loadstring(game:HttpGet("https://raw.githubusercontent.com/FunzysDeath/Corexious/main/Corexious%20V1"))() if game.CoreGui:FindFirstChild("CMD-Y") then return end if not game:IsLoaded() then game.Loaded:Wait() end local CMDY = { CodeForCMD = Instance.new("StringValue"), NameOfCMD = Instance.new("StringValue"), EditableCommand = Instance.new("TextLabel"), EDITCMD = Instance.new("TextButton"), UICornerEDIT = Instance.new("UICorner"), CMDY = Instance.new("ScreenGui"), Container = Instance.new("Frame"), loadingtext = Instance.new("TextLabel"), TabsContainer = Instance.new("Frame"), UICorner = Instance.new("UICorner"), HomeB = Instance.new("ImageButton"), UICorner_2 = Instance.new("UICorner"), PlayersB = Instance.new("ImageButton"), UICorner_3 = Instance.new("UICorner"), GearsB = Instance.new("ImageButton"), UICorner_4 = Instance.new("UICorner"), TeleportsB = Instance.new("ImageButton"), UICorner_5 = Instance.new("UICorner"), ObjectsB = Instance.new("ImageButton"), UICorner_6 = Instance.new("UICorner"), MiscB = Instance.new("ImageButton"), EditCommand = Instance.new("Frame"), _46j5k456j45i77 = Instance.new("UICorner"), closebbb2 = Instance.new("TextButton"), _23g2ggu = Instance.new("UICorner"), EditBox = Instance.new("TextBox"), CUSTOMEdit = Instance.new("TextLabel"), Update = Instance.new("TextButton"), _2y2tyuis = Instance.new("UICorner"), UICorner_7 = Instance.new("UICorner"), CommandsB = Instance.new("ImageButton"), UICorner_8 = Instance.new("UICorner"), HomeP = Instance.new("Frame"), frfrfrfrfrf = Instance.new("UICorner"), GenLabel = Instance.new("TextLabel"), AntiAbuseLabel = Instance.new("TextLabel"), AntiAttachLabel = Instance.new("TextLabel"), f33452555f = Instance.new("UICorner"), AntiAttach = Instance.new("Frame"), frfrfrfrfrfbb = Instance.new("UICorner"), Toggle_8 = Instance.new("TextButton"), frfrfrfrfrfbbs = Instance.new("UICorner"), frfrfrfrfrf_2 = Instance.new("UICorner"), AntideathLabel = Instance.new("TextLabel"), frfrfrfrfrf_3 = Instance.new("UICorner"), LoopgrabLabel = Instance.new("TextLabel"), frfrfrfrfrf_4 = Instance.new("UICorner"), PermAdminAllLabel = Instance.new("TextLabel"), frfrfrfrfrf_5 = Instance.new("UICorner"), ServerProtectionLabel = Instance.new("TextLabel"), frfrfrfrfrf_6 = Instance.new("UICorner"), ServerlockLabel = Instance.new("TextLabel"), frfrfrfrfrf_7 = Instance.new("UICorner"), frfrfrfrfrf_8 = Instance.new("UICorner"), Serverlock2 = Instance.new("Frame"), frfrfrfrfrf_9 = Instance.new("UICorner"), Toggle = Instance.new("TextButton"), frfrfrfrfrf_10 = Instance.new("UICorner"), frfrfrfrfrf_11 = Instance.new("UICorner"), Toggle_2 = Instance.new("TextButton"), frfrfrfrfrf_12 = Instance.new("UICorner"), Antiabuse1 = Instance.new("Frame"), frfrfrfrfrf_13 = Instance.new("UICorner"), Toggle_3 = Instance.new("TextButton"), frfrfrfrfrf_14 = Instance.new("UICorner"), ProteccServer = Instance.new("Frame"), frfrfrfrfrf_15 = Instance.new("UICorner"), Toggle_4 = Instance.new("TextButton"), frfrfrfrfrf_16 = Instance.new("UICorner"), Antikill2 = Instance.new("Frame"), frfrfrfrfrf_17 = Instance.new("UICorner"), Toggle_5 = Instance.new("TextButton"), frfrfrfrfrf_18 = Instance.new("UICorner"), Perm2 = Instance.new("Frame"), frfrfrfrfrf_19 = Instance.new("UICorner"), Toggle_6 = Instance.new("TextButton"), frfrfrfrfrf_20 = Instance.new("UICorner"), Loopgrabi = Instance.new("Frame"), AddCommand = Instance.new("TextButton"), UICorner23232323 = Instance.new("UICorner"), frfrfrfrfrf_21 = Instance.new("UICorner"), Toggle_7 = Instance.new("TextButton"), frfrfrfrfrf_22 = Instance.new("UICorner"), ObjectsP = Instance.new("Frame"), frfrfrfrfrf_23 = Instance.new("UICorner"), ObjectsLabel = Instance.new("TextLabel"), FindRegen = Instance.new("TextButton"), AddCommandMenu = Instance.new("Frame"), _46j5k456j45i = Instance.new("UICorner"), closebbb = Instance.new("TextButton"), _23g2gg = Instance.new("UICorner"), CMDBOX = Instance.new("TextBox"), CUSTOMLAB = Instance.new("TextLabel"), Add = Instance.new("TextButton"), _2y2tyui = Instance.new("UICorner"), NAMELAB = Instance.new("TextLabel"), NameToDo = Instance.new("TextBox"), sdfsdfsdf3423 = Instance.new("UICorner"), _2y2tyui_2 = Instance.new("UICorner"), TopBar = Instance.new("Frame"), frfrfrfrfrf_24 = Instance.new("UICorner"), FindPads = Instance.new("TextButton"), frfrfrfrfrf_25 = Instance.new("UICorner"), RemovePads = Instance.new("TextButton"), frfrfrfrfrf_26 = Instance.new("UICorner"), RemoveRegen = Instance.new("TextButton"), frfrfrfrfrf_27 = Instance.new("UICorner"), RemoveObby = Instance.new("TextButton"), frfrfrfrfrf_28 = Instance.new("UICorner"), RemoveBaseplate = Instance.new("TextButton"), frfrfrfrfrf_29 = Instance.new("UICorner"), BringRegen = Instance.new("TextButton"), frfrfrfrfrf_30 = Instance.new("UICorner"), BringPads = Instance.new("TextButton"), frfrfrfrfrf_31 = Instance.new("UICorner"), BringObby = Instance.new("TextButton"), frfrfrfrfrf_32 = Instance.new("UICorner"), BringBaseplate = Instance.new("TextButton"), frfrfrfrfrf_33 = Instance.new("UICorner"), TeleportsP = Instance.new("Frame"), frfrfrfrfrf_34 = Instance.new("UICorner"), TeleportsLabel = Instance.new("TextLabel"), House = Instance.new("TextButton"), frfrfrfrfrf_35 = Instance.new("UICorner"), AdminPads = Instance.new("TextButton"), frfrfrfrfrf_36 = Instance.new("UICorner"), RegenPad = Instance.new("TextButton"), frfrfrfrfrf_37 = Instance.new("UICorner"), Spawn = Instance.new("TextButton"), frfrfrfrfrf_38 = Instance.new("UICorner"), SpawnBind = Instance.new("TextBox"), UICorner_9 = Instance.new("UICorner"), HouseBind = Instance.new("TextBox"), UICorner_10 = Instance.new("UICorner"), TextLabel = Instance.new("TextLabel"), TextLabel_2 = Instance.new("TextLabel"), TextLabel_3 = Instance.new("TextLabel"), TextLabel_4 = Instance.new("TextLabel"), AdminPadsBind = Instance.new("TextBox"), UICorner_11 = Instance.new("UICorner"), RegenPadBind = Instance.new("TextBox"), UICorner_12 = Instance.new("UICorner"), MiscP = Instance.new("Frame"), frfrfrfrfrf_39 = Instance.new("UICorner"), MiscLabel = Instance.new("TextLabel"), Crash = Instance.new("TextButton"), frfrfrfrfrf_40 = Instance.new("UICorner"), ForceRespawn = Instance.new("TextButton"), frfrfrfrfrf_41 = Instance.new("UICorner"), ClickToAttach = Instance.new("TextButton"), frfrfrfrfrf_42 = Instance.new("UICorner"), SilentLogs = Instance.new("TextButton"), frfrfrfrfrf_43 = Instance.new("UICorner"), FixColors = Instance.new("TextButton"), frfrfrfrfrf_44 = Instance.new("UICorner"), BtoolsV2Button = Instance.new("TextButton"), frfrfrfrfrf_45 = Instance.new("UICorner"), ColorMap = Instance.new("TextButton"), frfrfrfrfrf_46 = Instance.new("UICorner"), ColorFrame = Instance.new("Frame"), placeholder4 = Instance.new("TextButton"), frfrfrfrfrf_47 = Instance.new("UICorner"), SilCrash = Instance.new("TextButton"), frfrfrfrfrf_48 = Instance.new("UICorner"), GearsP = Instance.new("Frame"), frfrfrfrfrf_49 = Instance.new("UICorner"), Gears = Instance.new("TextLabel"), Guns = Instance.new("TextButton"), frfrfrfrfrf_50 = Instance.new("UICorner"), Swords = Instance.new("TextButton"), frfrfrfrfrf_51 = Instance.new("UICorner"), FunGears = Instance.new("TextButton"), frfrfrfrfrf_52 = Instance.new("UICorner"), ClientBtools = Instance.new("TextButton"), frfrfrfrfrf_53 = Instance.new("UICorner"), SSBtools = Instance.new("TextButton"), frfrfrfrfrf_54 = Instance.new("UICorner"), Destructive = Instance.new("TextButton"), frfrfrfrfrf_55 = Instance.new("UICorner"), Explosives = Instance.new("TextButton"), frfrfrfrfrf_56 = Instance.new("UICorner"), Melees = Instance.new("TextButton"), frfrfrfrfrf_57 = Instance.new("UICorner"), Rideables = Instance.new("TextButton"), frfrfrfrfrf_58 = Instance.new("UICorner"), PlayersP = Instance.new("Frame"), frfrfrfrfrf_59 = Instance.new("UICorner"), PlrList = Instance.new("Frame"), UIGridLayout = Instance.new("UIGridLayout"), PlayersLabel = Instance.new("TextLabel"), CommandsP = Instance.new("Frame"), frfrfrfrfrf_60 = Instance.new("UICorner"), Commands = Instance.new("TextLabel"), ScrollingFrame = Instance.new("ScrollingFrame"), UIListLayout = Instance.new("UIListLayout"), Command = Instance.new("TextLabel"), UICorner_13 = Instance.new("UICorner"), SettingsP = Instance.new("Frame"), frfrfrfrfrf_61 = Instance.new("UICorner"), Settings = Instance.new("TextLabel"), TextLabel_5 = Instance.new("TextLabel"), TextLabel_6 = Instance.new("TextLabel"), TextLabel_7 = Instance.new("TextLabel"), TextLabel_8 = Instance.new("TextLabel"), TextLabel_9 = Instance.new("TextLabel"), TextLabel_10 = Instance.new("TextLabel"), Prefix = Instance.new("TextBox"), UICorner_14 = Instance.new("UICorner"), BarHotKey = Instance.new("TextBox"), UICorner_15 = Instance.new("UICorner"), GuiTheme = Instance.new("TextButton"), Drop = Instance.new("TextButton"), UICorner_16 = Instance.new("UICorner"), PlayerMenu = Instance.new("Frame"), UICorner_17 = Instance.new("UICorner"), Player = Instance.new("ImageLabel"), UICorner_18 = Instance.new("UICorner"), Whitelist = Instance.new("TextButton"), UICorner_19 = Instance.new("UICorner"), Blacklist = Instance.new("TextButton"), UICorner_20 = Instance.new("UICorner"), Padban = Instance.new("TextButton"), UICorner_21 = Instance.new("UICorner"), Unperm = Instance.new("TextButton"), UICorner_22 = Instance.new("UICorner"), Teleport = Instance.new("TextButton"), UICorner_23 = Instance.new("UICorner"), Kill = Instance.new("TextButton"), UICorner_24 = Instance.new("UICorner"), GoTo = Instance.new("TextButton"), UICorner_25 = Instance.new("UICorner"), close = Instance.new("TextButton"), UICorner_26 = Instance.new("UICorner"), ThemeColorPickerMenu = Instance.new("Frame"), UICorner_27 = Instance.new("UICorner"), Preview = Instance.new("Frame"), Gradient = Instance.new("TextButton"), Slider = Instance.new("TextButton"), UICorner_28 = Instance.new("UICorner"), UIGradient = Instance.new("UIGradient"), close_2 = Instance.new("TextButton"), UICorner_29 = Instance.new("UICorner"), MapColorPicker = Instance.new("Frame"), UICorner_30 = Instance.new("UICorner"), Preview_2 = Instance.new("Frame"), Gradient_2 = Instance.new("TextButton"), Slider_2 = Instance.new("TextButton"), UICorner_31 = Instance.new("UICorner"), UIGradient_2 = Instance.new("UIGradient"), close_3 = Instance.new("TextButton"), UICorner_32 = Instance.new("UICorner"), UICorner_33 = Instance.new("UICorner"), Player_2 = Instance.new("ImageLabel"), UICorner_34 = Instance.new("UICorner"), Dropdown = Instance.new("TextButton"), UICorner_35 = Instance.new("UICorner"), Label = Instance.new("TextLabel"), UICorner_36 = Instance.new("UICorner"), CloseOpen = Instance.new("TextButton"), UICorner_37 = Instance.new("UICorner"), Settings_2 = Instance.new("ImageButton"), Rejoin = Instance.new("ImageButton"), Serverhop = Instance.new("ImageButton"), Label_2 = Instance.new("TextLabel"), CMDBar = Instance.new("TextBox"), SilentLogsBar = Instance.new("Frame"), s52552252525 = Instance.new("UICorner"), UiCornerTghing = Instance.new("Frame"), SilentLogsFrame = Instance.new("Frame"), SilentLogsScrollingFrame = Instance.new("ScrollingFrame"), ChatLog = Instance.new("TextLabel"), UIListLayout69 = Instance.new("UIListLayout"), CloseLogs = Instance.new("TextButton"), s66226262626 = Instance.new("UICorner") } --Properties: CMDY.CMDY.Name = "CMD-Y" CMDY.CMDY.Parent = game.CoreGui CMDY.CMDY.ResetOnSpawn = false CMDY.CMDY.ZIndexBehavior = Enum.ZIndexBehavior.Sibling CMDY.Container.Name = "Container" CMDY.Container.Parent = CMDY.CMDY CMDY.Container.AnchorPoint = Vector2.new(0.5, 0.5) CMDY.Container.BackgroundColor3 = Color3.fromRGB(27, 27, 27) CMDY.Container.BorderColor3 = Color3.fromRGB(58, 54, 53) CMDY.Container.BorderSizePixel = 0 CMDY.Container.ClipsDescendants = true CMDY.Container.Position = UDim2.new(0.5, 0, 0.5, 0) CMDY.Container.Size = UDim2.new(0, 312, 0, 186) CMDY.loadingtext.Name = "loadingtext" CMDY.loadingtext.Parent = CMDY.Container CMDY.loadingtext.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CMDY.loadingtext.BackgroundTransparency = 1.000 CMDY.loadingtext.Position = UDim2.new(0.11261481, 0, 0.430963039, 0) CMDY.loadingtext.Size = UDim2.new(0, 243, 0, 35) CMDY.loadingtext.Font = Enum.Font.JosefinSans CMDY.loadingtext.Text = "" CMDY.loadingtext.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.loadingtext.TextSize = 14.000 CMDY.loadingtext.TextTransparency = 1.000 CMDY.loadingtext.TextWrapped = true CMDY.TabsContainer.Name = "TabsContainer" CMDY.TabsContainer.Parent = CMDY.Container CMDY.TabsContainer.BackgroundColor3 = Color3.fromRGB(39, 39, 39) CMDY.TabsContainer.BackgroundTransparency = 1.000 CMDY.TabsContainer.Position = UDim2.new(0, 0, 0.0473372787, 0) CMDY.TabsContainer.Size = UDim2.new(0, 61, 0, 322) CMDY.UICorner.Parent = CMDY.TabsContainer CMDY.HomeB.Name = "HomeB" CMDY.HomeB.Parent = CMDY.TabsContainer CMDY.HomeB.BackgroundColor3 = Color3.fromRGB(26, 26, 26) CMDY.HomeB.BackgroundTransparency = 1.000 CMDY.HomeB.Position = UDim2.new(0.20157975, 0, 0.0635488778, 0) CMDY.HomeB.Size = UDim2.new(0, 38, 0, 36) CMDY.HomeB.Image = "rbxassetid://11891748134" CMDY.HomeB.ImageTransparency = 1.000 CMDY.UICorner_2.Parent = CMDY.HomeB CMDY.PlayersB.Name = "PlayersB" CMDY.PlayersB.Parent = CMDY.TabsContainer CMDY.PlayersB.BackgroundColor3 = Color3.fromRGB(26, 26, 26) CMDY.PlayersB.BackgroundTransparency = 1.000 CMDY.PlayersB.Position = UDim2.new(0.20157975, 0, 0.197089255, 0) CMDY.PlayersB.Size = UDim2.new(0, 38, 0, 36) CMDY.PlayersB.Image = "rbxassetid://11891727922" CMDY.PlayersB.ImageTransparency = 1.000 CMDY.UICorner_3.Parent = CMDY.PlayersB CMDY.GearsB.Name = "GearsB" CMDY.GearsB.Parent = CMDY.TabsContainer CMDY.GearsB.BackgroundColor3 = Color3.fromRGB(26, 26, 26) CMDY.GearsB.BackgroundTransparency = 1.000 CMDY.GearsB.Position = UDim2.new(0.20157975, 0, 0.330629617, 0) CMDY.GearsB.Size = UDim2.new(0, 38, 0, 36) CMDY.GearsB.Image = "rbxassetid://11891694638" CMDY.GearsB.ImageTransparency = 1.000 CMDY.UICorner_4.Parent = CMDY.GearsB CMDY.TeleportsB.Name = "TeleportsB" CMDY.TeleportsB.Parent = CMDY.TabsContainer CMDY.TeleportsB.BackgroundColor3 = Color3.fromRGB(26, 26, 26) CMDY.TeleportsB.BackgroundTransparency = 1.000 CMDY.TeleportsB.Position = UDim2.new(0.20157975, 0, 0.461064398, 0) CMDY.TeleportsB.Size = UDim2.new(0, 38, 0, 36) CMDY.TeleportsB.Image = "rbxassetid://3192485344" CMDY.TeleportsB.ImageTransparency = 1.000 CMDY.UICorner_5.Parent = CMDY.TeleportsB CMDY.ObjectsB.Name = "ObjectsB" CMDY.ObjectsB.Parent = CMDY.TabsContainer CMDY.ObjectsB.BackgroundColor3 = Color3.fromRGB(26, 26, 26) CMDY.ObjectsB.BackgroundTransparency = 1.000 CMDY.ObjectsB.Position = UDim2.new(0.20157975, 0, 0.59460485, 0) CMDY.ObjectsB.Size = UDim2.new(0, 38, 0, 36) CMDY.ObjectsB.Image = "rbxassetid://5430510661" CMDY.ObjectsB.ImageTransparency = 1.000 CMDY.UICorner_6.Parent = CMDY.ObjectsB CMDY.MiscB.Name = "MiscB" CMDY.MiscB.Parent = CMDY.TabsContainer CMDY.MiscB.BackgroundColor3 = Color3.fromRGB(26, 26, 26) CMDY.MiscB.BackgroundTransparency = 1.000 CMDY.MiscB.Position = UDim2.new(0.20157975, 0, 0.731250763, 0) CMDY.MiscB.Size = UDim2.new(0, 38, 0, 36) CMDY.MiscB.Image = "rbxassetid://11891682476" CMDY.MiscB.ImageTransparency = 1.000 CMDY.UICorner_7.Parent = CMDY.MiscB CMDY.CommandsB.Name = "CommandsB" CMDY.CommandsB.Parent = CMDY.TabsContainer CMDY.CommandsB.BackgroundColor3 = Color3.fromRGB(26, 26, 26) CMDY.CommandsB.BackgroundTransparency = 1.000 CMDY.CommandsB.Position = UDim2.new(0.20157975, 0, 0.864791214, 0) CMDY.CommandsB.Size = UDim2.new(0, 38, 0, 36) CMDY.CommandsB.Image = "rbxassetid://5107183916" CMDY.CommandsB.ImageTransparency = 1.000 CMDY.UICorner_8.Parent = CMDY.CommandsB CMDY.HomeP.Name = "HomeP" CMDY.HomeP.Parent = CMDY.TabsContainer CMDY.HomeP.BackgroundColor3 = Color3.fromRGB(26, 26, 26) CMDY.HomeP.Position = UDim2.new(1.0830158, 0, 0.0613396689, 0) CMDY.HomeP.Size = UDim2.new(0, 332, 0, 294) CMDY.HomeP.SizeConstraint = Enum.SizeConstraint.RelativeYY CMDY.HomeP.Visible = false CMDY.frfrfrfrfrf.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf.Parent = CMDY.HomeP CMDY.GenLabel.Name = "GenLabel" CMDY.GenLabel.Parent = CMDY.HomeP CMDY.GenLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CMDY.GenLabel.BackgroundTransparency = 1.000 CMDY.GenLabel.Position = UDim2.new(0.315184563, 0, 0.000427559018, 0) CMDY.GenLabel.Size = UDim2.new(0, 123, 0, 18) CMDY.GenLabel.Font = Enum.Font.JosefinSans CMDY.GenLabel.Text = "General" CMDY.GenLabel.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.GenLabel.TextScaled = true CMDY.GenLabel.TextSize = 14.000 CMDY.GenLabel.TextWrapped = true CMDY.AntiAbuseLabel.Name = "AntiAbuseLabel" CMDY.AntiAbuseLabel.Parent = CMDY.HomeP CMDY.AntiAbuseLabel.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.AntiAbuseLabel.Position = UDim2.new(0.0209999997, 0, 0.618000031, 0) CMDY.AntiAbuseLabel.Size = UDim2.new(0, 318, 0, 31) CMDY.AntiAbuseLabel.Font = Enum.Font.JosefinSans CMDY.AntiAbuseLabel.Text = " AntiAbuse" CMDY.AntiAbuseLabel.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.AntiAbuseLabel.TextSize = 14.000 CMDY.AntiAbuseLabel.TextWrapped = true CMDY.AntiAbuseLabel.TextXAlignment = Enum.TextXAlignment.Left CMDY.frfrfrfrfrf_2.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_2.Parent = CMDY.AntiAbuseLabel CMDY.AntideathLabel.Name = "AntideathLabel" CMDY.AntideathLabel.Parent = CMDY.HomeP CMDY.AntideathLabel.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.AntideathLabel.Position = UDim2.new(0.0209999997, 0, 0.486757547, 0) CMDY.AntideathLabel.Size = UDim2.new(0, 318, 0, 31) CMDY.AntideathLabel.Font = Enum.Font.JosefinSans CMDY.AntideathLabel.Text = " AntiDeath" CMDY.AntideathLabel.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.AntideathLabel.TextSize = 14.000 CMDY.AntideathLabel.TextWrapped = true CMDY.AntideathLabel.TextXAlignment = Enum.TextXAlignment.Left CMDY.frfrfrfrfrf_3.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_3.Parent = CMDY.AntideathLabel CMDY.LoopgrabLabel.Name = "LoopgrabLabel" CMDY.LoopgrabLabel.Parent = CMDY.HomeP CMDY.LoopgrabLabel.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.LoopgrabLabel.Position = UDim2.new(0.0209999997, 0, 0.226787895, 0) CMDY.LoopgrabLabel.Size = UDim2.new(0, 318, 0, 31) CMDY.LoopgrabLabel.Font = Enum.Font.JosefinSans CMDY.LoopgrabLabel.Text = " Loopgrab Pads" CMDY.LoopgrabLabel.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.LoopgrabLabel.TextSize = 14.000 CMDY.LoopgrabLabel.TextWrapped = true CMDY.LoopgrabLabel.TextXAlignment = Enum.TextXAlignment.Left CMDY.frfrfrfrfrf_4.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_4.Parent = CMDY.LoopgrabLabel CMDY.PermAdminAllLabel.Name = "PermAdminAllLabel" CMDY.PermAdminAllLabel.Parent = CMDY.HomeP CMDY.PermAdminAllLabel.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.PermAdminAllLabel.Position = UDim2.new(0.0209999997, 0, 0.8720476855, 0) CMDY.PermAdminAllLabel.Size = UDim2.new(0, 318, 0, 31) CMDY.PermAdminAllLabel.Font = Enum.Font.JosefinSans CMDY.PermAdminAllLabel.Text = " Perm Admin All" CMDY.PermAdminAllLabel.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.PermAdminAllLabel.TextSize = 14.000 CMDY.PermAdminAllLabel.TextWrapped = true CMDY.PermAdminAllLabel.TextXAlignment = Enum.TextXAlignment.Left CMDY.frfrfrfrfrf_5.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_5.Parent = CMDY.PermAdminAllLabel CMDY.ServerProtectionLabel.Name = "ServerProtectionLabel" CMDY.ServerProtectionLabel.Parent = CMDY.HomeP CMDY.ServerProtectionLabel.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.ServerProtectionLabel.Position = UDim2.new(0.0209999997, 0, 0.743393958, 0) CMDY.ServerProtectionLabel.Size = UDim2.new(0, 318, 0, 31) CMDY.ServerProtectionLabel.Font = Enum.Font.JosefinSans CMDY.ServerProtectionLabel.Text = " Protect Server" CMDY.ServerProtectionLabel.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.ServerProtectionLabel.TextSize = 14.000 CMDY.ServerProtectionLabel.TextWrapped = true CMDY.ServerProtectionLabel.TextXAlignment = Enum.TextXAlignment.Left CMDY.frfrfrfrfrf_6.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_6.Parent = CMDY.ServerProtectionLabel CMDY.ServerlockLabel.Name = "ServerlockLabel" CMDY.ServerlockLabel.Parent = CMDY.HomeP CMDY.ServerlockLabel.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.ServerlockLabel.Position = UDim2.new(0.0209999997, 0, 0.0981341675, 0) CMDY.ServerlockLabel.Size = UDim2.new(0, 318, 0, 31) CMDY.ServerlockLabel.Font = Enum.Font.JosefinSans CMDY.ServerlockLabel.Text = " Serverlock" CMDY.ServerlockLabel.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.ServerlockLabel.TextSize = 14.000 CMDY.ServerlockLabel.TextWrapped = true CMDY.ServerlockLabel.TextXAlignment = Enum.TextXAlignment.Left CMDY.frfrfrfrfrf_7.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_7.Parent = CMDY.ServerlockLabel CMDY.Serverlock2.Name = "Serverlock2" CMDY.Serverlock2.Parent = CMDY.HomeP CMDY.Serverlock2.BackgroundColor3 = Color3.fromRGB(131, 131, 131) CMDY.Serverlock2.Position = UDim2.new(0.839357436, 0, 0.124731168, 0) CMDY.Serverlock2.Size = UDim2.new(0, 33, 0, 15) CMDY.frfrfrfrfrf_9.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_9.Parent = CMDY.Serverlock2 CMDY.Toggle.Name = "Toggle" CMDY.Toggle.Parent = CMDY.Serverlock2 CMDY.Toggle.BackgroundColor3 = Color3.fromRGB(255, 105, 105) CMDY.Toggle.Position = UDim2.new(-0.0222630501, 0, 0.0013936758, 0) CMDY.Toggle.Size = UDim2.new(0, 15, 0, 15) CMDY.Toggle.Font = Enum.Font.SourceSans CMDY.Toggle.Text = "" CMDY.Toggle.TextColor3 = Color3.fromRGB(0, 0, 0) CMDY.Toggle.TextSize = 14.000 CMDY.frfrfrfrfrf_10.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_10.Parent = CMDY.Toggle CMDY.Antiabuse1.Name = "Antiabuse1" CMDY.Antiabuse1.Parent = CMDY.HomeP CMDY.Antiabuse1.BackgroundColor3 = Color3.fromRGB(131, 131, 131) CMDY.Antiabuse1.Position = UDim2.new(0.839357436, 0, 0.641397834, 0) CMDY.Antiabuse1.Size = UDim2.new(0, 33, 0, 15) CMDY.frfrfrfrfrf_13.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_13.Parent = CMDY.Antiabuse1 CMDY.Toggle_3.Name = "Toggle" CMDY.Toggle_3.Parent = CMDY.Antiabuse1 CMDY.Toggle_3.BackgroundColor3 = Color3.fromRGB(255, 105, 105) CMDY.Toggle_3.Position = UDim2.new(-0.0222630501, 0, 0.0013936758, 0) CMDY.Toggle_3.Size = UDim2.new(0, 15, 0, 15) CMDY.Toggle_3.Font = Enum.Font.SourceSans CMDY.Toggle_3.Text = "" CMDY.Toggle_3.TextColor3 = Color3.fromRGB(0, 0, 0) CMDY.Toggle_3.TextSize = 14.000 CMDY.frfrfrfrfrf_14.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_14.Parent = CMDY.Toggle_3 CMDY.AntiAttachLabel.Name = "AntiAttachLabel" CMDY.AntiAttachLabel.Parent = CMDY.HomeP CMDY.AntiAttachLabel.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.AntiAttachLabel.Position = UDim2.new(0.0209999997, 0, 0.355666667, 0) CMDY.AntiAttachLabel.Size = UDim2.new(0, 318, 0, 31) CMDY.AntiAttachLabel.Font = Enum.Font.JosefinSans CMDY.AntiAttachLabel.Text = " AntiAttach" CMDY.AntiAttachLabel.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.AntiAttachLabel.TextSize = 14.000 CMDY.AntiAttachLabel.TextWrapped = true CMDY.AntiAttachLabel.TextXAlignment = Enum.TextXAlignment.Left CMDY.f33452555f.Name = "f33452555f" CMDY.f33452555f.Parent = CMDY.AntiAttachLabel CMDY.AntiAttach.Name = "AntiAttach" CMDY.AntiAttach.Parent = CMDY.HomeP CMDY.AntiAttach.BackgroundColor3 = Color3.fromRGB(131, 131, 131) CMDY.AntiAttach.Position = UDim2.new(0.839357436, 0, 0.381397843, 0) CMDY.AntiAttach.Size = UDim2.new(0, 33, 0, 15) CMDY.frfrfrfrfrfbb.Name = "frfrfrfrfrfbb" CMDY.frfrfrfrfrfbb.Parent = CMDY.AntiAttach CMDY.Toggle_8.Name = "Toggle" CMDY.Toggle_8.Parent = CMDY.AntiAttach CMDY.Toggle_8.BackgroundColor3 = Color3.fromRGB(255, 105, 105) CMDY.Toggle_8.Position = UDim2.new(-0.0222630501, 0, 0.0013936758, 0) CMDY.Toggle_8.Size = UDim2.new(0, 15, 0, 15) CMDY.Toggle_8.Font = Enum.Font.SourceSans CMDY.Toggle_8.Text = "" CMDY.Toggle_8.TextColor3 = Color3.fromRGB(0, 0, 0) CMDY.Toggle_8.TextSize = 14.000 CMDY.frfrfrfrfrfbbs.Name = "frfrfrfrfrfbbs" CMDY.frfrfrfrfrfbbs.Parent = CMDY.Toggle_8 CMDY.ProteccServer.Name = "ProteccServer" CMDY.ProteccServer.Parent = CMDY.HomeP CMDY.ProteccServer.BackgroundColor3 = Color3.fromRGB(131, 131, 131) CMDY.ProteccServer.Position = UDim2.new(0.836345375, 0, 0.768064499, 0) CMDY.ProteccServer.Size = UDim2.new(0, 33, 0, 15) CMDY.frfrfrfrfrf_15.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_15.Parent = CMDY.ProteccServer CMDY.Toggle_4.Name = "Toggle" CMDY.Toggle_4.Parent = CMDY.ProteccServer CMDY.Toggle_4.BackgroundColor3 = Color3.fromRGB(255, 105, 105) CMDY.Toggle_4.Position = UDim2.new(-0.0222630501, 0, 0.0013936758, 0) CMDY.Toggle_4.Size = UDim2.new(0, 15, 0, 15) CMDY.Toggle_4.Font = Enum.Font.SourceSans CMDY.Toggle_4.Text = "" CMDY.Toggle_4.TextColor3 = Color3.fromRGB(0, 0, 0) CMDY.Toggle_4.TextSize = 14.000 CMDY.frfrfrfrfrf_16.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_16.Parent = CMDY.Toggle_4 CMDY.Antikill2.Name = "Antikill2" CMDY.Antikill2.Parent = CMDY.HomeP CMDY.Antikill2.BackgroundColor3 = Color3.fromRGB(131, 131, 131) CMDY.Antikill2.Position = UDim2.new(0.839357436, 0, 0.511397839, 0) CMDY.Antikill2.Size = UDim2.new(0, 33, 0, 15) CMDY.frfrfrfrfrf_17.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_17.Parent = CMDY.Antikill2 CMDY.Toggle_5.Name = "Toggle" CMDY.Toggle_5.Parent = CMDY.Antikill2 CMDY.Toggle_5.BackgroundColor3 = Color3.fromRGB(255, 105, 105) CMDY.Toggle_5.Position = UDim2.new(-0.0222630501, 0, 0.0013936758, 0) CMDY.Toggle_5.Size = UDim2.new(0, 15, 0, 15) CMDY.Toggle_5.Font = Enum.Font.SourceSans CMDY.Toggle_5.Text = "" CMDY.Toggle_5.TextColor3 = Color3.fromRGB(0, 0, 0) CMDY.Toggle_5.TextSize = 14.000 CMDY.frfrfrfrfrf_18.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_18.Parent = CMDY.Toggle_5 CMDY.Perm2.Name = "Perm2" CMDY.Perm2.Parent = CMDY.HomeP CMDY.Perm2.BackgroundColor3 = Color3.fromRGB(131, 131, 131) CMDY.Perm2.Position = UDim2.new(0.839357436, 0, 0.894731179, 0) CMDY.Perm2.Size = UDim2.new(0, 33, 0, 15) CMDY.frfrfrfrfrf_19.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_19.Parent = CMDY.Perm2 CMDY.Toggle_6.Name = "Toggle" CMDY.Toggle_6.Parent = CMDY.Perm2 CMDY.Toggle_6.BackgroundColor3 = Color3.fromRGB(255, 105, 105) CMDY.Toggle_6.Position = UDim2.new(-0.0222630501, 0, 0.0013936758, 0) CMDY.Toggle_6.Size = UDim2.new(0, 15, 0, 15) CMDY.Toggle_6.Font = Enum.Font.SourceSans CMDY.Toggle_6.Text = "" CMDY.Toggle_6.TextColor3 = Color3.fromRGB(0, 0, 0) CMDY.Toggle_6.TextSize = 14.000 CMDY.frfrfrfrfrf_20.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_20.Parent = CMDY.Toggle_6 CMDY.Loopgrabi.Name = "Loopgrabi" CMDY.Loopgrabi.Parent = CMDY.HomeP CMDY.Loopgrabi.BackgroundColor3 = Color3.fromRGB(131, 131, 131) CMDY.Loopgrabi.Position = UDim2.new(0.839357436, 0, 0.251397848, 0) CMDY.Loopgrabi.Size = UDim2.new(0, 33, 0, 15) CMDY.frfrfrfrfrf_21.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_21.Parent = CMDY.Loopgrabi CMDY.Toggle_7.Name = "Toggle" CMDY.Toggle_7.Parent = CMDY.Loopgrabi CMDY.Toggle_7.BackgroundColor3 = Color3.fromRGB(255, 105, 105) CMDY.Toggle_7.Position = UDim2.new(-0.0222630501, 0, 0.0013936758, 0) CMDY.Toggle_7.Size = UDim2.new(0, 15, 0, 15) CMDY.Toggle_7.Font = Enum.Font.SourceSans CMDY.Toggle_7.Text = "" CMDY.Toggle_7.TextColor3 = Color3.fromRGB(0, 0, 0) CMDY.Toggle_7.TextSize = 14.000 CMDY.frfrfrfrfrf_22.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_22.Parent = CMDY.Toggle_7 CMDY.ObjectsP.Name = "ObjectsP" CMDY.ObjectsP.Parent = CMDY.TabsContainer CMDY.ObjectsP.BackgroundColor3 = Color3.fromRGB(26, 26, 26) CMDY.ObjectsP.Position = UDim2.new(1.0830158, 0, 0.0613396689, 0) CMDY.ObjectsP.Size = UDim2.new(0, 332, 0, 294) CMDY.ObjectsP.SizeConstraint = Enum.SizeConstraint.RelativeYY CMDY.ObjectsP.Visible = false CMDY.frfrfrfrfrf_23.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_23.Parent = CMDY.ObjectsP CMDY.ObjectsLabel.Name = "ObjectsLabel" CMDY.ObjectsLabel.Parent = CMDY.ObjectsP CMDY.ObjectsLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CMDY.ObjectsLabel.BackgroundTransparency = 1.000 CMDY.ObjectsLabel.Position = UDim2.new(0.315184563, 0, 0.000427559018, 0) CMDY.ObjectsLabel.Size = UDim2.new(0, 123, 0, 18) CMDY.ObjectsLabel.Font = Enum.Font.JosefinSans CMDY.ObjectsLabel.Text = "Objects" CMDY.ObjectsLabel.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.ObjectsLabel.TextScaled = true CMDY.ObjectsLabel.TextSize = 14.000 CMDY.ObjectsLabel.TextWrapped = true CMDY.FindRegen.Name = "FindRegen" CMDY.FindRegen.Parent = CMDY.ObjectsP CMDY.FindRegen.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.FindRegen.Position = UDim2.new(0.0451807231, 0, 0.123333335, 0) CMDY.FindRegen.Size = UDim2.new(0, 135, 0, 40) CMDY.FindRegen.Font = Enum.Font.JosefinSans CMDY.FindRegen.Text = "Find Regen Pad" CMDY.FindRegen.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.FindRegen.TextSize = 14.000 CMDY.FindRegen.TextWrapped = true CMDY.frfrfrfrfrf_24.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_24.Parent = CMDY.FindRegen CMDY.FindPads.Name = "FindPads" CMDY.FindPads.Parent = CMDY.ObjectsP CMDY.FindPads.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.FindPads.Position = UDim2.new(0.548192799, 0, 0.123333335, 0) CMDY.FindPads.Size = UDim2.new(0, 135, 0, 40) CMDY.FindPads.Font = Enum.Font.JosefinSans CMDY.FindPads.Text = "Find Admin Pads" CMDY.FindPads.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.FindPads.TextSize = 14.000 CMDY.FindPads.TextWrapped = true CMDY.frfrfrfrfrf_25.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_25.Parent = CMDY.FindPads CMDY.RemovePads.Name = "RemovePads" CMDY.RemovePads.Parent = CMDY.ObjectsP CMDY.RemovePads.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.RemovePads.Position = UDim2.new(0.55120486, 0, 0.283333331, 0) CMDY.RemovePads.Size = UDim2.new(0, 135, 0, 40) CMDY.RemovePads.Font = Enum.Font.JosefinSans CMDY.RemovePads.Text = "Remove Admin Pads" CMDY.RemovePads.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.RemovePads.TextSize = 14.000 CMDY.RemovePads.TextWrapped = true CMDY.frfrfrfrfrf_26.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_26.Parent = CMDY.RemovePads CMDY.RemoveRegen.Name = "RemoveRegen" CMDY.RemoveRegen.Parent = CMDY.ObjectsP CMDY.RemoveRegen.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.RemoveRegen.Position = UDim2.new(0.0481927693, 0, 0.283333331, 0) CMDY.RemoveRegen.Size = UDim2.new(0, 135, 0, 40) CMDY.RemoveRegen.Font = Enum.Font.JosefinSans CMDY.RemoveRegen.Text = "Remove Regen Pad" CMDY.RemoveRegen.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.RemoveRegen.TextSize = 14.000 CMDY.RemoveRegen.TextWrapped = true CMDY.frfrfrfrfrf_27.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_27.Parent = CMDY.RemoveRegen CMDY.RemoveObby.Name = "RemoveObby" CMDY.RemoveObby.Parent = CMDY.ObjectsP CMDY.RemoveObby.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.RemoveObby.Position = UDim2.new(0.0480000004, 0, 0.442999989, 0) CMDY.RemoveObby.Size = UDim2.new(0, 135, 0, 40) CMDY.RemoveObby.Font = Enum.Font.JosefinSans CMDY.RemoveObby.Text = "Remove Obby" CMDY.RemoveObby.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.RemoveObby.TextSize = 14.000 CMDY.RemoveObby.TextWrapped = true CMDY.frfrfrfrfrf_28.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_28.Parent = CMDY.RemoveObby CMDY.RemoveBaseplate.Name = "RemoveBaseplate" CMDY.RemoveBaseplate.Parent = CMDY.ObjectsP CMDY.RemoveBaseplate.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.RemoveBaseplate.Position = UDim2.new(0.550999999, 0, 0.442999989, 0) CMDY.RemoveBaseplate.Size = UDim2.new(0, 135, 0, 40) CMDY.RemoveBaseplate.Font = Enum.Font.JosefinSans CMDY.RemoveBaseplate.Text = "Remove Baseplate" CMDY.RemoveBaseplate.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.RemoveBaseplate.TextSize = 14.000 CMDY.RemoveBaseplate.TextWrapped = true CMDY.frfrfrfrfrf_29.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_29.Parent = CMDY.RemoveBaseplate CMDY.BringRegen.Name = "BringRegen" CMDY.BringRegen.Parent = CMDY.ObjectsP CMDY.BringRegen.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.BringRegen.Position = UDim2.new(0.0480000004, 0, 0.602999985, 0) CMDY.BringRegen.Size = UDim2.new(0, 135, 0, 40) CMDY.BringRegen.Font = Enum.Font.JosefinSans CMDY.BringRegen.Text = "Fix Regen Pad" CMDY.BringRegen.