; ====================================================================================================== ; '|| ||` '||` || /.\ '||` ; || || || || '' // \\ || '' ; || || || ''||'' || '||),,(|, '''|. //...\\ || || '''|. `||''|, '''/ '''|. ; || || || || || || || || .|''|| // \\ || || .|''|| || || // .|''|| ; `|...|' .||. `|..' .||. .|| ||. `|..||. .// \\. .||. .||. `|..||. .|| ||. /... `|..||. ; ====================================================================================================== ; ; Script Name: Identificar Objetos ; ; _.-----._ ; .'.-'''''-.'._ ; //`.:#:' `\\\ ; ;; ' ;;'.__.===============, ; || || __ ) ; ;; ;;.' '===============' ; \\ /// ; jgs ':.._____..:'~ ; `'-----' ; ; Author: Sthil Lauda ; Version: 1.1 ; Client Tested with: 2.0.3 ; EUO version tested with: EasyUO 1.5 Version 243 ; Shard: Ultima Alianza (¡Hasta la muerte!) ; Revision Date: 16/08/2019 ; Public Release: 16/08/2019 ; Purpose: Entrenar la habilidad de identificar objetos. ; Instrucciones; Poner comida en la mochila, darle al play, y elegir el objeto con el que practicar la habilidad. ;================================== set %mensaje_ok_1 Estimas_aproximadamente set %mensaje_ok_2 El_objeto_no_parece_tener_valor set %mensaje_fail No_consigues_identificar set %tiempo_alimentacion 360 set %comida RGG_NRD_QSD_ZBG_WLI_QRD_END_FUD_YLI_WLI_HGI +_KGI_EGI_QLI_KLI_MLI_KRD_HQD_AQD_MQE_VQE_TQE_JQE_IQE +_GQE_SPE_ZPE_OQE_BDF_KPE_RQE_YSD_SQD_YWI_AXI_PQD_QQD set %tiempo_actual #SCNT ; Reloj set %proxima_vez #SCNT ; Trigger gosub setupObject ; Configurar el objeto a identificar. ; ;======================================================== ; ; ******************* LOOP PRINCIPAL ******************** ; ;======================================================== ; loop: gosub checkSkill gosub checkHungry _repite: event macro 13 3 set %jstart #jindex target 3s set #LTARGETID %target set #LTARGETKIND 1 event macro 22 gosub wait_for MSG %mensaje_ok_1 %mensaje_ok_2 %mensaje_fail 10 if ( #true in #result ) { if ( %mensaje_ok_1 in #result || %mensaje_ok_2 in #result ) { goto loop } if ( %mensaje_fail in #result ) { goto _repite } } goto loop ; ;======================================================== ; ; ***************** FIN LOOP PRINCIPAL ***************** ; ;======================================================== ; sub checkSkill ;<===========================> chooseskill Item real ; Comprobar GM if #SKILL >= 1000 { set #SYSMSGCOL 19 event sysmessage ¡Somos GM Item ID! :) halt } return sub checkHungry ;<==================> set %tiempo_actual #SCNT if ( %proxima_vez <= %tiempo_actual ) ; Comer cada cierto tiempo si hay hambre { gosub comprobar_comida } return sub setupObject ;<===============> set #SYSMSGCOL 73 event sysmessage SELECCIONA EL OBJETO set #TARGCURS 1 ; Pillar el target target while ( #TARGCURS = 1 ) { wait 1 } set %target #LTARGETID return ;===================================================== ; Rutina para, en caso de hambre, comer hasta saciarse ;===================================================== ; v2.1 sub comprobar_comida { hambriento: set %jrnl #jindex ; Marcamos un índice de las líneas del diario. event macro 3 0 .hungry wait 20 while #true { if #jindex > %jrnl ; Si aparece una nueva línea. { set %jrnl %jrnl + 1 ; Seleccionamos ese numero de línea. scanjournal %jrnl ; La leemos... if Dentro_de_1_minuto in #journal { wait 120s ; Save del server... } if Estas_no_le_afecta_el_hambre in #journal || Estas_tan_lleno_que_no_puedes in #journal || Estas_totalmente_saciado in #journal { set %proxima_vez %tiempo_actual + %tiempo_alimentacion return } else { if Estas_lleno in #journal || Estas_contento in #journal || Estas_en_inanicion in #journal || Estas_hambriento in #journal || Sientes_mucho in #journal || Estas_con_hambre in #journal || Estas_parcialmente in #journal || Estas_bien_lleno in #journal || Te_sientes_casi_lleno in #journal { finditem %comida C_ , #backpackid if #findcnt > 0 { set #lobjectid #findid event macro 17 wait 20 goto hambriento } else { event exmsg #charid 3 48 COMPRA COMIDA!! wait 40 set %proxima_vez %tiempo_actual + %tiempo_alimentacion } } else ; Mensaje extraño, repetimos... { goto hambriento } } } return } ; FIN While } return ;====================================================================== sub wait_for ;================================================================= ; This "wait_for" sub package was created by Locke. If you use these subs please keep this header intact. ; // end header ; Documentation: the sub package grew to large with all the comments. To load them call the sub like this: ; gosub wait_for docs | or you can use doc, documention, what, or my personal favorite, kickass. ; Thanks to ~BookWibble~ for helping with all the debugging and spotting a bug or three. ; "wait_for core dispatcher" version 1.3 by Locke if %1 = doc || if %1 = docs || if %1 = documentation || if %1 = what || if %1 = kickass { Display ok Please click ok and wait for your browser to start. execute http://www.easyuo.com/forum/viewtopic.php?t=24716 halt } nameSpace Push namespace local LLNS set #result N/A ; if #result isn't set by one of my wait_for subs it'll throw an error. set !LPC #lpc set #lpc 200 for %i 0 %0 set !