class Computer { int cpu; void Crash(int numTimes) { int i; for (i = 0; i < numTimes; i = i + 1) Print("sad\n"); } } class Mac extends Computer { int mouse; void Crash(int numTimes) { Print("ack!"); } } class Main { static void main() { class Mac powerbook; powerbook = new Mac(); powerbook.Crash(2); } }