getgenv().IdleRate = 0.03 local lp = game.Players.LocalPlayer local char = lp.Character local hrp = char.HumanoidRootPart local bp =lp.Backpack local cdcc = lp.PlayerGui.Hotbar.Backpack.LocalScript.Cooldown a='\n' for i = 1,6 do a=a..'\n' end no = { Color = Color3.fromRGB(0,255,0); Font = Enum.Font.SourceSansBold; TextSize = 18; Text = a..'Made by Reap and Kyra!\ndiscord.gg/soulshatters\ndiscord.gg/kyrascripts'; } game:GetService("StarterGui"):SetCore("ChatMakeSystemMessage", no) no = { Color = Color3.fromRGB(255,0,0); Font = Enum.Font.SourceSansBold; TextSize = 18; Text = '\ngolden head sucks ass btw'; } game:GetService("StarterGui"):SetCore("ChatMakeSystemMessage", no) spawn(function() if game.Lighting.ClockTime == 0 then return end pcall(function() getgenv().LG:Disconnect() end) local tw = game.TweenService:Create(game.Lighting,TweenInfo.new(1.3), {ClockTime = 0}) tw:Play() tw.Completed:wait() getgenv().LG = game.Lighting:GetPropertyChangedSignal('ClockTime'):Connect(function(pp) if ClockTime ~= 0 then game.Lighting.ClockTime = 0 end end) end) function MainEnv() repeat task.wait() until game.Players.LocalPlayer.Character:FindFirstChild('HumanoidRootPart') and game.Players.LocalPlayer.Character:FindFirstChild('Humanoid') local lp = game.Players.LocalPlayer local char = lp.Character local hrp = char.HumanoidRootPart local bp =lp.Backpack local cdcc = lp.PlayerGui.Hotbar.Backpack.LocalScript.Cooldown local ScreenGui = Instance.new("ScreenGui") local MainFrame = Instance.new("TextLabel") local Credits = Instance.new("TextButton") local cb = Instance.new("TextButton") local cb2 = Instance.new("TextButton") local str = Instance.new('UIStroke') local UG = Instance.new('UIGradient') pcall(function() game.CoreGui.Revit:Destroy() end) task.wait(.1) ScreenGui.Parent = game.CoreGui ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling ScreenGui.IgnoreGuiInset = true ScreenGui.ResetOnSpawn = false ScreenGui.Name = 'Revit' MainFrame.Name = "MainFrame" MainFrame.Parent = ScreenGui MainFrame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) MainFrame.BorderColor3 = Color3.fromRGB(255, 0, 0) MainFrame.Visible = true MainFrame.Size = UDim2.new(.4,0,.8,0) MainFrame.Position = UDim2.new(.3,0,.1,0) MainFrame.BackgroundTransparency = .7 MainFrame.RichText = true MainFrame.Text = [[ SCRIPT NAME: Vexor ~CREDITS~ ~---------------------~ ~---------------------~ ~KYRA~ Discord Kyra#9760 ~---------------------~ ~REAP~ Discord reap4985 ~---------------------~ ~---------------------~ ]] MainFrame.TextScaled = true MainFrame.Font=Enum.Font.Arcade MainFrame.TextColor3=Color3.new(1,1,1) str.Parent = MainFrame str.Thickness = 2 UG.Parent = str UG.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00,Color3.new(1,0,1)), ColorSequenceKeypoint.new(1, Color3.new(1,0,0))} cb.Parent = MainFrame cb.Font=Enum.Font.Arcade cb.TextColor3=Color3.new(1,0,.3) cb.BackgroundColor3=Color3.new(0,0,0) cb.TextStrokeTransparency = 0 cb.BorderSizePixel = 1 cb.BorderColor3=Color3.new(1,0,0) cb.Position = UDim2.new(.25,0,.37,0) cb.TextScaled = true cb.Size = UDim2.new(.5,0,.03,0) cb.Text = 'Copy discord to clipboard' cb.BackgroundTransparency = .5 cb.MouseButton1Click:Connect(function() local s = Instance.new('Sound') s.Parent = game.CoreGui s.SoundId = 'rbxassetid://762117042' s.PlaybackSpeed = 1 s.Volume = 4 s:Play() task.delay(1,function() s:Destroy() end) setclipboard('Kyra#9760') tw(cb,'Copied!',.05) cb.TextColor3=Color3.new(0, 1, 0) cb.BorderColor3=Color3.new(0, 1, 0) task.wait(.9) game.TweenService:Create(cb,TweenInfo.new(.5),{TextColor3=Color3.new(1, 0, 0), BorderColor3=Color3.new(1, 0, 0)}):Play() tw(cb,'Copy discord to clipboard',.02) end) cb2.MouseButton1Click:Connect(function() local s = Instance.new('Sound') s.Parent = game.CoreGui s.SoundId = 'rbxassetid://762117042' s.PlaybackSpeed = 1 s.Volume = 4 s:Play() task.delay(1,function() s:Destroy() end) setclipboard('reap4985') tw(cb2,'Copied!',.05) cb2.TextColor3=Color3.new(0, 1, 0) cb2.BorderColor3=Color3.new(0, 1, 0) task.wait(.9) game.TweenService:Create(cb2,TweenInfo.new(.5),{TextColor3=Color3.new(1, 0, 0), BorderColor3=Color3.new(1, 0, 0)}):Play() tw(cb2,'Copy discord to clipboard',.02) end) cb2.Parent = MainFrame cb2.Font=Enum.Font.Arcade cb2.TextColor3=Color3.new(1,0,.3) cb2.BackgroundColor3=Color3.new(0,0,0) cb2.TextStrokeTransparency = 0 cb2.BorderSizePixel = 1 cb2.BorderColor3=Color3.new(1,0,0) cb2.Position = UDim2.new(.25,0,.66,0) cb2.TextScaled = true cb2.Size = UDim2.new(.5,0,.03,0) cb2.Text = 'Copy discord to clipboard' cb2.BackgroundTransparency = .5 Credits.Parent = ScreenGui Credits.Font=Enum.Font.Arcade Credits.TextColor3=Color3.new(1,1,1) Credits.Position = UDim2.new(.42,0,0,0) Credits.TextScaled = true Credits.Size = UDim2.new(1,0,.05,0) Credits.Text = '' Credits.BackgroundTransparency = 1 local db = false Credits.MouseButton1Click:Connect(function() if db == true then return end spawn(function() db = true task.wait(1.2) db = false end) local s = Instance.new('Sound') s.Parent = game.CoreGui s.SoundId = 'rbxassetid://762117042' s.PlaybackSpeed = 1 s.Volume = 4 s:Play() task.delay(1,function() s:Destroy() end) if MainFrame.Visible == true then game.TweenService:Create(Credits,TweenInfo.new(.3), {TextColor3=Color3.new(1,1,1)}):Play() game.TweenService:Create(MainFrame,TweenInfo.new(.3), {Transparency = 1}):Play() game.TweenService:Create(str,TweenInfo.new(.3), {Transparency = 1}):Play() game.TweenService:Create(cb,TweenInfo.new(.3), {Transparency = 1}):Play() game.TweenService:Create(cb2,TweenInfo.new(.3), {Transparency = 1}):Play() task.wait(1) MainFrame.Visible = false cb.Visible = false cb2.Visible = false else Credits.TextColor3=Color3.new(1,0,.5) game.TweenService:Create(MainFrame,TweenInfo.new(.3), {TextTransparency = 0,BackgroundTransparency =.7}):Play() game.TweenService:Create(str,TweenInfo.new(.3), {Transparency = 0}):Play() game.TweenService:Create(cb,TweenInfo.new(.3), {Transparency = 0}):Play() game.TweenService:Create(cb2,TweenInfo.new(.3), {Transparency = 0}):Play() MainFrame.Visible = true cb.Visible = true cb2.Visible = true end end) function tw(var,s,rate) spawn(function() local a = "" local s_l = #s for i = 1, s_l+1 do local c = string.sub(s, -1+i, -1+i) a = a .. c var.Text = a if c == "." then task.wait(.6) elseif c == ";" then task.wait(.3) elseif c == "," then task.wait(.3) elseif c == "!" then task.wait(.3) end task.wait(rate) end end) end tw(Credits,'Credits',.15) for i = 1,5 do