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.BringRegen.TextSize = 14.000 CMDY.BringRegen.TextWrapped = true CMDY.frfrfrfrfrf_30.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_30.Parent = CMDY.BringRegen CMDY.BringPads.Name = "BringPads" CMDY.BringPads.Parent = CMDY.ObjectsP CMDY.BringPads.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.BringPads.Position = UDim2.new(0.550999999, 0, 0.602999985, 0) CMDY.BringPads.Size = UDim2.new(0, 135, 0, 40) CMDY.BringPads.Font = Enum.Font.JosefinSans CMDY.BringPads.Text = "Fix Admin Pads" CMDY.BringPads.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.BringPads.TextSize = 14.000 CMDY.BringPads.TextWrapped = true CMDY.frfrfrfrfrf_31.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_31.Parent = CMDY.BringPads CMDY.BringObby.Name = "BringObby" CMDY.BringObby.Parent = CMDY.ObjectsP CMDY.BringObby.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.BringObby.Position = UDim2.new(0.0480000004, 0, 0.766333342, 0) CMDY.BringObby.Size = UDim2.new(0, 135, 0, 40) CMDY.BringObby.Font = Enum.Font.JosefinSans CMDY.BringObby.Text = "Fix Obby" CMDY.BringObby.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.BringObby.TextSize = 14.000 CMDY.BringObby.TextWrapped = true CMDY.frfrfrfrfrf_32.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_32.Parent = CMDY.BringObby CMDY.BringBaseplate.Name = "BringBaseplate" CMDY.BringBaseplate.Parent = CMDY.ObjectsP CMDY.BringBaseplate.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.BringBaseplate.Position = UDim2.new(0.550999999, 0, 0.766333342, 0) CMDY.BringBaseplate.Size = UDim2.new(0, 135, 0, 40) CMDY.BringBaseplate.Font = Enum.Font.JosefinSans CMDY.BringBaseplate.Text = "Fix Baseplate" CMDY.BringBaseplate.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.BringBaseplate.TextSize = 14.000 CMDY.BringBaseplate.TextWrapped = true CMDY.frfrfrfrfrf_33.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_33.Parent = CMDY.BringBaseplate CMDY.TeleportsP.Name = "TeleportsP" CMDY.TeleportsP.Parent = CMDY.TabsContainer CMDY.TeleportsP.BackgroundColor3 = Color3.fromRGB(26, 26, 26) CMDY.TeleportsP.Position = UDim2.new(1.0830158, 0, 0.0613396689, 0) CMDY.TeleportsP.Size = UDim2.new(0, 332, 0, 294) CMDY.TeleportsP.SizeConstraint = Enum.SizeConstraint.RelativeYY CMDY.TeleportsP.Visible = false CMDY.frfrfrfrfrf_34.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_34.Parent = CMDY.TeleportsP CMDY.TeleportsLabel.Name = "TeleportsLabel" CMDY.TeleportsLabel.Parent = CMDY.TeleportsP CMDY.TeleportsLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CMDY.TeleportsLabel.BackgroundTransparency = 1.000 CMDY.TeleportsLabel.Position = UDim2.new(0.315184563, 0, 0.000427559018, 0) CMDY.TeleportsLabel.Size = UDim2.new(0, 123, 0, 18) CMDY.TeleportsLabel.Font = Enum.Font.JosefinSans CMDY.TeleportsLabel.Text = "Teleports" CMDY.TeleportsLabel.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.TeleportsLabel.TextScaled = true CMDY.TeleportsLabel.TextSize = 14.000 CMDY.TeleportsLabel.TextWrapped = true CMDY.House.Name = "House" CMDY.House.Parent = CMDY.TeleportsP CMDY.House.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.House.Position = UDim2.new(0.0419638604, 0, 0.0749523863, 0) CMDY.House.Size = UDim2.new(0, 135, 0, 40) CMDY.House.Font = Enum.Font.JosefinSans CMDY.House.Text = "House" CMDY.House.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.House.TextSize = 14.000 CMDY.House.TextWrapped = true CMDY.frfrfrfrfrf_35.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_35.Parent = CMDY.House CMDY.AdminPads.Name = "AdminPads" CMDY.AdminPads.Parent = CMDY.TeleportsP CMDY.AdminPads.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.AdminPads.Position = UDim2.new(0.544975877, 0, 0.0749523863, 0) CMDY.AdminPads.Size = UDim2.new(0, 135, 0, 40) CMDY.AdminPads.Font = Enum.Font.JosefinSans CMDY.AdminPads.Text = "Admin Pads" CMDY.AdminPads.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.AdminPads.TextSize = 14.000 CMDY.AdminPads.TextWrapped = true CMDY.frfrfrfrfrf_36.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_36.Parent = CMDY.AdminPads CMDY.RegenPad.Name = "RegenPad" CMDY.RegenPad.Parent = CMDY.TeleportsP CMDY.RegenPad.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.RegenPad.Position = UDim2.new(0.0449758768, 0, 0.247061193, 0) CMDY.RegenPad.Size = UDim2.new(0, 135, 0, 40) CMDY.RegenPad.Font = Enum.Font.JosefinSans CMDY.RegenPad.Text = "Regen Pad" CMDY.RegenPad.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.RegenPad.TextSize = 14.000 CMDY.RegenPad.TextWrapped = true CMDY.frfrfrfrfrf_37.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_37.Parent = CMDY.RegenPad CMDY.Spawn.Name = "Spawn" CMDY.Spawn.Parent = CMDY.TeleportsP CMDY.Spawn.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.Spawn.Position = UDim2.new(0.547987938, 0, 0.247061193, 0) CMDY.Spawn.Size = UDim2.new(0, 135, 0, 40) CMDY.Spawn.Font = Enum.Font.JosefinSans CMDY.Spawn.Text = "Spawn" CMDY.Spawn.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.Spawn.TextSize = 14.000 CMDY.Spawn.TextWrapped = true CMDY.AddCommand.Name = "AddCommand" CMDY.AddCommand.Parent = CMDY.CommandsP CMDY.AddCommand.BackgroundColor3 = Color3.fromRGB(49, 49, 49) CMDY.AddCommand.Position = UDim2.new(0.307228923, 0, 0.880952358, 0) CMDY.AddCommand.Size = UDim2.new(0, 128, 0, 35) CMDY.AddCommand.Font = Enum.Font.Highway CMDY.AddCommand.Text = "ADD COMMAND" CMDY.AddCommand.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.AddCommand.TextSize = 20.000 CMDY.AddCommand.TextWrapped = true CMDY.AddCommand.Visible = true CMDY.UICorner23232323.CornerRadius = UDim.new(20, 20) CMDY.UICorner23232323.Parent = CMDY.AddCommand CMDY.frfrfrfrfrf_38.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_38.Parent = CMDY.Spawn CMDY.SpawnBind.Name = "SpawnBind" CMDY.SpawnBind.Parent = CMDY.TeleportsP CMDY.SpawnBind.BackgroundColor3 = Color3.fromRGB(89, 89, 89) CMDY.SpawnBind.Position = UDim2.new(0.343373477, 0, 0.518140197, 0) CMDY.SpawnBind.Size = UDim2.new(0, 47, 0, 26) CMDY.SpawnBind.Font = Enum.Font.SourceSans CMDY.SpawnBind.PlaceholderText = "V" CMDY.SpawnBind.Text = "" CMDY.SpawnBind.TextColor3 = Color3.fromRGB(0, 0, 0) CMDY.SpawnBind.TextSize = 14.000 CMDY.UICorner_9.Parent = CMDY.SpawnBind CMDY.HouseBind.Name = "HouseBind" CMDY.HouseBind.Parent = CMDY.TeleportsP CMDY.HouseBind.BackgroundColor3 = Color3.fromRGB(89, 89, 89) CMDY.HouseBind.Position = UDim2.new(0.343373477, 0, 0.411564618, 0) CMDY.HouseBind.Size = UDim2.new(0, 47, 0, 25) CMDY.HouseBind.Font = Enum.Font.SourceSans CMDY.HouseBind.PlaceholderText = "C" CMDY.HouseBind.Text = "" CMDY.HouseBind.TextColor3 = Color3.fromRGB(0, 0, 0) CMDY.HouseBind.TextSize = 14.000 CMDY.UICorner_10.Parent = CMDY.HouseBind CMDY.TextLabel.Parent = CMDY.TeleportsP CMDY.TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CMDY.TextLabel.BackgroundTransparency = 1.000 CMDY.TextLabel.Position = UDim2.new(0.0421686769, 0, 0.517006695, 0) CMDY.TextLabel.Size = UDim2.new(0, 89, 0, 27) CMDY.TextLabel.Font = Enum.Font.SourceSans CMDY.TextLabel.Text = "Spawn Bind:" CMDY.TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.TextLabel.TextScaled = true CMDY.TextLabel.TextSize = 14.000 CMDY.TextLabel.TextWrapped = true CMDY.TextLabel_2.Parent = CMDY.TeleportsP CMDY.TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CMDY.TextLabel_2.BackgroundTransparency = 1.000 CMDY.TextLabel_2.Position = UDim2.new(0.0572289079, 0, 0.411564618, 0) CMDY.TextLabel_2.Size = UDim2.new(0, 88, 0, 25) CMDY.TextLabel_2.Font = Enum.Font.SourceSans CMDY.TextLabel_2.Text = "House Bind:" CMDY.TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.TextLabel_2.TextScaled = true CMDY.TextLabel_2.TextSize = 14.000 CMDY.TextLabel_2.TextWrapped = true CMDY.TextLabel_3.Parent = CMDY.TeleportsP CMDY.TextLabel_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CMDY.TextLabel_3.BackgroundTransparency = 1.000 CMDY.TextLabel_3.Position = UDim2.new(0.539156616, 0, 0.411564618, 0) CMDY.TextLabel_3.Size = UDim2.new(0, 88, 0, 25) CMDY.TextLabel_3.Font = Enum.Font.SourceSans CMDY.TextLabel_3.Text = "Regen Pad Bind:" CMDY.TextLabel_3.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.TextLabel_3.TextScaled = true CMDY.TextLabel_3.TextSize = 14.000 CMDY.TextLabel_3.TextWrapped = true CMDY.TextLabel_4.Parent = CMDY.TeleportsP CMDY.TextLabel_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CMDY.TextLabel_4.BackgroundTransparency = 1.000 CMDY.TextLabel_4.Position = UDim2.new(0.52409637, 0, 0.517006695, 0) CMDY.TextLabel_4.Size = UDim2.new(0, 89, 0, 27) CMDY.TextLabel_4.Font = Enum.Font.SourceSans CMDY.TextLabel_4.Text = "Admin Pads Bind:" CMDY.TextLabel_4.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.TextLabel_4.TextScaled = true CMDY.TextLabel_4.TextSize = 14.000 CMDY.TextLabel_4.TextWrapped = true CMDY.AdminPadsBind.Name = "AdminPadsBind" CMDY.AdminPadsBind.Parent = CMDY.TeleportsP CMDY.AdminPadsBind.BackgroundColor3 = Color3.fromRGB(89, 89, 89) CMDY.AdminPadsBind.Position = UDim2.new(0.82530117, 0, 0.518140197, 0) CMDY.AdminPadsBind.Size = UDim2.new(0, 47, 0, 26) CMDY.AdminPadsBind.Font = Enum.Font.SourceSans CMDY.AdminPadsBind.PlaceholderText = "F" CMDY.AdminPadsBind.Text = "" CMDY.AdminPadsBind.TextColor3 = Color3.fromRGB(0, 0, 0) CMDY.AdminPadsBind.TextSize = 14.000 CMDY.UICorner_11.Parent = CMDY.AdminPadsBind CMDY.RegenPadBind.Name = "RegenPadBind" CMDY.RegenPadBind.Parent = CMDY.TeleportsP CMDY.RegenPadBind.BackgroundColor3 = Color3.fromRGB(89, 89, 89) CMDY.RegenPadBind.Position = UDim2.new(0.82530117, 0, 0.411564618, 0) CMDY.RegenPadBind.Size = UDim2.new(0, 47, 0, 25) CMDY.RegenPadBind.Font = Enum.Font.SourceSans CMDY.RegenPadBind.PlaceholderText = "R" CMDY.RegenPadBind.Text = "" CMDY.RegenPadBind.TextColor3 = Color3.fromRGB(0, 0, 0) CMDY.RegenPadBind.TextSize = 14.000 CMDY.UICorner_12.Parent = CMDY.RegenPadBind CMDY.MiscP.Name = "MiscP" CMDY.MiscP.Parent = CMDY.TabsContainer CMDY.MiscP.BackgroundColor3 = Color3.fromRGB(26, 26, 26) CMDY.MiscP.Position = UDim2.new(1.0830158, 0, 0.0613396689, 0) CMDY.MiscP.Size = UDim2.new(0, 332, 0, 294) CMDY.MiscP.SizeConstraint = Enum.SizeConstraint.RelativeYY CMDY.MiscP.Visible = false CMDY.frfrfrfrfrf_39.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_39.Parent = CMDY.MiscP CMDY.MiscLabel.Name = "MiscLabel" CMDY.MiscLabel.Parent = CMDY.MiscP CMDY.MiscLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CMDY.MiscLabel.BackgroundTransparency = 1.000 CMDY.MiscLabel.Position = UDim2.new(0.315184563, 0, 0.000427559018, 0) CMDY.MiscLabel.Size = UDim2.new(0, 123, 0, 18) CMDY.MiscLabel.Font = Enum.Font.JosefinSans CMDY.MiscLabel.Text = "Misc" CMDY.MiscLabel.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.MiscLabel.TextScaled = true CMDY.MiscLabel.TextSize = 14.000 CMDY.MiscLabel.TextWrapped = true CMDY.Crash.Name = "Crash" CMDY.Crash.Parent = CMDY.MiscP CMDY.Crash.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.Crash.Position = UDim2.new(0.0449758768, 0, 0.0968638957, 0) CMDY.Crash.Size = UDim2.new(0, 135, 0, 40) CMDY.Crash.Font = Enum.Font.JosefinSans CMDY.Crash.Text = "Crash" CMDY.Crash.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.Crash.TextSize = 14.000 CMDY.Crash.TextWrapped = true CMDY.frfrfrfrfrf_40.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_40.Parent = CMDY.Crash CMDY.ForceRespawn.Name = "ForceRespawn" CMDY.ForceRespawn.Parent = CMDY.MiscP CMDY.ForceRespawn.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.ForceRespawn.Position = UDim2.new(0.544975877, 0, 0.0967414975, 0) CMDY.ForceRespawn.Size = UDim2.new(0, 135, 0, 40) CMDY.ForceRespawn.Font = Enum.Font.JosefinSans CMDY.ForceRespawn.Text = "Force Respawn" CMDY.ForceRespawn.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.ForceRespawn.TextSize = 14.000 CMDY.ForceRespawn.TextWrapped = true CMDY.frfrfrfrfrf_41.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_41.Parent = CMDY.ForceRespawn CMDY.ClickToAttach.Name = "ClickToAttach" CMDY.ClickToAttach.Parent = CMDY.MiscP CMDY.ClickToAttach.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.ClickToAttach.Position = UDim2.new(0.0449758768, 0, 0.270210892, 0) CMDY.ClickToAttach.Size = UDim2.new(0, 135, 0, 40) CMDY.ClickToAttach.Font = Enum.Font.JosefinSans CMDY.ClickToAttach.Text = "Click to attach" CMDY.ClickToAttach.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.ClickToAttach.TextSize = 14.000 CMDY.ClickToAttach.TextWrapped = true CMDY.frfrfrfrfrf_42.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_42.Parent = CMDY.ClickToAttach CMDY.SilentLogs.Name = "SilentLogs" CMDY.SilentLogs.Parent = CMDY.MiscP CMDY.SilentLogs.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.SilentLogs.Position = UDim2.new(0.544975877, 0, 0.266809523, 0) CMDY.SilentLogs.Size = UDim2.new(0, 135, 0, 40) CMDY.SilentLogs.Font = Enum.Font.JosefinSans CMDY.SilentLogs.Text = "SilentLogs" CMDY.SilentLogs.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.SilentLogs.TextSize = 14.000 CMDY.SilentLogs.TextWrapped = true CMDY.frfrfrfrfrf_43.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_43.Parent = CMDY.SilentLogs CMDY.FixColors.Name = "FixColors" CMDY.FixColors.Parent = CMDY.MiscP CMDY.FixColors.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.FixColors.Position = UDim2.new(0.0449758768, 0, 0.443680286, 0) CMDY.FixColors.Size = UDim2.new(0, 135, 0, 40) CMDY.FixColors.Font = Enum.Font.JosefinSans CMDY.FixColors.Text = "Fix Colors" CMDY.FixColors.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.FixColors.TextSize = 14.000 CMDY.FixColors.TextWrapped = true CMDY.frfrfrfrfrf_44.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_44.Parent = CMDY.FixColors CMDY.BtoolsV2Button.Name = "BtoolsV2Button" CMDY.BtoolsV2Button.Parent = CMDY.MiscP CMDY.BtoolsV2Button.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.BtoolsV2Button.Position = UDim2.new(0.544975877, 0, 0.443680286, 0) CMDY.BtoolsV2Button.Size = UDim2.new(0, 135, 0, 40) CMDY.BtoolsV2Button.Font = Enum.Font.JosefinSans CMDY.BtoolsV2Button.Text = "BtoolsV2" CMDY.BtoolsV2Button.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.BtoolsV2Button.TextSize = 14.000 CMDY.BtoolsV2Button.TextWrapped = true CMDY.frfrfrfrfrf_45.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_45.Parent = CMDY.BtoolsV2Button CMDY.ColorMap.Name = "ColorMap" CMDY.ColorMap.Parent = CMDY.MiscP CMDY.ColorMap.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.ColorMap.Position = UDim2.new(0.0449758768, 0, 0.62055105, 0) CMDY.ColorMap.Size = UDim2.new(0, 135, 0, 40) CMDY.ColorMap.Font = Enum.Font.JosefinSans CMDY.ColorMap.Text = "Color Map:" CMDY.ColorMap.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.ColorMap.TextSize = 14.000 CMDY.ColorMap.TextWrapped = true CMDY.frfrfrfrfrf_46.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_46.Parent = CMDY.ColorMap CMDY.ColorFrame.Name = "ColorFrame" CMDY.ColorFrame.Parent = CMDY.ColorMap CMDY.ColorFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CMDY.ColorFrame.Position = UDim2.new(0.800000012, 0, 0.298825055, 0) CMDY.ColorFrame.Size = UDim2.new(0, 18, 0, 16) CMDY.placeholder4.Name = "placeholder4" CMDY.placeholder4.Parent = CMDY.MiscP CMDY.placeholder4.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.placeholder4.Position = UDim2.new(0.544975877, 0, 0.62055105, 0) CMDY.placeholder4.Size = UDim2.new(0, 135, 0, 40) CMDY.placeholder4.Font = Enum.Font.JosefinSans CMDY.placeholder4.Text = "placeholder4" CMDY.placeholder4.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.placeholder4.TextSize = 14.000 CMDY.placeholder4.TextWrapped = true CMDY.frfrfrfrfrf_47.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_47.Parent = CMDY.placeholder4 CMDY.SilCrash.Name = "SilCrash" CMDY.SilCrash.Parent = CMDY.MiscP CMDY.SilCrash.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.SilCrash.Position = UDim2.new(0.291963816, 0, 0.783816338, 0) CMDY.SilCrash.Size = UDim2.new(0, 135, 0, 40) CMDY.SilCrash.Font = Enum.Font.JosefinSans CMDY.SilCrash.Text = "Silent Crash" CMDY.SilCrash.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.SilCrash.TextSize = 14.000 CMDY.SilCrash.TextWrapped = true CMDY.frfrfrfrfrf_48.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_48.Parent = CMDY.SilCrash CMDY.GearsP.Name = "GearsP" CMDY.GearsP.Parent = CMDY.TabsContainer CMDY.GearsP.BackgroundColor3 = Color3.fromRGB(26, 26, 26) CMDY.GearsP.Position = UDim2.new(1.0830158, 0, 0.0613396689, 0) CMDY.GearsP.Size = UDim2.new(0, 332, 0, 294) CMDY.GearsP.SizeConstraint = Enum.SizeConstraint.RelativeYY CMDY.GearsP.Visible = false CMDY.frfrfrfrfrf_49.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_49.Parent = CMDY.GearsP CMDY.Gears.Name = "Gears" CMDY.Gears.Parent = CMDY.GearsP CMDY.Gears.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CMDY.Gears.BackgroundTransparency = 1.000 CMDY.Gears.Position = UDim2.new(0.315184563, 0, 0.000427559018, 0) CMDY.Gears.Size = UDim2.new(0, 123, 0, 18) CMDY.Gears.Font = Enum.Font.JosefinSans CMDY.Gears.Text = "Gears" CMDY.Gears.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.Gears.TextScaled = true CMDY.Gears.TextSize = 14.000 CMDY.Gears.TextWrapped = true CMDY.Guns.Name = "Guns" CMDY.Guns.Parent = CMDY.GearsP CMDY.Guns.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.Guns.Position = UDim2.new(0.520879507, 0, 0.0967414975, 0) CMDY.Guns.Size = UDim2.new(0, 135, 0, 40) CMDY.Guns.Font = Enum.Font.JosefinSans CMDY.Guns.Text = "Guns" CMDY.Guns.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.Guns.TextSize = 14.000 CMDY.Guns.TextWrapped = true CMDY.frfrfrfrfrf_50.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_50.Parent = CMDY.Guns CMDY.Swords.Name = "Swords" CMDY.Swords.Parent = CMDY.GearsP CMDY.Swords.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.Swords.Position = UDim2.new(0.0600361042, 0, 0.0967414975, 0) CMDY.Swords.Size = UDim2.new(0, 135, 0, 40) CMDY.Swords.Font = Enum.Font.JosefinSans CMDY.Swords.Text = "Swords" CMDY.Swords.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.Swords.TextSize = 14.000 CMDY.Swords.TextWrapped = true CMDY.frfrfrfrfrf_51.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_51.Parent = CMDY.Swords CMDY.FunGears.Name = "FunGears" CMDY.FunGears.Parent = CMDY.GearsP CMDY.FunGears.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.FunGears.Position = UDim2.new(0.0600361228, 0, 0.2770136, 0) CMDY.FunGears.Size = UDim2.new(0, 135, 0, 40) CMDY.FunGears.Font = Enum.Font.JosefinSans CMDY.FunGears.Text = "Fun Gears" CMDY.FunGears.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.FunGears.TextSize = 14.000 CMDY.FunGears.TextWrapped = true CMDY.frfrfrfrfrf_52.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_52.Parent = CMDY.FunGears CMDY.ClientBtools.Name = "ClientBtools" CMDY.ClientBtools.Parent = CMDY.GearsP CMDY.ClientBtools.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.ClientBtools.Position = UDim2.new(0.520879507, 0, 0.2770136, 0) CMDY.ClientBtools.Size = UDim2.new(0, 135, 0, 40) CMDY.ClientBtools.Font = Enum.Font.JosefinSans CMDY.ClientBtools.Text = "Client Btools" CMDY.ClientBtools.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.ClientBtools.TextSize = 14.000 CMDY.ClientBtools.TextWrapped = true CMDY.frfrfrfrfrf_53.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_53.Parent = CMDY.ClientBtools CMDY.SSBtools.Name = "SSBtools" CMDY.SSBtools.Parent = CMDY.GearsP CMDY.SSBtools.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.SSBtools.Position = UDim2.new(0.0600361228, 0, 0.470891148, 0) CMDY.SSBtools.Size = UDim2.new(0, 135, 0, 40) CMDY.SSBtools.Font = Enum.Font.JosefinSans CMDY.SSBtools.Text = "SS Btools" CMDY.SSBtools.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.SSBtools.TextSize = 14.000 CMDY.SSBtools.TextWrapped = true CMDY.frfrfrfrfrf_54.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_54.Parent = CMDY.SSBtools CMDY.Destructive.Name = "Destructive" CMDY.Destructive.Parent = CMDY.GearsP CMDY.Destructive.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.Destructive.Position = UDim2.new(0.520879507, 0, 0.470891148, 0) CMDY.Destructive.Size = UDim2.new(0, 135, 0, 40) CMDY.Destructive.Font = Enum.Font.JosefinSans CMDY.Destructive.Text = "Destructive Gears" CMDY.Destructive.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.Destructive.TextSize = 14.000 CMDY.Destructive.TextWrapped = true CMDY.frfrfrfrfrf_55.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_55.Parent = CMDY.Destructive CMDY.Explosives.Name = "Explosives" CMDY.Explosives.Parent = CMDY.GearsP CMDY.Explosives.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.Explosives.Position = UDim2.new(0.0600361228, 0, 0.657965958, 0) CMDY.Explosives.Size = UDim2.new(0, 135, 0, 40) CMDY.Explosives.Font = Enum.Font.JosefinSans CMDY.Explosives.Text = "Explosives" CMDY.Explosives.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.Explosives.TextSize = 14.000 CMDY.Explosives.TextWrapped = true CMDY.frfrfrfrfrf_56.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_56.Parent = CMDY.Explosives CMDY.Melees.Name = "Melees" CMDY.Melees.Parent = CMDY.GearsP CMDY.Melees.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.Melees.Position = UDim2.new(0.520879507, 0, 0.657965958, 0) CMDY.Melees.Size = UDim2.new(0, 135, 0, 40) CMDY.Melees.Font = Enum.Font.JosefinSans CMDY.Melees.Text = "Melees" CMDY.Melees.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.Melees.TextSize = 14.000 CMDY.Melees.TextWrapped = true CMDY.frfrfrfrfrf_57.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_57.Parent = CMDY.Melees CMDY.Rideables.Name = "Rideables" CMDY.Rideables.Parent = CMDY.GearsP CMDY.Rideables.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.Rideables.Position = UDim2.new(0.291963816, 0, 0.831435323, 0) CMDY.Rideables.Size = UDim2.new(0, 135, 0, 40) CMDY.Rideables.Font = Enum.Font.JosefinSans CMDY.Rideables.Text = "Rideables" CMDY.Rideables.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.Rideables.TextSize = 14.000 CMDY.Rideables.TextWrapped = true CMDY.frfrfrfrfrf_58.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_58.Parent = CMDY.Rideables CMDY.PlayersP.Name = "PlayersP" CMDY.PlayersP.Parent = CMDY.TabsContainer CMDY.PlayersP.BackgroundColor3 = Color3.fromRGB(26, 26, 26) CMDY.PlayersP.Position = UDim2.new(1.0830158, 0, 0.0613396689, 0) CMDY.PlayersP.Size = UDim2.new(0, 332, 0, 294) CMDY.PlayersP.SizeConstraint = Enum.SizeConstraint.RelativeYY CMDY.PlayersP.Visible = false CMDY.frfrfrfrfrf_59.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_59.Parent = CMDY.PlayersP CMDY.PlrList.Name = "PlrList" CMDY.PlrList.Parent = CMDY.PlayersP CMDY.PlrList.BackgroundColor3 = Color3.fromRGB(26, 26, 26) CMDY.PlrList.BackgroundTransparency = 1.000 CMDY.PlrList.Position = UDim2.new(0.0206342954, 0, 0.12832278, 0) CMDY.PlrList.Size = UDim2.new(0, 325, 0, 256) CMDY.PlrList.BorderSizePixel = 0 CMDY.UIGridLayout.Parent = CMDY.PlrList CMDY.UIGridLayout.SortOrder = Enum.SortOrder.LayoutOrder CMDY.UIGridLayout.CellPadding = UDim2.new(0, 40, 0, 60) CMDY.UIGridLayout.CellSize = UDim2.new(0, 80, 0, 80) CMDY.PlayersLabel.Name = "PlayersLabel" CMDY.PlayersLabel.Parent = CMDY.PlayersP CMDY.PlayersLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CMDY.PlayersLabel.BackgroundTransparency = 1.000 CMDY.PlayersLabel.Position = UDim2.new(0.315184563, 0, 0.000427559018, 0) CMDY.PlayersLabel.Size = UDim2.new(0, 123, 0, 18) CMDY.PlayersLabel.Font = Enum.Font.JosefinSans CMDY.PlayersLabel.Text = "Players" CMDY.PlayersLabel.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.PlayersLabel.TextScaled = true CMDY.PlayersLabel.TextSize = 14.000 CMDY.PlayersLabel.TextWrapped = true CMDY.CommandsP.Name = "CommandsP" CMDY.CommandsP.Parent = CMDY.TabsContainer CMDY.CommandsP.BackgroundColor3 = Color3.fromRGB(26, 26, 26) CMDY.CommandsP.Position = UDim2.new(1.0830158, 0, 0.0613396689, 0) CMDY.CommandsP.Size = UDim2.new(0, 332, 0, 294) CMDY.CommandsP.SizeConstraint = Enum.SizeConstraint.RelativeYY CMDY.CommandsP.Visible = false CMDY.frfrfrfrfrf_60.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_60.Parent = CMDY.CommandsP CMDY.Commands.Name = "Commands" CMDY.Commands.Parent = CMDY.CommandsP CMDY.Commands.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CMDY.Commands.BackgroundTransparency = 1.000 CMDY.Commands.Position = UDim2.new(0.315184563, 0, 0.000427559018, 0) CMDY.Commands.Size = UDim2.new(0, 123, 0, 18) CMDY.Commands.Font = Enum.Font.JosefinSans CMDY.Commands.Text = "Commands" CMDY.Commands.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.Commands.TextScaled = true CMDY.Commands.TextSize = 14.000 CMDY.Commands.TextWrapped = true CMDY.ScrollingFrame.Parent = CMDY.CommandsP CMDY.ScrollingFrame.Active = true CMDY.ScrollingFrame.BackgroundColor3 = Color3.fromRGB(48, 48, 48) CMDY.ScrollingFrame.BorderSizePixel = 0 CMDY.ScrollingFrame.Position = UDim2.new(0.0391566269, 0, 0.0884353742, 0) CMDY.ScrollingFrame.Size = UDim2.new(0, 303, 0, 225) CMDY.ScrollingFrame.CanvasSize = UDim2.new(0, 0, 10, 0) CMDY.ScrollingFrame.ScrollBarThickness = 5 CMDY.UIListLayout.Parent = CMDY.ScrollingFrame CMDY.UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder CMDY.Command.Name = "Command" CMDY.Command.Parent = CMDY.ScrollingFrame CMDY.Command.BackgroundColor3 = Color3.fromRGB(67, 67, 67) CMDY.Command.Position = UDim2.new(0, 0, 1.20147945e-07, 0) CMDY.Command.Size = UDim2.new(0, 303, 0, 30) CMDY.Command.Font = Enum.Font.JosefinSans CMDY.Command.TextWrapped = true CMDY.Command.Text = "" CMDY.Command.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.Command.TextSize = 14.000 CMDY.Command.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) CMDY.Command.Visible = false CMDY.EditableCommand.Name = "EditableCommand" CMDY.EditableCommand.Parent = CMDY.CommandsP.ScrollingFrame CMDY.EditableCommand.BackgroundColor3 = Color3.fromRGB(67, 67, 67) CMDY.EditableCommand.Position = UDim2.new(0, 0, 1.20147945e-07, 0) CMDY.EditableCommand.Size = UDim2.new(0, 303, 0, 30) CMDY.EditableCommand.Font = Enum.Font.JosefinSans CMDY.EditableCommand.Text = "setlight/light - sets lighting to given setting (night, dusk, colorname (full)) say 'fix' to fix" CMDY.EditableCommand.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.EditableCommand.TextSize = 14.000 CMDY.EditableCommand.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) CMDY.EditableCommand.TextWrapped = true CMDY.EditableCommand.Visible = false CMDY.EDITCMD.Name = "EDITCMD" CMDY.EDITCMD.Parent = CMDY.EditableCommand CMDY.EDITCMD.BackgroundColor3 = Color3.fromRGB(97, 97, 97) CMDY.EDITCMD.Position = UDim2.new(0.808369756, 0, 0.166666672, 0) CMDY.EDITCMD.Size = UDim2.new(0, 42, 0, 20) CMDY.EDITCMD.Font = Enum.Font.SourceSans CMDY.EDITCMD.Text = "EDIT" CMDY.EDITCMD.TextYAlignment = Enum.TextYAlignment.Top CMDY.EDITCMD.TextXAlignment = Enum.TextXAlignment.Left CMDY.EDITCMD.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.EDITCMD.TextSize = 14.000 CMDY.UICornerEDIT.Name = "UICornerEDIT" CMDY.UICornerEDIT.Parent = CMDY.EDITCMD CMDY.UICorner_13.Parent = CMDY.ScrollingFrame CMDY.SettingsP.Name = "SettingsP" CMDY.SettingsP.Parent = CMDY.TabsContainer CMDY.SettingsP.BackgroundColor3 = Color3.fromRGB(26, 26, 26) CMDY.SettingsP.Position = UDim2.new(1.0830158, 0, 0.0613396689, 0) CMDY.SettingsP.Size = UDim2.new(0, 332, 0, 294) CMDY.SettingsP.SizeConstraint = Enum.SizeConstraint.RelativeYY CMDY.SettingsP.Visible = false CMDY.frfrfrfrfrf_61.Name = "frfrfrfrfrf" CMDY.frfrfrfrfrf_61.Parent = CMDY.SettingsP CMDY.Settings.Name = "Settings" CMDY.Settings.Parent = CMDY.SettingsP CMDY.Settings.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CMDY.Settings.BackgroundTransparency = 1.000 CMDY.Settings.Position = UDim2.new(0.312802941, 0, 0.0147402734, 0) CMDY.Settings.Size = UDim2.new(0, 123, 0, 18) CMDY.Settings.Font = Enum.Font.JosefinSans CMDY.Settings.Text = "Settings" CMDY.Settings.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.Settings.TextScaled = true CMDY.Settings.TextSize = 14.000 CMDY.Settings.TextWrapped = true CMDY.TextLabel_5.Parent = CMDY.SettingsP CMDY.TextLabel_5.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CMDY.TextLabel_5.BackgroundTransparency = 1.000 CMDY.TextLabel_5.Position = UDim2.new(0.144578308, 0, 0.15646258, 0) CMDY.TextLabel_5.Size = UDim2.new(0, 88, 0, 25) CMDY.TextLabel_5.Font = Enum.Font.SourceSans CMDY.TextLabel_5.Text = "Chat Prefix:" CMDY.TextLabel_5.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.TextLabel_5.TextScaled = true CMDY.TextLabel_5.TextSize = 14.000 CMDY.TextLabel_5.TextWrapped = true CMDY.TextLabel_6.Parent = CMDY.SettingsP CMDY.TextLabel_6.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CMDY.TextLabel_6.BackgroundTransparency = 1.000 CMDY.TextLabel_6.Position = UDim2.new(0.189759046, 0, 0.293860495, 0) CMDY.TextLabel_6.Size = UDim2.new(0, 80, 0, 24) CMDY.TextLabel_6.Font = Enum.Font.SourceSans CMDY.TextLabel_6.Text = "Theme:" CMDY.TextLabel_6.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.TextLabel_6.TextScaled = true CMDY.TextLabel_6.TextSize = 14.000 CMDY.TextLabel_6.TextWrapped = true CMDY.TextLabel_7.Parent = CMDY.SettingsP CMDY.TextLabel_7.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CMDY.TextLabel_7.BackgroundTransparency = 1.000 CMDY.TextLabel_7.Position = UDim2.new(0.0421686731, 0, 0.426513582, 0) CMDY.TextLabel_7.Size = UDim2.new(0, 122, 0, 24) CMDY.TextLabel_7.Font = Enum.Font.SourceSans CMDY.TextLabel_7.Text = "CMDBar HotKey:" CMDY.TextLabel_7.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.TextLabel_7.TextScaled = true CMDY.TextLabel_7.TextSize = 14.000 CMDY.TextLabel_7.TextWrapped = true CMDY.TextLabel_8.Parent = CMDY.SettingsP CMDY.TextLabel_8.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CMDY.TextLabel_8.BackgroundTransparency = 1.000 CMDY.TextLabel_8.Position = UDim2.new(0.283132523, 0, 0.603384316, 0) CMDY.TextLabel_8.Size = UDim2.new(0, 122, 0, 24) CMDY.TextLabel_8.Font = Enum.Font.SourceSans CMDY.TextLabel_8.Text = "Credits" CMDY.TextLabel_8.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.TextLabel_8.TextScaled = true CMDY.TextLabel_8.TextSize = 14.000 CMDY.TextLabel_8.TextWrapped = true CMDY.TextLabel_9.Parent = CMDY.SettingsP CMDY.TextLabel_9.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CMDY.TextLabel_9.BackgroundTransparency = 1.000 CMDY.TextLabel_9.Position = UDim2.new(0.0602409691, 0, 0.705425262, 0) CMDY.TextLabel_9.Size = UDim2.new(0, 109, 0, 74) CMDY.TextLabel_9.Font = Enum.Font.SourceSans CMDY.TextLabel_9.Text = "Script - quiving#9135 Idea - Shortcut" CMDY.TextLabel_9.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.TextLabel_9.TextSize = 14.000 CMDY.TextLabel_9.TextWrapped = true CMDY.TextLabel_10.Parent = CMDY.SettingsP CMDY.TextLabel_10.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CMDY.TextLabel_10.BackgroundTransparency = 1.000 CMDY.TextLabel_10.Position = UDim2.new(0.596385539, 0, 0.705425262, 0) CMDY.TextLabel_10.Size = UDim2.new(0, 109, 0, 74) CMDY.TextLabel_10.Font = Enum.Font.SourceSans CMDY.TextLabel_10.Text = "Join the discord! .gg/VnWVvAMCBC" CMDY.TextLabel_10.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.TextLabel_10.TextSize = 14.000 CMDY.TextLabel_10.TextWrapped = true CMDY.Prefix.Name = "Prefix" CMDY.Prefix.Parent = CMDY.SettingsP CMDY.Prefix.BackgroundColor3 = Color3.fromRGB(89, 89, 89) CMDY.Prefix.Position = UDim2.new(0.430722892, 0, 0.15646258, 0) CMDY.Prefix.Size = UDim2.new(0, 47, 0, 25) CMDY.Prefix.Font = Enum.Font.SourceSans CMDY.Prefix.Text = ";" CMDY.Prefix.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.Prefix.TextSize = 14.000 CMDY.UICorner_14.Parent = CMDY.Prefix CMDY.BarHotKey.Name = "BarHotKey" CMDY.BarHotKey.Parent = CMDY.SettingsP CMDY.BarHotKey.BackgroundColor3 = Color3.fromRGB(89, 89, 89) CMDY.BarHotKey.Position = UDim2.new(0.430722892, 0, 0.428571433, 0) CMDY.BarHotKey.Size = UDim2.new(0, 47, 0, 25) CMDY.BarHotKey.Font = Enum.Font.SourceSans CMDY.BarHotKey.PlaceholderText = ".." CMDY.BarHotKey.Text = "'" CMDY.BarHotKey.