{ "_meta": { "sources": [ { "json": "GiddyFeat", "abbreviation": "Brew", "full": "TheGiddyLimit", "authors": [ "TheGiddyLimit" ], "version": "1.0.0", "url": "https://github.com/TheGiddyLimit/homebrew", "targetSchema": "1.0.0" } ], "dateAdded": 0, "dateLastModified": 0, "_dateLastModifiedHash": "a10809b7cf" }, "feat": [ { "name": "Magically Gifted", "source": "GiddyFeat", "prerequisite": [ { "spellcasting": true } ], "entries": [ "A quirk of ancestry or a touch of extraplanar power has gifted you with the ability to manipulate the weave in ways your peers cannot. You gain the following benefits:", { "type": "list", "items": [ "You gain one metamagic option of your choice from among those available to the {@class Sorcerer}.", "If you have sorcery points, you add one more to your existing pool (regardless of when you gain them); otherwise, you have one sorcery point. This sorcery point is used to fuel your metamagic. A sorcery point is expended when you use it. You regain your expended sorcery point when you finish a long rest." ] } ] }, { "name": "Whip Aficionado", "source": "GiddyFeat", "prerequisite": [ { "other": "Proficiency with whips" } ], "entries": [ "An ex-slaver or lion-tamer, you have always had a love for whips. You gain the following benefits:", { "type": "list", "items": [ "You can use the Help action as a bonus action provided you have made a melee attack with a whip this turn. Additionally, when you use the Help action to aid an ally in attacking a creature, the target of that attack can be within 30 feet of you, rather than within 5 feet of you, if the target can see or hear you.", "If you hit a Large or smaller creature with a melee attack using a whip, you can choose to knock the creature prone, or pull the creature up to 10 feet closer to you. If you do so, roll a d8 and reduce any damage the creature would take from the attack by that amount (to a minimum of 0).", "When you make a melee attack on your turn with a whip, your reach for it is 5 feet greater than normal." ] } ] } ] }