pcall(function() getgenv().WallCombo:Disconnect() end) pcall(function() getgenv().Blocking:Disconnect() end) pcall(function() getgenv().Idle:Disconnect() end) pcall(function() getgenv().Walk:Disconnect() end) pcall(function() getgenv().Ultimate:Disconnect() end) pcall(function() getgenv().Move1:Disconnect() end) pcall(function() getgenv().Move1B:Disconnect() end) pcall(function() getgenv().Move2:Disconnect() end) pcall(function() getgenv().Move2B:Disconnect() end) pcall(function() getgenv().Move3:Disconnect() end) pcall(function() getgenv().Move3B:Disconnect() end) pcall(function() getgenv().Move3BB:Disconnect() end) pcall(function() getgenv().Move4:Disconnect() end) pcall(function() getgenv().Move4B:Disconnect() end) pcall(function() getgenv().Move5:Disconnect() end) pcall(function() getgenv().Move5B:Disconnect() end) pcall(function() getgenv().Move6:Disconnect() end) pcall(function() getgenv().Move6B:Disconnect() end) pcall(function() getgenv().Move7:Disconnect() end) pcall(function() getgenv().Move7B:Disconnect() end) pcall(function() getgenv().M1:Disconnect() end) pcall(function() getgenv().M2:Disconnect() end) pcall(function() getgenv().M3:Disconnect() end) pcall(function() getgenv().M4:Disconnect() end) pcall(function() getgenv().UltMove1:Disconnect() end) pcall(function() getgenv().UltMove2:Disconnect() end) pcall(function() getgenv().UltMove2B:Disconnect() end) pcall(function() getgenv().UltMove3:Disconnect() end) pcall(function() getgenv().UltMove4:Disconnect() end) end if getgenv().Morph == true then local pcf = hrp.CFrame local vtr = Instance.new('Part') vtr.Size=Vector3.new(2555,1,2555) vtr.Anchored=true;vtr.Transparency = 0 vtr.Parent = workspace.Thrown vtr.CFrame=CFrame.new(110, 995, -57) hrp.CFrame=CFrame.new(110, 999, -57) hrp.Anchored=true spawn(function() for i= 1,50 do for _,v in pairs(game.Players.LocalPlayer.Character.Humanoid:GetPlayingAnimationTracks()) do v:Stop(-1) end task.wait() end end) task.wait(.5) local amm = 3 pcall(function() for i = 1,15 do char:FindFirstChildWhichIsA('Accessory'):Destroy() end end) task.wait(.1) local tab = { Acc1 = { ID = 'rbxassetid://87494104523428', CFRAME = CFrame.new(0,-.5,0), ROT1 = 0, ROT2 = 0, ROT3 = 0, PAR = char['Right Arm'] }, Acc2 = { ID = 'rbxassetid://128490931022573', CFRAME = CFrame.new(0,-.6,0), ROT1 = 0, ROT2 = 0, ROT3 = 0, PAR = char['Left Arm'] }, Acc3 = { ID = 'rbxassetid://96938003232243', CFRAME = CFrame.new(0,.6,-.3), ROT1 = 0, ROT2 = 0, ROT3 = 0, PAR = char.Torso }, } for i = 1,amm do spawn(function() local cf = char.Head.CFrame local ac = "Acc" .. i local v = game:GetObjects(tab[ac].ID) v[1].Parent = char v[1].Name = '#ACCESSORY_ETC'..i local h = v[1].Handle h.CanCollide=false h.CFrame = hrp.CFrame*tab[ac].CFRAME local d=Instance.new('Weld') d.Parent=h d.Part0 = h d.Part1 = tab[ac].PAR d.C0 = cf*tab[ac].CFRAME d.C1 = cf h.Rotation = Vector3.new(tab[ac].ROT1,tab[ac].ROT2,tab[ac].ROT3) end) end pcall(function() char.Pants:Destroy() end) local v = Instance.new("Pants") v.Parent = char v.PantsTemplate = 'rbxassetid://722943211' v.Name = 'Pants' pcall(function() char.Shirt:Destroy() end) local v = Instance.new("Shirt") v.Parent = char v.ShirtTemplate = 'rbxassetid://10268730300' v.Name = 'Shirt' pcall(function() char['Shirt Graphic']:Destroy() end) local v = Instance.new("ShirtGraphic") v.Graphic = 'rbxassetid://10268730300' v.Name = 'Shirt Graphic' task.wait(2) vtr:Destroy() hrp.CFrame=pcf hrp.Anchored=false end getgenv().Move2B = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://13813955149" then v:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://79761806706382" local k = char.Humanoid:LoadAnimation(Anim) k:Play() k.Priority = Enum.AnimationPriority.Action4 k:AdjustSpeed(1.5) k.TimePosition = 2.5 end end) function info(txt) spawn(function() local ScreenGui = Instance.new("ScreenGui") local MainFrame = Instance.new("Frame") local Credits = Instance.new("TextLabel") pcall(function() game.CoreGui.Revit:Destroy() end) task.wait(.1) ScreenGui.Parent = game.CoreGui ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling ScreenGui.IgnoreGuiInset = true ScreenGui.ResetOnSpawn = false ScreenGui.Name = 'Revit' MainFrame.Name = "MainFrame" MainFrame.Parent = ScreenGui MainFrame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) MainFrame.BorderColor3 = Color3.fromRGB(255, 0, 0) spawn(function() Credits.Parent = ScreenGui Credits.Font=Enum.Font.Arcade Credits.TextColor3=Color3.new(1,1,1) Credits.Position = UDim2.new(0,0,0,0) Credits.TextSize = 35 Credits.Size = UDim2.new(1,0,.1,0) Credits.Text = '' Credits.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Credits.BorderColor3 = Color3.fromRGB(255, 0, 0) end) function tw(var,s) local a = "" local s_l = #s for i = 1, s_l do local c = string.sub(s, i, i) a = a .. c var.Text = a if c == "." then task.wait(.6) elseif c == ";" then task.wait(.3) elseif c == "," then task.wait(.3) elseif c == "!" then task.wait(.3) end task.wait(.03) end end tw(Credits,txt) task.wait(2) ScreenGui:Destroy() end) end --AUDIO FUNCTION function GetAudio(audioname) local result local success, response = pcall(function() result = readfile(audioname..".mp3") end) if success then else info('Downloading '..audioname..'.mp3') local filep = game:HttpGet('https://github.com/Reapvitalized/TSB/raw/refs/heads/CustomSoundAssets/'..audioname..'.mp3') writefile(audioname..".mp3",filep) end end local parts = game.CoreGui.HeadsetDisconnectedDialog:GetDescendants() for i, part in ipairs(parts) do if part:IsA('Sound') then part:Destroy() end end local tab = {'dawn-system'} for i = 1,#tab do GetAudio(tab[i]) end for i = 1,#tab do local s= Instance.new('Sound') s.SoundId = getcustomasset(tab[i]..'.mp3') s.Parent = game.CoreGui.HeadsetDisconnectedDialog s.Volume = 0 s.Looped = true s.Name = i end game.CoreGui.HeadsetDisconnectedDialog['1']:Play() game.CoreGui.HeadsetDisconnectedDialog['1'].Volume = 1 game.CoreGui.HeadsetDisconnectedDialog['1'].TimePosition = 32 getgenv().Move1 = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://10468665991" then if notrigger then v:Stop() local animanim = Instance.new("Animation") animanim.AnimationId = "rbxassetid://136370737633649" local charge = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(animanim) charge.Priority = Enum.AnimationPriority.Action2 charge:Play() charge.TimePosition = 2.8 charge:AdjustSpeed(1) wait(.7-.3) charge:Stop() return end local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://16945550029" local k = char.Humanoid:LoadAnimation(Anim) k:Play() k.Priority = Enum.AnimationPriority.Action4 k:AdjustSpeed(1) k.TimePosition = 4.5 spawn(function() for i= 1,15 do spawn(function() local v = Instance.new('Part') v.Size=Vector3.new(1,1,1) v.CFrame = char['Left Leg'].CFrame*CFrame.new(0,-1,0) *CFrame.Angles(i/5,0,0) v.Transparency = 0 v.CanCollide = false v.Anchored=true v.Parent = workspace.Thrown v.Color=Color3.new(1,0,0) v.Material = Enum.Material.Neon game.TweenService:Create(v,TweenInfo.new(1,Enum.EasingStyle.Sine),{Size= Vector3.new(0,0,0),CFrame = v.CFrame *CFrame.new(0,-25,0) *CFrame.Angles(i+1,i+1,0) }):Play() task.wait(1) v:Destroy() end) task.wait(.03) end