[LANGUAGE] Language = ; "English US", "English UK", "French", "German", "Italian", "Spanish", "Swedish", "Danish", "Dutch", "Korean", "Chinese (Traditional)", "English China", "Japanese", "Thai" [MAIN] FixHUD = 1 ; Corrects HUD aspect ratio. FixFOV = 1 ; Corrects FOV aspect ratio. Scaling = 0 ; Adjusts FOV aspect ratio to be mathematically correct. Requires FixFOV to be enabled. HudAspectRatioConstraint = Auto ; Constrains the HUD to an aspect ratio. Use Auto, 16:9, 21:9, or a custom ratio. FMVWidescreenMode = 1 ; FMVs will appear in fullscreen for 16:9. (1 = Cropped | 2 = Stretched) FEScale = 1.00 ; Set the size of UI elements here. (Default = 1.00, Xbox = 0.92) FMVScale = 1.00 ; Set the size of FMVs here. (Default = 1.00) AutoFitFE = 0 ; Automatically fits 16:9 UI content to smaller aspect ratios. AutoFitFMV = 1 ; Automatically scales the FMVs to fully fit the width of the screen. This introduces black bars on aspect ratios smaller than 16:9. [MISC] SkipIntro = 1 ; Skips FMVs that play when you launch the game. WindowedMode = 0 ; Enables windowed mode. (1 = Borderless | 2 = Border | 3 = Resizable Border | 4 = Borderless Fullscreen | 5 = Borderless Fullscreen Stretched) DisableCutsceneBorders = 1 ; Removes letterboxing that appears during cutscenes. CustomUserFilesDirectoryInGameDir = 0 ; User files will be stored in a specified directory (for example: "save"). Use '0' to disable. WriteSettingsToFile = 0 ; All registry settings will be saved to "settings.ini" in your profile folder. You must input your CD key and language in "settings.ini" when this option is enabled. ImproveGamepadSupport = 4 ; Adds text to buttons and assigns front-end actions. Requires an XInput gamepad. (1 = Xbox Text | 2 = PlayStation Text | 3 = PC Text | 4 = None) LeftStickDeadzone = 10.0 ; Controls the deadzone of the left analog stick. RightStickDeadzone = 10.0 ; Controls the deadzone of the right analog stick. FPSLimit = -1 ; Allows users to control the frame rate limit. (0 = Disabled | -1 = Monitor Refresh Rate | -2 = Double Monitor Refresh Rate) HighFPSCutscenes = 1 ; Increases the frame rate limit for cutscenes to the nearest multiple of 30 (maximum is currently 60 due to bugs) SingleCoreAffinity = 1 ; Limits game to one CPU core to prevent crashing. NoOpticalDriveFix = 1 ; Allows the game to run without an optical drive. RainDropletsScale = 0.5 ; Adjusts the size of the on-screen rain droplets. [CAMERA] Enable = 1 ; Disabling this will also disable the other options in this section. CameraReturnTimeout = 3.0 ; Time in seconds before the camera starts returning to the original position. CameraReturnSpeed = 2.0 ; Speed at which the camera returns to the original position. StickLookSensitivity = 1.0 ; Multiplier for the camera look sensitivity with right stick. MouseLookSensitivity = 1.0 ; Multiplier for the camera look sensitivity with mouse. InvertLook = 0 ; Inverts the camera vertical direction. OnlyAllowHorizontalStickMovement = 0 ; Only allows horizontal stick movement for camera control. In case right stick is used to switch gears. [GRAPHICS] ConsoleGamma = 1 ; A custom gamma curve that creates a more contrasted image with deeper colors, similar to how GTA IV looked on the Xbox 360. SMAA = 0 ; Enables SMAA post-processing antialiasing (0|1). Does not work with MSAA. HideAABug = 2 ; Draws 1px lines at top and left sides of the screen to hide antialiasing bug caused by MSAA. (0|1|2). (2) creates 4 lines to make the output symmetrical. [NOSTrail] FixNOSTrailLength = 1 ; Fixes the NOS trail length for higher FPS. CustomNOSTrailLength = 1.0 ; Adjusts the total distance of the NOS trail. You may need to adjust this if you're playing at very high FPS (240+). The higher the SimRate & FPS difference, the longer the trail.