// Physics Overrides & Settings REENTRY_EFFECTS { name = Default gToleranceMult = 6 // Multiplier to part tolerance levels crewGClamp = 30 // Any G level > this is treated as this crewGPower = 4 // exponent to the G level. G damage is added at a rate of G^power per second crewGMin = 5 // Any G level < this is ignored for crew damage, and G damage is reset crewGWarn = 2500000 // when G damage reaches this level, warn the player crewGLimit = 5000000 // when G damage reaches this level, start killing crew crewGKillChance = 0.05 // chance per tick a crewmember will die (if damage is > GLimit) ridiculousMaxTemp = 1523.15 maxTempScale = 0.5 }