end) task.wait(.5) char.Humanoid.CameraOffset=Vector3.new(math.random(-25,25),-9,0) spawn(function() for i= 1,15 do spawn(function() local v = Instance.new('Part') v.Size=Vector3.new(math.random(-155,155),1,1) v.CFrame = hrp.CFrame*CFrame.new(math.random(-5,5),math.random(-3,15),5+-i) *CFrame.Angles(i/5,0,0) v.Transparency = 0 v.CanCollide = false v.Anchored=true v.Parent = workspace.Thrown v.Color=Color3.new(1,.5,0) v.Material = Enum.Material.Neon task.wait(.01) v.Size=Vector3.new(.1,.1,35) task.wait(.01) v.Size=Vector3.new(1,1,1) v.CFrame = hrp.CFrame*CFrame.new(math.random(-99,99),math.random(-3,25),5+-i) *CFrame.Angles(i/5,0,0) task.wait(.01) v.Size=Vector3.new(1,1,1) v.CFrame = hrp.CFrame*CFrame.new(math.random(-5,5),math.random(-3,15),5+-i) *CFrame.Angles(i/5,0,0) game.TweenService:Create(v,TweenInfo.new(1,Enum.EasingStyle.Sine),{Size= Vector3.new(0,0,0),CFrame = v.CFrame *CFrame.new(math.random(-15,15),-15,0) *CFrame.Angles(i+1,i+1,0) }):Play() task.wait(1) v:Destroy() end) end end) end end) getgenv().Move2 = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://10466974800" then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18896229321" local k = char.Humanoid:LoadAnimation(Anim) k:Play() k.Priority = Enum.AnimationPriority.Action4 k:AdjustSpeed(1.6) for i= 1,35 do spawn(function() local v = Instance.new('Part') v.CFrame = workspace.CurrentCamera.CFrame*CFrame.new(math.random(-3,3),math.random(-3,3),0) v.Transparency = .9 v.CanCollide = false v.Anchored=true v.Parent = workspace.Thrown v.Color=Color3.new(1,1,1) v.Material = Enum.Material.Neon v.Size=Vector3.new(.03,.03,3) task.wait(.01) v.Transparency = 0 v.Color=Color3.new(1,0,0) v.Size=Vector3.new(1,1,15) game.TweenService:Create(v,TweenInfo.new(.1,Enum.EasingStyle.Sine),{Size= Vector3.new(0,0,15+i*2),CFrame = v.CFrame *CFrame.new(-1,0,-5+-i) }):Play() task.wait(.1) v:Destroy() end) spawn(function() local v = Instance.new('Part') v.CFrame = hrp.CFrame*CFrame.new(math.random(-3,3)*i/15,math.random(-3,3)*i/15,0) v.CanCollide = false v.Anchored=true v.Parent = workspace.Thrown v.Color=Color3.new(1,1,1) v.Material = Enum.Material.Neon v.Size=Vector3.new(1,1,13+i) task.wait(.01) v.Transparency = 0 v.Color=Color3.new(1,1,0+i/55) v.Size=Vector3.new(1,1,15) game.TweenService:Create(v,TweenInfo.new(.1,Enum.EasingStyle.Sine),{Size= Vector3.new(0,0,15+i*2),CFrame = v.CFrame *CFrame.new(0,0,-5+-i) }):Play() task.wait(.1) v:Destroy() end) task.wait(.03) end k:AdjustSpeed(1) k:Stop(.4) end end) getgenv().Ultimate = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://12447707844" then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://77727115892579" local k = char.Humanoid:LoadAnimation(Anim) k:Play(.3) k.Priority = Enum.AnimationPriority.Action4 k:AdjustSpeed(1) k.TimePosition = 31 task.wait(2) k:Stop(.8) end end) for i = 1,15 do pcall(function() game.Lighting.Bloom:Destroy() end) end local Bloom = Instance.new('BloomEffect') Bloom.Size = 15 Bloom.Parent = game.Lighting Bloom.Intensity = 2 local asi = false getgenv().Idle = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://14516273501" then asi = false Bloom.Intensity = 2 Bloom.Size = 15 local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://136370737633649" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play(.1) k.Priority = Enum.AnimationPriority.Idle k:AdjustSpeed(0) k.TimePosition = 2.3 spawn(function() for i = 1,999955 do if asi == true then break end k.TimePosition = 2.3+math.cos(i/5)/99 task.wait(.1) end end) spawn(function() for i= 1,999166 do if getgenv().IdleRate >= 10 then return end if asi == true then break end spawn(function() local v = Instance.new('Part') v.CFrame = char['Right Arm'].CFrame*CFrame.new(math.sin(i/15),-1.6,math.cos(i/15)) *CFrame.Angles(i,i,0) v.CanCollide = false v.Anchored=true v.Parent = workspace.Thrown v.Color=Color3.new(0,1,.5+math.tan(i/15)/2) v.Material = Enum.Material.Neon v.Size=Vector3.new(1,1,1) v.Transparency = 1 game.TweenService:Create(v,TweenInfo.new(.5),{Size= Vector3.new(0,0,0),CFrame = char['Right Arm'].CFrame*CFrame.new(math.sin(i/15)*6,-1.6+math.sin(i/35)*3,math.cos(i/15)*6) , Color=Color3.new(1,0,1), Transparency = 0 }):Play() task.wait(.5) v:Destroy() end) spawn(function() local v = Instance.new('Part') v.CFrame = char['Left Arm'].CFrame*CFrame.new(-math.sin(i/15),-1.6,-math.cos(i/15)) *CFrame.Angles(i,i,0) v.CanCollide = false v.Anchored=true v.Parent = workspace.Thrown v.Color=Color3.new(0,1,.5+math.tan(i/15)/2) v.Material = Enum.Material.Neon v.Size=Vector3.new(1,1,1) v.Transparency = 1 game.TweenService:Create(v,TweenInfo.new(.5),{Size= Vector3.new(0,0,0),CFrame = char['Left Arm'].CFrame*CFrame.new(-math.sin(i/15)*6,-1.6+-math.sin(i/35)*3,-math.cos(i/15)*6) , Color=Color3.new(1,0,1) , Transparency = 0 }):Play() task.wait(.5) v:Destroy() end) spawn(function() --glowhands local v = Instance.new('Part') v.CFrame = char['Left Arm'].CFrame*CFrame.new(0,-1.6,0) *CFrame.Angles(i,i,0) v.CanCollide = false v.Anchored=true v.Parent = workspace.Thrown v.Color=Color3.new(0,1,.5+math.tan(i/15)/2) v.Material = Enum.Material.Neon v.Size=Vector3.new(1.5,1.5,1.5) v.Transparency = 1 game.TweenService:Create(v,TweenInfo.new(.5),{Size=Vector3.new(0,0,0),CFrame = char['Left Arm'].CFrame*CFrame.new(0,-1.6,0); Color=Color3.new(1,0,1); Transparency = 0}):Play() task.wait(.5) v:Destroy() end) spawn(function() --glowhands local v = Instance.new('Part') v.CFrame = char['Right Arm'].CFrame*CFrame.new(0,-1.6,0) *CFrame.Angles(i,i,0) v.CanCollide = false v.Anchored=true v.Parent = workspace.Thrown v.Color=Color3.new(0,1,.5+math.tan(i/15)/2) v.Material = Enum.Material.Neon v.Size=Vector3.new(1.5,1.5,1.5) v.Transparency = 1 game.TweenService:Create(v,TweenInfo.new(.5),{Size=Vector3.new(0,0,0),CFrame = char['Right Arm'].CFrame*CFrame.new(0,-1.6,0); Color=Color3.new(1,0,1); Transparency = 0}):Play() task.wait(.5) v:Destroy() end) spawn(function() local rnd1 = math.random(-25,25) local rnd2 = math.random(-10,-5) local rnd3 = math.random(-25,25) local v = Instance.new('Part') v.CFrame = hrp.CFrame*CFrame.new(rnd1,rnd2,rnd3) *CFrame.Angles(i,i,0) v.CanCollide = false v.Anchored=true v.Parent = workspace.Thrown v.Color=Color3.new(0,1,.5+math.tan(i/15)/2) v.Material = Enum.Material.Neon v.Size=Vector3.new(1,1,1) game.TweenService:Create(v,TweenInfo.new(1.5),{Size= Vector3.new(0,0,0),CFrame = hrp.CFrame*CFrame.new(rnd1+math.random(-5,5),rnd2+math.random(15,25),rnd3) *CFrame.Angles(i+1,i+1,0) , Color=Color3.new(1,0,1) }):Play() task.wait(1.5) v:Destroy() end) task.wait(getgenv().IdleRate) end end) v.Stopped:Wait() k:Stop(.3) asi = true Bloom.Size = 2 Bloom.Intensity = 2 end end) getgenv().Move3 = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://10471336737" then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://76530443909428" local