00; 01 02 03 04 Type: Level S1SS Game Name: Zone ID: Act ID: Object Def: Object Palette: -EOF- 8x8 Compression: Num 8x8 Pages: 8x8 Tiles Page 16x16 Compression: Num 16x16 Pages: Page 8x8 Page 16x16 Tiles Page Metatile Size: Metatile Compression: Num Metatile Pages: 16x16 Page Metatile Tiles Page Objects Format: Objects: Objects Time: Rings Format: Rings: Misc Format: Misc: Num Start Positions: Start Position Number of files: Start index: Number of entries: File: Collision Map Format: Collision Array: Rotated Collision Array: Angle Array: Collision Index Format: Collision Index Compression: Collision Index: Collision Index Layout Format: Layout Compression: Layout X Size: Layout Y Size: Layout Data: FG Size: FG Level Layout: BG 128x128 Page: BG Size: BG Level Layout: 0x -EOF-