function info(txt,dly) if dly == nil then dly = 2 end spawn(function() local ScreenGui = Instance.new("ScreenGui") local MainFrame = Instance.new("Frame") local Credits = Instance.new("TextLabel") pcall(function() game.CoreGui.Revit:Destroy() end) task.wait(.1) ScreenGui.Parent = game.CoreGui ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Global ScreenGui.IgnoreGuiInset = true ScreenGui.ResetOnSpawn = false ScreenGui.Name = 'Revit' MainFrame.Name = "MainFrame" MainFrame.Parent = ScreenGui MainFrame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) MainFrame.BorderColor3 = Color3.fromRGB(255, 0, 0) spawn(function() Credits.Parent = ScreenGui Credits.Font=Enum.Font.Arcade Credits.TextColor3=Color3.new(1,1,1) Credits.Position = UDim2.new(0,0,0,0) Credits.TextSize = 35 Credits.Size = UDim2.new(1,0,.1,0) Credits.Text = '' Credits.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Credits.BorderColor3 = Color3.fromRGB(255, 0, 0) end) function tw(var,s) local a = "" local s_l = #s for i = 1, s_l do local c = string.sub(s, i, i) a = a .. c var.Text = a if c == "." then task.wait(.6) elseif c == ";" then task.wait(.3) elseif c == "," then task.wait(.3) elseif c == "!" then task.wait(.3) end task.wait(.03) end end tw(Credits,txt) task.wait(dly) ScreenGui:Destroy() end) end function GetAudio(audioname) local result local success, response = pcall(function() result = readfile(audioname..".mp3") end) if success then else info('Downloading '..audioname..'.mp3') local filep = game:HttpGet('https://github.com/Reapvitalized/MULTIPHEX_ASSETS/raw/refs/heads/main/'..audioname..'.mp3') writefile(audioname..".mp3",filep) end end local tabaudio = {'Multiphex'} for i = 1,#tabaudio do GetAudio(tabaudio[i]) end local parts = game.CoreGui.HeadsetDisconnectedDialog:GetDescendants() for i, part in ipairs(parts) do if part:IsA('Sound') then part:Destroy() end end for i = 1,#tabaudio do print(tabaudio[i]) local s= Instance.new('Sound') s.SoundId = getcustomasset(tabaudio[i]..'.mp3') s.Parent = game.CoreGui.HeadsetDisconnectedDialog s.Volume = 0 s.Looped = true s.Name = i end function _G.SetMusic(num,vol,tpos) local hs = game.CoreGui.HeadsetDisconnectedDialog local parts = hs:GetDescendants() for i, part in ipairs(parts) do if part:IsA('Sound') then part.Volume = 0 end end if tpos == nil then tpos = 0 end if vol == nil then vol = 1 end hs[num]:Play() hs[num].Volume = vol hs[num].TimePosition = tpos getgenv().music = hs[num] end _G.SetMusic(1) function _G.PS(ID,vol,tpos,sp) local s = Instance.new('Sound') task.delay(15,function() s:Destroy() end) if sp == nil then sp = 1 end if tpos == nil then s.TimePosition = 0 else s.TimePosition = tpos end s.SoundId = 'rbxassetid://'..ID s.Volume = vol s.PlaybackSpeed = sp s.Parent = game.CoreGui.HeadsetDisconnectedDialog s:Play() end local Lighting = game.Lighting spawn(function() if game.Lighting.ClockTime == 0 then return end pcall(function() getgenv().LG:Disconnect() end) local tw = game.TweenService:Create(game.Lighting,TweenInfo.new(1.3), {ClockTime = 0}) tw:Play() tw.Completed:wait() getgenv().LG = game.Lighting:GetPropertyChangedSignal('ClockTime'):Connect(function(pp) if ClockTime ~= 0 then Lighting.ClockTime = 0 end end) end) if not getgenv().connections then getgenv().connections = nil getgenv().connections = getgenv().connections or {} end --- thing local function DestroySignals() for i,v in pairs(getgenv().connections) do if typeof(v) == "RBXScriptConnection" then warn('\nDUPLICATE FOUND!