/* ========================================================================= Unity - A Test Framework for C ThrowTheSwitch.org Copyright (c) 2007-24 Mike Karlesky, Mark VanderVoord, & Greg Williams SPDX-License-Identifier: MIT ========================================================================= */ #ifndef UNITY_INTERNALS_H #define UNITY_INTERNALS_H #ifdef UNITY_INCLUDE_CONFIG_H #include "unity_config.h" #endif #ifndef UNITY_EXCLUDE_SETJMP_H #include #endif #ifndef UNITY_EXCLUDE_MATH_H #include #endif #ifndef UNITY_EXCLUDE_STDDEF_H #include #endif #ifdef UNITY_INCLUDE_PRINT_FORMATTED #include #endif /* Unity Attempts to Auto-Detect Integer Types * Attempt 1: UINT_MAX, ULONG_MAX in , or default to 32 bits * Attempt 2: UINTPTR_MAX in , or default to same size as long * The user may override any of these derived constants: * UNITY_INT_WIDTH, UNITY_LONG_WIDTH, UNITY_POINTER_WIDTH */ #ifndef UNITY_EXCLUDE_STDINT_H #include #endif #ifndef UNITY_EXCLUDE_LIMITS_H #include #endif #if defined(__GNUC__) || defined(__clang__) #define UNITY_FUNCTION_ATTR(a) __attribute__((a)) #else #define UNITY_FUNCTION_ATTR(a) /* ignore */ #endif #ifndef UNITY_NORETURN #if defined(__cplusplus) #if __cplusplus >= 201103L #define UNITY_NORETURN [[ noreturn ]] #endif #elif defined(__STDC_VERSION__) && __STDC_VERSION__ >= 201112L #if defined(_WIN32) && defined(_MSC_VER) /* We are using MSVC compiler on Windows platform. */ /* Not all Windows SDKs supports , but compiler can support C11: */ /* https://devblogs.microsoft.com/cppblog/c11-and-c17-standard-support-arriving-in-msvc/ */ /* Not sure, that Mingw compilers has Windows SDK headers at all. */ #include #endif /* Using Windows SDK predefined macro for detecting supported SDK with MSVC compiler. */ /* Mingw GCC should work without that fixes. */ /* Based on: */ /* https://docs.microsoft.com/en-us/cpp/porting/modifying-winver-and-win32-winnt?view=msvc-170 */ /* NTDDI_WIN10_FE is equal to Windows 10 SDK 2104 */ #if defined(_MSC_VER) && ((!defined(NTDDI_WIN10_FE)) || WDK_NTDDI_VERSION < NTDDI_WIN10_FE) /* Based on tests and: */ /* https://docs.microsoft.com/en-us/cpp/c-language/noreturn?view=msvc-170 */ /* https://en.cppreference.com/w/c/language/_Noreturn */ #define UNITY_NORETURN _Noreturn #else /* Using newer Windows SDK or not MSVC compiler */ #include #define UNITY_NORETURN noreturn #endif #endif #endif #ifndef UNITY_NORETURN #define UNITY_NORETURN UNITY_FUNCTION_ATTR(__noreturn__) #endif /*------------------------------------------------------- * Guess Widths If Not Specified *-------------------------------------------------------*/ /* Determine the size of an int, if not already specified. * We cannot use sizeof(int), because it is not yet defined * at this stage in the translation of the C program. * Also sizeof(int) does return the size in addressable units on all platforms, * which may not necessarily be the size in bytes. * Therefore, infer it from UINT_MAX if possible. */ #ifndef UNITY_INT_WIDTH #ifdef UINT_MAX #if (UINT_MAX == 0xFFFF) #define UNITY_INT_WIDTH (16) #elif (UINT_MAX == 0xFFFFFFFF) #define UNITY_INT_WIDTH (32) #elif (UINT_MAX == 0xFFFFFFFFFFFFFFFF) #define UNITY_INT_WIDTH (64) #endif #else /* Set to default */ #define UNITY_INT_WIDTH (32) #endif /* UINT_MAX */ #endif /* Determine the size of a long, if not already specified. */ #ifndef UNITY_LONG_WIDTH #ifdef ULONG_MAX #if (ULONG_MAX == 0xFFFF) #define UNITY_LONG_WIDTH (16) #elif (ULONG_MAX == 0xFFFFFFFF) #define UNITY_LONG_WIDTH (32) #elif (ULONG_MAX == 0xFFFFFFFFFFFFFFFF) #define UNITY_LONG_WIDTH (64) #endif #else /* Set to default */ #define UNITY_LONG_WIDTH (32) #endif /* ULONG_MAX */ #endif /* Determine the size of a pointer, if not already specified. */ #ifndef UNITY_POINTER_WIDTH #ifdef UINTPTR_MAX #if (UINTPTR_MAX <= 0xFFFF) #define UNITY_POINTER_WIDTH (16) #elif (UINTPTR_MAX <= 0xFFFFFFFF) #define UNITY_POINTER_WIDTH (32) #elif (UINTPTR_MAX <= 0xFFFFFFFFFFFFFFFF) #define UNITY_POINTER_WIDTH (64) #endif #else /* Set to default */ #define UNITY_POINTER_WIDTH UNITY_LONG_WIDTH #endif /* UINTPTR_MAX */ #endif /*------------------------------------------------------- * Int Support (Define types based on detected sizes) *-------------------------------------------------------*/ #if (UNITY_INT_WIDTH == 32) typedef unsigned char UNITY_UINT8; typedef unsigned short UNITY_UINT16; typedef unsigned int UNITY_UINT32; typedef signed char UNITY_INT8; typedef signed short UNITY_INT16; typedef signed int UNITY_INT32; #elif (UNITY_INT_WIDTH == 16) typedef unsigned char UNITY_UINT8; typedef unsigned int UNITY_UINT16; typedef unsigned long UNITY_UINT32; typedef signed char UNITY_INT8; typedef signed int UNITY_INT16; typedef signed long UNITY_INT32; #else #error Invalid UNITY_INT_WIDTH specified! (16 or 32 are supported) #endif /*------------------------------------------------------- * 64-bit Support *-------------------------------------------------------*/ /* Auto-detect 64 Bit Support */ #ifndef UNITY_SUPPORT_64 #if UNITY_LONG_WIDTH == 64 || UNITY_POINTER_WIDTH == 64 #define UNITY_SUPPORT_64 #endif #endif /* 64-Bit Support Dependent Configuration */ #ifndef UNITY_SUPPORT_64 /* No 64-bit Support */ typedef UNITY_UINT32 UNITY_UINT; typedef UNITY_INT32 UNITY_INT; #define UNITY_MAX_NIBBLES (8) /* Maximum number of nibbles in a UNITY_(U)INT */ #else /* 64-bit Support */ #if (UNITY_LONG_WIDTH == 32) typedef unsigned long long UNITY_UINT64; typedef signed long long UNITY_INT64; #elif (UNITY_LONG_WIDTH == 64) typedef unsigned long UNITY_UINT64; typedef signed long UNITY_INT64; #else #error Invalid UNITY_LONG_WIDTH specified! (32 or 64 are supported) #endif typedef UNITY_UINT64 UNITY_UINT; typedef UNITY_INT64 UNITY_INT; #define UNITY_MAX_NIBBLES (16) /* Maximum number of nibbles in a UNITY_(U)INT */ #endif /*------------------------------------------------------- * Pointer Support *-------------------------------------------------------*/ #if (UNITY_POINTER_WIDTH == 32) #define UNITY_PTR_TO_INT UNITY_INT32 #define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX32 #elif (UNITY_POINTER_WIDTH == 64) #define UNITY_PTR_TO_INT UNITY_INT64 #define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX64 #elif (UNITY_POINTER_WIDTH == 16) #define UNITY_PTR_TO_INT UNITY_INT16 #define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX16 #else #error Invalid UNITY_POINTER_WIDTH specified! (16, 32 or 64 are supported) #endif #ifndef UNITY_PTR_ATTRIBUTE #define UNITY_PTR_ATTRIBUTE #endif #ifndef UNITY_INTERNAL_PTR #define UNITY_INTERNAL_PTR UNITY_PTR_ATTRIBUTE const void* #endif /* optionally define UNITY_COMPARE_PTRS_ON_ZERO_ARRAY */ /*------------------------------------------------------- * Float Support *-------------------------------------------------------*/ #ifdef UNITY_EXCLUDE_FLOAT /* No Floating Point Support */ #ifndef UNITY_EXCLUDE_DOUBLE #define UNITY_EXCLUDE_DOUBLE /* Remove double when excluding float support */ #endif #ifndef UNITY_EXCLUDE_FLOAT_PRINT #define UNITY_EXCLUDE_FLOAT_PRINT #endif #else /* Floating Point Support */ #ifndef UNITY_FLOAT_PRECISION #define UNITY_FLOAT_PRECISION (0.00001f) #endif #ifndef UNITY_FLOAT_TYPE #define UNITY_FLOAT_TYPE float #endif typedef UNITY_FLOAT_TYPE UNITY_FLOAT; /* isnan macro should be provided by math.h. Override if not macro */ #ifndef UNITY_IS_NAN #ifndef isnan /* NaN is the only floating point value that does NOT equal itself. * Therefore if n != n, then it is NaN. */ #define UNITY_IS_NAN(n) ((n != n) ? 