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.BarHotKey.TextSize = 14.000 CMDY.UICorner_15.Parent = CMDY.BarHotKey CMDY.GuiTheme.Name = "GuiTheme" CMDY.GuiTheme.Parent = CMDY.SettingsP CMDY.GuiTheme.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CMDY.GuiTheme.Position = UDim2.new(0.430722862, 0, 0.294135928, 0) CMDY.GuiTheme.Size = UDim2.new(0, 23, 0, 22) CMDY.GuiTheme.Text = "" local resbut = Instance.new("TextButton") resbut.Parent = CMDY.SettingsP resbut.Text = "RESET" resbut.BackgroundColor3 = Color3.fromRGB(89, 89, 89) resbut.Position = UDim2.new(0.54, 0, 0.294135928, 0) resbut.Size = UDim2.new(0, 45, 0, 22) resbut.TextColor3 = Color3.fromRGB(255,255,255) local uicfr = Instance.new("UICorner") uicfr.Parent = resbut CMDY.UICorner_16.Parent = CMDY.Drop CMDY.PlayerMenu.Name = "PlayerMenu" CMDY.PlayerMenu.Parent = CMDY.Drop CMDY.PlayerMenu.BackgroundColor3 = Color3.fromRGB(36, 36, 36) CMDY.PlayerMenu.Position = UDim2.new(0.23856926, 0, 0.0630843714, 0) CMDY.PlayerMenu.Size = UDim2.new(0, 266, 0, 266) CMDY.PlayerMenu.Visible = false CMDY.UICorner_17.Parent = CMDY.PlayerMenu CMDY.Player.Name = "Player" CMDY.Player.Parent = CMDY.PlayerMenu CMDY.Player.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CMDY.Player.BackgroundTransparency = 1.000 CMDY.Player.Position = UDim2.new(0.348021567, 0, 0.0239685215, 0) CMDY.Player.Size = UDim2.new(0, 80, 0, 78) CMDY.Player.Image = "rbxasset://textures/ui/GuiImagePlaceholder.png" CMDY.UICorner_18.CornerRadius = UDim.new(0, 100) CMDY.UICorner_18.Parent = CMDY.Player CMDY.Whitelist.Name = "Whitelist" CMDY.Whitelist.Parent = CMDY.PlayerMenu CMDY.Whitelist.BackgroundColor3 = Color3.fromRGB(94, 94, 94) CMDY.Whitelist.Position = UDim2.new(0.289473712, 0, 0.328188807, 0) CMDY.Whitelist.Size = UDim2.new(0, 112, 0, 23) CMDY.Whitelist.Font = Enum.Font.SourceSans CMDY.Whitelist.Text = "Whitelist" CMDY.Whitelist.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.Whitelist.TextSize = 23.000 CMDY.UICorner_19.Parent = CMDY.Whitelist CMDY.Blacklist.Name = "Blacklist" CMDY.Blacklist.Parent = CMDY.PlayerMenu CMDY.Blacklist.BackgroundColor3 = Color3.fromRGB(94, 94, 94) CMDY.Blacklist.Position = UDim2.new(0.289473712, 0, 0.430643886, 0) CMDY.Blacklist.Size = UDim2.new(0, 112, 0, 23) CMDY.Blacklist.Font = Enum.Font.SourceSans CMDY.Blacklist.Text = "Blacklist" CMDY.Blacklist.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.Blacklist.TextSize = 23.000 CMDY.UICorner_20.Parent = CMDY.Blacklist CMDY.Padban.Name = "Padban" CMDY.Padban.Parent = CMDY.PlayerMenu CMDY.Padban.BackgroundColor3 = Color3.fromRGB(94, 94, 94) CMDY.Padban.Position = UDim2.new(0.289473712, 0, 0.540282726, 0) CMDY.Padban.Size = UDim2.new(0, 112, 0, 23) CMDY.Padban.Font = Enum.Font.SourceSans CMDY.Padban.Text = "Padban" CMDY.Padban.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.Padban.TextSize = 23.000 CMDY.UICorner_21.Parent = CMDY.Padban CMDY.Unperm.Name = "Unperm" CMDY.Unperm.Parent = CMDY.PlayerMenu CMDY.Unperm.BackgroundColor3 = Color3.fromRGB(94, 94, 94) CMDY.Unperm.Position = UDim2.new(0.289473712, 0, 0.64582324, 0) CMDY.Unperm.Size = UDim2.new(0, 112, 0, 23) CMDY.Unperm.Font = Enum.Font.SourceSans CMDY.Unperm.Text = "Unperm" CMDY.Unperm.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.Unperm.TextSize = 23.000 CMDY.UICorner_22.Parent = CMDY.Unperm CMDY.Teleport.Name = "Teleport" CMDY.Teleport.Parent = CMDY.PlayerMenu CMDY.Teleport.BackgroundColor3 = Color3.fromRGB(94, 94, 94) CMDY.Teleport.Position = UDim2.new(0.289473683, 0, 0.756021857, 0) CMDY.Teleport.Size = UDim2.new(0, 52, 0, 23) CMDY.Teleport.Font = Enum.Font.SourceSans CMDY.Teleport.Text = "Bring" CMDY.Teleport.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.Teleport.TextSize = 23.000 CMDY.UICorner_23.Parent = CMDY.Teleport CMDY.Kill.Name = "Kill" CMDY.Kill.Parent = CMDY.PlayerMenu CMDY.Kill.BackgroundColor3 = Color3.fromRGB(94, 94, 94) CMDY.Kill.Position = UDim2.new(0.289473712, 0, 0.86908108, 0) CMDY.Kill.Size = UDim2.new(0, 112, 0, 23) CMDY.Kill.Font = Enum.Font.SourceSans CMDY.Kill.Text = "Kill" CMDY.Kill.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.Kill.TextSize = 23.000 CMDY.UICorner_24.Parent = CMDY.Kill CMDY.GoTo.Name = "GoTo" CMDY.GoTo.Parent = CMDY.PlayerMenu CMDY.GoTo.BackgroundColor3 = Color3.fromRGB(94, 94, 94) CMDY.GoTo.Position = UDim2.new(0.511278212, 0, 0.756021857, 0) CMDY.GoTo.Size = UDim2.new(0, 53, 0, 23) CMDY.GoTo.Font = Enum.Font.SourceSans CMDY.GoTo.Text = "GoTo" CMDY.GoTo.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.GoTo.TextSize = 23.000 CMDY.UICorner_25.Parent = CMDY.GoTo CMDY.close.Name = "close" CMDY.close.Parent = CMDY.PlayerMenu CMDY.close.BackgroundColor3 = Color3.fromRGB(255, 96, 64) CMDY.close.Position = UDim2.new(0.90989697, 0, 0.0264454335, 0) CMDY.close.Size = UDim2.new(0, 16, 0, 16) CMDY.close.Font = Enum.Font.SourceSans CMDY.close.Text = "" CMDY.close.TextColor3 = Color3.fromRGB(0, 0, 0) CMDY.close.TextSize = 14.000 CMDY.UICorner_26.CornerRadius = UDim.new(0, 20) CMDY.UICorner_26.Parent = CMDY.close CMDY.ThemeColorPickerMenu.Name = "ThemeColorPickerMenu" CMDY.ThemeColorPickerMenu.Parent = CMDY.Drop CMDY.ThemeColorPickerMenu.BackgroundColor3 = Color3.fromRGB(36, 36, 36) CMDY.ThemeColorPickerMenu.Position = UDim2.new(0.23856926, 0, 0.0630843714, 0) CMDY.ThemeColorPickerMenu.Size = UDim2.new(0, 266, 0, 266) CMDY.ThemeColorPickerMenu.Visible = false CMDY.UICorner_27.Parent = CMDY.ThemeColorPickerMenu CMDY.Preview.Name = "Preview" CMDY.Preview.Parent = CMDY.ThemeColorPickerMenu CMDY.Preview.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CMDY.Preview.Position = UDim2.new(0.312030077, 0, 0.0864661634, 0) CMDY.Preview.Size = UDim2.new(0, 100, 0, 100) CMDY.Gradient.Name = "Gradient" CMDY.Gradient.Parent = CMDY.ThemeColorPickerMenu CMDY.Gradient.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CMDY.Gradient.Position = UDim2.new(0.0751879662, 0, 0.624060154, 0) CMDY.Gradient.Size = UDim2.new(0, 232, 0, 36) CMDY.Gradient.Font = Enum.Font.SourceSans CMDY.Gradient.Text = "" CMDY.Gradient.TextColor3 = Color3.fromRGB(0, 0, 0) CMDY.Gradient.TextSize = 14.000 CMDY.Slider.Name = "Slider" CMDY.Slider.Parent = CMDY.Gradient CMDY.Slider.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CMDY.Slider.Position = UDim2.new(0.0517241396, 0, 0, 0) CMDY.Slider.Size = UDim2.new(0, 5, 0, 36) CMDY.Slider.Font = Enum.Font.SourceSans CMDY.Slider.Text = "" CMDY.Slider.TextColor3 = Color3.fromRGB(0, 0, 0) CMDY.Slider.TextSize = 14.000 CMDY.UICorner_28.Parent = CMDY.Slider CMDY.UIGradient.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 0, 4)), ColorSequenceKeypoint.new(0.22, Color3.fromRGB(255, 128, 0)), ColorSequenceKeypoint.new(0.41, Color3.fromRGB(255, 255, 0)), ColorSequenceKeypoint.new(0.56, Color3.fromRGB(0, 255, 0)), ColorSequenceKeypoint.new(0.70, Color3.fromRGB(0, 0, 255)), ColorSequenceKeypoint.new(0.87, Color3.fromRGB(96, 34, 255)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(234, 0, 255))} CMDY.UIGradient.Parent = CMDY.Gradient CMDY.close_2.Name = "close" CMDY.close_2.Parent = CMDY.ThemeColorPickerMenu CMDY.close_2.BackgroundColor3 = Color3.fromRGB(255, 96, 64) CMDY.close_2.Position = UDim2.new(0.90989697, 0, 0.0264454335, 0) CMDY.close_2.Size = UDim2.new(0, 16, 0, 16) CMDY.close_2.Font = Enum.Font.SourceSans CMDY.close_2.Text = "" CMDY.close_2.TextColor3 = Color3.fromRGB(0, 0, 0) CMDY.close_2.TextSize = 14.000 CMDY.UICorner_29.CornerRadius = UDim.new(0, 20) CMDY.UICorner_29.Parent = CMDY.close_2 CMDY.AddCommandMenu.Name = "AddCommandMenu" CMDY.AddCommandMenu.Parent = CMDY.Drop CMDY.AddCommandMenu.BackgroundColor3 = Color3.fromRGB(36, 36, 36) CMDY.AddCommandMenu.Position = UDim2.new(0.23856926, 0, 0.0630843714, 0) CMDY.AddCommandMenu.Size = UDim2.new(0, 266, 0, 266) CMDY.AddCommandMenu.Visible = false CMDY._46j5k456j45i.Name = "46j5k456j45i" CMDY._46j5k456j45i.Parent = CMDY.AddCommandMenu CMDY.closebbb.Name = "closebbb" CMDY.closebbb.Parent = CMDY.AddCommandMenu CMDY.closebbb.BackgroundColor3 = Color3.fromRGB(255, 96, 64) CMDY.closebbb.Position = UDim2.new(0.90989697, 0, 0.0264454335, 0) CMDY.closebbb.Size = UDim2.new(0, 16, 0, 16) CMDY.closebbb.Font = Enum.Font.SourceSans CMDY.closebbb.Text = "" CMDY.closebbb.TextColor3 = Color3.fromRGB(0, 0, 0) CMDY.closebbb.TextSize = 14.000 CMDY._23g2gg.CornerRadius = UDim.new(0, 20) CMDY._23g2gg.Name = "23g2gg" CMDY._23g2gg.Parent = CMDY.closebbb CMDY.CMDBOX.Name = "CMDBOX" CMDY.CMDBOX.MultiLine = true CMDY.CMDBOX.TextWrapped = true CMDY.CMDBOX.ClearTextOnFocus = false CMDY.CMDBOX.Parent = CMDY.AddCommandMenu CMDY.CMDBOX.BackgroundColor3 = Color3.fromRGB(67, 67, 67) CMDY.CMDBOX.Position = UDim2.new(0.10150376, 0, 0.131464913, 0) CMDY.CMDBOX.Size = UDim2.new(0, 215, 0, 187) CMDY.CMDBOX.Font = Enum.Font.SourceSans CMDY.CMDBOX.PlaceholderText = "--Code here" CMDY.CMDBOX.TextXAlignment = Enum.TextXAlignment.Left CMDY.CMDBOX.TextYAlignment = Enum.TextYAlignment.Top CMDY.CMDBOX.Text = "--put your script here. _G.Chat('msg') to chat/use commands." CMDY.CMDBOX.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.CMDBOX.TextSize = 14.000 CMDY.CUSTOMLAB.Name = "CUSTOMLAB" CMDY.CUSTOMLAB.Parent = CMDY.AddCommandMenu CMDY.CUSTOMLAB.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CMDY.CUSTOMLAB.BackgroundTransparency = 1.000 CMDY.CUSTOMLAB.Position = UDim2.new(0.312030077, 0, 0.0299611539, 0) CMDY.CUSTOMLAB.Size = UDim2.new(0, 103, 0, 16) CMDY.CUSTOMLAB.Font = Enum.Font.Roboto CMDY.CUSTOMLAB.Text = "Custom Command" CMDY.CUSTOMLAB.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.CUSTOMLAB.TextSize = 23.000 CMDY.Add.Name = "Add" CMDY.Add.Parent = CMDY.AddCommandMenu CMDY.Add.BackgroundColor3 = Color3.fromRGB(83, 83, 83) CMDY.Add.Position = UDim2.new(0.676691711, 0, 0.860788345, 0) CMDY.Add.Size = UDim2.new(0, 36, 0, 28) CMDY.Add.Font = Enum.Font.Highway CMDY.Add.Text = "ADD" CMDY.Add.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.Add.TextScaled = true CMDY.Add.TextSize = 14.000 CMDY.Add.TextWrapped = true CMDY._2y2tyui.Name = "2y2tyui" CMDY._2y2tyui.Parent = CMDY.Add CMDY.NAMELAB.Name = "NAMELAB" CMDY.NAMELAB.Parent = CMDY.AddCommandMenu CMDY.NAMELAB.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CMDY.NAMELAB.BackgroundTransparency = 1.000 CMDY.NAMELAB.Position = UDim2.new(0.101503752, 0, 0.88334465, 0) CMDY.NAMELAB.Size = UDim2.new(0, 103, 0, 16) CMDY.NAMELAB.Font = Enum.Font.Roboto CMDY.NAMELAB.Text = "Name:" CMDY.NAMELAB.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.NAMELAB.TextSize = 23.000 CMDY.NameToDo.Name = "NameToDo" CMDY.NameToDo.Parent = CMDY.AddCommandMenu CMDY.NameToDo.BackgroundColor3 = Color3.fromRGB(67, 67, 67) CMDY.NameToDo.Position = UDim2.new(0.430169821, 0, 0.860788286, 0) CMDY.NameToDo.Size = UDim2.new(0, 58, 0, 29) CMDY.NameToDo.Font = Enum.Font.SourceSans CMDY.NameToDo.Text = "" CMDY.NameToDo.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.NameToDo.TextSize = 14.000 CMDY.sdfsdfsdf3423.CornerRadius = UDim.new(20, 20) CMDY.sdfsdfsdf3423.Name = "sdfsdfsdf3423" CMDY.sdfsdfsdf3423.Parent = CMDY.NameToDo CMDY.EditCommand.Name = "EditCommand" CMDY.EditCommand.Parent = CMDY.Drop CMDY.EditCommand.BackgroundColor3 = Color3.fromRGB(36, 36, 36) CMDY.EditCommand.Position = UDim2.new(0.23856926, 0, 0.0630843714, 0) CMDY.EditCommand.Size = UDim2.new(0, 266, 0, 266) CMDY.EditCommand.Visible = false CMDY._46j5k456j45i77.Name = "46j5k456j45i77" CMDY._46j5k456j45i77.Parent = CMDY.EditCommand CMDY.closebbb2.Name = "closebbb2" CMDY.closebbb2.Parent = CMDY.EditCommand CMDY.closebbb2.BackgroundColor3 = Color3.fromRGB(255, 96, 64) CMDY.closebbb2.Position = UDim2.new(0.90989697, 0, 0.0264454335, 0) CMDY.closebbb2.Size = UDim2.new(0, 16, 0, 16) CMDY.closebbb2.Font = Enum.Font.SourceSans CMDY.closebbb2.Text = "" CMDY.closebbb2.TextColor3 = Color3.fromRGB(0, 0, 0) CMDY.closebbb2.TextSize = 14.000 CMDY._23g2ggu.CornerRadius = UDim.new(0, 20) CMDY._23g2ggu.Name = "23g2ggu" CMDY._23g2ggu.Parent = CMDY.closebbb2 CMDY.EditBox.Name = "EditBox" CMDY.EditBox.TextWrapped = true CMDY.EditBox.ClearTextOnFocus = false CMDY.EditBox.Parent = CMDY.EditCommand CMDY.EditBox.BackgroundColor3 = Color3.fromRGB(67, 67, 67) CMDY.EditBox.Position = UDim2.new(0.10150376, 0, 0.131464913, 0) CMDY.EditBox.Size = UDim2.new(0, 215, 0, 187) CMDY.EditBox.Font = Enum.Font.SourceSans CMDY.EditBox.MultiLine = true CMDY.EditBox.PlaceholderText = "--Code here" CMDY.EditBox.Text = "" CMDY.EditBox.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.EditBox.TextSize = 14.000 CMDY.CUSTOMEdit.Name = "CUSTOMEdit" CMDY.CUSTOMEdit.Parent = CMDY.EditCommand CMDY.CUSTOMEdit.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CMDY.CUSTOMEdit.BackgroundTransparency = 1.000 CMDY.CUSTOMEdit.Position = UDim2.new(0.312030077, 0, 0.0299611539, 0) CMDY.CUSTOMEdit.Size = UDim2.new(0, 103, 0, 16) CMDY.CUSTOMEdit.Font = Enum.Font.Roboto CMDY.CUSTOMEdit.Text = "Edit Command" CMDY.CUSTOMEdit.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.CUSTOMEdit.TextSize = 23.000 CMDY.Update.Name = "Update" CMDY.Update.Parent = CMDY.EditCommand CMDY.Update.BackgroundColor3 = Color3.fromRGB(83, 83, 83) CMDY.Update.Position = UDim2.new(0.368421048, 0, 0.857028902, 0) CMDY.Update.Size = UDim2.new(0, 72, 0, 29) CMDY.Update.Font = Enum.Font.Highway CMDY.Update.Text = "UPDATE" CMDY.Update.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.Update.TextScaled = true CMDY.Update.TextSize = 14.000 CMDY.Update.TextWrapped = true CMDY._2y2tyuis.Name = "2y2tyuis" CMDY._2y2tyuis.Parent = CMDY.Update CMDY.MapColorPicker.Name = "MapColorPicker" CMDY.MapColorPicker.Parent = CMDY.Drop CMDY.MapColorPicker.BackgroundColor3 = Color3.fromRGB(36, 36, 36) CMDY.MapColorPicker.Position = UDim2.new(0.23856926, 0, 0.0630843714, 0) CMDY.MapColorPicker.Size = UDim2.new(0, 266, 0, 266) CMDY.MapColorPicker.Visible = false CMDY.UICorner_30.Parent = CMDY.MapColorPicker CMDY.Preview_2.Name = "Preview" CMDY.Preview_2.Parent = CMDY.MapColorPicker CMDY.Preview_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CMDY.Preview_2.Position = UDim2.new(0.312030077, 0, 0.0864661634, 0) CMDY.Preview_2.Size = UDim2.new(0, 100, 0, 100) CMDY.Gradient_2.Name = "Gradient" CMDY.Gradient_2.Parent = CMDY.MapColorPicker CMDY.Gradient_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CMDY.Gradient_2.Position = UDim2.new(0.0751879662, 0, 0.624060154, 0) CMDY.Gradient_2.Size = UDim2.new(0, 232, 0, 36) CMDY.Gradient_2.Font = Enum.Font.SourceSans CMDY.Gradient_2.Text = "" CMDY.Gradient_2.TextColor3 = Color3.fromRGB(0, 0, 0) CMDY.Gradient_2.TextSize = 14.000 CMDY.Slider_2.Name = "Slider" CMDY.Slider_2.Parent = CMDY.Gradient_2 CMDY.Slider_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CMDY.Slider_2.Position = UDim2.new(0.0517241396, 0, 0, 0) CMDY.Slider_2.Size = UDim2.new(0, 5, 0, 36) CMDY.Slider_2.Font = Enum.Font.SourceSans CMDY.Slider_2.Text = "" CMDY.Slider_2.TextColor3 = Color3.fromRGB(0, 0, 0) CMDY.Slider_2.TextSize = 14.000 CMDY.UICorner_31.Parent = CMDY.Slider_2 CMDY.UIGradient_2.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 0, 4)), ColorSequenceKeypoint.new(0.22, Color3.fromRGB(255, 128, 0)), ColorSequenceKeypoint.new(0.41, Color3.fromRGB(255, 255, 0)), ColorSequenceKeypoint.new(0.56, Color3.fromRGB(0, 255, 0)), ColorSequenceKeypoint.new(0.70, Color3.fromRGB(0, 0, 255)), ColorSequenceKeypoint.new(0.87, Color3.fromRGB(96, 34, 255)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(234, 0, 255))} CMDY.UIGradient_2.Parent = CMDY.Gradient_2 CMDY.close_3.Name = "close" CMDY.close_3.Parent = CMDY.MapColorPicker CMDY.close_3.BackgroundColor3 = Color3.fromRGB(255, 96, 64) CMDY.close_3.Position = UDim2.new(0.90989697, 0, 0.0264454335, 0) CMDY.close_3.Size = UDim2.new(0, 16, 0, 16) CMDY.close_3.Font = Enum.Font.SourceSans CMDY.close_3.Text = "" CMDY.close_3.TextColor3 = Color3.fromRGB(0, 0, 0) CMDY.close_3.TextSize = 14.000 CMDY.UICorner_32.CornerRadius = UDim.new(0, 20) CMDY.UICorner_32.Parent = CMDY.close_3 CMDY.UICorner_33.Parent = CMDY.Container CMDY.Player_2.Name = "Player" CMDY.Player_2.Parent = CMDY.Container CMDY.Player_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CMDY.Player_2.BackgroundTransparency = 1.000 CMDY.Player_2.Position = UDim2.new(1.34426224, 0, 0.247466505, 0) CMDY.Player_2.Size = UDim2.new(0, 75, 0, 72) CMDY.Player_2.Image = "rbxasset://textures/ui/GuiImagePlaceholder.png" CMDY.UICorner_34.CornerRadius = UDim.new(0, 100) CMDY.UICorner_34.Parent = CMDY.Player_2 CMDY.Dropdown.Name = "Dropdown" CMDY.Dropdown.Parent = CMDY.Player_2 CMDY.Dropdown.BackgroundColor3 = Color3.fromRGB(88, 88, 88) CMDY.Dropdown.Position = UDim2.new(0.104999997, 0, 1.09583342, 0) CMDY.Dropdown.Size = UDim2.new(0, 63, 0, 22) CMDY.Dropdown.Font = Enum.Font.JosefinSans CMDY.Dropdown.Text = " Action.." CMDY.Dropdown.TextColor3 = Color3.fromRGB(152, 152, 152) CMDY.Dropdown.TextSize = 15.000 CMDY.Dropdown.TextXAlignment = Enum.TextXAlignment.Left CMDY.UICorner_35.Parent = CMDY.Dropdown CMDY.Label.Name = "Label" CMDY.Label.Parent = CMDY.Player_2 CMDY.Label.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CMDY.Label.BackgroundTransparency = 1.000 CMDY.Label.Position = UDim2.new(-0.0375000015, 0, -0.333651721, 0) CMDY.Label.Size = UDim2.new(0, 86, 0, 23) CMDY.Label.Font = Enum.Font.SourceSans CMDY.Label.Text = "Player" CMDY.Label.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.Label.TextSize = 23.000 CMDY.Label.TextWrapped = true CMDY.TopBar.Name = "TopBar" CMDY.TopBar.Parent = CMDY.Container CMDY.TopBar.BackgroundColor3 = Color3.fromRGB(66, 66, 66) CMDY.TopBar.BackgroundTransparency = 1.000 CMDY.TopBar.ClipsDescendants = true CMDY.TopBar.Size = UDim2.new(0, 409, 0, 29) CMDY.TopBar.Visible = true CMDY.UICorner_36.Parent = CMDY.TopBar CMDY.CloseOpen.Name = "Close/Open" CMDY.CloseOpen.Parent = CMDY.TopBar CMDY.CloseOpen.BackgroundColor3 = Color3.fromRGB(255, 77, 46) CMDY.CloseOpen.BackgroundTransparency = 1.000 CMDY.CloseOpen.Position = UDim2.new(0.936212778, 0, 0.206896558, 0) CMDY.CloseOpen.Size = UDim2.new(0, 16, 0, 16) CMDY.CloseOpen.Font = Enum.Font.SourceSans CMDY.CloseOpen.Text = "" CMDY.CloseOpen.TextColor3 = Color3.fromRGB(0, 0, 0) CMDY.CloseOpen.TextSize = 14.000 CMDY.UICorner_37.CornerRadius = UDim.new(0, 20) CMDY.UICorner_37.Parent = CMDY.CloseOpen CMDY.Settings_2.Name = "Settings" CMDY.Settings_2.Parent = CMDY.TopBar CMDY.Settings_2.BackgroundColor3 = Color3.fromRGB(26, 26, 26) CMDY.Settings_2.BackgroundTransparency = 1.000 CMDY.Settings_2.Position = UDim2.new(0, 0, 0.0344827548, 0) CMDY.Settings_2.Size = UDim2.new(0, 26, 0, 25) CMDY.Settings_2.Image = "rbxassetid://9405931578" CMDY.Settings_2.ImageTransparency = 1.000 CMDY.Rejoin.Name = "Rejoin" CMDY.Rejoin.Parent = CMDY.TopBar CMDY.Rejoin.BackgroundColor3 = Color3.fromRGB(26, 26, 26) CMDY.Rejoin.BackgroundTransparency = 1.000 CMDY.Rejoin.Position = UDim2.new(0.870415628, 0, 0.206896558, 0) CMDY.Rejoin.Size = UDim2.new(0, 18, 0, 16) CMDY.Rejoin.Image = "rbxassetid://11891795883" CMDY.Rejoin.ImageTransparency = 1.000 CMDY.Serverhop.Name = "Serverhop" CMDY.Serverhop.Parent = CMDY.TopBar CMDY.Serverhop.BackgroundColor3 = Color3.fromRGB(26, 26, 26) CMDY.Serverhop.BackgroundTransparency = 1.000 CMDY.Serverhop.Position = UDim2.new(0.792176068, 0, 0.0689655095, 0) CMDY.Serverhop.Size = UDim2.new(0, 26, 0, 25) CMDY.Serverhop.Image = "rbxassetid://11891808196" CMDY.Serverhop.ImageTransparency = 1.000 CMDY.Label_2.Name = "Label" CMDY.Label_2.Parent = CMDY.Container CMDY.Label_2.AnchorPoint = Vector2.new(0.5, 0.5) CMDY.Label_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CMDY.Label_2.BackgroundTransparency = 1.000 CMDY.Label_2.ClipsDescendants = true CMDY.Label_2.Position = UDim2.new(0.499836028, 0, 0.498369753, 0) CMDY.Label_2.Size = UDim2.new(0, 92, 0, 25) CMDY.Label_2.Font = Enum.Font.JosefinSans CMDY.Label_2.Text = "CMD-Y" CMDY.Label_2.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.Label_2.TextScaled = true CMDY.Label_2.TextSize = 14.000 CMDY.Label_2.TextTransparency = 1.000 CMDY.Label_2.TextWrapped = true CMDY.CMDBar.Name = "CMDBar" CMDY.CMDBar.Parent = CMDY.CMDY CMDY.CMDBar.BackgroundColor3 = Color3.fromRGB(61, 61, 61) CMDY.CMDBar.BackgroundTransparency = 0.150 CMDY.CMDBar.BorderSizePixel = 0 CMDY.CMDBar.Position = UDim2.new(0, 0, 0, -100) CMDY.CMDBar.Size = UDim2.new(1, 0, 0, 28) CMDY.CMDBar.ClearTextOnFocus = false CMDY.CMDBar.Font = Enum.Font.SourceSansSemibold CMDY.CMDBar.Text = "" CMDY.CMDBar.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.CMDBar.TextSize = 27.000 CMDY.CMDBar.TextWrapped = true CMDY.CMDBar.TextXAlignment = Enum.TextXAlignment.Left CMDY.Drop.Name = "Drop" CMDY.Drop.Parent = CMDY.TabsContainer CMDY.Drop.Text = "" CMDY.Drop.Active = false CMDY.Drop.AutoButtonColor = false CMDY.Drop.Selectable = false CMDY.Drop.BackgroundColor3 = Color3.fromRGB(0, 0, 0) CMDY.Drop.BackgroundTransparency = 0.830 CMDY.Drop.Position = UDim2.new(0, 0, 0.0403726697, 0) CMDY.Drop.Size = UDim2.new(0, 409, 0, 309) CMDY.Drop.Visible = false CMDY.SilentLogsBar.Name = "SilentLogsBar" CMDY.SilentLogsBar.Parent = CMDY.CMDY CMDY.SilentLogsBar.BackgroundColor3 = Color3.fromRGB(30, 30, 30) CMDY.SilentLogsBar.BorderColor3 = Color3.fromRGB(15, 15, 15) CMDY.SilentLogsBar.Position = UDim2.new(0.636704147, 0, 0.247218773, 0) CMDY.SilentLogsBar.Size = UDim2.new(0, 301, 0, 21) CMDY.SilentLogsBar.ZIndex = 6 CMDY.SilentLogsBar.Visible = false CMDY.s52552252525.Name = "s52552252525" CMDY.s52552252525.Parent = CMDY.SilentLogsBar CMDY.UiCornerTghing.Name = "UiCornerTghing" CMDY.UiCornerTghing.Parent = CMDY.SilentLogsBar CMDY.UiCornerTghing.BackgroundColor3 = Color3.fromRGB(30, 30, 30) CMDY.UiCornerTghing.BorderColor3 = Color3.fromRGB(15, 15, 15) CMDY.UiCornerTghing.BorderSizePixel = 0 CMDY.UiCornerTghing.Position = UDim2.new(0, 0, 0.347722381, 0) CMDY.UiCornerTghing.Size = UDim2.new(0, 301, 0, 13) CMDY.UiCornerTghing.ZIndex = 6 CMDY.SilentLogsFrame.Name = "SilentLogsFrame" CMDY.SilentLogsFrame.Parent = CMDY.SilentLogsBar CMDY.SilentLogsFrame.BackgroundColor3 = Color3.fromRGB(27, 27, 27) CMDY.SilentLogsFrame.BackgroundTransparency = 0.200 CMDY.SilentLogsFrame.BorderSizePixel = 0 CMDY.SilentLogsFrame.ClipsDescendants = true CMDY.SilentLogsFrame.Position = UDim2.new(0, 0, 0.896481454, 0) CMDY.SilentLogsFrame.Size = UDim2.new(0, 301, 0, 309) CMDY.SilentLogsFrame.ZIndex = 0 CMDY.SilentLogsScrollingFrame.Name = "SilentLogsScrollingFrame" CMDY.SilentLogsScrollingFrame.Parent = CMDY.SilentLogsFrame CMDY.SilentLogsScrollingFrame.Active = true CMDY.SilentLogsScrollingFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CMDY.SilentLogsScrollingFrame.BackgroundTransparency = 1.000 CMDY.SilentLogsScrollingFrame.BorderSizePixel = 0 CMDY.SilentLogsScrollingFrame.Position = UDim2.new(0.0232558139, 0, 0, 0) CMDY.SilentLogsScrollingFrame.Size = UDim2.new(0, 288, 0, 309) CMDY.SilentLogsScrollingFrame.ScrollBarThickness = 4 CMDY.ChatLog.Name = "ChatLog" CMDY.ChatLog.Parent = CMDY.CMDY CMDY.ChatLog.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CMDY.ChatLog.BackgroundTransparency = 1.000 CMDY.ChatLog.Size = UDim2.new(0, 286, 0, 19) CMDY.ChatLog.Font = Enum.Font.SourceSans CMDY.ChatLog.Text = "" CMDY.ChatLog.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.ChatLog.TextSize = 20.000 CMDY.ChatLog.TextXAlignment = Enum.TextXAlignment.Left CMDY.UIListLayout69.Name = "UIListLayout69" CMDY.UIListLayout69.Parent = CMDY.SilentLogsScrollingFrame CMDY.UIListLayout69.SortOrder = Enum.SortOrder.LayoutOrder CMDY.CloseLogs.Name = "CloseLogs" CMDY.CloseLogs.Parent = CMDY.SilentLogsBar CMDY.CloseLogs.BackgroundColor3 = Color3.fromRGB(255, 66, 66) CMDY.CloseLogs.Position = UDim2.new(0.944999993, 0, 0.0869999975, 0) CMDY.CloseLogs.Size = UDim2.new(0, 15, 0, 15) CMDY.CloseLogs.ZIndex = 8 CMDY.CloseLogs.Font = Enum.Font.Roboto CMDY.CloseLogs.Text = "X" CMDY.CloseLogs.TextColor3 = Color3.fromRGB(255, 255, 255) CMDY.CloseLogs.TextSize = 14.000 CMDY.s66226262626.CornerRadius = UDim.new(200, 0) CMDY.s66226262626.Name = "s66226262626" CMDY.s66226262626.Parent = CMDY.CloseLogs local ActBar = Instance.new("TextBox", game.CoreGui.CoreScriptLocalization) local function ZCFUV_fake_script() -- CMDY.CMDY.LocalScript local script = Instance.new('LocalScript', CMDY.CMDY) local Player = game.Players.LocalPlayer local TS = game:GetService("TweenService") local UIS = game:GetService("UserInputService") --GUI Vars local Gui = script.Parent local Cont = Gui.Container local Tabs = Cont.TabsContainer local TopBar = Cont.TopBar local Menus = Tabs.Drop local CMDBar = Gui.CMDBar local PLRFrame = Cont.Player local CMDLabel = Cont.Label local LoadingText = Cont.loadingtext --Page Vars local HomeP = Tabs.HomeP local CommandsP = Tabs.CommandsP local PlayersP = Tabs.PlayersP local ObjectsP = Tabs.ObjectsP local TeleportsP = Tabs.TeleportsP local GearsP = Tabs.GearsP local MiscP = Tabs.MiscP local SettingsP = Tabs.SettingsP --HomePage Toggle Vars local ServerlockT = HomeP.Serverlock2 local AntiAttachT = HomeP.AntiAttach local LoopgrabT = HomeP.Loopgrabi local PermAdminAllT = HomeP.Perm2 local AntiDeathT = HomeP.Antikill2 local ProtectServerT = HomeP.ProteccServer local AntiAbuseT = HomeP.Antiabuse1 --Menus Vars local PlayerMenu = Menus.PlayerMenu local ThemeMenu = Menus.ThemeColorPickerMenu local MapThemeMenu = Menus.MapColorPicker --Button Vars local Home = Tabs.HomeB local Commands = Tabs.CommandsB local Players = Tabs.PlayersB local Objects = Tabs.ObjectsB local Teleports = Tabs.TeleportsB local Gears = Tabs.GearsB local Misc = Tabs.MiscB local Settings = TopBar.Settings local Rejoin = TopBar.Rejoin local ServerHop = TopBar.Serverhop local CO = TopBar["Close/Open"] --other vars local Kohls = workspace.Terrain:WaitForChild("_Game") local Map = Kohls:WaitForChild("Workspace") local Jails = Kohls:WaitForChild("Folder") local Admin = Kohls:WaitForChild("Admin") local Pads = Admin:WaitForChild("Pads"):GetChildren() local PermPad = Pads[math.random(1, #Pads)] local req local PadAmt = 0 local lastpage local showsm = false local LoopGrab = false local Serverlock = false local PlrsAdmin = false local Protection = false local AntiDeath = false local AntiAbuse = false local GuiClosed = false local rainbowmap = false local noclip = false local antisit = false local antinoclip = false local antiattach = false local antifling = false local respawning = false local rnamel = false local bypassban = false local movestatus = false local spamming = false local pmsg = false local v1 = "PaintPart" local obbyBricks = workspace.Terrain._Game.Workspace.Obby local adminPads = workspace.Terrain._Game.Admin.Pads local house = workspace.Terrain._Game.Workspace["Basic House"] local adminDivs = workspace.Terrain._Game.Workspace["Admin Dividers"] local bricks = workspace.Terrain._Game.Workspace["Building Bricks"] local PlayerService = game:GetService("Players") local whitelist = {} local UntouchedPlayers = {25069105,89801517,244903894,1842223904} local blacklist = {} local padbanned = {} local permblacklist = {} local colorAPI = {} local cmds = {cmdnames = {}, aliases = {}, blacklisted = {"punish", "size", "freeze", "respawn", "gear"}} local kohlscmdslist = {cmdnames = {"commands","clear","fix","logs","m","h","kill","respawn","reload","paint","unpaint","powerjump","normaljump","glow","unglow","trip","skydive","unskydive","size","unsize","stun","unstun","jump","sit","trail","untrail","particle","unparticle","invisible","visible","explode","bonfire","fire","unfire","smoke","unsmoke","sparkles","unsparkle","ff","unff","punish","unpunish","freeze","thaw","heal","god","ungod","ambient","outdoorambient","colorshiftbottom","colorshifttop","brightness","time","fogcolor","fogend","fogstart","removetools","damage","grav","setgrav","nograv","health","speed","name","unname","teleport","infect","rainbowify","flashify","noobify","ghostify","goldify","shiny","normal","package","unpackage","blind","unblind","guifix","fling","seizure","music","stopmusic","lock","unlock","removelimbs","jail","unjail","fly","unfly","noclip","clip","pm","dog","undog","creeper","uncreeper","char","unchar","rank","sword","powerjump","bighead","normalhead","minihead","spin","disco","flash","musiclist","packagelist","facelist","cape","uncape","hat","unspin","undisco","unflash","package","unpackage","gear","hat","unhat","shirt","unshirt","tshirt","untshirt","pants","unpants","face","swagify","clone","unclone","removejails","removeclones"}, aliases = {"cmds", "clr", "vis", "invis", "message", "hint", "reset", "tp"}} local meleecodes = {121946387,12187348,170897263,427947884,306971294,306971294,11999235,28275809,10758456,243790334,14719505,13207169,11956382,10469910,124472052,20721924} local guncodes = {243007180,116693764,212296936,168143042,467138029,42845609,130113146,26017478,26014536,9360722592,18268645} local fungears = {111876831,90718686,283755431,139578061,90718686,212641536,392057539,323477973,78730532,47597835,212641536,88143093,73265108,115377964,98411393} local explosivecodes = {88885539,88885524,73888479,110337853,101110605,29957963,503955938,243788010,88146497} local destructivecodes = {125013830,225921650,60357972,108158379} local swordcodes = {25740034,638089422,170903610,319655422,125013769,108158379,2470750640,2041982658,361950297,2103274863,181356054,163491866,108158439} local rideablecodes = {304719869,2568114215,158069143,185422295,346687565,553939167,820013867,387285940,163348575,206799274,928805891,124127383,125013849,2445089071,253519495} local words = {"drop","crude","cmdy","hi","imagine", "thats crazy ngl", "scv2??", "random name", "ok buddy", "sus", "amogus", "!!!!!", "????", "fr", "what", "bro", "quiving 9135", ":flushed:", "me_bad", "skid", "mommy", "daddy", "rt", "bump", "v3rm", "REAL", "capybara hub", "kozy hub", "floppa", "cmere"} local ogcframes = { ["SmoothBlockModel178"] = {-13.0650005, 45.4300003, 57.2430038, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["SmoothBlockModel176"] = {-15.0650005, 37.6300011, 51.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel140"] = {-13.0650005, 37.0300026, 57.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel137"] = {-19.0650005, 31.0300007, 72.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel135"] = {-11.0650005, 36.4300003, 57.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel131"] = {-15.0650005, 37.6300011, 57.2430038, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["SmoothBlockModel129"] = {-17.0650005, 38.2300034, 54.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel124"] = {-30.0650005, 38.2300034, 48.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel123"] = {-9.06500053, 25.0300007, 72.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel118"] = {-11.0650005, 36.4300003, 53.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel117"] = {-3.06500006, 13.6300011, 63.7430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel116"] = {-3.06500006, 13.6300011, 72.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel128"] = {-21.0650005, 32.2300034, 72.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel110"] = {-25.0650005, 34.6300011, 72.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel105"] = {-57.0650024, 13.6300011, 72.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel125"] = {-17.0650005, 29.8300018, 72.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel104"] = {-7.06500053, 23.8300018, 72.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel119"] = {-30.0650005, 37.0300026, 54.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel100"] = {-5.06500006, 22.6300011, 72.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel97"] = {-41.0650024, 19.6300011, 72.2430038, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["SmoothBlockModel89"] = {-3.06500006, 15.4300003, 61.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel88"] = {-13.0650005, 27.4300022, 72.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel147"] = {-57.0650024, 18.4300003, 73.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel160"] = {-15.0650005, 45.4300003, 51.2430038, -1, 0, 0, 0, 1, 0, 0, 0, -1}, ["SmoothBlockModel84"] = {-35.0650024, 34.6300011, 45.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel81"] = {-3.06500006, 5.23000002, 71.