game:GetService("StarterGui"):SetCore("SendNotification", { Title = "[INFO]"; Text = "LOADING ALL ASSETS (THIS CAN TAKE A WHILE)"; Duration = 15; }) local DoSpawn = true local Serversideshowcase = false --If true shows how the server sees you local lp = game.Players.LocalPlayer local char = lp.Character local hrp = char.HumanoidRootPart local bp =lp.Backpack local cdcc = lp.PlayerGui.Hotbar.Backpack.LocalScript.Cooldown char.Archivable=true pcall(function() workspace.Live[lp.Name..'_']:Destroy() end) task.wait(.1) local c = char:Clone() c.Name = lp.Name..'_' c.Parent = workspace.Live ch = c.HumanoidRootPart ch.CFrame = hrp.CFrame*CFrame.new(0,10^10,5) getgenv().Fake = c function info(txt) spawn(function() local ScreenGui = Instance.new("ScreenGui") local MainFrame = Instance.new("Frame") local Credits = Instance.new("TextLabel") pcall(function() game.CoreGui.Revit:Destroy() end) task.wait(.1) ScreenGui.Parent = game.CoreGui ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling ScreenGui.IgnoreGuiInset = true ScreenGui.ResetOnSpawn = false ScreenGui.Name = 'Revit' MainFrame.Name = "MainFrame" MainFrame.Parent = ScreenGui MainFrame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) MainFrame.BorderColor3 = Color3.fromRGB(255, 0, 0) spawn(function() Credits.Parent = ScreenGui Credits.Font=Enum.Font.Arcade Credits.TextColor3=Color3.new(1,1,1) Credits.Position = UDim2.new(0,0,0,0) Credits.TextSize = 35 Credits.Size = UDim2.new(1,0,.1,0) Credits.Text = '' Credits.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Credits.BorderColor3 = Color3.fromRGB(255, 0, 0) end) function tw(var,s) local a = "" local s_l = #s for i = 1, s_l do local c = string.sub(s, i, i) a = a .. c var.Text = a if c == "." then task.wait(.6) elseif c == ";" then task.wait(.3) elseif c == "," then task.wait(.3) elseif c == "!" then task.wait(.3) end task.wait(.03) end end tw(Credits,txt) task.wait(2) ScreenGui:Destroy() end) end function GetAudio(audioname) local result local success, response = pcall(function() result = readfile(audioname..".mp3") end) if success then else info('Downloading '..audioname..'.mp3') local filep = game:HttpGet('https://github.com/Reapvitalized/KJ_ASSETS/raw/refs/heads/main/'..audioname..'.mp3') writefile(audioname..".mp3",filep) end end local parts = game.CoreGui.HeadsetDisconnectedDialog:GetDescendants() for i, part in ipairs(parts) do if part:IsA('Sound') then part:Destroy() end end local tab = {'RVG','RVGS','SSH','SSH2','SSS','WALLCOMBO','KJ_Spawn','CR','KJAWA','SB'} for i = 1,#tab do GetAudio(tab[i]) end for i = 1,#tab do local s= Instance.new('Sound') s.SoundId = getcustomasset(tab[i]..'.mp3') s.Parent = game.CoreGui.HeadsetDisconnectedDialog s.Volume = 0 s.Name = i end function LoadSFX(si,tpos,vo,mpos) local s= game.CoreGui.HeadsetDisconnectedDialog[si] s.Volume = 0 game.TweenService:Create(s,TweenInfo.new(.1),{Volume = vo}):Play() s:Play() s.TimePosition = tpos spawn(function() task.wait(mpos) game.TweenService:Create(s,TweenInfo.new(.3),{Volume = 0}):Play() end) end info('Preloading Camera') local hot = loadstring(game:HttpGet('https://raw.githubusercontent.com/Reapvitalized/KJ_ASSETS/main/FiveSeasonsC1.lua'))() local hot2 = loadstring(game:HttpGet('https://raw.githubusercontent.com/Reapvitalized/KJ_ASSETS/main/FiveSeasonsC2.lua'))() warn('KJ Made by reap4985.') function MainEnv() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "[INFO]"; Text = "KJ Remake Made by reap4985."; Duration = 5; }) for i = 1,5 do pcall(function() getgenv().WallCombo:Disconnect() end) pcall(function() getgenv().Ultimate:Disconnect() end) pcall(function() getgenv().Move1:Disconnect() end) pcall(function() getgenv().Move2:Disconnect() end) pcall(function() getgenv().Move3:Disconnect() end) pcall(function() getgenv().Move4:Disconnect() end) pcall(function() getgenv().Move5:Disconnect() end) pcall(function() getgenv().Move5B:Disconnect() end) pcall(function() getgenv().Move6:Disconnect() end) pcall(function() getgenv().Move6B:Disconnect() end) pcall(function() getgenv().Move7:Disconnect() end) pcall(function() getgenv().Move7B:Disconnect() end) pcall(function() getgenv().LMB1:Disconnect() end) pcall(function() getgenv().LMB2:Disconnect() end) pcall(function() getgenv().LMB3:Disconnect() end) pcall(function() getgenv().LMB4:Disconnect() end) pcall(function() getgenv().UltMove1:Disconnect() end) pcall(function() getgenv().UltMove2:Disconnect() end) pcall(function() getgenv().UltMove3:Disconnect() end) pcall(function() getgenv().UltMove4:Disconnect() end) end task.wait(.3) local lp = game.Players.LocalPlayer local char = lp.Character local hrp = char.HumanoidRootPart local bp =lp.Backpack local cdcc = lp.PlayerGui.Hotbar.Backpack.LocalScript.Cooldown getgenv().Move1 = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://10468665991" then v:Stop() LoadSFX(2,0,3,9) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://16945573694" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action4 k:Play() end end) getgenv().Move2 = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://10466974800" then v:Stop() LoadSFX(1,2,1,1.8) function del(ins,t) game.Debris:AddItem(ins,t) end spawn(function() local l = game:GetService("ReplicatedStorage").Resources.KJEffects.BARRAGESMOKE:Clone() del(l,3) l.Parent = workspace l.Transparency = 1 for i = 1,15 do local parts = l:GetDescendants() for i, part in ipairs(parts) do if part:IsA('ParticleEmitter') then l.CFrame=hrp.CFrame *CFrame.new(0,0,-3) part:Emit(1) end end task.wait(.1) end end) spawn(function() local l = game:GetService("ReplicatedStorage").Resources.KJEffects['1and2smoke']:Clone() del(l,3) l.Parent = workspace l.Transparency = 1 l.CFrame=hrp.CFrame *CFrame.new(0,0,-3) for i = 1,15 do local parts = l:GetDescendants() for i, part in ipairs(parts) do if part:IsA('ParticleEmitter') then part:Emit(1) end end task.wait(.1) end end) spawn(function() local l = game:GetService("ReplicatedStorage").Resources.KJEffects['1and2']:Clone() del(l,3) l.Parent = workspace l.Transparency = 1 for i = 1,15 do local parts = l:GetDescendants() for i, part in ipairs(parts) do if part:IsA('ParticleEmitter') then l.CFrame=hrp.CFrame *CFrame.new(math.random(-2,2),math.random(-2,2),-4+math.random(-2,2)) part:Emit(1) end end task.wait(.08) end end) local cam = workspace.CurrentCamera local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://16945550029" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action4 k:Play() k:AdjustSpeed(.8) k.TimePosition = 2.5 spawn(function() task.wait(1.5) k:Stop(.4) end) end end) getgenv().WallCombo = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://15955393872" then if Serversideshowcase == false then spawn(function() local SavedQualityLevelsEnums = { ["Low"] = {Enum.SavedQualitySetting.QualityLevel1,Enum.SavedQualitySetting.QualityLevel2,Enum.SavedQualitySetting.QualityLevel3}, ["Mid"] = {Enum.SavedQualitySetting.QualityLevel4,Enum.SavedQualitySetting.QualityLevel5,Enum.SavedQualitySetting.QualityLevel6}, ["High"] = {Enum.SavedQualitySetting.QualityLevel7,Enum.SavedQualitySetting.QualityLevel8,Enum.SavedQualitySetting.QualityLevel9,Enum.SavedQualitySetting.QualityLevel10}, } function returnQualityLevel() local saveQualityLevel = UserSettings():GetService("UserGameSettings").SavedQualityLevel for qualityLevel, enumTable in SavedQualityLevelsEnums do for _, enum in enumTable do if saveQualityLevel == enum then return qualityLevel end end end return "Automatic" end task.spawn(function() local FRAMES = { "rbxassetid://18450934781", "rbxassetid://18450934604", "rbxassetid://18450934441", "rbxassetid://18450934261", "rbxassetid://18450934045", "rbxassetid://18450933919", "rbxassetid://18450933683", "rbxassetid://18450933537", "rbxassetid://18450933374", "rbxassetid://18450933264", "rbxassetid://18450933121", "rbxassetid://18450932966", "rbxassetid://18450932813", "rbxassetid://18450932629", "rbxassetid://18450932433", "rbxassetid://18450932228", "rbxassetid://18450931999", "rbxassetid://18450931799", "rbxassetid://18450931596", "rbxassetid://18450931420", "rbxassetid://18450931152", "rbxassetid://18450930903", "rbxassetid://18450930764", "rbxassetid://18450930550", "rbxassetid://18450930401", "rbxassetid://18450930215", "rbxassetid://18450930009", "rbxassetid://18450929822", "rbxassetid://18450929632", "rbxassetid://18450929396", "rbxassetid://18450929230", "rbxassetid://18450929108", "rbxassetid://18450928916", "rbxassetid://18450928750", "rbxassetid://18450928574", "rbxassetid://18450928429", "rbxassetid://18450928285", "rbxassetid://18450928100", "rbxassetid://18450927975", "rbxassetid://18450927822", "rbxassetid://18450927633", "rbxassetid://18450927494", "rbxassetid://18450927382", "rbxassetid://18450927236", "rbxassetid://18450926997", "rbxassetid://18450926790", "rbxassetid://18450926635", "rbxassetid://18450926430", "rbxassetid://18450926272", "rbxassetid://18450926164", "rbxassetid://18450925950", "rbxassetid://18450925761", "rbxassetid://18450925597", "rbxassetid://18450925463", "rbxassetid://18450925311", "rbxassetid://18450925133", "rbxassetid://18450924946", "rbxassetid://18450924822", "rbxassetid://18450924651", "rbxassetid://18450924388", "rbxassetid://18450924254", "rbxassetid://18450924051", "rbxassetid://18450923781", "rbxassetid://18450923620", "rbxassetid://18450923422", "rbxassetid://18450923203", "rbxassetid://18450923062", "rbxassetid://18450922919", "rbxassetid://18450922746", "rbxassetid://18450922559", "rbxassetid://18450922331", "rbxassetid://18450922105", "rbxassetid://18450921433", "rbxassetid://18450921226", "rbxassetid://18450921052", "rbxassetid://18450920901", "rbxassetid://18450920642", "rbxassetid://18450920407", "rbxassetid://18450920244", "rbxassetid://18450920030", "rbxassetid://18450919801", "rbxassetid://18450919641", "rbxassetid://18450919482", "rbxassetid://18450919327", "rbxassetid://18450919181", "rbxassetid://18450918991", "rbxassetid://18450918850", "rbxassetid://18450918483", "rbxassetid://18450918135", "rbxassetid://18450917950", "rbxassetid://18450917840", "rbxassetid://18450917685", "rbxassetid://18450917495", "rbxassetid://18450917304", "rbxassetid://18450917143", "rbxassetid://18450916963", "rbxassetid://18450916802", "rbxassetid://18450916696", "rbxassetid://18450916514", } spawn(function() local ScreenGui = Instance.new("ScreenGui") local MainFrame = Instance.new("ImageLabel") ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling ScreenGui.IgnoreGuiInset = true ScreenGui.Name = "20-20-20 DROPKICK" MainFrame.Name = "MainFrame" MainFrame.Parent = ScreenGui MainFrame.Size = UDim2.new(1, 0, 1, 0) MainFrame.BackgroundTransparency = 1 MainFrame.Position = UDim2.new(0, 0, 0, 0) task.wait(.1) for i = 1, #FRAMES do MainFrame.Image = FRAMES[i] task.wait(.01) end ScreenGui:Destroy() end) local ScreenGui = Instance.new("ScreenGui") local MainFrame = Instance.new("ImageLabel") ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling ScreenGui.IgnoreGuiInset = true ScreenGui.Name = "20-20-20 DROPKICK" MainFrame.Name = "MainFrame" MainFrame.Parent = ScreenGui MainFrame.Size = UDim2.new(1, 0, 1, 0) MainFrame.BackgroundTransparency = 1 MainFrame.Position = UDim2.new(0, 0, 0, 0) for i = 1, #FRAMES do MainFrame.Image = FRAMES[i] task.wait(.01) end ScreenGui:Destroy() end) local Humanoid = game.Players.LocalPlayer.Character.Humanoid local RootPart = game.Players.LocalPlayer.Character.HumanoidRootPart local de = game.ReplicatedStorage.Resources.KJEffects.DropkickExtra local li = de.lastimpact:Clone() local ra = Humanoid.Parent:FindFirstChild("Right Arm") li.Parent = workspace local rootCFrame = RootPart.CFrame local newCFrame = CFrame.new(rootCFrame.Position) * CFrame.Angles(0, rootCFrame.Rotation.Y - math.rad(90), 0) li.CFrame = newCFrame * CFrame.new(0, 0, -2) -- Adjusting position in LookVector direction for i, v in pairs(li.lastuimapktu:GetChildren()) do if v.Name ~= "4" and v.Name ~= "5" and v.Name ~= "6" and v.Name ~= "s" then v:Emit(10) v.Enabled = true