1 : 0) #else #define UNITY_IS_NAN(n) isnan(n) #endif #endif /* isinf macro should be provided by math.h. Override if not macro */ #ifndef UNITY_IS_INF #ifndef isinf /* The value of Inf - Inf is NaN */ #define UNITY_IS_INF(n) (UNITY_IS_NAN((n) - (n)) && !UNITY_IS_NAN(n)) #else #define UNITY_IS_INF(n) isinf(n) #endif #endif #endif /*------------------------------------------------------- * Double Float Support *-------------------------------------------------------*/ /* unlike float, we DON'T include by default */ #if defined(UNITY_EXCLUDE_DOUBLE) || !defined(UNITY_INCLUDE_DOUBLE) /* No Floating Point Support */ #ifndef UNITY_EXCLUDE_DOUBLE #define UNITY_EXCLUDE_DOUBLE #else #undef UNITY_INCLUDE_DOUBLE #endif #ifndef UNITY_EXCLUDE_FLOAT #ifndef UNITY_DOUBLE_TYPE #define UNITY_DOUBLE_TYPE double #endif typedef UNITY_FLOAT UNITY_DOUBLE; /* For parameter in UnityPrintFloat(UNITY_DOUBLE), which aliases to double or float */ #endif #else /* Double Floating Point Support */ #ifndef UNITY_DOUBLE_PRECISION #define UNITY_DOUBLE_PRECISION (1e-12) #endif #ifndef UNITY_DOUBLE_TYPE #define UNITY_DOUBLE_TYPE double #endif typedef UNITY_DOUBLE_TYPE UNITY_DOUBLE; #endif /*------------------------------------------------------- * Output Method: stdout (DEFAULT) *-------------------------------------------------------*/ #ifndef UNITY_OUTPUT_CHAR /* Default to using putchar, which is defined in stdio.h */ #include #define UNITY_OUTPUT_CHAR(a) (void)putchar(a) #else /* If defined as something else, make sure we declare it here so it's ready for use */ #ifdef UNITY_OUTPUT_CHAR_HEADER_DECLARATION extern void UNITY_OUTPUT_CHAR_HEADER_DECLARATION; #endif #endif #ifndef UNITY_OUTPUT_FLUSH #ifdef UNITY_USE_FLUSH_STDOUT /* We want to use the stdout flush utility */ #include #define UNITY_OUTPUT_FLUSH() (void)fflush(stdout) #else /* We've specified nothing, therefore flush should just be ignored */ #define UNITY_OUTPUT_FLUSH() (void)0 #endif #else /* If defined as something else, make sure we declare it here so it's ready for use */ #ifdef UNITY_OUTPUT_FLUSH_HEADER_DECLARATION extern void UNITY_OUTPUT_FLUSH_HEADER_DECLARATION; #endif #endif #ifndef UNITY_OUTPUT_FLUSH #define UNITY_FLUSH_CALL() #else #define UNITY_FLUSH_CALL() UNITY_OUTPUT_FLUSH() #endif #ifndef UNITY_PRINT_EOL #define UNITY_PRINT_EOL() UNITY_OUTPUT_CHAR('\n') #endif #ifndef UNITY_OUTPUT_START #define UNITY_OUTPUT_START() #endif #ifndef UNITY_OUTPUT_COMPLETE #define UNITY_OUTPUT_COMPLETE() #endif #ifdef UNITY_INCLUDE_EXEC_TIME #if !defined(UNITY_EXEC_TIME_START) && \ !defined(UNITY_EXEC_TIME_STOP) && \ !defined(UNITY_PRINT_EXEC_TIME) && \ !defined(UNITY_TIME_TYPE) /* If none any of these macros are defined then try to provide a default implementation */ #if defined(UNITY_CLOCK_MS) /* This is a simple way to get a default implementation on platforms that support getting a millisecond counter */ #define UNITY_TIME_TYPE UNITY_UINT #define UNITY_EXEC_TIME_START() Unity.CurrentTestStartTime = UNITY_CLOCK_MS() #define UNITY_EXEC_TIME_STOP() Unity.CurrentTestStopTime = UNITY_CLOCK_MS() #define UNITY_PRINT_EXEC_TIME() { \ UNITY_UINT execTimeMs = (Unity.CurrentTestStopTime - Unity.CurrentTestStartTime); \ UnityPrint(" ("); \ UnityPrintNumberUnsigned(execTimeMs); \ UnityPrint(" ms)"); \ } #elif defined(_WIN32) #include #define UNITY_TIME_TYPE clock_t #define UNITY_GET_TIME(t) t = (clock_t)((clock() * 1000) / CLOCKS_PER_SEC) #define UNITY_EXEC_TIME_START() UNITY_GET_TIME(Unity.CurrentTestStartTime) #define UNITY_EXEC_TIME_STOP() UNITY_GET_TIME(Unity.CurrentTestStopTime) #define UNITY_PRINT_EXEC_TIME() { \ UNITY_UINT execTimeMs = (Unity.CurrentTestStopTime - Unity.CurrentTestStartTime); \ UnityPrint(" ("); \ UnityPrintNumberUnsigned(execTimeMs); \ UnityPrint(" ms)"); \ } #elif defined(__unix__) || defined(__APPLE__) #include #define UNITY_TIME_TYPE struct timespec #define UNITY_GET_TIME(t) clock_gettime(CLOCK_MONOTONIC, &t) #define UNITY_EXEC_TIME_START() UNITY_GET_TIME(Unity.CurrentTestStartTime) #define UNITY_EXEC_TIME_STOP() UNITY_GET_TIME(Unity.CurrentTestStopTime) #define UNITY_PRINT_EXEC_TIME() { \ UNITY_UINT execTimeMs = ((Unity.CurrentTestStopTime.tv_sec - Unity.CurrentTestStartTime.tv_sec) * 1000L); \ execTimeMs += ((Unity.CurrentTestStopTime.tv_nsec - Unity.CurrentTestStartTime.tv_nsec) / 1000000L); \ UnityPrint(" ("); \ UnityPrintNumberUnsigned(execTimeMs); \ UnityPrint(" ms)"); \ } #endif #endif #endif #ifndef UNITY_EXEC_TIME_START #define UNITY_EXEC_TIME_START() do { /* nothing*/ } while (0) #endif #ifndef UNITY_EXEC_TIME_STOP #define UNITY_EXEC_TIME_STOP() do { /* nothing*/ } while (0) #endif #ifndef UNITY_TIME_TYPE #define UNITY_TIME_TYPE UNITY_UINT #endif #ifndef UNITY_PRINT_EXEC_TIME #define UNITY_PRINT_EXEC_TIME() do { /* nothing*/ } while (0) #endif /*------------------------------------------------------- * Footprint *-------------------------------------------------------*/ #ifndef UNITY_LINE_TYPE #define UNITY_LINE_TYPE UNITY_UINT #endif #ifndef UNITY_COUNTER_TYPE #define UNITY_COUNTER_TYPE UNITY_UINT #endif /*------------------------------------------------------- * Internal Structs Needed *-------------------------------------------------------*/ typedef void (*UnityTestFunction)(void); #define UNITY_DISPLAY_RANGE_INT (0x10) #define UNITY_DISPLAY_RANGE_UINT (0x20) #define UNITY_DISPLAY_RANGE_HEX (0x40) #define UNITY_DISPLAY_RANGE_CHAR (0x80) typedef enum { UNITY_DISPLAY_STYLE_INT = (UNITY_INT_WIDTH / 8) + UNITY_DISPLAY_RANGE_INT, UNITY_DISPLAY_STYLE_INT8 = 1 + UNITY_DISPLAY_RANGE_INT, UNITY_DISPLAY_STYLE_INT16 = 2 + UNITY_DISPLAY_RANGE_INT, UNITY_DISPLAY_STYLE_INT32 = 4 + UNITY_DISPLAY_RANGE_INT, #ifdef UNITY_SUPPORT_64 UNITY_DISPLAY_STYLE_INT64 = 8 + UNITY_DISPLAY_RANGE_INT, #endif UNITY_DISPLAY_STYLE_UINT = (UNITY_INT_WIDTH / 8) + UNITY_DISPLAY_RANGE_UINT, UNITY_DISPLAY_STYLE_UINT8 = 1 + UNITY_DISPLAY_RANGE_UINT, UNITY_DISPLAY_STYLE_UINT16 = 2 + UNITY_DISPLAY_RANGE_UINT, UNITY_DISPLAY_STYLE_UINT32 = 4 + UNITY_DISPLAY_RANGE_UINT, #ifdef UNITY_SUPPORT_64 UNITY_DISPLAY_STYLE_UINT64 = 8 + UNITY_DISPLAY_RANGE_UINT, #endif UNITY_DISPLAY_STYLE_HEX8 = 1 + UNITY_DISPLAY_RANGE_HEX, UNITY_DISPLAY_STYLE_HEX16 = 2 + UNITY_DISPLAY_RANGE_HEX, UNITY_DISPLAY_STYLE_HEX32 = 4 + UNITY_DISPLAY_RANGE_HEX, #ifdef UNITY_SUPPORT_64 