# # Shudrum Filter # ============== # Filter mode: Intermediate # # A filter designed to provide a tailored experience for every stage of the late game. # # Objective # --------- # # Long story short, the three main keypoints for those filters are : # - Having a more "verbose" mini map displaying items on ground. # - Having a per area level tailored filter. # - Having a theme driven look'n'feel. # # Never miss anything on the ground—find items at a glance with these filters. Some # might say it’s a bit too verbose, but I prefer being able to spot Rares, Waystones, # or other items without running around everywhere. # # Since this filter is managed via a script, it allows for dynamic configurations # based on your current map level. For example, you’ll always know if a dropped # map is below or above your current tier, no matter what level you’re on. # # Theming is a key focus for this filter. I aim to keep a strong and visually # appealing color scheme for events and alerts, while respecting the game’s # established color code. # # There is currently two modes: Standard and Expert. I aim to add an intermediate # one to allow advanced players to filter out more and more items they do not # want. # # Do not hesitate to contribute, bring ideas on the issues section and help # on the configuration tweaking of this filter. # # Motivation # ---------- # # There are many great filters out there, but I always wanted something more # flexible—a filter that adapts to the level I’m at in the game. I also wanted # event-based color schemes and a less aggressive display, while still keeping # important items easy to spot. # # Doing this by hand is a real hassle, so I decided to create a generator script. # It lets me—and maybe the community too—manage filters using code. For example, # it’s now possible to have a different map filter for every map level! # # These scripts might even allow for automated updates in the future, with help # from some APIs. # # I’m not the best PoE player, but I hope this filter will resonate with others. # I’ll do my best to keep it updated. And with the release of Path of Exile 2 EA, # now seems like the perfect time to share it with the community! # # Features # -------- # # - Generates two levels of filters: Standard and Expert. # - The more gold is stacked, the larger the label becomes. # - The Waystone filter adapts dynamically to the current area level. # - The map displays more objects, even with small dots, making them easier to find. # - The filter is currently in "DEBUG" mode. If you see an item with a garish red, # green, and blue label, it means it is not yet "filtered." # # Read more and contribute # ------------------------ # # GitHub repository: https://github.com/Shudrum/poe2-shudrum-filter # You will find here: # - The issue tracker # - The roadmap # # # IMPORTANT ITEMS # Show Class "Currency" BaseType "Orb of Chance" "Divine Orb" "Mirror" "Greater Jeweller's Orb" "Perfect Jeweller's Orb" "Orb of Annulment" SetTextColor 238 238 238 SetBorderColor 238 238 238 SetBackgroundColor 210 30 30 SetFontSize 45 PlayEffect White PlayAlertSound 1 300 MinimapIcon 0 White Star Show BaseType "Distilled Isolation" "Distilled Suffering" SetTextColor 238 238 238 