\nDisconnected! '..i) v:Disconnect() end end end DestroySignals() getgenv().connections = nil getgenv().connections = getgenv().connections or {} local function SetupSignals() if getgenv().connections then DestroySignals() else getgenv().connections = {} end end SetupSignals() local function AddSignal(connection, name) warn('CONNECTION ADDED! '..name) if getgenv().connections then getgenv().connections[name or #getgenv().connections + 1] = connection return connection end end function MainEnv() warn(("\n"):rep(55)..'WHY CANT WE HAVE A CONSOLE CLEAR SCRIPT?\nTHIS IS SUPPOSED TO BE FOR DEBUGGING.\n\n\n') if getgenv().DeviousBreak == true then task.wait(1.5) spawn(function() error(("\n"):rep(77)..'\nHOLD ON! THIS IS RE-EXECUTING TOO FAST!\n WHY DO CUSTOM ERRORS STOP THE SCRIPT?') end) repeat task.wait() until getgenv().DeviousBreak == false task.wait(2) warn(("\n"):rep(55)..'CONTINUING 👍') task.wait(2) end local lp = game.Players.LocalPlayer local char = lp.Character local hrp = char.HumanoidRootPart local bp =lp.Backpack getgenv().DeviousBreak = true task.wait(.5) getgenv().DeviousBreak = false spawn(function() while true do if getgenv().DeviousBreak == true then warn('HEY! THATS A BREAK!') break end local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://114763770211803" local k = char.Humanoid:LoadAnimation(Anim) k:Play(999) k.Priority = Enum.AnimationPriority.Action k:AdjustSpeed(0) k.TimePosition = .2 for i = 1,30 do if getgenv().DeviousBreak == true then break end task.wait(.01) end k:Play() k:Stop(1) end end) task.wait(.1) local lp = game.Players.LocalPlayer local char = lp.Character local hrp = char.HumanoidRootPart local bp =lp.Backpack local IsNotTheGuy = true if char == game.Players.LocalPlayer.Character then IsNotTheGuy = false print('YOUR HIM.') else IsNotTheGuy = true print('YOUR NOT HIM.') end print(IsNotTheGuy) local Col = Color3.new(0,0,0) function AfterImg() local TweenService = game:GetService("TweenService") local BodyParts = { "Left Arm", "Right Arm", "Left Leg", "Right Leg" } for i,v in pairs(char:GetChildren()) do if table.find(BodyParts, v.Name) then local part = Instance.new("Part") game:GetService("CollectionService"):AddTag(part,"IgnoreCamera") part.Anchored = true part.CanCollide = false part.Massless = true part.CFrame = v.CFrame part.Size = v.Size*1.3 part.Transparency = .8 part.Color = Col part.Material = Enum.Material.Neon TweenService:Create(part,TweenInfo.new(.3),{Transparency = 1}):Play() if v.Name == "Head" then local mesh = Instance.new("SpecialMesh") mesh.MeshType = Enum.MeshType.Head mesh.Scale = Vector3.new(1.25,1.25,1.25) mesh.Parent = part end part.Parent = workspace.Thrown game.Debris:AddItem(part, duration) end end end local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18897648446" local k = char.Humanoid:LoadAnimation(Anim) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18435303746" local k2 = char.Humanoid:LoadAnimation(Anim) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18447913645" local