// Written by JayC_ 4/28/2025 intended for use with the latest version of "Creepy Tale" from steam. // Thanks to EnkiSpeedRuns for the original foundation of the splitter as well as the level pointer // Reverted. I don't want to deal with this if its getting remade :) /* Values: 256 = intro, 530 = end, */ state("CreepyTale") { int chapter: "mono-2.0-bdwgc.dll", 0x00497DA8, 0x4B0, 0x230, 0x2B0, 0xF80; int menu: "UnityPlayer.dll", 0x196D4C0; int intro: "gameoverlayrenderer64.dll", 0x151A54; } start { if ((current.intro != 256) && (current.chapter != 0) && (old.chapter == 0)) { return true; } } split { if ((current.chapter != 0) && (current.menu != 0) && (current.chapter != old.chapter)) { return true; } else { if ((current.chapter == 0) && (current.menu == 530)) { return true; } } } reset { if ((current.chapter == 0) && (current.menu == 0)) { return true; } }