state("Ryse") { string6 Area: 0x22A0517; // changes only on chapter change int menu: 0x02F59AA0, 0x8, 0x120, 0x648; // 0 for not menu, 1 for menu, not best address but works for now int xp: 0x02275DB8, 0x0, 0x20, 0x0; // total xp int Health: 0x02262168, 0x0, 0x0, 0x20, 0x30; // current player health int Combo: 0x02275DB8, 0x0, 0x90, 0x30; // current combo int HiddenSecrets: 0x02275DB8, 0x0, 0x100, 0x160, 0x8F8; // total Hidden Secrets int Vistas: 0x022952B0, 0x0, 0x110, 0x160, 0xB68; // total Vistas int DogTags: 0x022952B0, 0x0, 0x110, 0x160, 0x328; // total Dog Tags /* extra stuff need to test or may use or need to find find boss health address if people want to split on boss fights find a objective address to split on objectives maybe instead of chapters */ } start { if (current.menu == 0 && old.menu == 1) { return true; } } split { if (current.Area == "forum/" && old.Area == "palace") //chapter 1 { return true; } else if (current.Area == "dover/" && old.Area == "forum/") // chapter 2 { return true; } else if (current.Area == "oswald" && old.Area == "dover/") // chapter 3 { return true; } else if (current.Area == "glott/" && old.Area == "oswald") // chapter 4 { return true; } else if (current.Area == "york/g" && old.Area == "glott/") //chapter 5 { return true; } else if (current.Area == "coloss" && old.Area == "york/g") // chapter 6 { return true; } else if (current.Area == "rome/g" && old.Area == "coloss") // chapter 7 { return true; } else if(current.Area == "rome/g" && old.Combo > 40 && current.Combo == 0) // chapter 8 final split { return true; } } /* area names: palace forum/ dover/ oswald glott/ york/g colosseum rome/g variables for keeping track of menu screens/flow var MENU_LAUNCH:Number = 0; var MENU_CAMPAIGN_MAIN:Number = 1; var MENU_MULTIPLAYER_MAIN:Number = 2; var MENU_HERO_MAIN:Number = 3; var MENU_SOCIAL_MAIN:Number = 4; var MENU_SELECT_DIFFICULTY: Number = 5; var MENU_RYSE_LIVE:Number = 6; var MENU_CAMPAIGN_TIMELINE:Number = 7; var MENU_IN_GAME:Number = 8; var MENU_PAUSE:Number = 9; var MENU_SKILL_UPGRADES:Number = 10; var MENU_SETTINGS:Number = 11; var MENU_CAMPAIGN_COLLECTIBLES:Number = 12; var MENU_LOADING:Number = 13; var MENU_EXECUTIONS:Number = 14; var MENU_MULTIPLAYER_LOBY:Number = 15; var MENU_MULTIPLAYER_CREAT_GAME:Number = 16; var MENU_COLLECTABLE_SCROLLS:Number = 17; var MENU_COLLECTABLE_CONCEPT_ART:Number = 18; var MENU_COLLECTABLE_COMIC_BOOK:Number = 19; var MENU_COLLECTABLE_VIDEOS:Number = 20; var MENU_COLLECTABLE_MUSIC:Number = 21; var MENU_MULTIPLAYER_CUSTOM_MATCH:Number = 22; var MENU_BOOSTER_PACK:Number = 23; var MENU_CUSTOMIZE_MULTIPLAYER_GLADIATOR:Number = 24; var MENU_LEADERBOARDS:Number = 25; var MENU_ACHIEVEMENTS:Number = 26; */