Core

Character Details

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Ability Scores
Ability Total Mod Base Inher Enhan Misc Buffs Damage Penalty Drain Debuff Cond Macro

Class and Race Info Add Class Levels Add Race/Monster HD
Class(es) and levels
Class # Class Name Level d(hitdie) Class hp FC hp BAB Skills /lvl FC Skill FC Alt Fort Ref Will
1st
2nd
3rd
4th
5th
6th
Monster Racial HD
Race Type (Sub type) # HD d(hitdie) hp BAB Skills /HD Fort Ref Will
Type
Total
XP
Current Experience Next Level Prestige Points Fame Hero Points
/ /

Hit Points
Curr HP / Max
k /
Reset Temp HP Max Nonlethal Damage

Max
/
Wound Threshold
Hit Point Calculations
Ability Mod Level/HD Ability Bonus Class/HD hp Misc Bonus Mod
= ( * )= + +
Temp hp Calculations
Misc Buff
+

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Initiative
Roll Total Ability Mod Trait Misc Cond Buff Notes


Total
=
Ability

Mod
+ + +
Cond
+
Buff
Include notes in roll
Macro Text Notes

Full Macro:


Init and Speed Info Full Macro:

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Speeds
Base Speed Speed Run Mult Run Fly Swim Climb Burrow

Defenses

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Saving Throws
Save Total Base Ability Mod Trait Resistance Misc Cond Buff Macro Roll
= + + + + + +
= + + + + + +
= + + + + + +
All Saves Macro Notes

Show More Fields Do not lose DEX when Flat footed
Defense Values
Total Armor Shield Ability Mod Size Dodge Natural Deflect Misc Buff Cond
eAC = 10 +
Touch = 10 +
Flat-Footed = 10 +
CMD Total BAB HD Ability 1 Mod Ability 2 Mod Size Dodge Deflect Misc Buff Cond
CMD = 10 +
FF CMD = 10 +

Armor and Shield
Equip Armor or Shield Name AC Enh Max Dex ACP Spell Fail Type Prof
% Light Medium Heavy Yes No
% Light Heavy Tower Yes No
Armor Penalties
ACP: Attack penalty:
Max Dex:

Sanity Show More Fields

Sanity will save bonus

Dmg
/

Score
(

Edge
)
=

Mental
-

dmg
+

Misc

Mod

Threshold
=

Ability

Mod
+

Misc

Mod
Madnesses:

Special Defenses and Notes
Special Defenses
DR Spell Resist SR Bonus Resistances Immunities Weaknesses
Defense Notes
Armor Notes CMD Notes Defense Notes

Attacks

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Attack and Combat Maneuver Bonuses
Attack Type Total BAB Ability Mod Size Misc Buff Cond +Crit Description Macro
= + + + + +
= + + + + +
= + + + + +
= + + + + +
= + + + + +
= + + + + +
Buff/Cond Damage Mods Melee Alt Melee Ranged Alt Ranged

Include notes or images in attack rolls? Notes and image will be mapped to attack type.
Melee Attack Notes Ranged Attack Notes CMB Notes Attack Notes

Extra Damage
Type Extra Non-Crit Dmg Type Extra Crit Dmg
Add to Attack Roll macro

To setup dual wield, copy and paste the Row ID For Macros of the mainhand weapon and offhand weapon (found in IDs section of each attack row) into the fields below. Set mainhand and offhand penalties and the additional number of attacks, then press Create at left.
If successful a new attack row appears and the two ID fields below will clear. If unsuccessful or attack IDs cannot be found they will not be cleared.
When penalties change, update here and press Update to update ALL existing dual wield entries.

Create Attack
Update
OH dmg mult

Attacks
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+ =
/x
d dmg dice
d adj damage dice
d dmg dice
+
+ * ( ) =
Notes
Iterative Attacks
Include Attack? Custom Name Attack Mod Type Macro

Skills

Skill Ranks
Extra ranks: Skill Misc Mod Max Adventure Skill Ranks Total Adventure Skill Ranks Adventure Ranks Remaining Move Adventure to Background Background Ranks Remaining Total Background Skill Ranks
- = ( )

Skill Options


Number of craft, perform, profession to show:
Number of Misc skills to show:
Enable Take 10 or 20 options?
Custom Roll
Add Skill Bonus Macro?
Skill Bonus Macro

