SHresearch ========== SH demos research project, files specifications and details: VIEW THIS AS RAW! example: 1-[19.10.98] OPM 16 [SCUS-94278] exe date / name / Sony ID DD.MM.YY Retail-[26.01.99] Silent Hill [SLPM-86192] --------DD.MM.YY (exe date is different to the official release date) .TIM - texture .VAB - audio .ANM - animation .DMS - cut-scenes files .ILM - in-game controllable dynamic models .TMD - 3d models of items .KDT - tracker music files .BIN - various raw files/containers with mixed data/compressed data/executable files/menu text .DAT - something, that controls gameplay demonstration .PLM - something, that belong to the .TMD items models .IPD - main solid city geometry placement data? .CMP - unknown data from the "TEST" folder? /XA/**_***** - audio? All the files were extracted with updated SHExtract tool from Nov 01, 2014 by horror_x (also thank to CharlesM). More info in "SHcharaList" file. Thanks to whole SH community, that helps with anything.