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1st Edition
Chronicles of Darkness Vampire the Requiem Werewolf the Forsaken Mage the Awakening
Promethean the Created Changeling the Lost Hunter the Vigil Geist the Sin Eaters
Mummy the Curse

2nd Edition
Chronicles of Darkness Vampire the Requiem Werewolf the Forsaken Mage the Awakening
Promethean the Created Changeling the Lost Demon the Descent Beast the Primordial


DICE ROLLER
Sheet Roll
Attack Roll
Simple Roll
Chance
Normal
9-Again
8-Again
Don't Reroll 10s
Chance Rote
Rote
Customizable Attribute Settings
Defense Trait:

Base Size: Giant Small Framed

Bonus Health Levels:

Bonus Willpower Points:

Bonus Clarity Points:

Species Factor: Fleet of Foot:

Fast Reflexes: Iron Stamina:
Name: Virtue: Virtue: Mask: Blood: Life: Elpis: Needle: Age: Clan: Auspice: Path: Lineage: Seeming: Archtype Decree: Incarnation: Family: Profession:
Player: Vice: Vice: Dirge: Bone: Legend: Torment: Thread: Faction: Bloodline: Tribe: Order: Refinement: Kith: Threshold: Guild: Agenda: Hunger: Compact/Conspiracy:
Chronicle: Concept: Group Name: Covenant: Lodge: Legacy: Athanor: Role: Court: Krewe: Judge: Catalyst: Horror:
ATTRIBUTES
Power Intelligence Strength Presence
Finesse Wits Dexterity Manipulation
Resistance Resolve Stamina Composure
SKILLS
Mental
(-3 unskilled)
Academics
Computer
Crafts
Investigation
Medicine
Occult
Politics
Science
Physical
(-1 Unskilled)
Athletics
Brawl
Drive
Firearms
Larceny
Stealth
Survival
Weaponry
Social
(-1 Unskilled)
Animal Ken
Empathy
Expression
Intimidation
Persuasion
Socialize
Streetwise
Subterfuge
OTHER TRAITS
Merits Other Disciplines Gifts/Rites Arcana Transmutations Contracts Manifestations Pillars Embeds/Exploits Nightmares/Atavisms Endowments
Animalism
Auspex
Celerity
Dominate
Majesty
Nightmare
Obfuscate
Protean
Resilience
Vigor
Crúac
Theban Sorcery
Death
Fate
Forces
Life
Matter
Mind
Prime
Spirit
Space
Time
Weapon/AttackTypeDmgRangeMagIniStrSz
ArmorRatingStrDefSpdDescription
/
/
/
Health
-1-2-3-1-2-3-1-2-3-1-2-3-1-2-3-1-2-3-1-2-3-1-2-3-1-2-3-1-2-3-1-2-3-1-2-3-1-2-3-1-2-3-1-2-3-1-2-3
Willpower
Morality Integrity Humanity Humanity Pilgrimage Harmony Wisdom Clarity Synergy Memory Cover Satiety
Conditions
Blood Potency Primal Urge Gnosis Azoth Wyrd Psyche Sekhem Primum Lair
Vitae Essence Mana Pyros Glamour Plasm Aether
Specializations
Size:
Speed:/
Defense:+
Armor:/
Initiative:+
Experience:
Beats:
Roll: Action:

Source: p
++
Roll: Action:

Source: p
++
Flaws

Allies

Contacts

Fame

Gear(Carried)

Vehicles

Herd

Rites/Miracles

Fetishes

Active Spells

Nimbus

Dedicated Magical Tools

Familiar

Bestowment

Trait Affinities

Promethean Boon

Repute

Entitlement

Seeming Blessing

Goblin Contracts

Harvest

Keystone Memento

Mementos

Affinities

Cult

Status

Glitches

Pacts

Interlocks

Satiety Preferences

Lessons

Brood



Derangements

Mentor

Resources

Retainer

Equipment(Owned)

