; ===================================================================================================== ; '|| ||` '||` || /.\ '||` ; || || || || '' // \\ || '' ; || || || ''||'' || '||),,(|, '''|. //...\\ || || '''|. `||''|, '''/ '''|. ; || || || || || || || || .|''|| // \\ || || .|''|| || || // .|''|| ; `|...|' .||. `|..' .||. .|| ||. `|..||. .// \\. .||. .||. `|..||. .|| ||. /... `|..||. ; ===================================================================================================== ; Script Name: Alquimia [ Veneno Menor ] ; _________ ; [_________] ; | .-. | ; |,(o.o).| ; | >|n|< | ; |` `"` `| ; |POISON!| ; `"""""""` ; set %version v2.1 ; ; Author: Sthil Lauda ; Version: 2.1 ; Client Tested with: 2.0.3 ; EUO version tested with: 1.5 Version 142 ; Shard: Ultima Alianza (¡Hasta la muerte!) ; Public Release: 17/08/2019 ; Revised On: 24/08/2019 ; Purpose: Fabrica Kegs de veneno menor. ;************************************************* ;________________________________ ; ; /////////////////////////////// ; ******** CONFIGURACIÓN ******** ; /////////////////////////////// ;________________________________ ; set %contenedor1 UXVXMND ; Regs, Barriles, botellas vacías (1 stack de 1000), y bolsas con Morteros (abiertas). set %contenedor2 ILYTFPD ; Barriles llenos. set %tiempo_alimentacion 360 ; Cada cuántos segundos va a comprobar si tiene hambre. ;________________________________________________ ; ; ////////////////////////////////////////////// ; ************* FIN CONFIGURACIÓN ************* ; ////////////////////////////////////////////// ;________________________________________________ ; set %comida RGG_NRD_QSD_ZBG_WLI_QRD_END_FUD_YLI_WLI_HGI +_KGI_EGI_QLI_KLI_MLI_KRD_HQD_AQD_MQE_VQE_TQE_JQE_IQE +_GQE_SPE_ZPE_OQE_BDF_KPE_RQE_YSD_SQD_YWI_AXI_PQD_QQD set %regs WZF set %botellas WUF set %barril QMJ_YBK set %morteros RQF set %tiempo_actual #SCNT set %proxima_vez #SCNT set %start #true set #SYSMSGCOL 88 event sysmessage ===================== set #SYSMSGCOL 53 event sysmessage Macro Alquimia %version set #SYSMSGCOL 88 event sysmessage ===================== wait 20 ignoreitem reset Inicio: chooseskill Alch real if #SKILL >= 1000 { display ¡Somos GM Alchemy! :-) ; Somos GM Alchemy halt } set %tiempo_actual #SCNT if %proxima_vez <= %tiempo_actual { gosub comprobar_comida } gosub cogerBa gosub cogerBo gosub cogerM gosub cogerR gosub pociones goto inicio ;************************************************* ; COGER BARRILES ;************************************************* sub cogerBa set %peso #WEIGHT finditem %barril C_ , #BACKPACKID if #FINDCNT < 1 { finditem %barril C_ , %contenedor1 if #FINDTYPE in %barril { if #FINDCNT >= 1 { exevent drag #FINDID gosub waitForSysVar Weight <> %peso 50 ; Esperamos a que cambie el peso del PJ exevent dropc #BACKPACKID gosub waitforitem #FINDID 50 #BACKPACKID ; Esperamos a que caiga el objeto en la mochila } } else { event sysmessage No hay barriles! halt } } return ;************************************************* ; COGER BOTELLAS ;************************************************* sub cogerBo _botella: set %peso #WEIGHT finditem %botellas C_ , #BACKPACKID for #FINDINDEX 1 #FINDCNT { if #FINDCNT > 0 { if #FINDCOL = 0 ; Botella vacía { return ; Ya tenemos una } else { if #FINDCOL = 368 ; Verde Poison { gosub llenar goto _botella } } } } finditem %botellas C_ , #BACKPACKID if #FINDCNT = 0 ; Si no hay nada de nada { finditem %botellas C_ , %contenedor1 ; Echamos una botella if #FINDSTACK > 0 { exevent drag #FINDID 1 gosub waitForSysVar Weight <> %peso 50 ; Esperamos a que cambie el peso del PJ exevent dropc #BACKPACKID gosub waitforitem #FINDID 50 #BACKPACKID ; Esperamos a que caiga el objeto en la mochila } else { event sysmessage No hay botellas! halt } } return ;************************************************* ; COGER MORTEROS ;************************************************* sub cogerM set %peso #WEIGHT finditem %morteros C_ , #BACKPACKID if #FINDCNT < 2 { ignoreitem #FINDID finditem %morteros C , %contenedor1 ; Buscamos en todas las bolsas abiertas... if #FINDCNT > 0 { exevent drag #FINDID gosub waitForSysVar Weight <> %peso 50 ; Esperamos a que cambie el peso del PJ exevent dropc #BACKPACKID gosub waitforitem #FINDID 50 #BACKPACKID ; Esperamos a que caiga el objeto en la