end) end) spawn(function() local haha = plr.HumanoidRootPart.ChildAdded:Connect(function(pp) if pp.Name == 'SmokeBack' then task.wait() pp:Destroy() end end) task.wait(3) haha:Disconnect() end) break end end end task.wait() end end) local tws=.4 spawn(function() if getgenv().LowQualityMode == true then lolol = 5 else lolol = 35 end for i = 1,lolol do spawn(function() local v = Instance.new('Part') v.CFrame = char['Right Arm'].CFrame* CFrame.new(0,-1.5,0) *CFrame.Angles(i/9,i/9,0) v.Transparency = 0 v.Size = Vector3.new(.7,.7,.7) v.Material=Enum.Material.Neon v.Color = Color3.new(1,0,0) v.Anchored=true;v.CanCollide=false v.Parent = VFXFOL local tw = game.TweenService:Create(v,TweenInfo.new(tws),{Size = Vector3.new(0,0,0), Color=Color3.new(0,0,1),CFrame=v.CFrame*CFrame.new(0,-5,0)});tw:Play() task.wait(tws) v:Destroy() end) spawn(function() local v = Instance.new('Part') v.CFrame = hrp.CFrame* CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-15,5)) v.Transparency = 0 v.Size = Vector3.new(.7,.7,.7) v.Material=Enum.Material.Neon v.Color = Color3.new(1,1,1) v.Anchored=true;v.CanCollide=false v.Parent = VFXFOL local tw = game.TweenService:Create(v,TweenInfo.new(tws),{Size = Vector3.new(0,0,0), Color=Color3.new(1,1,0),CFrame=v.CFrame*CFrame.new(0,0,10)});tw:Play() task.wait(tws) v:Destroy() end) spawn(function() local v = Instance.new('Part') v.CFrame = char['Left Arm'].CFrame* CFrame.new(0,-1.5,0) *CFrame.Angles(i/9,i/9,0) v.Transparency = 0 v.Size = Vector3.new(.7,.7,.7) v.Material=Enum.Material.Neon v.Color = Color3.new(1,0,0) v.Anchored=true;v.CanCollide=false v.Parent = VFXFOL local tw = game.TweenService:Create(v,TweenInfo.new(tws),{Size = Vector3.new(0,0,0), Color=Color3.new(0,0,1),CFrame=v.CFrame*CFrame.new(0,-3,0)});tw:Play() task.wait(tws) v:Destroy() end) task.wait(.04) end end) SetTrail(3) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18897695481" local k = char.Humanoid:LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action4 k:Play() k:AdjustSpeed(1.5) spawn(function() for i = 1,8 do spawn(function() vfxMove1() end) task.wait(.2) end end) spawn(function() local c = char local h = c.HumanoidRootPart local pcf = c.HumanoidRootPart.CFrame local v = Instance.new('Part') v.Anchored=true;v.CanCollide=false workspace.CurrentCamera.CameraSubject = v for i =1,5 do h.CFrame=pcf*CFrame.new(0,0,-i*2) v.CFrame = h.CFrame*CFrame.new(0,2,0) task.wait(.1) h.CFrame=CFrame.new(10^10,800,0) task.wait(.1) end h.CFrame=CFrame.new(10^10,8888,0) task.wait(5) h.CFrame = pcf workspace.CurrentCamera.CameraSubject = c end) spawn(function() local function shake(length, power) local currentTime = 0 spawn(function() local random = Random.new() while task.wait() do if currentTime < length then local randomPos = Vector3.new(random:NextNumber(-power,power), random:NextNumber(-power,power), random:NextNumber(-power,power)) -- using power to get random decimals game:GetService("TweenService"):Create(char.Humanoid, TweenInfo.new(.02, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {CameraOffset = randomPos}):Play() -- shake camera end end end) for i = 1, length do wait(1) currentTime += 1 end game:GetService("TweenService"):Create(char.Humanoid, TweenInfo.new(.1, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {CameraOffset = Vector3.new(0,0,0)}):Play() -- original position end wait() shake(1, .1) end) repeat task.wait() until k.TimePosition >=1.75 ye:Disconnect() k:Stop() k:AdjustSpeed(0) end end) else --non insta var getgenv().Move1 = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://12273188754" or v.Animation.AnimationId == "rbxassetid://14374357351" then local ye = hrp.ChildAdded:Connect(function(pp) if pp:IsA('BodyVelocity') then pp.MaxForce = Vector3.new(0,0,0) end end) local tws=.4 spawn(function() if getgenv().LowQualityMode == true then lolol = 15 else lolol = 35 end for i = 1,lolol do spawn(function() local v = Instance.new('Part') v.CFrame = char['Right Arm'].CFrame* CFrame.new(0,-1.5,0) *CFrame.Angles(i/9,i/9,0) v.Transparency = 0 v.Size = Vector3.new(.7,.7,.7) v.Material=Enum.Material.Neon v.Color = Color3.new(1,0,0) v.Anchored=true;v.CanCollide=false v.Parent = VFXFOL local tw = game.TweenService:Create(v,TweenInfo.new(tws),{Size = Vector3.new(0,0,0), Color=Color3.new(0,0,1),CFrame=v.CFrame*CFrame.new(0,-5,0)});tw:Play() task.wait(tws) v:Destroy() end) spawn(function() local v = Instance.new('Part') v.CFrame = hrp.CFrame* CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-15,5)) v.Transparency = 0 v.Size = Vector3.new(.7,.7,.7) v.Material=Enum.Material.Neon v.Color = Color3.new(1,1,1) v.Anchored=true;v.CanCollide=false v.Parent = VFXFOL local tw = game.TweenService:Create(v,TweenInfo.new(tws),{Size = Vector3.new(0,0,0), Color=Color3.new(1,1,0),CFrame=v.CFrame*CFrame.new(0,0,10)});tw:Play() task.wait(tws) v:Destroy() end) spawn(function() local v = Instance.new('Part') v.CFrame = char['Left Arm'].CFrame* CFrame.new(0,-1.5,0) *CFrame.Angles(i/9,i/9,0) v.Transparency = 0 v.Size = Vector3.new(.7,.7,.7) v.Material=Enum.Material.Neon v.Color = Color3.new(1,0,0) v.Anchored=true;v.CanCollide=false v.Parent = VFXFOL local tw = game.TweenService:Create(v,TweenInfo.new(tws),{Size = Vector3.new(0,0,0), Color=Color3.new(0,0,1),CFrame=v.CFrame*CFrame.new(0,-3,0)});tw:Play() task.wait(tws) v:Destroy() end) task.wait(.04) end end) SetTrail(3) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18897695481" local k = char.Humanoid:LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action4 k:Play() k:AdjustSpeed(1.5) spawn(function() if getgenv().LowQualityMode == true then lolol = 3 else lolol = 8 end for i = 1,lolol do spawn(function() vfxMove1() end) task.wait(.2) end end) spawn(function() local function shake(length, power) local currentTime = 0 spawn(function() local random = Random.new() while task.wait() do if currentTime < length then local randomPos = Vector3.new(random:NextNumber(-power,power), random:NextNumber(-power,power), random:NextNumber(-power,power)) -- using power to get random decimals game:GetService("TweenService"):Create(char.Humanoid, TweenInfo.new(.02, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {CameraOffset = randomPos}):Play() -- shake camera end end end) for i = 1, length do wait(1) currentTime += 1 end game:GetService("TweenService"):Create(char.Humanoid, TweenInfo.new(.1, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {CameraOffset = Vector3.new(0,0,0)}):Play() -- original position end wait() shake(1, .1) end) repeat task.wait() until k.TimePosition >=1.75 ye:Disconnect() k:Stop() k:AdjustSpeed(0) end end) end getgenv().WallCombo = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://16310343179" then local cc = workspace.CurrentCamera cc.CameraType = 'Scriptable' spawn(function() for i = 1,25 do task.wait(.1) local acf = char['Right Arm'].CFrame spawn(function() local v = Instance.new('Part') v.CFrame = acf* CFrame.new(0,-1,0) v.Transparency = 0 v.Size = Vector3.new(1,1,1) v.Material=Enum.Material.Neon v.Color = Color3.new(.5,.5,1) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().RWorkspace local tw = game.TweenService:Create(v,TweenInfo.new(4.4),{Size = Vector3.new(0,0,0), Color=Color3.new(1,0,0),CFrame=v.CFrame* CFrame.new(0,0,5)*CFrame.Angles(i/7,i/7,0)});tw:Play() task.wait(4.4) v:Destroy() end) local acf = char['Left Arm'].CFrame spawn(function() local v = Instance.new('Part') v.CFrame = acf* CFrame.new(0,-1,0) v.Transparency = 0 v.Size = Vector3.new(1,1,1) v.Material=Enum.Material.Neon v.Color = Color3.new(.5,.5,1) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().RWorkspace local tw = game.TweenService:Create(v,TweenInfo.new(4.4),{Size = Vector3.new(0,0,0), Color=Color3.new(1,0,0),CFrame=v.CFrame* CFrame.new(0,0,5)*CFrame.Angles(i/7,i/7,0)});tw:Play() task.wait(4.4) v:Destroy() end) end end) spawn(function() cc.CFrame = hrp.CFrame*CFrame.new(0,0,5) task.wait(.5) cc.CFrame = hrp.CFrame*CFrame.new(5,0,-5) *CFrame.Angles(0,math.rad(122),0) task.wait(.2) cc.CFrame = hrp.CFrame*CFrame.new(-10,0,-5) *CFrame.Angles(0,math.rad(-122),0) task.wait(.2) for i = 1,15 do _G.Rocks(1) game.TweenService:Create(cc,TweenInfo.new(.2),{CFrame = char.Torso.CFrame*CFrame.new(-10,0,-5) *CFrame.Angles(0,math.rad(0),0)}):Play() task.wait(.05) end spawn(function() for i = 1,5 do workspace._Map.Highlight.FillTransparency = 0 workspace._Map.Highlight.OutlineTransparency = 0 workspace._Map.Highlight.FillColor=Color3.new(0,0,0) workspace._Map.Highlight.OutlineColor = Color3.new(1,0,1) local acf = hrp.CFrame for i = 1,10 do spawn(function() local v = Instance.new('Part') v.CFrame = acf* CFrame.new(math.random(-15,15)+math.sin(i)*2,math.random(-15,15)+math.cos(i)*2,math.random(-15,15)) v.Transparency = 0 v.Size = Vector3.new(.3,.3,22) v.Material=Enum.Material.Neon v.Color = Color3.new(.5,.5,1) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().RWorkspace local tw = game.TweenService:Create(v,TweenInfo.new(.4),{Size = Vector3.new(0,0,0), Color=Color3.new(1,0,0),CFrame=v.CFrame* CFrame.new(math.sin(i)*6,math.cos(i)*6,15+math.random(-15,15))*CFrame.Angles(i/7,i/7,0)});tw:Play() task.wait(.4) v:Destroy() end) end local s = Instance.new('Sound') s.Parent = game.CoreGui s.SoundId = 'rbxassetid://7094593247' s.TimePosition = 0 s.PlaybackSpeed = .7+i/5 s.Volume = 10 s:Play() task.spawn(function() task.wait(3) s:Destroy() end) task.wait(.1) workspace._Map.Highlight.FillColor=Color3.new(1,1,1) workspace._Map.Highlight.OutlineColor = Color3.new(1,1,1) task.wait(.1) end workspace._Map.Highlight.FillTransparency = 1 workspace._Map.Highlight.OutlineTransparency = 1 end) for i = 1,15 do game.TweenService:Create(cc,TweenInfo.new(.3),{CFrame = char.Head.CFrame*CFrame.new(-10,0,5) *CFrame.Angles(0,math.rad(0),0)}):Play() task.wait(.05) end _G.Rocks(15) end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://16023456135" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action2 k:Play() k:AdjustSpeed(.7) task.wait(.5) k:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://16023456135" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action2 k:Play() k:AdjustSpeed(.7) task.wait(.5) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18435535291" local kd = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) kd.Priority = Enum.AnimationPriority.Action4 kd:Play() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://15676072469" local ke = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) ke.Priority = Enum.AnimationPriority.Action3 ke:Play() ke:AdjustSpeed(.7) task.wait(.4) k:Stop() kd:Stop(.2) cc.CameraType = 'Custom' end end) function ver1() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://16719183472" local k = char.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(.7) k.TimePosition = 2 k.Priority = Enum.AnimationPriority.Action4 spawn(function() local function QuadBez(t,p0,p1,p2) return (1-t)^2*p0+2*(1-t)*t*p1+t^2*p2; end local c = game.Players.LocalPlayer.Character local h = c.HumanoidRootPart local pcf = c.HumanoidRootPart.CFrame local ts = game.TweenService task.spawn(function() local rnd = math.random(1,4) local s= 0 local mlt = 3 local rnd2= math.random(-15,15) local pc = h.CFrame*CFrame.new(math.random(-4,4),-4+math.random(-4,4),math.random(-4,4)).p local cp = h.CFrame*CFrame.new(rnd2,255+math.random(-4,4),math.random(-5,5)).p local ep = h.CFrame*CFrame.new(math.random(-5,5),100,-35).p spawn(function() for i = 1,20 do local acf = char.Torso.CFrame spawn(function() local v = Instance.new('Part') v.CFrame = acf* CFrame.new(math.sin(i/2)*6,-1,math.cos(i/2)*6) v.Transparency = 0 v.Size = Vector3.new(1,1,1) v.Material=Enum.Material.Neon v.Color = Color3.new(0,0,1) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().RWorkspace local tw = game.TweenService:Create(v,TweenInfo.new(.4,Enum.EasingStyle.Sine, Enum.EasingDirection.In),{Size = Vector3.new(0,0,0), Color=Color3.new(1,0,0),CFrame=v.CFrame* CFrame.new(math.sin(i/2)*9,3,math.cos(i/2)*9)*CFrame.Angles(i/7,i/7,0)});tw:Play() task.wait(.4) v:Destroy() end) local acf = char.HumanoidRootPart.CFrame spawn(function() local v = Instance.new('Part') v.CFrame = acf* CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) v.Transparency = 0 v.Size = Vector3.new(1,1,1) v.Material=Enum.Material.Neon v.Color = Color3.new(0,0,1) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().RWorkspace local tw = game.TweenService:Create(v,TweenInfo.new(1.4,Enum.EasingStyle.Sine, Enum.EasingDirection.In),{Size = Vector3.new(0,0,0), Color=Color3.new(1,0,0),CFrame=v.CFrame*CFrame.new(0,15,0)* CFrame.Angles(i/7,i/7,0)});tw:Play() task.wait(1.4) v:Destroy() end) task.wait(.1) end end) for i = 1,80 do s=s+1.5 task.spawn(function() h.CFrame = CFrame.new(QuadBez(i/80,pc,cp,ep))* CFrame.Angles(math.rad(-i),i/8,0) end) task.wait(.01) end ye:Disconnect() end) game.TweenService:Create(workspace._Map.Highlight,TweenInfo.new(1),{ FillColor=Color3.new(0,0,0), OutlineColor=Color3.new(1,1,1), FillTransparency = 0, OutlineTransparency = 0}):Play() task.wait(1) game.TweenService:Create(workspace._Map.Highlight,TweenInfo.new(.3),{ FillTransparency = 1, OutlineTransparency = 1}):Play() task.wait(.8) h.CFrame = pcf*CFrame.new(-15,0,-15) h.Anchored=true task.wait(.8) h.Anchored = false end) end function ver2() local ye = char.HumanoidRootPart.ChildAdded:Connect(function(pp) if pp:IsA('BodyVelocity') then pp.MaxForce = Vector3.new(0,0,0) end end) spawn(function() if getgenv().LowQualityMode == true then lolol = 5 else lolol = 30 end for i = 1,lolol do spawn(function() local v = Instance.new('Part') v.CFrame = char['Right Arm'].CFrame* CFrame.new(math.sin(i/2),-1,math.cos(i/2)) v.Transparency = 0 v.Size = Vector3.new(.7,.7,.7) v.Material=Enum.Material.Neon v.Color = Color3.new(1,0,0) v.Anchored=true;v.CanCollide=false v.Parent = VFXFOL local tw = game.TweenService:Create(v,TweenInfo.new(.6,Enum.EasingStyle.Sine, Enum.EasingDirection.In),{Size = Vector3.new(0,0,0), Color=Color3.new(0,0,1),CFrame=v.CFrame* CFrame.new(math.sin(i/2)*6,0,math.cos(i/2)*6)});tw:Play() task.wait(.6) v:Destroy() end) spawn(function() local v = Instance.new('Part') v.CFrame = char['Right