### Version 2.01(2021-8-14):
- updated wounds counter from text to drop down to reflect weaver dice types of damage and effects
- used emojis for interchangeable hearts for health, damaged health, armor, and damaged armor on wounds
- changed sheet version to SV for cleaner look
### Version 2.00(2019-10-15):
- sheet code refactored to use CSS Flexbox and CSS Grid(previously the sheet used >
`
` for layout)
- adjusted layout to more closely resemble latest Gdocs version of the character sheet
### Version 1.41(2018-9-25):
- crit fails/successes add back to skill rolls(roll of highest/lowest shows red/green)
- skill rolls now use blue roll template, attribute use red
- readme fix
### Version 1.40(2018-9-18):
- Roll Templates added (blue, red, green, black versions of the default template)
### Version 1.33(2018-9-11):
- fixed skill rolls to display correct skill name when rolled, previously showed name of the first skill
### Version 1.32(2018-8-28):
- skill rolls improved, added option for using stat bonus andskill bonus to rolls,plus a field to custom the roll. Default "k1" keeps highest dice
- Stat value added above the stat modifier
- adds sheet version in the corner
### Version 1.2(2018-08-22):
- skill rolls added, with minor options
- expand skill descriptions to 6 rows
- change default stat modifier to zero, as is the baseline for PCs
### Version 1.0(2018-06):
- fix Health tracker, doesn't reset any more
- added "Stat modifier" lable over stat placement, for clarity
- made "notes" textfields in gear& other repeating sections wider
- made most large textboxes smaller
- some visual corrections
- code cleanup, removed duplicate code& some renaming
### Version 0.9:
- basic stat tracking capabilities, dynamicly expanding sections for gear and other lists
- stats can be rolled directly from the sheet
- Cape name moved to be in more in the center
- no help yet with character creation rolls yet
- buttons to roll for skills have not been implemented, as the way skills improve in WD is complex to implement