local Rayfield = loadstring(game:HttpGet("https://raw.githubusercontent.com/SiriusSoftwareLtd/Rayfield/main/source.lua"))() local Window = Rayfield:CreateWindow({ Name = "MILLIONAIRE-EMPIRE-TYCOON", LoadingTitle = "Carregando Script", LoadingSubtitle = "OP-SCRIPTS", ConfigurationSaving = { Enabled = true, FolderName = nil, FileName = "ScriptTeleporte" }, KeySystem = false, KeySettings = { Title = "FARM", Subtitle = "Sistema de Chaves", Note = "Nenhuma chave necessária", FileName = "Chave", SaveKey = true, GrabKeyFromSite = false, Key = "" } }) local Tab1 = Window:CreateTab("OP MONEY CHEAT", 4483362458) local toggle = Tab1:CreateToggle({ Name = "MONEY FARM 100", CurrentValue = false, Flag = "ToggleFlag", Callback = function(value) if value then print("Sistema Ativado") else print("Sistema Desativado") end end }) local RunService = game:GetService("RunService") RunService.Heartbeat:Connect(function() if toggle.CurrentValue then game.ReplicatedStorage.fewjnfejwb3:FireServer(100) end end) local toggle = Tab1:CreateToggle({ Name = "MONEY FARM 10K", CurrentValue = false, Flag = "ToggleFlag", Callback = function(value) if value then print("Sistema Ativado") else print("Sistema Desativado") end end }) local RunService = game:GetService("RunService") RunService.Heartbeat:Connect(function() if toggle.CurrentValue then game.ReplicatedStorage.fewjnfejwb3:FireServer(10000) end end) local toggle = Tab1:CreateToggle({ Name = "MONEY FARM 100K", CurrentValue = false, Flag = "ToggleFlag", Callback = function(value) if value then print("Sistema Ativado") else print("Sistema Desativado") end end }) local RunService = game:GetService("RunService") RunService.Heartbeat:Connect(function() if toggle.CurrentValue then game.ReplicatedStorage.fewjnfejwb3:FireServer(100000) end end) local toggle = Tab1:CreateToggle({ Name = "MONEY FARM 1M", CurrentValue = false, Flag = "ToggleFlag", Callback = function(value) if value then print("Sistema Ativado") else print("Sistema Desativado") end end }) local RunService = game:GetService("RunService") RunService.Heartbeat:Connect(function() if toggle.CurrentValue then game.ReplicatedStorage.fewjnfejwb3:FireServer(1000000) end end) local toggle = Tab1:CreateToggle({ Name = "MONEY FARM 10M", CurrentValue = false, Flag = "ToggleFlag", Callback = function(value) if value then print("Sistema Ativado") else print("Sistema Desativado") end end }) local RunService = game:GetService("RunService") RunService.Heartbeat:Connect(function() if toggle.CurrentValue then game.ReplicatedStorage.fewjnfejwb3:FireServer(10000000) end end) local toggle = Tab1:CreateToggle({ Name = "MONEY FARM 100M", CurrentValue = false, Flag = "ToggleFlag", Callback = function(value) if value then print("Sistema Ativado") else print("Sistema Desativado") end end }) local RunService = game:GetService("RunService") RunService.Heartbeat:Connect(function() if toggle.CurrentValue then game.ReplicatedStorage.fewjnfejwb3:FireServer(100000000) end end) local toggle = Tab1:CreateToggle({ Name = "MONEY FARM 1B", CurrentValue = false, Flag = "ToggleFlag", Callback = function(value) if value then print("Sistema Ativado") else print("Sistema Desativado") end end }) local RunService = game:GetService("RunService") RunService.Heartbeat:Connect(function() if toggle.CurrentValue then game.ReplicatedStorage.fewjnfejwb3:FireServer(1000000000) end end) local toggle = Tab1:CreateToggle({ Name = "MONEY FARM 10B", CurrentValue = false, Flag = "ToggleFlag", Callback = function(value) if value then print("Sistema Ativado") else print("Sistema Desativado") end end }) local RunService = game:GetService("RunService") RunService.Heartbeat:Connect(function() if toggle.CurrentValue then game.ReplicatedStorage.fewjnfejwb3:FireServer(10000000000) end end) local toggle = Tab1:CreateToggle({ Name = "MONEY FARM 100B", CurrentValue = false, Flag = "ToggleFlag", Callback = function(value) if value then print("Sistema Ativado") else print("Sistema Desativado") end end }) local RunService = game:GetService("RunService") RunService.Heartbeat:Connect(function() if toggle.CurrentValue then game.ReplicatedStorage.fewjnfejwb3:FireServer(100000000000) end end) local toggle = Tab1:CreateToggle({ Name = "MONEY FARM 1T", CurrentValue = false, Flag = "ToggleFlag", Callback = function(value) if value then print("Sistema Ativado") else print("Sistema Desativado") end end }) local RunService = game:GetService("RunService") RunService.Heartbeat:Connect(function() if toggle.CurrentValue then game.ReplicatedStorage.fewjnfejwb3:FireServer(1000000000000) end end) local toggle = Tab1:CreateToggle({ Name = "MONEY FARM 10T", CurrentValue = false, Flag = "ToggleFlag", Callback = function(value) if value then print("Sistema Ativado") else print("Sistema Desativado") end end }) local RunService = game:GetService("RunService") RunService.Heartbeat:Connect(function() if toggle.CurrentValue then game.ReplicatedStorage.fewjnfejwb3:FireServer(10000000000000) end end) local toggle = Tab1:CreateToggle({ Name = "MONEY FARM 100T", CurrentValue = false, Flag = "ToggleFlag", Callback = function(value) if value then print("Sistema Ativado") else print("Sistema Desativado") end end }) local RunService = game:GetService("RunService") RunService.Heartbeat:Connect(function() if toggle.CurrentValue then game.ReplicatedStorage.fewjnfejwb3:FireServer(100000000000000) end end) local toggle = Tab1:CreateToggle({ Name = "MONEY FARM 1QA", CurrentValue = false, Flag = "ToggleFlag", Callback = function(value) if value then print("Sistema Ativado") else print("Sistema Desativado") end end }) local RunService = game:GetService("RunService") RunService.Heartbeat:Connect(function() if toggle.CurrentValue then game.ReplicatedStorage.fewjnfejwb3:FireServer(1000000000000000) end end) local toggle = Tab1:CreateToggle({ Name = "MONEY FARM 10QA", CurrentValue = false, Flag = "ToggleFlag", Callback = function(value) if value then print("Sistema Ativado") else print("Sistema Desativado") end end }) local RunService = game:GetService("RunService") RunService.Heartbeat:Connect(function() if toggle.CurrentValue then game.ReplicatedStorage.fewjnfejwb3:FireServer(10000000000000000) end end) local toggle = Tab1:CreateToggle({ Name = "MONEY FARM 100QA", CurrentValue = false, Flag = "ToggleFlag", Callback = function(value) if value then print("Sistema Ativado") else print("Sistema Desativado") end end }) local RunService = game:GetService("RunService") RunService.Heartbeat:Connect(function() if toggle.CurrentValue then game.ReplicatedStorage.fewjnfejwb3:FireServer(100000000000000000) end end) local toggle = Tab1:CreateToggle({ Name = "MONEY FARM 1QI", CurrentValue = false, Flag = "ToggleFlag", Callback = function(value) if value then print("Sistema Ativado") else print("Sistema Desativado") end end }) local RunService = game:GetService("RunService") RunService.Heartbeat:Connect(function() if toggle.CurrentValue then game.ReplicatedStorage.fewjnfejwb3:FireServer(1000000000000000000) end end) local toggle = Tab1:CreateToggle({ Name = "MONEY FARM 10QI", CurrentValue = false, Flag = "ToggleFlag", Callback = function(value) if value then print("Sistema Ativado") else print("Sistema Desativado") end end }) local RunService = game:GetService("RunService") RunService.Heartbeat:Connect(function() if toggle.CurrentValue then game.ReplicatedStorage.fewjnfejwb3:FireServer(10000000000000000000) end end) local toggle = Tab1:CreateToggle({ Name = "MONEY FARM 100QI", CurrentValue = false, Flag = "ToggleFlag", Callback = function(value) if value then print("Sistema Ativado") else print("Sistema Desativado") end end }) local RunService = game:GetService("RunService") RunService.Heartbeat:Connect(function() if toggle.CurrentValue then game.ReplicatedStorage.fewjnfejwb3:FireServer(100000000000000000000) end end) local toggle = Tab1:CreateToggle({ Name = "MONEY FARM 1SX", CurrentValue = false, Flag = "ToggleFlag", Callback = function(value) if value then print("Sistema Ativado") else print("Sistema Desativado") end end }) local RunService = game:GetService("RunService") RunService.Heartbeat:Connect(function() if toggle.CurrentValue then game.ReplicatedStorage.fewjnfejwb3:FireServer(1000000000000000000000) end end) local button = Tab1:CreateButton({ Name = "MAX MONEY", Callback = function() game.ReplicatedStorage.fewjnfejwb3:FireServer(9e18) end }) local Tab2=Window:CreateTab("AUTO REBIRTH/AUTO COLLECT",4483362458) local toggleAutoCollectSystem=Tab2:CreateToggle({Name="AUTO COLLECT SYSTEM",CurrentValue=false,Flag="AutoCollectSystemFlag",Callback=function(value)spawn(function()while value do loadstring(game:HttpGet("https://raw.githubusercontent.com/SAMUCARARONOB/0-/refs/heads/main/Tt"))()wait(1)end end)end}) local toggleAutoRebirth=Tab2:CreateToggle({Name="Auto Rebirth",CurrentValue=false,Flag="AutoRebirthFlag",Callback=function(value)if value then toggleAutoRebirthLoop=true while toggleAutoRebirthLoop do game:GetService("ReplicatedStorage").rebirthEvent:FireServer()game:GetService("ReplicatedStorage").rebirthEvent:FireServer()wait(0.01)end else toggleAutoRebirthLoop=false end end}) local warningText = Tab2:CreateLabel("ATTENTION: AUTO CASH REMOVED BECAUSE OF TOO MANY BAN") local warningTextPT = Tab2:CreateLabel("ATENÇÃO: AUTO CASH REMOVIDO POR CAUSA MUITO BAN")