### Version 2.01(2021-8-14): - updated wounds counter from text to drop down to reflect weaver dice types of damage and effects - used emojis for interchangeable hearts for health, damaged health, armor, and damaged armor on wounds - changed sheet version to SV for cleaner look ### Version 2.00(2019-10-15): - sheet code refactored to use CSS Flexbox and CSS Grid(previously the sheet used > `` for layout) - adjusted layout to more closely resemble latest Gdocs version of the character sheet ### Version 1.41(2018-9-25): - crit fails/successes add back to skill rolls(roll of highest/lowest shows red/green) - skill rolls now use blue roll template, attribute use red - readme fix ### Version 1.40(2018-9-18): - Roll Templates added (blue, red, green, black versions of the default template) ### Version 1.33(2018-9-11): - fixed skill rolls to display correct skill name when rolled, previously showed name of the first skill ### Version 1.32(2018-8-28): - skill rolls improved, added option for using stat bonus andskill bonus to rolls,plus a field to custom the roll. Default "k1" keeps highest dice - Stat value added above the stat modifier - adds sheet version in the corner ### Version 1.2(2018-08-22): - skill rolls added, with minor options - expand skill descriptions to 6 rows - change default stat modifier to zero, as is the baseline for PCs ### Version 1.0(2018-06): - fix Health tracker, doesn't reset any more - added "Stat modifier" lable over stat placement, for clarity - made "notes" textfields in gear& other repeating sections wider - made most large textboxes smaller - some visual corrections - code cleanup, removed duplicate code& some renaming ### Version 0.9: - basic stat tracking capabilities, dynamicly expanding sections for gear and other lists - stats can be rolled directly from the sheet - Cape name moved to be in more in the center - no help yet with character creation rolls yet - buttons to roll for skills have not been implemented, as the way skills improve in WD is complex to implement