state("LEGOLOTR") { int Status: 0x011779F0, 0x200, 0x54, 0xB54; bool Load: 0x11AECF0; int Newgame: 0x011ADA34, 0x208; int roomSplit: 0x006A76CC, 0x0; } startup { settings.Add("split_status", true, "Split on Status Screens"); settings.Add("split_room", false, "Split on every room"); vars.preventSplit = new Stopwatch(); } update { if (vars.preventSplit.ElapsedMilliseconds > 8000) vars.preventSplit.Reset(); } onStart { vars.preventSplit.Start(); } onReset { vars.preventSplit.Reset(); } onSplit { vars.preventSplit.Start(); } split { if(settings["split_status"] && !vars.preventSplit.IsRunning && current.Status == 1 && old.Status == 0) return true; if(settings["split_room"] && !vars.preventSplit.IsRunning && current.roomSplit != old.roomSplit) return true; } start { if (current.Newgame == 1 && old.Newgame == 0) return true; } isLoading { return !current.Load && current.Status == 0; }