a='\n' for i = 1,6 do a=a..'\n' end no = { Color = Color3.fromRGB(0,255,0); Font = Enum.Font.SourceSansBold; TextSize = 18; Text = a..'Made by Reap!\ndiscord.gg/soulshatters'; } game:GetService("StarterGui"):SetCore("ChatMakeSystemMessage", no) no = { Color = Color3.fromRGB(255,0,0); Font = Enum.Font.SourceSansBold; TextSize = 18; Text = '\ngolden head sucks ass btw'; } game:GetService("StarterGui"):SetCore("ChatMakeSystemMessage", no) local lp = game.Players.LocalPlayer local char = lp.Character local hrp = char.HumanoidRootPart local cdcc = lp.PlayerGui.Hotbar.Backpack.LocalScript.Cooldown pcall(function() getgenv().yffes:Disconnect() end) getgenv().yffes = lp.Chatted:Connect(function(c) if c == '/c getiy' then if reds == true then return end loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))() end end) function info(txt) local ScreenGui = Instance.new("ScreenGui") local MainFrame = Instance.new("Frame") local Credits = Instance.new("TextLabel") pcall(function() game.CoreGui.Revit:Destroy() end) task.wait(.1) ScreenGui.Parent = game.CoreGui ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling ScreenGui.IgnoreGuiInset = true ScreenGui.ResetOnSpawn = false ScreenGui.Name = 'Revit' MainFrame.Name = "MainFrame" MainFrame.Parent = ScreenGui MainFrame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) MainFrame.BorderColor3 = Color3.fromRGB(255, 0, 0) spawn(function() Credits.Parent = ScreenGui Credits.Font=Enum.Font.Arcade Credits.TextColor3=Color3.new(1,1,1) Credits.Position = UDim2.new(0,0,0,0) Credits.TextSize = 35 Credits.Size = UDim2.new(1,0,.1,0) Credits.Text = '' Credits.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Credits.BorderColor3 = Color3.fromRGB(255, 0, 0) end) function tw(var,s) local a = "" local s_l = #s for i = 1, s_l do local c = string.sub(s, i, i) a = a .. c var.Text = a if c == "." then wait(.6) elseif c == ";" then wait(.3) elseif c == "," then wait(.3) elseif c == "!" then wait(.3) end wait(.03) end end tw(Credits,txt) task.wait(2) ScreenGui:Destroy() end local result local success, response = pcall(function() result = readfile("VoltaTheme.mp3") end) if success then else info('Downloading Ardolf - Terminate.mp3') local filep = game:HttpGet('https://github.com/Reapvitalized/TSB/raw/refs/heads/CustomSoundAssets/Ardolf,%20terminate.%20-%20Unknown.mp3') writefile("VoltaTheme.mp3",filep) end local result local success, response = pcall(function() result = readfile("ARGOS.mp3") end) if success then else info('Downloading [FRENZ2022] iKlar - Argo↑↓s.mp3') local filep = game:HttpGet('https://github.com/Reapvitalized/TSB/raw/refs/heads/CustomSoundAssets/ARGOS.mp3') writefile("ARGOS.mp3",filep) end spawn(function() if game.Lighting.ClockTime == 0 then return end pcall(function() getgenv().LG:Disconnect() end) local tw = game.TweenService:Create(game.Lighting,TweenInfo.new(1.3), {ClockTime = 0}) tw:Play() tw.Completed:wait() getgenv().LG = game.Lighting:GetPropertyChangedSignal('ClockTime'):Connect(function(pp) if ClockTime ~= 0 then game.Lighting.ClockTime = 0 end end) end) pcall(function() game.CoreGui['#THEME']:Destroy() end) pcall(function() game.CoreGui['#THEME2']:Destroy() end) local s = Instance.new('Sound',game.CoreGui) s.SoundId = getcustomasset('VoltaTheme.mp3') s.Looped = true s:Play() s.Volume = 1 s.Name = '#THEME' local s2 = Instance.new('Sound',game.CoreGui) s2.SoundId = getcustomasset('ARGOS.mp3') s2.Looped = true s2.Volume = 0 s2.Name = '#THEME2';s2:Play() getgenv().Theme1 = s getgenv().Theme2 = s2 function SetMainEnv() local lp = game.Players.LocalPlayer local char = lp.Character local hrp = char.HumanoidRootPart local cdcc = lp.PlayerGui.Hotbar.Backpack.LocalScript.Cooldown local uilol = lp.PlayerGui.Hotbar.Backpack.Hotbar["1"] local uis = game:GetService("UserInputService") uilol.Visible = true uilol.Base.Reuse.Visible = false uilol.Base.ToolName.Text = 'Ordihelv' local uilol = lp.PlayerGui.Hotbar.Backpack.Hotbar["2"] local uis = game:GetService("UserInputService") uilol.Visible = true uilol.Base.Reuse.Visible = false uilol.Base.ToolName.Text = 'Boxel' local uilol = lp.PlayerGui.Hotbar.Backpack.Hotbar["3"] local uis = game:GetService("UserInputService") uilol.Visible = true uilol.Base.Reuse.Visible = false uilol.Base.ToolName.Text = 'Morphose' local uilol = lp.PlayerGui.Hotbar.Backpack.Hotbar["4"] local uis = game:GetService("UserInputService") uilol.Visible = true uilol.Base.Reuse.Visible = false uilol.Base.ToolName.Text = 'Fractal Shuriken' char:SetAttribute("UltimateName", 'WEAVERING') pcall(function() char.Pants:Destroy() end) local v = Instance.new("Pants") v.Parent = char v.PantsTemplate = 'rbxassetid://14704651805' v.Name = 'Pants' pcall(function() char.Shirt:Destroy() end) local v = Instance.new("Shirt") v.Parent = char v.ShirtTemplate = 'rbxassetid://14704611076' v.Name = 'Shirt' pcall(function() char['Shirt Graphic']:Destroy() end) local v = Instance.new("ShirtGraphic") v.Graphic = 'rbxassetid://14704611089' v.Name = 'Shirt Graphic' if getgenv().BetaConsole == true then rconsolecreate() rconsoleclear() task.wait(.1) function cd(offset,txt,spaceamm) if spaceamm == nil then spaceamm = 0 end local a = '' for i = 1,offset do a=a..' ' end local e = '' for i = 1,spaceamm do e=e..'