state("comm2") { bool isLoadingHidden : 0x815BDC, 0xE4; byte gameState : 0x7CBAD4, 0x2C; } //Game states: //1 - normal //4 - game menu //9 - mission completed screen //10 - cinematic? isLoading { return !current.isLoadingHidden || current.gameState == 9; }