state("LEGONINJAGO_DX11") { bool Loading : 0x245ADF0; bool ChapterScreen: 0x024BC300, 0x40, 0x90, 0xC8, 0x38, 0x24; bool MainMenu: 0x24A83A8; } startup { vars.Prologue = 0; vars.splitDelay = new Stopwatch(); } onStart { vars.Prologue = 0; vars.splitDelay.Reset(); } split { if (current.ChapterScreen && !old.ChapterScreen && !current.MainMenu && vars.Prologue == 0) { vars.Prologue = 1; vars.splitDelay.Start(); } if (current.ChapterScreen && !old.ChapterScreen && !current.MainMenu && vars.Prologue == 1 && vars.splitDelay.ElapsedMilliseconds >= 10000) return true; } isLoading { return current.Loading; }