-- Game: https://www.roblox.com/games/4581966615 --[[ Bugs: Caution: 1. You will get kicked if you rapid fire for long enough. If you want to remove rapid fire then make: local changeVals = { Firemode = "Auto", MaxAmmo = math.huge, Firerate = 2000, Range = 2000000, ReloadTime = 0.1, Accuracy = 0.1, Speed = 250, } into this: local changeVals = { MaxAmmo = math.huge, Range = 2000000, ReloadTime = 0.1, Accuracy = 0.1, Speed = 250, } Unsure: 1. Not sure if Firerate and Firemode even work. Removed for now. You can add it back in if you want. Side Notes: 1. Infinite Stamina works weirdly. 3ds pls fix Connection.Function!!!! 2. Silent Aim works, the hit marker just doesn't appear ]] -- // Valiant ENV loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Stefanuk12/ROBLOX/master/Universal/ValiantENV.lua"))() -- // Vars local UIS = game:GetService("UserInputService") local RenderStepped = RunService.RenderStepped local Heartbeat = RunService.Heartbeat local LocalPlayer = Players.LocalPlayer local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded.Wait(LocalPlayer.CharacterAdded) local Backpack = LocalPlayer.Backpack local Humanoid = Character.WaitForChild(Character, "Humanoid") local CurrentCamera = Workspace.CurrentCamera local Mouse = LocalPlayer.GetMouse(LocalPlayer) local ItemList = ReplicatedStorage.Client.ItemList local changeVals = { --Firemode = "Auto", MaxAmmo = math.huge, --Firerate = 2000, Range = 2000000, ReloadTime = 0.1, Accuracy = 0.1, Speed = 250, } local Remotes = game:GetService("ReplicatedStorage")["_CS.Events"] -- // Base MT Vars + Funs local mt = getrawmetatable(game) local backupnamecall = mt.__namecall local backupnewindex = mt.__newindex local backupindex = mt.__index setreadonly(mt, false) -- // Get Gun function returnGun() for i,v in pairs(Character:GetChildren()) do if v.IsA(v, "Tool") and v.FindFirstChild(v, "MainGunScript") and v.MainGunScript.FindFirstChild(v.MainGunScript, "FireEvent") then return v.Name end end end -- // Silent Aim + Anti Kick hookfunction(LocalPlayer.Kick, warn) hookfunction(LocalPlayer.kick, warn) local ValiantAimHacks = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Stefanuk12/ROBLOX/master/Universal/Experimental%20Silent%20Aim%20Module.lua"))() ValiantAimHacks["TeamCheck"] = false ValiantAimHacks["HitChance"] = 100 mt.__namecall = newcclosure(function(...) local args = {...} local method = getnamecallmethod() if not checkcaller() then if string.lower(method) == "kick" then return nil end end return backupnamecall(...) end) local randomBodyPart = { "Head", "UpperTorso", "LowerTorso", "LeftUpperLeg", "RightUpperLeg" } mt.__index = newcclosure(function(t, k) if not checkcaller() and t:IsA("Mouse") and (k == "Hit" or k == "Target") then if ValiantAimHacks.checkSilentAim() then local CPlayer = rawget(ValiantAimHacks, "Selected").Character local randomNum = math.random(1, 5) local targetPart = rawget(randomBodyPart, randomNum) -- // bc of stoopid "anti aimbot" that limits legit players if CPlayer and CPlayer.FindFirstChild(CPlayer, targetPart) then return (k == "Hit" and CPlayer[targetPart].CFrame or CPlayer[targetPart]) end end end return backupindex(t, k) end) print('Done Silent Aim!') --[[ // Trash AC Bypass local connections = { Humanoid.GetPropertyChangedSignal(Humanoid, "WalkSpeed"), Workspace.ChildAdded, Character.DescendantAdded } function removeConnections() for _,v in pairs(connections) do for _,connection in pairs(getconnections(v)) do if getfenv(connection.Function).script and getfenv(connection.Function).script.Name == "KeyDetector" then connection:Disable() print('Connection Disabled!') end end end end removeConnections() LocalPlayer.CharacterAdded:Connect(removeConnections)]] -- // Unlimited Stamina + Toggle Silent Aim UIS.InputBegan:Connect(function(Key, GPE) if not GPE then if Key.KeyCode == Enum.KeyCode.F4 then ValiantAimHacks["SilentAimEnabled"] = not ValiantAimHacks["SilentAimEnabled"] ValiantAimHacks["ShowFOV"] = not ValiantAimHacks["ShowFOV"] end if Key.KeyCode == Enum.KeyCode.LeftShift then Humanoid.WalkSpeed = 23 end end end) UIS.InputEnded:Connect(function(Key, GPE) if not GPE then if Key.KeyCode == Enum.KeyCode.LeftShift then Humanoid.WalkSpeed = 13 end end end) -- // Gun Mods function gunMods() for i,v in pairs(changeVals) do for _,x in pairs(require(ItemList)) do if rawget(x, i) then rawset(x, i, v) end end end print('Done Gun Mods!') end gunMods() -- // Unlimited Ammo function unlimtedAmmo() LocalPlayer.Character.ChildAdded:Connect(function(v) if v.IsA(v, "Tool") and v.FindFirstChild(v, "MainGunScript") then v.Handle.Mag:GetPropertyChangedSignal("Value"):Connect(function() v.Handle.Mag.Value = math.huge end) v.Handle.Mag.Value = math.huge print('Done Unlimited Ammo!') end end) end unlimtedAmmo() -- // Unlimited Stamina function unlimitedStamina() wait(3) if game:GetService("StarterPlayer").StarterCharacterScripts:FindFirstChild("SprintHandler") then game:GetService("StarterPlayer").StarterCharacterScripts:FindFirstChild("SprintHandler"):Destroy() end for i,v in pairs(getgc()) do if getfenv(v).script and getfenv(v).script.Name == "SprintHandler" then for a,x in pairs(debug.getupvalues(v)) do if type(x) == 'number' then coroutine.wrap(function() while wait() do debug.setupvalue(v, a, 100) end end)() end end end end print('Done Unlimited Stamina!') end unlimitedStamina() -- // Backpack LocalPlayer.PlayerScripts.OwnsBackpackPass.Value = true LocalPlayer.CharacterAdded:Connect(function() LocalPlayer.PlayerScripts:WaitForChild("OwnsBackpackPass").Value = true print('Got Backpack Gamepass!') unlimtedAmmo() unlimitedStamina() end)