# 007: From Russia with Love - XBE Recomp An unofficial native PC port of the original Xbox version of 007: From Russia with Love, with extended graphics options, keyboard and mouse support, and other enhancements. This port was created using the [Xbox XBE Recomp](https://github.com/TGP482/XboxXBE-Recomp) tool. > [!NOTE] > This project does not include any game assets. You must provide the files from your own legally acquired copy of the game to install or build. ## Installation The latest version of [007FRWL-XBERecomp](https://github.com/TGP482/007FRWL-XBERecomp/releases) can be found in the Releases page. - Place your game files in the `assets` folder. This can be an ISO, or the extracted data files, of the USA or Europe release. - Run `007FRWL.exe`. The first start compiles the game's code for your PC, this only happens once. - Recomp Settings can be adjusted in the in-game options menu while the game is running, or through the Settings overlay, which is opened with F10 by default. {B220DCA8-B044-4B0D-B78B-53E377DA8C56} ## Features ### Display - **Monitor** - Picks the monitor the game shows on, for Fullscreen and Borderless (and where Windowed opens). Lists every connected monitor by its Windows number and desktop resolution. - **Display Mode** - Switch between Fullscreen, Borderless and Windowed. - **Resolution** - Lists every mode your monitor reports and defaults to your desktop resolution, replacing the original 640x480 resolution. - **Render Resolution** - Renders the game at 20% to 200% of the output resolution, allowing supersampling or downscaling independent of the window size. - **Field of View** - Sets the horizontal field of view during gameplay from 45 to 140 degrees. - **Max Frame Rate** - Caps the frame rate to your monitor's refresh rate or a custom value, or removes the cap entirely. - **V-Sync** - Reduces screen tearing. - **HDR Output** - Enables HDR10 output on displays with Windows HDR turned on, detected automatically. Highlights extend up to the display's peak brightness. - **FPS Counter** - Displays the frame rate on screen. - **FMV Scale** - Choose between Fill, which zooms the 4:3 FMVs to fill widescreen displays, and 4:3, which keeps them at their original aspect ratio. - **Colour Blind Mode** - Adjusts the colours for Protanopia, Deuteranopia or Tritanopia. ### Graphics - **Multisample Antialiasing (MSAA)** - Enables 2x, 4x or 8x MSAA to smooth jagged edges while preserving a sharp image. - **Subpixel Morphological Antialiasing (SMAA)** - Enables SMAA to smooth jagged edges across the whole frame with a softer image. SMAA also smooths alpha-tested edges such as fences and foliage, and can be combined with MSAA. - **Anisotropic Filtering** - Forces the selected anisotropic filtering level on all textures. - **Draw Distance** - Increases the level of detail and draw distances past the game's values: 2x, 4x or 8x. - **Ambient Occlusion** - Adds screen space ambient occlusion, creating soft contact shadows where surfaces meet. Choose between SSAO and GTAO. ### Textures - **Texture Replacement** - Replaces the game's textures with the `.dds` or `.png` images in the `textures\replacement` folder beside the exe. - **Texture Dumping** - Saves every texture the game uses into the `textures\dumps` folder beside the exe. - **Dump Format** - Choose between PNG or DDS, which keeps the original compression and mipmaps. ### Input - **Mouse and Keyboard** - Full keyboard and mouse support with raw input, adjustable sensitivity, inverted look and rebindable controls. - **Controller** - Controller with SDL3 support, buttons can be rebound from the Controller page. Defaults match the Xbox layout. - **Free Aim** - Adds the rocket launcher's over the shoulder aim to every gun while aim is held, instead of locking onto a target. - **Gyro Aiming** - Adds gyro aiming for controllers with motion sensors, such as the DualSense, DualShock 4 and Switch Pro Controller, with adjustable sensitivity. Works together with the right stick. ### General - **Skip Intro** - Skips the intro logos. - **Skippable Cutscenes** - Allows the in game cutscenes to be skipped with ESC or the Start button. - **Skip Pop Ups** - Choose which pop-ups are skipped: Objectives, the objective messages shown on screen, Tips, the pop-ups that interrupt gameplay such as tutorials, attaché cases, schematics and keys, or All. - **Autosave** - Saves the game automatically at the end of every level. - **Persistent Bodies** - Prevents the bodies of killed enemies, the guns and shields they drop, from disappearing. - **Inventory Pause** - Toggles the inventory pause. - **Pause On Focus Loss** - Pauses the game and its sound while the window is in the background or minimized. - **Master Volume** - Adjusts the volume of all game audio. - **Music Volume** - Adjusts the volume of the music. ### Miscellaneous - **Boot Splash** - Place a `splash.png` (or `.bmp`) beside the exe to display a splash screen at launch. - **Custom Menu Cursor** - Place a `cursor.png` (or `cursor.dds`) beside the exe to replace the Windows arrow in the game's menus. ## System Requirements ### Minimum - **OS** - Windows 10 64-bit - **CPU** with 2 cores and support for SSE4.2 and POPCNT - Intel Nehalem (Intel Core 1st Generation) - AMD Bulldozer (AMD FX series) - **GPU** with support for Direct3D 12 - NVIDIA GeForce GT 630 (Kepler) - AMD Radeon HD 7750 - Intel HD Graphics 510 (Skylake) - **Memory** - 4 GB - **Storage** - 5 GB for the game files, saves and shader cache ## Building ### 1. Clone the Repository Clone this repository using [Git](https://git-scm.com/). ``` git clone https://github.com/TGP482/007FRWL-XBERecomp.git ``` ### 2. Add the Required Game Files Place your extracted game data files in the `assets` folder. `default.xbe` from the USA, Europe or Asia release must be there, with the game's folders beside it. > [!NOTE] > Building does not support the ISO format, so the files must be extracted. ISOs only work for playing. ### 3. Install Dependencies Install [Visual Studio 2022](https://visualstudio.microsoft.com/downloads/) and select the following **Workloads** and **Individual components**: - Desktop development with C++ - C++ Clang tools for Windows - C++ CMake tools for Windows > [!TIP] > `build.bat` offers to install the Clang and CMake components for you if they're missing. ### 4. Build the Project - Run `build.bat`. The first build recompiles the entire game and can take 30 to 90 minutes on weaker systems. - When it finishes, run `out\build\release\007FRWL.exe`.