\n' end rconsoleprint(a..txt..e) end rconsolecreate() rconsoleclear() rconsoleprint('@@MAGENTA@@') rconsolename('Volta V1.1 (Beta Release ver)') cd(45,'~Welcome to Volta!~',3) rconsoleprint('@@RED@@') cd(0,'Reminder that this is still V1.1, Everything is subject to change',2) rconsoleprint('@@GREEN@@') cd(0,'As always, GoldenHead didnt make this, Reap4985 (me) did',4) rconsoleprint('@@RED@@') cd(0,'THIS SCRIPT IS CALLED VOLTA AND NOTHING ELSE.',2) end local s = game.CoreGui['#THEME'] getgenv().Looping = false getgenv().Looping = true task.wait(.1) getgenv().Looping = false spawn(function() local v = Instance.new('Part') v.Anchored=true;v.CanCollide=false v.Size=Vector3.new(1,1,1) v.Shape=Enum.PartType.Ball v.Material=Enum.Material.Neon v.Parent = workspace for i = 1,9999555 do if getgenv().Looping == true then break end spawn(function() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://12618292188" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action k:Play(-1) k.TimePosition = .9 task.wait(.1) k:Stop(1) end) v.Color=Color3.new( s.PlaybackLoudness/45, s.PlaybackLoudness/45, s.PlaybackLoudness/45) v.CFrame=char['Left Arm'].CFrame *CFrame.new(0,-1,0) v.Size=Vector3.new( s.PlaybackLoudness/400, s.PlaybackLoudness/400, s.PlaybackLoudness/400) task.wait() v.Color=Color3.new( s.PlaybackLoudness/45, s.PlaybackLoudness/45, s.PlaybackLoudness/45) v.CFrame=char['Right Arm'].CFrame *CFrame.new(0,-1,0) v.Size=Vector3.new( s.PlaybackLoudness/400, s.PlaybackLoudness/400, s.PlaybackLoudness/400) task.wait() end v:Destroy() end) for i = 1,3 do spawn(function() local v = Instance.new('Part') v.Anchored=true;v.CanCollide=false v.Size=Vector3.new(1,1,1) v.Shape=Enum.PartType.Ball v.Material=Enum.Material.Neon v.Parent = workspace for i = 1,999555 do if getgenv().Looping == true then break end v.Color=Color3.new( s.PlaybackLoudness/45, s.PlaybackLoudness/45, s.PlaybackLoudness/45) v.CFrame=char.Torso.CFrame *CFrame.new(math.sin(i/15)*5,-1,math.cos(i/15)*5) v.Size=Vector3.new( s.PlaybackLoudness/400, s.PlaybackLoudness/400, s.PlaybackLoudness/400) task.wait() v.Color=Color3.new( s.PlaybackLoudness/45, s.PlaybackLoudness/45, s.PlaybackLoudness/45) v.CFrame=char.Torso.CFrame *CFrame.new(-math.sin(i/15)*5,-1,-math.cos(i/15)*5) v.Size=Vector3.new( s.PlaybackLoudness/400, s.PlaybackLoudness/400, s.PlaybackLoudness/400) task.wait() end v:Destroy() end) task.wait(.5) end pcall(function() char['#ACCESSORY_Scythe']:Destroy() end) getgenv().Offset1 = 0 getgenv().Offset2 = 90 getgenv().Offset3 = 45 local v = game:GetObjects('rbxassetid://16856168834') v[1].Parent = char v[1].Name = '#ACCESSORY_Scythe' local h = v[1].Handle h.CanCollide=false local parts = char["#NinjaKATANA"]:GetDescendants() for i, part in ipairs(parts) do if part:IsA('Part') or part:IsA('Decal') or part:IsA('MeshPart') then part.Transparency = 1 end end local v = Instance.new('PointLight',h) v.Color=Color3.new(1,0,1) v.Brightness = 1 v.Range = 5 v.Shadows=true h.SpecialMesh.Scale=Vector3.new(.8,.8,.8) spawn(function() for i = 1,88898988 do h.Transparency = 0 h.CFrame = char["#NinjaKATANA"].Blade.CFrame *CFrame.new(0,-.6,-.3)*CFrame.Angles( math.rad(getgenv().Offset1), math.rad(getgenv().Offset2), math.rad(getgenv().Offset3)) game['Run Service'].Heartbeat:wait() end end) spawn(function() for i = 1,815812581258 do if getgenv().Looping == true then break end local parts = char["#NinjaKATANA"]:GetDescendants() for i, part in ipairs(parts) do if part:IsA('Part') or part:IsA('Decal') or part:IsA('MeshPart') then part.Transparency = 1 end end task.wait(5) end end) for i = 1,3 do pcall(function() getgenv().Idle:Disconnect() end) pcall(function() getgenv().WallCombo:Disconnect() end) pcall(function() getgenv().Move5:Disconnect() end) pcall(function() getgenv().Move5B:Disconnect() end) pcall(function() getgenv().SheatheEffect:Disconnect() end) pcall(function() getgenv().UltMove1:Disconnect() end) pcall(function() getgenv().UltMove2:Disconnect() end) pcall(function() getgenv().UltMoveQuickStop:Disconnect() end) pcall(function() getgenv().UltMove4:Disconnect() end) pcall(function() getgenv().LMB3:Disconnect() end) pcall(function() getgenv().LMB4:Disconnect() end) pcall(function() getgenv().Move1:Disconnect() end) pcall(function() getgenv().Move2:Disconnect() end) pcall(function() getgenv().Move3:Disconnect() end) pcall(function() getgenv().Move4:Disconnect() end) pcall(function() getgenv().Move4Air:Disconnect() end) pcall(function() getgenv().Ultimate:Disconnect() end) end function SEmit(amm) char["#NinjaKATANA"].Blade.WeaponPE.Specs:Emit(amm) char["#NinjaKATANA"].Blade.WeaponPE.Specs2:Emit(amm) char["#NinjaKATANA"].Blade.WeaponPE.Shards:Emit(amm) end getgenv().Idle = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://14516273501" then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18897610765" local k = char.Humanoid:LoadAnimation(Anim) k:Play(.3) k.Priority = Enum.AnimationPriority.Idle k:AdjustSpeed(.6) v.Stopped:Wait() k:Stop(.3) end end) getgenv().LMB3 = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://13378751717" then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://13370310513" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action4 