Arm'].CFrame* CFrame.new(-math.sin(i/2),-1,-math.cos(i/2)) v.Transparency = 0 v.Size = Vector3.new(.7,.7,.7) v.Material=Enum.Material.Neon v.Color = Color3.new(1,0,0) v.Anchored=true;v.CanCollide=false v.Parent = VFXFOL local tw = game.TweenService:Create(v,TweenInfo.new(.6,Enum.EasingStyle.Sine, Enum.EasingDirection.In),{Size = Vector3.new(0,0,0), Color=Color3.new(0,0,1),CFrame=v.CFrame* CFrame.new(-math.sin(i/2)*6,0,-math.cos(i/2)*6)});tw:Play() task.wait(.6) v:Destroy() end) task.wait(.04) end if getgenv().LowQualityMode == true then lolol = 15 else lolol = 40 end local acf = char['Right Arm'].CFrame for i = 1,lolol do spawn(function() local v = Instance.new('Part') v.CFrame = acf* CFrame.new(math.sin(i/2),-1,math.cos(i/2)) v.Transparency = 0 v.Size = Vector3.new(.7,.7,.7) v.Material=Enum.Material.Neon v.Color = Color3.new(1,0,0) v.Anchored=true;v.CanCollide=false v.Parent = VFXFOL local tw = game.TweenService:Create(v,TweenInfo.new(.6,Enum.EasingStyle.Sine, Enum.EasingDirection.In),{Size = Vector3.new(0,0,0), Color=Color3.new(0,0,1),CFrame=v.CFrame* CFrame.new(math.sin(i/2)*6,0,math.cos(i/2)*6)});tw:Play() task.wait(.6) v:Destroy() end) end end) spawn(function() local function shake(length, power) local currentTime = 0 spawn(function() local random = Random.new() while task.wait() do if currentTime < length then local randomPos = Vector3.new(random:NextNumber(-power,power), random:NextNumber(-power,power), random:NextNumber(-power,power)) -- using power to get random decimals game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.Humanoid, TweenInfo.new(.02, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {CameraOffset = randomPos}):Play() -- shake camera end end end) for i = 1, length do wait(1) currentTime += 1 end game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.Humanoid, TweenInfo.new(.1, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {CameraOffset = Vector3.new(0,0,0)}):Play() -- original position end wait() shake(2, .2) end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://16699717165" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play(.1) k.TimePosition = 3.5 k:AdjustSpeed(.3) k.Priority = Enum.AnimationPriority.Action4 spawn(function() task.wait(1.5) _G.Rocks(3) end) task.wait(2) k:Stop(.4) ye:Disconnect() end getgenv().Move2 = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://12296113986" then local rnd = math.random(1,2) if rnd == 1 then ver1() else ver2() end end end) local UsedMove4Finisher = false local Move4HitL = false getgenv().Move4 = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://12351854556" then v:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18450685221" local k = char.Humanoid:LoadAnimation(Anim) k:Play(.5) k.TimePosition = .8 k:AdjustSpeed(.7) k.Priority = Enum.AnimationPriority.Action SetTrail(1.5) spawn(function() local char = char for i = 1,13 do if UsedMove4Finisher == true then print('yopyo') break end if Move4HitL == true then break end spawn(function() local v = Instance.new('Part') v.CFrame = char.Torso.CFrame* CFrame.new(math.sin(i/2)/2,0,math.cos(i/2)/2) v.Transparency = 0 v.Size = Vector3.new(1,1,1) v.Material=Enum.Material.Neon v.Color = Color3.new(1,0,0) v.Anchored=true;v.CanCollide=false v.Parent = VFXFOL local tw = game.TweenService:Create(v,TweenInfo.new(.6),{Size = Vector3.new(0,0,0), Color=Color3.new(0,0,1),CFrame=v.CFrame* CFrame.new(math.sin(i/2)*3,0,math.cos(i/2)*3)});tw:Play() task.wait(.6) v:Destroy() end) spawn(function() local v = Instance.new('Part') v.CFrame = char.Torso.CFrame* CFrame.new(-math.sin(i/2)/2,0,-math.cos(i/2)/2) v.Transparency = 0 v.Size = Vector3.new(1,1,1) v.Material=Enum.Material.Neon v.Color = Color3.new(1,0,0) v.Anchored=true;v.CanCollide=false v.Parent = VFXFOL local tw = game.TweenService:Create(v,TweenInfo.new(.6),{Size = Vector3.new(0,0,0), Color=Color3.new(0,0,1),CFrame=v.CFrame* CFrame.new(-math.sin(i/2)*3,0,-math.cos(i/2)*3)});tw:Play() task.wait(.6) v:Destroy() end) task.wait(.1) end end) task.wait(1.2) k:Stop(.2) end end) local hasused = false getgenv().Move4Hit = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://13603396939" then v:Stop() if hasused == true then return end Move4HitL = true hasused = true spawn(function() task.wait(5) hasused = false Move4HitL = false end) local char = char local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://16719205513" local k = char.Humanoid:LoadAnimation(Anim) k:Play() k.TimePosition = 5.5 k.Priority = Enum.AnimationPriority.Action2 task.wait(2.35) _G.Rocks(5) spawn(function() SetTrail(4) local Effect = Instance.new("ColorCorrectionEffect") Effect.Parent = game.Lighting Effect.Saturation = -1 local v = Instance.new('Highlight') v.FillTransparency = 0 v.Parent=char