v.Rate = 9999 task.spawn(function() task.wait(1) v.Rate = 0 end) end end local flashparts for i, v in pairs(li:GetChildren()) do if v:FindFirstChild("Flash") then flashparts = v end end for i = 1, 5 do local whispPart = flashparts:FindFirstChild("Whisp" .. i) task.spawn(function() if returnQualityLevel() == 'Low' then for e = 1,5 do whispPart:Emit(1) task.wait() end elseif returnQualityLevel() == 'Mid' then for e = 1,10 do whispPart:Emit(1) task.wait() end elseif returnQualityLevel() == 'High' then for e = 1,15 do whispPart:Emit(1) task.wait() end task.wait() end end) whispPart:Emit(3) end end) local v = Instance.new('Sound',workspace) v.SoundId = getcustomasset('WALLCOMBO.mp3');v.Volume = 3 spawn(function() task.wait(9) v:Destroy() end) v:Play() v.TimePosition = 3.5 task.wait(2) workspace.CurrentCamera.CameraType = 'Custom' local tw = game.TweenService:Create(workspace.CurrentCamera,TweenInfo.new(.3),{FieldOfView = 70});tw:Play() end end end) local uis = game:GetService("UserInputService") getgenv().br = true task.wait(1) getgenv().br = false getgenv().InUltimate = false spawn(function() while true do if getgenv().br == true then break end if bp:FindFirstChild('Serious Punch') then getgenv().InUltimate = true else task.wait(3) spawn(function() if bp:FindFirstChild('Serious Punch') then return end local s= game.CoreGui.HeadsetDisconnectedDialog['9'] s.Volume = 0 end) getgenv().InUltimate = false end local uilol = lp.PlayerGui.Hotbar.Backpack.Hotbar["1"] uilol.Visible = true uilol.Base.Reuse.Visible = false uilol.Base.ToolName.Text = 'Ravage' local uilol = lp.PlayerGui.Hotbar.Backpack.Hotbar["2"] uilol.Visible = true uilol.Base.Reuse.Visible = false uilol.Base.ToolName.Text = 'Ravage\nBarrage' local uilol = lp.PlayerGui.Hotbar.Backpack.Hotbar["3"] uilol.Visible = true uilol.Base.Reuse.Visible = false uilol.Base.ToolName.Text = 'Swift Sweep' local uilol = lp.PlayerGui.Hotbar.Backpack.Hotbar["4"] uilol.Visible = true uilol.Base.Reuse.Visible = false uilol.Base.ToolName.Text = 'Collateral Ruin' task.wait(.3) end end) char:SetAttribute("UltimateName", '20-SERIES') getgenv().M1 = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://10469493270" then v:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://17325510002" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action k:Play() end end) getgenv().M2 = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://10469630950" then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://17325513870" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action4 k:Play() end end) getgenv().M3 = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://10469639222" then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://17325522388" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action3 k:Play() end end) getgenv().M4 = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://10469643643" then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://17325537719" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action4 k:Play() end end) function del(ins,t) game.Debris:AddItem(ins,t) end getgenv().Move3 = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://10471336737" then LoadSFX(5,0,3,3) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://16944345619" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action4 k:Play() spawn(function() task.wait(.2) local l = game:GetService("ReplicatedStorage").Resources.KJEffects.StormCresc:Clone() del(l,3) l.Weld:Destroy() l.Anchored=true l.CFrame = hrp.CFrame*CFrame.new(0,-3,-3) l.Mesh.Scale = Vector3.new(5,1,5) l.Decal.Transparency = 0 game.TweenService:Create(l,TweenInfo.new(.1), {CFrame=l.CFrame*CFrame.new(0,1,-.1)*CFrame.Angles(-155,90,0)}):Play() game.TweenService:Create(l.Mesh,TweenInfo.new(.4), {Scale = Vector3.new(15,0,15)}):Play() game.TweenService:Create(l.Decal,TweenInfo.new(.4), {Transparency = 1}):Play() l.Parent = workspace end) local l = game:GetService("ReplicatedStorage").Resources.KJEffects.LeapParticles:Clone() del(l,3) l.CFrame=hrp.CFrame *CFrame.new(0,0,0) l.Parent = workspace l.Transparency = 1 local parts = l:GetDescendants() for i, part in ipairs(parts) do if part:IsA('ParticleEmitter') then part:Emit(15) end end spawn(function() local l = game:GetService("ReplicatedStorage").Resources.KJEffects.LegSweepHit:Clone() del(l,3) --this kj shit is torterous l.Parent = workspace l.Transparency = 1 task.wait(.2) l.CFrame=hrp.CFrame *CFrame.new(0,0,-3) local parts = l:GetDescendants() for i, part in ipairs(parts) do if part:IsA('ParticleEmitter') then part:Emit(2) end end end) LoadSFX(4,0,3,3) task.wait(1) end end) getgenv().Move4 = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://12510170988" then LoadSFX(8,1,3,3) hrp.Anchored=true local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://17325254223" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action4 k:Play(.2) k.TimePosition = .5 k:AdjustSpeed(1.8) task.delay(1,function() hrp.Anchored=false end) spawn(function() local l = game:GetService("ReplicatedStorage").Resources.KJEffects.SpinnerParticlesHolder1:Clone() del(l,3) l.Parent = workspace l.Transparency = 1 l.CFrame=hrp.CFrame *CFrame.new(0,0,-3) local parts = l:GetDescendants() for i, part in ipairs(parts) do if part:IsA('ParticleEmitter') then part:Emit(1) end end task.wait(.4) local parts = l:GetDescendants() for i, part in ipairs(parts) do if part:IsA('ParticleEmitter') then part:Emit(5) end end end) spawn(function() local l = game:GetService("ReplicatedStorage").Resources.KJEffects.SpinningSmoke:Clone() del(l,3) l.Parent = workspace l.Transparency = 1 l.CFrame=hrp.CFrame *CFrame.new(0,0,-3) local parts = l:GetDescendants() for i, part in ipairs(parts) do if part:IsA('ParticleEmitter') then for i = 1,12 do part:Emit(15) task.wait(.05) end end end end) spawn(function() local l = game:GetService("ReplicatedStorage").Resources.KJEffects.SpinnerEndWind:Clone() del(l,3) l.Parent = workspace l.Transparency = 1 task.wait(.4) l.CFrame=hrp.CFrame *CFrame.new(0,0,-3) local parts = l:GetDescendants() for i, part in ipairs(parts) do if part:IsA('ParticleEmitter') then part:Emit(15) end end end) end end) getgenv().Ultimate = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://12447707844" then v:Stop() LoadSFX(9,0,3,999999999999) local bv = Instance.new('BodyVelocity') bv.Parent =hrp bv.MaxForce=Vector3.new(10^10,0,10^10) spawn(function() for i = 1,100 do bv.Velocity=hrp.CFrame.LookVector*20 task.wait(.01) end bv:Destroy() end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18445236460" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action4 k:Play() task.wait(1.7) spawn(function() c = game:GetService("ReplicatedStorage").Resources.KJEffects["fine...Emit"]:Clone() c.Parent = workspace c.Anchored = false spawn(function() task.wait(3) c:Destroy() end) local c2 = Instance.new('Weld') c2.Parent = c c2.Part0 = c c2.Part1= game:GetService("Players").LocalPlayer.Character.HumanoidRootPart c.EmitBatch3.KEEJEE:Emit(1) c.EmitBatch3.KEEJEEFade:Emit(1) c.EmitBatch1.shardos:Emit(30) c.EmitBatch1.shardos2:Emit(30) c.EmitBatch2.groundcrok:Emit(1) c.EmitBatch2["impaktu..........."]:Emit(1) c.EmitBatch2.smoksmok:Emit(1) c.EmitBatch2.windy2:Emit(1) end) end end) function fs() getgenv().Fake.HumanoidRootPart.CFrame = hrp.CFrame*CFrame.new(-2,0,0) getgenv().Fake.HumanoidRootPart.Anchored=true task.wait(.2) spawn(function() task.wait(14.5) local args = { [1] = { ["Goal"] = "Console Move", ["Tool"] = bp['Serious Punch'] } } game:GetService("Players").LocalPlayer.Character.Communicate:FireServer(unpack(args)) task.wait(1) for _, track in pairs(char.Humanoid.Animator:GetPlayingAnimationTracks()) do track:Stop() end end) spawn(function() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18435383478" local k = char.Humanoid:LoadAnimation(Anim) k:Play(.5) k.Priority = Enum.AnimationPriority.Action2 k:AdjustSpeed(1.2) task.wait(.8) k:AdjustSpeed(0) k:Stop(2.5) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18461128573" local k = char.Humanoid:LoadAnimation(Anim) k:Play(1.8) k.Priority = Enum.AnimationPriority.Action2 k:AdjustSpeed(0) local gjajgag = false local pcf = hrp.CFrame spawn(function() task.wait(.3) for i = 1,444 do if gjajgag == true then break end local pcfy = getgenv().Fake.Torso.CFrame.Y hrp.CFrame = pcf*CFrame.new(-15,pcfy-441,0) task.wait() end end) task.wait(7.7) gjajgag = true game.Players.LocalPlayer.Character.Humanoid.HipHeight = 0 k:Stop() hrp.CFrame = pcf*CFrame.new(0,10^10,0) task.wait(8.5) for i = 1,222 do hrp.CFrame = pcf*CFrame.new(0,60,0)*CFrame.Angles(math.rad(-90),0,0) task.wait() end end) local RS = game.ReplicatedStorage local v_u_1 = game:GetService("RunService") local v2 = game.Players.LocalPlayer local v_u_3 = v2.Character or v2.CharacterAdded:Wait() local v_u_4 = workspace.CurrentCamera local TweenService = game:GetService("TweenService") local character = getgenv().Fake local Camera = workspace.CurrentCamera local FiveEffects = RS.Resources.FiveSeasonsFX local EYE = FiveEffects.CharFX.EyeEmit:Clone() local KJEffects = RS.Resources.KJEffects local player = game.Players.LocalPlayer local humanoid = character.Humanoid local MYHANDISBURNINGAHHHHH = FiveEffects.HandFire:Clone() local Hand = FiveEffects.CharFX.ArmFX:Clone() local NOIMTELEPORTINGHELPPPPP = FiveEffects.CharFX.TP:Clone() local animator = humanoid.Animator local Animation = Instance.new("Animation") Animation.AnimationId = "rbxassetid://18462892217" local playAnim = humanoid:LoadAnimation(Animation) playAnim:Play() local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local RunService = game:GetService("RunService") local Emit = {} function Emit.Emit(Any) task.wait(.001) for _, Particles in pairs(Any:GetDescendants()) do task.delay(Particles:GetAttribute("EmitDelay"), function() if Particles:IsA('ParticleEmitter') then Particles:Emit(Particles:GetAttribute("EmitCount")) end if Particles:GetAttribute("EmitDuration") then if Particles:GetAttribute("EmitDuration") > 0 then task.defer(function() Particles.Enabled = true task.wait(Particles:GetAttribute("EmitDuration")) Particles.Enabled = false end) end else if Particles:IsA("ParticleEmitter") then Particles:Emit(Particles:GetAttribute("EmitCount")) end end end) end end spawn(function() wait(7.5) local SoundTP = Instance.new("Sound", character.Torso) SoundTP.SoundId = "rbxassetid://18461671633" SoundTP.Playing = true NOIMTELEPORTINGHELPPPPP.Parent = character.Torso local beamName = "1" local parent = character.Torso.TP local function activateParticles() for _, child in ipairs(parent:GetDescendants()) do if child:IsA("ParticleEmitter") then child.Enabled = true end end end character.Torso.TP["90"].Enabled = true character.Torso.TP.FlashStep.Enabled = true activateParticles() end) spawn(function() local Heat = RS.Resources.FiveSeasonsFX.CharFX.HeatUp:Clone() Heat.Parent = getgenv().Fake.HumanoidRootPart wait() Emit.Emit(Heat) wait(4) Heat:Destroy() end) spawn(function() wait(1) local JumpWind = RS.Resources.FiveSeasonsFX.JumpMeshes.Lines:Clone() local Jump = RS.Resources.FiveSeasonsFX.JumpFX:Clone() Jump.Parent = game.Workspace.Thrown JumpWind.Parent = game.Workspace.Thrown Jump:SetPrimaryPartCFrame(getgenv().Fake.HumanoidRootPart.CFrame) JumpWind.CFrame = Jump.Primary.CFrame wait() Emit.Emit(JumpWind) Emit.Emit(Jump) wait(5) JumpWind:Destroy() Jump:Destroy() end) spawn(function() wait(2) local HandFire = RS.Resources.FiveSeasonsFX.HandFire:Clone() HandFire.Parent = getgenv().Fake HandFire.ArmWeld.Part0 = getgenv().Fake["Left Arm"] wait(3) Emit.Emit(HandFire) wait(0.65) Emit.Enabled = true wait(2) HandFire:Destroy() end) spawn(function() wait(1.2) local Beam = RS.Resources.FiveSeasonsFX.CharFX.BeamFX:Clone() Beam.Parent = getgenv().Fake.Torso wait(1.6) for _,Particles in pairs(Beam.Beams:GetDescendants()) do if Particles:isA("Beam") then local function tweenTransparency(object, fromValue, toValue, tweenInfo) local numberValue = Instance.new("NumberValue") numberValue.Value = fromValue