SetBorderColor 238 238 238 SetBackgroundColor 210 30 30 SetFontSize 45 PlayEffect White PlayAlertSound 1 300 MinimapIcon 0 White Star Show Class "Pinnacle Keys" SetTextColor 238 238 238 SetBorderColor 238 238 238 SetBackgroundColor 210 30 30 SetFontSize 45 PlayEffect White PlayAlertSound 1 300 MinimapIcon 0 White Star Show Class "Omen" SetTextColor 238 238 238 SetBorderColor 238 238 238 SetBackgroundColor 210 30 30 SetFontSize 45 PlayEffect White PlayAlertSound 1 300 MinimapIcon 0 White Star # # WHITE ITEMS # Show AreaLevel >= 65 Rarity Normal Class "Rings" BaseType "Amethyst Ring" "Ruby Ring" "Pearl Ring" "Prismatic Ring" "Emerald Ring" "Sapphire Ring" "Gold Ring" SetTextColor 0 0 0 SetBorderColor 200 200 200 SetBackgroundColor 200 200 200 SetFontSize 39 PlayEffect White MinimapIcon 2 White Circle Show AreaLevel >= 65 Rarity Normal Class "Amulets" SetTextColor 0 0 0 SetBorderColor 200 200 200 SetBackgroundColor 200 200 200 SetFontSize 39 PlayEffect White MinimapIcon 2 White Circle Show AreaLevel >= 65 Rarity Normal Class "Belts" BaseType "Heavy belt" SetTextColor 0 0 0 SetBorderColor 200 200 200 SetBackgroundColor 200 200 200 SetFontSize 39 PlayEffect White MinimapIcon 2 White Circle # # EVENT: SEKHEMAS TRIAL # Show BaseType "Barya" SetTextColor 0 0 0 SetBorderColor 163 84 253 SetBackgroundColor 163 84 253 SetFontSize 34 PlayEffect Purple PlayAlertSound 3 300 MinimapIcon 2 Purple Hexagon Show BaseType "Bronze Key" "Silver Key" SetTextColor 0 0 0 SetBorderColor 163 84 253 SetBackgroundColor 163 84 253 SetFontSize 34 PlayEffect Purple PlayAlertSound 3 300 MinimapIcon 2 Purple Star Show BaseType "Gold Key" SetTextColor 0 0 0 SetBorderColor 238 238 238 SetBackgroundColor 163 84 253 SetFontSize 39 PlayEffect Purple PlayAlertSound 3 300 MinimapIcon 1 Purple Star Show Class "Relic" SetTextColor 0 0 0 SetBorderColor 163 84 253 SetBackgroundColor 163 84 253 SetFontSize 34 PlayEffect Purple PlayAlertSound 16 300 MinimapIcon 2 Purple Diamond # # EVENT: EXPEDITION # Show Class "Currency" BaseType "Artifact" SetTextColor 163 84 253 SetBorderColor 163 84 253 SetBackgroundColor 0 0 0 221 SetFontSize 30 PlayAlertSound 10 300 MinimapIcon 2 Purple Diamond Show Class "Currency" BaseType "Exotic Coinage" SetTextColor 0 0 0 SetBorderColor 163 84 253 SetBackgroundColor 163 84 253 SetFontSize 34 PlayEffect Purple PlayAlertSound 5 300 MinimapIcon 2 Purple Star # # EVENT: ULTIMATUM # Show BaseType "Ultimatum" SetTextColor 0 0 0 SetBorderColor 163 84 253 SetBackgroundColor 163 84 253 SetFontSize 34 PlayEffect Purple PlayAlertSound 3 300 MinimapIcon 2 Purple Hexagon # # EVENT: BREACH # Show BaseType "Breach" "Catalyst" SetTextColor 0 0 0 SetBorderColor 163 84 253 SetBackgroundColor 163 84 253 SetFontSize 34 PlayEffect Purple PlayAlertSound 10 300 MinimapIcon 2 Purple Kite # # EVENT: DELIRIUM # Show BaseType "Distilled" "Simulacrum Splinter" SetTextColor 0 0 0 SetBorderColor 163 84 253 SetBackgroundColor 163 84 253 SetFontSize 34 PlayEffect Purple PlayAlertSound 10 300 MinimapIcon 2 Purple Kite # # UNIQUES # Show Rarity Unique SetTextColor 0 0 0 SetBorderColor 238 238 238 SetBackgroundColor 239 105 22 SetFontSize 39 PlayEffect Brown PlayAlertSound 6 300 MinimapIcon 1 Brown Star # # CHARMS # Show AreaLevel < 65 Class "Charm" SetTextColor 253 84 199 SetBorderColor 253 84 199 SetBackgroundColor 0 0 0 221 SetFontSize 30 Hide AreaLevel >= 65 Class "Charm" SetTextColor 253 84 199 SetBorderColor 253 84 199 SetBackgroundColor 0 0 0 221 SetFontSize 30 # # RUNES # Show BaseType "Soul Core of" SetTextColor 0 0 0 SetBorderColor 238 238 238 SetBackgroundColor 253 172 122 SetFontSize 39 PlayEffect Orange PlayAlertSound 11 300 MinimapIcon 1 Orange Circle Hide BaseType "Rune" SetTextColor 253 172 122 SetBorderColor 253 172 122 SetBackgroundColor 0 0 0 221 SetFontSize 30 AreaLevel >= 65 Show BaseType "Rune" SetTextColor 253 172 122 SetBorderColor 253 172 122 SetBackgroundColor 0 0 0 221 SetFontSize 30 PlayEffect Orange Temp MinimapIcon 2 Orange Circle AreaLevel < 65 # # FLASKS # Show BaseType "Flask" Rarity <= Magic SetTextColor 84 253 239 SetBorderColor 84 253 239 SetBackgroundColor 0 0 0 221 SetFontSize 30 PlayEffect Cyan Temp MinimapIcon 2 Cyan Triangle Quality >= 10 Hide BaseType "Flask" Rarity <= Magic SetTextColor 84 253 239 SetBorderColor 84 253 239 SetBackgroundColor 0 0 0 221 SetFontSize 30 AreaLevel >= 65 Show BaseType "Flask" Rarity <= Magic SetTextColor 84 253 239 SetBorderColor 84 253 239 SetBackgroundColor 0 0 0 221 SetFontSize 30 PlayEffect Cyan Temp MinimapIcon 2 Cyan Triangle AreaLevel < 65 # # GEMS # Show BaseType "Uncut Support Gem" SetTextColor 115 200 189 SetBorderColor 115 200 189 SetBackgroundColor 0 0 0 221 SetFontSize 30 PlayEffect Cyan Temp PlayAlertSound 12 300 MinimapIcon 2 Cyan Circle Show BaseType "Uncut Spirit Gem" SetTextColor 0 0 0 SetBorderColor 115 200 189 SetBackgroundColor 115 200 189 SetFontSize 34 PlayEffect Cyan PlayAlertSound 12 300 MinimapIcon 2 Cyan Circle Hide BaseType "Uncut Skill Gem" AreaLevel >= 70 ItemLevel <= 16 SetTextColor 0 0 0 SetBorderColor 115 200 189 SetBackgroundColor 115 200 189 SetFontSize 34 PlayEffect Cyan PlayAlertSound 12 300 MinimapIcon 2 Cyan Circle Show BaseType "Uncut Skill Gem" AreaLevel >= 65 SetTextColor 115 200 189 SetBorderColor 115 200 189 SetBackgroundColor 0 0 0 221 SetFontSize 30 PlayEffect Cyan Temp PlayAlertSound 12 300 MinimapIcon 2 Cyan Circle # # JEWELS # Show Class "Jewel" Rarity <= Rare SetTextColor 0 0 0 SetBorderColor 84 253 84 SetBackgroundColor 84 253 84 SetFontSize 34 PlayEffect Green Temp MinimapIcon 2 Green Pentagon # # GOLD # Show Class "Currency" BaseType "Gold" AreaLevel < 65 SetTextColor 197 170 88 SetBackgroundColor 0 0 0 221 SetFontSize 30 Hide Class "Currency" BaseType "Gold" AreaLevel >= 65 StackSize < 500 SetTextColor 197 170 88 SetBackgroundColor 0 0 0 221 SetFontSize 25 Show Class "Currency" BaseType "Gold" AreaLevel >= 65 StackSize >= 4000 SetTextColor 197 170 88 SetBorderColor 197 170 88 SetBackgroundColor 0 0 0 221 SetFontSize 45 Show Class "Currency" BaseType "Gold" AreaLevel >= 65 StackSize >= 3335 SetTextColor 197 170 88 SetBackgroundColor 0 0 0 221 SetFontSize 43 Show Class "Currency" BaseType "Gold" AreaLevel >= 65 StackSize >= 2740 SetTextColor 197 170 88 SetBackgroundColor 0 0 0 221 SetFontSize 41 Show Class "Currency" BaseType "Gold" AreaLevel >= 65 StackSize >= 2215 SetTextColor 197 170 88 SetBackgroundColor 0 0 0 221 SetFontSize 39 Show Class "Currency" BaseType "Gold" AreaLevel >= 65 StackSize >= 1760 SetTextColor 197 170 88 SetBackgroundColor 0 0 0 221 SetFontSize 37 Show Class "Currency" BaseType "Gold" AreaLevel >= 65 StackSize >= 1375 SetTextColor 197 170 88 SetBackgroundColor 0 0 0 221 SetFontSize 35 Show Class "Currency" BaseType "Gold" AreaLevel >= 65 StackSize >= 1060 SetTextColor 197 170 88 SetBackgroundColor 0 0 0 221 SetFontSize 33 Show Class "Currency" BaseType "Gold" AreaLevel >= 65 StackSize >= 815 SetTextColor 197 170 88 SetBackgroundColor 0 0 0 221 SetFontSize 31 Show Class "Currency" BaseType "Gold" AreaLevel >= 65 StackSize >= 640 SetTextColor 197 170 88 SetBackgroundColor 0 0 0 221 SetFontSize 29 Show Class "Currency" BaseType "Gold" AreaLevel >= 65 StackSize >= 535 SetTextColor 197 170 88 SetBackgroundColor 0 0 0 221 SetFontSize 27 Show Class "Currency" BaseType "Gold" AreaLevel >= 65 StackSize >= 500 SetTextColor 197 170 88 SetBackgroundColor 0 0 0 221 SetFontSize 25 # # SCROLLS OF WISDOM # Hide BaseType "Scroll of Wisdom" AreaLevel >= 65 Show BaseType "Scroll of Wisdom" AreaLevel < 65 # # CURRENCIES # Show Class "Currency" BaseType "Shard" "Chance Shard" AreaLevel < 65 SetTextColor 170 158 130 SetBorderColor 170 158 130 SetBackgroundColor 0 0 0 221 SetFontSize 30 PlayEffect Yellow Temp PlayAlertSound 11 300 MinimapIcon 2 Yellow Cross Show Class "Currency" BaseType "Chance Shard" SetTextColor 170 158 130 SetBorderColor 170 158 130 SetBackgroundColor 0 0 0 221 SetFontSize 30 PlayEffect Yellow Temp PlayAlertSound 11 300 MinimapIcon 2 Yellow Cross Hide Class "Currency" BaseType "Transmutation Shard" SetTextColor 170 158 130 SetBorderColor 170 158 130 SetBackgroundColor 0 0 0 221 SetFontSize 30 Show Class "Currency" BaseType "Regal Shard" SetTextColor 170 158 130 SetBorderColor 170 158 130 SetBackgroundColor 0 0 0 221 SetFontSize 30 PlayEffect Yellow Temp PlayAlertSound 11 300 MinimapIcon 2 Yellow Cross Show Class "Currency" BaseType "Orb of Transmutation" "Orb of Augmentation" SetTextColor 170 158 130 SetBorderColor 170 158 130 SetBackgroundColor 0 0 0 221 SetFontSize 30 PlayEffect Yellow Temp PlayAlertSound 11 300 MinimapIcon 2 Yellow Cross Show Class "Currency" BaseType "Arcanist's Etcher" "Armourer's Scrap" "Blacksmith's Whetstone" "Artificer's Orb" SetTextColor 170 158 130 SetBorderColor 170 158 130 SetBackgroundColor 0 0 0 221 SetFontSize 30 PlayEffect Yellow Temp PlayAlertSound 11 300 MinimapIcon 2 Yellow Cross Show Class "Currency" BaseType "Lesser Jeweller's Orb" "Gemcutter's Prism" "Glassblower's Bauble" SetTextColor 0 0 0 SetBorderColor 170 158 130 SetBackgroundColor 170 158 130 SetFontSize 34 PlayEffect Yellow PlayAlertSound 10 300 MinimapIcon 2 Yellow Cross Show Class "Currency" BaseType "Regal Orb" "Chaos Orb" "Exalted Orb" "Vaal Orb" "Orb of Alchemy" SetTextColor 0 0 0 SetBorderColor 238 238 238 SetBackgroundColor 170 158 130 SetFontSize 39 PlayEffect Yellow PlayAlertSound 2 300 MinimapIcon 1 Yellow Star Show Class "Currency" BaseType "Orb of Chance" "Divine Orb" "Mirror" "Greater Jeweller's Orb" "Perfect Jeweller's Orb" SetTextColor 238 238 238 SetBorderColor 238 238 238 SetBackgroundColor 210 30 30 SetFontSize 45 PlayEffect White PlayAlertSound 1 300 MinimapIcon 0 White Star Show Class "Currency" SetTextColor 0 0 0 SetBorderColor 170 158 