_A . %i % . %i gosub wait_for_ , !_A1 ignoreitem reset LLWAITFOR set #lpc !lpc namespace clear LLNS namespace pop if #result <> N/A return #result else display ok You specified an unknown wait_for command. Script returned #result and is halting. halt ;====================================================================== sub wait_for_MSG ; version 1.4 ~Locke ;================================================================= if !_A0 < 3 { display ok You haven't specified enough vars.$ +The basic format is: gosub wait_for MSG %message % , time_out_in_seconds$ +Script is halting halt } set !_timeout ( #scnt + !_A . !_A0 ) _lets_wait_for_a_message: for %i %jstart #jindex { scanjournal %i for %ii 2 !_A0 { if !_A . %ii in #journal && %jstart <> %i set #result #true , #spc , !_A . %ii } } if #true notin #result { set #result #false if !_timeout =< #scnt return #result wait 1 goto _lets_wait_for_a_message } else return #result wait 1 goto _lets_wait_for_a_message ;====================================================================== sub wait_for_GUMP ; version 1.4 ~Locke ;================================================================= if !_A0 < 3 { display ok You haven't specified enough vars.$ +The basic format is: gosub wait_for GUMP XXX_YYY % , time_out_in_seconds$ +Script is halting halt } if !_A3 <> CLOSE set !_timeout #scnt + !_A3 else set !_timeout 0 ; no gump wait if %3 = CLOSE since we already believe it to be open. _lets_wait_for_a_gump: if #CONTSIZE = !_A2 || #CONTKIND = !_A2 || #CONTNAME = !_A2 || #CONTTYPE = !_A2 { if !_A5 <> N/A && !_A6 <> N/A { set !clickx !_A5 + #contposx set !clicky !_A6 + #contposy click !clickx !clicky } if !_A3 = CLOSE || if !_A4 = CLOSE || !_A5 = CLOSE || !_A6 = CLOSE { set !string #contsize str pos !string _ set !pos #strres str del !string #strres #strres set !clickX #contposx + ( #strres / 2 ) str del !string 1 !pos set !clickY #contposy + ( #strres / 2 ) click !clickx !clicky R } return #true } if !_timeout =< #scnt && !_A4 = N/A return #false if !_A4 <> N/A && !_timeout =< #scnt { finditem !_A4 if #findkind <> -1 { for #findindex 1 #findcnt { if #finddist > 2 ignoreitem #findid LLWAITFOR else break } set #lobjectid #findid event macro 17 0 set !_timeout #scnt + !_A3 } else return #false } wait 1 goto _lets_wait_for_a_gump ;====================================================================== sub wait_for_HOTKEY ; Version 0.8 ~Locke ;================================================================= if !_A0 < 4 { display ok You haven't specified enough vars.$ +The basic format is: gosub wait_for HOTKEY KEY ACTION % , time_out_in_seconds$ +Script is halting halt } set #lpc 300 set %key_pressed N/A set !_Timeout !_A . !_A0 + #scnt repeat { for %i 2 !_A0 { set !_key !_A . %i onhotkey !_key set %key_pressed !_Key } } until !_timeout =< #scnt || %key_pressed <> N/A if %key_pressed <> N/A { for !i 2 !_A0 { set !key_pos !_A . !i if %key_pressed in !key_pos break } set !i !i + 1 set !next_var !_A . !i } if set in !next_var && %key_pressed <> N/A { set !string !next_var str pos !string _ str del !string 1 #strres set !string #strres str pos !string _ set !pos #strres - 1 set !realpos #strres str left !string !pos set !var #strres str del !string 1 !realpos set % . !var #strres return % . !var } if %key_pressed <> N/A return !next_var return #false ;====================================================================== sub wait_for_ITEM ; Version 0.1 ~Locke ;================================================================= ; %A2 = #findid ; %A3 = C_ , %mod || G_ , %mod ; %A4 = wait_time in seconds if !_A0 < 4 { display ok You haven't specified enough vars.$ +The basic format is: gosub wait_for ITEM # , findid C_ , % , mod % , timeout +Script is halting halt } set !_timeout !_A4 + #scnt repeat { finditem !_A2 !_A3 if #findkind <> -1 return #true wait 1 } until #scnt => !_timeout return #false ;====================================================================== sub wait_for_RECALL ; Version 0.1 ~Locke ;================================================================= ; %A2 = wait_time in seconds if !_A0 < 2 { display ok You haven't specified enough vars.$ +The basic format is: gosub wait_for RECALL % , timeout +Script is halting halt } set !_timeout !_A2 + #scnt set !old_POS_X #charposx set !old_POS_Y #charposy set !old_pos_Z #charposz repeat { if #CHARPOSX <> !old_POS_X || #CHARPOSY <> !old_POS_Y || #CHARPOSZ <> !old_POS_Z return #true wait 1 } until #scnt => !_timeout return #false