k:Play() task.wait(.2) SEmit(2) end end) getgenv().LMB4 = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://13378708199" then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://13390230973" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action4 k:Play() task.wait(.15) SEmit(5) end end) getgenv().SheatheEffect = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://13377153603" then task.wait(.2) for i = 1,5 do SEmit(1) task.wait(.02) end end end) getgenv().Move1 = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://13376869471" or v.Animation.AnimationId == "rbxassetid://13309500827" then v:Stop() SEmit(4) local pcf = hrp.CFrame spawn(function() local v = game:GetService("ReplicatedStorage").Resources.EsperAwakening.NadoSmoke:Clone() v.Parent = workspace task.spawn(function() task.wait(2) v:Destroy() end) v.SmokeCircle.Anchored=true v.SmokeCircle.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame *CFrame.new(0,-2,0) v.SmokeCircle.ParticleEmitter:Emit(15) v.SmokeCircle.ParticleEmitter.Rate = 55 task.wait(.5) SEmit(4) spawn(function() for i = 1,5 do local v = game:GetService("ReplicatedStorage").Resources.FuneralEffect:Clone() v.Parent = workspace task.spawn(function() task.wait(1) v:Destroy() end) local hehe = v.Center.Flash v.Anchored=true v.CFrame = pcf *CFrame.new(math.random(-3,3),0,-i*3) hehe:Emit(1) hehe.ZOffset = -3 hehe.Brightness = 5 hehe.LightEmission = 1 hehe.LightInfluence = 0 hehe.Lifetime = NumberRange.new(.15) end task.wait(.2) for i = 1,5 do local v = game:GetService("ReplicatedStorage").Resources.FuneralEffect:Clone() v.Parent = workspace task.spawn(function() task.wait(1) v:Destroy() end) local hehe = v.Center.Flash v.Anchored=true v.CFrame = pcf *CFrame.new(math.random(-3,3),0,-15+-i*6) hehe:Emit(1) hehe.ZOffset = -3 hehe.Brightness = 5 hehe.LightEmission = 1 hehe.LightInfluence = 0 hehe.Lifetime = NumberRange.new(.1) end end) v.SmokeCircle.CFrame = pcf *CFrame.new(0,-2,-15) v.SmokeCircle.ParticleEmitter:Emit() v.SmokeCircle.ParticleEmitter.Rate = 0 end) spawn(function() local s = Instance.new('Sound') s.Parent = game.CoreGui s.SoundId = 'rbxassetid://7817336081' s.TimePosition = .3 s.PlaybackSpeed = 4.6 s.Volume = 2 s:Play() s.Looped = true task.wait(.3) s.Volume = 10 task.wait(.7) s:Destroy() end) spawn(function() local s = Instance.new('Sound') s.Parent = game.CoreGui s.SoundId = 'rbxassetid://6979579362' s.TimePosition = .3 s.PlaybackSpeed = 1 s.Volume = .3 s:Play() task.wait(2.7) s:Destroy() end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://15391323441" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action4 k:Play() k.TimePosition = 5 k:AdjustSpeed(1.8) task.wait(.7) k:Stop(.5) end end) getgenv().Move2 = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://13294790250" then v:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18897118507" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action4 k:Play() k.TimePosition = 2.7 task.wait(.4) k:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18464362124" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action4 k:Play() k.TimePosition = 2 local v = game:GetService("ReplicatedStorage").Resources.NinjaUlt.End_Effects.Appear.Root:Clone() v.Parent = workspace task.spawn(function() task.wait(5) v:Destroy() end) local pm = v.Center.Flash_Late v.Anchored=true spawn(function() for i = 1,7 do SEmit(1) v.CFrame = game.Players.LocalPlayer.Character['Right Leg'].CFrame *CFrame.new(0,0,0) pm:Emit(1) task.wait(.1) end end) pm.ZOffset = 0 pm.Rate = NumberRange.new(555) pm.Size = NumberSequence.new{ NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(.5, 2), NumberSequenceKeypoint.new(.9, 5), NumberSequenceKeypoint.new(1, 2) } pm.Lifetime = NumberRange.new(.1) task.wait(.7) SEmit(15) v.CFrame = game.Players.LocalPlayer.Character['Right Leg'].CFrame *CFrame.new(0,0,0) pm.Rate = 55 pm:Emit(5) pm.Lifetime = NumberRange.new(.05) pm.Size = NumberSequence.new{ NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(.5, 2), NumberSequenceKeypoint.new(.9, 55), NumberSequenceKeypoint.new(1, 2) } end end) getgenv().Move3 = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://13376962659" or v.Animation.AnimationId == "rbxassetid://13362587853" then v:Stop() local ye = hrp.ChildAdded:Connect(function(pp) if pp:IsA('BodyVelocity') then pp.MaxForce = Vector3.new(0,0,0) end end) spawn(function() local v = game:GetService("ReplicatedStorage").Resources.TerribleTornado.Combine.Combine:Clone() v.Parent = workspace task.spawn(function() task.wait(2) v:Destroy() end) v.particles:Destroy() local pm = v.Attachment.smokeflashy v.Anchored=true pm:Emit(1) pm.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 0, 0)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(252, 66, 109))} pm.ZOffset = 15 pm.Size = NumberSequence.new{ NumberSequenceKeypoint.new(0, 2), NumberSequenceKeypoint.new(.5, 2), NumberSequenceKeypoint.new(.9, 155), NumberSequenceKeypoint.new(1, 2) } pm.Squash = NumberSequence.new{ NumberSequenceKeypoint.new(0, 2), NumberSequenceKeypoint.new(.5, 2), NumberSequenceKeypoint.new(.9, 35), NumberSequenceKeypoint.new(1, 2) } pm.Lifetime = NumberRange.new(1.4) for i = 1,55 do getgenv().Offset1 = math.random(-360,360) getgenv().Offset2 = math.random(-360,360) getgenv().Offset3 = 0 pm:Emit(1) v.