130 SetBackgroundColor 170 158 130 SetFontSize 34 PlayEffect Yellow # # WAYSTONES # Show Class "Waystone" AreaLevel == 65 WaystoneTier >= 1 SetTextColor 0 0 0 SetBorderColor 238 238 238 SetBackgroundColor 232 103 103 SetFontSize 39 PlayEffect Red PlayAlertSound 4 300 MinimapIcon 1 Red Square Show Class "Waystone" AreaLevel == 66 WaystoneTier >= 2 SetTextColor 0 0 0 SetBorderColor 238 238 238 SetBackgroundColor 232 103 103 SetFontSize 39 PlayEffect Red PlayAlertSound 4 300 MinimapIcon 1 Red Square Show Class "Waystone" AreaLevel == 67 WaystoneTier >= 3 SetTextColor 0 0 0 SetBorderColor 238 238 238 SetBackgroundColor 232 103 103 SetFontSize 39 PlayEffect Red PlayAlertSound 4 300 MinimapIcon 1 Red Square Show Class "Waystone" AreaLevel == 67 WaystoneTier >= 1 SetTextColor 0 0 0 SetBorderColor 232 103 103 SetBackgroundColor 232 103 103 SetFontSize 34 PlayEffect Red PlayAlertSound 4 300 MinimapIcon 2 Red Square Show Class "Waystone" AreaLevel == 68 WaystoneTier >= 4 SetTextColor 0 0 0 SetBorderColor 238 238 238 SetBackgroundColor 232 103 103 SetFontSize 39 PlayEffect Red PlayAlertSound 4 300 MinimapIcon 1 Red Square Show Class "Waystone" AreaLevel == 68 WaystoneTier >= 2 SetTextColor 0 0 0 SetBorderColor 232 103 103 SetBackgroundColor 232 103 103 SetFontSize 34 PlayEffect Red PlayAlertSound 4 300 MinimapIcon 2 Red Square Show Class "Waystone" AreaLevel == 68 WaystoneTier >= 1 SetTextColor 232 103 103 SetBorderColor 232 103 103 SetBackgroundColor 0 0 0 221 SetFontSize 30 PlayEffect Red Temp PlayAlertSound 4 300 MinimapIcon 2 Red Square Show Class "Waystone" AreaLevel == 69 WaystoneTier >= 5 SetTextColor 0 0 0 SetBorderColor 238 238 238 SetBackgroundColor 232 103 103 SetFontSize 39 PlayEffect Red PlayAlertSound 4 300 MinimapIcon 1 Red Square Show Class "Waystone" AreaLevel == 69 WaystoneTier >= 3 SetTextColor 0 0 0 SetBorderColor 232 103 103 SetBackgroundColor 232 103 103 SetFontSize 34 PlayEffect Red PlayAlertSound 4 300 MinimapIcon 2 Red Square Show Class "Waystone" AreaLevel == 69 WaystoneTier >= 2 SetTextColor 232 103 103 SetBorderColor 232 103 103 SetBackgroundColor 0 0 0 221 SetFontSize 30 PlayEffect Red Temp PlayAlertSound 4 300 MinimapIcon 2 Red Square Show Class "Waystone" AreaLevel == 70 WaystoneTier >= 6 SetTextColor 0 0 0 SetBorderColor 238 238 238 SetBackgroundColor 232 103 103 SetFontSize 39 PlayEffect Red PlayAlertSound 4 300 MinimapIcon 1 Red Square Show Class "Waystone" AreaLevel == 70 WaystoneTier >= 4 SetTextColor 0 0 0 SetBorderColor 232 103 103 SetBackgroundColor 232 103 103 SetFontSize 34 PlayEffect Red PlayAlertSound 4 300 MinimapIcon 2 Red Square Show Class "Waystone" AreaLevel == 70 WaystoneTier >= 3 SetTextColor 232 103 103 SetBorderColor 232 103 103 SetBackgroundColor 0 0 0 221 SetFontSize 30 PlayEffect Red Temp PlayAlertSound 4 300 MinimapIcon 2 Red Square Show Class "Waystone" AreaLevel == 71 WaystoneTier >= 7 SetTextColor 0 0 0 SetBorderColor 238 238 238 SetBackgroundColor 232 103 103 SetFontSize 39 PlayEffect Red PlayAlertSound 4 300 MinimapIcon 1 Red Square Show Class "Waystone" AreaLevel == 71 WaystoneTier >= 5 SetTextColor 0 0 0 SetBorderColor 232 103 103 SetBackgroundColor 232 103 103 SetFontSize 34 PlayEffect Red PlayAlertSound 4 300 MinimapIcon 2 Red Square