Residence Haven Totem Sanctum Tomb Lair Hollow Haunt Bolthole Lair

Status

Viniculum

Status

Spells Cast Upon Self

Paradox Marks

Enchanted Items

Thrall

Disfigurements

Language

Redeemed Boon

Residual Memory

Kith Ability

Seeming Curse

Pledges

Mantle

Keys

Krewe

Utterances

Vessels

Witnesses

Demonic Form Abilities

Gadgets

Covers

Horror

Family Ties

Lair Traits



Dice Pool Modifiers Unarmed
{{name}} rolls{{#roll_name}} {{roll_name}}{{/roll_name}}
{{^0str}} Strength({{strength}})
{{/0str}} {{^0dex}} Dexterity({{dexterity}})
{{/0dex}} {{^0sta}} Stamina({{stamina}})
{{/0sta}} {{^0int}} Intelligence({{intelligence}})
{{/0int}} {{^0wit}} Wits({{wits}})
{{/0wit}} {{^0res}} Resolve({{resolve}})
{{/0res}} {{^0pre}} Presence({{presence}})
{{/0pre}} {{^0man}} Manipulation({{manipulation}})
{{/0man}} {{^0com}} Composure({{composure}})
{{/0com}} {{^0aca}} Academics({{Academics}})
{{/0aca}} {{^0comp}} Computer({{Computer}})
{{/0comp}} {{^0cra}} Crafts({{Crafts}})
{{/0cra}} {{^0inv}} Investigation({{Investigation}})
{{/0inv}} {{^0med}} Medicine({{Medicine}})
{{/0med}} {{^0occ}} Occult({{Occult}})
{{/0occ}} {{^0pol}} Politics({{Politics}})
{{/0pol}} {{^0sci}} Science({{Science}})
{{/0sci}} {{^0ath}} Athletics({{Athletics}})
{{/0ath}} {{^0bra}} Brawl({{Brawl}})
{{/0bra}} {{^0dri}} Drive({{Drive}})
{{/0dri}} {{^0fir}} Firearms({{Firearms}})
{{/0fir}} {{^0lar}} Larceny({{Larceny}})
{{/0lar}} {{^0ste}} Stealth({{Stealth}})
{{/0ste}} {{^0sur}} Survival({{Survival}})
{{/0sur}} {{^0wea}} Weaponry({{Weaponry}})
{{/0wea}} {{^0ani}} Animal Ken({{AnimalKen}})
{{/0ani}} {{^0emp}} Empathy({{Empathy}})
{{/0emp}} {{^0exp}} Expression({{Expression}})
{{/0exp}} {{^0inti}} Intimidation({{Intimidation}})
{{/0inti}} {{^0per}} Persuasion({{Persuasion}})
{{/0per}} {{^0soc}} Socialize({{Socialize}})
{{/0soc}} {{^0stre}} Streetwise({{Streetwise}})
{{/0stre}} {{^0sub}} Subterfuge({{Subterfuge}})
{{/0sub}} {{^0anim}} Animalism({{Animalism}})
{{/0anim}} {{^0ausp}} Auspex({{Auspex}})
{{/0ausp}} {{^0cele}} Celerity({{Celerity}})
{{/0cele}} {{^0domi}} Dominate({{Dominate}})
{{/0domi}} {{^0maje}} Majesty({{Majesty}})
{{/0maje}} {{^0nigh}} Nightmare({{Nightmare}})
{{/0nigh}} {{^0obfu}} Obfuscate({{Obfuscate}})
{{/0obfu}} {{^0prot}} Protean({{Protean}})
{{/0prot}} {{^0resi}} Resilience({{Resilience}})
{{/0resi}} {{^0vigo}} Vigor({{Vigor}})
{{/0vigo}} {{^0crúa}} Crúac({{Crúac}})
{{/0crúa}} {{^0theb}} Theban Sorcery({{ThebanSorcery}})
{{/0theb}} {{^0deat}} Death({{Death}})
{{/0deat}} {{^0fate}} Fate({{Fate}})
{{/0fate}} {{^0forc}} Forces({{Forces}})
{{/0forc}} {{^0life}} Life({{Life}})
{{/0life}} {{^0matt}} Matter({{Matter}})
{{/0matt}} {{^0mind}} Mind({{Mind}})
{{/0mind}} {{^0prim}} Prime({{Prime}})
{{/0prim}} {{^0spir}} Spirit({{Spirit}})
{{/0spir}} {{^0spac}} Space({{Space}})
{{/0spac}} {{^0time}} Time({{Time}})
{{/0time}} {{^0pote}} Power Stat({{potency}})
{{/0pote}} Modifiers({{mod}})
{{result}} Successes
{{#chance}} 0C {{/chance}} {{#9again}} 9A {{/9again}} {{#8again}} 8A {{/8again}}
{{name}} rolls
{{option}} dice for
{{result}} Successes
{{#chance}} 0C {{/chance}} {{#9again}} 9A {{/9again}} {{#8again}} 8A {{/8again}}
{{name}} rolls{{#roll_name}} {{roll_name}}{{/roll_name}}
{{#part1}} {{part1}}({{part1pool}})
{{/part1}} {{#part2}} {{part2}}({{part2pool}})
{{/part2}} {{#part3}} {{part3}}({{part3pool}})
{{/part3}} {{#^rollTotal() woundpenalty 0}} Wound Penalty({{woundpenalty}}) {{/^rollTotal() woundpenalty 0}} {{#^rollTotal() mod 0}} Modifiers({{mod}}) {{/^rollTotal() mod 0}}
{{result}} Successes
{{#chance}} 0C {{/chance}} {{#9again}} 9A {{/9again}} {{#8again}} 8A {{/8again}}
{{name}} rolls Initiative
{{#dexterity}} Dexterity({{dexterity}})
{{/dexterity}} {{#composure}} Composure({{composure}})
{{/composure}} {{#^rollTotal() fastReflexes 0}} Fast Reflexes({{fastReflexes}})
{{/^rollTotal() fastReflexes 0}} {{#^rollTotal() initiativePenalty 0}} Initiative Penalty({{initiativePenalty}})
{{/^rollTotal() initiativePenalty 0}}
Initiative {{result}}
{{/rollTotal() result 0}} {{#rollGreater() result 0}} and hits for
{{/rollGreater() result 0}}
{{name}} makes a {{attack_name}} attack
{{#str}} Strength({{strength}})
{{/str}} {{#dex}} Dexterity({{dexterity}})
{{/dex}} {{#bra}} Brawl({{brawl}})
{{/bra}} {{#wea}} Weaponry({{weaponry}})
{{/wea}} {{#fir}} Firearms({{firearms}})
{{/fir}} {{#ath}} Athletics({{athletics}})
{{/ath}} {{#1st}} {{attack_name}}({{weapon_damage}})
{{/1st}} {{#^rollTotal() apen 0}} Armor Penalty({{apen}})
{{/^rollTotal() apen 0}} {{#^rollTotal() wpen 0}} Weapon Penalty({{wpen}})
{{/^rollTotal() wpen 0}} {{#^rollTotal() woundpenalty 0}} Wound Penalty({{woundpenalty}}) {{/^rollTotal() woundpenalty 0}} {{#^rollTotal() mod 0}} Modifiers({{mod}})
{{/^rollTotal() mod 0}} {{#rollTotal() result 0}} and misses with...
{{result}} Successes
{{result}}{{#2nd}} + {{weapon_damage}}{{/2nd}} Damage
{{#chance}} 0C {{/chance}} {{#9again}} 9A {{/9again}} {{#8again}} 8A {{/8again}}