Solitary  [Multiplayer]
Converted to PS4 format from the original console release. Review the notes: repaired functions may behave differently from the original.

maps/mp/gametypes/_clientids.gsc  (from _clientids.gsc, PS3 / Xbox 360 (big endian), 421 functions)
  - init(): 3 broken variable read(s) repaired (compiler bug in the original)
  - kamikazebomber(): 1 broken variable read(s) repaired (compiler bug in the original)
  - upandaway(): 2 broken variable read(s) repaired (compiler bug in the original)
  - givecamoshader(): old 7-argument giveweapon converted to giveweapon + calcweaponoptions
  - randomcamos(): old 7-argument giveweapon converted to giveweapon + calcweaponoptions
  - createweaponpickup(): old 7-argument giveweapon converted to giveweapon + calcweaponoptions
  - giveweapon_editor(): old 7-argument giveweapon converted to giveweapon + calcweaponoptions
  - tradeweapmonitor(): old 7-argument giveweapon converted to giveweapon + calcweaponoptions
  - snipermonitor(): disabled - it would corrupt the PS4 script stack (argument count of giveweapon)
  - thesniperscheck(): disabled - it would corrupt the PS4 script stack (argument count of giveweapon)
  - chopovercheck(): 1 broken variable read(s) repaired (compiler bug in the original)

maps/mp/gametypes/_rank.gsc  (from _rank.gsc, PS3 / Xbox 360 (big endian), 41 functions)