Show Class "Waystone" AreaLevel == 71 WaystoneTier >= 4 SetTextColor 232 103 103 SetBorderColor 232 103 103 SetBackgroundColor 0 0 0 221 SetFontSize 30 PlayEffect Red Temp PlayAlertSound 4 300 MinimapIcon 2 Red Square Show Class "Waystone" AreaLevel == 72 WaystoneTier >= 8 SetTextColor 0 0 0 SetBorderColor 238 238 238 SetBackgroundColor 232 103 103 SetFontSize 39 PlayEffect Red PlayAlertSound 4 300 MinimapIcon 1 Red Square Show Class "Waystone" AreaLevel == 72 WaystoneTier >= 6 SetTextColor 0 0 0 SetBorderColor 232 103 103 SetBackgroundColor 232 103 103 SetFontSize 34 PlayEffect Red PlayAlertSound 4 300 MinimapIcon 2 Red Square Show Class "Waystone" AreaLevel == 72 WaystoneTier >= 5 SetTextColor 232 103 103 SetBorderColor 232 103 103 SetBackgroundColor 0 0 0 221 SetFontSize 30 PlayEffect Red Temp PlayAlertSound 4 300 MinimapIcon 2 Red Square Show Class "Waystone" AreaLevel == 73 WaystoneTier >= 9 SetTextColor 0 0 0 SetBorderColor 238 238 238 SetBackgroundColor 232 103 103 SetFontSize 39 PlayEffect Red PlayAlertSound 4 300 MinimapIcon 1 Red Square Show Class "Waystone" AreaLevel == 73 WaystoneTier >= 7 SetTextColor 0 0 0 SetBorderColor 232 103 103 SetBackgroundColor 232 103 103 SetFontSize 34 PlayEffect Red PlayAlertSound 4 300 MinimapIcon 2 Red Square Show Class "Waystone" AreaLevel == 73 WaystoneTier >= 6 SetTextColor 232 103 103 SetBorderColor 232 103 103 SetBackgroundColor 0 0 0 221 SetFontSize 30 PlayEffect Red Temp PlayAlertSound 4 300 MinimapIcon 2 Red Square Show Class "Waystone" AreaLevel == 74 WaystoneTier >= 10 SetTextColor 0 0 0 SetBorderColor 238 238 238 SetBackgroundColor 232 103 103 SetFontSize 39 PlayEffect Red PlayAlertSound 4 300 MinimapIcon 1 Red Square Show Class "Waystone" AreaLevel == 74 WaystoneTier >= 8 SetTextColor 0 0 0 SetBorderColor 232 103 103 SetBackgroundColor 232 103 103 SetFontSize 34 PlayEffect Red PlayAlertSound 4 300 MinimapIcon 2 Red Square Show Class "Waystone" AreaLevel == 74 WaystoneTier >= 7 SetTextColor 232 103 103 SetBorderColor 232 103 103 SetBackgroundColor 0 0 0 221 SetFontSize 30 PlayEffect Red Temp PlayAlertSound 4 300 MinimapIcon 2 Red Square Show Class "Waystone" AreaLevel == 75 WaystoneTier >= 11 SetTextColor 0 0 0 SetBorderColor 238 238 238 SetBackgroundColor 232 103 103 SetFontSize 39 PlayEffect Red PlayAlertSound 4 300 MinimapIcon 1 Red Square Show Class "Waystone" AreaLevel == 75 WaystoneTier >= 9 SetTextColor 0 0 0 SetBorderColor 232 103 103 SetBackgroundColor 232 103 103 SetFontSize 34 PlayEffect Red PlayAlertSound 4 300 MinimapIcon 2 Red Square Show Class "Waystone" AreaLevel == 75 WaystoneTier >= 8 SetTextColor 232 103 103 SetBorderColor 232 103 103 SetBackgroundColor 0 0 0 221 SetFontSize 30 PlayEffect Red Temp PlayAlertSound 4 300 MinimapIcon 2 Red Square Show Class "Waystone" AreaLevel == 76 WaystoneTier >= 12 SetTextColor 0 0 0 SetBorderColor 238 238 238 SetBackgroundColor 232 103 103 SetFontSize 39 PlayEffect Red PlayAlertSound 4 300 MinimapIcon 1 Red Square Show Class "Waystone" AreaLevel == 76 WaystoneTier >= 10 SetTextColor 0 0 0 SetBorderColor 232 103 103 SetBackgroundColor 232 103 103 SetFontSize 34 PlayEffect Red PlayAlertSound 4 300 MinimapIcon 2 Red Square Show Class "Waystone" AreaLevel == 76 WaystoneTier >= 9 