k = char.Humanoid:LoadAnimation(Anim) k:Play() k.Priority = Enum.AnimationPriority.Action4 k:AdjustSpeed(-1) k.TimePosition = 1 task.wait(.3) for i= 1,25 do spawn(function() local v = Instance.new('Part') v.CFrame = hrp.CFrame*CFrame.new(math.sin(i/4)*5,-2,math.cos(i/4)*5) v.CanCollide = false v.Anchored=true v.Parent = workspace.Thrown v.Color=Color3.new(1,1,1) v.Material = Enum.Material.Neon v.Size=Vector3.new(.1,155,.3) task.wait(.01) v.Size=Vector3.new(.1,100,.3) task.wait(.01) v.Size=Vector3.new(.1,35,.3) task.wait(.01) v.Size=Vector3.new(1,1,1) game.TweenService:Create(v,TweenInfo.new(.5,Enum.EasingStyle.Linear),{Size= Vector3.new(-15,99,-15),CFrame = v.CFrame *CFrame.new(math.random(-15,15)*15,math.random(-10,0),math.random(-15,15)*15) }):Play() task.wait(.5) v:Destroy() end) end task.wait(.2) k:AdjustSpeed(.2) k:Stop(.4) end end) getgenv().Move4 = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://12510170988" then local lol = hrp.ChildAdded:Connect(function(pp) if pp:IsA('BodyVelocity') then pp.MaxForce=Vector3.new(0,0,0) end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://104031205817566" local k = char.Humanoid:LoadAnimation(Anim) k:Play() k.Priority = Enum.AnimationPriority.Action4 k:AdjustSpeed(-1.3) k.TimePosition = 1 task.wait(.6) lol:Disconnect() end end) ------------------------------------------------------------------------------------ function lerp(a,b,t) return a + (b - a) * t end --myvals local plr = game.Players.LocalPlayer local pGui = plr.PlayerGui local hotbar = pGui:FindFirstChild("Hotbar") local backpack = hotbar:FindFirstChild("Backpack") local hotbarFrame = backpack:FindFirstChild("Hotbar") local cam = workspace.CurrentCamera local mouse = plr:GetMouse() local ch = plr.Character --or player.CharacterAdded:Wait() local rt = ch.HumanoidRootPart local hum = ch:WaitForChild("Humanoid") function animstop() for _, animTrack in pairs(hum:GetPlayingAnimationTracks()) do animTrack:Stop() end end local textLabel = lp.PlayerGui.Bar.MagicHealth.TextLabel textLabel.Text = "?" function Five() notrigger = true getgenv().IdleRate = 9999 wait() animstop() local sfx = Instance.new("Sound",rt) sfx.SoundId = "rbxassetid://"..8737379396 sfx.Volume = 2 sfx.Name = "SFX" sfx.PlaybackSpeed = 1 sfx:Play() game.Debris:AddItem(sfx,5) task.spawn(function() local d = .1 for i = 1,15 do d=d+-.03 Bloom.Threshold = 0 Bloom.Size = 15 Bloom.Intensity = 5 task.wait(d) Bloom.Threshold = 2 Bloom.Size = 15 Bloom.Intensity = 2 task.wait(d) end end) task.spawn(function() wait(.3) local punc = game.Players.LocalPlayer.Backpack["Normal Punch"] punc.Parent = game.Players.LocalPlayer.Character wait() punc.Parent = game.Players.LocalPlayer.Backpack end) local animanim = Instance.new("Animation") animanim.AnimationId = "rbxassetid://136370737633649" local charge = hum:LoadAnimation(animanim) charge.Priority = Enum.AnimationPriority.Action2 charge:Play() charge.TimePosition = 2.5 charge:AdjustSpeed(1) wait(.7) charge:Stop() sfx:Remove() notrigger = false local sfx = Instance.new("Sound",rt) sfx.SoundId = "rbxassetid://"..233096557 sfx.Volume = 2 sfx.Name = "SFX" sfx:Play() game.Debris:AddItem(sfx,5) task.spawn(function() wait(.5) end) ch.Archivable = true local cl = ch:Clone() for i,deb in pairs(cl:GetDescendants()) do if not deb:IsA("BasePart") then deb:Remove() else deb.CanCollide = false deb.Anchored = true deb.Material = Enum.Material.Neon deb.Color=Color3.new(0,1,.5+math.tan(i/15)/2) game.TweenService:Create(deb,TweenInfo.new(2),{Transparency=1; Color=Color3.new(1,0,1); CFrame = deb.CFrame+(deb.CFrame.LookVector*4)}):Play() game.Debris:AddItem(deb,2) end end cl.Parent = workspace local params = OverlapParams.new() params.FilterType = Enum.RaycastFilterType.Exclude params.FilterDescendantsInstances = {rt.Parent} local ray = workspace:GetPartBoundsInBox(rt.CFrame*CFrame.new(0,0,-750/2),Vector3.new(15,5,750),params) local db = false if ray then for i,v in pairs(ray) do if not db then local he = v.Parent:FindFirstChildOfClass("Humanoid") if he then db = true local ec = he.Parent local er = ec.HumanoidRootPart rt.CFrame = er.CFrame*CFrame.new(0,0,-2)*CFrame.Angles(0,math.rad(180),0) local animanim = Instance.new("Animation") animanim.AnimationId = "rbxassetid://140164642047188" local anim = hum:LoadAnimation(animanim) anim:Play() anim.TimePosition = 7.2 local lol = Instance.new('ColorCorrectionEffect') lol.Parent = game.Lighting spawn(function() task.wait(.2) for i = 1,5 do local s = Instance.new('Sound') s.Parent = game.CoreGui s.SoundId = 'rbxassetid://418302853' s.TimePosition = 0 s.PlaybackSpeed = 1 s.Volume = 1 s:Play() task.spawn(function() task.wait(9) s:Destroy() end) local s = Instance.new('Sound') s.Parent = game.CoreGui s.SoundId = 'rbxassetid://418302853' s.TimePosition = 0 s.PlaybackSpeed = .5 s.Volume = .5 s:Play() task.spawn(function() task.wait(9) s:Destroy() end) end for i = 1,2 do lol.Contrast = 999 task.wait(.01) lol.Contrast = -999 task.wait(.01) lol.Contrast = -999 task.wait(.01) lol.TintColor = Color3.new(1,0,0) end lol:Destroy() end) Bloom.Threshold = 0 Bloom.Size = 35 Bloom.Intensity = 35 game.TweenService:Create(Bloom,TweenInfo.new(.5),{Threshold = 2,Size = 2,Intensity = 2}):Play() wait(.5) task.spawn(function() for i=1,15 do local deb = Instance.new("Part",workspace) deb.Size = Vector3.new(1,1,1)*(math.random(1,100)/100)*3 deb.CanCollide = false deb.Anchored = false deb.Material = hum.FloorMaterial deb.CFrame = rt.CFrame*CFrame.new(math.random(-3,3),-3,3) game.Debris:AddItem(deb,3) local bf = Instance.new("BodyForce",deb) task.spawn(function() repeat bf.Force = Vector3.new(0, workspace.Gravity * deb:GetMass() * .2, 0) wait() until deb.Parent == nil end) deb.AssemblyLinearVelocity = Vector3.new(0,35+math.random(5,45),0)+deb.CFrame.LookVector*-math.random(-75,-5)+(deb.Position-(deb.CFrame*CFrame.new(math.random(-15,15),0,0)).Position) deb.AssemblyAngularVelocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) end end) task.spawn(function() for i=1,20 do local deb = Instance.new("Part",workspace) deb.Size = Vector3.new(1,1,1)*(math.random(1,100)/100)*5 deb.CanCollide = false deb.Anchored = false deb.Color=Color3.new(0,1,.5+math.tan(i/15)/2) deb.Material = Enum.Material.Neon game.TweenService:Create(deb,TweenInfo.new(1.5),{Size=Vector3.new(0,0,0); Color=Color3.new(1,0,1)}):Play() deb.CFrame = rt.CFrame*CFrame.new(math.random(-3,3),-3,3) game.Debris:AddItem(deb,3) local bf = Instance.new("BodyForce",deb) task.spawn(function() repeat bf.Force = Vector3.new(0, workspace.Gravity * deb:GetMass() * .8, 0) wait() until deb.Parent == nil end) deb.AssemblyLinearVelocity = Vector3.new(0,5+math.random(5,35),0)+deb.CFrame.LookVector*-math.random(-150,-50)+(deb.Position-(deb.CFrame*CFrame.new(math.random(-15,15),0,0)).Position) deb.AssemblyAngularVelocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) end