mochila } else { event sysmessage No hay morteros! halt } } ignoreitem reset return ;************************************************* ; COGER REGS ;************************************************* sub cogerR set %peso #WEIGHT finditem %regs C_ , #BACKPACKID if #FINDSTACK < 5 { finditem %regs C_ , %contenedor1 if #FINDSTACK >= 50 { exevent drag #FINDID 150 gosub waitForSysVar Weight <> %peso 50 ; Esperamos a que cambie el peso del PJ exevent dropc #BACKPACKID gosub waitforitem #FINDID 50 #BACKPACKID ; Esperamos a que caiga el objeto en la mochila } else { event sysmessage No hay mas regs! halt } } return ;************************************************* ; HACER POCIONES ;************************************************* sub pociones if ( %start ) { set %start #false _craft_menu: finditem %morteros C_ , #BACKPACKID if #FINDCNT > 0 { set #LOBJECTID #FINDID event macro 17 0 gosub wait_for GUMP 530_480 30 contpos 40 40 click 64 210 f dmc gosub wait_for GUMP 530_480 30 contpos 40 40 click 269 109 f dmc gosub wait_for GUMP 530_480 50 } } else { if ( #CONTNAME <> generic_gump ) && ( #CONTSIZE <> 530_480 ) { goto _craft_menu } contpos 40 40 click 326 495 f dmc gosub wait_for GUMP 530_480 50 } finditem %botellas C_ , #BACKPACKID if ( #FINDKIND <> -1 ) { for #FINDINDEX 1 #FINDCNT { if #FINDCNT > 0 { if #FINDCOL = 368 ; Hemos logrado crear una poción de veneno [ color verde ] { gosub llenar } } } } return ;************************************************* ; LLENAR BARRIL ;************************************************* sub llenar finditem %barril , _ , %botellas C_ , #BACKPACKID for #FINDINDEX 1 #FINDCNT { if #FINDTYPE in %barril { set #LOBJECTID #FINDID set %keg_id #FINDID } if #FINDTYPE in %botellas { set #LTARGETID #FINDID } } set #LTARGETKIND 1 event macro 17 target 3s set %jstart #jindex event macro 22 0 set %peso #WEIGHT gosub wait_for MSG rellenas lleno 50 if ( #true in #result ) { gosub check_keg } return sub check_keg event property %keg_id str pos #PROPERTY [ set %i #strRes + 1 str pos #PROPERTY ] set %d #strRes - %i str mid #PROPERTY %i %d set %cantidad_keg #strRes if %cantidad_keg >= 1000 { gosub mover_keg } return sub mover_keg _mover_keg: finditem %keg_id C_ , #BACKPACKID if #FINDKIND <> -1 { exevent drag %keg_id exevent dropc %contenedor2 gosub waitForSysVar Weight <> %peso 50 ; Esperamos a que cambie el peso del PJ gosub waitforitem %keg_id 50 %contenedor2 ; Esperamos a que caiga el objeto en la mochila goto _mover_keg } return ;===================================================== ; Rutina para, en caso de hambre, comer hasta saciarse ;===================================================== ; v2.2 sub comprobar_comida { hambriento: set %jrnl #jindex ; Marcamos un índice de las líneas del diario. event macro 4 0 .hungry wait 20 while #true { if #jindex > %jrnl ; Si aparece una nueva línea. { set %jrnl %jrnl + 1 ; Seleccionamos ese numero de línea. scanjournal %jrnl ; La leemos... if Estas_no_le_afecta_el_hambre in #journal || Estas_tan_lleno_que_no_puedes in #journal || Estas_totalmente_saciado in #journal { set %proxima_vez %tiempo_actual + %tiempo_alimentacion return } else { if Estas_lleno in #journal || Estas_contento in #journal || Estas_en_inanicion in #journal || Estas_hambriento in #journal || Sientes_mucho in #journal || Estas_con_hambre in #journal || Estas_parcialmente in #journal || Estas_bien_lleno in #journal || Te_sientes_casi_lleno in #journal { finditem %comida C_ , #BACKPACKID if #findcnt > 0 { set #LOBJECTID #FINDID event macro 17 wait 20 goto hambriento } else { event exmsg #CHARID 3 48 COMPRA COMIDA!! wait 40 set %proxima_vez %tiempo_actual + %tiempo_alimentacion } } else ; Mensaje extraño, repetimos... { goto hambriento } } } return } ; FIN While } return ;-@ ============================== @-; ;-@ ############################## @-; ;-@ SUBS públicos del Foro EasyUO @-; ;-@ ############################## @-; ;-@ ============================== @-; ;** ;* Splits a string by a divider into an array and ;* copies the result into the desired namespace ;* @param %1 The string to split ;* @param %2 Divider ;* @param %3 Array name ;* @param %4 {optional} Result namespace. If no ;* namespace is given it will create the ;* array using the %-notation ;* @sideEffects Creates a number of variables ;* with name as given in %3 followed by ;* a digit ;* @returns The length of the array sub split namespace Push namespace Local split , #systime set !lpc #lpc if #lpc < 500 set #lpc 500 set !string %1 set !divider %2 set !arrayName %3 if %0 > 3 set !namespace %4 else set !namespace #false set !length 0 repeat { set !length !length + 1 str Pos !string !divider 1 if #strRes = 0 { set !done #true set ! . !arrayName , !length !string } else { set !pos #strRes set !len !pos - 1 str Left !string !len set ! . !arrayName , !length #strRes str Del !string 1 !pos set !string #strRes } } until ( !done = #true ) set #result !length if !namespace <> #false { namespace Copy !arrayName , * To Local !namespace } else { for !i 1 #result { set !value !arrayName , !i set % . !arrayName , !i ! . !value } } set #lpc !lpc namespace Clear namespace Pop return #result ;================================================================= sub wait_for ;================================================================= ; This "wait_for" sub package was created by Locke. If you use these subs please keep this header intact. ; Documentation: the sub package grew to large with all the comments. To load them call the sub like this: ; gosub wait_for docs | or you can use doc, documention, what, or my personal favorite, kickass. ; "wait_for core dispatcher" version 1.2 by Locke if %1 = doc || if %1 = docs || if %1 = documentation || if %1 = what || if %1 = kickass { Display ok Please click ok and wait for your browser to start. execute http://www.easyuo.com/forum/viewtopic.php?t=24716 halt } nameSpace Push namespace local LLNS set #result N/A ; if #result isn't set by one of my wait_for subs it'll throw an error. set !LPC #lpc set #lpc 200 for %i 0 %0 set !_A . %i % . %i gosub wait_for_ , !_A1 set #lpc !lpc namespace clear LLNS namespace pop if #result <> N/A return #result else display ok You specified an unknown wait_for command. Script returned #result and is halting. halt ;================================================================= sub wait_for_MSG ; version 1.4 ~Locke ;================================================================= if !_A0 < 3 { display ok You haven't specified enough vars.$ +The basic format is: gosub wait_for MSG %message time_out_in_seconds$ +Script is halting halt } set !_timeout ( #scnt2 + !_A . !_A0 ) _lets_wait_for_a_message: for %i %jstart #jindex { scanjournal %i for %ii 2 !_A0 { if !_A . %ii in #journal && %jstart <> %i set #result #true , #spc , !_A . %ii } } if #true notin #result { set #result #false if !_timeout =< #scnt2 return #result wait 1 goto _lets_wait_for_a_message } else return #result wait 1 goto _lets_wait_for_a_message ;====================================================================== sub wait_for_GUMP ; version 1.4 ~Locke ;================================================================= ; Añadido #CONTID ^^ if !_A0 < 3 { display ok You haven't specified enough vars.$ +The basic format is: gosub wait_for GUMP XXX_YYY time_out_in_seconds$ +Script is halting halt } if !_A3 <> CLOSE set !_timeout #scnt2 + !_A3 else set !_timeout 0 ; no gump wait if %3 = CLOSE since we already believe it to be open. _lets_wait_for_a_gump: if #CONTSIZE = !_A2 || #CONTKIND = !_A2 || #CONTNAME = !_A2 || #CONTTYPE = !_A2 || #CONTID = !_A2 { if !_A5 <> N/A && !_A6 <> N/A { set !clickx !_A5 + #contposx set !clicky !_A6 + #contposy click !clickx !clicky } if !_A3 = CLOSE || if !_A4 = CLOSE || !_A5 = CLOSE || !_A6 = CLOSE { set !string #contsize str pos !string _ set !pos #strres str del !string #strres #strres set !clickX #contposx + ( #strres / 2 ) str del !string 1 !pos set !clickY #contposy + ( #strres / 2 ) click !clickx !clicky R } return #true } if ( !_timeout =< #scnt2 ) && ( !_A4 = N/A ) { return #false } if !_A4 <> N/A && !_timeout =< #scnt2 { finditem !_A4 if #findkind <> -1 { for #findindex 1 #findcnt { if #finddist > 2 ignoreitem #findid LLWAITFOR else break } set #lobjectid #findid event macro 17 0 set !_timeout #scnt2 + !_A3 } else return #false } wait 1 goto _lets_wait_for_a_gump sub waitForSysVar if %0 < 4 || %4 = N/A set %4 %_defaultWaitForTimeout if %0 < 5 set %5 return set %4 #sCnt2 + %4 _waitForSysVar: set % . %5 # . %1 %2 %3 if ! % . %5 && #sCnt2 < %4 { Wait 1 goto _waitForSysVar } return