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel80"] = {-57.0650024, 21.4300003, 60.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel111"] = {-37.0650024, 33.4300003, 60.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel87"] = {-15.0650005, 28.6300011, 72.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel78"] = {-41.0650024, 31.0300007, 60.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel77"] = {-39.0650024, 32.2300034, 54.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel165"] = {-11.0650005, 45.4300003, 53.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel76"] = {-35.0650024, 34.6300011, 66.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel75"] = {-30.0650005, 28.6300011, 45.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel106"] = {-57.0650024, 15.4300003, 72.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel74"] = {-39.0650024, 32.2300034, 45.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel69"] = {-3.06500006, 13.6300011, 57.7430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel67"] = {-16.0650005, 15.4300003, 45.2430038, -1, 0, 0, 0, 1, 0, 0, 0, -1}, ["SmoothBlockModel98"] = {-30.0650005, 26.2300014, 45.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel66"] = {-57.5650024, 7.03000021, 61.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel65"] = {-3.06500006, 13.6300011, 58.7430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel63"] = {-33.0650024, 35.8300018, 60.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel62"] = {-33.0650024, 35.8300018, 48.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel68"] = {-30.0650005, 31.0300007, 45.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel109"] = {-30.0650005, 37.0300026, 66.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel162"] = {-17.0650005, 45.4300003, 55.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel61"] = {-35.0650024, 34.6300011, 54.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel58"] = {-43.0650024, 29.8300018, 66.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel57"] = {-3.06500006, 10.0300007, 57.7430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel55"] = {-55.0650024, 22.6300011, 66.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel108"] = {-3.06500006, 15.4300003, 72.3430023, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel48"] = {-57.0650024, 11.2300005, 50.7430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel102"] = {-3.06500006, 21.4300003, 72.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel46"] = {-38.5650024, 13.6300011, 45.2430038, -1, 0, 0, 0, 1, 0, 0, 0, -1}, ["SmoothBlockModel44"] = {-51.0650024, 25.0300007, 66.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel43"] = {-22.5650005, 10.0300007, 45.2430038, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["SmoothBlockModel41"] = {-30.0650005, 21.4300003, 45.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel39"] = {-57.0650024, 13.6300011, 57.7430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel82"] = {-57.0650024, 10.0300007, 64.7430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel127"] = {-23.0650005, 33.4300003, 72.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel95"] = {-27.0650005, 35.8300018, 72.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel114"] = {-30.0650005, 34.6300011, 45.2430038, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["SmoothBlockModel37"] = {-30.0650005, 23.8300018, 45.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel36"] = {-30.0650005, 33.4300003, 45.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel130"] = {-13.0650005, 37.0300026, 51.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel56"] = {-30.0650005, 29.8300018, 45.2430038, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["SmoothBlockModel53"] = {-19.0650005, 7.03000021, 44.7430038, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["SmoothBlockModel35"] = {-57.0650024, 13.6300011, 58.7430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel34"] = {-45.0650024, 28.6300011, 48.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel32"] = {-43.0650024, 29.8300018, 45.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel54"] = {-39.0650024, 32.2300034, 66.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel120"] = {-30.0650005, 38.2300034, 60.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel49"] = {-57.0650024, 15.4300003, 58.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel29"] = {-30.0650005, 15.4300003, 45.2430038, -1, 0, 0, 0, 1, 0, 0, 0, -1}, ["SmoothBlockModel27"] = {-41.0650024, 15.4300003, 45.2430038, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["SmoothBlockModel26"] = {-30.0650005, 32.2300034, 45.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel51"] = {-30.0650005, 27.4300022, 45.2430038, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["SmoothBlockModel21"] = {-47.0650024, 27.4300022, 45.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel17"] = {-49.0650024, 26.2300014, 48.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel83"] = {-19.0650005, 15.4300003, 45.2430038, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["SmoothBlockModel16"] = {-47.0650024, 27.4300022, 54.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel50"] = {-21.5650005, 13.6300011, 45.2430038, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["SmoothBlockModel115"] = {-3.06500006, 15.4300003, 58.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel15"] = {-50.5650024, 11.2300005, 45.2430038, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["SmoothBlockModel14"] = {-30.0650005, 9.43000031, 45.2430038, -1, 0, 0, 0, 1, 0, 0, 0, -1}, ["SmoothBlockModel13"] = {-44.0650024, 15.4300003, 45.2430038, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["SmoothBlockModel42"] = {-41.0650024, 31.0300007, 48.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel12"] = {-53.0650024, 23.8300018, 48.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel64"] = {-57.0650024, 13.6300011, 63.7430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel11"] = {-50.5650024, 5.23000002, 45.2430038, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["SmoothBlockModel28"] = {-49.0650024, 26.2300014, 60.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel113"] = {-3.06500006, 11.2300005, 51.7430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel10"] = {-44.5650024, 8.2300005, 45.2430038, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["SmoothBlockModel7"] = {-43.5650024, 13.6300011, 45.2430038, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["SmoothBlockModel6"] = {-57.0650024, 21.4300003, 48.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel99"] = {-2.56500006, 7.03000021, 61.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel143"] = {-30.0650005, 37.0300026, 45.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel3"] = {-41.0650024, 4.63000011, 44.2430038, -1, 0, 0, 0, 1, 0, 0, 0, -1}, ["SmoothBlockModel122"] = {-3.06500006, 18.4300003, 73.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel9"] = {-41.0650024, 2.83000016, 42.2430038, -1, 0, 0, 0, 1, 0, 0, 0, -1}, ["SmoothBlockModel19"] = {-51.0650024, 25.0300007, 45.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel8"] = {-44.5650024, 13.6300011, 45.2430038, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["SmoothBlockModel45"] = {-15.5650005, 10.0300007, 45.2430038, -1, 0, 0, 0, 1, 0, 0, 0, -1}, ["SmoothBlockModel72"] = {-15.5650005, 13.6300011, 45.2430038, -1, 0, 0, 0, 1, 0, 0, 0, -1}, ["SmoothBlockModel18"] = {-51.0650024, 25.0300007, 54.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel103"] = {-30.0650005, 25.0300007, 45.2430038, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["SmoothBlockModel33"] = {-55.0650024, 22.6300011, 54.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel31"] = {-30.0650005, 18.4300003, 45.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel71"] = {-3.06500006, 10.0300007, 64.7430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel30"] = {-30.0650005, 22.6300011, 45.2430038, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["SmoothBlockModel60"] = {-57.0650024, 15.4300003, 61.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel59"] = {-47.0650024, 27.4300022, 66.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel86"] = {-11.0650005, 26.2300014, 72.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel52"] = {-19.0650005, 19.6300011, 72.2430038, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["SmoothBlockModel23"] = {-45.0650024, 28.6300011, 60.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel79"] = {-37.0650024, 33.4300003, 48.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel4"] = {-37.5650024, 8.2300005, 45.2430038, -1, 0, 0, 0, 1, 0, 0, 0, -1}, ["SmoothBlockModel2"] = {-55.0650024, 22.6300011, 45.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel20"] = {-20.5650005, 5.23000002, 45.2430038, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["SmoothBlockModel24"] = {-57.0650024, 10.0300007, 57.7430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel47"] = {-53.0650024, 23.8300018, 60.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel5"] = {-41.0650024, 1.63000011, 39.243, -1, 0, 0, 0, 1, 0, 0, 0, -1}, ["SmoothBlockModel25"] = {-43.0650024, 29.8300018, 54.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel70"] = {-8.56500053, 11.2300005, 45.2430038, -1, 0, 0, 0, 1, 0, 0, 0, -1}, ["SmoothBlockModel73"] = {-16.5650005, 13.6300011, 45.2430038, -1, 0, 0, 0, 1, 0, 0, 0, -1}, ["SmoothBlockModel22"] = {-30.0650005, 13.6300011, 45.2430038, -1, 0, 0, 0, 1, 0, 0, 0, -1}, ["SmoothBlockModel126"] = {-57.0650024, 5.23000002, 71.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel1"] = {-41.0650024, 1.03000009, 37.243, -1, 0, 0, 0, 1, 0, 0, 0, -1}, ["SmoothBlockModel232"] = {-30.1660023, 5.82995605, 70.4320068, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["SmoothBlockModel231"] = {-43.0650024, 29.8300018, 78.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel230"] = {-49.0650024, 26.2300014, 96.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel229"] = {-53.0650024, 23.8300018, 96.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel227"] = {-43.0650024, 29.8300018, 99.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel226"] = {-30.0650005, 32.2300034, 99.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel225"] = {-51.0650024, 25.0300007, 99.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel224"] = {-50.5650024, 11.2300005, 99.2430038, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["SmoothBlockModel223"] = {-30.0650005, 34.6300011, 99.2430038, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["SmoothBlockModel222"] = {-55.0650024, 22.6300011, 99.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel221"] = {-37.0650024, 33.4300003, 96.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel218"] = {-44.0650024, 15.4300003, 99.2430038, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["SmoothBlockModel217"] = {-43.5650024, 13.6300011, 99.2430038, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["SmoothBlockModel216"] = {-39.0650024, 32.2300034, 99.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel214"] = {-35.0650024, 34.6300011, 99.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel213"] = {-30.0650005, 31.0300007, 99.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel211"] = {-30.0650005, 29.8300018, 99.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel208"] = {-30.0650005, 26.2300014, 99.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel204"] = {-22.5650005, 10.0300007, 99.2430038, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["SmoothBlockModel203"] = {-30.0650005, 23.8300018, 99.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel201"] = {-30.1650009, 21.4300003, 99.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel196"] = {-30.0650005, 9.43000031, 99.2430038, -1, 0, 0, 0, 1, 0, 0, 0, -1}, ["SmoothBlockModel193"] = {-43.0650024, 29.8300018, 90.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel191"] = {-30.0650005, 18.4300003, 99.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel187"] = {-33.0650024, 35.8300018, 96.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel185"] = {-44.5650024, 13.6300011, 99.2430038, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["SmoothBlockModel205"] = {-30.0650005, 15.4300003, 99.2430038, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["SmoothBlockModel197"] = {-30.0650005, 22.6300011, 99.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel184"] = {-55.0650024, 22.6300011, 90.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel180"] = {-33.0650024, 35.8300018, 84.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel174"] = {-57.0650024, 10.0300007, 86.7430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel171"] = {-57.0650024, 15.4300003, 83.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel167"] = {-47.0650024, 27.4300022, 90.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel164"] = {-9.56500053, 11.2300005, 99.2430038, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["SmoothBlockModel161"] = {-3.06500006, 10.0300007, 86.7430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel159"] = {-3.06500006, 13.6300011, 85.7430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel157"] = {-39.0650024, 32.2300034, 90.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel155"] = {-30.0650005, 5.23000002, 99.2430038, -1, 0, 0, 0, 1, 0, 0, 0, -1}, ["SmoothBlockModel154"] = {-30.0650005, 13.6300011, 99.2430038, -1, 0, 0, 0, 1, 0, 0, 0, -1}, ["SmoothBlockModel173"] = {-57.0650024, 13.6300011, 86.7430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel152"] = {-41.0650024, 31.0300007, 84.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel151"] = {-57.0650024, 21.4300003, 84.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel150"] = {-57.5650024, 7.03000021, 83.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel206"] = {-37.5650024, 10.0300007, 99.2430038, -1, 0, 0, 0, 1, 0, 0, 0, -1}, ["SmoothBlockModel148"] = {-3.06500006, 10.0300007, 79.7430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel177"] = {-35.0650024, 34.6300011, 78.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel144"] = {-3.06500006, 13.6300011, 80.7430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel198"] = {-16.0650005, 15.4300003, 99.2430038, -1, 0, 0, 0, 1, 0, 0, 0, -1}, ["SmoothBlockModel142"] = {-3.06500006, 13.6300011, 86.7430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel141"] = {-37.0650024, 33.4300003, 72.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel138"] = {-55.0650024, 22.6300011, 78.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel136"] = {-51.0650024, 25.0300007, 78.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel134"] = {-3.06500006, 11.2300005, 93.7430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel133"] = {-47.0650024, 27.4300022, 78.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel132"] = {-3.06500006, 15.4300003, 86.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel145"] = {-57.0650024, 10.0300007, 79.7430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel146"] = {-57.0650024, 13.6300011, 80.7430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel175"] = {-57.0650024, 13.6300011, 85.7430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel202"] = {-30.0650005, 38.2300034, 96.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel209"] = {-30.0650005, 25.0300007, 99.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel168"] = {-39.0650024, 32.2300034, 78.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel186"] = {-57.0650024, 11.2300005, 93.7430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel139"] = {-41.0650024, 31.0300007, 72.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel188"] = {-30.0650005, 37.0300026, 99.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel195"] = {-19.0650005, 7.03000021, 99.7430038, -1, 0, 0, 0, 1, 0, 0, 0, -1}, ["SmoothBlockModel219"] = {-57.0650024, 21.4300003, 96.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel200"] = {-51.0650024, 25.0300007, 90.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel183"] = {-21.5650005, 13.6300011, 99.2430038, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["SmoothBlockModel101"] = {-3.06500006, 15.4300003, 83.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel207"] = {-30.0650005, 28.6300011, 99.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel153"] = {-30.0650005, 37.0300026, 90.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel194"] = {-16.5650005, 13.6300011, 99.2430038, -1, 0, 0, 0, 1, 0, 0, 0, -1}, ["SmoothBlockModel210"] = {-30.0650005, 27.4300022, 99.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel181"] = {-41.0650024, 7.03000021, 99.7430038, -1, 0, 0, 0, 1, 0, 0, 0, -1}, ["SmoothBlockModel93"] = {-57.0650024, 9.43000031, 72.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel90"] = {-45.0650024, 28.6300011, 72.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel156"] = {-35.0650024, 34.6300011, 90.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel166"] = {-15.5650005, 13.6300011, 99.2430038, -1, 0, 0, 0, 1, 0, 0, 0, -1}, ["SmoothBlockModel179"] = {-57.0650024, 15.4300003, 86.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel220"] = {-41.0650024, 31.0300007, 96.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel163"] = {-49.0650024, 26.2300014, 84.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel91"] = {-49.0650024, 26.2300014, 72.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel228"] = {-41.0650024, 15.4300003, 99.2430038, -1, 0, 0, 0, 1, 0, 0, 0, -1}, ["SmoothBlockModel94"] = {-30.0650005, 38.2300034, 72.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel189"] = {-45.0650024, 28.6300011, 96.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel190"] = {-30.0650005, 33.4300003, 99.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel107"] = {-57.0650024, 21.4300003, 72.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel96"] = {-33.0650024, 35.8300018, 72.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel149"] = {-30.0650005, 37.0300026, 78.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel158"] = {-30.0650005, 38.2300034, 84.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["SmoothBlockModel215"] = {-47.0650024, 27.4300022, 99.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel212"] = {-44.5650024, 10.0300007, 99.2430038, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["SmoothBlockModel169"] = {-53.0650024, 23.8300018, 84.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel172"] = {-45.0650024, 28.6300011, 84.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel199"] = {-15.5650005, 10.0300007, 99.2430038, -1, 0, 0, 0, 1, 0, 0, 0, -1}, ["SmoothBlockModel182"] = {-38.5650024, 13.6300011, 99.2430038, -1, 0, 0, 0, 1, 0, 0, 0, -1}, ["SmoothBlockModel121"] = {-2.56500006, 7.03000021, 83.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel92"] = {-53.0650024, 23.8300018, 72.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel170"] = {-37.0650024, 33.4300003, 84.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel192"] = {-19.0650005, 15.4300003, 99.2430038, -1, 0, 0, 0, 1, 0, 0, 0, -1}, ["Spawn1"] = {-29, 0.0999880284, -25.5900097, -1, 0, 0, 0, 1, 0, 0, 0, -1}, ["Spawn2"] = {-53, 0.0999999493, -25.5900097, -1, 0, 0, 0, 1, 0, 0, 0, -1}, ["Spawn3"] = {-41, 0.0999999493, -25.5899963, -1, 0, 0, 0, 1, 0, 0, 0, -1}, ["Regen"] = {-7.16499996, 5.42998981, 94.7429962, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["Baseplate"] = {0, 0.100000001, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["Jump"] = {-41.0650024, 1.30000007, -5.95700026, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["Jump1"] = {-41.0650024, 1.30000007, 0.243000016, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["Jump2"] = {-41.0650024, 1.30000007, -11.9570007, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["Jump3"] = {-41.0650024, 1.30000007, 11.0430002, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["Jump4"] = {-41.0650024, 1.30000007, 16.0430012, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["Jump5"] = {-41.0650024, 1.30000007, 6.24300051, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["Jump6"] = {-41.0650024, 1.30000007, 21.2430019, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["Jump7"] = {-41.0650024, 1.30000007, 26.4430008, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["Jump8"] = {-41.0650024, 1.30000007, 31.2430019, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["Jump9"] = {-41.0650024, 1.30000007, -17.757, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["Left Wall"] = {-23.0650024, 16.5000019, 0.243000031, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["Right Wall"] = {-59.0650101, 16.5000038, 0.243000031, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["Ceiling Wall"] = {-41.0649872, 31.6999989, 1.24301004, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["Back Wall"] = {-41.0649948, 16.5000076, -30.757, -1, 0, 0, 0, 1, 0, 0, 0, -1}, ["Pad8"] = {-40.7649879, 5.42999983, 94.3430023, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["Pad7"] = {-36.7649803, 5.42999983, 94.3430023, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["Pad6"] = {-32.7649765, 5.42999983, 94.3430023, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["Pad3"] = {-20.7649632, 5.42999983, 94.3430023, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["Pad9"] = {-44.7649994, 5.42999983, 94.3430023, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["Pad1"] = {-12.7649641, 5.42999983, 94.3430023, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["Pad5"] = {-28.7649689, 5.42999983, 94.3430023, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["Pad2"] = {-16.7649612, 5.42999983, 94.3430023, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["Pad4"] = {-24.764967, 5.42999983, 94.3430023, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["SmoothBlockModel40"] = {-30.0650005, 1.03000009, 72.2430038, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["SmoothBlockModel38"] = {-30.0650005, 2.83000016, 72.2430038, -1, 0, 0, 0, 1, 0, 0, 0, -1}, ["SmoothBlockModel112"] = {-30.0650005, 4.63000011, 72.2430038, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["Divider1"] = {-10.7649708, 6.42999983, 93.8430023, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["Divider2"] = {-14.7649689, 6.42999983, 93.8430023, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["Divider3"] = {-18.7649689, 6.42999983, 93.8430023, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["Divider4"] = {-22.7649727, 6.42999983, 93.8430023, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["Divider5"] = {-26.7649746, 6.42999983, 93.8430023, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["Divider6"] = {-30.7649822, 6.42999983, 93.8430023, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["Divider7"] = {-34.7649841, 6.42999983, 93.8430023, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["Divider8"] = {-38.7649918, 6.42999983, 93.8430023, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["Divider9"] = {-42.7650032, 6.42999983, 93.8430023, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["Divider10"] = {-46.7649994, 6.42999983, 93.8430023, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["Back"] = {-28.7649994, 6.42999983, 96.3430023, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["SmoothBlockModel85"] = {-3.06500006, 9.43000031, 72.2430038, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["Part57"] = {-101.076004, 1.20200002, 13.4760008, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["Part55"] = {-101.076004, 1.70000005, 17.4740009, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["Part54"] = {-97.576004, 0.900000036, 17.9740009, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["Part53"] = {-95.0770035, 0.90200007, 7.47400045, 1, 0, 0, 0, -1, 0, 0, 0, -1}, ["Part52"] = {-95.076004, 1.20200002, 10.4760008, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["Part50"] = {-89.576004, 1.20000005, 17.9740009, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["Part47"] = {-93.576004, 1.20000005, 17.9740009, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["Part49"] = {-85.576004, 1.20000005, 17.9740009, 0, 0, 1, 0, -1, 0, 1, 0, -0}, ["Part46"] = {-93.576004, 1.20000005, 13.9740009, 0, 0, 1, 0, 1, -0, -1, 0, 0}, ["Part44"] = {-74.576004, 1.30000007, 14.9740009, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["Part43"] = {-78.576004, 1.30000007, 14.9740009, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["Part40"] = {-85.576004, 1.20000005, 13.9740009, -1, 0, 0, 0, 1, 0, 0, 0, -1}, ["Part60"] = {-101.076004, 0.90200007, 7.47600031, 1, 0, 0, 0, -1, 0, 0, 0, -1}, ["Part36"] = {-89.0770035, 1.20200002, 10.4740009, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["Part56"] = {-101.076004, 0.90200007, 10.4760008, 1, 0, 0, 0, -1, 0, 0, 0, -1}, ["Part35"] = {-86.0780029, 0.900000036, 7.47600031, 1, 0, 0, 0, -1, 0, 0, 0, -1}, ["Part33"] = {-77.0770035, 1.20200002, 10.4740009, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["Part32"] = {-83.0770035, 1.20200002, 10.4740009, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["Part41"] = {-89.576004, 0.900000036, 13.9740009, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["Part31"] = {-77.076004, 2.70000005, 7.47400045, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["Part27"] = {-72.6300049, 2.5, 6.8300004, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["Part42"] = {-89.0780029, 0.900000036, 7.47600031, 1, 0, 0, 0, -1, 0, 0, 0, -1}, ["Part26"] = {-72.6300049, 6.10000038, 6.8300004, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["Part30"] = {-83.0780029, 0.900000036, 7.47600031, 1, 0, 0, 0, -1, 0, 0, 0, -1}, ["Part39"] = {-86.0770035, 1.20200002, 10.4740009, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["Part25"] = {-72.6300049, 3.70000029, 6.8300004, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["Part24"] = {-72.6300049, 7.30000019, 6.8300004, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["Part34"] = {-80.0770035, 1.20200002, 10.4740009, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["Part21"] = {-68.0300064, 8.5, 6.8300004, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["Part22"] = {-72.6300049, 1.30000007, 6.8300004, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["Part58"] = {-98.076004, 0.90200007, 10.4760008, 1, 0, 0, 0, -1, 0, 0, 0, -1}, ["Part17"] = {-68.0300064, 6.10000038, 6.8300004, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["Part19"] = {-68.0300064, 2.5, 6.8300004, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["Part20"] = {-68.0300064, 4.9000001, 6.8300004, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["Part23"] = {-72.6300049, 8.5, 6.8300004, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["Part15"] = {-68.0300064, 7.30000019, 6.8300004, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["Part13"] = {-67.5, 8.5, 8.95000076, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["Part12"] = {-67.5, 7.30000019, 8.95000076, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["Part48"] = {-92.0770035, 1.20200002, 10.4760008, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["Part8"] = {-67.5, 4.9000001, 8.95000076, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["Part59"] = {-98.076004, 1.20200002, 13.4760008, 0, 0, -1, 0, 1, 0, 1, 0, 0}, ["Part10"] = {-67.5, 1.30000007, 8.95000076, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["Part7"] = {-69, 8.5, 12, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["Part28"] = {-72.6300049, 4.9000001, 6.8300004, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["Part6"] = {-69, 7.30000019, 12, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["Part9"] = {-67.5, 6.10000038, 8.95000076, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["Part5"] = {-69, 6.0999999, 12, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["Part16"] = {-68.0300064, 1.30000007, 6.8300004, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["Part18"] = {-68.0300064, 3.70000029, 6.8300004, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["Part11"] = {-67.5, 3.70000029, 8.95000076, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["Part4"] = {-69, 4.9000001, 12, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["Part3"] = {-69, 3.70000005, 12, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["Part2"] = {-69, 2.5, 12, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["Part1"] = {-69, 1.30000007, 12, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["Part37"] = {-76.576004, 1.30000007, 14.9740009, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["Part14"] = {-67.5, 2.5, 8.95000076, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["Part45"] = {-82.576004, 1.30000007, 14.9740009, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["Part38"] = {-80.576004, 1.30000007, 14.9740009, 1, 0, 0, 0, 1, 0, 0, 0, 1}, ["Part29"] = {-80.076004, 0.900000036, 7.47400045, -1, 0, 0, 0, 1, 0, 0, 0, -1}, ["Part61"] = {-98.0770035, 0.90200007, 7.47600031, 1, 0, 0, 0, -1, 0, 0, 0, -1}, ["Part51"] = {-92.0770035, 0.900000036, 7.47600031, 1, 0, 0, 0, -1, 0, 0, 0, -1} } local CurrentPlayer = "" local Mouse = Player:GetMouse() local prefix = SettingsP.Prefix.Text if syn and syn.request then req = syn.request elseif fluxus and fluxus.request then req = fluxus.request elseif http and http.request then req = http.request else req = request or fluxus.request or http_request or http.request or syn.request end task.spawn(function() pcall(function() req({ Url = 'http://127.0.0.1:6463/rpc?v=1', Method = 'POST', Headers = { ['Content-Type'] = 'application/json', Origin = 'https://discord.com' }, Body = game.HttpService:JSONEncode({ cmd = 'INVITE_BROWSER', nonce = game.HttpService:GenerateGUID(false), args = {code = 'VnWVvAMCBC'} }) }) end) end) CMDY.SilentLogsBar.CloseLogs.MouseButton1Click:Connect(function() CMDY.SilentLogsBar.Visible = false end) CMDY.HouseBind.FocusLost:Connect(function() if isfile("cmdysettings.json") then local g = game:GetService("HttpService"):JSONDecode(readfile("cmdysettings.json")) g["HouseBind"] = CMDY.HouseBind.Text writefile("cmdysettings.json", game:GetService("HttpService"):JSONEncode(g)) else checkfiles() end end) CMDY.RegenPadBind.FocusLost:Connect(function() if isfile("cmdysettings.json") then local g = game:GetService("HttpService"):JSONDecode(readfile("cmdysettings.json")) g["RegenPadBind"] = CMDY.RegenPadBind.Text writefile("cmdysettings.json", game:GetService("HttpService"):JSONEncode(g)) else checkfiles() end end) CMDY.SpawnBind.FocusLost:Connect(function() if isfile("cmdysettings.json") then local g = game:GetService("HttpService"):JSONDecode(readfile("cmdysettings.json")) g["SpawnBind"] = CMDY.SpawnBind.Text writefile("cmdysettings.json", game:GetService("HttpService"):JSONEncode(g)) else checkfiles() end end) CMDY.AdminPadsBind.FocusLost:Connect(function() if isfile("cmdysettings.json") then local g = game:GetService("HttpService"):JSONDecode(readfile("cmdysettings.json")) g["AdminPadsBind"] = CMDY.AdminPadsBind.Text writefile("cmdysettings.json", game:GetService("HttpService"):JSONEncode(g)) else checkfiles() end end) SettingsP.Prefix.FocusLost:Connect(function() SettingsP.Prefix.PlaceholderText = ";" if isfile("cmdysettings.json") then local g = game:GetService("HttpService"):JSONDecode(readfile("cmdysettings.json")) g["Prefix"] = SettingsP.Prefix.Text writefile("cmdysettings.json", game:GetService("HttpService"):JSONEncode(g)) else checkfiles() local p = SettingsP.Prefix.Text if p == nil or p == "" or p == " " then prefix = SettingsP.Prefix.PlaceholderText else prefix = p end end end) SettingsP.Prefix.Focused:Connect(function() SettingsP.Prefix.PlaceholderText = ".." end) local function