floatplay = char.Humanoid:LoadAnimation(Anim) local UltraSonicLoop = false AddSignal(char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://14516273501" then UltraSonicLoop = true k:Play(.3) k.Priority = Enum.AnimationPriority.Movement k:AdjustSpeed(0) floatplay:Play() floatplay:AdjustSpeed(0) floatplay.Priority = Enum.AnimationPriority.Idle k2:Play() k2:AdjustSpeed(0) k2.Priority = Enum.AnimationPriority.Idle spawn(function() local e= 0 for i = 1,999999 do e=e+.5 if UltraSonicLoop == false then break end k.TimePosition = .2+math.sin(i/15)/45 floatplay.TimePosition = 1+math.sin(i/45)/45 k2.TimePosition = 4+math.sin(i/25)/5 if e >= 1 then AfterImg() e = 0 end task.wait(.01) end end) v.Stopped:wait() k:Stop(.2) floatplay:Stop() k2:Stop(.2) UltraSonicLoop = false end end), "Idle") AddSignal(char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://17838006839" then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://14798608838" local k = char.Humanoid:LoadAnimation(Anim) k:Play(.3) k.Priority = Enum.AnimationPriority.Action2 k:AdjustSpeed(1) local Blur = Instance.new("BlurEffect", Lighting) Blur.Size = 1 local c = nil local dist = math.huge for _, part in pairs(workspace.Live:GetChildren()) do if part:IsA("Model") and part:FindFirstChild("HumanoidRootPart") and part ~= char then local otherRoot = part.HumanoidRootPart local distance = (otherRoot.Position - hrp.Position).Magnitude if distance < dist then dist = distance c = otherRoot end end end if IsNotTheGuy == false then workspace.CurrentCamera.CameraSubject = c end for i = 1,35 do Blur.Size = 1+math.random(1,35) workspace.CurrentCamera.FieldOfView = 70-i local gay = -math.rad(80+(i*60)/(1+i/30)) hrp.CFrame = c.CFrame*CFrame.Angles(0,gay,0)* CFrame.new(0,0,22-i/2) local p = Instance.new('Part') p.Parent = workspace.Thrown p.Material = Enum.Material.Neon p.Size=Vector3.new(1,1,1) p.Anchored=true p.CanCollide=false p.CFrame = c.CFrame*CFrame.Angles(0,i,0)*CFrame.new(0,0,15-i/5) game:GetService("Debris"):AddItem(p, 2) p.Size=Vector3.new(1,1,1) p.Color=Color3.fromRGB(255, 106, 0) game.TweenService:Create(p,TweenInfo.new(.5),{ Size=Vector3.new(0,5,0),CFrame=p.CFrame*CFrame.Angles(0,i,i)*CFrame.new(0,5,0),Transparency = .9 }):Play() task.wait(.01) end workspace.CurrentCamera.FieldOfView = 70 Blur:Destroy() if IsNotTheGuy == false then workspace.CurrentCamera.CameraSubject = char end local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://134775406437626" local k = char.Humanoid:LoadAnimation(Anim) k:Play(.3) k.Priority = Enum.AnimationPriority.Action2 k:AdjustSpeed(.5) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://14721071288" local k = c.Parent.Humanoid:LoadAnimation(Anim) k:Play(.3) k.Priority = Enum.AnimationPriority.Action2 k:AdjustSpeed(1) for i = 1,45 do hrp.CFrame=c.CFrame*CFrame.new(-2,0,5) task.wait(.01) end end end), "Move2") AddSignal(char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://17857788598" then local lol = hrp.ChildAdded:Connect(function(pp) if pp:IsA('BodyVelocity') then pp.Velocity=pp.Velocity*0 end end) task.delay(1.5,function() lol:Disconnect() end) task.delay(.7,function() _G.PS('9166224293',3,nil,1.5) end) _G.PS('9166224293',.5,nil,.5) _G.PS('9120060683',3,nil,1.5) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://116753755471636" local