Skill Notes

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Skill Total Ranks CS Ability Race Trait Feat Item Misc Macro Misc RT Notes Macro
Acrobatics ACP
Appraise ACP
ACP
ACP
ACP
ACP
ACP
ACP
ACP
ACP
ACP
ACP
Bluff ACP
Climb ACP
ACP
ACP
ACP
ACP
ACP
ACP
ACP
ACP
ACP
ACP
Diplomacy ACP
Disable-Device ACP
Disguise ACP
Escape-Artist ACP
Fly* ACP
Handle-Animal ACP
Heal ACP
Intimidate ACP
Knowledge (Arcana) ACP
Knowledge (Dungeoneering) ACP
Knowledge (Engineering) ACP
Knowledge (Geography) ACP
Knowledge (History) ACP
Knowledge (Local) ACP
Knowledge (Nature) ACP
Knowledge (Nobility) ACP
Knowledge (Planes) ACP
Knowledge (Religion) ACP
Linguistics ACP
ACP
ACP
ACP
ACP
ACP
ACP
ACP
ACP
ACP
ACP
Perception ACP
ACP
ACP
ACP
ACP
ACP
ACP
ACP
ACP
ACP
ACP
ACP
ACP
ACP
ACP
ACP
ACP
ACP
ACP
ACP
ACP
Ride ACP
Sense-Motive ACP
Sleight-of-Hand ACP
Spellcraft ACP
Stealth* ACP
Survival ACP
Swim ACP
Use Magic Device ACP
ACP
ACP
ACP
ACP
ACP
ACP
ACP
ACP
ACP
ACP
Acrobatics ACP
Athletics ACP
Finesse ACP
Influence ACP
Nature ACP
Perception ACP
Performance ACP
Religion ACP
Society ACP
Spellcraft ACP
Stealth* ACP
Survival ACP
ACP
ACP
ACP
ACP
ACP
ACP
ACP
ACP
ACP
ACP
CS = Class Skill RT = Requires Training

Abilities

Feats Available
Feats by Level Racial Bonus Class Bonus Misc Bonus Total Feats
+ + + =

Mythic Information
# Mythic Path Tier Bonus HP
0.
1. Total Mythic HP:
Mythic Power
Current MP / Max MP Tier MP Misc
/ = +

Psionic Manifester Level and Power Points
Manifester Levels Misc Total | Current PP / PP Reserve Class PP Key Ability Bonus PP Misc
+ = | / = + +

Kineticist Burn
create-attack
atk type
blast
dmg type
dice
Create Macros
attack macro
damage macro
Create Attack

Features Feats Traits Mythic Abilities Spec Atk Spec Abil Spell-like SQ Misc Ex Sp Su All Abilities
i Compendium drag-n-drop compatible
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Original Class Features List
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Show
Class #
Source

Name

Short Desc

# Left
/
Max

Max Calc
Feats
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Show
Name

Short Desc

Used
/
Max

Calc
Mythic Feats
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Racial Traits
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Show
Name

Short Desc

Type

Uses
/
Max

Max Calc
Traits
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Show
Name

Short Desc

Uses
/
Max

Max Calc
Spell Like Abilities
Mythic Path Features and Abilities
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Show
Path #

Path

Name

Short Desc

Type

Uses
/
Max

Max Calc

Spells

Has multiple spellcasting classes Show more fields

Caster Class and Level
Check Caster Level Sync Class Class Name Base Level Misc Buff Cond
= + + +
Spellcasting Ability
Check Total Ability Mod Caster Level Misc
= + +
Roll adjustments
Spell Pen Bonus Cast Def. Bonus

Points/Day Calculation Base Ability
/ = + +

Notes
Spells Notes Caster Level Concentration

Casting Type: Spontaneous Prepared Show only spells with 'uses' in spellbook Always show spells marked 'domain' in spellbook menu Total Spells Manually
Spells Per Day
Save DC Lvl # # Prep'd # Used Spells/Day Base
Spells/Day
Bonus Spells Spells Known Total spells in list
0 / = + +
1st / = + +
2nd / = + +
3rd / = + +
4th / = + +
5th / = + +
6th / = + +
7th / = + +
8th / = + +
9th / = + +

Known / Specialties
Name Type Bonus Opposition Effect

Caster Class and Level
Check Caster Level Sync Class Class Name Base Level Misc Buff Cond
= + + +
Spellcasting Ability
Check Total Ability Mod Caster Level Misc
= + +
Roll adjustments
Spell Pen Bonus Cast Def. Bonus

Points/Day Calculation Base Ability
/ = + +

Notes
Spells Notes Caster Level Concentration

Casting Type: Spontaneous Prepared Show only spells with 'uses' in spellbook Always show spells marked 'domain' in spellbook menu Total Spells Manually
Spells Per Day
Save DC Lvl # # Prep'd # Used Spells/Day Base Spells/Day Bonus Spells Spells Known Total spells in list
0 / = + +
1st / = + +
2nd / = + +
3rd / = + +
4th / = + +
5th / = + +
6th / = + +
7th / = + +
8th / = + +
9th / = + +

Known / Specialties
Name Type Bonus Opposition Effect

Caster Class and Level
Check Caster Level Sync Class Class Name Base Level Misc Buff Cond
= + + +
Spellcasting Ability
Check Total Ability Mod Caster Level Misc
= + +
Roll adjustments
Spell Pen Bonus Cast Def. Bonus