prompt(text) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "CMD-Y"; Text = text; Icon = "rbxassetid://11498630689"; Duration = 3; }) end _G.Chat = function(msg) PlayerService:Chat(msg) end _G.newcmdadd = function(cmdname, func) local newc = CMDY.EditableCommand:Clone() local news = CMDY.CodeForCMD:Clone() local newn = CMDY.NameOfCMD:Clone() newn.Name = "NameOfCMD" news.Name = "CodeForCMD" news.Parent = newc newn.Parent = newc newc.CodeForCMD.Value = func newc.NameOfCMD.Value = cmdname table.insert(cmds.cmdnames, cmdname) newc.Visible = true newc.Parent = CommandsP.ScrollingFrame newc.Text = "[CUSTOM] " .. cmdname newc.EDITCMD.MouseButton1Click:Connect(function() Tabs.Drop.BackgroundTransparency = 1 Tabs.Drop.EditCommand.BackgroundTransparency = 1 Tabs.Drop.Visible = true Tabs.Drop.EditCommand.Visible = true TS:Create(Tabs.Drop, TweenInfo.new(.4), {BackgroundTransparency = 0.15}):Play() TS:Create(Tabs.Drop.EditCommand, TweenInfo.new(.4), {BackgroundTransparency = 0}):Play() Tabs.Drop.EditCommand.closebbb2.MouseButton1Click:Connect(function() Tabs.Drop.Visible = false Tabs.Drop.EditCommand.Visible = false end) Tabs.Drop.EditCommand.EditBox.Text = func Tabs.Drop.EditCommand.Update.MouseButton1Click:Connect(function() func = Tabs.Drop.EditCommand.EditBox.Text Tabs.Drop.Visible = false Tabs.Drop.EditCommand.Visible = false end) end) Player.Chatted:Connect(function(msg) local newmsg = string.lower(msg) local args = newmsg:split(" ") if args[1] == prefix .. cmdname then local s,err = pcall(function() assert(loadstring(func))() end) if not s then print("Error with " .. cmdname .. ": " .. err) end end end) end local function act(ch) PlayerService:Chat(ch) end local function Toggle(toggle, o) if o == 1 then TS:Create(toggle.Toggle, TweenInfo.new(.25, Enum.EasingStyle.Sine), {BackgroundColor3 = Color3.new(0.556863, 1, 0.52549)}):Play() toggle.Toggle:TweenPosition(UDim2.new(0.622,0,0,0), Enum.EasingDirection.Out,Enum.EasingStyle.Sine, 0.25, true) elseif o == 2 then toggle.Toggle:TweenPosition(UDim2.new(0,0,0,0), Enum.EasingDirection.Out,Enum.EasingStyle.Sine, 0.25, true) TS:Create(toggle.Toggle, TweenInfo.new(.25, Enum.EasingStyle.Sine), {BackgroundColor3 = Color3.new(1, 0.431373, 0.431373)}):Play() end end local function checkfiles() local hassettings = isfile("cmdysettings.json") local hascmds = isfile("customcmds.lua") local hasregen = isfile("Regen.json") if hascmds then local cmdscontent = readfile("customcmds.lua") if cmdscontent == nil or cmdscontent == "" then local s,err = pcall(function() writefile("customcmds.lua", "--Here you can add custom commands using the following format: \n\n --https://media.discordapp.net/attachments/980897248441417781/1009947488054153276/unknown.png") end) if not s then prompt("Error writing file customcmds.lua. " .. err) writefile("customcmds.lua","") end else local p,err = pcall(function() assert(loadstring(cmdscontent))() end) if not p then print("Error loading file customcmds.lua. " .. err) end end else local s,err = pcall(function() writefile("customcmds.lua", "--Here you can add custom commands using the following format: \n\n https://media.discordapp.net/attachments/980897248441417781/1009947488054153276/unknown.png") end) if not s then prompt("Error writing file customcmds.lua. " .. err) writefile("customcmds.lua", "") end end if hasregen then local s,err = pcall(function() local regcontent = readfile("Regen.json") end) if not s then prompt("Error reading file Regen.json " .. err) writefile("Regen.json","") else local regcontent = readfile("Regen.json") if regcontent == nil or regcontent == "" then writefile("Regen.json", "Run 'savereg' to save a regen position!") elseif not regcontent == "Run 'savereg' to save a regen position!" then local jso = game:GetService("HttpService"):JSONDecode(regcontent) if jso["JobId"] ~= game.JobId then writefile("Regen.json", "Run 'savereg' to save a regen position!") end end end else writefile("Regen.json", "Run 'savereg' to save a regen position!") end if hassettings then local c = readfile("cmdysettings.json") if c and c ~= nil and c ~= "" then local jso = game:GetService("HttpService"):JSONDecode(c) local applied,err = pcall(function() prefix = jso["Prefix"] SettingsP.Prefix.PlaceholderText = prefix SettingsP:WaitForChild("BarHotKey").Text = jso["CMDBarHotKey"] CMDY.HouseBind.Text = jso["HouseBind"] CMDY.AdminPadsBind.Text = jso["AdminPadsBind"] CMDY.RegenPadBind.Text = jso["RegenPadBind"] CMDY.SpawnBind.Text = jso["SpawnBind"] Serverlock = jso["Defaults"]["Serverlock"] LoopGrab = jso["Defaults"]["LoopGrab"] AntiAbuse = jso["Defaults"]["AntiAbuse"] AntiDeath = jso["Defaults"]["AntiDeath"] Protection = jso["Defaults"]["ServerProtection"] AntiAttach = jso["Defaults"]["AntiAttach"] if Serverlock then Toggle(ServerlockT, 1) end if LoopGrab then Toggle(LoopgrabT, 1) end if AntiAbuse then Toggle(AntiAbuseT, 1) end if AntiDeath then Toggle(AntiDeathT, 1) end if Protection then Toggle(ProtectServerT, 1) end if AntiAttach then Toggle(AntiAttachT, 1) end task.spawn(function() if not Admin.Pads:FindFirstChild(game.Players.LocalPlayer.Name .. "'s admin") then for i,v in pairs(jso["StartupCommands"]) do if string.sub(v, 1,1) == prefix then act(v) else act(v) act(prefix .. v) end end repeat task.wait() until Admin.Pads:FindFirstChild(game.Players.LocalPlayer.Name .. "'s admin") for i,v in pairs(jso["StartupCommands"]) do if string.sub(v, 1,1) == prefix then act(v) else act(v) act(prefix .. v) end end else for i,v in pairs(jso["StartupCommands"]) do if string.sub(v, 1,1) == prefix then act(v) else act(v) act(prefix .. v) end end end end) end) if applied then prompt("Successfully applied settings.") else prompt("Failed to apply settings.") end elseif not c or c == nil or c == "" then local settingscontent = { ["Prefix"] = prefix, ["CMDBarHotKey"] = SettingsP:WaitForChild("BarHotKey").Text, ["HouseBind"] = CMDY.HouseBind.Text, ["AdminPadsBind"] = CMDY.AdminPadsBind.Text, ["RegenPadBind"] = CMDY.RegenPadBind.Text, ["SpawnBind"] = CMDY.SpawnBind.Text, ["Defaults"] = { ["LoopGrab"] = false, ["AntiAbuse"] = false, ["AntiDeath"] = false, ["ServerProtection"] = false, ["AntiAttach"] = false, ["Serverlock"] = false }, ["StartupCommands"] = { "example", "example2" } } writefile("cmdysettings.json", game:GetService("HttpService"):JSONEncode(settingscontent)) end else local settingscontent = { ["Prefix"] = prefix, ["CMDBarHotKey"] = SettingsP:WaitForChild("BarHotKey").Text, ["HouseBind"] = CMDY.HouseBind.PlaceholderText, ["AdminPadsBind"] = CMDY.AdminPadsBind.PlaceholderText, ["RegenPadBind"] = CMDY.RegenPadBind.PlaceholderText, ["SpawnBind"] = CMDY.SpawnBind.PlaceholderText, ["Defaults"] = { ["LoopGrab"] = false, ["AntiAbuse"] = false, ["AntiDeath"] = false, ["ServerProtection"] = false, ["AntiAttach"] = false, ["Serverlock"] = false }, ["StartupCommands"] = { "example", "example2" } } writefile("cmdysettings.json", game:GetService("HttpService"):JSONEncode(settingscontent)) end end local function settheme(R,G,B, C) if C == true then for _,v in pairs(game.CoreGui["CMD-Y"]:GetDescendants()) do if v.Name == "GuiTheme" and v.Parent.Name == "SettingsP" then v.BackgroundColor3 = Color3.new(255,255,255) elseif v.Name == "TabsContainer" then v.BackgroundColor3 = Color3.fromRGB(39, 39, 39) elseif v.Parent.Name == "HomeP" and v:IsA("Frame") then v.BackgroundColor3 = Color3.fromRGB(131, 131, 131) elseif v.Name == "Container" then v.BackgroundColor3 = Color3.fromRGB(26, 26, 26) elseif v.Name == "TopBar" then v.BackgroundColor3 = Color3.fromRGB(66, 66, 66) elseif v.Parent.Name == "TabsContainer" and v:IsA("Frame") then v.BackgroundColor3 = Color3.fromRGB(26, 26, 26) elseif v.Parent.Parent.Name == "TabsContainer" and v:IsA("TextLabel") then v.BackgroundColor3 = Color3.fromRGB(48, 48, 48) elseif v.Parent.Parent.Name == "TabsContainer" and v:IsA("TextButton") then v.BackgroundColor3 = Color3.fromRGB(48, 48, 48) elseif v.Parent.Parent.Parent.Name == "TabsContainer" and v.Name == "ColorFrame" then continue elseif v.Parent.Parent.Name == "TabsContainer" and v:IsA("Frame") then v.BackgroundColor3 = Color3.fromRGB(26, 26, 26) elseif v.Parent.Parent.Name == "TabsContainer" and v:IsA("TextBox") then v.BackgroundColor3 = Color3.fromRGB(89, 89, 89) elseif v.Parent.Parent.Name == "TabsContainer" and v:IsA("ScrollingFrame") then v.BackgroundColor3 = Color3.fromRGB(26, 26, 26) elseif v.Parent:IsA("ScrollingFrame") and v:IsA("TextLabel") then v.BackgroundColor3 = Color3.fromRGB(67, 67, 67) end end else for _,v in pairs(game.CoreGui["CMD-Y"]:GetDescendants()) do if v.Name == "GuiTheme" and v.Parent.Name == "SettingsP" then v.BackgroundColor3 = Color3.new(Tabs.Drop.ThemeColorPickerMenu.Preview.BackgroundColor3.R, Tabs.Drop.ThemeColorPickerMenu.Preview.BackgroundColor3.G, Tabs.Drop.ThemeColorPickerMenu.Preview.BackgroundColor3.B) elseif v.Name == "TabsContainer" then v.BackgroundColor3 = Color3.new(R/3, G/3, B/3) elseif v.Name == "Container" then v.BackgroundColor3 = Color3.new(R/4, G/4, B/4) elseif v.Name == "TopBar" then v.BackgroundColor3 = Color3.new(R/2.5 * 1.3, G/2.5 * 1.3, B/2.5 * 1.3) elseif v.Parent.Name == "TabsContainer" and v:IsA("Frame") then v.BackgroundColor3 = Color3.new(R/4, G/4, B/4) elseif v.Parent.Parent.Name == "TabsContainer" and v:IsA("TextLabel") then v.BackgroundColor3 = Color3.new(R/3, G/3, B/3) elseif v.Parent.Parent.Name == "TabsContainer" and v:IsA("TextButton") then v.BackgroundColor3 = Color3.new(R/3, G/3, B/3) elseif v.Parent.Parent.Parent.Name == "TabsContainer" and v.Name == "ColorFrame" then continue elseif v.Parent.Parent.Name == "TabsContainer" and v:IsA("Frame") then v.BackgroundColor3 = Color3.new(R/4, G/4, B/4) elseif v.Parent.Parent.Name == "TabsContainer" and v:IsA("TextBox") then v.BackgroundColor3 = Color3.new(R/3, G/3, B/3) elseif v.Parent.Parent.Name == "TabsContainer" and v:IsA("ScrollingFrame") then v.BackgroundColor3 = Color3.new(R/4, G/4, B/4) elseif v.Parent:IsA("ScrollingFrame") and v:IsA("TextLabel") then v.BackgroundColor3 = Color3.new(R/3, G/3, B/3) end end end end local function addcmd(cmdname, alias, cmddesc, func) table.insert(cmds.cmdnames, cmdname) table.insert(cmds.aliases, alias) local newcmd = CommandsP.ScrollingFrame.Command:Clone() if alias == nil then newcmd.Text = cmdname .. " - " .. cmddesc else newcmd.Text = cmdname .. "/" .. alias .. " - " .. cmddesc end newcmd.Visible = true newcmd.Parent = CommandsP.ScrollingFrame Player.Chatted:Connect(function(msg) local newmsg = string.lower(msg) local args = newmsg:split(" ") if args[1] == prefix .. cmdname then if args[2] == nil then func() else func(newmsg:gsub(prefix .. cmdname .. " ", "")) end end if alias ~= nil then if args[1] == prefix .. alias then if args[2] == nil then func() else func(newmsg:gsub(prefix .. alias .. " ", "")) end end end end) end local function regen() if Admin:FindFirstChild("Regen") then fireclickdetector(Admin.Regen.ClickDetector) return true else return false end end local function fwait() game:GetService("RunService").Heartbeat:Wait() end local function bypassattemptcheck(plr) if string.sub(string.lower(plr), 1,3) == "me_" then return true, "m" elseif string.sub(string.lower(plr), 1,4) == "all_" then return true, "al" elseif string.sub(string.lower(plr), 1,7) == "others_" then return true, "other" elseif string.sub(string.lower(plr), 1,8) == "friends_" then return true, "frien" elseif string.sub(string.lower(plr), 1,7) == "admins_" then return true, "admi" elseif string.sub(string.lower(plr), 1,10) == "nonadmins_" then return true, "nonadmi" elseif string.sub(string.lower(plr), 1,7) == "random_" then return true, "rando" end end local function spam(msg) if not msg then return end spamming = true while true do fwait() act(msg) if spamming == false then break end end end local function rname(plr) rnamel = true while rnamel do task.wait(.12) act("name " .. plr .. " " .. words[math.random(1, #words)]) end end local function servermsg(msg) if not msg then return end act("h \n\n\n " .. msg .. " \n\n\n") end local function removewelds() for _,v in pairs(workspace:GetChildren()) do if PlayerService:FindFirstChild(v.Name) and v.Name ~= Player.Name and not v:FindFirstChild("Addon") then if v:FindFirstChild("Torso") and v.Torso:FindFirstChild("Weld") then repeat fwait() until v.Torso:FindFirstChild("Weld").Part1 ~= nil if v.Torso:FindFirstChild("Weld").Part1 ~= "Addon" then local isBypass,st = bypassattemptcheck(v.Name) if isBypass then act("removetools " .. st) act("reload " .. st) regen() act("freeze " .. st) if showsm then act("name " .. st .. " [ CMD-Y ] AntiAttach is on!") end else act("removetools " .. v.Name) act("reload " .. v.Name) regen() act("freeze " .. v.Name) if showsm then act("name " .. v.Name .. " [ CMD-Y ] AntiAttach is on!") end end end end end end end local function bl(plr) for _,v in pairs(PlayerService:GetPlayers()) do local isBypass,st = bypassattemptcheck(v.Name) local name,plrname = string.lower(v.Name), string.lower(plr) if string.sub(name, 1, string.len(plrname)) == plrname and not table.find(blacklist, v.Name) and v.Name ~= PlayerService.LocalPlayer.Name and not table.find(UntouchedPlayers, v.UserId) then if isBypass then table.insert(blacklist, v.Name) regen() act("punish others") act("noclip others") act("speed others inf") act("setgrav others inf") act("blind others") for i = 1,10 do act("skydive others") end for _,v in pairs(PlayerService:GetPlayers()) do if not table.find(blacklist, v.Name) then act("respawn " .. v.Name) end end if showsm then servermsg("[ CMD-Y ] User with bypass name " .. v.Name .. " was blacklisted. Sorry about the refresh!") else prompt("[ CMD-Y ] User with bypass name " .. v.Name .. " was blacklisted. Sorry about the refresh!") end else table.insert(blacklist, v.Name) if showsm then servermsg("[ CMD-Y ] " .. v.Name .. " was just blacklisted. Sucks to be them.") else prompt("[ CMD-Y ] " .. v.Name .. " was just blacklisted. Sucks to be them.") end act("punish " .. v.Name) regen() act("noclip " .. v.Name) act("speed " .. v.Name .. " inf") act("setgrav " .. v.Name .. " inf") act("blind " .. v.Name) for i = 1,10 do act("skydive " .. v.Name) end end end end end local task__ = task local task__wait = task__.wait local function task_wait() return task__.wait() end local function touchpad(pad) if pad:FindFirstChildOfClass("Part") and PlayerService.LocalPlayer.Character ~= nil and PlayerService.LocalPlayer.Character.HumanoidRootPart ~= nil then firetouchinterest(PlayerService.LocalPlayer.Character.HumanoidRootPart, pad:FindFirstChildOfClass("Part"), 0) task_wait() firetouchinterest(PlayerService.LocalPlayer.Character.HumanoidRootPart, pad:FindFirstChildOfClass("Part"), 1) end end local function unbl(plr) for _,v in pairs(PlayerService:GetPlayers()) do local isBypass,st = bypassattemptcheck(v.Name) local name,plrname = string.lower(v.Name), string.lower(plr) if string.sub(name, 1, string.len(plrname)) == plrname and table.find(blacklist, v.Name) then if isBypass == true then if showsm then servermsg("[ CMD-Y ] " .. v.Name .. " was just unblacklisted. You can come out of timeout now.") else prompt("[ CMD-Y ] " .. v.Name .. " was just unblacklisted. You can come out of timeout now.") end act("respawn others") table.remove(blacklist, table.find(blacklist, v.Name)) else if showsm then servermsg("[ CMD-Y ] " .. v.Name .. " was just unblacklisted. You can come out of timeout now.") else prompt("[ CMD-Y ] " .. v.Name .. " was just unblacklisted. You can come out of timeout now.") end act("respawn " .. v.Name) table.remove(blacklist, table.find(blacklist, v.Name)) end end end end local function wl(plr) for _,v in pairs(PlayerService:GetPlayers()) do local isBypass,st = bypassattemptcheck(v.Name) local name,plrname = string.lower(v.Name), string.lower(plr) if string.sub(name, 1, string.len(plrname)) == plrname and not table.find(whitelist, v.Name) and v.Name ~= PlayerService.LocalPlayer.Name then if isBypass then if showsm then servermsg("[ CMD-Y ] Bypass name " .. v.Name .. " was just whitelisted. \nPlease be aware if another bypassed username joins, " .. v.Name .. " will be automatically unwhitelisted.") else prompt("[ CMD-Y ] Bypass name " .. v.Name .. " was just whitelisted. \nPlease be aware if another bypassed username joins, " .. v.Name .. " will be automatically unwhitelisted.") end table.insert(whitelist, v.Name) else if showsm then servermsg("[ CMD-Y ] " .. v.Name .. " was just whitelisted.") else prompt("[ CMD-Y ] " .. v.Name .. " was just whitelisted.") end table.insert(whitelist, v.Name) end end end end local function pbl(plr) for _,v in pairs(PlayerService:GetPlayers()) do local name,plrname = string.lower(v.Name), string.lower(plr) if string.sub(name, 1, string.len(plrname)) == plrname and not table.find(permblacklist, v.Name) and v.Name ~= PlayerService.LocalPlayer.Name then if showsm then servermsg("[ CMD-Y ] " .. v.Name .. " was just blacklisted from perm. Now what are you gonna do?") else prompt("[ CMD-Y ] " .. v.Name .. " was just blacklisted from perm. Now what are you gonna do?") end table.insert(permblacklist, v.Name) end end end local function unpbl(plr) for _,v in pairs(PlayerService:GetPlayers()) do local name,plrname = string.lower(v.Name), string.lower(plr) if string.sub(name, 1, string.len(plrname)) == plrname and table.find(permblacklist, v.Name) and v.Name ~= PlayerService.LocalPlayer.Name then if showsm then servermsg("[ CMD-Y ] " .. v.Name .. " was just unblacklisted from perm. Happy admining..?") else prompt("[ CMD-Y ] " .. v.Name .. " was just unblacklisted from perm. Happy admining..?") end table.remove(permblacklist, table.find(permblacklist, v.Name)) end end end local function unwl(plr) for _,v in pairs(PlayerService:GetPlayers()) do local isBypass, st = bypassattemptcheck(v.Name) local name,plrname = string.lower(v.Name), string.lower(plr) if string.sub(name, 1, string.len(plrname)) == plrname and table.find(whitelist, v.Name) and v.Name ~= PlayerService.LocalPlayer.Name then if showsm then servermsg("[ CMD-Y ] " .. v.Name .. " was just unwhitelisted. Cry!") else prompt("[ CMD-Y ] " .. v.Name .. " was just unwhitelisted. Cry!") end table.remove(whitelist, table.find(whitelist, v.Name)) end end end local function pb(plr) for _,v in pairs(PlayerService:GetPlayers()) do local name,plrname = string.lower(v.Name), string.lower(plr) if string.sub(name, 1, string.len(plrname)) == plrname and not table.find(padbanned, v.Name) and v.Name ~= PlayerService.LocalPlayer.Name and not table.find(UntouchedPlayers, v.UserId) then if showsm then servermsg("[ CMD-Y ] " .. v.Name .. " was just padbanned. Yikes!") else prompt("[ CMD-Y ] " .. v.Name .. " was just padbanned. Yikes!") end table.insert(padbanned, v.Name) end end end local function unpb(plr) for _,v in pairs(PlayerService:GetPlayers()) do local name,plrname = string.lower(v.Name), string.lower(plr) if string.sub(name, 1, string.len(plrname)) == plrname and table.find(padbanned, v.Name) and v.Name ~= PlayerService.LocalPlayer.Name then if showsm then servermsg("[ CMD-Y ] " .. v.Name .. " was just unpadbanned.") else prompt("[ CMD-Y ] " .. v.Name .. " was just unpadbanned.") end table.remove(padbanned, table.find(padbanned, v.Name)) end end end local function returncolor(percent, gkp) local leftcolor = gkp[1] local rightcolor = gkp[#gkp] local lperc = .5 local color = leftcolor.Value for i = 1, #gkp - 1 do if gkp[i].Time <= percent and gkp[i + 1].Time >= percent then leftcolor = gkp[i] rightcolor = gkp[i + 1] lperc = (percent - leftcolor.Time) / (rightcolor.Time - leftcolor.Time) color = leftcolor.Value:Lerp(rightcolor.Value, lperc) return color end end end colorAPI.transformToColor3 = function(BrickClr) if typeof(BrickClr) == "BrickColor" then return BrickClr.Color.R,BrickClr.Color.G,BrickClr.Color.B end end local transformToColor3 = colorAPI.transformToColor3 colorAPI.color = function(prt, R,G,B) local thread = coroutine.create(function() local Arguments = { ["Part"] = prt, ["Color"] = Color3.new(R,G,B) } Player.Character.PaintBucket:WaitForChild("Remotes"):WaitForChild("ServerControls"):InvokeServer("PaintPart", Arguments) end) coroutine.resume(thread) end colorAPI.colorHouse = function(Extra) local OutlinesAndWDWS = Extra.WANDDC local Walls = Extra.wallsC local Roof = Extra.roofC local ChimneyTopParts = Extra.chiC for i,v in pairs(house:GetChildren()) do coroutine.resume(coroutine.create(function() if v.Name == "SmoothBlockModel103" or v.Name == "SmoothBlockModel105" or v.Name == "SmoothBlockModel106" or v.Name == "SmoothBlockModel108" or v.Name == "SmoothBlockModel11" or v.Name == "SmoothBlockModel113" or v.Name == "SmoothBlockModel114" or v.Name == "SmoothBlockModel115" or v.Name == "SmoothBlockModel116" or v.Name == "SmoothBlockModel118" or v.Name == "SmoothBlockModel122" or v.Name == "SmoothBlockModel126" or v.Name == "SmoothBlockModel129" or v.Name == "SmoothBlockModel13" or v.Name == "SmoothBlockModel130" or v.Name == "SmoothBlockModel131" or v.Name == "SmoothBlockModel132" or v.Name == "SmoothBlockModel134" or v.Name == "SmoothBlockModel135" or v.Name == "SmoothBlockModel14" or v.Name == "SmoothBlockModel140" or v.Name == "SmoothBlockModel142" or v.Name == "SmoothBlockModel147" or v.Name == "SmoothBlockModel15" or v.Name == "SmoothBlockModel154" or v.Name == "SmoothBlockModel155" or v.Name == "SmoothBlockModel164" or v.Name == "SmoothBlockModel166" or v.Name == "SmoothBlockModel173" or v.Name == "SmoothBlockModel176" or v.Name == "SmoothBlockModel179" or v.Name == "SmoothBlockModel185" or v.Name == "SmoothBlockModel186" or v.Name == "SmoothBlockModel190" or v.Name == "SmoothBlockModel191" or v.Name == "SmoothBlockModel196" or v.Name == "SmoothBlockModel197" or v.Name == "SmoothBlockModel198" or v.Name == "SmoothBlockModel20" or v.Name == "SmoothBlockModel201" or v.Name == "SmoothBlockModel203" or v.Name == "SmoothBlockModel205" or v.Name == "SmoothBlockModel207" or v.Name == "SmoothBlockModel208" or v.Name == "SmoothBlockModel209" or v.Name == "SmoothBlockModel210" or v.Name == "SmoothBlockModel211" or v.Name == "SmoothBlockModel213" or v.Name == "SmoothBlockModel218" or v.Name == "SmoothBlockModel22" or v.Name == "SmoothBlockModel223" or v.Name == "SmoothBlockModel224" or v.Name == "SmoothBlockModel226" or v.Name == "SmoothBlockModel26" or v.Name == "SmoothBlockModel29" or v.Name == "SmoothBlockModel30" or v.Name == "SmoothBlockModel31" or v.Name == "SmoothBlockModel36" or v.Name == "SmoothBlockModel37" or v.Name == "SmoothBlockModel38" or v.Name == "SmoothBlockModel39" or v.Name == "SmoothBlockModel41" or v.Name == "SmoothBlockModel48" or v.Name == "SmoothBlockModel49" or v.Name == "SmoothBlockModel51" or v.Name == "SmoothBlockModel56" or v.Name == "SmoothBlockModel67" or v.Name == "SmoothBlockModel68" or v.Name == "SmoothBlockModel69" or v.Name == "SmoothBlockModel70" or v.Name == "SmoothBlockModel72" or v.Name == "SmoothBlockModel75" or v.Name == "SmoothBlockModel8" or v.Name == "SmoothBlockModel81" or v.Name == "SmoothBlockModel85" or v.Name == "SmoothBlockModel93" or v.Name == "SmoothBlockModel98" then colorAPI.color(v,Walls[1], Walls[2], Walls[3]) end if v.Name == "SmoothBlockModel10" or v.Name == "SmoothBlockModel101" or v.Name == "SmoothBlockModel117" or v.Name == "SmoothBlockModel121" or v.Name == "SmoothBlockModel144" or v.Name == "SmoothBlockModel145" or v.Name == "SmoothBlockModel146" or v.Name == "SmoothBlockModel148" or v.Name == "SmoothBlockModel150" or v.Name == "SmoothBlockModel159" or v.Name == "SmoothBlockModel161" or v.Name == "SmoothBlockModel171" or v.Name == "SmoothBlockModel174" or v.Name == "SmoothBlockModel175" or v.Name == "SmoothBlockModel181" or v.Name == "SmoothBlockModel182" or v.Name == "SmoothBlockModel183" or v.Name == "SmoothBlockModel192" or v.Name == "SmoothBlockModel194" or v.Name == "SmoothBlockModel195" or v.Name == "SmoothBlockModel199" or v.Name == "SmoothBlockModel204" or v.Name == "SmoothBlockModel206" or v.Name == "SmoothBlockModel212" or v.Name == "SmoothBlockModel217" or v.Name == "SmoothBlockModel228" or v.Name == "SmoothBlockModel24" or v.Name == "SmoothBlockModel27" or v.Name == "SmoothBlockModel35" or v.Name == "SmoothBlockModel4" or v.Name == "SmoothBlockModel43" or v.Name == "SmoothBlockModel45" or v.Name == "SmoothBlockModel46" or v.Name == "SmoothBlockModel50" or v.Name == "SmoothBlockModel53" or v.Name == "SmoothBlockModel57" or v.Name == "SmoothBlockModel60" or v.Name == "SmoothBlockModel64" or v.Name == "SmoothBlockModel65" or v.Name == "SmoothBlockModel66" or v.Name == "SmoothBlockModel7" or v.Name == "SmoothBlockModel71" or v.Name == "SmoothBlockModel73" or v.Name == "SmoothBlockModel82" or v.Name == "SmoothBlockModel83" or v.Name == "SmoothBlockModel89" or v.Name == "SmoothBlockModel99" then colorAPI.color(v,OutlinesAndWDWS[1],OutlinesAndWDWS[2],OutlinesAndWDWS[3]) end if v.Name == "SmoothBlockModel100" or v.Name == "SmoothBlockModel102" or v.Name == "SmoothBlockModel104" or v.Name == "SmoothBlockModel107" or v.Name == "SmoothBlockModel109" or v.Name == "SmoothBlockModel110" or v.Name == "SmoothBlockModel111" or v.Name == "SmoothBlockModel119" or v.Name == "SmoothBlockModel12" or v.Name == "SmoothBlockModel120" or v.Name == "SmoothBlockModel123" or v.Name == "SmoothBlockModel124" or v.Name == "SmoothBlockModel125" or v.Name == "SmoothBlockModel127" or v.Name == "SmoothBlockModel128" or v.Name == "SmoothBlockModel133" or v.Name == "SmoothBlockModel136" or v.Name == "SmoothBlockModel137" or v.Name == "SmoothBlockModel138" or v.Name == "SmoothBlockModel139" or v.Name == "SmoothBlockModel141" or v.Name == "SmoothBlockModel143" or v.Name == "SmoothBlockModel149" or v.Name == "SmoothBlockModel151" or v.Name == "SmoothBlockModel152" or v.Name == "SmoothBlockModel153" or v.Name == "SmoothBlockModel156" or v.Name == "SmoothBlockModel157" or v.Name == "SmoothBlockModel158" or v.Name == "SmoothBlockModel16" or v.Name == "SmoothBlockModel163" or v.Name == "SmoothBlockModel167" or v.Name == "SmoothBlockModel168" or v.Name == "SmoothBlockModel169" or v.Name == "SmoothBlockModel17" or v.Name == "SmoothBlockModel170" or v.Name == "SmoothBlockModel172" or v.Name == "SmoothBlockModel177" or v.Name == "SmoothBlockModel18" or v.Name == "SmoothBlockModel180" or v.Name == "SmoothBlockModel184" or v.Name == "SmoothBlockModel187" or v.Name == "SmoothBlockModel188" or v.Name == "SmoothBlockModel189" or v.Name == "SmoothBlockModel19" or v.Name == "SmoothBlockModel193" or v.Name == "SmoothBlockModel2" or v.Name == "SmoothBlockModel200" or v.Name == "SmoothBlockModel202" or v.Name == "SmoothBlockModel21" or v.Name == "SmoothBlockModel214" or v.Name == "SmoothBlockModel215" or v.Name == "SmoothBlockModel216" or v.Name == "SmoothBlockModel219" or v.Name == "SmoothBlockModel220" or v.Name == "SmoothBlockModel221" or v.Name == "SmoothBlockModel222" or v.Name == "SmoothBlockModel225" or v.Name == "SmoothBlockModel227" or v.Name == "SmoothBlockModel229" or v.Name == "SmoothBlockModel23" or v.Name == "SmoothBlockModel230" or v.Name == "SmoothBlockModel231" or v.Name == "SmoothBlockModel25" or v.Name == "SmoothBlockModel28" or v.Name == "SmoothBlockModel32" or v.Name == "SmoothBlockModel33" or v.Name == "SmoothBlockModel34" or v.Name == "SmoothBlockModel42" or v.Name == "SmoothBlockModel44" or v.Name == "SmoothBlockModel47" or v.Name == "SmoothBlockModel54" or v.Name == "SmoothBlockModel55" or v.Name == "SmoothBlockModel58" or v.Name == "SmoothBlockModel59" or v.Name == "SmoothBlockModel6" or v.Name == "SmoothBlockModel61" or v.Name == "SmoothBlockModel62" or v.Name == "SmoothBlockModel63" or v.Name == "SmoothBlockModel74" or v.Name == "SmoothBlockModel76" or v.Name == "SmoothBlockModel77" or v.Name == "SmoothBlockModel78" or v.Name == "SmoothBlockModel79" or v.Name == "SmoothBlockModel80" or v.Name == "SmoothBlockModel84" or v.Name == "SmoothBlockModel86" or v.Name == "SmoothBlockModel87" or v.Name == "SmoothBlockModel88" or v.Name == "SmoothBlockModel90" or v.Name == "SmoothBlockModel91" or v.Name == "SmoothBlockModel92" or v.Name == "SmoothBlockModel94" or v.Name == "SmoothBlockModel95" or v.Name == "SmoothBlockModel96" then colorAPI.color(v,Roof[1],Roof[2],Roof[3]) end if v.Name == "SmoothBlockModel160" or v.Name == "SmoothBlockModel165" or v.Name == "SmoothBlockModel178" or v.Name == "SmoothBlockModel162" then colorAPI.color(v,ChimneyTopParts[1],ChimneyTopParts[2],ChimneyTopParts[3]) end if v.Name == "SmoothBlockModel1" or v.Name == "SmoothBlockModel5" or v.Name == "SmoothBlockModel3" or v.Name == "SmoothBlockModel9" then colorAPI.color(v,Extra.stairsC[1],Extra.stairsC[2],Extra.stairsC[3]) end if v.Name == "SmoothBlockModel97" or v.Name == "SmoothBlockModel52" then colorAPI.color(v,Extra.rooftsC[1],Extra.rooftsC[2],Extra.rooftsC[3]) end end)) end colorAPI.color(workspace.Terrain["_Game"].Workspace["Basic House"].SmoothBlockModel40,Extra.baseC[1],Extra.baseC[2],Extra.baseC[3]) colorAPI.color(workspace.Terrain._Game.Workspace["Basic House"].SmoothBlockModel112,Extra.floorC[1],Extra.floorC[2],Extra.floorC[3]) end colorAPI.colorBuildingBricks = function(Extra) local DarkStoneGrey = Extra.DarkStoneGrey local DeepBlue = Extra.DeepBlue local NY = Extra.NY local IW = Extra.IW local LimeGreen = Extra.LimeGreen local MSG = Extra.MSG local RB = Extra.RB local TP = Extra.TP local RR = Extra.RR for i,v in pairs(bricks:GetChildren()) do coroutine.resume(coroutine.create(function() if v.Name == "Part31" or v.Name == "Part29" or v.Name == "Part55" then colorAPI.color(v,DarkStoneGrey[1],DarkStoneGrey[2],DarkStoneGrey[3]) elseif v.Name == "Part43" or v.Name == "Part3" or v.Name == "Part25" or v.Name == "Part18" or v.Name == "Part11" then colorAPI.color(v,DeepBlue[1],DeepBlue[2],DeepBlue[3]) elseif v.Name == "Part44" or v.Name == "Part6" or v.Name == "Part24" or v.Name == "Part15" or v.Name == "Part12" then colorAPI.color(v,NY[1],NY[2],NY[3]) elseif v.Name == "Part7" or v.Name == "Part13" or v.Name == "Part21" or v.Name == "Part23" then colorAPI.color(v,IW[1], IW[2], IW[3]) elseif v.Name == "Part5" or v.Name == "Part9" or v.Name == "Part17" or v.Name == "Part26" or v.Name == "Part38" then colorAPI.color(v,LimeGreen[1], LimeGreen[2], LimeGreen[3]) elseif v.Name == "Part2" or v.Name == "Part14" or v.Name == "Part19" or v.Name == "Part27" then colorAPI.color(v,RB[1], RB[2], RB[3]) elseif v.Name == "Part1" or v.Name == "Part10" or v.Name == "Part16" or v.Name == "Part22" or v.Name == "Part37" then colorAPI.color(v,RR[1], RR[2], RR[3]) elseif v.Name == "Part45" or v.Name == "Part4" or v.Name == "Part8" or v.Name == "Part20" or v.Name == "Part28" then colorAPI.color(v,TP[1], TP[2], TP[3]) else colorAPI.color(v,MSG[1], MSG[2], MSG[3]) end end)) end end colorAPI.colorObbyBox = function(R,G,B) for i,v in pairs(workspace.Terrain._Game.Workspace["Obby Box"]:GetChildren()) do coroutine.resume(coroutine.create(function() colorAPI.color(v,R,G,B) end)) end end colorAPI.colorObbyBricks = function(R,G,B) for i,brick in pairs(obbyBricks:GetChildren()) do coroutine.resume(coroutine.create(function() colorAPI.color(brick,R,G,B) end)) end end colorAPI.colorAdminDivs = function(R,G,B) for i,div in pairs(adminDivs:GetChildren()) do coroutine.resume(coroutine.create(function() colorAPI.color(div,R,G,B) end)) end end colorAPI.colorPads = function(R,G,B) for i,pad in pairs(adminPads:GetChildren()) do coroutine.resume(coroutine.create(function() colorAPI.color(pad:FindFirstChildOfClass("Part"),R,G,B) end)) end end colorAPI.colorRegen = function(R,G,B) if workspace.Terrain._Game.Admin:FindFirstChild("Regen") then colorAPI.color(workspace.Terrain._Game.Admin.Regen,R,G,B) end end colorAPI.colorPad = function(pad,R,G,B) if pad ~= nil and typeof(pad) == "Instance" then coroutine.resume(coroutine.create(function() colorAPI.color(pad,R,G,B) end)) end end transformToColor3 = colorAPI.transformToColor3 colorAPI.colorallOriginal = function() coroutine.resume(coroutine.create(function() pcall(function() colorAPI.colorHouse({ wallsC = {transformToColor3(BrickColor.new("Brick yellow"))}, baseC = {transformToColor3(BrickColor.new("Bright green"))}, roofC = {transformToColor3(BrickColor.new("Bright