end) for i=1,15 do local deb = Instance.new("Part",workspace) deb.Size = Vector3.new(1,1,1)/2+Vector3.new(0,0,math.random(1,15)) deb.CanCollide = false deb.Anchored = true deb.Material = Enum.Material.Neon deb.Color=Color3.new(0,1,.5+math.tan(i/15)/2) local randomize = 12.5 deb.CFrame = rt.CFrame*CFrame.new(math.random(-randomize,randomize),math.random(-randomize,randomize),math.random(-5,5)) game.TweenService:Create(deb,TweenInfo.new(1.2),{Size=Vector3.new(0,0,60); Color=Color3.new(1,0,1); CFrame = deb.CFrame*CFrame.new(0,0,math.random(-111,-50))}):Play() game.Debris:AddItem(deb,1.3) end local timer = os.clock() local velo = 150 repeat velo=lerp(velo,0,.1/1.3) --print(velo) rt.Anchored = false rt.AssemblyLinearVelocity = rt.CFrame.LookVector*velo task.spawn(function() local deb = Instance.new("Part",workspace) deb.Size = Vector3.new(1,1,1)*(math.random(1,100)/100)*3 deb.CanCollide = false deb.Anchored = false deb.Color=Color3.new(0,1,.5+math.tan(velo/15)/2) deb.Material = Enum.Material.Neon game.TweenService:Create(deb,TweenInfo.new(1.5),{Size=Vector3.new(0,0,0); Color=Color3.new(1,0,1)}):Play() deb.CFrame = rt.CFrame*CFrame.new(math.random(-3,3),-3,3) game.Debris:AddItem(deb,3) local bf = Instance.new("BodyForce",deb) task.spawn(function() repeat bf.Force = Vector3.new(0, workspace.Gravity * deb:GetMass() * .8, 0) wait() until deb.Parent == nil end) deb.AssemblyLinearVelocity = Vector3.new(0,5+math.random(5,15),0)+deb.CFrame.LookVector*-math.random(5,15)+(deb.Position-(deb.CFrame*CFrame.new(math.random(-5,5),0,0)).Position) deb.AssemblyAngularVelocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) end) wait() until velo < 20 getgenv().IdleRate = .05 end end end if not db then rt.CFrame *= CFrame.new(0,0,-50) local AnimAnim = Instance.new("Animation") AnimAnim.AnimationId = "rbxassetid://"..13876406148 local Anim = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(AnimAnim) Anim:Play() Anim:AdjustSpeed(1) for i=1,15 do local deb = Instance.new("Part",workspace) deb.Size = Vector3.new(1,1,1)/5+Vector3.new(0,0,15) deb.CanCollide = false deb.Anchored = true deb.Material = Enum.Material.Neon deb.Color=Color3.new(0,1,.5+math.tan(i/15)/2) local randomize = 7.5 deb.CFrame = rt.CFrame*CFrame.new(math.random(-randomize,randomize),math.random(-randomize,randomize),math.random(-5,5)) game.TweenService:Create(deb,TweenInfo.new(.2),{Size=Vector3.new(0,0,60); Color=Color3.new(1,0,1); CFrame = deb.CFrame*CFrame.new(0,0,5)}):Play() game.Debris:AddItem(deb,.3) end local timer = os.clock() local velo = 150 repeat velo=lerp(velo,0,.1/1.5) --print(velo) rt.Anchored = false rt.AssemblyLinearVelocity = rt.CFrame.LookVector*velo local deb = Instance.new("Part",workspace) deb.Size = Vector3.new(1,1,1)*(math.random(1,100)/100)*1.5 deb.CanCollide = false deb.Anchored = false deb.Material = hum.FloorMaterial deb.CFrame = rt.CFrame*CFrame.new(math.random(-3,3),-3,-3) game.Debris:AddItem(deb,3) local bf = Instance.new("BodyForce",deb) task.spawn(function() repeat bf.Force = Vector3.new(0, workspace.Gravity * deb:GetMass() * .5, 0) wait() until deb.Parent == nil end) deb.AssemblyLinearVelocity = Vector3.new(0,35+math.random(-5,5),0)+deb.CFrame.LookVector*-math.random(5,10)+(deb.Position-(deb.CFrame*CFrame.new(math.random(-15,15),0,0)).Position) deb.AssemblyAngularVelocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) task.spawn(function() local deb = Instance.new("Part",workspace) deb.Size = Vector3.new(1,1,1)*(math.random(1,100)/100)*1.2 deb.CanCollide = false deb.Anchored = false deb.Color=Color3.new(0,1,.5+math.tan(velo/15)/2) deb.Material = Enum.Material.Neon game.TweenService:Create(deb,TweenInfo.new(1.5),{Size=Vector3.new(0,0,0); Color=Color3.new(1,0,1)}):Play() deb.CFrame = rt.CFrame*CFrame.new(math.random(-3,3),-3,-2) game.Debris:AddItem(deb,3) local bf = Instance.new("BodyForce",deb) task.spawn(function() repeat bf.Force = Vector3.new(0, workspace.Gravity * deb:GetMass() * .3, 0) wait() until deb.Parent == nil end) deb.AssemblyLinearVelocity = Vector3.new(0,35+math.random(-5,5),0)+deb.CFrame.LookVector*-math.random(5,10)+(deb.Position-(deb.CFrame*CFrame.new(math.random(-15,15),0,0)).Position) deb.AssemblyAngularVelocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) end) wait() until velo < 20 getgenv().IdleRate = .05 end end end ------------------------------------------------------------------------------------ getgenv().Cooldown5 = 20 local uis = game:GetService("UserInputService") local basemini = lp.PlayerGui.Hotbar.Backpack.Hotbar["5"] local base = lp.PlayerGui.Hotbar.Backpack.Hotbar["5"].Base basemini.Visible = true base.Reuse.Visible = false base.ToolName.Text = "Flicker" --getgenv().Move5 move5 ITS THE MOVE5 THATS INDENTED getgenv().Move5 = uis.InputBegan:Connect(function(inputs, event) if event == true then return end if inputs.KeyCode == Enum.KeyCode.Five and not base:FindFirstChild("Cooldown") then spawn(function() Five() end) local deez = cdcc:Clone() deez.Parent = base game:GetService("TweenService"):Create(deez, TweenInfo.new(getgenv().Cooldown5,Enum.EasingStyle.Linear), {Size=UDim2.new(1,0,0,0)}):Play(); wait(getgenv().Cooldown5) deez:Destroy() end end) getgenv().Move5B = base.MouseButton1Click:Connect(function() if not base:FindFirstChild("Cooldown") then spawn(function() Five() end) local deez = cdcc:Clone() deez.Parent = base game:GetService("TweenService"):Create(deez, TweenInfo.new(getgenv().Cooldown5,Enum.EasingStyle.Linear), {Size=UDim2.new(1,0,0,0)}):Play(); wait(getgenv().Cooldown5) deez:Destroy() end end) ------------------------------------------------------------------------------------ function sandevistan() task.spawn(function() local det = false local last = hum.Health local tim = os.clock() local AnimAnim = Instance.new("Animation") AnimAnim.AnimationId = "rbxassetid://"..107649573628906 local Anim = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(AnimAnim) Anim:Play() Anim:AdjustSpeed(1) delay(1,function() Anim:AdjustSpeed(.2) Anim:Stop(.4) end) local sfx = Instance.new("Sound",rt) sfx.SoundId = "rbxassetid://"..16583901798 sfx.Volume = 10 sfx.Name = "SFX" sfx.PlaybackSpeed = 1 sfx:Play() repeat wait() until os.clock()-tim>2 or last>hum.Health if last>hum.Health then local og = rt.CFrame local tim = os.clock() local coun = 0 repeat ch.Archivable = true local cl = ch:Clone() for i,deb in pairs(cl:GetDescendants()) do if not deb:IsA("BasePart") then deb:Remove() else deb.CanCollide = false deb.Anchored = true deb.Material = Enum.Material.Neon deb.Color=Color3.new(0,1,.5+math.tan(i/15)/2) game.TweenService:Create(deb,TweenInfo.new(2),{Transparency=1; Color=Color3.new(1,0,1); CFrame = deb.CFrame+(deb.CFrame.LookVector*-4)}):Play() game.Debris:AddItem(deb,2) end