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame *CFrame.new(math.random(-2,2), math.random(-2,2),-3+ math.random(-2,2)) task.wait() end getgenv().Offset1 = 0 getgenv().Offset2 = 90 getgenv().Offset3 = 45 end) local pcf = hrp.CFrame spawn(function() task.wait(.3) for i =1,5 do for _,v in pairs(char:GetDescendants()) do if v:IsA('BasePart') or v:IsA('Decal') or v:IsA('MeshPart') then task.spawn(function() if v.Name:match('Hitbox') then return end if v.Name:match('HumanoidR') then return end if v.Parent.Name == '#NinjaKATANA' then return end if v.Name:match('Sh') then return end v.Transparency = 0 end) end end task.wait(.8) end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://16062712948" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action4 k:Play() k.TimePosition = 3.5 k:AdjustSpeed(.85) task.wait(2) local pcf = hrp.CFrame k:Stop() ye:Disconnect() spawn(function() for i = 1,14 do task.wait() local v = game:GetService("ReplicatedStorage").Resources.FuneralEffect:Clone() v.Parent = workspace task.spawn(function() task.wait(1) v:Destroy() end) local hehe = v.Center.Flash v.Anchored=true v.CFrame = pcf *CFrame.new(math.random(-3,3),0,-i*3) hehe:Emit(1) hehe.ZOffset = -3 hehe.Brightness = 5 hehe.LightEmission = 1 hehe.LightInfluence = 0 hehe.Lifetime = NumberRange.new(.15) end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://15957361339" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action2 k:Play() k:AdjustSpeed(3) hrp.CFrame=pcf*CFrame.new(0,0,-40) *CFrame.Angles(0,math.rad(180),0) end end) getgenv().Move4 = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://13501296372" then v:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://17288342687" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action2 k:Play() k.TimePosition = .5 task.wait(.45) local pcf = char.HumanoidRootPart.CFrame spawn(function() for i = 1,55 do spawn(function() local v = Instance.new('Part') v.Size=Vector3.new(0,0,0) v.CFrame = pcf *CFrame.Angles(0,0,i) *CFrame.new(-math.sin(i/15)+i/15,-math.cos(i/15)+i/15,-i*3) v.CanCollide = false v.Anchored=true v.Parent = workspace v.Material = Enum.Material.Neon v.Color=Color3.new(1,0,0) game.TweenService:Create(v,TweenInfo.new(.1),{Size= Vector3.new(1,1,1)}):Play() task.wait(.1) game.TweenService:Create(v,TweenInfo.new(3),{Size= Vector3.new(0,0,0), CFrame = pcf *CFrame.Angles(0,0,i+-1) *CFrame.new(-math.sin(i/15)+i/15*2,-math.cos(i/15)+i/15*2,-i+1*3), Color = Color3.new(.5,.5,1)}):Play() task.wait(3) v:Destroy() end) task.wait() end end) for i = 1,55 do spawn(function() local v = Instance.new('Part') v.Size=Vector3.new(1,1,1) v.CFrame = pcf *CFrame.Angles(0,0,i) *CFrame.new(math.sin(i/15)+i/15,math.cos(i/15)+i/15,-i*3) v.CanCollide = false v.Anchored=true v.Parent = workspace v.Material = Enum.Material.Neon v.Color=Color3.new(1,0,0) game.TweenService:Create(v,TweenInfo.new(1),{Size= Vector3.new(0,0,0), CFrame = pcf *CFrame.Angles(0,0,i+-1) *CFrame.new(math.sin(i/15)+i/15*2,math.cos(i/15)+i/15*2,-i+1*3), Color = Color3.new(1,1,1)}):Play() task.wait(1) v:Destroy() end) task.wait() end end end) getgenv().Move4Air = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://13556985475" then v:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://17860693408" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action2 k:Play() k.TimePosition = 2.5 task.wait(.2) SEmit(3) local pcf = char.HumanoidRootPart.CFrame for i = 1,20 do spawn(function() local v = Instance.new('Part') v.Size=Vector3.new(1,1,1) v.CFrame = pcf *CFrame.Angles(0,0,0) *CFrame.new(math.sin(i/15)+i/15,-i*3,-i*2+math.cos(i/15)+i/15) v.CanCollide = false v.Anchored=true v.Parent = workspace v.Material = Enum.Material.Neon v.Color=Color3.new(1,0,0) game.TweenService:Create(v,TweenInfo.new(1),{Size= Vector3.new(0,0,0), CFrame = pcf *CFrame.new(0,0,-4) *CFrame.Angles(0,i,0) *CFrame.new(math.sin(i/15)+i/25,3+i,-5+-i+math.cos(i/15)+i/25), Color = Color3.new(0,0,1)}):Play() task.wait(1) v:Destroy() end) task.wait() end end end) getgenv().Ultimate = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://13499771836" then v:Stop() getgenv().Theme1.Volume = 0 getgenv().Theme2.Volume = 1 getgenv().Theme2.TimePosition = 11 getgenv().Theme2:Play() spawn(function() spawn(function() local o1r = char["#NinjaKATANA"].Blade.WeaponPE.Specs.Lifetime local o2r = char["#NinjaKATANA"].Blade.WeaponPE.Specs2.Lifetime local o3r = char["#NinjaKATANA"].Blade.WeaponPE.Shards.Lifetime char["#NinjaKATANA"].Blade.WeaponPE.Specs.Lifetime = NumberRange.new(1) char["#NinjaKATANA"].Blade.WeaponPE.Specs2.Lifetime = NumberRange.new(1) char["#NinjaKATANA"].Blade.WeaponPE.Shards.Lifetime = NumberRange.new(.1) task.wait(9) char["#NinjaKATANA"].Blade.WeaponPE.Specs.Lifetime = o1r char["#NinjaKATANA"].Blade.WeaponPE.Specs2.Lifetime = o2r char["#NinjaKATANA"].Blade.WeaponPE.Shards.Lifetime = o3r char["#NinjaKATANA"].Blade.WeaponPE.Specs:Emit(4) end) local cc = workspace.CurrentCamera local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://17861844708" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action4 k:Play() k.TimePosition = 1.4 k:AdjustSpeed(0) game.TweenService:Create( cc,TweenInfo.new(1,Enum.EasingStyle.Cubic),{FieldOfView = 70}) :Play() spawn(function() local v = game:GetService("ReplicatedStorage").Resources.FuneralEffect:Clone() v.Parent = workspace task.spawn(function() task.wait(3) v:Destroy() end) local hehe = v.Center.Flash v.Anchored=true hehe.ZOffset = 1 hehe.Brightness = 5 hehe.LightEmission = 1 hehe.LightInfluence = 0 hehe.Lifetime = NumberRange.new(3) hehe.LockedToPart = true v.CFrame = char.HumanoidRootPart.CFrame *CFrame.new(-.3,1.3,.5) hehe:Emit(1) task.wait(.5) v.CFrame = char.HumanoidRootPart.CFrame *CFrame.new(-.6,1.3,0) end) spawn(function() for i = 1,35 do SEmit(1) k.TimePosition = 1.4+i/15 task.wait(.1) end end) cc.CameraType = 'Scriptable' cc.CFrame = hrp.CFrame*CFrame.new(-2,1,-1) *CFrame.Angles(0,math.rad(200),0) task.wait(.5) game.TweenService:Create( cc,TweenInfo.new(1,Enum.EasingStyle.Cubic),{FieldOfView = 35}) :Play() game.TweenService:Create( cc,TweenInfo.new(1,Enum.EasingStyle.Cubic),{ CFrame = hrp.CFrame*CFrame.new(-1.5,1,-2) *CFrame.Angles(0,math.rad(200),0) }) :Play() task.wait(1.5) spawn(function() local v = game:GetService("ReplicatedStorage").Resources.TerribleTornado.Combine.Combine:Clone() v.Parent = workspace task.spawn(function() task.wait(2) v:Destroy() end) v.particles:Destroy() local pm = v.Attachment.smokeflashy v.Anchored=true pm:Emit(1) pm.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 0, 0)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(252, 66, 109))} pm.ZOffset = 15 pm.Size = NumberSequence.new{ NumberSequenceKeypoint.new(0, 2), NumberSequenceKeypoint.new(.5, 2), NumberSequenceKeypoint.new(.9, 155), NumberSequenceKeypoint.new(1, 2) } pm.Squash = NumberSequence.new{ NumberSequenceKeypoint.new(0, 2), NumberSequenceKeypoint.new(.5, 2), NumberSequenceKeypoint.new(.9, 35), NumberSequenceKeypoint.new(1, 2) } pm.Lifetime = NumberRange.new(1.4) for i = 1,55 do pm:Emit(3) v.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame *CFrame.new(math.random(-20,20), math.random(-20,20),0) task.wait() end end) game.TweenService:Create( cc,TweenInfo.new(1,Enum.EasingStyle.Cubic),{FieldOfView = 70}) :Play() for i = 1,6 do cc.CFrame = hrp.CFrame*CFrame.new(0,0,-15) *CFrame.Angles(0,math.rad(180),0) task.wait(.1) cc.CFrame = hrp.CFrame*CFrame.new(-15,0,-15) *CFrame.Angles(0,math.rad(180),0) task.wait(.1) cc.CFrame = hrp.CFrame*CFrame.new(15,0,-15) *CFrame.Angles(0,math.rad(180),0) task.wait(.1) end cc.CFrame = hrp.CFrame*CFrame.new(0,0,-15) *CFrame.Angles(math.rad(-60),math.rad(180),0) game.TweenService:Create(cc,TweenInfo.new(.5,Enum.EasingStyle.Quint, Enum.EasingDirection.In),{CFrame = hrp.CFrame*CFrame.new(0,0,-15) *CFrame.Angles(0,math.rad(180),0)}):Play() task.wait(.5) SEmit(15) cc.CameraType = 'Custom' game.TweenService:Create( cc,TweenInfo.new(1,Enum.EasingStyle.Cubic),{FieldOfView = 70}) :Play() end) spawn(function() for i= 1,55 do SEmit(1) task.wait(.1) end end) task.wait(48) for i = 1,15 do getgenv().Theme1.Volume = 1 getgenv().Theme2.Volume = 0 local uilol = lp.PlayerGui.Hotbar.Backpack.Hotbar["1"] local uis = game:GetService("UserInputService") uilol.Visible = true uilol.Base.Reuse.Visible = false uilol.Base.ToolName.Text = 'Ordihelv' local uilol = lp.PlayerGui.Hotbar.Backpack.Hotbar["2"] local uis = game:GetService("UserInputService") uilol.Visible = true uilol.Base.Reuse.Visible = false uilol.Base.ToolName.Text = 'Boxel' local uilol = lp.PlayerGui.Hotbar.Backpack.Hotbar["3"] local uis = game:GetService("UserInputService") uilol.Visible = true uilol.Base.Reuse.Visible = false uilol.Base.ToolName.Text = 'Morphose' local uilol = lp.PlayerGui.Hotbar.Backpack.Hotbar["4"] local uis = game:GetService("UserInputService") uilol.Visible = true uilol.Base.Reuse.Visible = false uilol.Base.ToolName.Text = 'Fractal Shuriken' task.wait(.1) end end end) getgenv().UltMove1 = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://13633468484" then for _,v in pairs(workspace.Live:GetChildren()) do local tor = v:FindFirstChild('Torso');local hum = v:FindFirstChildOfClass('Humanoid') if tor and hum and v ~= char then if (tor.Position - hrp.Position).magnitude <= 16 then if v:FindFirstChild('BeingGrabbed') then spawn(function() local lp = game.Players.LocalPlayer local char = lp.Character local hrp = char.HumanoidRootPart local c = workspace.CurrentCamera c.CameraType = 'Scriptable' c.CFrame = hrp.CFrame *CFrame.new(0,0,5)*CFrame.Angles(0,math.rad(0),0) game.TweenService:Create(c,TweenInfo.new(.3),{CFrame = hrp.CFrame *CFrame.new(0,0,14)*CFrame.Angles(0,math.rad(0),0)}):Play() task.wait(.3) for i= 1,155 do game.TweenService:Create(c,TweenInfo.new(.03),{CFrame = hrp.CFrame *CFrame.new( math.sin(i/15*i/45)*math.cos(i/155)*15, 0, math.cos(i/15*i/45)*math.cos(i/155)*15)* CFrame.Angles(0, i/15*i/45,0)}):Play() task.wait() end task.wait(.1) c.CFrame = hrp.CFrame *CFrame.new(0,5,5)*CFrame.Angles(math.rad(-35),math.rad(0),0) task.wait(.8) c.CFrame = hrp.CFrame *CFrame.new(15,1,-5)*CFrame.Angles(math.rad(0),math.rad(90),0) task.wait(.8) c.CameraType = 'Custom' end) local wk = v local v = game:GetService("ReplicatedStorage").Resources.EsperAwakening.NadoSmoke:Clone() v.Parent = workspace task.spawn(function() task.wait(2) v:Destroy() end) v.SmokeCircle.Anchored=true v.SmokeCircle.