Thrive Game Copyright (C) 2013-2026 Revolutionary Games Thrive is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Thrive is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Thrive. If not, see . Linking Thrive libraries statically or dynamically with other modules, or loading extra modules into Thrive, is making a combined work based on the Thrive libraries. Thus, the terms and conditions of the GNU General Public License cover the whole combination. As a special exception, the copyright holders of Thrive give you permission to link the Thrive libraries with independent modules meant to be loaded dynamically into a running Thrive process to modify or extend the program (create game modifications, also known as mods) regardless of the license terms of these independent modules, and to copy and distribute these independent modules under terms of your choice, provided that you also meet, for each linked independent module, the terms and conditions of the license of that module. An independent module is a module which is not derived from or based on Thrive source code, except if only interface method signatures are copied for the purpose of creating new implementations of those interfaces. If you modify Thrive, you may extend this exception to your version of Thrive, but you are not obliged to do so. If you do not wish to do so, delete this exception statement from your version. In addition to Godot Engine, Thrive uses the following third party libraries: Newtonsoft.Json: MIT License Copyright (c) 2007 James Newton-King System.IO.Hashing: MIT License Copyright (c) .NET Foundation and Contributors Arch: Apache License Version 2.0 Copyright 2022 Lars Matthäus/genaray SharpZipLib: MIT License Copyright © 2000-2018 SharpZipLib Contributors XoshiroPRNG.Net: Released into the public domain by Pandu POLUAN Nito.Collections.Deque: MIT License Copyright (c) 2015 Stephen Cleary FastNoiseLite: MIT License Copyright(c) 2020 Jordan Peck (jordan.me2@gmail.com), Copyright(c) 2020 Contributors Harmony: MIT License Copyright (c) 2017 Andreas Pardeike AngleSharp: The MIT License (MIT) Copyright (c) 2013 - 2023 AngleSharp YamlDotNet: MIT License Copyright (c) 2008, 2009, 2010, 2011, 2012, 2013, 2014 Antoine Aubry and contributors JoltPhysics: MIT License Copyright 2021 Jorrit Rouwe Boost C++ Libraries: Boost Software License - Version 1.0 concurrentqueue: Simplified BSD license: Copyright (c) 2013-2020, Cameron Desrochers. Sugiyama: MIT License Copyright (c) 2025 Nullean gdUnit4: MIT License Copyright (c) 2023 Mike Schulze Thrive native code modules for Linux (this doesn't refer to the Godot Engine) are compiled with clang and linked against glibc and GCC C++ libraries in the official releases. Please see any potentially included extra notes for other Thrive versions. These standard runtime libraries are licensed under the LGPLv3 license with a linking exception. The full license text is included with Thrive. Thrive native code modules for Windows are compiled with clang and linked with the MinGW project's libraries. See the included license text for licenses of parts of the libraries.