end cl.Parent = workspace coun=coun+.1 rt.CFrame = og*CFrame.new(math.sin(coun*5)*6,0,math.cos(coun*5)*10)*CFrame.Angles(0,math.rad(math.sin(coun*2)*180),0) wait() until os.clock()-tim>.2 end end) end function GrandEscape() spawn(function() char.CharacterHandler.Client.RunContext = "Server" char.CharacterHandler.Client.RunContext = "Legacy" local id = "rbxassetid://136370737633649" local anim = Instance.new("Animation") anim.AnimationId = id loaded = char.Humanoid.Animator:LoadAnimation(anim) loaded.Priority = Enum.AnimationPriority.Action4 loaded:Play(-1) loaded.TimePosition= 2.4 task.wait(.9) loaded:Stop() hrp.CFrame=hrp.CFrame*CFrame.new(0,50,-25) local id = "rbxassetid://16136144568" local anim = Instance.new("Animation") anim.AnimationId = id loaded = char.Humanoid.Animator:LoadAnimation(anim) loaded.Priority = Enum.AnimationPriority.Action2 loaded:Play(-1) local RunService = game:GetService("RunService") gay = RunService.Heartbeat:Connect(function() local id = "rbxassetid://136370737633649" local anim = Instance.new("Animation") anim.AnimationId = id loaded = char.Humanoid.Animator:LoadAnimation(anim) loaded.Priority = Enum.AnimationPriority.Action4 loaded:Play(-1) loaded.TimePosition = 5 loaded:AdjustSpeed(0) RunService.RenderStepped:Wait() loaded:Stop(-1) end) for i,v in pairs(char:GetChildren()) do if v:IsA("BasePart") and v.Name:lower() ~= "humanoidrootpart" and not v.Name:lower():find("hitbox") then task.spawn(function() local pta = v.Transparency v.Transparency = 0.5 task.wait(9) v.Transparency = pta end) end end task.wait(9) gay:Disconnect() end) end getgenv().Cooldown6 = 2.5 getgenv().Cooldown7 = .5 local uis = game:GetService("UserInputService") local basemini = lp.PlayerGui.Hotbar.Backpack.Hotbar["6"] local base = lp.PlayerGui.Hotbar.Backpack.Hotbar["6"].Base basemini.Visible = true base.Reuse.Visible = false base.ToolName.Text = "Dodge" --getgenv().Move5 move5 ITS THE MOVE5 THATS INDENTED getgenv().Move6 = uis.InputBegan:Connect(function(inputs, event) if event == true then return end if inputs.KeyCode == Enum.KeyCode.Six and not base:FindFirstChild("Cooldown") then sandevistan() local deez = cdcc:Clone() deez.Parent = base game:GetService("TweenService"):Create(deez, TweenInfo.new(getgenv().Cooldown6),{Size=UDim2.new(1,0,0,0)}):Play(); wait(getgenv().Cooldown6) deez:Destroy() end end) getgenv().Move6B = base.MouseButton1Click:Connect(function() if not base:FindFirstChild("Cooldown") then sandevistan() local deez = cdcc:Clone() deez.Parent = base game:GetService("TweenService"):Create(deez, TweenInfo.new(getgenv().Cooldown6), {Size = UDim2.new(1, 0, 0, 0)}):Play(); wait(getgenv().Cooldown6) deez:Destroy() end end) local basemini = lp.PlayerGui.Hotbar.Backpack.Hotbar["7"] local base = lp.PlayerGui.Hotbar.Backpack.Hotbar["7"].Base basemini.Visible = true base.Reuse.Visible = false base.ToolName.Text = "Grand\nEscape" --getgenv().Move5 move5 ITS THE MOVE5 THATS INDENTED getgenv().Move7 = uis.InputBegan:Connect(function(inputs, event) if event == true then return end if inputs.KeyCode == Enum.KeyCode.Seven and not base:FindFirstChild("Cooldown") then GrandEscape() local deez = cdcc:Clone() deez.Parent = base game:GetService("TweenService"):Create(deez, TweenInfo.new(getgenv().Cooldown7),{Size=UDim2.new(1,0,0,0)}):Play(); wait(getgenv().Cooldown7) deez:Destroy() end end) getgenv().Move7B = base.MouseButton1Click:Connect(function() if not base:FindFirstChild("Cooldown") then GrandEscape() local deez = cdcc:Clone() deez.Parent = base game:GetService("TweenService"):Create(deez, TweenInfo.new(getgenv().Cooldown7), {Size = UDim2.new(1, 0, 0, 0)}):Play(); wait(getgenv().Cooldown7) deez:Destroy() end end) getgenv().WallCombo = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://15955393872" then local Bloom = game.Lighting:FindFirstChildWhichIsA('BloomEffect') Bloom.Size = 15 Bloom.Intensity = 2 game.TweenService:Create(Bloom,TweenInfo.new(2.7),{Intensity = 255,Size = 255,Threshold = .07}):Play() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://17862992081" local k = char.Humanoid:LoadAnimation(Anim) k:Play() k.Priority = Enum.AnimationPriority.Action4 k.Stopped:wait() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://17862993552" local k = char.Humanoid:LoadAnimation(Anim) k:Play() k.Priority = Enum.AnimationPriority.Action4 task.wait(2) k:Stop() local lol = Instance.new('ColorCorrectionEffect') lol.Parent = game.Lighting spawn(function() for i = 1,3 do lol.Contrast = 999 lol.TintColor = Color3.new(.5,.5,1) task.wait(.01) lol.Contrast = -999 lol.TintColor = Color3.new(0,0,1) task.wait(.01) lol.Contrast = -15 lol.TintColor = Color3.new(1,0,1) task.wait(.01) end lol:Destroy() end) game.TweenService:Create(Bloom,TweenInfo.new(2),{Intensity = 15,Size = 2,Threshold = 2}):Play() end end) getgenv().UltMove3 = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://12983333733" then v:Stop() workspace.CurrentCamera:remove() task.wait(.1) repeat task.wait() until char ~= nil workspace.CurrentCamera.CameraSubject = char:FindFirstChildWhichIsA('Humanoid') workspace.CurrentCamera.CameraType = "Custom" lp.CameraMinZoomDistance = 0.5 lp.CameraMaxZoomDistance = 400 lp.CameraMode = "Classic" char.Head.Anchored = false local Bloom = game.Lighting:FindFirstChildWhichIsA('BloomEffect') Bloom.Size = 15 Bloom.Intensity = 2 game.TweenService:Create(Bloom,TweenInfo.new(7.7),{Intensity = 255,Size = 255,Threshold = .07}):Play() task.delay(5,function() local lol = Instance.new('ColorCorrectionEffect') lol.Parent = game.Lighting spawn(function() for i = 1,13 do lol.Contrast = 7 lol.TintColor = Color3.new(.5,.5,1) task.wait(.015) lol.Contrast = -7 lol.TintColor = Color3.new(0,0,1) task.wait(.015) lol.Contrast = -7 lol.TintColor = Color3.new(1,0,1) task.wait(.015) end lol:Destroy() end) game.TweenService:Create(Bloom,TweenInfo.new(2),{Intensity = 15,Size = 2,Threshold = 2}):Play() end) spawn(function() for i= 1,155 do spawn(function() local v = Instance.new('Part') v.CFrame = char['Right Arm'].CFrame*CFrame.new(math.sin(i/15),-1.6,math.cos(i/15)) *CFrame.Angles(i,i,0) v.CanCollide = false v.Anchored=true v.Parent = workspace.Thrown v.Color=Color3.new(0,1,.5+math.tan(i/15)/2) v.Material = Enum.Material.Neon v.Size=Vector3.new(1,1,1) v.Transparency = 1 game.TweenService:Create(v,TweenInfo.new(.5),{Size= Vector3.new(0,0,0),CFrame = char['Right Arm'].CFrame*CFrame.new(math.sin(i/15)*6,-1.6+math.sin(i/35)*3,math.cos(i/15)*6) , Color=Color3.new(1,0,1), Transparency = 0 }):Play() task.wait(.5) v:Destroy() end) spawn(function() local v = Instance.new('Part') v.CFrame = char['Left Arm'].CFrame*CFrame.new(-math.sin(i/15),-1.6,-math.cos(i/15)) *CFrame.Angles(i,i,0) v.CanCollide = false v.Anchored=true v.Parent = workspace.Thrown