UNITY_DISPLAY_STYLE_HEX64 = 8 + UNITY_DISPLAY_RANGE_HEX, #endif UNITY_DISPLAY_STYLE_CHAR = 1 + UNITY_DISPLAY_RANGE_CHAR + UNITY_DISPLAY_RANGE_INT, UNITY_DISPLAY_STYLE_UNKNOWN } UNITY_DISPLAY_STYLE_T; typedef enum { UNITY_WITHIN = 0x0, UNITY_EQUAL_TO = 0x1, UNITY_GREATER_THAN = 0x2, UNITY_GREATER_OR_EQUAL = 0x2 + UNITY_EQUAL_TO, UNITY_SMALLER_THAN = 0x4, UNITY_SMALLER_OR_EQUAL = 0x4 + UNITY_EQUAL_TO, UNITY_NOT_EQUAL = 0x0, UNITY_UNKNOWN } UNITY_COMPARISON_T; #ifndef UNITY_EXCLUDE_FLOAT typedef enum UNITY_FLOAT_TRAIT { UNITY_FLOAT_IS_NOT_INF = 0, UNITY_FLOAT_IS_INF, UNITY_FLOAT_IS_NOT_NEG_INF, UNITY_FLOAT_IS_NEG_INF, UNITY_FLOAT_IS_NOT_NAN, UNITY_FLOAT_IS_NAN, UNITY_FLOAT_IS_NOT_DET, UNITY_FLOAT_IS_DET, UNITY_FLOAT_INVALID_TRAIT } UNITY_FLOAT_TRAIT_T; #endif typedef enum { UNITY_ARRAY_TO_VAL = 0, UNITY_ARRAY_TO_ARRAY, UNITY_ARRAY_UNKNOWN } UNITY_FLAGS_T; struct UNITY_STORAGE_T { const char* TestFile; const char* CurrentTestName; #ifndef UNITY_EXCLUDE_DETAILS const char* CurrentDetail1; const char* CurrentDetail2; #endif UNITY_LINE_TYPE CurrentTestLineNumber; UNITY_COUNTER_TYPE NumberOfTests; UNITY_COUNTER_TYPE TestFailures; UNITY_COUNTER_TYPE TestIgnores; UNITY_COUNTER_TYPE CurrentTestFailed; UNITY_COUNTER_TYPE CurrentTestIgnored; #ifdef UNITY_INCLUDE_EXEC_TIME UNITY_TIME_TYPE CurrentTestStartTime; UNITY_TIME_TYPE CurrentTestStopTime; #endif #ifndef UNITY_EXCLUDE_SETJMP_H jmp_buf AbortFrame; #endif }; extern struct UNITY_STORAGE_T Unity; /*------------------------------------------------------- * Test Suite Management *-------------------------------------------------------*/ void UnityBegin(const char* filename); int UnityEnd(void); void UnitySetTestFile(const char* filename); void UnityConcludeTest(void); #ifndef RUN_TEST void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum); #else #define UNITY_SKIP_DEFAULT_RUNNER #endif /*------------------------------------------------------- * Details Support *-------------------------------------------------------*/ #ifdef UNITY_EXCLUDE_DETAILS #define UNITY_CLR_DETAILS() #define UNITY_SET_DETAIL(d1) #define UNITY_SET_DETAILS(d1,d2) #else #define UNITY_CLR_DETAILS() do { Unity.CurrentDetail1 = 0; Unity.CurrentDetail2 = 0; } while (0) #define UNITY_SET_DETAIL(d1) do { Unity.CurrentDetail1 = (d1); Unity.CurrentDetail2 = 0; } while (0) #define UNITY_SET_DETAILS(d1,d2) do { Unity.CurrentDetail1 = (d1); Unity.CurrentDetail2 = (d2); } while (0) #ifndef UNITY_DETAIL1_NAME #define UNITY_DETAIL1_NAME "Function" #endif #ifndef UNITY_DETAIL2_NAME #define UNITY_DETAIL2_NAME "Argument" #endif #endif #ifdef UNITY_PRINT_TEST_CONTEXT void UNITY_PRINT_TEST_CONTEXT(void); #endif /*------------------------------------------------------- * Test Output *-------------------------------------------------------*/ void UnityPrint(const char* string); #ifdef UNITY_INCLUDE_PRINT_FORMATTED void UnityPrintF(const UNITY_LINE_TYPE line, const char* format, ...); #endif void UnityPrintLen(const char* string, const UNITY_UINT32 length); void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number); void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style); void UnityPrintNumber(const UNITY_INT number_to_print); void UnityPrintNumberUnsigned(const UNITY_UINT number); void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print); #ifndef UNITY_EXCLUDE_FLOAT_PRINT void UnityPrintFloat(const UNITY_DOUBLE input_number); #endif /*------------------------------------------------------- * Test Assertion Functions *------------------------------------------------------- * Use the macros below this section instead of calling * these directly. The macros have a consistent naming * convention and will pull in file and line information * for you. */ void UnityAssertEqualNumber(const UNITY_INT expected, const UNITY_INT actual, const char* msg, const UNITY_LINE_TYPE lineNumber, const UNITY_DISPLAY_STYLE_T style); void UnityAssertGreaterOrLessOrEqualNumber(const UNITY_INT threshold, const UNITY_INT actual, const UNITY_COMPARISON_T compare, const char *msg, const UNITY_LINE_TYPE lineNumber, const UNITY_DISPLAY_STYLE_T style); void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected, UNITY_INTERNAL_PTR actual, const UNITY_UINT32 num_elements, const char* msg, const UNITY_LINE_TYPE lineNumber, const UNITY_DISPLAY_STYLE_T style, const UNITY_FLAGS_T flags); void UnityAssertBits(const UNITY_INT mask, const UNITY_INT expected, const UNITY_INT actual, const char* msg, const UNITY_LINE_TYPE lineNumber); void UnityAssertEqualString(const char* expected, const char* actual, const char* msg, const UNITY_LINE_TYPE lineNumber); void UnityAssertEqualStringLen(const char* expected, const char* actual, const UNITY_UINT32 length, const char* msg, const UNITY_LINE_TYPE lineNumber); void UnityAssertEqualStringArray( UNITY_INTERNAL_PTR expected, const char** actual, const UNITY_UINT32 num_elements, const char* msg, const UNITY_LINE_TYPE lineNumber, const UNITY_FLAGS_T flags); void UnityAssertEqualMemory( UNITY_INTERNAL_PTR expected, UNITY_INTERNAL_PTR actual, const UNITY_UINT32 length, const UNITY_UINT32 num_elements, const char* msg, const UNITY_LINE_TYPE lineNumber, const UNITY_FLAGS_T flags); void UnityAssertNumbersWithin(const UNITY_UINT delta, const UNITY_INT expected, const UNITY_INT actual, const char* msg, const UNITY_LINE_TYPE lineNumber, const UNITY_DISPLAY_STYLE_T style); void UnityAssertNumbersArrayWithin(const UNITY_UINT delta, UNITY_INTERNAL_PTR expected, UNITY_INTERNAL_PTR actual, const UNITY_UINT32 num_elements, const char* msg, const UNITY_LINE_TYPE lineNumber, const UNITY_DISPLAY_STYLE_T style, const UNITY_FLAGS_T flags); #ifndef UNITY_EXCLUDE_SETJMP_H UNITY_NORETURN void UnityFail(const char* message, const UNITY_LINE_TYPE line); UNITY_NORETURN void UnityIgnore(const char* message, const UNITY_LINE_TYPE line); #else void UnityFail(const char* message, const UNITY_LINE_TYPE line); void UnityIgnore(const char* message, const UNITY_LINE_TYPE line); #endif void UnityMessage(const char* message, const UNITY_LINE_TYPE line); #ifndef UNITY_EXCLUDE_FLOAT void UnityAssertFloatsWithin(const UNITY_FLOAT delta, const UNITY_FLOAT expected, const UNITY_FLOAT actual, const char* msg, const UNITY_LINE_TYPE lineNumber); void UnityAssertFloatsNotWithin(const UNITY_FLOAT delta, const UNITY_FLOAT expected, const UNITY_FLOAT actual, const char* msg, const UNITY_LINE_TYPE lineNumber); void UnityAssertGreaterOrLessFloat(const UNITY_FLOAT threshold, const UNITY_FLOAT actual, const UNITY_COMPARISON_T compare, const char* msg, const UNITY_LINE_TYPE linenumber); void UnityAssertWithinFloatArray(const UNITY_FLOAT delta, UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected, UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual, const UNITY_UINT32 num_elements, const char* msg, const UNITY_LINE_TYPE lineNumber, const UNITY_FLAGS_T flags); void