# Connecting Signals There are a few Signals that you can & should connect to: | Signal Name | Purpose | |-------------------|------------------------------------------------------------------------------------------------------------------------------------------------------| | api_error | Emitted when a PlayFab API (HTTP status code 4xx) error occurs. Will receive a LoginResult as parameter.

Use to handle validation errors etc. | | server_error | Emitted when a Server Error (HTTP status code 5xx) occurs when querying PlayFab. Will receive the request path as parameter. | | json_parse_error | Emitted when the returned JSON could not be properly parsed. This should generally not be needed to be connected. | | registered | Emitted when a new User is registered. You should only connect this in the Scene where you do Player Registrations. | | logged_in | Emitted when a Player successfully logs in. | Back: [Basic Requests](basic-requests.md) | Next: [Events](Events/README.md)