DOTNET QUEST SYSTEM

[![GodotEngine](https://img.shields.io/badge/-Godot%204-250a78?style=flat&logo=godotengine&logoColor=white&labelColor=250a78)](https://godotengine.org/) [![Awesome](https://awesome.re/badge.svg)](https://github.com/godotengine/awesome-godot) ![Version](https://img.shields.io/badge/version-1.1.0-brightgreen.svg) # Simple quest system for Godot DotnetQuestSystem - is a simple and powerful [Godot](https://godotengine.org/) add-on that greatly speeds up the process of creating a quest system. Its clean API, written in C#, allows you to quickly integrate quest mechanics into your games. ## Features * 🌈 Easy to use API * 🧩 Support for custom quests * 📋 Tested API with [Xunit](https://xunit.net/) * 📚 Detailed documentation to help you get started quickly. * 🔍 C# Based API ## Installing ### For Godot Projects (Addon) 1. Download a copy of the `addons` folder 2. Copy the `addons` folder from the downloaded file to your project directory 3. Activate the addon in the editor `Project -> Project Settings -> Plugins` ### For .NET Projects (NuGet Package) #### Using .NET CLI: ```bash dotnet add package DotNetQuestSystem.Core ``` #### Using Package Manager Console: ```powershell Install-Package DotNetQuestSystem.Core ``` #### Using Visual Studio: 1. Right-click on your project in Solution Explorer 2. Select "Manage NuGet Packages" 3. Search for "DotNetQuestSystem.Core" 4. Click "Install" ## Documentation More detailed API documentation can be found in the `docs` folder. ## Support and Contributions If you think you have found a bug or have a feature request, create new issue. Try to be as detailed as possible in your issue reports. If you are interested in contributing fixes or features, please read [contributors](docs/contributing.md) guide first.