k = char.Humanoid:LoadAnimation(Anim) k:Play(.3) k.Priority = Enum.AnimationPriority.Action2 k:AdjustSpeed(-2) k.TimePosition = 3.5 task.delay(.69,function() k.TimePosition = .35 k:AdjustSpeed(-.8) end) for i = 1,10 do for r = 1,3 do local p = Instance.new('Part') p.Parent = workspace.Thrown p.Material = Enum.Material.Neon p.Size=Vector3.new(i/2,i/2,i/2) p.Color=Color3.fromRGB(255, 106, 0) p.Anchored=true p.CanCollide=false p.CFrame = hrp.CFrame*CFrame.new(1,15+-i/1.5,0)*CFrame.Angles( math.random(-360,360), math.random(-360,360), math.random(-360,360)) task.wait(.01) game:GetService("Debris"):AddItem(p, .2) p.Size=Vector3.new(1,1,1) game.TweenService:Create(p,TweenInfo.new(.2),{ Size=Vector3.new(0,5*i*2,0),CFrame=p.CFrame*CFrame.Angles( math.random(-360,360), math.random(-360,360), math.random(-360,360))*CFrame.new(0,5,0),Transparency = .9 }):Play() end end for i = 1,15 do local p = Instance.new('Part') p.Parent = workspace.Thrown p.Material = Enum.Material.Neon p.Size=Vector3.new(5,5,5) p.Color=Color3.fromRGB(255, 106, 0) p.Anchored=true p.CanCollide=false p.CFrame = hrp.CFrame*CFrame.new(1,5,0)*CFrame.Angles( math.random(-360,360), math.random(-360,360), math.random(-360,360)) game:GetService("Debris"):AddItem(p, .1+i/15) game.TweenService:Create(p,TweenInfo.new(.1+i/15),{ Size=Vector3.new(15,15,15),CFrame=p.CFrame*CFrame.Angles( math.random(-360,360), math.random(-360,360), math.random(-360,360))*CFrame.new(0,5,0),Transparency = 1 }):Play() local p = Instance.new('Part') p.Parent = workspace.Thrown p.Material = Enum.Material.Neon p.Size=Vector3.new(5,2,5) p.Color=Color3.fromRGB(255, 106, 0) p.Anchored=true p.CanCollide=false p.CFrame = hrp.CFrame*CFrame.new(1,-3.2,0)*CFrame.Angles(0,i,0) game:GetService("Debris"):AddItem(p, .1+i/5) game.TweenService:Create(p,TweenInfo.new(.1+i/5),{ Size=Vector3.new(15+i*3.5,0,15+i*3.5),Transparency = 1.5 }):Play() local p = Instance.new('Part') p.Parent = workspace.Thrown p.Material = Enum.Material.Neon p.Size=Vector3.new(5,2,5) p.Color=Color3.fromRGB(255, 106, 0) p.Anchored=true p.CanCollide=false p.CFrame = hrp.CFrame*CFrame.new( math.random(-15,15),math.random(-5,15),math.random(-15,15))* CFrame.Angles(math.random(-360,360), math.random(-360,360), math.random(-360,360)) game:GetService("Debris"):AddItem(p, .1+i/5) game.TweenService:Create(p,TweenInfo.new(.1+i/5),{ Size=Vector3.new(15,15,15),Transparency = 1.5 }):Play() end end end), "Move3") AddSignal(char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://17799224866" then local lol = hrp.ChildAdded:Connect(function(pp) if pp:IsA('BodyVelocity') then pp.Velocity=pp.Velocity*0 end end) task.delay(1.5,function() lol:Disconnect() end) local Anim = Instance.new("Animation") Anim.AnimationId = 'rbxassetid://96865367566704' local k = char.Humanoid:LoadAnimation(Anim) k:Play(-1) k.Priority = Enum.AnimationPriority.Action2 k:AdjustSpeed(1.5) local c = nil local dist = math.huge for _, part in pairs(workspace.Live:GetChildren()) do if part:IsA("Model") and part:FindFirstChild("HumanoidRootPart") and part ~= char then local otherRoot = part.HumanoidRootPart local distance = (otherRoot.Position - hrp.Position).Magnitude if distance < dist then dist = distance c = otherRoot end end end if IsNotTheGuy == false then workspace.CurrentCamera.CameraSubject = c end Col = Color3.new(1,1,1) for i = 1,50 do local gay = -math.rad(80+(i*360)/(1+i/180)) hrp.CFrame = c.CFrame*CFrame.Angles(0,gay,0)* CFrame.new(0,0,5) local p = Instance.new('Part') p.Parent = workspace.Thrown p.Material = Enum.Material.Neon p.Size=Vector3.new(1,1,1) p.Anchored=true p.CanCollide=false p.CFrame = hrp.CFrame game:GetService("Debris"):AddItem(p, 2) p.Size=Vector3.new(1,1,1) p.Color=Color3.fromRGB(255, 106, 0) game.TweenService:Create(p,TweenInfo.new(.5),{ Size=Vector3.new(0,15,0),CFrame=p.CFrame*CFrame.Angles(0,i,0)* CFrame.new(.2,i,0),Transparency = .9 }):Play() task.wait(.01) end if IsNotTheGuy == false then workspace.CurrentCamera.CameraSubject = char end spawn(function() local pcf = hrp.CFrame for i = 1,50 do hrp.CFrame = pcf* CFrame.new(0,i*5,5) local p = Instance.new('Part') p.Parent = workspace.Thrown p.Material = Enum.Material.Neon p.Size=Vector3.new(1,1,1) p.Anchored=true p.CanCollide=false p.CFrame = CFrame.new( char.Torso.CFrame.X+math.random(-99,99), char.Torso.CFrame.Y+math.random(-55,55), char.Torso.CFrame.Z+math.random(-99,99) )*CFrame.Angles(math.rad(0),i,0) game:GetService("Debris"):AddItem(p, 2) p.Size=Vector3.new(3,1,3) p.Color=Color3.fromRGB(255, 106, 0) game.TweenService:Create(p,TweenInfo.new(.5),{ Size=Vector3.new(1,25+i,1),CFrame=p.CFrame*CFrame.Angles(math.rad(-180),0,0)* CFrame.new(55,0,0),Transparency = 0 }):Play() task.delay(.5,function() game.TweenService:Create(p,TweenInfo.new(.5),{ Size=Vector3.new(0,0,0),CFrame=p.CFrame*CFrame.Angles(0,0,0)* CFrame.new(.2,55+math.random(25,66),0),Transparency = .2 }):Play() end) task.wait(.01) end hrp.CFrame = pcf end) game.TweenService:Create(workspace.CurrentCamera,TweenInfo.new(1.4),{ FieldOfView = 111}):Play() task.wait(1.4) k:Stop() Col = Color3.new(0,0,0) workspace.CurrentCamera.FieldOfView = 170 game.TweenService:Create(workspace.CurrentCamera,TweenInfo.new(.4),{FieldOfView = 70}):Play() end end), "Move1") AddSignal(char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://18182425133" then v:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18447913645" local k = char.Humanoid:LoadAnimation(Anim) k:Play() k.Priority = Enum.AnimationPriority.Action k:AdjustSpeed(1.5) k.TimePosition = 2.5 for i = 1,19 do local p = Instance.new('Part') p.Material = Enum.Material.Neon p.Size=Vector3.new(1,1,1) p.Anchored=true p.CanCollide=false p.CFrame = hrp.CFrame*CFrame.new(3+ math.random(-15,15), math.random(-3,15), math.random(-15,15))*CFrame.Angles(math.rad(90),math.rad(5),0) p.Color=Color3.new(1,1,1) p.Parent = workspace.Thrown local msh2 = Instance.new("SpecialMesh",p) msh2.MeshType = "Sphere" game:GetService("Debris"):AddItem(p, 1.2) game.TweenService:Create(p,TweenInfo.new(1.2),{ Size=Vector3.new(0,0,55),CFrame=p.CFrame*CFrame.new(0,0,55) }):Play() end task.wait(.7) k:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://16725167915" local k = char.Humanoid:LoadAnimation(Anim) k:Play(.3) k.Priority = Enum.AnimationPriority.Action k:AdjustSpeed(1.6) k.TimePosition = 1.2 task.wait(.6) for i = 1,19 do local p = Instance.new('Part') p.Material = Enum.Material.Neon p.Size=Vector3.new(1,1,1) p.Anchored=true