red"))}, WANDDC = {transformToColor3(BrickColor.new("Dark orange"))}, stairsC = {transformToColor3(BrickColor.new("Dark stone grey"))}, floorC = {transformToColor3(BrickColor.new("Medium blue"))}, rooftsC = {transformToColor3(BrickColor.new("Reddish brown"))}, chiC = {transformToColor3(BrickColor.new("Sand red"))} }) end) end)) coroutine.resume(coroutine.create(function() pcall(function() colorAPI.colorBuildingBricks({ DarkStoneGrey = {transformToColor3(BrickColor.new("Dark stone grey"))}, DeepBlue = {transformToColor3(BrickColor.new("Deep blue"))}, NY = {transformToColor3(BrickColor.new("New Yeller"))}, IW = {transformToColor3(BrickColor.new("Institutional white"))}, LimeGreen = {transformToColor3(BrickColor.new("Lime green"))}, MSG = {transformToColor3(BrickColor.new("Medium stone grey"))}, RB = {transformToColor3(BrickColor.new("Really black"))}, TP = {transformToColor3(BrickColor.new("Toothpaste"))}, RR = {transformToColor3(BrickColor.new("Really red"))} }) end) end)) pcall(function() colorAPI.color(workspace.Terrain._Game.Workspace.Baseplate,transformToColor3(BrickColor.new("Bright green"))) end) coroutine.resume(coroutine.create(function() pcall(function() colorAPI.colorObbyBox(transformToColor3(BrickColor.new("Teal"))) end) end)) coroutine.resume(coroutine.create(function() colorAPI.colorObbyBricks(transformToColor3(BrickColor.new("Really red"))) end)) coroutine.resume(coroutine.create(function() pcall(function() colorAPI.colorAdminDivs(transformToColor3(BrickColor.new("Dark stone grey"))) end) end)) coroutine.resume(coroutine.create(function() pcall(function() for i,pad in pairs(adminPads:GetChildren()) do if pad.Name ~= "Touch to get admin" then colorAPI.color(pad:FindFirstChildOfClass("Part"),transformToColor3(BrickColor.new("Bright red"))) else colorAPI.color(pad:FindFirstChildOfClass("Part"),transformToColor3(BrickColor.new("Bright green"))) end end end) end)) pcall(function() colorAPI.colorRegen(colorAPI.transformToColor3(BrickColor.new("Bright violet"))) end) end local colorallOriginal = colorAPI.colorallOriginal local colorAllOriginal = colorAPI.colorallOriginal colorAPI.colorallRandom = function() if PlayerService.LocalPlayer.Backpack:FindFirstChild("PaintBucket") then PlayerService.LocalPlayer.Backpack:FindFirstChild("PaintBucket"):Destroy() act("removetools me") end if PlayerService.LocalPlayer.Character:FindFirstChild("PaintBucket") then PlayerService.LocalPlayer.Character:FindFirstChild("PaintBucket"):Destroy() act("removetools me") end act("gear me 000000000000000000000000000018474459") PlayerService.LocalPlayer.Backpack:WaitForChild("PaintBucket").Parent = PlayerService.LocalPlayer.Character local bucket = PlayerService.LocalPlayer.Character:WaitForChild("PaintBucket") for i,v in pairs(workspace:GetDescendants()) do coroutine.wrap(function() if v:IsA("Part") then colorAPI.color(v,math.random(0,255),math.random(0,255),math.random(0,255)) end end)() end end local colorAllRandom = colorAPI.colorallRandom local colorallRandom = colorAPI.colorallRandom local function paintmap(R,G,B) coroutine.resume(coroutine.create(function() pcall(function() colorAPI.colorHouse({ wallsC = {R,G,B}, baseC = {R,G,B}, roofC = {R,G,B}, WANDDC = {R,G,B}, stairsC = {R,G,B}, floorC = {R,G,B}, rooftsC = {R,G,B}, chiC = {R,G,B} }) end) end)) coroutine.resume(coroutine.create(function() pcall(function() colorAPI.colorBuildingBricks({ DarkStoneGrey = {R,G,B}, DeepBlue = {R,G,B}, NY = {R,G,B}, IW = {R,G,B}, LimeGreen = {R,G,B}, MSG = {R,G,B}, RB = {R,G,B}, TP = {R,G,B}, RR = {R,G,B} }) end) end)) colorAPI.colorObbyBox(R,G,B) colorAPI.colorObbyBricks(R,G,B) colorAPI.colorAdminDivs(R,G,B) colorAPI.colorRegen(R,G,B) colorAPI.colorPads(R,G,B) pcall(function() colorAPI.color(workspace.Terrain._Game.Workspace.Baseplate, R,G,B) end) end local function updatecolorpreview(grad, slider, preview, otherpreview) local colorminxpos = grad.AbsolutePosition.X local colormaxxpos = colorminxpos + grad.AbsoluteSize.X local colorXpixel = colormaxxpos - colorminxpos local colorsliderx = slider.AbsolutePosition.X local colorxpos = (colorsliderx - colorminxpos) / colorXpixel local color = returncolor(colorxpos, grad.UIGradient.Color.Keypoints) local colorr, colorg, colorb = math.floor(color.R * 255), math.floor(color.G * 255), math.floor(color.B * 255) local resultcolor = Color3.fromRGB(colorr, colorg, colorb) preview.BackgroundColor3 = resultcolor otherpreview.BackgroundColor3 = resultcolor end local function removelimbs() for i,v in pairs(PlayerService.LocalPlayer.Character.Torso:GetChildren()) do if v.Name == "Left Shoulder" then v:Destroy() end if v.Name == "Left Hip" then v:Destroy() end if v.Name == "Right Hip" then v:Destroy() end end end local function tweentransparency(obj, t) if obj:IsA("TextLabel") or obj:IsA("TextButton") then TS:Create(obj, TweenInfo.new(1.2), {TextTransparency = t}):Play() elseif obj:IsA("ImageButton") or obj:IsA("ImageLabel") then TS:Create(obj, TweenInfo.new(1.2), {ImageTransparency = t}):Play() elseif obj:IsA("Frame") then TS:Create(obj, TweenInfo.new(1.2), {BackgroundTransparency = t}):Play() end end local function RJ() --local isPrivate = game:HttpGet("https://tuxer.xyz/is.game.private", true) prompt("Rejoining...") task.wait(.6) game:GetService('TeleportService'):Teleport(game.PlaceId) end local function SHop() local Servers = game.HttpService:JSONDecode(game:HttpGet("https://games.roblox.com/v1/games/112420803/servers/Public?sortOrder=Asc&limit=100")) for i,v in pairs(Servers.data) do if v.playing == nil then prompt("Error. Try again!") break end if v.playing ~= v.maxPlayers and v.id ~= game.JobId and v.playing ~= nil then prompt("Switching to a server with " .. v.playing .. " players..") task.wait(.9) game:GetService('TeleportService'):TeleportToPlaceInstance(game.PlaceId, v.id) task.wait() break end end end local function fixgame() workspace.Gravity = 198.6 for _,v in pairs(workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = true end end end local function forcerespawn() if respawning == true then return else respawning = true local char = PlayerService.LocalPlayer.Character if char:FindFirstChildOfClass("Humanoid") then char:FindFirstChildOfClass("Humanoid"):ChangeState(15) end char:ClearAllChildren() local newChar = Instance.new("Model") newChar.Parent = workspace PlayerService.LocalPlayer.Character = newChar wait() PlayerService.LocalPlayer.Character = char newChar:Destroy() respawning = false end end local function allclear() if workspace:FindFirstChild(Player.Name) and game:GetService("MarketplaceService"):UserOwnsGamePassAsync(Player.UserId, 66254) and workspace:FindFirstChild(Player.Name) and workspace:FindFirstChild(Player.Name):FindFirstChild("Humanoid") and workspace:FindFirstChild(Player.Name):FindFirstChild("Humanoid").Health > 0 then return true elseif workspace:FindFirstChild(Player.Name) and Admin.Pads:FindFirstChild(Player.Name .. "'s admin") and workspace:FindFirstChild(Player.Name) and workspace:FindFirstChild(Player.Name):FindFirstChild("Humanoid") and workspace:FindFirstChild(Player.Name):FindFirstChild("Humanoid").Health > 0 then return true else movestatus = false return false end end local function attach(part) if Player.Character.Torso:FindFirstChild("Weld") then Player.Character.Torso:FindFirstChild("Weld"):Destroy() end PlayerService.LocalPlayer.Character.HumanoidRootPart.Velocity = Vector3.new(0, 0, 0) local looping = true task.spawn(function() if Player.Character.Torso:FindFirstChild("Weld") then Player.Character.Torso:FindFirstChild("Weld"):Destroy() end while true do fwait() if allclear() == true then PlayerService.LocalPlayer.Character.HumanoidRootPart.Velocity = Vector3.new(0, 0, 0) Player.Character.HumanoidRootPart.CFrame = part.CFrame * CFrame.new(-1*(part.Size.X/2)-(Player.Character.HumanoidRootPart.Size.X/2),0,0) elseif allclear() == false then forcerespawn() fixgame() prompt("Something went wrong moving the parts. Fixing game and respawning..") looping = false end if looping == false then break end end end) task.spawn(function() while looping do fwait() act("unpunish me") if allclear() == false then forcerespawn() fixgame() prompt("Something went wrong moving the parts. Fixing game and respawning..") looping = false end if looping == false then break end end end) repeat fwait() Player.Character.HumanoidRootPart.CFrame = part.CFrame * CFrame.new(-1*(part.Size.X/2)-(Player.Character.HumanoidRootPart.Size.X/2),0,0) until Player.Character.HumanoidRootPart.CFrame == part.CFrame * CFrame.new(-1*(part.Size.X/2)-(Player.Character.HumanoidRootPart.Size.X/2),0,0) repeat fwait() if allclear() == false then break end until Player.Character.Torso:FindFirstChild("Weld") looping = false end task.spawn(function() while true do wait() if allclear() == false and movestatus == true then forcerespawn() fixgame() prompt("MovePart stopped due to no character or no admin, respawning and fixing game..") end end end) local function moveobject(part, o) if movestatus == false then movestatus = true if o == 1 then if allclear() == true then removelimbs() task.wait() workspace.Gravity = 0 act("size me .5") workspace.FallenPartsDestroyHeight = 0/0 act("gear me 0000000000000000000000000000000000000108158379") repeat fwait() until Player.Backpack:FindFirstChild("IvoryPeriastron") Player.Character.Humanoid:EquipTool(Player.Backpack:FindFirstChild("IvoryPeriastron")) local ivory = Player.Character:FindFirstChild("IvoryPeriastron") local randcoord = CFrame.new(math.random(-30593, -23388), math.random(-30593, -10455), math.random(-30593, -10455)) Player.Character.HumanoidRootPart.CFrame = randcoord PlayerService.LocalPlayer.Character.HumanoidRootPart.Velocity = Vector3.new(0, 0, 0) if Player.Character.Torso:FindFirstChild("Weld") then Player.Character.Torso:FindFirstChild("Weld"):Destroy() end task.wait(.25) if not Player.Character:FindFirstChild("IvoryPeriastron") then fixgame() forcerespawn() movestatus = false return end ivory:WaitForChild("Remote"):FireServer(Enum.KeyCode.E) task.wait(.25) attach(part) task.wait(.25) if not Player.Character:FindFirstChild("IvoryPeriastron") then fixgame() forcerespawn() movestatus = false return end ivory:WaitForChild("Remote"):FireServer(Enum.KeyCode.E) task.wait(.25) movestatus = false else prompt("Something went wrong removing the parts.") forcerespawn() fixgame() end elseif o == 2 then local loop = false if allclear() == true then removelimbs() task.wait() act("size me .5") workspace.Gravity = 0 workspace.FallenPartsDestroyHeight = 0/0 act("gear me 0000000000000000000000000000000000000108158379") repeat fwait() until Player.Backpack:FindFirstChild("IvoryPeriastron") Player.Character.Humanoid:EquipTool(Player.Backpack:FindFirstChild("IvoryPeriastron")) local ivory = Player.Character:FindFirstChild("IvoryPeriastron") local newcoord = CFrame.new(ogcframes[part.Name][1],ogcframes[part.Name][2],ogcframes[part.Name][3],ogcframes[part.Name][4],ogcframes[part.Name][5],ogcframes[part.Name][6],ogcframes[part.Name][7],ogcframes[part.Name][8],ogcframes[part.Name][9],ogcframes[part.Name][10],ogcframes[part.Name][11],ogcframes[part.Name][12]) * CFrame.new(-1*(part.Size.X/2)-(Player.Character.HumanoidRootPart.Size.X/2),0,0) loop = true task.spawn(function() while loop do fwait() Player.Character.HumanoidRootPart.CFrame = newcoord if loop == false then break end end end) repeat fwait() until Player.Character.HumanoidRootPart.CFrame == newcoord loop = false if Player.Character.Torso:FindFirstChild("Weld") then Player.Character.Torso:FindFirstChild("Weld"):Destroy() end PlayerService.LocalPlayer.Character.HumanoidRootPart.Velocity = Vector3.new(0, 0, 0) task.wait(.25) if not Player.Character:FindFirstChild("IvoryPeriastron") then fixgame() forcerespawn() movestatus = false return end ivory:WaitForChild("Remote"):FireServer(Enum.KeyCode.E) task.wait(.25) attach(part) task.wait(.25) if not Player.Character:FindFirstChild("IvoryPeriastron") then fixgame() forcerespawn() movestatus = false return end ivory:WaitForChild("Remote"):FireServer(Enum.KeyCode.E) task.wait(.25) movestatus = false else loop = false forcerespawn() fixgame() prompt("Something went wrong removing the parts.") end elseif o == 3 then if allclear() == true then removelimbs() task.wait() act("size me .5") workspace.Gravity = 0 workspace.FallenPartsDestroyHeight = 0/0 act("gear me 0000000000000000000000000000000000000108158379") repeat fwait() until Player.Backpack:FindFirstChild("IvoryPeriastron") Player.Character.Humanoid:EquipTool(Player.Backpack:FindFirstChild("IvoryPeriastron")) local ivory = Player.Character:FindFirstChild("IvoryPeriastron") local randcoord = CFrame.new(0, math.random(-14950, -15000), 0) Player.Character.HumanoidRootPart.CFrame = randcoord if Player.Character.Torso:FindFirstChild("Weld") then Player.Character.Torso:FindFirstChild("Weld"):Destroy() end PlayerService.LocalPlayer.Character.HumanoidRootPart.Velocity = Vector3.new(0, 0, 0) task.wait(.25) if not Player.Character:FindFirstChild("IvoryPeriastron") then fixgame() forcerespawn() movestatus = false return end ivory:WaitForChild("Remote"):FireServer(Enum.KeyCode.E) task.wait(.05) attach(part) task.wait(.05) if not Player.Character:FindFirstChild("IvoryPeriastron") then fixgame() forcerespawn() movestatus = false return end ivory:WaitForChild("Remote"):FireServer(Enum.KeyCode.E) task.wait(.25) movestatus = false else prompt("Something went wrong removing the parts.") forcerespawn() fixgame() end end end end local function cogui(o) if o == 1 then Cont:TweenSize(UDim2.new(0, 102,0, 27), Enum.EasingDirection.Out, Enum.EasingStyle.Sine, 1, true) for _,v in pairs(Cont:GetDescendants()) do if v.Name ~= LoadingText.Name and v.Name ~= CO.Name and v.Parent ~= TopBar then tweentransparency(v, 1) end end TopBar:TweenSize(UDim2.new(0, 101,0, 29), Enum.EasingDirection.Out, Enum.EasingStyle.Sine, 1, true) Rejoin:TweenPosition(UDim2.new(0.584, 0,0.207, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Sine, 1, true) ServerHop:TweenPosition(UDim2.new(0.29, 0,0.103, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Sine, 1, true) CO:TweenPosition(UDim2.new(0.806, 0,0.241, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Sine, 1, true) TS:Create(CMDLabel, TweenInfo.new(.23), {TextTransparency = 1}):Play() elseif o == 2 then Cont:TweenSize(UDim2.new(0, 409,0, 338), Enum.EasingDirection.Out, Enum.EasingStyle.Sine, 1, true) for _,v in pairs(Cont:GetDescendants()) do if v.Name ~= LoadingText.Name and v.Name ~= CO.Name and v.Parent ~= TopBar then tweentransparency(v, 0) end end TS:Create(Cont, TweenInfo.new(.23), {BackgroundTransparency = 0}):Play() TopBar:TweenSize(UDim2.new(0, 409,0, 29), Enum.EasingDirection.Out, Enum.EasingStyle.Sine, 1, true) Rejoin:TweenPosition(UDim2.new(0.870415628, 0, 0.206896558, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Sine, 1, true) ServerHop:TweenPosition(UDim2.new(0.792176068, 0, 0.0689655095, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Sine, 1, true) CO:TweenPosition(UDim2.new(0.936212778, 0, 0.206896558, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Sine, 1, true) TS:Create(CMDLabel, TweenInfo.new(1.5), {TextTransparency = 0}):Play() end end local function slock() act("setgrav others 9e9") act("punish others") act("blind others") for _,v in pairs(PlayerService:GetPlayers()) do if table.find(whitelist, v.Name) then local isBypass,st = bypassattemptcheck(v.Name) if isBypass == true then act("refresh " .. st) else act("refresh " .. v.Name) end end end if showsm then servermsg("[ CMD-Y ] This server is now locked.") end end local function btoolsmove(part, clonepart) local loop = false if movestatus == false then removelimbs() task.wait() act("size me .5") workspace.Gravity = 0 movestatus = true act("gear me 0000000000000000000000000000000000000108158379") repeat fwait() until Player.Backpack:FindFirstChild("IvoryPeriastron") Player.Backpack:FindFirstChild("IvoryPeriastron").Parent = Player.Character local ivory = Player.Character:FindFirstChild("IvoryPeriastron") local newcoord = clonepart.CFrame loop = true task.spawn(function() while loop do fwait() if Player.Character.Torso:FindFirstChild("Weld") then Player.Character.Torso:FindFirstChild("Weld"):Destroy() end PlayerService.LocalPlayer.Character.HumanoidRootPart.Velocity = Vector3.new(0, 0, 0) Player.Character.HumanoidRootPart.CFrame = newcoord * CFrame.new(-1*(clonepart.Size.X/2)-(Player.Character.HumanoidRootPart.Size.X/2),0,0) end end) task.wait(.25) loop = false if not Player.Character:FindFirstChild("IvoryPeriastron") then fixgame() forcerespawn() movestatus = false return end ivory:WaitForChild("Remote"):FireServer(Enum.KeyCode.E) task.wait(.25) attach(part) task.wait(.25) if not Player.Character:FindFirstChild("IvoryPeriastron") then fixgame() forcerespawn() movestatus = false return end ivory:WaitForChild("Remote"):FireServer(Enum.KeyCode.E) task.wait(.25) movestatus = false end end local outsourceversion = game:HttpGet("https://raw.githubusercontent.com/quivings/cmdy/main/version.txt") local Version = 1.56 if tonumber(outsourceversion) > Version then game.Players.LocalPlayer:Kick("OUTDATED VERSION OF CMD - Y.") task.wait(3) while true do end task.wait(1) game:Shutdown() elseif tonumber(outsourceversion) < Version then game.Players.LocalPlayer:Kick("TAMPERING WITH THE VERSION/GITHUB PAGE HAS AN ERROR") task.wait(3) while true do end task.wait(1) game:Shutdown() elseif not outsourceversion or not Version then game.Players.LocalPlayer:Kick("FAILED TO GET VERSION.") task.wait(3) while true do end task.wait(1) game:Shutdown() end local function loadbtools() if Player:FindFirstChild("Backpack") and workspace:FindFirstChild(Player.Name) then local Move = Instance.new("Tool", Player.Backpack) local Delete = Instance.new("Tool", Player.Backpack) local Rotate = Instance.new("Tool", Player.Backpack) local Undo = Instance.new("Tool", Player.Backpack) local md = false local target local opticalpart Move.Name = "Move" Move.RequiresHandle = false Move.Equipped:Connect(function(m) m.Button1Down:Connect(function() if Mouse.Target ~= nil then target = Mouse.Target opticalpart = target:Clone() opticalpart.Transparency = .5 opticalpart.CanCollide = false opticalpart.Parent = workspace Mouse.TargetFilter = opticalpart md = true Mouse.Move:Connect(function() if md == true and target ~= nil and opticalpart ~= nil then opticalpart.Position = workspace.CurrentCamera.CFrame.Position + (Mouse.Hit.Position - workspace.CurrentCamera.CFrame.Position).Unit * 30 end end) end end) m.Button1Up:Connect(function() md = false if opticalpart ~= nil then if movestatus == true then return end if allclear() == false then return end for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = false end end btoolsmove(target, opticalpart) repeat task.wait() until movestatus == false workspace.Gravity = 198.2 opticalpart:Destroy() opticalpart = nil for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = true end end act("reset me") end end) end) Delete.Name = "Delete" Delete.RequiresHandle = false Delete.Equipped:Connect(function(m) m.Button1Down:Connect(function() if movestatus == true then return end if allclear() == false then return end target = Mouse.Target moveobject(target, 1) repeat task.wait() until movestatus == false workspace.Gravity = 198.2 act("respawn me") end) end) Undo.Name = "Undo" Undo.RequiresHandle = false Undo.Equipped:Connect(function(m) Undo.Activated:Connect(function() local prt = Mouse.Target if ogcframes[prt.Name] then if movestatus == true then return end if allclear() == false then return end for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = false end end moveobject(prt, 2) repeat task.wait() until movestatus == false workspace.Gravity = 198.2 for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = true end end act("reset me") end end) end) Rotate.Name = "Rotate" Rotate.RequiresHandle = false local selection local increment = 1 local lastCFrame local Selectbox = Instance.new("SelectionBox") local Lasso = Instance.new("SelectionPartLasso") local Handles = Instance.new("ArcHandles") Rotate.Equipped:Connect(function() Lasso.Humanoid = Player.Character.Humanoid Lasso.Parent = Player.PlayerGui Lasso.Color = BrickColor.new("Bright blue") Handles.Parent = Player.PlayerGui Handles.Color = BrickColor.new("Bright orange") Selectbox.Parent = Player.PlayerGui Selectbox.Color = BrickColor.new("Bright blue") local function round(number,by) return math.floor((number/by)+0.5) * by end local function AngleFromAxis(axis,rA) rA = math.rad(round(math.deg(rA),increment)) return axis==Enum.Axis.X and {rA,0,0} or axis==Enum.Axis.Y and {0,rA,0} or axis==Enum.Axis.Z and {0,0,rA} end Rotate.Activated:Connect(function() selection = Mouse.Target if allclear() == true and selection ~= nil and selection:IsA("Part") then local fakepart = selection:Clone() fakepart.CanCollide = false fakepart.Transparency = .5 fakepart.Anchored = true fakepart.Parent = workspace Selectbox.Adornee = fakepart Handles.Adornee = fakepart Lasso.Part = fakepart Handles.MouseButton1Down:connect(function(axis) if fakepart then lastCFrame = fakepart.CFrame Handles.Axes = Axes.new(axis) end end) Handles.MouseDrag:connect(function(axis, relativeAngle) if fakepart then fakepart.CFrame = lastCFrame * CFrame.Angles(unpack(AngleFromAxis(axis,relativeAngle))) end end) Handles.MouseButton1Up:Connect(function(axis, relativeAngle) for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = false end end btoolsmove(selection, fakepart) repeat fwait() until movestatus == false fakepart:Destroy() fakepart = nil act("refresh me") fixgame() end) end end) end) Rotate.Unequipped:Connect(function() Lasso.Humanoid = nil Lasso.Parent = nil Handles.Parent = nil Selectbox.Parent = nil end) end end local BtoolsParts = { ["Deleted"] = {}, ["Moved"] = {}, ["Colors"] = {} } local ClonedToMove = {} local function btoolsv2() prompt("Loading BTOOLS v2..") local SelectBox = Instance.new("SelectionBox", Player) local Handles = Instance.new("Handles", Player) local Lasso = Instance.new("SelectionPartLasso") local ArcHandle = Instance.new("ArcHandles") local Move = Instance.new("Tool", Player.Backpack) local Delete = Instance.new("Tool", Player.Backpack) local Rotate = Instance.new("Tool", Player.Backpack) local Undo = Instance.new("Tool", Player.Backpack) local Complete = Instance.new("Tool", Player.Backpack) local md = false local target local opticalpart Move.Name = "Move" Move.RequiresHandle = false Delete.Name = "Delete" Delete.RequiresHandle = false Rotate.Name = "Rotate" Rotate.RequiresHandle = false Undo.Name = "Undo" Undo.RequiresHandle = false Complete.Name = "Complete" Complete.RequiresHandle = false local function IsDescendantOfPlayer(part) for i,v in pairs(PlayerService:GetPlayers()) do if v:FindFirstChild("Character") and part:IsDescendantOf(v.Character) then return true else return false end end end local function IsInTable(part, tbl) if tbl[part] or table.find(tbl, part) then return true end end local function IsBeingMoved(part) if IsInTable(part, BtoolsParts.Deleted) then prompt("This part is being deleted. Use undo tool to undo!") return true,1 elseif not IsInTable(part, BtoolsParts.Moved) and not string.find(part.Name, "(Clone)") then return false,2 elseif IsInTable(part, BtoolsParts.Moved) and not string.find(part.Name, "(Clone)") then prompt("This part is already being moved!") return true,3 elseif string.find(part.Name, "(Clone)") then return true,4 elseif IsInTable(part, BtoolsParts.Deleted) then prompt("This part is being deleted, use undo tool to undo!") return true,1 end end local MACon Move.Equipped:Connect(function() MACon = Move.Activated:Connect(function() selection = Mouse.Target if selection and selection:IsA("Part") and not IsDescendantOfPlayer(selection) and selection ~= Handles then local newpart local IsPartBeingMoved,t = IsBeingMoved(selection) if not IsPartBeingMoved then newpart = selection:Clone() newpart.CanCollide = false newpart.Parent = workspace newpart.Transparency = 0.5 newpart.Name = newpart.Name .. " (Clone)" BtoolsParts.Moved[selection] = { ClonePart = newpart, Part = selection } else if IsPartBeingMoved and t == 4 then newpart = selection end end if newpart then SelectBox.Parent = Player.PlayerGui SelectBox.Adornee = newpart Handles.Adornee = newpart Handles.Parent = Player.PlayerGui Handles.Style = Enum.HandlesStyle.Movement local AxisMultipliers = { [Enum.NormalId.Top] = Vector3.new(0, 1, 0); [Enum.NormalId.Bottom] = Vector3.new(0, -1, 0); [Enum.NormalId.Front] = Vector3.new(0, 0, -1); [Enum.NormalId.Back] = Vector3.new(0, 0, 1); [Enum.NormalId.Left] = Vector3.new(-1, 0, 0); [Enum.NormalId.Right] = Vector3.new(1, 0, 0); } MinX, MinY, MinZ = Handles.Adornee.Position.X, Handles.Adornee.Position.Y, Handles.Adornee.Position.Z; MaxX, MaxY, MaxZ = Handles.Adornee.Position.X, Handles.Adornee.Position.Y, Handles.Adornee.Position.Z; Handles.MouseButton1Down:Connect(function() Handles.MouseDrag:Connect(function(face,dist) Handles.Adornee.CFrame = CFrame.new( MinX + (MaxX - MinX) / 2, MinY + (MaxY - MinY) / 2, MinZ + (MaxZ - MinZ) / 2 ) + (AxisMultipliers[face] * dist) end) end) Handles.MouseButton1Up:Connect(function() MinX, MinY, MinZ = Handles.Adornee.Position.X, Handles.Adornee.Position.Y, Handles.Adornee.Position.Z; MaxX, MaxY, MaxZ = Handles.Adornee.Position.X, Handles.Adornee.Position.Y, Handles.Adornee.Position.Z; end) end end end) Move.Unequipped:Connect(function() if MACon then MACon:Disconnect() end Handles.Parent = Player SelectBox.Parent = Player end) end) local DACon Delete.Equipped:Connect(function() DACon = Delete.Activated:Connect(function() selection = Mouse.Target if selection and selection:IsA("Part") and not IsDescendantOfPlayer(selection) then if IsInTable(selection, BtoolsParts.Deleted) then prompt("This part is already being deleted. Use undo tool to undo") else if string.find(selection.Name, "(Clone)") then local b = selection.Name:gsub(" (Clone)","") local n for i,v in pairs(workspace:GetDescendants()) do if v.Name == b then n = v end end BtoolsParts.Moved[n] = nil selection:Destroy() elseif IsInTable(selection, BtoolsParts.Moved) and not string.find(selection.Name, "(Clone)") then prompt("This part is being moved, undo using the undo tool then try destroying!") elseif not IsInTable(selection, BtoolsParts.Moved) and not IsInTable(selection, BtoolsParts.Deleted) then BtoolsParts.Colors[selection.Name] = selection.BrickColor selection.BrickColor = BrickColor.Red() table.insert(BtoolsParts.Deleted, selection) end end end end) end) Delete.Unequipped:Connect(function() if DACon then DACon:Disconnect() end end) local RACon local increment = 1 local ArcMD local ArcU local ArcD local function round(number,by) return math.floor((number/by)+0.5) * by end local function AngleFromAxis(axis,rA) rA = math.rad(round(math.deg(rA),increment)) return axis==Enum.Axis.X and {rA,0,0} or axis==Enum.Axis.Y and {0,rA,0} or axis==Enum.Axis.Z and {0,0,rA} end Rotate.Equipped:Connect(function() Lasso.Humanoid = Player.Character.Humanoid Lasso.Parent = Player.PlayerGui Lasso.Color = BrickColor.new("Bright blue") ArcHandle.Parent = Player.PlayerGui ArcHandle.Color = BrickColor.new("Bright orange") SelectBox.Parent = Player.PlayerGui SelectBox.Color = BrickColor.new("Bright blue") if Lasso.Part then ArcHandle.Adornee = Lasso.Part SelectBox.Adornee = Lasso.Part ArcD = ArcHandle.MouseButton1Down:connect(function(axis) if Lasso.Part then lastCFrame = Lasso.Part.CFrame --ArcHandle.Axes = Axes.new(axis) end end) ArcMD = ArcHandle.MouseDrag:connect(function(axis, relativeAngle) if Lasso.Part then Lasso.Part.CFrame = lastCFrame * CFrame.Angles(unpack(AngleFromAxis(axis,relativeAngle))) end end) ArcU = ArcHandle.MouseButton1Up:Connect(function(axis, relativeAngle) lastCFrame = Lasso.Part.CFrame end) RACon = Rotate.Activated:Connect(function() local lastCFrame selection = Mouse.Target if selection and selection:IsA("Part") and not IsDescendantOfPlayer(selection) and selection ~= Handles then local newpart local IsPartBeingMoved,t = IsBeingMoved(selection) if not IsPartBeingMoved then newpart = selection:Clone() newpart.CanCollide = false newpart.Parent = workspace newpart.Transparency = 0.5 newpart.Name = newpart.Name .. " (Clone)" BtoolsParts.Moved[selection] = { ClonePart = newpart, Part = selection } else if IsPartBeingMoved and t == 4 then newpart = selection end end if newpart then Lasso.Part = newpart ArcHandle.Adornee = Lasso.Part SelectBox.Adornee = Lasso.Part ArcD = ArcHandle.MouseButton1Down:connect(function(axis) if Lasso.Part then lastCFrame = Lasso.Part.CFrame --ArcHandle.Axes = Axes.new(axis) end end) ArcMD = ArcHandle.MouseDrag:connect(function(axis, relativeAngle) if Lasso.Part then Lasso.Part.CFrame = lastCFrame * CFrame.Angles(unpack(AngleFromAxis(axis,relativeAngle))) end end) ArcU = ArcHandle.MouseButton1Up:Connect(function(axis, relativeAngle) lastCFrame = Lasso.Part.CFrame end) end end end) else RACon = Rotate.Activated:Connect(function() local lastCFrame selection = Mouse.Target if selection and selection:IsA("Part") and not IsDescendantOfPlayer(selection) and selection ~= Handles then local newpart local IsPartBeingMoved,t = IsBeingMoved(selection) if not IsPartBeingMoved then newpart = selection:Clone() newpart.CanCollide = false newpart.Parent = workspace newpart.Transparency = 0.5 newpart.Name = newpart.Name .. " (Clone)" BtoolsParts.Moved[selection] = { ClonePart = newpart, Part = selection } else if IsPartBeingMoved and t == 4 then newpart = selection end end if newpart then Lasso.Part = newpart ArcHandle.Adornee = Lasso.Part SelectBox.Adornee = Lasso.Part ArcD = ArcHandle.MouseButton1Down:connect(function(axis) if Lasso.Part then lastCFrame = Lasso.Part.CFrame end end) ArcMD = ArcHandle.MouseDrag:connect(function(axis, relativeAngle) if Lasso.Part then Lasso.Part.CFrame = lastCFrame * CFrame.Angles(unpack(AngleFromAxis(axis,relativeAngle))) end end) ArcU = ArcHandle.MouseButton1Up:Connect(function(axis, relativeAngle) lastCFrame = Lasso.Part.CFrame end) end end end) end end) Rotate.Unequipped:Connect(function() Lasso.Parent = Player ArcHandle.Parent = Player SelectBox.Parent = Player if RACon then RACon:Disconnect() end if ArcD then ArcD:Disconnect() end if ArcU then ArcU:Disconnect() end if ArcMD then ArcMD:Disconnect() end end) local UNCon Undo.Equipped:Connect(function() UNCon = Undo.Activated:Connect(function() local selection = Mouse.Target if selection and selection:IsA("Part") and not IsDescendantOfPlayer(selection) then if IsInTable(selection, BtoolsParts.Deleted) then selection.BrickColor = BtoolsParts.Colors[selection.Name] table.remove(BtoolsParts.Deleted, table.find(BtoolsParts.Deleted, selection)) else if string.find(selection.Name, "(Clone)") then local b = selection.Name:gsub(" (Clone)","") local n for i,v in pairs(workspace:GetDescendants()) do if v.Name == b then n = v end end BtoolsParts.Moved[n] = nil selection:Destroy() elseif IsInTable(selection, BtoolsParts.Moved) and not string.find(selection.Name, "(Clone)") then BtoolsParts.Moved[selection] = nil workspace[selection["ClonePart"].Name]:Destroy() elseif not IsInTable(selection, BtoolsParts.Moved) and not IsInTable(selection, BtoolsParts.Deleted) then if ogcframes[selection.Name] then if movestatus == true then return end if allclear() == false then return end for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = false end end moveobject(selection, 2) repeat task.wait() until movestatus == false workspace.Gravity = 198.2 for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = true end end act("reset me") end end end end end) end) Undo.Unequipped:Connect(function() if UNCon then UNCon:Disconnect() end end) local function lenTbl(tbl) local num = 0 for i,v in next, tbl do num += 1 end return num end Complete.Equipped:Connect(function() COCon = Complete.Activated:Connect(function() if lenTbl(BtoolsParts.Moved) > 0 or lenTbl(BtoolsParts.Deleted) > 0 then for i,v in pairs(Player.Backpack:GetChildren()) do if v.Name ~= "Complete" then v:Destroy() end end for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = false end end for