state ("LEGO The Incredibles_DX11") { //bool Loading: 0x2BD6DA4; //bool Loading2: 0x02C60F60, 0x168; bool Loading3: 0x02AA0E48, 0xB8, 0x18, 0x30, 0x0, 0x60, 0x70, 0x168; } isLoading { //return current.Loading; //return current.Loading2; return current.Loading3; } exit { timer.IsGameTimePaused = false; }