numberValue.Changed:Connect(function(value) object.Transparency = NumberSequence.new({ NumberSequenceKeypoint.new(0, value), NumberSequenceKeypoint.new(1, value) }) end) local tween = game.TweenService:Create(numberValue, tweenInfo, { Value = toValue }) tween.Completed:Once(function() numberValue:Destroy() end) tween:Play() end tweenTransparency(Particles, 0, 1, TweenInfo.new(0.5)) end end wait(2.7) Beam:Destroy() end) spawn(function() wait(2) wait(5) wait(3) NOIMTELEPORTINGHELPPPPP.Parent = character.Torso local beamName = "1" local parent = character.Torso.TP local function disableParticles() for _, child in ipairs(parent:GetDescendants()) do if child:IsA("ParticleEmitter") then child.Enabled = false end end end character.Torso.TP["90"].Enabled = false character.Torso.TP.FlashStep.Enabled = false disableParticles() end) spawn(function() local sound = Instance.new("Sound", getgenv().Fake) sound.Looped = false sound.SoundId = "rbxassetid://18460863844" sound.Playing = true local sound2 = Instance.new("Sound", getgenv().Fake) sound2.Looped = false sound2.SoundId = "rbxassetid://18460952794" sound2.Playing = true wait(3.4) local sound3 = Instance.new("Sound", getgenv().Fake) sound3.Looped = false sound3.SoundId = "rbxassetid://18460893321" sound3.Playing = true wait(10.95) sound2.Playing = false end) spawn(function() wait(1) local GOOFYEFFECTFINAL = FiveEffects.CharFX.BeamFX:Clone() GOOFYEFFECTFINAL.Parent = character.Torso local beamName = "4" -- Aktif hale getirmek istediğiniz beam'in adı local parent = character.Torso.BeamFX.Beams -- Beamlerin bulunduğu parent local function activateBeams() for _, child in ipairs(parent:GetDescendants()) do if child:IsA("Beam") then child.Enabled = true end end end activateBeams() local parent = character.Torso.BeamFX.Beams local function activateBeams() for _, child in ipairs(parent:GetDescendants()) do if child:IsA("Beam") then child.Enabled = true end end end activateBeams() character.Torso.BeamFX.Beams["2"].Enabled = true character.Torso.BeamFX.Beams["3"].Enabled = true character.Torso.BeamFX.Beams.Beam.Enabled = true character.Torso.BeamFX.Beams.GlowbeaMS.Enabled = true wait(2.5) local parent = character.Torso.BeamFX.Beams local function disableBeams() for _, child in ipairs(parent:GetDescendants()) do if child:IsA("Beam") then child.Enabled = false end end end disableBeams() character.Torso.BeamFX.Beams["2"].Enabled = false character.Torso.BeamFX.Beams["3"].Enabled = false character.Torso.BeamFX.Beams["4"].Enabled = false character.Torso.BeamFX.Beams.Beam.Enabled = false local beamName = "GlowbeaMS" local function disableBeams() for _, child in ipairs(parent:GetDescendants()) do if child:IsA("Beam") then child.Enabled = false end end end disableBeams() end) spawn(function() getgenv().Fake.HumanoidRootPart.Anchored = true local TweenService = game:GetService("TweenService") local camera = workspace.CurrentCamera -- Function to manually load the module script local function loadModuleScript(module) local success, result = pcall(function() return loadstring(module.Source)() end) if success then return result else return nil end end local Character = player.Character or player.CharacterAdded:Wait() local Camera = workspace.CurrentCamera local TweenService = game:GetService("TweenService") function Cinematic(moduleData) local CinematicsModule = moduleData local CurrentCameraCFrame = Camera.CFrame local FrameTime = 0 local Connection getgenv().Fake.Humanoid.AutoRotate = false Camera.CameraType = Enum.CameraType.Scriptable Connection = RunService.RenderStepped:Connect(function(DT) FrameTime =FrameTime+ DT * 60 local NeededFrame = CinematicsModule[math.ceil(FrameTime)] TweenService:Create(Camera, TweenInfo.new(0.015, Enum.EasingStyle.Quad, Enum.EasingDirection.InOut), { CFrame = getgenv().Fake.HumanoidRootPart.CFrame * NeededFrame.cframe }):Play() Camera.FieldOfView = NeededFrame.fov end) spawn(function() task.wait(7) Connection:Disconnect() Camera.FieldOfView = 70 getgenv().Fake.Humanoid.AutoRotate = true Camera.CameraType = Enum.CameraType.Custom end) end spawn(function() wait(12) local bringsound = Instance.new("Sound", getgenv().Fake) bringsound.SoundId = "rbxassetid://18461820786" bringsound.Playing = true end) spawn(function() local GUI = FiveEffects.FXUi:Clone() GUI.Parent = game.Players.LocalPlayer.PlayerGui wait(14) local fiveSeasonsDots = GUI:FindFirstChild("FiveSeasonsDots") fiveSeasonsDots.Visible = true fiveSeasonsDots.ImageTransparency = 0 local tweenInfo = TweenInfo.new( 1, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut ) local goal = {ImageTransparency = 1} local tween = TweenService:Create(fiveSeasonsDots, tweenInfo, goal) tween:Play() del(GUI,15) end) -- Second spawn function for handling the visibility of other UI elements spawn(function() wait(14) -- Clone FXUi into PlayerGui local GUI = game.ReplicatedStorage.Resources.FiveSeasonsFX.FXUi:Clone() GUI.Parent = game.Players.LocalPlayer.PlayerGui -- Ensure GUI was cloned correctly local fxUi = game.Players.LocalPlayer.PlayerGui:FindFirstChild("FXUi") fxUi.Punches.Visible = true fxUi.Vignette.Visible = true fxUi.Vignette2.Visible = true fxUi.White.Visible = true fxUi.FiveSeasons.Visible = true local TweenService = game:GetService("TweenService") wait(2.6) fxUi.FiveSeasons.Visible = false fxUi.FiveSeasonsDots.Visible = false fxUi.Punches.Visible = false fxUi.Vignette.Visible = false fxUi.Vignette2.Visible = false fxUi.White.Visible = false end) spawn(function() wait(8) local UserInputService = game:GetService("UserInputService") local function makeInvisible() for _, part in pairs(character:GetDescendants()) do if part:IsA("BasePart") then part.Transparency = 1 if part:FindFirstChild("face") then part.face.Transparency = 1 end elseif part:IsA("Decal") or part:IsA("Texture") then part.Transparency = 1 end end end makeInvisible() humanoid.AutoRotate = false local camera = game.Workspace.CurrentCamera local fixedYPosition = 600.716 -- Y konumu sabit camera.CameraType = Enum.CameraType.Scriptable local duration = 4 local startTime = tick() local isCameraActive = true game:GetService("RunService").RenderStepped:Connect(function() if isCameraActive then game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 100 if tick() - startTime < duration then camera.CFrame = CFrame.new(character.HumanoidRootPart.Position.X, fixedYPosition, character.HumanoidRootPart.Position.Z) * CFrame.Angles(math.rad(-90), 0, 0) else local function makeVisible() for _, part in pairs(character:GetDescendants()) do if part:IsA("BasePart") and part.Name ~= "HumanoidRootPart" and part.Name ~= "Hitbox_LeftArm" and part.Name ~= "Hitbox_RightArm" and part.Name ~= "Hitbox_RightLeg" and part.Name ~= "Hitbox_LeftLeg" then part.Transparency = 0 if part:FindFirstChild("face") then part.face.Transparency = 0 end elseif (part:IsA("Decal") or part:IsA("Texture")) and part.Parent.Name ~= "HumanoidRootPart" then part.Transparency = 0 end end end makeVisible() isCameraActive = false humanoid.AutoRotate = true camera.CameraType = Enum.CameraType.Scriptable game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16 end end end) end) spawn(function() wait(18.2) local fxUi = game.Players.LocalPlayer.PlayerGui.FXUi local impactFrames = fxUi.ImpactFrames local impactsound = Instance.new("Sound", getgenv().Fake.Torso) impactsound.SoundId = "rbxassetid://18462312002" impactsound.Looped = false impactsound.Volume = 5 impactsound:Play() humanoid.WalkSpeed = 16 for i = 1, 40 do local imageLabel = impactFrames:FindFirstChild(tostring(i)) if imageLabel then imageLabel.Size = UDim2.new(1, 0, 1, 0) imageLabel.Visible = true spawn(function() task.wait(.04) imageLabel.Visible = false end) wait(0.02) end end local lastImageLabel = impactFrames:FindFirstChild("40") if lastImageLabel then lastImageLabel.Visible = true fxUi:Destroy() local sound = Instance.new("Sound") sound.Parent = getgenv().Fake.Torso sound.SoundId = "rbxassetid://18462330981" sound.Volume = 10 sound.Playing = true local Explosion = FiveEffects.FinalExplosion:Clone() Explosion.Parent = workspace.Thrown Explosion:SetPrimaryPartCFrame(getgenv().Fake.HumanoidRootPart.CFrame * CFrame.new(0, -167, 0)) Emit.Emit(Explosion) wait(10) Explosion:Destroy() wait(1) end end) spawn(function() wait(16.2) local soundhand = Instance.new("Sound", getgenv().Fake) soundhand.SoundId = "rbxassetid://18462018744" soundhand.Playing = true soundhand.Volume = 1 local FistModel = FiveEffects.FistsModelMirrored:Clone() FistModel.Parent = workspace local GUI = FiveEffects.FXUi:Clone() if #FistModel:GetChildren() == 0 then return end local frontOffset = getgenv().Fake.HumanoidRootPart.CFrame.LookVector * 10 FistModel:SetPrimaryPartCFrame(getgenv().Fake.HumanoidRootPart.CFrame * CFrame.new(0, 20, 0) + frontOffset) for i = 1, 5 do wait() FistModel:SetPrimaryPartCFrame(FistModel.PrimaryPart.CFrame + Vector3.new(0, -5, 0)) end for i = 1, 75 do wait() FistModel:SetPrimaryPartCFrame(FistModel.PrimaryPart.CFrame + Vector3.new(0, -0.5, 0)) end for i = 1, 5 do wait() FistModel:SetPrimaryPartCFrame(FistModel.PrimaryPart.CFrame + Vector3.new(0, -40, 0)) end FistModel:Destroy() end) spawn(function() wait(5) local character = getgenv().Fake["Left Arm"].ArmFX local function disableParticles(object) if object:IsA("ParticleEmitter") then object.Enabled = false end end local function disableAllParticlesInCharacter(character) for _, child in ipairs(character:GetDescendants()) do disableParticles(child) end end disableAllParticlesInCharacter(character) wait(0.5) local sparkleomg = game.ReplicatedStorage.Resources.FiveSeasonsFX["CharFX"].WindupSpark:Clone() sparkleomg.Parent = getgenv().Fake["Left Arm"] getgenv().Fake["Left Arm"].WindupSpark.WindupSpark.Enabled = true wait(2) getgenv().Fake["Left Arm"].WindupSpark.WindupSpark.Enabled = false end) spawn(function() wait(2.55) local Gui = game.ReplicatedStorage.Resources.FiveSeasonsFX.FXUi:Clone() Gui.Parent = game.Players.LocalPlayer.PlayerGui wait() game.TweenService:Create(Gui.Vignette, TweenInfo.new(2, Enum.EasingStyle.Cubic, Enum.EasingDirection.In, 0, false, 0), { ImageTransparency = 0 }):Play(); wait(3.66) game.TweenService:Create(Gui.Vignette, TweenInfo.new(0.2, Enum.EasingStyle.Cubic, Enum.EasingDirection.In, 0, false, 0), { ImageTransparency = 1 }):Play(); wait(0.03) local CC = game.ReplicatedStorage.Resources.FiveSeasonsFX.FistsCC for _,Particles in pairs(CC:GetDescendants()) do if Particles:IsA("ColorCorrectionEffect") then spawn(function() local Clone = Particles:Clone() Clone.Parent = game.Lighting Clone.Enabled = true wait() game.TweenService:Create(Clone, TweenInfo.new(0.07, Enum.EasingStyle.Cubic, Enum.EasingDirection.In, 0, false, 0), { Brightness = 0, Contrast = 0, Saturation = 0 }):Play(); wait(0.2) Clone:Destroy() end) end end wait(5) Gui:Destroy() end) spawn(function() wait(2.55) local Gui = game.ReplicatedStorage.Resources.FiveSeasonsFX.FXUi:Clone() Gui.Parent = game.Players.LocalPlayer.PlayerGui wait() game.TweenService:Create(Gui.Vignette, TweenInfo.new(2, Enum.EasingStyle.Cubic, Enum.EasingDirection.In, 0, false, 0), { ImageTransparency = 0 }):Play(); wait(3.66) game.TweenService:Create(Gui.Vignette, TweenInfo.new(0.2, Enum.EasingStyle.Cubic, Enum.EasingDirection.In, 0, false, 0), { ImageTransparency = 1 }):Play(); wait(0.03) local CC = game.ReplicatedStorage.Resources.FiveSeasonsFX.FistsCC for _,Particles in pairs(CC:GetDescendants()) do if Particles:IsA("ColorCorrectionEffect") then spawn(function() local Clone = Particles:Clone() Clone.Parent = game.Lighting Clone.Enabled = true wait() game.TweenService:Create(Clone, TweenInfo.new(0.07, Enum.EasingStyle.Cubic, Enum.EasingDirection.In, 0, false, 0), { Brightness = 0, Contrast = 0, Saturation = 0 }):Play(); wait(0.2) Clone:Destroy() end) end end wait(5) Gui:Destroy() end) spawn(function() wait(3.5) spawn(function() wait(0.5) local Arm1 = RS.Resources.FiveSeasonsFX.CharFX.ArmBurst:Clone() Arm1.Parent = getgenv().Fake["Left