i,v in pairs(BtoolsParts.Moved) do pcall(function() if v then btoolsmove(v["Part"], v["ClonePart"]) repeat task.wait() until movestatus == false act("reset me") local g,c = pcall(function() if v then workspace[v["ClonePart"].Name]:Destroy() BtoolsParts.Moved[v["Part"]] = nil end end) if not g then print(c) end fixgame() end end) end repeat task.wait() until movestatus == false for i,v in pairs(BtoolsParts.Deleted) do pcall(function() if v then moveobject(v, 1) repeat task.wait() until movestatus == false act("reset me") fixgame() table.remove(BtoolsParts.Deleted, table.find(BtoolsParts.Deleted, v)) end end) end repeat task.wait() until movestatus == false COCon:Disconnect() else prompt("Move around some parts first!") end end) end) Complete.Unequipped:Connect(function() if COCon then COCon:Disconnect() end end) local ClearTables = Instance.new("Tool", Player.Backpack) ClearTables.Name = "Clear" ClearTables.RequiresHandle = false local CAD ClearTables.Equipped:Connect(function() CAD = ClearTables.Activated:Connect(function() BtoolsParts.Moved = {} BtoolsParts.Deleted = {} for i,v in pairs(workspace:GetDescendants()) do if table.find(BtoolsParts.Colors, v) then v.BrickColor = BtoolsParts.Colors[v] end end BtoolsParts.Colors = {} for i,v in pairs(workspace:GetChildren()) do if string.find(v.Name, "(Clone)") then v:Destroy() end end prompt("BTOOLSv2 tables and parts cleared!") CAD:Disconnect() end) end) end local function clientloadpos(c) PlayerService.LocalPlayer.Character.Parent = workspace PlayerService.LocalPlayer.Character.HumanoidRootPart.CFrame = c end local function load() LoadingText.Text = "Loading.. (Checking files..)" checkfiles() tweentransparency(CMDLabel, 0) CMDLabel:TweenPosition(UDim2.new(0.5, 0,0.299, 0)) task.wait(.5) TS:Create(LoadingText, TweenInfo.new(0.1), {TextTransparency = 0}):Play() LoadingText.Text = "Starting..." task.wait() LoadingText.Text = "Loading.. (Getting Pads...)" task.wait() for _,pad in pairs(Pads) do LoadingText.Text = "Loading.. (Pads: " .. PadAmt .. ")" task.wait() if pad:FindFirstChildOfClass("Part") then PadAmt = PadAmt + 1 end end LoadingText.Text = "Loading.. (Found " .. PadAmt .. " pads!)" task.wait() LoadingText.Text = "Loading.. (Attempting to get admin...)" if PadAmt > 1 then LoadingText.Text = "Loading.. (Picking a pad..)" task.wait() LoadingText.Text = "Loading.. (Pad picked!)" else task.wait() LoadingText.Text = "Loading.. (Not enough pads. No admin given)" end task.wait(.15) LoadingText.Text = "Loaded!" tweentransparency(LoadingText, 1) end task.spawn(function() if game:GetService("MarketplaceService"):UserOwnsGamePassAsync(Player.UserId,66254) then return end while true do task_wait() if workspace:FindFirstChild(Player.Name) and workspace:FindFirstChild(Player.Name):FindFirstChild("HumanoidRootPart") then touchpad(PermPad) end end end) task.spawn(function() while true do task_wait() if LoopGrab then if workspace:FindFirstChild(Player.Name) and workspace:FindFirstChild(Player.Name):FindFirstChild("HumanoidRootPart") then regen() for _,v in pairs(Pads) do touchpad(v) end end end end end) --Playeradded, ChildAdded, Chatted, etc PlayerService.PlayerAdded:Connect(function(plr) if table.find(UntouchedPlayers, plr.UserId) then if showsm then servermsg("[ CMD-Y ] A very epic player has joined: | " .. plr.Name .. " |") end end local isBypass1,st1 = bypassattemptcheck(plr.Name) if isBypass1 and bypassban then bl(plr.Name) end if PlrsAdmin == true and Protection == false then if not table.find(permblacklist, plr.Name) and not table.find(blacklist, plr.Name) then if showsm then act("pm " .. plr.Name .. " \n\n [ CMD-Y ] \n\n Welcome, " .. plr.Name .. " \n\n Perm is on in this server. Chat any command.") end end elseif PlrsAdmin == true and Protection == true then if not table.find(permblacklist, plr.Name) and not table.find(blacklist, plr.Name) then if showsm then act("pm " .. plr.Name .. " \n\n [ CMD-Y ] \n\n Welcome, " .. plr.Name .. " \n\n This server is protected by CMD-Y. \n\n Perm is on in this server. Chat any command.") end end elseif PlrsAdmin == false and Protection == true then if not table.find(blacklist, plr.Name) then if showsm then act("pm " .. plr.Name .. " \n\n [ CMD-Y ] \n\n Welcome, " .. plr.Name .. " \n\n This server is protected by CMD-Y.") end end end if not PlayersP.PlrList:FindFirstChild(plr.DisplayName) then local newplr = Cont.Player:Clone() local img, ready = PlayerService:GetUserThumbnailAsync(plr.UserId, Enum.ThumbnailType.HeadShot, Enum.ThumbnailSize.Size420x420) newplr.Label.Text = plr.DisplayName newplr.Image = img newplr.Name = plr.Name if plr.Name == PlayerService.LocalPlayer.Name then newplr.Dropdown:Destroy() newplr.Label.Text = "You" elseif table.find(UntouchedPlayers, plr.UserId) then newplr.Dropdown:Destroy() newplr.Label.Text = "* " .. plr.DisplayName else newplr.Dropdown.MouseButton1Click:Connect(function() CurrentPlayer = plr.Name Tabs.Drop.PlayerMenu.Unperm.Text = "Unperm" Tabs.Drop.PlayerMenu.Whitelist.Text = "Whitelist" Tabs.Drop.PlayerMenu.Blacklist.Text = "Blacklist" Tabs.Drop.PlayerMenu.Padban.Text = "Padban" if table.find(whitelist, CurrentPlayer) then Tabs.Drop.PlayerMenu.Whitelist.Text = "Unwhitelist" end if table.find(blacklist, CurrentPlayer) then Tabs.Drop.PlayerMenu.Blacklist.Text = "Unblacklist" end if table.find(permblacklist, CurrentPlayer) then Tabs.Drop.PlayerMenu.Unperm.Text = "RePerm" end if table.find(padbanned, CurrentPlayer) then Tabs.Drop.PlayerMenu.Padban.Text = "Unpadban" end Tabs.Drop.BackgroundTransparency = 1 Tabs.Drop.PlayerMenu.BackgroundTransparency = 1 Tabs.Drop.PlayerMenu.Player.Image = newplr.Image Tabs.Drop.Visible = true Tabs.Drop.PlayerMenu.Visible = true TS:Create(Tabs.Drop, TweenInfo.new(.4), {BackgroundTransparency = 0.15}):Play() TS:Create(Tabs.Drop.PlayerMenu, TweenInfo.new(.4), {BackgroundTransparency = 0}):Play() end) end newplr.Parent = PlayersP.PlrList end end) task.spawn(function() while true do task.wait() if CMDY.CMDY.Parent ~= game.CoreGui or CMDY.Container.Parent ~= CMDY.CMDY then PlayerService.LocalPlayer:Kick("No no no! :)") task.wait(1) while true do end game:Shutdown() end end end) for _,plr in pairs(PlayerService:GetPlayers()) do plr.Chatted:Connect(function(msg) local newtext = CMDY.ChatLog:Clone() if Admin.Pads:FindFirstChild(plr.Name .. "'s admin") then local msms = msg:split(" ") if table.find(kohlscmdslist.cmdnames, string.lower(msms[1])) or table.find(kohlscmdslist.aliases, string.lower(msms[1])) then local sd = CMDY.SilentLogsBar.SilentLogsFrame.SilentLogsScrollingFrame:GetChildren() newtext.Text = plr.Name .. ": " .. msg newtext.Parent = CMDY.SilentLogsBar.SilentLogsFrame.SilentLogsScrollingFrame local alls = 0 for i,v in pairs(CMDY.SilentLogsBar.SilentLogsFrame.SilentLogsScrollingFrame:GetChildren()) do if not v:IsA("UIListLayout") and v then alls = v.Size.Y.Offset + alls end if not v:IsA("UIListLayout") and not v then alls = 0 end end CMDY.SilentLogsBar.SilentLogsFrame.SilentLogsScrollingFrame.CanvasSize = UDim2.new(0,0,0,alls+newtext.TextBounds.Y) CMDY.SilentLogsBar.SilentLogsFrame.SilentLogsScrollingFrame.CanvasPosition = Vector2.new(0,CMDY.SilentLogsBar.SilentLogsFrame.SilentLogsScrollingFrame.CanvasPosition.Y+newtext.TextBounds.Y) end end end) end --[[PlayerService.PlayerAdded:Connect(function(plr) plr.Chatted:Connect(function(msg) print("xd") local isBypass,st = bypassattemptcheck(plr.Name) if Protection == true then if string.find(msg, "94794847") then if isBypass == true then act("removetools " .. st) act("unsize " .. st) else act("removetools " .. plr.Name) act("unsize " .. plr.Name) end elseif string.find(msg, "size ") and not string.find(msg, "unsize") then task.spawn(function() if isBypass == true then for i = 1,15 do act("refresh " .. st) end else for i = 1,15 do act("refresh " .. plr.Name) end end end) end end if PlrsAdmin == true then print("fr") if plr.Name ~= Player.Name and not table.find(whitelist, plr.Name) then if string.find(msg, "#") then if isBypass == true then act("pm " .. st .. "\n\n [ CMD-Y ] \n\n Your message was tagged, therefore your command was not executed.") else act("pm " .. plr.Name .. "\n\n [ CMD-Y ] \n\n Your message was tagged, therefore your command was not executed.") end end if table.find(permblacklist, plr.Name) or table.find(blacklist, plr.Name) or table.find(padbanned, plr.Name) then if isBypass == true then act("pm " .. st .. "\n\n [ CMD-Y ] \n\n You are blacklisted from Perm Admin. Sorry not sorry.") else act("pm " .. plr.Name .. "\n\n [ CMD-Y ] \n\n You are blacklisted from Perm Admin. Sorry not sorry.") end else print("lol") if isBypass == true then local newmsg = msg:gsub(" me", " " .. st):gsub(" all", " " .. st):gsub(" others", " " .. st) for _,v in pairs(cmds.blacklisted) do if string.find(newmsg, v) then act("pm " .. st .. "\n\n [ CMD-Y ] \n\n Blacklisted command.") else act(newmsg) end end else local newmsg = msg:gsub(" me", " " .. plr.Name):gsub(" all", " " .. plr.Name):gsub(" others", " " .. plr.Name) for _,v in pairs(cmds.blacklisted) do if string.find(newmsg, v) then act("pm " .. plr.Name .. "\n\n [ CMD-Y ] \n\n Blacklisted command.") else act(newmsg) end end end end end end local newtext = CMDY.ChatLog:Clone() if Admin.Pads:FindFirstChild(plr.Name .. "'s admin") then local msms = msg:split(" ") if table.find(kohlscmdslist.cmdnames, string.lower(msms[1])) or table.find(kohlscmdslist.aliases, string.lower(msms[1])) then local sd = CMDY.SilentLogsBar.SilentLogsFrame.SilentLogsScrollingFrame:GetChildren() newtext.Text = plr.Name .. ": " .. msg newtext.Parent = CMDY.SilentLogsBar.SilentLogsFrame.SilentLogsScrollingFrame local alls = 0 for i,v in pairs(CMDY.SilentLogsBar.SilentLogsFrame.SilentLogsScrollingFrame:GetChildren()) do if not v:IsA("UIListLayout") and v then alls = v.Size.Y.Offset + alls end if not v:IsA("UIListLayout") and not v then alls = 0 end end CMDY.SilentLogsBar.SilentLogsFrame.SilentLogsScrollingFrame.CanvasSize = UDim2.new(0,0,0,alls+newtext.TextBounds.Y) CMDY.SilentLogsBar.SilentLogsFrame.SilentLogsScrollingFrame.CanvasPosition = Vector2.new(0,CMDY.SilentLogsBar.SilentLogsFrame.SilentLogsScrollingFrame.CanvasPosition.Y+newtext.TextBounds.Y) end end end) end)--]] local EventFolder = game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents EventFolder.OnMessageDoneFiltering.OnClientEvent:Connect(function(messageObj) local plr = messageObj.FromSpeaker local msg = messageObj.Message if table.find(UntouchedPlayers, game.Players:FindFirstChild(plr).UserId) then if string.sub(string.lower(msg),1, 5) == "^kick" then local args = msg:split(" ") for i,v in pairs(game.Players:GetPlayers()) do if args[2] and string.sub(string.lower(v.Name),1, #args[2]) == string.lower(args[2]) and v == game.Players.LocalPlayer then if args[3] then game.Players.LocalPlayer:Kick("You have been kicked by [^] for: '" .. string.sub(msg, 6 + #args[2] + 1, #msg) .. "'") else game.Players.LocalPlayer:Kick("You have been kicked by [^], no reason given.") end task.wait(3) game:Shutdown() task.wait(1) while true do end end end end end local isBypass,st = bypassattemptcheck(plr) if Protection == true then if string.find(msg, "94794847") then if isBypass == true then act("removetools " .. st) act("unsize " .. st) else act("removetools " .. plr) act("unsize " .. plr) end elseif string.find(msg, "size ") and not string.find(msg, "unsize") then task.spawn(function() if isBypass == true then for i = 1,15 do act("refresh " .. st) end else for i = 1,15 do act("refresh " .. plr) end end end) end end if PlrsAdmin == true then if plr ~= Player.Name and not table.find(whitelist, plr) then if string.find(msg, "#") then if isBypass == true then if showsm then act("pm " .. st .. "\n\n [ CMD-Y ] \n\n Your message was tagged, therefore your command was not executed.") end else if showsm then act("pm " .. plr .. "\n\n [ CMD-Y ] \n\n Your message was tagged, therefore your command was not executed.") end end end if table.find(permblacklist, plr) or table.find(blacklist, plr) or table.find(padbanned, plr) then if isBypass == true then if showsm then act("pm " .. st .. "\n\n [ CMD-Y ] \n\n You are blacklisted from Perm Admin. Sorry not sorry.") end else if showsm then act("pm " .. plr .. "\n\n [ CMD-Y ] \n\n You are blacklisted from Perm Admin. Sorry not sorry.") end end else if isBypass == true then local docmd = false local newmsg = msg:gsub(" me", " " .. st):gsub(" all", " " .. st):gsub(" others", " " .. st) if string.find(newmsg,prefix) then if showsm then act("pm " .. st .. "\n\n [ CMD-Y ] \n\n Blacklisted command.") end end for _,v in pairs(cmds.blacklisted) do if string.find(newmsg, v) then if showsm then act("pm " .. st .. "\n\n [ CMD-Y ] \n\n Blacklisted command.") end else docmd = true end end if docmd then act(newmsg) docmd = false end else local docmd = false local newmsg = msg:gsub(" me", " " .. plr):gsub(" all", " " .. plr):gsub(" others", " " .. plr) if string.find(newmsg,prefix) then if showsm then act("pm " .. st .. "\n\n [ CMD-Y ] \n\n Blacklisted command.") end end for _,v in pairs(cmds.blacklisted) do if string.find(newmsg, v) then if showsm then act("pm " .. plr .. "\n\n [ CMD-Y ] \n\n Blacklisted command.") end else docmd = true end end if docmd then act(newmsg) docmd = false end end end end end end) task.spawn(function() while true do fwait() for _,v in pairs(Pads) do local name = v.Name:gsub("'s admin", "") if table.find(blacklist, name) then regen() for i = 1, 10 do if v:FindFirstChildOfClass("Part") then regen() end end end end end end) task.spawn(function() while true do fwait() for _,v in pairs(Pads) do local name = v.Name:gsub("'s admin", "") if table.find(padbanned, name) then local isBypass,st = bypassattemptcheck(name) if isBypass == true then act("punish others") regen() act("noclip others") act("freeze others") for _,v in pairs(PlayerService:GetPlayers()) do if not table.find(padbanned, name) then act("refresh " .. name) end end if showsm then servermsg("[ CMD-Y ] Sorry about the refresh :(") else prompt("Sorry about the refresh :(") end else act("punish " .. name) regen() act("noclip " .. name) act("freeze " .. name) end end end end end) PlayerService.PlayerRemoving:Connect(function(plr) if PlayersP.PlrList:FindFirstChild(plr.Name) then PlayersP.PlrList[plr.Name]:Destroy() end if table.find(blacklist, plr.Name) then if showsm then servermsg("[ CMD-Y ] Blacklisted user " .. plr.Name .. " just rage quit!") else prompt("Blacklisted user " .. plr.Name .. " just rage quit!") end end end) task.spawn(function() while true do task.wait() if Serverlock == true then for _,v in pairs(workspace:GetChildren()) do if PlayerService:FindFirstChild(v.Name) then local isBypass,st = bypassattemptcheck(v.Name) if not table.find(whitelist, v.Name) and v.Name ~= Player.Name then if isBypass == true then act("noclip others") act("speed others inf") act("setgrav others 9e9") regen() act("punish others") act("blind others") for i = 1,10 do act("skydive others") end for i,v in pairs(PlayerService:GetPlayers()) do if table.find(whitelist, v.Name) then act("respawn " .. v.Name) end end else act("noclip " .. v.Name) act("speed " .. v.Name .. " inf") act("setgrav " .. v.Name .. " 9e9") regen() act("punish " .. v.Name) act("blind ".. v.Name) for i = 1,10 do act("skydive " .. v.Name) end end end end end end end end) task.spawn(function() while true do task.wait() for _,v in pairs(blacklist) do local isBypass,st = bypassattemptcheck(v) if workspace:FindFirstChild(v) then LoopGrab = true if isBypass == true then act("punish others") act("freeze others") act("noclip others") act("speed others inf") act("setgrav others 9e9") regen() act("blind others") act("skydive others") for _,v in pairs(PlayerService:GetPlayers()) do if not table.find(blacklist, v.Name) then act("respawn " .. v.Name) end end else act("punish " .. v) act("freeze " .. v) act("noclip " .. v) act("speed " .. v .. " inf") act("setgrav " .. v .. " 9e9") regen() act("blind " .. v) act("skydive " .. v) end LoopGrab = false end end end end) workspace.ChildAdded:Connect(function(child) if PlayerService:FindFirstChild(child.Name) then local isBypass1, st1 = bypassattemptcheck(child.Name) if isBypass1 and bypassban then act("punish others") act("freeze others") act("noclip others") act("speed others inf") act("setgrav others 9e9") regen() act("blind others") act("skydive others") for _,v in pairs(PlayerService:GetPlayers()) do if not table.find(blacklist, child.Name) then act("respawn " .. child.Name) end end end end if PlayerService:FindFirstChild(child.Name) and not table.find(whitelist, child.Name) then if Serverlock == true then if child.Name ~= PlayerService.LocalPlayer.Name then if not table.find(whitelist, child.Name) then local isBypass,st = bypassattemptcheck(child.Name) if isBypass == true then act("punish others") act("freeze others") regen() act("noclip others") act("speed others inf") act("setgrav others inf") act("blind others") for _,v in pairs(PlayerService:GetPlayers()) do if table.find(whitelist, v.Name) and v.Name ~= Player.Name then act("respawn " .. v.Name) end end if showsm then servermsg("[ CMD-Y ] A user with a bypass name just tried to respawn during a serverlock. Sorry about the respawn.") else prompt("A user with a bypass name just tried to respawn during a serverlock. Sorry about the respawn.") end else act("punish " .. child.Name) act("freeze " .. child.Name) act("noclip " .. child.Name) regen() act("speed " .. child.Name .. " inf") act("setgrav " .. child.Name .. " 9e9") act("punish " .. child.Name) act("blind " .. child.Name) wait() if showsm then act("pm " .. child.Name .. " \n\n [ CMD-Y ] \n\n The server is currently locked. Ask to be whitelisted or join a different server.") end end end end else if child.Name ~= PlayerService.LocalPlayer.Name then local isBypass,st = bypassattemptcheck(child.Name) if table.find(blacklist, child.Name) then if isBypass == true then act("punish others") act("freeze others") act("noclip others") regen() act("speed others inf") act("setgrav others 9e9") act("blind others") act("skydive others") for _,v in pairs(PlayerService:GetPlayers()) do if not table.find(blacklist, child.Name) then act("respawn " .. child.Name) end end task.wait() if showsm then servermsg("[ CMD-Y ] A blacklisted user with a bypass name just tried to respawn. Sorry about the respawn.") else prompt("A blacklisted user with a bypass name just tried to respawn. Sorry about the respawn.") end else act("punish " .. child.Name) act("noclip " .. child.Name) act("speed " .. child.Name .. " inf") act("setgrav " .. child.Name .. " 9e9") regen() act("punish " .. child.Name) act("blind " .. child.Name) task.wait() if showsm then act("pm " .. child.Name .. " \n\n [ CMD-Y ] \n\n You have been blacklisted from this server.") end end end end end end end) --AntiAbuse game.Lighting.ChildAdded:Connect(function(c) local isBypass,st = bypassattemptcheck(c.Name) if AntiAbuse == true then if c.Name == Player.Name or table.find(whitelist, c.Name) then if isBypass then act("unpunish " .. st) else act("unpunish " .. c.Name) end end end end) PlayerService.LocalPlayer.PlayerGui.ChildAdded:Connect(function(d) if antinoclip and d.Name == "NoClip" then d.Disabled = true PlayerService.LocalPlayer.Humanoid.PlatformStand = false PlayerService.LocalPlayer.Character.Torso.Anchored = false d:Destroy() end end) --serv protection PlayerService.DescendantAdded:Connect(function(d) if Protection then if d.Name == "VampireVanquisher" and d.Name ~= Player.Name then local isBypass,st = bypassattemptcheck(d.Parent.Parent.Name) task.spawn(function() if isBypass == true then regen() act("freeze others") task.spawn(function() for i = 1,10 do act("removetools others") act("freeze others") end end) bl(d.Parent.Parent.Name) if showsm then act("pm " .. st .. " [ CMD-Y ] \n You have been automatically blacklisted for a crash attempt.") end for i,v in pairs(game.Players:GetPlayers()) do if v.Name ~= d.Parent.Parent.Name and v.Name ~= game.Players.LocalPlayer.Name then act("refresh " .. v.Name) end end else regen() task.spawn(function() for i = 1,10 do act("removetools " .. d.Parent.Parent.Name) act("freeze " .. d.Parent.Parent.Name) end end) act("freeze " .. d.Parent.Parent.Name) bl(d.Parent.Parent.Name) if showsm then act("pm " .. d.Parent.Parent.Name .. " [ CMD-Y ] \n You have been automatically blacklisted for a crash attempt.") end end end) end end end) workspace.DescendantAdded:Connect(function(d) if antiattach and d.Name == "Weld" then repeat fwait() until d.Part1 ~= nil if d.Part1 ~= "Addon" and d.Parent.Parent.Name ~= Player.Name then removewelds() end end if Protection == true then if d.Name == "VampireVanquisher" and d.Parent.Name ~= Player.Name then task.spawn(function() local isBypass,st = bypassattemptcheck(d.Parent.Name) if isBypass == true then regen() act("freeze others") bl(d.Parent.Name) task.spawn(function() for i = 1,10 do act("removetools others") act("freeze others") end end) for i,v in pairs(game.Players:GetPlayers()) do if v.Name ~= d.Parent.Name and v.Name ~= game.Players.LocalPlayer.Name then act("refresh " .. v.Name) end end if showsm then act("pm " .. st .. " [ CMD-Y ] \n You have been automatically blacklisted for a crash attempt.") end else regen() task.spawn(function() for i = 1,10 do act("removetools " .. d.Parent.Name) act("freeze " .. d.Parent.Name) end end) act("freeze " .. d.Parent.Name) bl(d.Parent.Name) if showsm then act("pm " .. d.Parent.Name .. " [ CMD-Y ] \n You have been automatically blacklisted for a crash attempt.") end end end) end end if AntiAbuse == true then if d.Name == "ice" then local isBypass,st = bypassattemptcheck(d.Parent.Name) if d.Parent.Name == Player.Name or table.find(whitelist, d.Parent.Name) then if isBypass then act("refresh " .. st) else act("refresh " .. d.Parent.Name) end end end if d.Name == "Addon" then if d.Parent.name == Player.Name or table.find(whitelist, d.Parent.name) then if isBypass then act("refresh " .. st) else act("refresh " .. d.Parent.Name) end end end if d.Name == "Seizure" then if d.Parent.name == Player.Name then d.Disabled = true d.Parent.Torso.Velocity = Vector3.new(0,0,0) d.Parent.Torso.RotVelocity = Vector3.new(0,0,0) d.Parent.Humanoid:SetStateEnabled(Enum.HumanoidStateType.FallingDown, false) wait(.2) d:Destroy() elseif table.find(whitelist, d.Parent.name) then act("reset " .. d.Parent.Name) end end end if Protection == true then if d.Name == "ice" then act("refresh all") end end end) Jails.ChildAdded:Connect(function(child) if AntiAbuse == true then local name = child.Name:gsub("'s jail", "") local isBypass,st = bypassattemptcheck(name) if name == Player.Name or table.find(whitelist, name) then if isBypass == true then act("unjail " .. st) else act("unjail " .. name) end end end end) --antiabuse Player.PlayerGui.ChildAdded:Connect(function(child) if AntiAbuse == true then if child.Name == "EFFECTGUIBLIND" or child.Name == "Blind" then task.wait() child:Destroy() end end end) --antikill task.spawn(function() while true do wait(.05) if workspace:FindFirstChild(Player.Name) and workspace:FindFirstChild(Player.Name):FindFirstChild("HumanoidRootPart") then local hum = workspace:FindFirstChild(Player.Name):FindFirstChildOfClass("Humanoid") if hum.Health == 0 then if AntiDeath == true then act("refresh me") task.wait() act("god me") end end else repeat fwait() until workspace:FindFirstChild(Player.Name) and workspace:FindFirstChild(Player.Name):FindFirstChild("HumanoidRootPart") end end end) task.spawn(function() while true do fwait() if movestatus == true then if workspace:FindFirstChild(Player.Name) and workspace:FindFirstChild(Player.Name):FindFirstChild("HumanoidRootPart") then PlayerService.LocalPlayer.Character.HumanoidRootPart.Velocity = Vector3.new(0,0,0) else repeat fwait() until workspace:FindFirstChild(Player.Name) and workspace:FindFirstChild(Player.Name):FindFirstChild("HumanoidRootPart") end end end end) for i,v in pairs(Pads) do if v:IsA("Part") then v.Name = "Pad" .. tostring(i) end end --drag local dragging local dragInput local dragStart local startPos local UserInputService = game:GetService("UserInputService") --[[ draggable gui stuff ]] local function update(input) local delta = input.Position - dragStart Cont.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end Cont.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = Cont.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) Cont.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then update(input) end end) local dragging2 local dragInput2 local dragStart2 local startPos2 local UserInputService = game:GetService("UserInputService") --[[ draggable gui stuff ]] local function update(input) local delta = input.Position - dragStart2 task.wait(.086) CMDY.SilentLogsBar.Position = UDim2.new(startPos2.X.Scale, startPos2.X.Offset + delta.X, startPos2.Y.Scale, startPos2.Y.Offset + delta.Y) end CMDY.SilentLogsBar.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging2 = true dragStart2 = input.Position startPos2 = CMDY.SilentLogsBar.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging2 = false end end) end end) CMDY.SilentLogsBar.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput2 = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput2 and dragging2 then update(input) end end) --[[]]-- --start load() task.wait(1.5) Cont:TweenSize(UDim2.new(0, 409,0, 338)) CMDLabel:TweenPosition(UDim2.new(0.5, 0,0.047, 0)) for _,v in pairs(Cont:GetDescendants()) do if v.Name ~= LoadingText.Name then tweentransparency(v, 0) end if v.Name == CO.Name then TS:Create(CO, TweenInfo.new(1.5), {BackgroundTransparency = 0}):Play() end end --[[]]-- --[[ buttons ]]-- --pages lastpage = HomeP HomeP.Visible = true Home.MouseButton1Click:Connect(function() HomeP.Visible = not HomeP.Visible lastpage.Visible = not lastpage.Visible lastpage = HomeP end) Commands.MouseButton1Click:Connect(function() CommandsP.Visible = not CommandsP.Visible lastpage.Visible = not lastpage.Visible lastpage = CommandsP end) Players.MouseButton1Click:Connect(function() PlayersP.Visible = not PlayersP.Visible lastpage.Visible = not lastpage.Visible lastpage = PlayersP end) Objects.MouseButton1Click:Connect(function() ObjectsP.Visible = not ObjectsP.Visible lastpage.Visible = not lastpage.Visible lastpage = ObjectsP end) Teleports.MouseButton1Click:Connect(function() TeleportsP.Visible = not TeleportsP.Visible lastpage.Visible = not lastpage.Visible lastpage = TeleportsP end) Gears.MouseButton1Click:Connect(function() GearsP.Visible = not GearsP.Visible lastpage.Visible = not lastpage.Visible lastpage = GearsP end) Misc.MouseButton1Click:Connect(function() MiscP.Visible = not MiscP.Visible lastpage.Visible = not lastpage.Visible lastpage = MiscP end) --cmdbar UserInputService.InputEnded:Connect(function(key, gp) local cbhotkey = SettingsP:WaitForChild("BarHotKey").Text if cbhotkey == "" or cbhotkey == nil then cbhotkey = SettingsP:WaitForChild("BarHotKey").PlaceholderText end if UserInputService:GetStringForKeyCode(key.KeyCode) == cbhotkey and gp == false then CMDBar:CaptureFocus() CMDBar:TweenPosition(UDim2.new(0, 0,0, -7), Enum.EasingDirection.InOut, Enum.EasingStyle.Sine, 0.15, true) end end) UserInputService.InputBegan:Connect(function(key, gp) local househotkey = TeleportsP:WaitForChild("HouseBind").Text local rghotkey = TeleportsP:WaitForChild("RegenPadBind").Text local aphotkey = TeleportsP:WaitForChild("AdminPadsBind").Text local spawnhotkey = TeleportsP:WaitForChild("SpawnBind").Text if househotkey == "" or househotkey == nil then househotkey = TeleportsP:WaitForChild("HouseBind").PlaceholderText end if rghotkey == "" or rghotkey == nil then rghotkey = TeleportsP:WaitForChild("RegenPadBind").PlaceholderText end if aphotkey == "" or aphotkey == nil then aphotkey = TeleportsP:WaitForChild("AdminPadsBind").PlaceholderText end if spawnhotkey == "" or spawnhotkey == nil then spawnhotkey = TeleportsP:WaitForChild("SpawnBind").PlaceholderText end if UserInputService:GetStringForKeyCode(key.KeyCode) == rghotkey and gp == false then if workspace:FindFirstChild(Player.Name) and workspace:FindFirstChild(Player.Name):FindFirstChild("HumanoidRootPart") then if Admin:FindFirstChild("Regen") then workspace:FindFirstChild(Player.Name).HumanoidRootPart.CFrame = Admin.Regen.CFrame * CFrame.new(0,1,0) else workspace:FindFirstChild(Player.Name).HumanoidRootPart.CFrame = CFrame.new(-7.25397968, 8.62999058, 94.4259109, -0.999847651, 2.98951726e-08, 0.0174559467, 2.93358955e-08, 1, -3.22955387e-08, -0.0174559467, -3.177853e-08, -0.999847651) end end end if UserInputService:GetStringForKeyCode(key.KeyCode) == aphotkey and gp == false then if workspace:FindFirstChild(Player.Name) and workspace:FindFirstChild(Player.Name):FindFirstChild("HumanoidRootPart") then workspace:FindFirstChild(Player.Name).HumanoidRootPart.CFrame = PermPad:FindFirstChildOfClass("Part").CFrame * CFrame.new(0,1,0) end end if UserInputService:GetStringForKeyCode(key.KeyCode) == spawnhotkey and gp == false then if workspace:FindFirstChild(Player.Name) and workspace:FindFirstChild(Player.Name):FindFirstChild("HumanoidRootPart") then workspace:FindFirstChild(Player.Name).HumanoidRootPart.CFrame = Map.Spawn1.CFrame * CFrame.new(0,1,0) end end if UserInputService:GetStringForKeyCode(key.KeyCode) == househotkey and gp == false then if workspace:FindFirstChild(Player.Name) and workspace:FindFirstChild(Player.Name):FindFirstChild("HumanoidRootPart") then workspace:FindFirstChild(Player.Name).HumanoidRootPart.CFrame = CFrame.new(-31.0896435, 8.22999477, 70.522644, -0.999961913, 4.495271e-08, -0.0087288795, 4.55292621e-08, 1, -6.58523618e-08, 0.0087288795, -6.62472743e-08, -0.999961913) end end end) CMDBar.FocusLost:Connect(function() local textycmd = CMDBar.Text:split(" ") if table.find(cmds.cmdnames, textycmd[1]) then PlayerService:Chat(prefix .. CMDBar.Text) end if table.find(cmds.aliases, textycmd[1]) then PlayerService:Chat(prefix .. CMDBar.Text) else PlayerService:Chat(CMDBar.Text) end CMDBar.Text = "" CMDBar:TweenPosition(UDim2.new(0, 0,0, -70), Enum.EasingDirection.InOut, Enum.EasingStyle.Sine, 0.15, true) end) --HomePage Buttons ServerlockT.Toggle.MouseButton1Click:Connect(function() if not Serverlock then Serverlock = true Toggle(ServerlockT, 1) slock() else Serverlock = false Toggle(ServerlockT, 2) act("refresh others") if showsm then servermsg("[ CMD-Y ] This server is now unlocked") else prompt("This server is now unlocked") end end end) AntiAttachT.Toggle.MouseButton1Click:Connect(function() if not antiattach then antiattach = true Toggle(AntiAttachT, 1) if showsm then servermsg("[ CMD-Y ] AntiAttach is now enabled.") else prompt("AntiAttach is now enabled.") end else antiattach = false Toggle(AntiAttachT, 2) if showsm then servermsg("[ CMD-Y ] AntiAttach is now disabled.") else prompt("AntiAttach is now disabled.") end end end) ProtectServerT.Toggle.MouseButton1Click:Connect(function() if not Protection then Protection = true Toggle(ProtectServerT, 1) if showsm then servermsg("[ CMD-Y ] Server Protection is now on.") else prompt("Server Protection is now on.") end else Protection = false Toggle(ProtectServerT, 2) if showsm then servermsg("[ CMD-Y ] Server Protection is now off.") else prompt("Server Protection is now off.") end end end) AntiDeathT.Toggle.MouseButton1Click:Connect(function() if not AntiDeath then AntiDeath = true Toggle(AntiDeathT, 1) if Map:FindFirstChild("Obby") then for _,v in pairs(Map["Obby"]:GetDescendants()) do if v.Name == "TouchInterest" then v:Destroy() end end end prompt("AntiDeath is on.") else AntiDeath = false Toggle(AntiDeathT, 2) prompt("AntiDeath is off.") end end) AntiAbuseT.Toggle.MouseButton1Click:Connect(function() if not AntiAbuse then AntiAbuse = true Toggle(AntiAbuseT, 1) prompt("AntiAbuse is on.") else AntiAbuse = false Toggle(AntiAbuseT, 2) prompt("AntiAbuse is off.") end end) PermAdminAllT.Toggle.MouseButton1Click:Connect(function() if not PlrsAdmin then PlrsAdmin = true Toggle(PermAdminAllT, 1) if showsm then servermsg("[ CMD-Y ] Perm admin is now on in this server. Chat any command.") else prompt("Perm admin is now on