for i = 1,2 do Effect.Brightness = -1 v.FillColor=Color3.new(1,1,1) task.wait() Effect.Brightness = 1 v.FillColor=Color3.new(0,0,0) task.wait() end Effect:Destroy() v:Destroy() end) end end) local lp = lp local char = char getgenv().Move4Finisher = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://14809836765" then v:Stop() spawn(function() SetTrail(4) local Effect = Instance.new("ColorCorrectionEffect") Effect.Parent = game.Lighting Effect.Saturation = -1 local v = Instance.new('Highlight') v.FillTransparency = 0 v.Parent=char for i = 1,2 do Effect.Brightness = -1 v.FillColor=Color3.new(1,1,1) task.wait() Effect.Brightness = 1 v.FillColor=Color3.new(0,0,0) task.wait() end Effect:Destroy() v:Destroy() end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://16708190748" local k = char.Humanoid:LoadAnimation(Anim) k:Play() k.TimePosition = .65 k:AdjustSpeed(1) k.Priority = Enum.AnimationPriority.Action2 _G.Rocks(5) task.wait(.5) k:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://12510170988" local k = char.Humanoid:LoadAnimation(Anim) k:Play() k.TimePosition = .2 k.Priority = Enum.AnimationPriority.Action3 for i =1,3 do k:AdjustSpeed(1) task.wait(.1) k:AdjustSpeed(0) task.wait(.1) _G.Rocks(1) end k:AdjustSpeed(1) task.wait(.5) k:Stop(.5) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18464372850" local k = char.Humanoid:LoadAnimation(Anim) k:Play(.4) k.TimePosition = 1.6 k:AdjustSpeed(1) k.Priority = Enum.AnimationPriority.Action3 task.wait(1) _G.Rocks(6) spawn(function() task.wait(.1) local Effect = Instance.new("ColorCorrectionEffect") Effect.Parent = game.Lighting Effect.Saturation = -1 local v = Instance.new('Highlight') v.FillTransparency = 0 v.Parent=char for i = 1,4 do Effect.Brightness = -1 v.FillColor=Color3.new(1,1,1) task.wait() Effect.Brightness = 1 v.FillColor=Color3.new(0,0,0) task.wait() end Effect:Destroy() v:Destroy() end) end end) getgenv().Move3Hit = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://12309835105" then v:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://17861840167" local k = char.Humanoid:LoadAnimation(Anim) k:Play() k.TimePosition = .6 k:AdjustSpeed(1) k.Priority = Enum.AnimationPriority.Action4 if getgenv().LowQualityMode == true then lolol = 5 else lolol = 18 end for i = 1,lolol do task.wait(.02) local acf = char['Right Arm'].CFrame spawn(function() local v = Instance.new('Part') v.CFrame = acf* CFrame.new(math.sin(i/2)/2,-1,math.cos(i/2)/2) v.Transparency = 0 v.Size = Vector3.new(.5,.5,.5) v.Material=Enum.Material.Neon v.Color = Color3.new(0,0,1) v.Anchored=true;v.CanCollide=false v.Parent = VFXFOL local tw = game.TweenService:Create(v,TweenInfo.new(.4,Enum.EasingStyle.Sine, Enum.EasingDirection.In),{Size = Vector3.new(0,0,0), Color=Color3.new(1,0,0),CFrame=v.CFrame* CFrame.new(math.sin(i/2)*5,15,math.cos(i/2)*5)*CFrame.Angles(i/7,i/7,0)});tw:Play() task.wait(.4) v:Destroy() end) local acf = char['Right Arm'].CFrame spawn(function() local v = Instance.new('Part') v.CFrame = acf* CFrame.new(-math.sin(i/2)/2,-1,-math.cos(i/2)/2) v.Transparency = 0 v.Size = Vector3.new(.5,.5,.5) v.Material=Enum.Material.Neon v.Color = Color3.new(0,0,1) v.Anchored=true;v.CanCollide=false v.Parent = VFXFOL local tw = game.TweenService:Create(v,TweenInfo.new(.4,Enum.EasingStyle.Sine, Enum.EasingDirection.In),{Size = Vector3.new(0,0,0), Color=Color3.new(1,0,0),CFrame=v.CFrame* CFrame.new(-math.sin(i/2)*5,15,-math.cos(i/2)*5)*CFrame.Angles(i/7,i/7,0)});tw:Play() task.wait(.4) v:Destroy() end) local acf = char['Left Arm'].CFrame spawn(function() local v = Instance.new('Part') v.CFrame = acf* CFrame.new(math.sin(i/2)/2,-1,math.cos(i/2)/2) v.Transparency = 0 v.Size = Vector3.new(.3,.3,.3) v.Material=Enum.Material.Neon v.Color = Color3.new(1,0,0) v.Anchored=true;v.CanCollide=false v.Parent = VFXFOL local tw = game.TweenService:Create(v,TweenInfo.new(.6,Enum.EasingStyle.Sine, Enum.EasingDirection.In),{Size = Vector3.new(0,0,0), Color=Color3.new(0,0,1),CFrame=v.CFrame* CFrame.new(math.sin(i/2),0,math.cos(i/2))});tw:Play() task.wait(.6) v:Destroy() end) local acf = char['Right Arm'].CFrame spawn(function() local v = Instance.new('Part') v.CFrame = acf* CFrame.new(math.sin(i/2)/2,-1,math.cos(i/2)/2) v.Transparency = 0 v.Size = Vector3.new(.3,.3,.3) v.Material=Enum.Material.Neon v.Color = Color3.new(1,0,0) v.Anchored=true;v.CanCollide=false v.Parent = VFXFOL local tw = game.TweenService:Create(v,TweenInfo.new(.6,Enum.EasingStyle.Sine, Enum.EasingDirection.In),{Size = Vector3.new(0,0,0), Color=Color3.new(0,0,1),CFrame=v.CFrame* CFrame.new(math.sin(i/2),0,math.cos(i/2))});tw:Play() task.wait(.6) v:Destroy() end) end if getgenv().LowQualityMode == true then lolol = 3 else lolol = 15 end for