@PART[*]:HAS[@MODULE[RealChuteModule]]:AFTER[DeadlyReentry] { %emissiveConstant = 0.85 %absorptiveConstant = 0.15 %maxTemp = 850 %skinMaxTemp = 2600 MODULE { name = ModuleAeroReentry leaveTemp = true } } @PART[*]:HAS[@MODULE[ModuleParachute]]:AFTER[DeadlyReentry] { %emissiveConstant = 0.85 %absorptiveConstant = 0.15 %maxTemp = 850 %skinMaxTemp = 2600 MODULE { name = ModuleAeroReentry leaveTemp = true } } @PART[*]:HAS[@MODULE[ModuleParachute]]:AFTER[DeadlyReentry] { MODULE { name = ModuleTransform2Value transformName = #$/MODULE[ModuleParachute]/capName$ valueName = emissiveConstant valueCurve { key = 0.0 0.85 key = 1.0 0.4 } } MODULE { name = ModuleTransform2Value transformName = #$/MODULE[ModuleParachute]/capName$ valueName = absorptiveConstant valueCurve { key = 0.0 0.15 key = 1.0 0.4 } } MODULE { name = ModuleTransform2Value transformName = #$/MODULE[ModuleParachute]/capName$ valueName = skinInternalConductionMult valueCurve { key = 0.0 0.12 key = 1.0 1.0 } } } @PART[*]:HAS[@MODULE[RealChuteModule]]:AFTER[DeadlyReentry] { MODULE { name = ModuleTransform2Value transformName = #$/MODULE[RealChuteModule]/PARACHUTE/capName$ valueName = emissiveConstant valueCurve { key = 0.0 0.85 key = 1.0 0.4 } } MODULE { name = ModuleTransform2Value transformName = #$/MODULE[RealChuteModule]/PARACHUTE/capName$ valueName = absorptiveConstant valueCurve { key = 0.0 0.15 key = 1.0 0.4 } } MODULE { name = ModuleTransform2Value transformName = #$/MODULE[RealChuteModule]/PARACHUTE/capName$ valueName = skinInternalConductionMult valueCurve { key = 0.0 0.12 key = 1.0 1.0 } } }