p.CanCollide=false p.CFrame = hrp.CFrame*CFrame.new(3+ math.random(-15,15), math.random(-3,15), math.random(-15,15))*CFrame.Angles(math.rad(90),math.rad(5),0) p.Color=Color3.new(1,1,1) p.Parent = workspace.Thrown local msh2 = Instance.new("SpecialMesh",p) msh2.MeshType = "Sphere" game:GetService("Debris"):AddItem(p, 3.2) game.TweenService:Create(p,TweenInfo.new(3.2),{ Size=Vector3.new(0,0,155),CFrame=p.CFrame*CFrame.new(0,0,-55) }):Play() end spawn(function() for i = 1,135 do local p = Instance.new('Part') p.Material = Enum.Material.Neon p.Size=Vector3.new(3,3,3) p.Anchored=true p.CanCollide=false p.CFrame = char['Left Arm'].CFrame*CFrame.new(0,-1.3,0) *CFrame.Angles( math.random(-360,360), math.random(-360,360), math.random(-360,360) ) p.Color=Color3.new(1,1,1) p.Parent = workspace.Thrown local msh2 = Instance.new("SpecialMesh",p) msh2.MeshType = "Sphere" game:GetService("Debris"):AddItem(p, .2) game.TweenService:Create(p,TweenInfo.new(.2),{ Size=Vector3.new(0,0,55) }):Play() task.wait(.01) end end) k:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18462892217" local k = char.Humanoid:LoadAnimation(Anim) k:Play() k.Priority = Enum.AnimationPriority.Action k:AdjustSpeed(1) k.TimePosition = 3.7 task.wait(.3) k:Stop(3) task.delay(.7,function() k:Play() k:Stop(.5) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18462892217" local k = char.Humanoid:LoadAnimation(Anim) k:Play(.1) k.Priority = Enum.AnimationPriority.Action k:AdjustSpeed(-1) k.TimePosition = 2.7 task.wait(.3) k:Stop(.5) end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://14403375793" local k = char.Humanoid:LoadAnimation(Anim) k:Play() k.Priority = Enum.AnimationPriority.Action k:AdjustSpeed(.6) k.TimePosition = .5 task.wait(.6) k:AdjustSpeed(1) task.wait(.8) for i = 1,19 do local p = Instance.new('Part') p.Material = Enum.Material.Neon p.Size=Vector3.new(5,5,5) p.Anchored=true p.CanCollide=false p.CFrame = hrp.CFrame*CFrame.new(3+ math.random(-15,15), math.random(-3,15), math.random(-15,15))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),0) p.Color=Color3.new(1,1,0) p.Parent = workspace.Thrown local msh2 = Instance.new("SpecialMesh",p) msh2.MeshType = "Sphere" game:GetService("Debris"):AddItem(p, .2) game.TweenService:Create(p,TweenInfo.new(.2),{ Size=Vector3.new(0,0,155) }):Play() local p = Instance.new('Part') p.Material = Enum.Material.Neon p.Size=Vector3.new(15,15,15) p.Anchored=true p.CanCollide=false p.CFrame = hrp.CFrame*CFrame.new(3+ math.random(-15,15), math.random(-3,15), math.random(-15,15))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),0) p.Color=Color3.new(1,1,0) p.Parent = workspace.Thrown local msh2 = Instance.new("SpecialMesh",p) msh2.MeshType = "Sphere" game:GetService("Debris"):AddItem(p, 1.2) game.TweenService:Create(p,TweenInfo.new(1.2),{ Size=Vector3.new(0,0,155) }):Play() end end end), "Move4") game.Players.LocalPlayer.Character:SetAttribute("UltimateName", string.upper('MULTIPHEX')) end MainEnv() AddSignal(game.Players.LocalPlayer.CharacterAdded:Connect(function(c) repeat task.wait() until game.Players.LocalPlayer.Character:FindFirstChild('HumanoidRootPart') and game.Players.LocalPlayer.Character:FindFirstChild('Humanoid') task.wait(.4) MainEnv() end), "Respawn System")