SetTextColor 232 103 103 SetBorderColor 232 103 103 SetBackgroundColor 0 0 0 221 SetFontSize 30 PlayEffect Red Temp PlayAlertSound 4 300 MinimapIcon 2 Red Square Show Class "Waystone" AreaLevel == 77 WaystoneTier >= 13 SetTextColor 0 0 0 SetBorderColor 238 238 238 SetBackgroundColor 232 103 103 SetFontSize 39 PlayEffect Red PlayAlertSound 4 300 MinimapIcon 1 Red Square Show Class "Waystone" AreaLevel == 77 WaystoneTier >= 11 SetTextColor 0 0 0 SetBorderColor 232 103 103 SetBackgroundColor 232 103 103 SetFontSize 34 PlayEffect Red PlayAlertSound 4 300 MinimapIcon 2 Red Square Show Class "Waystone" AreaLevel == 77 WaystoneTier >= 10 SetTextColor 232 103 103 SetBorderColor 232 103 103 SetBackgroundColor 0 0 0 221 SetFontSize 30 PlayEffect Red Temp PlayAlertSound 4 300 MinimapIcon 2 Red Square Show Class "Waystone" AreaLevel == 78 WaystoneTier >= 14 SetTextColor 0 0 0 SetBorderColor 238 238 238 SetBackgroundColor 232 103 103 SetFontSize 39 PlayEffect Red PlayAlertSound 4 300 MinimapIcon 1 Red Square Show Class "Waystone" AreaLevel == 78 WaystoneTier >= 12 SetTextColor 0 0 0 SetBorderColor 232 103 103 SetBackgroundColor 232 103 103 SetFontSize 34 PlayEffect Red PlayAlertSound 4 300 MinimapIcon 2 Red Square Show Class "Waystone" AreaLevel == 78 WaystoneTier >= 11 SetTextColor 232 103 103 SetBorderColor 232 103 103 SetBackgroundColor 0 0 0 221 SetFontSize 30 PlayEffect Red Temp PlayAlertSound 4 300 MinimapIcon 2 Red Square Show Class "Waystone" AreaLevel >= 79 WaystoneTier >= 15 SetTextColor 0 0 0 SetBorderColor 238 238 238 SetBackgroundColor 232 103 103 SetFontSize 39 PlayEffect Red PlayAlertSound 4 300 MinimapIcon 1 Red Square Show Class "Waystone" AreaLevel >= 79 WaystoneTier >= 13 SetTextColor 0 0 0 SetBorderColor 232 103 103 SetBackgroundColor 232 103 103 SetFontSize 34 PlayEffect Red PlayAlertSound 4 300 MinimapIcon 2 Red Square Show Class "Waystone" AreaLevel >= 79 WaystoneTier >= 12 SetTextColor 232 103 103 SetBorderColor 232 103 103 SetBackgroundColor 0 0 0 221 SetFontSize 30 PlayEffect Red Temp PlayAlertSound 4 300 MinimapIcon 2 Red Square Show Class "Waystone" AreaLevel < 65 SetTextColor 0 0 0 SetBorderColor 232 103 103 SetBackgroundColor 232 103 103 SetFontSize 34 PlayEffect Red PlayAlertSound 4 300 MinimapIcon 2 Red Square Hide Class "Waystone" AreaLevel >= 65 SetTextColor 232 103 103 SetBorderColor 232 103 103 SetBackgroundColor 0 0 0 221 SetFontSize 30 Show BaseType "Simulacrum" "Tablet" "Breachstone" "Cowardly Fate" "Deadly Fate" "Victorious Fate" "Expedition Logbook" "Test of" SetTextColor 0 0 0 SetBorderColor 238 238 238 SetBackgroundColor 163 84 253 SetFontSize 39 PlayEffect Purple PlayAlertSound 5 300 MinimapIcon 1 Purple Square # # SALVAGEABLES # Show AreaLevel >= 65 Class "Body Armour" "Gloves" "Boots" "Helmet" "Focus" "Shield" Rarity <= Magic Quality >= 5 SetTextColor 0 0 0 SetBorderColor 170 158 130 SetBackgroundColor 170 158 130 SetFontSize 34 PlayEffect Yellow MinimapIcon 2 Yellow Cross Hide AreaLevel >= 65 Class "Body Armour" "Gloves" "Boots" "Helmet" "Focus" "Shield" Rarity <= Magic Quality > 0 SetTextColor 0 0 0 SetBorderColor 170 158 130 SetBackgroundColor 170 158 130 SetFontSize 34 PlayEffect Yellow Show AreaLevel < 65 Class "Body