UnityAssertFloatSpecial(const UNITY_FLOAT actual, const char* msg, const UNITY_LINE_TYPE lineNumber, const UNITY_FLOAT_TRAIT_T style); #endif #ifndef UNITY_EXCLUDE_DOUBLE void UnityAssertDoublesWithin(const UNITY_DOUBLE delta, const UNITY_DOUBLE expected, const UNITY_DOUBLE actual, const char* msg, const UNITY_LINE_TYPE lineNumber); void UnityAssertDoublesNotWithin(const UNITY_DOUBLE delta, const UNITY_DOUBLE expected, const UNITY_DOUBLE actual, const char* msg, const UNITY_LINE_TYPE lineNumber); void UnityAssertGreaterOrLessDouble(const UNITY_DOUBLE threshold, const UNITY_DOUBLE actual, const UNITY_COMPARISON_T compare, const char* msg, const UNITY_LINE_TYPE linenumber); void UnityAssertWithinDoubleArray(const UNITY_DOUBLE delta, UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected, UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual, const UNITY_UINT32 num_elements, const char* msg, const UNITY_LINE_TYPE lineNumber, const UNITY_FLAGS_T flags); void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual, const char* msg, const UNITY_LINE_TYPE lineNumber, const UNITY_FLOAT_TRAIT_T style); #endif /*------------------------------------------------------- * Helpers *-------------------------------------------------------*/ UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size); #ifndef UNITY_EXCLUDE_FLOAT UNITY_INTERNAL_PTR UnityFloatToPtr(const float num); #endif #ifndef UNITY_EXCLUDE_DOUBLE UNITY_INTERNAL_PTR UnityDoubleToPtr(const double num); #endif /*------------------------------------------------------- * Error Strings We Might Need *-------------------------------------------------------*/ extern const char UnityStrOk[]; extern const char UnityStrPass[]; extern const char UnityStrFail[]; extern const char UnityStrIgnore[]; extern const char UnityStrErrFloat[]; extern const char UnityStrErrDouble[]; extern const char UnityStrErr64[]; extern const char UnityStrErrShorthand[]; /*------------------------------------------------------- * Test Running Macros *-------------------------------------------------------*/ #ifdef UNITY_TEST_PROTECT #define TEST_PROTECT() UNITY_TEST_PROTECT() #else #ifndef UNITY_EXCLUDE_SETJMP_H #define TEST_PROTECT() (setjmp(Unity.AbortFrame) == 0) #else #define TEST_PROTECT() 1 #endif #endif #ifdef UNITY_TEST_ABORT #define TEST_ABORT() UNITY_TEST_ABORT() #else #ifndef UNITY_EXCLUDE_SETJMP_H #define TEST_ABORT() longjmp(Unity.AbortFrame, 1) #else #define TEST_ABORT() return #endif #endif /* Automatically enable variadic macros support, if it not enabled before */ #ifndef UNITY_SUPPORT_VARIADIC_MACROS #ifdef __STDC_VERSION__ #if __STDC_VERSION__ >= 199901L #define UNITY_SUPPORT_VARIADIC_MACROS #endif #endif #endif /* This tricky series of macros gives us an optional line argument to treat it as RUN_TEST(func, num=__LINE__) */ #ifndef RUN_TEST #ifdef UNITY_SUPPORT_VARIADIC_MACROS #define RUN_TEST(...) RUN_TEST_AT_LINE(__VA_ARGS__, __LINE__, throwaway) #define RUN_TEST_AT_LINE(func, line, ...) UnityDefaultTestRun(func, #func, line) #endif #endif /* Enable default macros for masking param tests test cases */ #ifdef UNITY_SUPPORT_TEST_CASES #ifdef UNITY_SUPPORT_VARIADIC_MACROS #if !defined(TEST_CASE) && !defined(UNITY_EXCLUDE_TEST_CASE) #define TEST_CASE(...) #endif #if !defined(TEST_RANGE) && !defined(UNITY_EXCLUDE_TEST_RANGE) #define TEST_RANGE(...) #endif #if !defined(TEST_MATRIX) && !defined(UNITY_EXCLUDE_TEST_MATRIX) #define TEST_MATRIX(...) #endif #endif #endif /* If we can't do the tricky version, we'll just have to require them to always include the line number */ #ifndef RUN_TEST #ifdef CMOCK #define RUN_TEST(func, num) UnityDefaultTestRun(func, #func, num) #else #define RUN_TEST(func) UnityDefaultTestRun(func, #func, __LINE__) #endif #endif #define TEST_LINE_NUM (Unity.CurrentTestLineNumber) #define TEST_IS_IGNORED (Unity.CurrentTestIgnored) #define UNITY_NEW_TEST(a) \ Unity.CurrentTestName = (a); \ Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)(__LINE__); \ Unity.NumberOfTests++; #ifndef UNITY_BEGIN #define UNITY_BEGIN() UnityBegin(__FILE__) #endif #ifndef UNITY_END #define UNITY_END() UnityEnd() #endif #ifndef UNITY_SHORTHAND_AS_INT #ifndef UNITY_SHORTHAND_AS_MEM #ifndef UNITY_SHORTHAND_AS_NONE #ifndef UNITY_SHORTHAND_AS_RAW #define UNITY_SHORTHAND_AS_OLD #endif #endif #endif #endif /*----------------------------------------------- * Command Line Argument Support *-----------------------------------------------*/ #ifdef UNITY_USE_COMMAND_LINE_ARGS int UnityParseOptions(int argc, char** argv); int UnityTestMatches(void); #endif /*------------------------------------------------------- * Basic Fail and Ignore *-------------------------------------------------------*/ #define UNITY_TEST_FAIL(line, message) UnityFail( (message), (UNITY_LINE_TYPE)(line)) #define UNITY_TEST_IGNORE(line, message) UnityIgnore( (message), (UNITY_LINE_TYPE)(line)) /*------------------------------------------------------- * Test Asserts *-------------------------------------------------------*/ #define UNITY_TEST_ASSERT(condition, line, message) do { if (condition) { /* nothing*/ } else { UNITY_TEST_FAIL((line), (message)); } } while (0) #define UNITY_TEST_ASSERT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) == NULL), (line), (message)) #define UNITY_TEST_ASSERT_NOT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) != NULL), (line), (message)) #define UNITY_TEST_ASSERT_EMPTY(pointer, line, message) UNITY_TEST_ASSERT(((pointer[0]) == 0), (line), (message)) #define UNITY_TEST_ASSERT_NOT_EMPTY(pointer, line, message) UNITY_TEST_ASSERT(((pointer[0]) != 0), (line), (message)) #define UNITY_TEST_ASSERT_EQUAL_INT(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT) #define UNITY_TEST_ASSERT_EQUAL_INT8(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT8 )(expected), (UNITY_INT)(UNITY_INT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8) #define UNITY_TEST_ASSERT_EQUAL_INT16(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT16)(expected), (UNITY_INT)(UNITY_INT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16) #define UNITY_TEST_ASSERT_EQUAL_INT32(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT32)(expected), (UNITY_INT)(UNITY_INT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32) #define UNITY_TEST_ASSERT_EQUAL_UINT(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT) #define UNITY_TEST_ASSERT_EQUAL_UINT8(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_UINT8 )(expected), (UNITY_INT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8) #define UNITY_TEST_ASSERT_EQUAL_UINT16(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_UINT16)(expected), (UNITY_INT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16) #define UNITY_TEST_ASSERT_EQUAL_UINT32(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_UINT32)(expected), (UNITY_INT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32) #define