v.Color=Color3.new(0,1,.5+math.tan(i/15)/2) v.Material = Enum.Material.Neon v.Size=Vector3.new(1,1,1) v.Transparency = 1 game.TweenService:Create(v,TweenInfo.new(.5),{Size= Vector3.new(0,0,0),CFrame = char['Left Arm'].CFrame*CFrame.new(-math.sin(i/15)*6,-1.6+-math.sin(i/35)*3,-math.cos(i/15)*6) , Color=Color3.new(1,0,1) , Transparency = 0 }):Play() task.wait(.5) v:Destroy() end) spawn(function() --glowhands local v = Instance.new('Part') v.CFrame = char['Left Arm'].CFrame*CFrame.new(0,-1.6,0) *CFrame.Angles(i,i,0) v.CanCollide = false v.Anchored=true v.Parent = workspace.Thrown v.Color=Color3.new(0,1,.5+math.tan(i/15)/2) v.Material = Enum.Material.Neon v.Size=Vector3.new(1.5,1.5,1.5) v.Transparency = 1 game.TweenService:Create(v,TweenInfo.new(.5),{Size=Vector3.new(0,0,0),CFrame = char['Left Arm'].CFrame*CFrame.new(0,-1.6,0); Color=Color3.new(1,0,1); Transparency = 0}):Play() task.wait(.5) v:Destroy() end) spawn(function() --glowhands local v = Instance.new('Part') v.CFrame = char['Right Arm'].CFrame*CFrame.new(0,-1.6,0) *CFrame.Angles(i,i,0) v.CanCollide = false v.Anchored=true v.Parent = workspace.Thrown v.Color=Color3.new(0,1,.5+math.tan(i/15)/2) v.Material = Enum.Material.Neon v.Size=Vector3.new(1.5,1.5,1.5) v.Transparency = 1 game.TweenService:Create(v,TweenInfo.new(.5),{Size=Vector3.new(0,0,0),CFrame = char['Right Arm'].CFrame*CFrame.new(0,-1.6,0); Color=Color3.new(1,0,1); Transparency = 0}):Play() task.wait(.5) v:Destroy() end) spawn(function() local rnd1 = math.random(-25,25) local rnd2 = math.random(-10,-5) local rnd3 = math.random(-25,25) local v = Instance.new('Part') v.CFrame = hrp.CFrame*CFrame.new(rnd1,rnd2,rnd3) *CFrame.Angles(i,i,0) v.CanCollide = false v.Anchored=true v.Parent = workspace.Thrown v.Color=Color3.new(0,1,.5+math.tan(i/15)/2) v.Material = Enum.Material.Neon v.Size=Vector3.new(1,1,1) game.TweenService:Create(v,TweenInfo.new(1.5),{Size= Vector3.new(0,0,0),CFrame = hrp.CFrame*CFrame.new(rnd1+math.random(-5,5),rnd2+math.random(15,25),rnd3) *CFrame.Angles(i+1,i+1,0) , Color=Color3.new(1,0,1) }):Play() task.wait(1.5) v:Destroy() end) task.wait(.03) end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://95000469063288" local k = char.Humanoid:LoadAnimation(Anim) k:Play(.3) k.Priority = Enum.AnimationPriority.Action4 workspace.CurrentCamera.CameraType = 'Scriptable' k:AdjustSpeed(0) local pca = hrp.CFrame task.delay(3,function() k:Stop(.5) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://79761806706382" local k = char.Humanoid:LoadAnimation(Anim) k:Play(0) k.Priority = Enum.AnimationPriority.Action4 k:AdjustSpeed(0) for i = 1,35 do k.TimePosition = 2+i/24 task.wait(.1) end task.wait(2) k:Stop() end) hrp.Anchored=true for i= 1,70 do k.TimePosition = i/25 workspace.CurrentCamera.CFrame=pca* CFrame.new(0,i/5,0)* CFrame.Angles(0,i/3,0) workspace.CurrentCamera.FieldOfView = 70+-i/1.5 hrp.CFrame = workspace.CurrentCamera.CFrame*CFrame.new(0,0,-8+i/20)* CFrame.Angles(math.sin(i/5)/5,math.rad(180)+i/5,0) task.wait(.07) end workspace.CurrentCamera.FieldOfView = 70 hrp.Anchored=false k:Stop() kk:Stop() workspace.CurrentCamera.CameraType = 'Custom' end end) getgenv().UltMove2 = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://11365563255" then v:Stop() local Bloom = game.Lighting:FindFirstChildWhichIsA('BloomEffect') Bloom.Size = 15 Bloom.Intensity = 2 game.TweenService:Create(Bloom,TweenInfo.new(5.7),{Intensity = 255,Size = 255,Threshold = .02}):Play() task.delay(1.5,function() local lol = Instance.new('ColorCorrectionEffect') lol.Parent = game.Lighting spawn(function() for i = 1,35 do lol.Contrast = .3 lol.TintColor = Color3.new(.5,.5,1) task.wait(.1) lol.Contrast = -.3 lol.TintColor = Color3.new(0,0,1) task.wait(.1) lol.Contrast = -.3 lol.TintColor = Color3.new(1,0,1) task.wait(.1) end lol:Destroy() end) game.TweenService:Create(Bloom,TweenInfo.new(2),{Intensity = 15,Size = 2,Threshold = 2}):Play() end) game.CoreGui.HeadsetDisconnectedDialog['1'].Volume = .5 spawn(function() local bv = Instance.new('BodyVelocity') bv.Parent = hrp bv.MaxForce = Vector3.new(9e9, 0, 9e9) spawn(function() for i = 1,500 do bv.Velocity=hrp.CFrame.RightVector*25 task.wait(.05) end end) task.wait(1) bv:Destroy() task.wait(5) game.CoreGui.HeadsetDisconnectedDialog['1'].Volume = 1 game.CoreGui.HeadsetDisconnectedDialog['1'].TimePosition = 32 end) local val = Instance.new('NumberValue') val.Parent = char val.Name = 'AnimationTweenValue' val.Value = 1 game.TweenService:Create(val,TweenInfo.new(2),{Value = .03}):Play() spawn(function() task.wait(1) spawn(function() for i= 1,155 do spawn(function() local v = Instance.new('Part') v.CFrame = char['Right Arm'].CFrame*CFrame.new(math.sin(i/15),-1.6,math.cos(i/15)) *CFrame.Angles(i,i,0) v.CanCollide = false v.Anchored=true v.Parent = char v.Color=Color3.new(0,1,.5+math.tan(i/15)/2) v.Material = Enum.Material.Neon v.Size=Vector3.new(1,1,1) v.Transparency = 1 game.TweenService:Create(v,TweenInfo.new(.5),{Size= Vector3.new(0,0,0),CFrame = char['Right Arm'].CFrame*CFrame.new(math.sin(i/15)*6,-1.6+math.sin(i/35)*3,math.cos(i/15)*6) , Color=Color3.new(1,0,1), Transparency = 0 }):Play() task.wait(.5) v:Destroy() end) spawn(function() local v = Instance.new('Part') v.CFrame = char['Left Arm'].CFrame*CFrame.new(-math.sin(i/15),-1.6,-math.cos(i/15)) *CFrame.Angles(i,i,0) v.CanCollide = false v.Anchored=true v.Parent = char v.Color=Color3.new(0,1,.5+math.tan(i/15)/2) v.Material = Enum.Material.Neon v.Size=Vector3.new(1,1,1) v.Transparency = 1 game.TweenService:Create(v,TweenInfo.new(.5),{Size= Vector3.new(0,0,0),CFrame = char['Left Arm'].CFrame*CFrame.new(-math.sin(i/15)*6,-1.6+-math.sin(i/35)*3,-math.cos(i/15)*6) , Color=Color3.new(1,0,1) , Transparency = 0 }):Play() task.wait(.5) v:Destroy() end) spawn(function() --glowhands local v = Instance.new('Part') v.CFrame = char['Left Arm'].CFrame*CFrame.new(0,-1.6,0) *CFrame.Angles(i,i,0) v.CanCollide = false v.Anchored=true v.Parent = char v.Color=Color3.new(0,1,.5+math.tan(i/15)/2) v.Material = Enum.Material.Neon v.Size=Vector3.new(1.5,1.5,1.5) v.Transparency = 1 game.TweenService:Create(v,TweenInfo.new(.5),{Size=Vector3.new(0,0,0),CFrame = char['Left Arm'].CFrame*CFrame.new(0,-1.6,0); Color=Color3.new(1,0,1); Transparency = 0}):Play() task.wait(.5) v:Destroy() end) spawn(function() --glowhands local v = Instance.new('Part') v.CFrame = char['Right Arm'].CFrame*CFrame.new(0,-1.6,0) *CFrame.Angles(i,i,0) v.CanCollide = false v.Anchored=true v.Parent = char v.Color=Color3.new(0,1,.5+math.tan(i/15)/2) v.Material = Enum.Material.Neon v.Size=Vector3.new(1.5,1.5,1.5) v.Transparency = 1 game.TweenService:Create(v,TweenInfo.new(.5),{Size=Vector3.new(0,0,0),CFrame = char['Right Arm'].CFrame*CFrame.new(0,-1.6,0); Color=Color3.new(1,0,1); Transparency = 0}):Play() task.wait(.5) v:Destroy() end) spawn(function() local