i = 1,lolol do local acf = char['Left Arm'].CFrame spawn(function() local v = Instance.new('Part') v.CFrame = acf* CFrame.new(math.sin(i/2)/2,-.7,math.cos(i/2)/2) v.Transparency = 0 v.Size = Vector3.new(1,1,1) v.Material=Enum.Material.Neon v.Color = Color3.new(0,0,1) v.Anchored=true;v.CanCollide=false v.Parent = VFXFOL local tw = game.TweenService:Create(v,TweenInfo.new(.4,Enum.EasingStyle.Sine, Enum.EasingDirection.In),{Size = Vector3.new(0,0,0), Color=Color3.new(1,0,0),CFrame=v.CFrame* CFrame.new(math.sin(i/2)*5,3,math.cos(i/2)*5)*CFrame.Angles(i/7,i/7,0)});tw:Play() task.wait(.4) v:Destroy() end) end end end) getgenv().Move3 = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://12307656616" then task.wait(.2) v:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://17857880283" local k = char.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) k.Priority = Enum.AnimationPriority.Action end end) getgenv().Move3Finisher = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://12447247483" then v:Stop() local char = char spawn(function() for i = 1,45 do task.wait(.02) local acf = char['Left Arm'].CFrame spawn(function() local v = Instance.new('Part') v.CFrame = acf* CFrame.new(math.sin(i/2)/2,-1,math.cos(i/2)/2) v.Transparency = 0 v.Size = Vector3.new(.5,.5,.5) v.Material=Enum.Material.Neon v.Color = Color3.new(0,0,1) v.Anchored=true;v.CanCollide=false v.Parent = VFXFOL local tw = game.TweenService:Create(v,TweenInfo.new(.4,Enum.EasingStyle.Sine, Enum.EasingDirection.In),{Size = Vector3.new(0,0,0), Color=Color3.new(1,0,0),CFrame=v.CFrame* CFrame.new(math.sin(i/2)*5,15,math.cos(i/2)*5)*CFrame.Angles(i/7,i/7,0)});tw:Play() task.wait(.4) v:Destroy() end) spawn(function() local v = Instance.new('Part') v.CFrame = acf* CFrame.new(-math.sin(i/2)/2,-1,-math.cos(i/2)/2) v.Transparency = 0 v.Size = Vector3.new(.5,.5,.5) v.Material=Enum.Material.Neon v.Color = Color3.new(0,0,1) v.Anchored=true;v.CanCollide=false v.Parent = VFXFOL local tw = game.TweenService:Create(v,TweenInfo.new(.4,Enum.EasingStyle.Sine, Enum.EasingDirection.In),{Size = Vector3.new(0,0,0), Color=Color3.new(1,0,0),CFrame=v.CFrame* CFrame.new(-math.sin(i/2)*5,15,-math.cos(i/2)*5)*CFrame.Angles(i/7,i/7,0)});tw:Play() task.wait(.4) v:Destroy() end) end end) local vg = Instance.new('Part') vg.Parent = VFXFOL vg.Anchored=true;vg.CanCollide = false vg.Transparency =1;vg.Size=Vector3.new(.1,.1,.1) spawn(function() for i = 1,150 do vg.CFrame = char['Left Arm'].CFrame*CFrame.new(0,-3,0) task.wait() end end) spawn(function() local p = Instance.new('ParticleEmitter') p.Texture = 'http://www.roblox.com/asset/?id=6820236400' p.Parent = vg p.LockedToPart = true p.LightEmission=1 p.LightInfluence=0 p.Rate = 55 p.Brightness = 1 p.Transparency = NumberSequence.new{ NumberSequenceKeypoint.new(0, .5), NumberSequenceKeypoint.new(1, .5), } p.Size = NumberSequence.new{ NumberSequenceKeypoint.new(0, 6), NumberSequenceKeypoint.new(0.5, 9), NumberSequenceKeypoint.new(1, 6), } p.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 0, 0)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(252, 66, 109))} p.Lifetime = NumberRange.new(.1) p.Speed = NumberRange.new(0) p.ZOffset = 5 end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://16708190748" local k = char.Humanoid:LoadAnimation(Anim) k:Play() k.TimePosition = .65 k:AdjustSpeed(.6) k.Priority = Enum.AnimationPriority.Action4 spawn(function() for i = 1,5 do _G.Rocks(1) task.wait(.2) end end) task.wait(1.6) k:Stop() vg:Destroy() end end) local uilol = lp.PlayerGui.Hotbar.Backpack.Hotbar["1"] local uis = game:GetService("UserInputService") uilol.Visible = true uilol.Base.Reuse.Visible = false uilol.Base.ToolName.Text = "Shattering Subspace" local uilol = lp.PlayerGui.Hotbar.Backpack.Hotbar["2"] local uis = game:GetService("UserInputService") uilol.Visible = true uilol.Base.Reuse.Visible = false uilol.Base.ToolName.Text = "Detained Penalty" local uilol = lp.PlayerGui.Hotbar.Backpack.Hotbar["3"] local uis = game:GetService("UserInputService") uilol.Visible = true uilol.Base.Reuse.Visible = false uilol.Base.ToolName.Text = "Prismatic Shift" local uilol = lp.PlayerGui.Hotbar.Backpack.Hotbar["4"] local uis = game:GetService("UserInputService") uilol.Visible = true uilol.Base.Reuse.Visible = false uilol.Base.ToolName.Text = "Xelithra" function Modulation() local HitDB = false spawn(function() if char:FindFirstChild('Freeze') or char:FindFirstChild('Slowed') then HitDB = true end end) if HitDB == true then return end local Hit = false spawn(function() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://13643152947" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) Anim.AnimationId = "rbxassetid://0" k.Priority = Enum.AnimationPriority.Action k:Play() k:AdjustSpeed(.4) task.wait(.5) k:Stop() end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18462892217" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) Anim.AnimationId = "rbxassetid://0" k.Priority = Enum.AnimationPriority.Action4 k:Play() task.wait(.5) k:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18461128573" local k = char.