UNITY_TEST_ASSERT_EQUAL_HEX8(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT8 )(expected), (UNITY_INT)(UNITY_INT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8) #define UNITY_TEST_ASSERT_EQUAL_HEX16(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT16)(expected), (UNITY_INT)(UNITY_INT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16) #define UNITY_TEST_ASSERT_EQUAL_HEX32(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT32)(expected), (UNITY_INT)(UNITY_INT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32) #define UNITY_TEST_ASSERT_EQUAL_CHAR(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT8 )(expected), (UNITY_INT)(UNITY_INT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR) #define UNITY_TEST_ASSERT_BITS(mask, expected, actual, line, message) UnityAssertBits((UNITY_INT)(mask), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line)) #define UNITY_TEST_ASSERT_NOT_EQUAL_INT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT) #define UNITY_TEST_ASSERT_NOT_EQUAL_INT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8) #define UNITY_TEST_ASSERT_NOT_EQUAL_INT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16) #define UNITY_TEST_ASSERT_NOT_EQUAL_INT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32) #define UNITY_TEST_ASSERT_NOT_EQUAL_UINT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT) #define UNITY_TEST_ASSERT_NOT_EQUAL_UINT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8) #define UNITY_TEST_ASSERT_NOT_EQUAL_UINT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16) #define UNITY_TEST_ASSERT_NOT_EQUAL_UINT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32) #define UNITY_TEST_ASSERT_NOT_EQUAL_HEX8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8) #define UNITY_TEST_ASSERT_NOT_EQUAL_HEX16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16) #define UNITY_TEST_ASSERT_NOT_EQUAL_HEX32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32) #define UNITY_TEST_ASSERT_NOT_EQUAL_CHAR(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR) #define UNITY_TEST_ASSERT_GREATER_THAN_INT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT) #define UNITY_TEST_ASSERT_GREATER_THAN_INT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8) #define UNITY_TEST_ASSERT_GREATER_THAN_INT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16) #define UNITY_TEST_ASSERT_GREATER_THAN_INT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32) #define UNITY_TEST_ASSERT_GREATER_THAN_UINT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT) #define UNITY_TEST_ASSERT_GREATER_THAN_UINT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8) #define UNITY_TEST_ASSERT_GREATER_THAN_UINT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16) #define UNITY_TEST_ASSERT_GREATER_THAN_UINT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32) #define UNITY_TEST_ASSERT_GREATER_THAN_HEX8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8) #define UNITY_TEST_ASSERT_GREATER_THAN_HEX16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16) #define UNITY_TEST_ASSERT_GREATER_THAN_HEX32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32) #define UNITY_TEST_ASSERT_GREATER_THAN_CHAR(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR) #define UNITY_TEST_ASSERT_SMALLER_THAN_INT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT) #define UNITY_TEST_ASSERT_SMALLER_THAN_INT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8) #define UNITY_TEST_ASSERT_SMALLER_THAN_INT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16) #define UNITY_TEST_ASSERT_SMALLER_THAN_INT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32) #define UNITY_TEST_ASSERT_SMALLER_THAN_UINT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT) #define UNITY_TEST_ASSERT_SMALLER_THAN_UINT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8) #define UNITY_TEST_ASSERT_SMALLER_THAN_UINT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16) #define UNITY_TEST_ASSERT_SMALLER_THAN_UINT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32) #define UNITY_TEST_ASSERT_SMALLER_THAN_HEX8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8) #define UNITY_TEST_ASSERT_SMALLER_THAN_HEX16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16) #define UNITY_TEST_ASSERT_SMALLER_THAN_HEX32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32) #define UNITY_TEST_ASSERT_SMALLER_THAN_CHAR(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR) #define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT) (threshold), (UNITY_INT) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT) #define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 ) (threshold), (UNITY_INT)(UNITY_INT8 ) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8) #define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16) (threshold), (UNITY_INT)(UNITY_INT16) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16) #define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32) (threshold), (UNITY_INT)(UNITY_INT32) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32) #define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT) (threshold), (UNITY_INT) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT) #define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8) #define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16) #define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32) #define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8) #define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16) #define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32) #define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_CHAR(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 ) (threshold), (UNITY_INT)(UNITY_INT8 ) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR) #define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT) (threshold), (UNITY_INT) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT) #define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 ) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8) #define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16) #define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32) #define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT) (threshold), (UNITY_INT) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT) #define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8) #define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16) #define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32) #define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8) #define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16) #define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32) #define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_CHAR(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 ) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR) #define UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin( (delta), (UNITY_INT) (expected), (UNITY_INT) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT) #define UNITY_TEST_ASSERT_INT8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_INT8 ) (expected), (UNITY_INT)(UNITY_INT8 ) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8) #define UNITY_TEST_ASSERT_INT16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT16)(delta), (UNITY_INT)(UNITY_INT16) (expected), (UNITY_INT)(UNITY_INT16) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16) #define UNITY_TEST_ASSERT_INT32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT32)(delta), (UNITY_INT)(UNITY_INT32) (expected), (UNITY_INT)(UNITY_INT32) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32) #define UNITY_TEST_ASSERT_UINT_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin( (delta), (UNITY_INT) (expected), (UNITY_INT) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT) #define UNITY_TEST_ASSERT_UINT8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8) #define UNITY_TEST_ASSERT_UINT16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT16)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16) #define UNITY_TEST_ASSERT_UINT32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT32)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32) #define UNITY_TEST_ASSERT_HEX8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8) #define UNITY_TEST_ASSERT_HEX16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT16)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16) #define UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT32)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32) #define UNITY_TEST_ASSERT_CHAR_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_INT8 ) (expected), (UNITY_INT)(UNITY_INT8 ) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR) #define UNITY_TEST_ASSERT_INT_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin( (delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_INT8_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT8 )(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_INT16_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT16)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_INT32_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT32)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin( (delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_UINT8_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT8 )(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_UINT16_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT16)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_UINT32_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT32)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_HEX8_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT8 )(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_HEX16_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT16)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_HEX32_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT32)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_CHAR_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT8 )(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, line, message) UnityAssertEqualNumber((UNITY_PTR_TO_INT)(expected), (UNITY_PTR_TO_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER) #define UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, line, message) UnityAssertEqualString((const char*)(expected), (const char*)(actual), (message), (UNITY_LINE_TYPE)(line)) #define UNITY_TEST_ASSERT_EQUAL_STRING_LEN(expected, actual, len, line, message) UnityAssertEqualStringLen((const char*)(expected), (const char*)(actual), (UNITY_UINT32)(len), (message), (UNITY_LINE_TYPE)(line)) #define UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, line, message) UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(len), 1, (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualStringArray((UNITY_INTERNAL_PTR)(expected), (const char**)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, line, message) UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(len), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EQUAL_CHAR_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EACH_EQUAL_INT(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT) (expected), (UNITY_INT_WIDTH / 8)), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT, UNITY_ARRAY_TO_VAL) #define UNITY_TEST_ASSERT_EACH_EQUAL_INT8(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT8 )(expected), 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8, UNITY_ARRAY_TO_VAL) #define UNITY_TEST_ASSERT_EACH_EQUAL_INT16(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT16 )(expected), 2), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16, UNITY_ARRAY_TO_VAL) #define UNITY_TEST_ASSERT_EACH_EQUAL_INT32(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT32 )(expected), 4), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32, UNITY_ARRAY_TO_VAL) #define UNITY_TEST_ASSERT_EACH_EQUAL_UINT(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT) (expected), (UNITY_INT_WIDTH / 8)), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT, UNITY_ARRAY_TO_VAL) #define UNITY_TEST_ASSERT_EACH_EQUAL_UINT8(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT8 )(expected), 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8, UNITY_ARRAY_TO_VAL) #define UNITY_TEST_ASSERT_EACH_EQUAL_UINT16(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT16)(expected), 2), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16, UNITY_ARRAY_TO_VAL) #define UNITY_TEST_ASSERT_EACH_EQUAL_UINT32(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT32)(expected), 4), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32, UNITY_ARRAY_TO_VAL) #define UNITY_TEST_ASSERT_EACH_EQUAL_HEX8(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT8 )(expected), 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8, UNITY_ARRAY_TO_VAL) #define UNITY_TEST_ASSERT_EACH_EQUAL_HEX16(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT16 )(expected), 2), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16, UNITY_ARRAY_TO_VAL) #define UNITY_TEST_ASSERT_EACH_EQUAL_HEX32(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT32 )(expected), 4), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32, UNITY_ARRAY_TO_VAL) #define UNITY_TEST_ASSERT_EACH_EQUAL_PTR(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_PTR_TO_INT) (expected), (UNITY_POINTER_WIDTH / 8)), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER, UNITY_ARRAY_TO_VAL) #define UNITY_TEST_ASSERT_EACH_EQUAL_STRING(expected, actual, num_elements, line, message) UnityAssertEqualStringArray((UNITY_INTERNAL_PTR)(expected), (const char**)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL) #define