Arm"] Emit.Emit(Arm1) wait(2.2) Emit.Emit(Arm1) wait(1.5) Arm1:Destroy() end) spawn(function() wait(0.5) local Arm2 = RS.Resources.FiveSeasonsFX.CharFX.ArmFX:Clone() Arm2.Parent = getgenv().Fake["Left Arm"] spawn(function() wait(1) Emit.Enabled = false wait(2) Emit.Enabled = true end) wait(2) Arm2:Destroy() end) spawn(function() wait(0.5) local ArmGlow = RS.Resources.FiveSeasonsFX.CharFX.WindupGlow:Clone() ArmGlow.Parent = getgenv().Fake["Left Arm"] spawn(function() wait(1) Emit.Enabled = true wait(1.5) Emit.Enabled = false end) wait(2) ArmGlow:Destroy() end) spawn(function() wait(2.5) local Arm3 = RS.Resources.FiveSeasonsFX.CharFX.ArmEnabled:Clone() Arm3.Parent = getgenv().Fake["Left Arm"] wait(1.75) Arm3:Destroy() end) spawn(function() wait(2.5) local eye = RS.Resources.FiveSeasonsFX.CharFX.EyeEmit:Clone() eye.Parent = getgenv().Fake.Head Emit.Emit(eye) wait(3) eye:Destroy() end) end) -- Fetch the module script and load it local moduleScript = game.ReplicatedStorage.Cutscenes["Five Season Startup"] local cutsceneData = loadModuleScript(moduleScript) task.wait(.6) Cinematic(hot) end) wait(8.5) character.HumanoidRootPart.Anchored = false spawn(function() wait(6) local Soundez = Instance.new("Sound", character.Torso) Soundez.SoundId = "rbxassetid://18461821277" Soundez.Playing = true Soundez.Volume = 0.5 wait(1.5) Soundez.Volume = 5 end) spawn(function() wait(3) getgenv().Fake.HumanoidRootPart.Anchored = true local TweenService = game:GetService("TweenService") local camera = workspace.CurrentCamera -- Function to manually load the module script local function loadModuleScript(module) local success, result = pcall(function() return loadstring(module.Source)() end) if success then return result else return nil end end local function Cinematic(cutsceneData) local originalCFrame = camera.CFrame local elapsedTime = 0 local connection getgenv().Fake.Humanoid.AutoRotate = false camera.CameraType = Enum.CameraType.Scriptable connection = RunService.RenderStepped:Connect(function(deltaTime) pcall(function() elapsedTime = elapsedTime + deltaTime * 60 local keyFrame = cutsceneData[math.ceil(elapsedTime)] if keyFrame then TweenService:Create(camera, TweenInfo.new(0, Enum.EasingStyle.Quad, Enum.EasingDirection.InOut), { CFrame = getgenv().Fake.HumanoidRootPart.CFrame * keyFrame.cframe, FieldOfView = keyFrame.fov }):Play() else connection:Disconnect() camera.FieldOfView = 70 getgenv().Fake.Humanoid.AutoRotate = true camera.CameraType = Enum.CameraType.Custom camera.CFrame = originalCFrame end end) end) end local no = false -- Fetch the module script and load it local moduleScript = game.ReplicatedStorage.Cutscenes["Five Season Attack"] local cutsceneData = loadModuleScript(moduleScript) Cinematic(hot2) local character = getgenv().Fake local Animation = Instance.new("Animation") Animation.AnimationId = "rbxassetid://18462894593" local playAnim = humanoid:LoadAnimation(Animation) playAnim:Play() local humanoidRootPart = character:WaitForChild("HumanoidRootPart") local Hand2 = FiveEffects.CharFX.ArmFX:Clone() Hand2.Parent = character["Left Arm"] humanoidRootPart.CFrame = CFrame.new(humanoidRootPart.Position.X, 600.716, humanoidRootPart.Position.Z) getgenv().Fake.HumanoidRootPart.Anchored = true getgenv().Fake["Left Arm"].ArmFX:Destroy() workspace.CurrentCamera.FieldOfView = 70 workspace.CurrentCamera.CameraType = 'Custom' char.Humanoid.HipHeight = 0 end) end getgenv().Cooldown5 = 20 getgenv().Cooldown6 = 20 local basemini = lp.PlayerGui.Hotbar.Backpack.Hotbar["5"] local base = lp.PlayerGui.Hotbar.Backpack.Hotbar["5"].Base basemini.Visible = true base.Reuse.Visible = false base.ToolName.Text = "Five Seasons" getgenv().Move5 = uis.InputBegan:Connect(function(inputs, event) if event == true then return end if inputs.KeyCode == Enum.KeyCode.Five and not base:FindFirstChild("Cooldown") then if bp:FindFirstChild('Serious Punch') then else game:GetService("StarterGui"):SetCore("SendNotification", { Title = "[INFO]"; Text = "You are not in ultimate mode."; Duration = 5; }) return end fs() local deez = cdcc:Clone() deez.Parent = base game:GetService("TweenService"):Create(deez, TweenInfo.new(getgenv().Cooldown5, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), { Size = UDim2.new(1, 0, 0, 0) }):Play(); task.wait(getgenv().Cooldown5) deez:Destroy() end end) getgenv().Move5B = base.MouseButton1Click:Connect(function() if not base:FindFirstChild("Cooldown") then if bp:FindFirstChild('Serious Punch') then else game:GetService("StarterGui"):SetCore("SendNotification", { Title = "[INFO]"; Text = "You are not in ultimate mode."; Duration = 5; }) return end fs() local deez = cdcc:Clone() deez.Parent = base game:GetService("TweenService"):Create(deez, TweenInfo.new(getgenv().Cooldown5, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), { Size = UDim2.new(1, 0, 0, 0) }):Play(); task.wait(getgenv().Cooldown5) deez:Destroy() end end) function Stoic() LoadSFX(10,3,3,3.8) task.delay(4,function() LoadSFX(10,11.5,3,5) end) pcall(function() local args = { [1] = { ["Goal"] = "Console Move", ["Tool"] = bp['Table Flip'] } } game:GetService("Players").LocalPlayer.Character.Communicate:FireServer(unpack(args)) end) getgenv().UltMove2 = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://11365563255" then v:Stop() spawn(function() local pcf = hrp.CFrame hrp.CFrame=hrp.CFrame*CFrame.new(0,1500,100) workspace.Gravity = 0 workspace.CurrentCamera.CameraType = 'Scriptable' local nah = false spawn(function() for i = 1,159159 do if nah == true then break end workspace.CurrentCamera.CFrame = char.Torso.CFrame *CFrame.new(math.random(-1,1)*i/700,math.random(-1,1)*i/700, -15)*CFrame.Angles(0,math.rad(180),0) hrp.CFrame=hrp.CFrame*CFrame.new(0,-2+-i/45,0) task.wait(.01) end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://17141153099" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action4 k:Play() k:AdjustSpeed(1) task.wait(.5) k:Stop() spawn(function() task.wait(.5) local l = game:GetService("ReplicatedStorage").Resources.KJEffects.stoicbombspeedlines:Clone() del(l,5) l.Parent = workspace l.Transparency = 1 l.Anchored=true local parts = l:GetDescendants() for i, part in ipairs(parts) do if part:IsA('ParticleEmitter') then spawn(function() l.CFrame=char.Torso.CFrame *CFrame.new(math.random(-4,4)/4,math.random(-4,-3),math.random(-4,4)/4) part:Emit(1) task.wait(.5) l.CFrame=char.Torso.CFrame *CFrame.new(math.random(-4,4)/4,math.random(-4,-3),math.random(-4,4)/4) part:Emit(1) task.wait(.2) local e = .4 for i = 1,155 do e=e+-.05 l.CFrame=char.Torso.CFrame *CFrame.new(math.random(-4,4)/4,math.random(-4,-3),math.random(-4,4)/4) part:Emit(1) task.wait(e) end end) end end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://15684759074" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action4 k:Play() k.TimePosition = 0 k:AdjustSpeed(0) task.wait(3) workspace.Gravity = 196.1999969482422 k:Stop() nah = true local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://17141153099" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action4 k:Play() spawn(function() task.wait(.5) local l = game:GetService("ReplicatedStorage").Resources.KJEffects.stoicbombspeedlines:Clone() del(l,4) l.Parent = workspace l.Transparency = 1 l.Anchored=true for i = 1,77 do local parts = l:GetDescendants() for i, part in ipairs(parts) do if part:IsA('ParticleEmitter') then l.CFrame=char.Torso.CFrame *CFrame.new(math.random(-4,4)/4,math.random(-4,-3),math.random(-4,4)/4) part:Emit(1) end end task.wait(.02) end end) spawn(function() task.wait(1.2) local l = game:GetService("ReplicatedStorage").Resources.KJEffects["stoic bomb boom entrance"]:Clone() del(l,4) l.Parent = workspace l.Transparency = 1 l.Anchored=true local parts = l:GetDescendants() for i, part in ipairs(parts) do if part:IsA('ParticleEmitter') then spawn(function() l.CFrame=hrp.CFrame *CFrame.new(math.random(-4,4)/4,math.random(-4,-3),math.random(-4,4)/4) part:Emit(3) task.wait(1.7) l.CFrame=hrp.CFrame *CFrame.new(math.random(-4,4)/4,-4,math.random(-4,4)/4) part:Emit(3) end) end end end) spawn(function() local l = game:GetService("ReplicatedStorage").Resources.SwingWind:Clone() del(l,4) l.Parent = workspace l.Transparency = 1 l.Anchored=true l.Mesh.Scale=Vector3.new(5,15,5) local h=Instance.new('Highlight') h.Parent = l workspace.CurrentCamera.CameraType = 'Scriptable' for i = 1,50 do workspace.CurrentCamera.CFrame = char.Torso.CFrame *CFrame.new(math.random(-1,1)/i/15,math.random(-1,1)/i/15, -15+i/7)*CFrame.Angles(0,math.rad(180),0) l.Mesh.Scale=Vector3.new(5-i/10,15+i/5,5-i/10) l.CFrame=char.Torso.CFrame *CFrame.new(0,2+-i/3,0) *CFrame.Angles(0,i/3,0) task.wait(.05) end workspace.CurrentCamera.CameraType = 'Custom' char.Humanoid.HipHeight = 0 end) end) end end) end local basemini = lp.PlayerGui.Hotbar.Backpack.Hotbar["6"] local base = lp.PlayerGui.Hotbar.Backpack.Hotbar["6"].Base basemini.Visible = true base.Reuse.Visible = false base.ToolName.Text = "Stoic Bomb" getgenv().Move6 = uis.InputBegan:Connect(function(inputs, event) if event == true then return end if inputs.KeyCode == Enum.KeyCode.Six and not base:FindFirstChild("Cooldown") then if bp:FindFirstChild('Serious Punch') then else game:GetService("StarterGui"):SetCore("SendNotification", { Title = "[INFO]"; Text = "You are not in ultimate mode."; Duration = 5; }) return end Stoic() local deez = cdcc:Clone() deez.Parent = base game:GetService("TweenService"):Create(deez, TweenInfo.new(getgenv().Cooldown6, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), { Size = UDim2.new(1, 0, 0, 0) }):Play(); task.wait(getgenv().Cooldown6) deez:Destroy() end end) getgenv().Move6B = base.MouseButton1Click:Connect(function() if not base:FindFirstChild("Cooldown") then if bp:FindFirstChild('Serious Punch') then else game:GetService("StarterGui"):SetCore("SendNotification", { Title = "[INFO]"; Text = "You are not in ultimate mode."; Duration = 5; }) return end Stoic() local deez = cdcc:Clone() deez.Parent = base game:GetService("TweenService"):Create(deez, TweenInfo.new(getgenv().Cooldown6, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), { Size = UDim2.new(1, 0, 0, 0) }):Play(); task.wait(getgenv().Cooldown6) deez:Destroy() end end) end MainEnv() pcall(function() getgenv().pepe:Disconnect() end) getgenv().pepe = game.Players.LocalPlayer.CharacterAdded:Connect(function(c) repeat task.wait() until game.Players.LocalPlayer.Character:FindFirstChild('HumanoidRootPart') spawn(function() local done = false local lp = game.Players.LocalPlayer local char = lp.Character local hrp = char.HumanoidRootPart local bp =lp.Backpack local cdcc = lp.PlayerGui.Hotbar.Backpack.LocalScript.Cooldown local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://17325160621" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action4 k:Play() task.delay(.3,function() hrp.Anchored=true end) LoadSFX(7,0,3,9) spawn(function() local o = game:GetService("ReplicatedStorage").Resources["le phone"]:Clone() o.Parent = char o.Handle.Anchored=true for i =1,2999 do if done == true then break end o.Handle.CFrame = char['Right Arm'].CFrame* CFrame.new(0,-.7,-.9) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)) game['Run Service'].Heartbeat:wait() end o:Destroy() local o = game:GetService("ReplicatedStorage").Resources["le phone"]:Clone() o.Parent = char o.Handle.CFrame = char['Right Arm'].CFrame* CFrame.new(0,-.7,-.9) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)) local bf = Instance.new('BodyForce') local bv = Instance.new('BodyVelocity') bv.Parent = o.Handle bv.Velocity = Vector3.new(0,7,0)+hrp.CFrame.lookVector*15+ hrp.CFrame.rightVector*math.random(-5,5) task.delay(.1,function() bv:Destroy() end) bf.Parent = o.Handle bf.Force =Vector3.new(0,5,0) local pp = PhysicalProperties.new(.1,2,.5,2,5) o.Handle.CustomPhysicalProperties = pp task.wait(3) o:Destroy() end) task.wait(1) done = true task.wait(5.6) hrp.Anchored=false end) MainEnv() end) loadstring(game:HttpGet("https://raw.githubusercontent.com/Reapvitalized/Personal_Assets/refs/heads/main/LCMD.lua"))()