-- Created by Squalleze -- List = {} Vampire = {5, 0, true} eventNewGame = function() Vampire, List = {Vampire[1], os.time(), false}, {} for P in pairs(tfm.get.room.playerList) do table.insert(List, P) end end eventLoop = function(C, R) if not Vampire[3] and C >= (Vampire[1] * 1000) then tfm.exec.setVampirePlayer(List[math.random(#List)]) end end eventPlayerVampire = function(P) Vampire[3] = true end