UNITY_TEST_ASSERT_EACH_EQUAL_MEMORY(expected, actual, len, num_elements, line, message) UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(len), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL) #define UNITY_TEST_ASSERT_EACH_EQUAL_CHAR(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT8 )(expected), 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR, UNITY_ARRAY_TO_VAL) #ifdef UNITY_SUPPORT_64 #define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64) #define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64) #define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64) #define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EACH_EQUAL_INT64(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT64)(expected), 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64, UNITY_ARRAY_TO_VAL) #define UNITY_TEST_ASSERT_EACH_EQUAL_UINT64(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT64)(expected), 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64, UNITY_ARRAY_TO_VAL) #define UNITY_TEST_ASSERT_EACH_EQUAL_HEX64(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT64)(expected), 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64, UNITY_ARRAY_TO_VAL) #define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64) #define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64) #define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64) #define UNITY_TEST_ASSERT_NOT_EQUAL_INT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64) #define UNITY_TEST_ASSERT_NOT_EQUAL_UINT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64) #define UNITY_TEST_ASSERT_NOT_EQUAL_HEX64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64) #define UNITY_TEST_ASSERT_GREATER_THAN_INT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64) #define UNITY_TEST_ASSERT_GREATER_THAN_UINT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64) #define UNITY_TEST_ASSERT_GREATER_THAN_HEX64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64) #define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64) #define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64) #define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64) #define UNITY_TEST_ASSERT_SMALLER_THAN_INT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64) #define UNITY_TEST_ASSERT_SMALLER_THAN_UINT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64) #define UNITY_TEST_ASSERT_SMALLER_THAN_HEX64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64) #define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64) #define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64) #define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64) #define UNITY_TEST_ASSERT_INT64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT64)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_UINT64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT64)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_HEX64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT64)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64, UNITY_ARRAY_TO_ARRAY) #else #define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) #define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) #define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) #define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) #define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) #define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) #define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) #define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) #define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) #define UNITY_TEST_ASSERT_GREATER_THAN_INT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) #define UNITY_TEST_ASSERT_GREATER_THAN_UINT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) #define UNITY_TEST_ASSERT_GREATER_THAN_HEX64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) #define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) #define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) #define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) #define UNITY_TEST_ASSERT_SMALLER_THAN_INT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) #define UNITY_TEST_ASSERT_SMALLER_THAN_UINT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) #define UNITY_TEST_ASSERT_SMALLER_THAN_HEX64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) #define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) #define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) #define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) #define UNITY_TEST_ASSERT_INT64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) #define UNITY_TEST_ASSERT_UINT64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) #define UNITY_TEST_ASSERT_HEX64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) #endif #ifdef UNITY_EXCLUDE_FLOAT #define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) #define UNITY_TEST_ASSERT_FLOAT_NOT_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) #define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) #define UNITY_TEST_ASSERT_NOT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) #define UNITY_TEST_ASSERT_FLOAT_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) #define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) #define UNITY_TEST_ASSERT_EACH_EQUAL_FLOAT(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) #define UNITY_TEST_ASSERT_GREATER_THAN_FLOAT(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) #define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_FLOAT(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) #define UNITY_TEST_ASSERT_LESS_THAN_FLOAT(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) #define UNITY_TEST_ASSERT_LESS_OR_EQUAL_FLOAT(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) #define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) #define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) #define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) #define UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) #define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) #define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) #define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) #define UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) #else #define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message) UnityAssertFloatsWithin((UNITY_FLOAT)(delta), (UNITY_FLOAT)(expected), (UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line)) #define UNITY_TEST_ASSERT_FLOAT_NOT_WITHIN(delta, expected, actual, line, message) UnityAssertFloatsNotWithin((UNITY_FLOAT)(delta), (UNITY_FLOAT)(expected), (UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line)) #define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_ASSERT_FLOAT_WITHIN((UNITY_FLOAT)(expected) * (UNITY_FLOAT)UNITY_FLOAT_PRECISION, (UNITY_FLOAT)(expected), (UNITY_FLOAT)(actual), (UNITY_LINE_TYPE)(line), (message)) #define