rnd1 = math.random(-25,25) local rnd2 = math.random(-2,15) local rnd3 = math.random(-25,25) local v = Instance.new('Part') v.CFrame = hrp.CFrame*CFrame.new(rnd1,rnd2,rnd3) v.CanCollide = false v.Anchored=true v.Parent = char v.Color=Color3.new(0,1,.5+math.tan(i/15)/2) v.Material = Enum.Material.Neon v.Size=Vector3.new(1,1,15) game.TweenService:Create(v,TweenInfo.new(.2),{Size= Vector3.new(0,0,35),CFrame = hrp.CFrame*CFrame.new(rnd1,rnd2,rnd3+15) , Color=Color3.new(1,0,1) }):Play() task.wait(.2) v:Destroy() end) task.wait(.03) end end) for i = 1,999 do char.Humanoid.AutoRotate = true task.wait() end end) spawn(function() workspace.Thrown.Name = 'NOEFF' task.wait(7) workspace.NOEFF.Name = 'Thrown' for i = 1,5 do game.Lighting:FindFirstChildWhichIsA('ColorCorrectionEffect'):Destroy() end end) spawn(function() task.wait(1) local parts = char:GetDescendants() for i, part in ipairs(parts) do if part:IsA('BasePart') then spawn(function() local pcol = part.CollisionGroup task.wait(.1) part.CollisionGroup = "nocol" task.wait(4) part.CollisionGroup = pcol end) end end local tpcf = hrp.CFrame task.delay(.5,function() spawn(function() local l = game:GetService("ReplicatedStorage").Resources.SwingWind:Clone() task.delay(5.5,function() l:Destroy() end) l.Parent = workspace l.Transparency = 1 l.Anchored=true l.Mesh.Scale=Vector3.new(5,35,5) for i = 1,500 do l.CFrame = hrp.CFrame*CFrame.new(0,-15,0)*CFrame.Angles(0,i,0) task.wait() end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://75502010126640" local k = char.Humanoid:LoadAnimation(Anim) k:Play() k.Priority = Enum.AnimationPriority.Action4 k:AdjustSpeed(1) task.wait(1) k:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://132259592388175" local k = char.Humanoid:LoadAnimation(Anim) k:Play() k.Priority = Enum.AnimationPriority.Action4 k:AdjustSpeed(.7) task.wait(.5) k:Stop(.4) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18897115785" local k = char.Humanoid:LoadAnimation(Anim) k:Play() k.Priority = Enum.AnimationPriority.Action4 k:AdjustSpeed(1) task.wait(2.5) k:Stop(.4) end) local bv = Instance.new('BodyVelocity') bv.Parent = hrp bv.MaxForce = Vector3.new(9e9, 0, 9e9) local lo = 150 task.delay(1.4,function() local pcf = hrp.CFrame for i =1,15 do hrp.CFrame=pcf*CFrame.new(math.random(-1,1)*i*2,0,math.random(-15,15)) task.wait(.01) end hrp.CFrame=hrp.CFrame*CFrame.new(0,0,-115) end) task.delay(.7,function() local pcf = hrp.CFrame for i =1,15 do hrp.CFrame=pcf*CFrame.new(math.random(-1,1)*i*2,0,math.random(-5,5)) task.wait(.01) end hrp.CFrame=hrp.CFrame*CFrame.new(0,0,-35) end) task.delay(.5,function() game.TweenService:Create(workspace.CurrentCamera,TweenInfo.new(.3),{FieldOfView = 90}):Play() task.wait(1) game.TweenService:Create(workspace.CurrentCamera,TweenInfo.new(2.7), {FieldOfView = 120}):Play() task.wait(2.7) game.TweenService:Create(workspace.CurrentCamera,TweenInfo.new(.3),{FieldOfView = 70}):Play() end) task.delay(.5,function() for i =1,66 do bv.Velocity=hrp.CFrame.LookVector*math.tan(i/45)*45 task.wait(.01) end for i =1,35 do char.Humanoid.CameraOffset = Vector3.new( math.random(-1,1)*i/35, math.random(-1,1)*i/35, math.random(-1,1)*i/35) bv.Velocity=hrp.CFrame.LookVector*88 task.wait(.05) end bv:Destroy() end) s:Destroy() task.wait(1) end) spawn(function() local v = Instance.new('ScreenGui') v.IgnoreGuiInset = true v.Enabled = false local f = Instance.new('VideoFrame') v.Parent = game.CoreGui f.Parent = v f.Video = 'rbxassetid://5608411652' f.Size=UDim2.new(1,0,1,0) f.BackgroundTransparency = 1 local uig = Instance.new('UIGradient') uig.Parent = f uig.Transparency = NumberSequence.new{NumberSequenceKeypoint.new(0.00, .9), NumberSequenceKeypoint.new(1, 0.9)} task.wait(1.5) v.Enabled = true f:Play() task.wait(7) f:Destroy() end) spawn(function() local s = Instance.new('Sound') s.Parent = game.CoreGui s.SoundId = 'rbxassetid://418302853' s.TimePosition = 0 s.PlaybackSpeed = .2 s.Volume = 1 s:Play() task.spawn(function() task.wait(9) s:Destroy() end) game.TweenService:Create(s,TweenInfo.new(3),{PlaybackSpeed = 1}):Play() task.wait(1.5) s.TimePosition = 0 local s = Instance.new('Sound') s.Parent = game.CoreGui s.SoundId = 'rbxassetid://418302853' s.TimePosition = 0 s.PlaybackSpeed = .5 s.Volume = 1 s:Play() task.spawn(function() task.wait(9) s:Destroy() end) spawn(function() local v = Instance.new('ScreenGui') v.IgnoreGuiInset = true local f = Instance.new('Frame') v.Parent = game.CoreGui f.Parent = v f.Size=UDim2.new(1,0,1,0) f.BackgroundColor3=Color3.new(1,1,1) for i= 1,130 do f.BackgroundTransparency = .9+math.random(-1,1)/15 task.wait(.03) end v:Destroy() end) for i=1,66 do s.TimePosition = .4 s.PlaybackSpeed = .5+math.random(-5,5)/5 task.wait(.09) end s:Destroy() local s = Instance.new('Sound') s.Parent = game.CoreGui s.SoundId = 'rbxassetid://7094593247' s.TimePosition = 0 s.PlaybackSpeed = .5 s.Volume = 1 s:Play() task.spawn(function() task.wait(3) s:Destroy() end) end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://13498239823" local k = char.Humanoid:LoadAnimation(Anim) k:Play(.3) k.Priority = Enum.AnimationPriority.Action3 k:AdjustSpeed(1) local gay = val:GetPropertyChangedSignal('Value'):Connect(function() print(val.Value) k:AdjustSpeed(val.Value) end) task.wait(2) gay:Disconnect() val:Destroy() k:Stop() end end) end MainEnv() pcall(function() getgenv().pepe:Disconnect() end) getgenv().pepe = game.Players.LocalPlayer.CharacterAdded:Connect(function(c) repeat task.wait() until game.Players.LocalPlayer.Character:FindFirstChild('HumanoidRootPart') and game.Players.LocalPlayer.Character:FindFirstChild('Humanoid') local lp = game.Players.LocalPlayer local char = lp.Character local hrp = char.HumanoidRootPart local bp =lp.Backpack local cdcc = lp.PlayerGui.Hotbar.Backpack.LocalScript.Cooldown local uis = game:GetService("UserInputService") local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://106128760138039" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k.Priority = Enum.AnimationPriority.Action4 k:AdjustSpeed(1) for i= 1,35 do spawn(function() local v = Instance.new('Part') v.CFrame = hrp.CFrame*CFrame.new(math.sin(i/4)*5,i,math.cos(i/4)*5) v.CanCollide = false v.Anchored=true v.Parent = workspace.Thrown v.Color=Color3.new(1,1,1) v.Material = Enum.Material.Neon v.Size=Vector3.new(.1,155,.1) task.wait(.01) v.Size=Vector3.new(.1,100,.1) task.wait(.01) v.CFrame = hrp.CFrame*CFrame.new(math.sin(i/4)*15,0,math.cos(i/4)*15) v.Size=Vector3.new(.3,35,.3) task.wait(.01) v.CFrame = hrp.CFrame*CFrame.new(math.sin(i/4)*5,i,math.cos(i/4)*5) v.Size=Vector3.new(.5,5,.5) game.TweenService:Create(v,TweenInfo.new(2.5),{Size= Vector3.new(0,99,0),CFrame = v.CFrame *CFrame.new(0,-66,0), Color=Color3.new(1,0,1) }):Play() task.wait(2.5) v:Destroy() end) task.wait(.03) end MainEnv() end)