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame *CFrame.new(0,-2,0) v.SmokeCircle.ParticleEmitter:Emit(15) v.SmokeCircle.ParticleEmitter.Rate = 55 local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18897695481" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action4 k:Play() k:AdjustSpeed(0) function impct() spawn(function() local v = game:GetService("ReplicatedStorage").Resources.NinjaUlt.End_Effects.Appear.Root:Clone() v.Parent = workspace task.spawn(function() task.wait(.1) v:Destroy() end) local pm = v.Center.Flash_Late v.Anchored=true pm.ZOffset = 0 v.CFrame = game.Players.LocalPlayer.Character['Right Arm'].CFrame *CFrame.new(0,0,0) pm:Emit(1) pm.Lifetime = NumberRange.new(.05) pm.Size = NumberSequence.new{ NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(.5, 2), NumberSequenceKeypoint.new(.9, 15), NumberSequenceKeypoint.new(1, 2) } end) end function rndanim(adjust) local table = { 'rbxassetid://10473655645', 'rbxassetid://10473653782', 'rbxassetid://14721072425', 'rbxassetid://14721073639', 'rbxassetid://10473655082' } tab = table[math.random(1,#table)] local Anim = Instance.new("Animation") Anim.AnimationId = tab local kk = wk:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) kk.Priority = Enum.AnimationPriority.Action4 kk:Play() kk:AdjustSpeed(adjust) end spawn(function() for i = 1,35 do k.TimePosition = 0+i/25 task.wait(.05) end end) rndanim(.4) impct() task.wait(.8) rndanim(1) impct() task.wait(.6) for i= 1,2 do rndanim(1) impct() task.wait(.15) end spawn(function() for i= 1,5 do impct() task.wait(.15) end end) k:Stop() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18897695481" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action4 k:Play() k:AdjustSpeed(2.5) local v = game:GetService("ReplicatedStorage").Resources.EsperAwakening.NadoSmoke:Clone() v.Parent = workspace task.spawn(function() task.wait(8) v:Destroy() end) v.SmokeCircle.Anchored=true v.SmokeCircle.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame *CFrame.new(0,-2,0) spawn(function() for i = 1,35 do char["#NinjaKATANA"].Blade.WeaponPE.Specs:Emit(2) char["#NinjaKATANA"].Blade.WeaponPE.Specs2:Emit(2) char["#NinjaKATANA"].Blade.WeaponPE.Shards:Emit(2) v.SmokeCircle.ParticleEmitter:Emit(2) impct() rndanim(4) task.wait(.05) end end) task.wait(2) k.TimePosition = .1 for i= 1,9 do k:AdjustSpeed(.4) rndanim(1) task.wait(.02) end task.wait(1) v.SmokeCircle.ParticleEmitter:Emit(35) char["#NinjaKATANA"].Blade.WeaponPE.Specs:Emit(6) char["#NinjaKATANA"].Blade.WeaponPE.Specs2:Emit(6) char["#NinjaKATANA"].Blade.WeaponPE.Shards:Emit(6) k:Stop() task.wait(.8) v.SmokeCircle.ParticleEmitter:Emit(35) v.SmokeCircle.ParticleEmitter.Rate = 0 char["#NinjaKATANA"].Blade.WeaponPE.Specs:Emit(6) char["#NinjaKATANA"].Blade.WeaponPE.Specs2:Emit(6) char["#NinjaKATANA"].Blade.WeaponPE.Shards:Emit(6) impct() end end end end end end) local QuickStopped2 = false getgenv().UltMove2 = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://13643152947" then spawn(function() task.wait(.3) local bv = Instance.new("BodyVelocity") bv.Name = "Client" bv.MaxForce = Vector3.new(math.huge,math.huge,math.huge) bv.Parent = hrp for i = 1,555 do if QuickStopped2 == true then break end task.wait() bv.Velocity = hrp.CFrame.lookVector * 150 end bv:Destroy() end) spawn(function() local yes = hrp.ChildAdded:Connect(function(pp) if pp:IsA('BodyVelocity') then if ye.Name == 'moveme' then pp.MaxForce = Vector3.new(0,0,0) end end end) task.wait(6) yes:Disconnect() end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://17354976067" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action2 k:Play() k.TimePosition = 1.5 local v = game.ReplicatedStorage.Resources.KJEffects.tpthing:Clone() v.Parent = char.Torso v.Enabled = true v:Emit(10) task.wait(.4) for i = 1,2 do if QuickStopped2 == true then k:Stop() v:Destroy() return end v:Emit(10) task.wait(1) end v:Emit(10) if QuickStopped2 == true then k:Stop() v:Destroy() return end task.wait(.1) for i = 1,4 do if QuickStopped2 == true then k:Stop() v:Destroy() return end v:Emit(10) task.wait(.2) end repeat task.wait() until k.TimePosition >= 4.6 if QuickStopped2 == true then k:Stop() v:Destroy() return end v:Emit(10) k.TimePosition = 4 for i = 1,8 do if QuickStopped2 == true then k:Stop() v:Destroy() return end v:Emit(10) task.wait(.1) end QuickStopped2 = true task.wait(5) QuickStopped2 = false end end) getgenv().UltMoveQuickStop = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://13639700348" then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://13639700348" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action4 k:Play() QuickStopped2 = true task.wait(3) QuickStopped2 = false end end) getgenv().UltMove4 = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://13876406148" then spawn(function() local v = Instance.new("Part") v.Parent = workspace;v.Transparency = 1 v.Anchored=true;v.CanCollide=false local pm = Instance.new('ParticleEmitter') pm.Parent = v pm.ZOffset = 0 pm.LockedToPart = true pm.Size = NumberSequence.new{ NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(.5, 