# Goblend Export Addon ## Features Goblend is a [Blender](https://www.blender.org) addon and a [Godot](https://godotengine.org) addon that allows you to export your Blender scenes into Godot with a click of a button. Its features include: - Bake materials automatically to textures (if needed), for direct use in Godot - Export nested scenes correctly by instantiating child scenes in Godot - Fine-grained control over how materials and other resources are exported - Collisions (primitive and/or convex) directly inside of Blender - Converting basic Blender shaders directly to Godot shader code - Correct lighting by extracting information from existing Godot scenes - Basic support for material animations - High customizability by defining default settings with a config file - More settings like transparency mode, cull mode, or groups to set in Blender - Including existing Godot scenes in the exported scene ## Documentation For documentation, visit [goblend.dev](https://goblend.dev). ## Installation Installation instructions can also be found in the documentation, this is the [direct link](https://goblend.dev/docs/installation). ## Contributing See [CONTRIBUTING.md](/CONTRIBUTING.md) for guidelines. ## Issues Feel free to create issues for bug reports, suggestions or feedback. Before reporting a bug, make sure that: - you read the documentation - it is not reported yet