![](icon.png) # Terminal for Godot This is simple terminal emulator like control for Godot engine. It might be useful for projects like - rougelikes - game about hacking/hackers - game about programming - game with ASCII graphics - game when you have to interact with computers - editor plugins - cheat/debug console - think of something yourself **Notice: This control is still under development. While It's quite usable, the API may change without warning until 1.0** ## Screenshot Screenshot of `demo.tscn` | [Gif - Input](https://66.media.tumblr.com/ef38b961962ef316956a4a343f527564/tumblr_o8atshfiyx1ujs4h9o1_540.gif) | [Gif - Font resize](https://67.media.tumblr.com/3e736bab172592e20dab24242f01aeee/tumblr_o8atshfiyx1ujs4h9o2_540.gif) | [Gif - Terminal resize](https://67.media.tumblr.com/7fef07c7d04fa20b50c880962bb2a45b/tumblr_o8atshfiyx1ujs4h9o3_540.gif) ![Screenshot of demo scene](https://cloud.githubusercontent.com/assets/4397533/15800472/28877386-2a7b-11e6-8b11-e4c2dc4003d0.png) ## Project Setup Godot Engine version >= 2.1 is required. ## Testing Todo ## How to use To install these, copy `terminal` to a folder `addons/` inside your projects, like this `addons/terminal` and then activate it in `Scene > Project Settings > Plugins` Now you can create terminal control from `Create new Node menu`. **OR** instance `terminal.tscn` somewhere in your scene.