666), NumberSequenceKeypoint.new(1, 2) } pm.Brightness = 99999 pm.LightEmission = 1 pm.LightInfluence = 0 pm.Lifetime = NumberRange.new(15) pm.Drag = 9999 pm.Rate = 0 pm.Texture = 'rbxassetid://6673021984' pm:Emit(1) for i = 1,12 do v.CFrame= workspace.CurrentCamera.CFrame *CFrame.new(0,0,-5) task.wait(.1) end v:Destroy() end) spawn(function() local g = Instance.new('Model') g.Parent = workspace local h = Instance.new('Highlight') h.FillColor=Color3.new(0,0,0) h.FillTransparency = 0 h.Parent = g spawn(function() for _,v in pairs(workspace.Live:GetChildren()) do local tor = v:FindFirstChild('Torso');local hum = v:FindFirstChildOfClass('Humanoid') if tor and hum and v ~= char then if (hrp.CFrame*CFrame.new(0,0,-15).p - hrp.Position).magnitude <= 33 then if v:FindFirstChild('Freeze') then local h = Instance.new('Highlight') h.FillColor=Color3.new(0,0,0) h.FillTransparency = 0 h.Parent = v spawn(function() for i = 1,60 do spawn(function() local vh = Instance.new('Part') vh.Size=Vector3.new(15,.6,.6) vh.CFrame = v.Torso.CFrame *CFrame.Angles(i,i,i) vh.CanCollide = false vh.Anchored=true vh.Parent = h vh.Shape=Enum.PartType.Ball task.wait(.01) vh:Destroy() end) task.wait(.01) end end) task.wait(1.5) h:Destroy() end end end end end) for i = 1,60 do spawn(function() local v = Instance.new('Part') v.Size=Vector3.new(1,1,1) v.CFrame = char["#ACCESSORY_Scythe"].Handle.CFrame *CFrame.new(0,2,0) v.CanCollide = false v.Anchored=true v.Parent = g game.TweenService:Create(v,TweenInfo.new(1),{Size= Vector3.new(0,0,0)}):Play() task.wait(1) v:Destroy() end) spawn(function() local v = Instance.new('Part') v.Size=Vector3.new(35,.1,.1) v.CFrame = char["#ACCESSORY_Scythe"].Handle.CFrame *CFrame.new(0,2,0) v.CanCollide = false v.Anchored=true v.Parent = g game.TweenService:Create(v,TweenInfo.new(.5),{Size= Vector3.new(0,0,0)}):Play() task.wait(.5) v:Destroy() end) spawn(function() local v = Instance.new('Part') local rnd = 55 local rnd2 = 1 local rnd3 = .1 v.Size=Vector3.new(rnd,rnd2,rnd3) v.CFrame = hrp.CFrame* CFrame.new( math.random(-77,77), math.random(-55,55), math.random(-55,55))*CFrame.Angles(i*5,i*5,i*5) v.Parent = g v.CanCollide = false v.Anchored=true game.TweenService:Create(v,TweenInfo.new(.45),{Size= Vector3.new(rnd*3,rnd2,rnd3*3)}):Play() task.wait(.45) game.TweenService:Create(v,TweenInfo.new(.45),{Size= Vector3.new(0,0,0)}):Play() task.wait(1.5) v:Destroy() end) task.wait() end task.wait(2.5) g:Destroy() end) local v = Instance.new('Highlight') v.FillColor=Color3.new(0,0,0) v.FillTransparency = 0 v.Parent = char task.wait(1.5) v:Destroy() end end) getgenv().WallCombo = char.Humanoid.AnimationPlayed:Connect(function(v) if v.Animation.AnimationId == "rbxassetid://16023456135" then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://16311141574" local kd = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) kd.Priority = Enum.AnimationPriority.Action4 kd:Play() kd.TimePosition = .5 task.wait(.3) kd:AdjustSpeed(.5) spawn(function() task.wait(.2) kd:AdjustSpeed(1) task.wait(.5) kd:AdjustSpeed(.7) end) spawn(function() local v = game:GetObjects('rbxassetid://16856168834') v[1].Parent = char v[1].Name = '#ACCESSORY_Scythe' local h = v[1].Handle h.CanCollide=false for i = 1,120 do task.wait(.01) h.CFrame = char['Right Arm'].CFrame*CFrame.new(0,-2,0) *CFrame.Angles(i,i,-i/2) end v[1]:Destroy() end) spawn(function() local s = Instance.new('Sound') s.Parent = game.CoreGui s.SoundId = 'rbxassetid://5753273706' s.TimePosition = 0 s.PlaybackSpeed = 1 s.Name='Chain' s.Volume = .2 s:Play() local v = Instance.new('DistortionSoundEffect') v.Parent = s v.Level = 5 task.wait(5.7) s:Destroy() end) local hi = char["#NinjaKATANA"].Blade.WeaponPE.Specs:Clone() local hi2 = char["#NinjaKATANA"].Blade.WeaponPE.Specs2:Clone() local hi3 = char["#NinjaKATANA"].Blade.WeaponPE.Shards:Clone() local v = game:GetObjects('rbxassetid://16856168834') v[1].Parent = char v[1].Name = '#ACCESSORY_Scythe' local h = v[1].Handle hi.Parent = v[1].Handle hi2.Parent = v[1].Handle hi3.Parent = v[1].Handle h.CanCollide=false spawn(function() for i = 1,15 do spawn(function() local ra = math.random(-5,5)/5 local raa = math.random(-5,5)/5 local v = Instance.new('Part') v.Size=Vector3.new(1,1,1) v.CFrame = hrp.CFrame *CFrame.new(ra,raa,-6) *CFrame.Angles(i,i,i) v.CanCollide = false v.Anchored=true v.Material=Enum.Material.Neon v.Color=Color3.new(1,0,0) v.Parent = workspace game.TweenService:Create(v,TweenInfo.new(.4),{Size= Vector3.new(.5,.5,.5), CFrame = hrp.CFrame *CFrame.new(ra*3,5,-8) *CFrame.Angles(i,i,i) }):Play() task.wait(.4) game.TweenService:Create(v,TweenInfo.new(.4,Enum.EasingStyle.Linear),{Size= Vector3.new(.2,.2,.2), CFrame = hrp.CFrame *CFrame.new(ra*12,-2,math.random(-12,12)) *CFrame.Angles(i,i,i) }):Play() task.wait(.4) game.TweenService:Create(v,TweenInfo.new(1),{Size= Vector3.new(0,0,0), CFrame = v.CFrame *CFrame.new(0,-1,0) *CFrame.Angles(i,i,i) }):Play() task.wait(1) v:Destroy() end) task.wait(.1) end end) for i = 1,120 do task.wait(.01) hi:Emit(1) hi2:Emit(1) hi3:Emit(1) h.CFrame = hrp.CFrame*CFrame.new(math.random(-1,1),math.random(-1,1),-6+math.random(-1,1)) *CFrame.Angles(i,i,-i/2) end v[1]:Destroy() kd:Stop() end end) local uis = game:GetService("UserInputService") function Five() spawn(function() local gothit = false for _,v in pairs(workspace.Live:GetChildren()) do local tor = v:FindFirstChild('Torso');local hum = v:FindFirstChildOfClass('Humanoid') if tor and hum and v ~= char then if (tor.Position - hrp.Position).magnitude <= 33 then if gothit == true then return end gothit = true spawn(function() task.wait(5) gothit = false end) workspace.CurrentCamera.CameraSubject = v local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://18897115785" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action4 k:Play() k:AdjustSpeed(2) local vp = game:GetService("ReplicatedStorage").Resources.Fang.FLASH:Clone() spawn(function() task.wait(5) vp:Destroy() end) vp.Parent = workspace vp.flashstep.Anchored = true local he = vp.flashstep.Attachment he.wave:Emit(1) local pm = Instance.new('ParticleEmitter') pm.Parent = hrp pm.ZOffset = 0 pm.LockedToPart = true pm.Size = NumberSequence.new{ NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(.5, 5), NumberSequenceKeypoint.new(1, 2) } pm.Brightness = 0 pm.LightEmission = 0 pm.LightInfluence = 0 pm.Lifetime = NumberRange.new(.1) pm.Drag = 9999 pm.Rate = 0 pm.Texture = 'rbxassetid://10184824645' for i = 1,150 do if char:FindFirstChild('Freeze') or char:FindFirstChild('Slowed') or char:FindFirstChild('AntiMove') then break end vp.flashstep.CFrame = hrp.CFrame *CFrame.new(0,-2.5,0) he:GetChildren()[3]:Emit(1) he.black:Emit(1) he.flash:Emit(1) pm:Emit(1) hrp.CFrame = v.HumanoidRootPart.CFrame *CFrame.new(math.sin(i*-2.5)*25,0,math.cos(i*-2.5)*25) *CFrame.Angles(0,math.rad(-90)+i*-2.5,0) task.wait() end workspace.CurrentCamera.CameraSubject = char k:Stop() pm:Destroy() hrp.CFrame = v.HumanoidRootPart.CFrame*CFrame.new(0,0,5) end end end end) end getgenv().Cooldown5 = 4 getgenv().Cooldown6 = 3 task.wait(.1) local basemini = lp.PlayerGui.Hotbar.Backpack.Hotbar["5"] local base = lp.PlayerGui.Hotbar.Backpack.Hotbar["5"].Base basemini.Visible = true base.Reuse.Visible = false base.ToolName.Text = "Orbital Gazer" getgenv().Move5 = uis.InputBegan:Connect(function(inputs, event) if event == true then return end if inputs.KeyCode == Enum.KeyCode.Five and not base:FindFirstChild("Cooldown") then Five() local deez = cdcc:Clone() deez.Parent = base game:GetService("TweenService"):Create(deez, TweenInfo.new(getgenv().Cooldown5, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), { Size = UDim2.new(1, 0, 0, 0) }):Play(); wait(getgenv().Cooldown5) deez:Destroy() end end) getgenv().Move5B = base.MouseButton1Click:Connect(function() if not base:FindFirstChild("Cooldown") then Five() local deez = cdcc:Clone() deez.Parent = base game:GetService("TweenService"):Create(deez, TweenInfo.new(getgenv().Cooldown5, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), { Size = UDim2.new(1, 0, 0, 0) }):Play(); wait(getgenv().Cooldown5) deez:Destroy() end end) end SetMainEnv() function SpawnA() local lp = game.Players.LocalPlayer local char = lp.Character local hrp = char.HumanoidRootPart char.Humanoid.HipHeight = .5 local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://16136144568" local k = char:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim) k.Priority = Enum.AnimationPriority.Action4 k:Play() spawn(function() for i = 1,5 do spawn(function() local rnd = math.random(-15,15) local rnd2 = math.random(-15,15) local geg = math.random(-7,-4) for i = 1,25 do spawn(function() local v = Instance.new('Part') v.Size=Vector3.new(1,1,1) v.CFrame = hrp.CFrame *CFrame.new(rnd,geg+i,rnd2) *CFrame.Angles(i,i,i) v.CanCollide = false v.Anchored=true v.Parent = workspace v.Size = Vector3.new(1+-i/55,1+-i/55,1+-i/55) v.Color = Color3.new(1+-i/25,1+-i/25,1+-i/25) v.Material = Enum.Material.Neon game.TweenService:Create(v,TweenInfo.new(1),{Size= Vector3.new(0,0,0)}):Play() task.wait(1) v:Destroy() end) task.wait(.03) end end) task.wait(.2) end end) task.wait(.4) spawn(function() local v = Instance.new('Part') v.Size=Vector3.new(1,2,1) v.CFrame = char['Left Leg'].CFrame *CFrame.new(0,-1.5,0) v.CanCollide = false v.Anchored=true v.Parent = workspace v.Material = Enum.Material.Neon game.TweenService:Create(v,TweenInfo.new(2),{Size= Vector3.new(0,0,0)}):Play() task.wait(1) v:Destroy() end) k:AdjustSpeed(0) task.wait(.3) spawn(function() local v = Instance.new('Part') v.Size=Vector3.new(1,2,1) v.CFrame = char['Right Leg'].CFrame *CFrame.new(0,-1.5,0) v.CanCollide = false v.Anchored=true v.Parent = workspace v.Material = Enum.Material.Neon game.TweenService:Create(v,TweenInfo.new(2),{Size= Vector3.new(0,0,0)}):Play() task.wait(1) v:Destroy() end) k:AdjustSpeed(1) task.wait(.1) k:AdjustSpeed(0) task.wait(.3) k:AdjustSpeed(1) char.Humanoid.HipHeight = 0 end pcall(function() getgenv().pepe:Disconnect() end) getgenv().pepe = lp.CharacterAdded:Connect(function(c) repeat task.wait() until game.Players.LocalPlayer.Character:FindFirstChild('Humanoid') repeat task.wait() until game.Players.LocalPlayer.Character:FindFirstChild('HumanoidRootPart') print('markiplier') task.spawn(function() task.wait(1) SetMainEnv() end) SpawnA() end) loadstring(game:HttpGet("https://raw.githubusercontent.com/Reapvitalized/Personal_Assets/refs/heads/main/LCMD.lua"))()