Points/Day Calculation Base Ability
/ = + +

Notes
Spells Notes Caster Level Concentration

Casting Type: Spontaneous Prepared Show only spells with 'uses' in spellbook Always show spells marked 'domain' in spellbook menu Total Spells Manually
Spells Per Day
Save DC Lvl # # Prep'd # Used Spells/Day Base Spells/Day Bonus Spells Spells Known Total spells in list
0 / = + +
1st / = + +
2nd / = + +
3rd / = + +
4th / = + +
5th / = + +
6th / = + +
7th / = + +
8th / = + +
9th / = + +

Known / Specialties
Name Type Bonus Opposition Effect

Include these attributes with each spell roll?

i Compendium drag-n-drop compatible Show more fields
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Options:

Equipment

Carried Currency
image of coin purse
Other Currency
image of treasure chest

Carried Weight
Currency Equip Misc Total
+ + =
Current Load
Current Load
Lift Modifiers
STR Bonus Misc Mult Size Total
( + = )
Loads and Lift Loads
Light Medium Heavy
Lift
Above Head Off Ground Drag & Push

Worn Equipment
Slot Name
Head
Headband
Eyes
Neck
Shoulders
Body
Chest
Slot Name
Belt
Wrist
Hands
Ring 1
Ring 2
Feet
Armor
Shield

Other Items

Equipment List i Compendium drag-n-drop compatible
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GP
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/
/
d +
GP
XP
Current Experience / Next Level | Prestige Points / Fame | Hero Points
/ | / |

NPC

Statblock Import
Drag a monster from the compendium here, or type in the statblock values below. Then hit the parse button. The parser will populate the sheet with the underlying stats and attacks. For multiline textareas, paste in exactly as appears in source. Keep newlines in input.
Parse Manually recalc after parsing Loading... i Compendium drag-n-drop compatible







Special Abilities and Content
CR MR
XP
Senses Aura


AC Touch Flat-Footed
...
( Deflect Dex Dodge Natural Misc Buff Cond )
HP / Temp hp Nonlthal Heal Conditions
...
( # d HDie + Con + Mod Misc )
+ + +
DR Defensive Abilities SR
Immune Resist Weaknesses
Save Notes
Special Qualities


Speed Encum Mult Run
Burrow Climb Fly
Swim Misc Speed Notes
Space Reach Reach Notes

Attacks
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+ =
/x
d dmg dice
d adj damage dice
d dmg dice
+
+ * ( ) =
Notes
Iterative Attacks
Include Attack? Custom Name Attack Mod Type Macro
Spell-like Abilities

Spellcasting Classes

Spell Class 0
Total CL Misc Concentration Check Total Ability Mod Misc
= + = +
Spell Class 1
Total CL Misc Concentration Check Total Ability Mod Misc
= + = +
Spell Class 2
Total CL Misc Concentration Check Total Ability Mod Misc
= + = +
i Compendium drag-n-drop compatible
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Before Combat

During Combat

Morale

Base Statistics

Combat Gear

Other Gear



BAB CMD CMD Notes
Languages
Special Attacks
Spell-like Abilities
Melee
ranged
Spells Known
Feats
SQ
Feats

Feats
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Show
Name

Short Desc

Used
/
Max

Calc

Mythic Feats
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Show
Name

Short Desc

Uses
/
Max

Max Calc

Skill Options
Show more fields


Enable Take 10 or 20 options?
Custom Roll
Add Skill Bonus Macro?
Skill Bonus Macro

Name Total Misc
Acrobatics
Appraise
Bluff
Climb
Diplomacy
Disable Device
Disguise
Escape Artist
Fly
Handle Animal
Heal
Intimidate
Name Total Misc
Knowledge (Arcana)
Knowledge (Dungeoneering)
Knowledge (Engineering)
Knowledge (Geography)
Knowledge (History)
Knowledge (Local)
Knowledge (Nature)
Knowledge (Nobility)
Knowledge (Planes)
Knowledge (Religion)
Linguistics
Perception
Name Total Misc
Ride
Sense Motive
Sleight of Hand
Spellcraft
Stealth
Survival
Swim
Use Magic Device


Features Feats Traits Mythic Abilities Spec Atk Spec Abil Spell-like SQ Misc Ex Sp Su All Abilities
i Compendium drag-n-drop compatible
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( Racial Traits )
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Show
Name

Short Desc

Type

Uses
/
Max

Max Calc


Environment
Organization
Treasure

Custom attributes

Evaluate at edit time custom number attributes



/
/
/

/
/
/

Evaluate at roll time custom number attributes


/
/
/

Evaluate at roll time custom attributes


Custom Rolls







Notes

Notes