##### ### Levels 3 Changelogs ##### ### 3.0.2-beta * Fixes crash when connecting to servers. ### 3.0.1-beta * Fixes player ticking crash. * Fixes display name issues when renaming weapons/armor. * Fixes Unbreakable attribute not correctly applying sometimes. * Fixes client code reference crashes. ### 3.0.0-beta + Added Attributes (which replace Abilities). + Added Damage, Attack Speed, Armor, and Armor Toughness modifiers to all weapons and armor. + Added multipliers in which multiply the four aspects above each time you level up. + Added config option for Unlimited durability. - Removed Enemy Leveling for the time being. - Removed bow support for the time being. - Removed Ultra Rare rarity. - Removed Abilities. - Removed GUI's. Attributes are gained randomly now. * Increased difference between different rarities. Legendary and Mythic weapons are now much more powerful. * Weapon experience is only gained when a mob is killed. * All experience is now based on the enemies health and damage. * Changed Archaic rarity to Mythic. * Increased max level to 10. Configurable in the config. * Unlimited durability now uses the Unbreakable tag. * Fixed many bugs and issues with Levels 2. * Optimized lots of code from Levels 2.