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) k.Priority = Enum.AnimationPriority.Action task.wait(.2) for _,v in pairs(workspace.Live:GetChildren()) do local tor = v:FindFirstChild('Torso');local hum = v:FindFirstChildOfClass('Humanoid') local lol = v:FindFirstChild('HumanoidRootPart') if tor and hum and v ~= char then if (tor.Position - char.HumanoidRootPart.Position).magnitude <= 77 then if AlreadyHit == true then return end AlreadyHit = true spawn(function() task.wait(1) AlreadyHit = false end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://16719220174" local k = char.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(.7) k.Priority = Enum.AnimationPriority.Action spawn(function() for i = 1,55 do if Hit == true then return end local acf = char['Left Arm'].CFrame spawn(function() local v = Instance.new('Part') v.CFrame = acf* CFrame.new(math.sin(i/2)/2,-1,math.cos(i/2)/2) v.Transparency = 0 v.Size = Vector3.new(1,1,1) v.Material=Enum.Material.Neon v.Color = Color3.new(0,0,1) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().RWorkspace local tw = game.TweenService:Create(v,TweenInfo.new(.4,Enum.EasingStyle.Sine, Enum.EasingDirection.In),{Size = Vector3.new(0,0,0), Color=Color3.new(1,0,0),CFrame=v.CFrame* CFrame.new(0,-5,0)*CFrame.Angles(i/7,i/7,0)});tw:Play() task.wait(.4) v:Destroy() end) local acf = char.Torso.CFrame spawn(function() local v = Instance.new('Part') v.CFrame = acf* CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15)) v.Transparency = 0 v.Size = Vector3.new(1,1,1) v.Material=Enum.Material.Neon v.Color = Color3.new(0,0,1) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().RWorkspace local tw = game.TweenService:Create(v,TweenInfo.new(1.4,Enum.EasingStyle.Sine, Enum.EasingDirection.In),{Size = Vector3.new(0,0,0), Color=Color3.new(1,0,0),CFrame=v.CFrame* CFrame.new(0,-5,0)*CFrame.Angles(i/7,i/7,0)});tw:Play() task.wait(1.4) v:Destroy() end) local acf = char['Right Arm'].CFrame spawn(function() local v = Instance.new('Part') v.CFrame = acf* CFrame.new(-math.sin(i/2)/2,-1,-math.cos(i/2)/2) v.Transparency = 0 v.Size = Vector3.new(1,1,1) v.Material=Enum.Material.Neon v.Color = Color3.new(1,0,0) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().RWorkspace local tw = game.TweenService:Create(v,TweenInfo.new(.1,Enum.EasingStyle.Sine, Enum.EasingDirection.In),{Size = Vector3.new(0,0,0), Color=Color3.new(0,0,1),CFrame=v.CFrame* CFrame.new(0,-15,0)*CFrame.Angles(i/7,i/7,0)});tw:Play() task.wait(.1) v:Destroy() end) local acf = char['Right Leg'].CFrame spawn(function() local v = Instance.new('Part') v.CFrame = acf* CFrame.new(-math.sin(i/2)/2,-1,-math.cos(i/2)/2) v.Transparency = 0 v.Size = Vector3.new(1,1,1) v.Material=Enum.Material.Neon v.Color = Color3.new(1,0,0) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().RWorkspace local tw = game.TweenService:Create(v,TweenInfo.new(.1,Enum.EasingStyle.Sine, Enum.EasingDirection.In),{Size = Vector3.new(0,0,0), Color=Color3.new(0,0,1),CFrame=v.CFrame* CFrame.new(0,-15,0)*CFrame.Angles(i/7,i/7,0)});tw:Play() task.wait(.1) v:Destroy() end) local acf = char['Left Leg'].CFrame spawn(function() local v = Instance.new('Part') v.CFrame = acf* CFrame.new(-math.sin(i/2)/2,-1,-math.cos(i/2)/2) v.Transparency = 0 v.Size = Vector3.new(1,1,1) v.Material=Enum.Material.Neon v.Color = Color3.new(1,0,0) v.Anchored=true;v.CanCollide=false v.Parent = getgenv().RWorkspace local tw = game.TweenService:Create(v,TweenInfo.new(.4,Enum.EasingStyle.Sine, Enum.EasingDirection.In),{Size = Vector3.new(0,0,0), Color=Color3.new(0,0,1),CFrame=v.CFrame* CFrame.new(0,-15,0)*CFrame.Angles(i/7,i/7,0)});tw:Play() task.wait(.4) v:Destroy() end) task.wait(.1) end end) spawn(function() local ppos = hrp.CFrame for i = 1,200 do spawn(function() if char:FindFirstChild('Freeze') or char:FindFirstChild('Slowed') then Hit = true end end) if Hit == true then break end hrp.CFrame=v.HumanoidRootPart.CFrame* CFrame.new(math.sin(i/4)*5,7,math.cos(i/4)*5) *CFrame.Angles(0,i/4,0) task.wait() end k:Stop(.4) Hit = true end) end end end end getgenv().Cooldown5 = 15 getgenv().Cooldown6 = 3 task.wait(.1) local hb5 = lp.PlayerGui.Hotbar.Backpack.Hotbar["5"] local hb5t = lp.PlayerGui.Hotbar.Backpack.Hotbar["5"].Base hb5.Visible = true hb5t.Reuse.Visible = false hb5t.ToolName.Text = "Versiple" getgenv().Modulation5 = uis.InputBegan:Connect(function(inputs, event) if event == true then return end if inputs.KeyCode == Enum.KeyCode.Five and not hb5t:FindFirstChild("Cooldown") then spawn(function() Modulation() end) local hb5t = lp.PlayerGui.Hotbar.Backpack.Hotbar["5"].Base local deez = cdcc:Clone() deez.Parent = hb5t game:GetService("TweenService"):Create(deez, TweenInfo.new(getgenv().Cooldown6, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), { Size = UDim2.new(1, 0, 0, 0) }):Play(); wait(getgenv().Cooldown6) deez:Destroy() end end) getgenv().Modulation5B = hb5t.MouseButton1Click:Connect(function() if not hb5t:FindFirstChild("Cooldown") then spawn(function() Modulation() end) end end) function Six() local HitDB = false spawn(function() if char:FindFirstChild('Freeze') or char:FindFirstChild('Slowed') then HitDB = true end end) if HitDB == true then return end local Hit = false local vim = game:GetService("VirtualInputManager") vim:SendKeyEvent(true,Enum.KeyCode.Q,false,workspace) local shut = false spawn(function() task.wait(2) getgenv().FD:Disconnect() end) getgenv().FD = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://10479335397" then v:Stop() if shut == true then return end shut = true spawn(function() task.wait(3) shut = false end) spawn(function() for i = 1,50 do pcall(function() char.HumanoidRootPart:FindFirstChildWhichIsA('BodyVelocity').Velocity = Vector3.new(0,0,0) end) task.wait() end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://13643152947" local k = char.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) task.spawn(function() task.wait(.5) k:Stop() print('Stopped') end) local function QuadBez(t,p0,p1,p2) return (1-t)^2*p0+2*(1-t)*t*p1+t^2*p2; end for _,v in pairs(workspace.Live:GetChildren()) do local tor = v:FindFirstChild('Torso');local hum = v:FindFirstChildOfClass('Humanoid') local lol = v:FindFirstChild('HumanoidRootPart') if tor and hum and v ~= char then if (tor.Position - char.HumanoidRootPart.Position).magnitude <= 77 then if AlreadyHit == true then return end AlreadyHit = true spawn(function() task.wait(3) AlreadyHit = false end) if char:FindFirstChild('Ragdoll') then for i = 1,100 do char.HumanoidRootPart.CFrame = tor.CFrame*CFrame.new(0,0,-3) *CFrame.Angles(math.rad(90),0,0) task.wait() end else for i = 1,100 do char.HumanoidRootPart.CFrame = tor.CFrame*CFrame.new(0,5,0) *CFrame.Angles(math.rad(-90),0,0) task.wait() end end end end end end end) end local hb6 = lp.PlayerGui.Hotbar.Backpack.Hotbar["6"] local hb6t = lp.PlayerGui.Hotbar.Backpack.Hotbar["6"].Base hb6.Visible = true hb6t.Reuse.Visible = false hb6t.ToolName.Text = "Intuition" getgenv().Intuition = uis.InputBegan:Connect(function(inputs, event) if event == true then return end if inputs.KeyCode == Enum.KeyCode.Six and not hb5t:FindFirstChild("Cooldown") then print('yea') spawn(function() Six() end) local hb6t = lp.PlayerGui.Hotbar.Backpack.Hotbar["6"].Base local deez = cdcc:Clone() deez.Parent = hb6t game:GetService("TweenService"):Create(deez, TweenInfo.new(getgenv().Cooldown6, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), { Size = UDim2.new(1, 0, 0, 0) }):Play(); wait(getgenv().Cooldown5) deez:Destroy() end end) getgenv().IntuitionB = hb6t.MouseButton1Click:Connect(function() if not hb6t:FindFirstChild("Cooldown") then print('yea') spawn(function() Six() end) end end) function SpawnA() local lp = game.Players.LocalPlayer local char = lp.Character local hrp = char.HumanoidRootPart local cdcc = lp.PlayerGui.Hotbar.Backpack.LocalScript.Cooldown SetTrail(3) local lp = lp local char = char task.spawn(function() task.wait(.1) local v = Instance.new('Highlight') v.FillTransparency = 0 v.Parent=char v.FillColor=Color3.new(0,0,0) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://13497875049" local k = char.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) k.Priority = Enum.AnimationPriority.Action2 task.wait(.8) _G.Rocks(5) spawn(function() local Effect = Instance.new("ColorCorrectionEffect") Effect.Parent = game.Lighting Effect.Saturation = -1 for i = 1,4 do Effect.Brightness = -1 v.FillColor=Color3.new(1,1,1) task.wait() Effect.Brightness = 1 v.FillColor=Color3.new(0,0,0) task.wait() end Effect:Destroy() v:Destroy() end) task.wait(.5) k:Stop(.4) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://13801083337" local k = char.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) k.Priority = Enum.AnimationPriority.Action2 for i = 1,9 do _G.Rocks(1) task.wait(.3) end end) end end SetMainEnv() pcall(function() getgenv().pepe:Disconnect() end) getgenv().pepe = lp.CharacterAdded:Connect(function(c) repeat task.wait() until c:FindFirstChild('Humanoid') task.spawn(function() task.wait(1) SetMainEnv() end) SpawnA() end)