UNITY_TEST_ASSERT_NOT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_ASSERT_FLOAT_NOT_WITHIN((UNITY_FLOAT)(expected) * (UNITY_FLOAT)UNITY_FLOAT_PRECISION, (UNITY_FLOAT)(expected), (UNITY_FLOAT)(actual), (UNITY_LINE_TYPE)(line), (message)) #define UNITY_TEST_ASSERT_FLOAT_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertWithinFloatArray((UNITY_FLOAT)(delta), (const UNITY_FLOAT*)(expected), (const UNITY_FLOAT*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UnityAssertWithinFloatArray((UNITY_FLOAT)0, (const UNITY_FLOAT*)(expected), (const UNITY_FLOAT*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EACH_EQUAL_FLOAT(expected, actual, num_elements, line, message) UnityAssertWithinFloatArray((UNITY_FLOAT)0, UnityFloatToPtr(expected), (const UNITY_FLOAT*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL) #define UNITY_TEST_ASSERT_GREATER_THAN_FLOAT(threshold, actual, line, message) UnityAssertGreaterOrLessFloat((UNITY_FLOAT)(threshold), (UNITY_FLOAT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line)) #define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_FLOAT(threshold, actual, line, message) UnityAssertGreaterOrLessFloat((UNITY_FLOAT)(threshold), (UNITY_FLOAT)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line)) #define UNITY_TEST_ASSERT_LESS_THAN_FLOAT(threshold, actual, line, message) UnityAssertGreaterOrLessFloat((UNITY_FLOAT)(threshold), (UNITY_FLOAT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line)) #define UNITY_TEST_ASSERT_LESS_OR_EQUAL_FLOAT(threshold, actual, line, message) UnityAssertGreaterOrLessFloat((UNITY_FLOAT)(threshold), (UNITY_FLOAT)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line)) #define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_INF) #define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NEG_INF) #define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NAN) #define UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_DET) #define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_INF) #define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NEG_INF) #define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NAN) #define UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_DET) #endif #ifdef UNITY_EXCLUDE_DOUBLE #define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) #define UNITY_TEST_ASSERT_DOUBLE_NOT_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) #define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) #define UNITY_TEST_ASSERT_NOT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) #define UNITY_TEST_ASSERT_DOUBLE_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) #define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) #define UNITY_TEST_ASSERT_EACH_EQUAL_DOUBLE(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) #define UNITY_TEST_ASSERT_GREATER_THAN_DOUBLE(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) #define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_DOUBLE(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) #define UNITY_TEST_ASSERT_LESS_THAN_DOUBLE(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) #define UNITY_TEST_ASSERT_LESS_OR_EQUAL_DOUBLE(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) #define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) #define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) #define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) #define UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) #define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) #define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) #define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) #define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) #else #define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message) UnityAssertDoublesWithin((UNITY_DOUBLE)(delta), (UNITY_DOUBLE)(expected), (UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line)) #define UNITY_TEST_ASSERT_DOUBLE_NOT_WITHIN(delta, expected, actual, line, message) UnityAssertDoublesNotWithin((UNITY_DOUBLE)(delta), (UNITY_DOUBLE)(expected), (UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line)) #define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_ASSERT_DOUBLE_WITHIN((UNITY_DOUBLE)(expected) * (UNITY_DOUBLE)UNITY_DOUBLE_PRECISION, (UNITY_DOUBLE)(expected), (UNITY_DOUBLE)(actual), (UNITY_LINE_TYPE)(line), (message)) #define UNITY_TEST_ASSERT_NOT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_ASSERT_DOUBLE_NOT_WITHIN((UNITY_DOUBLE)(expected) * (UNITY_DOUBLE)UNITY_DOUBLE_PRECISION, (UNITY_DOUBLE)(expected), (UNITY_DOUBLE)(actual), (UNITY_LINE_TYPE)(line), (message)) #define UNITY_TEST_ASSERT_DOUBLE_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertWithinDoubleArray((UNITY_DOUBLE)(delta), (const UNITY_DOUBLE*)(expected), (const UNITY_DOUBLE*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message) UnityAssertWithinDoubleArray((UNITY_DOUBLE)0, (const UNITY_DOUBLE*)(expected), (const UNITY_DOUBLE*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EACH_EQUAL_DOUBLE(expected, actual, num_elements, line, message) UnityAssertWithinDoubleArray((UNITY_DOUBLE)0, UnityDoubleToPtr(expected), (const UNITY_DOUBLE*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL) #define UNITY_TEST_ASSERT_GREATER_THAN_DOUBLE(threshold, actual, line, message) UnityAssertGreaterOrLessDouble((UNITY_DOUBLE)(threshold), (UNITY_DOUBLE)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line)) #define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_DOUBLE(threshold, actual, line, message) UnityAssertGreaterOrLessDouble((UNITY_DOUBLE)(threshold), (UNITY_DOUBLE)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line)) #define UNITY_TEST_ASSERT_LESS_THAN_DOUBLE(threshold, actual, line, message) UnityAssertGreaterOrLessDouble((UNITY_DOUBLE)(threshold), (UNITY_DOUBLE)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line)) #define UNITY_TEST_ASSERT_LESS_OR_EQUAL_DOUBLE(threshold, actual, line, message) UnityAssertGreaterOrLessDouble((UNITY_DOUBLE)(threshold), (UNITY_DOUBLE)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line)) #define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_INF) #define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NEG_INF) #define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NAN) #define UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_DET) #define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_INF) #define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NEG_INF) #define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NAN) #define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_DET) #endif /* End of UNITY_INTERNALS_H */ #endif