Armour" "Gloves" "Boots" "Helmet" "Focus" "Shield" Rarity <= Magic Quality > 0 SetTextColor 0 0 0 SetBorderColor 170 158 130 SetBackgroundColor 170 158 130 SetFontSize 34 PlayEffect Yellow MinimapIcon 2 Yellow Cross Show AreaLevel >= 65 Class "Sceptre" "Staff" "Wand" Rarity <= Magic SetTextColor 170 158 130 SetBorderColor 170 158 130 SetBackgroundColor 0 0 0 221 SetFontSize 30 MinimapIcon 2 Yellow Cross Quality >= 5 Hide AreaLevel >= 65 Class "Sceptre" "Staff" "Wand" Rarity <= Magic SetTextColor 170 158 130 SetBorderColor 170 158 130 SetBackgroundColor 0 0 0 221 SetFontSize 30 Quality > 0 Show AreaLevel < 65 Class "Sceptre" "Staff" "Wand" Rarity <= Magic SetTextColor 170 158 130 SetBorderColor 170 158 130 SetBackgroundColor 0 0 0 221 SetFontSize 30 MinimapIcon 2 Yellow Cross Quality > 0 Show AreaLevel >= 65 Class "Bow" "Crossbow" "One Hand Mace" "QuarterStaff" "Quiver" "Two Hand Mace" Rarity <= Magic SetTextColor 170 158 130 SetBorderColor 170 158 130 SetBackgroundColor 0 0 0 221 SetFontSize 30 MinimapIcon 2 Yellow Cross Quality >= 7 Hide AreaLevel >= 65 Class "Bow" "Crossbow" "One Hand Mace" "QuarterStaff" "Quiver" "Two Hand Mace" Rarity <= Magic SetTextColor 170 158 130 SetBorderColor 170 158 130 SetBackgroundColor 0 0 0 221 SetFontSize 30 Quality > 0 Show AreaLevel < 65 Class "Bow" "Crossbow" "One Hand Mace" "QuarterStaff" "Quiver" "Two Hand Mace" Rarity <= Magic SetTextColor 170 158 130 SetBorderColor 170 158 130 SetBackgroundColor 0 0 0 221 SetFontSize 30 MinimapIcon 2 Yellow Cross Quality > 0 Show AreaLevel >= 65 Rarity <= Magic SetTextColor 170 158 130 SetBorderColor 170 158 130 SetBackgroundColor 0 0 0 221 SetFontSize 30 MinimapIcon 2 Yellow Cross Sockets > 1 Hide AreaLevel >= 65 Rarity <= Magic SetTextColor 170 158 130 SetBorderColor 170 158 130 SetBackgroundColor 0 0 0 221 SetFontSize 30 Quality > 0 Show AreaLevel < 65 Rarity <= Magic SetTextColor 170 158 130 SetBorderColor 170 158 130 SetBackgroundColor 0 0 0 221 SetFontSize 30 MinimapIcon 2 Yellow Cross Quality > 0 # # MAGIC AND RARE ITEMS # Show AreaLevel >= 65 Rarity Magic BaseType "Expert " SetTextColor 122 150 253 SetBackgroundColor 0 0 0 221 SetFontSize 27 MinimapIcon 2 Blue Circle Hide AreaLevel >= 65 Rarity Magic SetTextColor 122 150 253 SetBackgroundColor 0 0 0 221 SetFontSize 27 Show AreaLevel < 65 Rarity Magic SetTextColor 122 150 253 SetBackgroundColor 0 0 0 221 SetFontSize 27 MinimapIcon 2 Blue Circle Show AreaLevel >= 65 Rarity Rare SetTextColor 253 223 84 SetBackgroundColor 0 0 0 221 SetFontSize 30 MinimapIcon 2 Yellow Circle # # USELESS ITEMS # Hide Rarity Magic AreaLevel >= 65 SetTextColor 122 150 253 SetBackgroundColor 0 0 0 221 SetFontSize 27 Show Rarity Magic AreaLevel < 65 SetTextColor 122 150 253 SetBackgroundColor 0 0 0 221 SetFontSize 27 MinimapIcon 2 Blue Circle Hide Rarity Normal AreaLevel >= 65 SetTextColor 200 200 200 SetBackgroundColor 0 0 0 221 SetFontSize 27 Show Rarity Normal AreaLevel < 65 SetTextColor 200 200 200 SetBackgroundColor 0 0 0 221 SetFontSize 27 MinimapIcon 2 White Circle # # DEBUG: 3 COLORS = NOT MANAGED BY THE FILTER # Show AreaLevel >= 65 SetTextColor 238 238 238 SetBorderColor 210 30 30 SetBackgroundColor 210 30 30 SetFontSize 34 PlayEffect White PlayAlertSound 8 300 MinimapIcon 2 White UpsideDownHouse