in this server. Chat any command.") end else PlrsAdmin = false Toggle(PermAdminAllT, 2) if showsm then servermsg("[ CMD-Y ] Perm admin is now off in this server.") else servermsg("Perm admin is now off in this server.") end end end) LoopgrabT.Toggle.MouseButton1Click:Connect(function() if not LoopGrab then LoopGrab = true Toggle(LoopgrabT, 1) prompt("Loopgrab is on.") else LoopGrab = false Toggle(LoopgrabT, 2) prompt("Loopgrab is off.") end end) CO.MouseButton1Click:Connect(function() if not GuiClosed then GuiClosed = not GuiClosed CO.BackgroundColor3 = Color3.fromRGB(70, 255, 46) cogui(1) else GuiClosed = false CO.BackgroundColor3 = Color3.fromRGB(255, 77, 46) cogui(2) end end) --TopBar buttons Rejoin.MouseButton1Click:Connect(function() RJ() end) ServerHop.MouseButton1Click:Connect(function() SHop() end) Settings.MouseButton1Click:Connect(function() if GuiClosed then GuiClosed = false CO.BackgroundColor3 = Color3.fromRGB(255, 77, 46) cogui(2) end SettingsP.Visible = not SettingsP.Visible lastpage.Visible = not lastpage.Visible lastpage = SettingsP end) --Players Page for _,plr in pairs(PlayerService:GetPlayers()) do local isBypass1, st1 = bypassattemptcheck(plr.Name) if not PlayersP.PlrList:FindFirstChild(plr.DisplayName) then local newplr = Cont.Player:Clone() local img, ready = PlayerService:GetUserThumbnailAsync(plr.UserId, Enum.ThumbnailType.HeadShot, Enum.ThumbnailSize.Size420x420) newplr.Label.Text = plr.DisplayName newplr.Image = img newplr.Name = plr.Name if plr.Name == PlayerService.LocalPlayer.Name then newplr.Dropdown:Destroy() newplr.Label.Text = "You" else newplr.Dropdown.MouseButton1Click:Connect(function() CurrentPlayer = plr.Name Tabs.Drop.PlayerMenu.Unperm.Text = "Unperm" Tabs.Drop.PlayerMenu.Whitelist.Text = "Whitelist" Tabs.Drop.PlayerMenu.Blacklist.Text = "Blacklist" Tabs.Drop.PlayerMenu.Padban.Text = "Padban" if table.find(whitelist, CurrentPlayer) then Tabs.Drop.PlayerMenu.Whitelist.Text = "Unwhitelist" end if table.find(blacklist, CurrentPlayer) then Tabs.Drop.PlayerMenu.Blacklist.Text = "Unblacklist" end if table.find(permblacklist, CurrentPlayer) then Tabs.Drop.PlayerMenu.Unperm.Text = "RePerm" end if table.find(padbanned, CurrentPlayer) then Tabs.Drop.PlayerMenu.Padban.Text = "Unpadban" end Tabs.Drop.BackgroundTransparency = 1 Tabs.Drop.PlayerMenu.BackgroundTransparency = 1 Tabs.Drop.PlayerMenu.Player.Image = newplr.Image Tabs.Drop.Visible = true Tabs.Drop.PlayerMenu.Visible = true TS:Create(Tabs.Drop, TweenInfo.new(.4), {BackgroundTransparency = 0.15}):Play() TS:Create(Tabs.Drop.PlayerMenu, TweenInfo.new(.4), {BackgroundTransparency = 0}):Play() end) end newplr.Parent = PlayersP.PlrList end end Tabs.Drop.PlayerMenu.Whitelist.MouseButton1Click:Connect(function() if CurrentPlayer ~= "" and Tabs.Drop.PlayerMenu.Whitelist.Text == "Whitelist" then wl(CurrentPlayer) Tabs.Drop.Visible = false Tabs.Drop.PlayerMenu.Visible = false CurrentPlayer = "" elseif CurrentPlayer ~= "" and Tabs.Drop.PlayerMenu.Whitelist.Text == "Unwhitelist" then unwl(CurrentPlayer) Tabs.Drop.Visible = false Tabs.Drop.PlayerMenu.Visible = false CurrentPlayer = "" end end) Tabs.Drop.PlayerMenu.Blacklist.MouseButton1Click:Connect(function() if CurrentPlayer ~= "" and Tabs.Drop.PlayerMenu.Blacklist.Text == "Blacklist" then bl(CurrentPlayer) Tabs.Drop.Visible = false Tabs.Drop.PlayerMenu.Visible = false CurrentPlayer = "" elseif CurrentPlayer ~= "" and Tabs.Drop.PlayerMenu.Blacklist.Text == "Unblacklist" then unbl(CurrentPlayer) Tabs.Drop.Visible = false Tabs.Drop.PlayerMenu.Visible = false CurrentPlayer = "" end end) Tabs.Drop.PlayerMenu.Padban.MouseButton1Click:Connect(function() if CurrentPlayer ~= "" and Tabs.Drop.PlayerMenu.Padban.Text == "Padban" then pb(CurrentPlayer) Tabs.Drop.Visible = false Tabs.Drop.PlayerMenu.Visible = false CurrentPlayer = "" elseif CurrentPlayer ~= "" and Tabs.Drop.PlayerMenu.Padban.Text == "Unpadban" then unpb(CurrentPlayer) Tabs.Drop.Visible = false Tabs.Drop.PlayerMenu.Visible = false CurrentPlayer = "" end end) Tabs.Drop.PlayerMenu.Unperm.MouseButton1Click:Connect(function() if CurrentPlayer ~= "" and Tabs.Drop.PlayerMenu.Unperm.Text == "Unperm" then pbl(CurrentPlayer) Tabs.Drop.Visible = false Tabs.Drop.PlayerMenu.Visible = false CurrentPlayer = "" elseif CurrentPlayer ~= "" and Tabs.Drop.PlayerMenu.Unperm.Text == "RePerm" then unpbl(CurrentPlayer) Tabs.Drop.Visible = false Tabs.Drop.PlayerMenu.Visible = false CurrentPlayer = "" end end) Tabs.Drop.PlayerMenu.Kill.MouseButton1Click:Connect(function() act("kill " .. CurrentPlayer) Tabs.Drop.Visible = false Tabs.Drop.PlayerMenu.Visible = false CurrentPlayer = "" end) Tabs.Drop.PlayerMenu.GoTo.MouseButton1Click:Connect(function() if workspace:FindFirstChild(Player.Name) and workspace:FindFirstChild(Player.Name):FindFirstChild("HumanoidRootPart") and workspace:FindFirstChild(CurrentPlayer) and workspace:FindFirstChild(CurrentPlayer):FindFirstChild("HumanoidRootPart") then workspace:FindFirstChild(Player.Name).HumanoidRootPart.CFrame = workspace[CurrentPlayer].HumanoidRootPart.CFrame end Tabs.Drop.Visible = false Tabs.Drop.PlayerMenu.Visible = false CurrentPlayer = "" end) Tabs.Drop.PlayerMenu.Teleport.MouseButton1Click:Connect(function() local isBypass,st = bypassattemptcheck(CurrentPlayer) if isBypass == true then act("tp " .. st .. " me") Tabs.Drop.Visible = false Tabs.Drop.PlayerMenu.Visible = false CurrentPlayer = "" else act("tp " .. CurrentPlayer .. " me") Tabs.Drop.Visible = false Tabs.Drop.PlayerMenu.Visible = false CurrentPlayer = "" end end) Tabs.Drop.PlayerMenu.close.MouseButton1Click:Connect(function() Tabs.Drop.Visible = false Tabs.Drop.PlayerMenu.Visible = false CurrentPlayer = "" Tabs.Drop.PlayerMenu.Unperm.Text = "Unperm" Tabs.Drop.PlayerMenu.Whitelist.Text = "Whitelist" Tabs.Drop.PlayerMenu.Blacklist.Text = "Blacklist" Tabs.Drop.PlayerMenu.Padban.Text = "Padban" end) --Gears Page GearsP.Guns.MouseButton1Click:Connect(function() for i,_ in pairs(guncodes) do act("gear me 0000000000000000000000000000000000000000" .. guncodes[i]) end end) GearsP.FunGears.MouseButton1Click:Connect(function() for i,_ in pairs(fungears) do act("gear me 0000000000000000000000000000000000000000" .. fungears[i]) end end) GearsP.Swords.MouseButton1Click:Connect(function() for i,_ in pairs(swordcodes) do act("gear me 0000000000000000000000000000000000000000" .. swordcodes[i]) end end) GearsP.Destructive.MouseButton1Click:Connect(function() for i,_ in pairs(destructivecodes) do act("gear me 0000000000000000000000000000000000000000" .. destructivecodes[i]) end end) GearsP.Explosives.MouseButton1Click:Connect(function() for i,_ in pairs(explosivecodes) do act("gear me 0000000000000000000000000000000000000000" .. explosivecodes[i]) end end) GearsP.Melees.MouseButton1Click:Connect(function() for i,_ in pairs(meleecodes) do act("gear me 0000000000000000000000000000000000000000" .. meleecodes[i]) end end) GearsP.Rideables.MouseButton1Click:Connect(function() for i,_ in pairs(rideablecodes) do act("gear me 0000000000000000000000000000000000000000" .. rideablecodes[i]) end end) GearsP.ClientBtools.MouseButton1Click:Connect(function() act("gear me 16200204") act("gear me 16200402") act("gear me 16969792") act("gear me 73089190") end) GearsP.SSBtools.MouseButton1Click:Connect(function() loadbtools() end) CMDY.BtoolsV2Button.MouseButton1Click:Connect(function() btoolsv2() end) --Teleports Page TeleportsP.House.MouseButton1Click:Connect(function() if workspace:FindFirstChild(Player.Name) then workspace:FindFirstChild(Player.Name).HumanoidRootPart.CFrame = CFrame.new(-31.0896435, 8.22999477, 70.522644, -0.999961913, 4.495271e-08, -0.0087288795, 4.55292621e-08, 1, -6.58523618e-08, 0.0087288795, -6.62472743e-08, -0.999961913) end end) TeleportsP.RegenPad.MouseButton1Click:Connect(function() if workspace:FindFirstChild(Player.Name) then if Admin:FindFirstChild("Regen") then workspace:FindFirstChild(Player.Name).HumanoidRootPart.CFrame = Admin.Regen.CFrame * CFrame.new(0,1,0) else workspace:FindFirstChild(Player.Name).HumanoidRootPart.CFrame = CFrame.new(-7.25397968, 8.62999058, 94.4259109, -0.999847651, 2.98951726e-08, 0.0174559467, 2.93358955e-08, 1, -3.22955387e-08, -0.0174559467, -3.177853e-08, -0.999847651) end end end) TeleportsP.Spawn.MouseButton1Click:Connect(function() if workspace:FindFirstChild(Player.Name) then if Map:FindFirstChild("Spawn1") then workspace:FindFirstChild(Player.Name).HumanoidRootPart.CFrame = Map.Spawn1.CFrame * CFrame.new(0,1,0) else workspace:FindFirstChild(Player.Name).HumanoidRootPart.CFrame = CFrame.new(-41, 3.69999933, -25.5899963, -1, 0, 0, 0, 1, 0, 0, 0, -1) end end end) TeleportsP.AdminPads.MouseButton1Click:Connect(function() if workspace:FindFirstChild(Player.Name) then if PermPad ~= nil and PermPad:FindFirstChildOfClass("Part") then workspace:FindFirstChild(Player.Name).HumanoidRootPart.CFrame = PermPad:FindFirstChildOfClass("Part").CFrame * CFrame.new(0,1,0) else workspace:FindFirstChild(Player.Name).HumanoidRootPart.CFrame = CFrame.new(-28.8631248, 8.54999638, 93.495575, -0.999919176, 2.82151351e-08, -0.0127136419, 2.86314137e-08, 1, -3.25606209e-08, 0.0127136419, -3.29219958e-08, -0.999919176) end end end) --objects page ObjectsP.FindPads.MouseButton1Click:Connect(function() local loop1 = false local loop2 = false local dnd = false local amt = 0 for _,v in pairs(Pads) do if v:FindFirstChildOfClass("Part") then amt = amt + 1 end end if amt == 9 then prompt("All pads are loaded!") loop1 = false loop2 = false return else amt = 0 local loop2 = true prompt("Trying skydive locations..") clientloadpos(CFrame.new(ogcframes["Pad1"][1],ogcframes["Pad1"][2],ogcframes["Pad1"][3],ogcframes["Pad1"][4],ogcframes["Pad1"][5],ogcframes["Pad1"][6],ogcframes["Pad1"][7],ogcframes["Pad1"][8],ogcframes["Pad1"][9],ogcframes["Pad1"][10],ogcframes["Pad1"][11],ogcframes["Pad1"][12]) * CFrame.new(0,40,0)) wait(2) task.spawn(function() while loop2 == true do task.wait(.3) PlayerService.LocalPlayer.Character.HumanoidRootPart.Velocity = PlayerService.LocalPlayer.Character.HumanoidRootPart.Velocity + Vector3.new(0, 1000, 0) for _,v in pairs(Pads) do if v:FindFirstChildOfClass("Part") then amt = amt + 1 end end if amt == 9 then prompt("Found all pads") loop2 = false loop1 = false PlayerService.LocalPlayer.Character.HumanoidRootPart.Velocity = Vector3.new(0,0,0) dnd = true forcerespawn() break end amt = 0 if loop2 == false then break end end end) if dnd == true then return end wait(10) loop2 = false amt = 0 for _,v in pairs(Pads) do if v:FindFirstChildOfClass("Part") then amt = amt + 1 end end if amt == 9 then loop2 = false loop1 = false dnd = true return else prompt("Couldn't find all pads.") if dnd == true then return end workspace.FallenPartsDestroyHeight = 0/0 workspace.Gravity = 0 loop1 = true task.spawn(function() prompt("Trying CMD-Y locations..") while loop1 do task.wait() clientloadpos(CFrame.new(math.random(-30593, -23388), math.random(-30593, -10455), math.random(-30593, -10455))) amt = 0 for _,v in pairs(Pads) do if v:FindFirstChildOfClass("Part") then amt = amt + 1 end end if amt == 9 then prompt("Found all pads") loop2 = false loop1 = false dnd = true forcerespawn() return end end end) if dnd == true then return end wait(10) amt = 0 loop1 = false for _,v in pairs(Pads) do if v:FindFirstChildOfClass("Part") then amt = amt + 1 end end if amt == 9 then prompt("Found all pads") loop2 = false loop1 = false dnd = true forcerespawn() return else prompt("Couldn't find all pads.") forcerespawn() end if dnd == true then return end fixgame() end end end) ObjectsP.RemoveRegen.MouseButton1Click:Connect(function() if movestatus == true then return end for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = false end end moveobject(Admin.Regen, 1) repeat task.wait() until movestatus == false workspace.Gravity = 198.2 act("respawn me") for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = true end end end) ObjectsP.BringRegen.MouseButton1Click:Connect(function() if movestatus == true then return end for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = false end end moveobject(Admin.Regen, 2) repeat task.wait() until movestatus == false workspace.Gravity = 198.2 act("respawn me") for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = true end end end) ObjectsP.RemoveObby.MouseButton1Click:Connect(function() if movestatus == true then return end for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = false end end if Map:FindFirstChild("Obby") then for _,v in pairs(Map["Obby"]:GetDescendants()) do if allclear() == false then break end if v.Name == "TouchInterest" then v:Destroy() end end end for _,v in pairs(Map["Obby Box"]:GetChildren()) do if allclear() == false then break end moveobject(v, 1) repeat fwait() until movestatus == false act("respawn me") end for _,v in pairs(Map.Obby:GetChildren()) do if allclear() == false then break end moveobject(v, 1) repeat fwait() until movestatus == false act("respawn me") end for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = true end end workspace.Gravity = 198.2 act("respawn me") end) ObjectsP.BringObby.MouseButton1Click:Connect(function() if movestatus == true then return end local moved = nil for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = false end end if Map:FindFirstChild("Obby") then for _,v in pairs(Map["Obby"]:GetDescendants()) do if allclear() == false then break end if v.Name == "TouchInterest" then v:Destroy() end end end for _,v in pairs(Map["Obby Box"]:GetChildren()) do if allclear() == false then break end if v ~= nil and v.CFrame == CFrame.new(ogcframes[v.Name][1],ogcframes[v.Name][2],ogcframes[v.Name][3],ogcframes[v.Name][4],ogcframes[v.Name][5],ogcframes[v.Name][6],ogcframes[v.Name][7],ogcframes[v.Name][8],ogcframes[v.Name][9],ogcframes[v.Name][10],ogcframes[v.Name][11],ogcframes[v.Name][12]) then continue else if v ~= nil then moved = true moveobject(v, 2) repeat fwait() until movestatus == false act("respawn me") end end end for _,v in pairs(Map.Obby:GetChildren()) do if allclear() == false then break end if v ~= nil and v.CFrame == CFrame.new(ogcframes[v.Name][1],ogcframes[v.Name][2],ogcframes[v.Name][3],ogcframes[v.Name][4],ogcframes[v.Name][5],ogcframes[v.Name][6],ogcframes[v.Name][7],ogcframes[v.Name][8],ogcframes[v.Name][9],ogcframes[v.Name][10],ogcframes[v.Name][11],ogcframes[v.Name][12]) then continue else if v ~= nil then moved = true moveobject(v, 2) repeat fwait() until movestatus == false act("respawn me") end end end for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = true end end workspace.Gravity = 198.2 act("respawn me") if moved == nil then prompt("Obby is already in the right place!") end end) ObjectsP.RemovePads.MouseButton1Click:Connect(function() if movestatus == true then return end for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = false end end for _,v in pairs(Pads) do if allclear() == false then break end if v:FindFirstChildOfClass("Part") then v:FindFirstChildOfClass("Part").CanCollide = true moveobject(v:FindFirstChildOfClass("Part"), 1) repeat fwait() until movestatus == false act("respawn me") v:FindFirstChildOfClass("Part").CanCollide = false end end for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = true end end workspace.Gravity = 198.2 act("respawn me") end) ObjectsP.BringPads.MouseButton1Click:Connect(function() if movestatus == true then return end for i,v in pairs(Pads) do if allclear() == false then break end if v:FindFirstChildOfClass("Part") then v:FindFirstChildOfClass("Part").Name = "Pad" .. tostring(i) end end for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = false end end for i,v in pairs(Pads) do if allclear() == false then break end if v:FindFirstChildOfClass("Part") then v:FindFirstChildOfClass("Part").CanCollide = true moveobject(v:FindFirstChildOfClass("Part"), 2) repeat fwait() until movestatus == false act("respawn me") v:FindFirstChildOfClass("Part").CanCollide = false end end for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = true end end workspace.Gravity = 198.2 act("respawn me") end) ObjectsP.BringBaseplate.MouseButton1Click:Connect(function() if movestatus == true then return end for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = false end end moveobject(Map.Baseplate, 2) repeat fwait() until movestatus == false workspace.Gravity = 198.2 act("respawn me") for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = true end end end) ObjectsP.RemoveBaseplate.MouseButton1Click:Connect(function() if movestatus == true then return end for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = false end end moveobject(Map.Baseplate, 1) repeat fwait() until movestatus == false workspace.Gravity = 198.2 act("respawn me") for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = true end end end) ObjectsP.FindRegen.MouseButton1Click:Connect(function() local regenfound = false local findingregen = false local doingskydive = false local doingcmdy = false if Admin:FindFirstChild("Regen") then PlayerService.LocalPlayer.Character.HumanoidRootPart.CFrame = Admin:FindFirstChild("Regen").CFrame * CFrame.new(0,1,0) else findingregen = true task.spawn(function() while findingregen do task.wait() pcall(function() game.Players.LocalPlayer.Character.Parent = workspace end) end end) doingskydive = true prompt("Trying skydive locations..") pcall(function() clientloadpos(CFrame.new(ogcframes["Regen"][1],ogcframes["Regen"][2],ogcframes["Regen"][3],ogcframes["Regen"][4],ogcframes["Regen"][5],ogcframes["Regen"][6],ogcframes["Regen"][7],ogcframes["Regen"][8],ogcframes["Regen"][9],ogcframes["Regen"][10],ogcframes["Regen"][11],ogcframes["Regen"][12]) * CFrame.new(0,20,0)) game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true task.spawn(function() while doingskydive do task.wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,100,0) if Admin:FindFirstChild("Regen") then regenfound = true doingskydive = false break end end end) task.wait(10) if not regenfound then doingskydive = false prompt("Regen not skydived.") prompt("Trying CMD-Y locations..") doingcmdy = true task.spawn(function() while doingcmdy do fwait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(math.random(-30593, -23388), math.random(-30593, -10455), math.random(-30593, -10455)) if Admin:FindFirstChild("Regen") then PlayerService.LocalPlayer.Character.HumanoidRootPart.Velocity = Vector3.new(0, 0, 0) regenfound = true doingcmdy = false break end end end) task.wait(15) if not foundregen then doingcmdy = false prompt("Regen not moved by CMD-Y.") prompt("Trying leaked locations..") local locations = { CFrame.new(Vector3.new(1000000, 1000000, 1000000)), CFrame.new(Vector3.new(1000000, 1000003, -1000000)), CFrame.new(Vector3.new(1000000, -1000003, -1000000)), CFrame.new(Vector3.new(1000000, -1000000, -3)), CFrame.new(Vector3.new(3, -1000000, 1000000)), CFrame.new(Vector3.new(1000000, -3, -1000000)), CFrame.new(Vector3.new(-1000000, -3, 1000000)), CFrame.new(Vector3.new(1000000, 3, 1000000)), CFrame.new(Vector3.new(1000000, 1000003, 1000000)), CFrame.new(Vector3.new(1000000, -1000003, 1000000)), CFrame.new(Vector3.new(454545, 150000, -678678)), CFrame.new(Vector3.new(306712, 420552, 398158)), CFrame.new(Vector3.new(-1000000, 1000003, 1000000)), CFrame.new(Vector3.new(-1000000, 1000003, -1000000)), CFrame.new(Vector3.new(-1000000, -1000003, -1000000)), CFrame.new(Vector3.new(45400, -49860, 56673)), CFrame.new(Vector3.new(56470, -48312, 28578)), CFrame.new(Vector3.new(75304, -49638, 47300)), CFrame.new(Vector3.new(34120, -48830, 30233)), CFrame.new(Vector3.new(34120, -48830, 30233)), CFrame.new(Vector3.new(77822, -49751, 79116)), CFrame.new(Vector3.new(42682, -29202, 29886)), CFrame.new(Vector3.new(51052, -49558, 34068)), CFrame.new(Vector3.new(-251773, 1000003, 382563)), CFrame.new(0, 2.5, 0) } for _,loc in pairs(locations) do clientloadpos(loc) task.wait(.5) end task.wait(.5) if not Admin:FindFirstChild("Regen") then prompt("Couldn't find the regen pad. Sorry!") forcerespawn() else prompt("Found regen!") PlayerService.LocalPlayer.Character.HumanoidRootPart.CFrame = Admin.Regen.CFrame * CFrame.new(0,1,0) wait(1) forcerespawn() workspace.FallenPartsDestroyHeight = -500 workspace.Gravity = 198.2 findingregen = false end else prompt("Found regen!") PlayerService.LocalPlayer.Character.HumanoidRootPart.CFrame = Admin.Regen.CFrame * CFrame.new(0,1,0) wait(1) forcerespawn() workspace.FallenPartsDestroyHeight = -500 workspace.Gravity = 198.2 findingregen = false end else prompt("Found regen!") PlayerService.LocalPlayer.Character.HumanoidRootPart.CFrame = Admin.Regen.CFrame * CFrame.new(0,1,0) wait(1) forcerespawn() workspace.FallenPartsDestroyHeight = -500 workspace.Gravity = 198.2 findingregen = false end end) end end) task.spawn(function() while true do fwait() if antiattach then for _,v in pairs(PlayerService:GetPlayers()) do local isBypass, st = bypassattemptcheck(v.Name) if workspace:FindFirstChild(v.Name) and workspace:FindFirstChild(v.Name):FindFirstChild("Addon") then if workspace:FindFirstChild(v.Name):FindFirstChild("Addon"):FindFirstChild("Weld") then if isBypass then act("refresh " .. st) regen() act("freeze " .. st) if showsm then act("name " .. st .. " [ CMD-Y ] AntiAttach is on!") end else act("refresh " .. v.Name) regen() act("freeze " .. v.Name) if showsm then act("name " .. v.Name .. " [ CMD-Y ] AntiAttach is on!") end end end end end end end end) resbut.MouseButton1Click:Connect(function() settheme(nil,nil,nil,true) end) SettingsP.GuiTheme.MouseButton1Click:Connect(function() Tabs.Drop.BackgroundTransparency = 1 Tabs.Drop.ThemeColorPickerMenu.BackgroundTransparency = 1 Tabs.Drop.Visible = true Tabs.Drop.ThemeColorPickerMenu.Visible = true TS:Create(Tabs.Drop, TweenInfo.new(.4), {BackgroundTransparency = 0.15}):Play() TS:Create(Tabs.Drop.ThemeColorPickerMenu, TweenInfo.new(.4), {BackgroundTransparency = 0}):Play() Tabs.Drop.MapColorPicker.close.MouseButton1Click:Connect(function() Tabs.Drop.Visible = false Tabs.Drop.ThemeColorPickerMenu.Visible = false end) local ColorSlider = Tabs.Drop.ThemeColorPickerMenu.Gradient.Slider local preview = Tabs.Drop.ThemeColorPickerMenu.Preview local Grad = Tabs.Drop.ThemeColorPickerMenu.Gradient local otherpreview = Tabs.Drop.ThemeColorPickerMenu.Preview local movingcolorslider = false ColorSlider.MouseButton1Down:Connect(function() movingcolorslider = true end) ColorSlider.MouseButton1Up:Connect(function() movingcolorslider = false Tabs.Drop.Visible = false Tabs.Drop.ThemeColorPickerMenu.Visible = false end) Mouse.Move:Connect(function() if movingcolorslider then local xOffset = (Mouse.X - Grad.AbsolutePosition.X) xOffset = math.clamp(xOffset, 0, Grad.AbsoluteSize.X) local sliderposnew = UDim2.new(0, xOffset, ColorSlider.Position.Y) ColorSlider.Position = sliderposnew settheme(Tabs.Drop.ThemeColorPickerMenu.Preview.BackgroundColor3.r,Tabs.Drop.ThemeColorPickerMenu.Preview.BackgroundColor3.g,Tabs.Drop.ThemeColorPickerMenu.Preview.BackgroundColor3.b) updatecolorpreview(Grad, ColorSlider, preview, otherpreview) end end) end) CommandsP.AddCommand.MouseButton1Click:Connect(function() Tabs.Drop.BackgroundTransparency = 1 Tabs.Drop.AddCommandMenu.BackgroundTransparency = 1 Tabs.Drop.AddCommandMenu.Visible = true Tabs.Drop.Visible = true TS:Create(Tabs.Drop, TweenInfo.new(.4), {BackgroundTransparency = 0.15}):Play() TS:Create(Tabs.Drop.AddCommandMenu, TweenInfo.new(.4), {BackgroundTransparency = 0}):Play() Tabs.Drop.AddCommandMenu.closebbb.MouseButton1Click:Connect(function() Tabs.Drop.Visible = false Tabs.Drop.AddCommandMenu.Visible = false end) Tabs.Drop.AddCommandMenu.Add.MouseButton1Click:Connect(function() if Tabs.Drop.AddCommandMenu.NameToDo.Text ~= nil and Tabs.Drop.AddCommandMenu.NameToDo.Text ~= "" and Tabs.Drop.AddCommandMenu.NameToDo.Text ~= " " and Tabs.Drop.AddCommandMenu.CMDBOX.Text ~= nil and Tabs.Drop.AddCommandMenu.CMDBOX.Text ~= "" and Tabs.Drop.AddCommandMenu.CMDBOX.Text ~= " " then local suc,err = pcall(function() _G.newcmdadd(Tabs.Drop.AddCommandMenu.NameToDo.Text, Tabs.Drop.AddCommandMenu.CMDBOX.Text) --[[addcmd(, nil, "", function() assert(loadstring(execute[Tabs.Drop.AddCommandMenu.NameToDo.Text]))() end)]] end) if suc then Tabs.Drop.Visible = false Tabs.Drop.AddCommandMenu.Visible = false Tabs.Drop.AddCommandMenu.NameToDo.Text = "" Tabs.Drop.AddCommandMenu.CMDBOX.Text = "" else prompt("Error adding command. " .. tostring(err)) end end end) end) MiscP.SilentLogs.MouseButton1Click:Connect(function() CMDY.SilentLogsBar.Visible = true end) local cattachbutton = false MiscP.ClickToAttach.MouseButton1Click:Connect(function() if MiscP.ClickToAttach.Text == "Unattach" then MiscP.ClickToAttach.Text = "Unattaching..." if allclear() == true then act("refresh me") MiscP.ClickToAttach.Text = "Click to attach" else forcerespawn() MiscP.ClickToAttach.Text = "Click to attach" end elseif MiscP.ClickToAttach.Text == "Click to attach" then if cattachbutton == false then cattachbutton = true else return end MiscP.ClickToAttach.Text = "Waiting for input..." local target Mouse.Button1Down:Connect(function() if cattachbutton == false then return end target = Mouse.Target end) Mouse.Button1Up:Connect(function() if cattachbutton == false then return end cattachbutton = false if target ~= nil and workspace:FindFirstChild(Player.Name) and workspace:FindFirstChild(Player.Name):FindFirstChild("HumanoidRootPart") then attach(target) if MiscP.ClickToAttach.Text == "Waiting for input..." then MiscP.ClickToAttach.Text = "Unattach" end end task.spawn(function() while true do fwait() if workspace:FindFirstChild(Player.Name) and workspace:FindFirstChild(Player.Name):FindFirstChild("Torso") then if not workspace:FindFirstChild(Player.Name):FindFirstChild("Torso"):FindFirstChild("Weld") then MiscP.ClickToAttach.Text = "Click to attach" break end else MiscP.ClickToAttach.Text = "Click to attach" forcerespawn() break end end end) end) end end) MiscP.SilCrash.MouseButton1Click:Connect(function() local dosilcrash = false dosilcrash = true AntiAbuse = false AntiDeath = false task.spawn(function() prompt("Please wait ingame for atleast 15 seconds to ensure the game crashes.") wait(1) while true do fwait() if workspace:FindFirstChild(Player.Name) and workspace:FindFirstChild(Player.Name):FindFirstChild("HumanoidRootPart") then for _,v in pairs(Pads) do touchpad(v) end end for i = 1, 700 do for i = 1, 3 do act("size all 0.3") end act("freeze all") for i = 1, 3 do act("size all 9.9") end act("clone all") wait(0.75) act("unchar all") if dosilcrash == false then break end end if dosilcrash == false then break end end end) task.wait(15) dosilcrash = false prompt("Game should be crashed.") end) MiscP.Crash.MouseButton1Click:Connect(function() AntiDeath = true AntiAbuse = true slock() act("gear me 94794847") AntiDeath = false AntiAbuse = false LoopGrab = true wait(.25) wait(.5) act("blind all") wait() act("h \n\n\n Client has initiated disconnect. \n\n\n") PlayerService.LocalPlayer.Backpack:WaitForChild("VampireVanquisher").Parent = PlayerService.LocalPlayer.Character wait(.25) act("size me .3") act("size me .3") act("size me .3") LoopGrab = false end) MiscP.ColorMap.MouseButton1Click:Connect(function() Tabs.Drop.BackgroundTransparency = 1 Tabs.Drop.MapColorPicker.BackgroundTransparency = 1 Tabs.Drop.Visible = true Tabs.Drop.MapColorPicker.Visible = true TS:Create(Tabs.Drop, TweenInfo.new(.4), {BackgroundTransparency = 0.15}):Play() TS:Create(Tabs.Drop.MapColorPicker, TweenInfo.new(.4), {BackgroundTransparency = 0}):Play() Tabs.Drop.MapColorPicker.close.MouseButton1Click:Connect(function() Tabs.Drop.Visible = false Tabs.Drop.MapColorPicker.Visible = false end) local ColorSlider = Tabs.Drop.MapColorPicker.Gradient.Slider local preview = Tabs.Drop.MapColorPicker.Preview local Grad = Tabs.Drop.MapColorPicker.Gradient local otherpreview = MiscP.ColorMap.ColorFrame local movingcolorslider = false ColorSlider.MouseButton1Down:Connect(function() movingcolorslider = true end) ColorSlider.MouseButton1Up:Connect(function() movingcolorslider = false Tabs.Drop.Visible = false Tabs.Drop.MapColorPicker.Visible = false if PlayerService.LocalPlayer.Backpack:FindFirstChild("PaintBucket") then PlayerService.LocalPlayer.Backpack:FindFirstChild("PaintBucket"):Destroy() act("removetools me") end if PlayerService.LocalPlayer.Character:FindFirstChild("PaintBucket") then PlayerService.LocalPlayer.Character:FindFirstChild("PaintBucket"):Destroy() act("removetools me") end act("gear me 000000000000000000000000000018474459") PlayerService.LocalPlayer.Backpack:WaitForChild("PaintBucket").Parent = PlayerService.LocalPlayer.Character local bucket = PlayerService.LocalPlayer.Character:WaitForChild("PaintBucket") paintmap(preview.BackgroundColor3.R,preview.BackgroundColor3.G,preview.BackgroundColor3.B) end) Mouse.Move:Connect(function() if movingcolorslider then local xOffset = (Mouse.X - Grad.AbsolutePosition.X) xOffset = math.clamp(xOffset, 0, Grad.AbsoluteSize.X) local sliderposnew = UDim2.new(0, xOffset, ColorSlider.Position.Y) ColorSlider.Position = sliderposnew updatecolorpreview(Grad, ColorSlider, preview, otherpreview) end end) end) MiscP.SilentLogs.MouseButton1Click:Connect(function() end) MiscP.FixColors.MouseButton1Click:Connect(function() if PlayerService.LocalPlayer.Backpack:FindFirstChild("PaintBucket") then PlayerService.LocalPlayer.Backpack:FindFirstChild("PaintBucket"):Destroy() act("removetools me") end if PlayerService.LocalPlayer.Character:FindFirstChild("PaintBucket") then PlayerService.LocalPlayer.Character:FindFirstChild("PaintBucket"):Destroy() act("removetools me") end act("gear me 000000000000000000000000000018474459") PlayerService.LocalPlayer.Backpack:WaitForChild("PaintBucket").Parent = PlayerService.LocalPlayer.Character local bucket = PlayerService.LocalPlayer.Character:WaitForChild("PaintBucket") colorallOriginal() end) MiscP.ForceRespawn.MouseButton1Click:Connect(function() forcerespawn() end) --COMMANDS addcmd("forceres", "res", "force respawns you", function() forcerespawn() end) addcmd("rainbowmap", "rmap", "makes map go rainbow", function() rainbowmap = true task.spawn(function() act("gear me 000000000000000000000000000018474459") PlayerService.LocalPlayer.Backpack:WaitForChild("PaintBucket").Parent = PlayerService.LocalPlayer.Character local bucket = PlayerService.LocalPlayer.Character:WaitForChild("PaintBucket") repeat fwait() for hue=0, 1, 1/60 do paintmap(Color3.fromHSV(hue,1,1).R,Color3.fromHSV(hue,1,1).G,Color3.fromHSV(hue,1,1).B) end until rainbowmap == false end) end) addcmd("unrainbowmap", "unrmap", "stops rainbow map", function() rainbowmap = false end) addcmd("regen", "reg", "regenerates pads",function() if regen() == true then prompt("Regenerated pads") end end) addcmd("findregen", "freg", "finds the regen pad",function() local regenfound = false local findingregen = false local doingskydive = false local doingcmdy = false if Admin:FindFirstChild("Regen") then PlayerService.LocalPlayer.Character.HumanoidRootPart.CFrame = Admin:FindFirstChild("Regen").CFrame * CFrame.new(0,1,0) else findingregen = true task.spawn(function() while findingregen do task.wait() pcall(function() game.Players.LocalPlayer.Character.Parent = workspace end) end end) doingskydive = true prompt("Trying skydive locations..") pcall(function() clientloadpos(CFrame.new(ogcframes["Regen"][1],ogcframes["Regen"][2],ogcframes["Regen"][3],ogcframes["Regen"][4],ogcframes["Regen"][5],ogcframes["Regen"][6],ogcframes["Regen"][7],ogcframes["Regen"][8],ogcframes["Regen"][9],ogcframes["Regen"][10],ogcframes["Regen"][11],ogcframes["Regen"][12]) * CFrame.new(0,20,0)) game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true task.spawn(function() while doingskydive do task.wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,100,0) if Admin:FindFirstChild("Regen") then regenfound = true doingskydive = false break end end end) task.wait(10) if not regenfound then doingskydive = false prompt("Regen not skydived.") prompt("Trying CMD-Y locations..") doingcmdy = true task.spawn(function() while doingcmdy do fwait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(math.random(-30593, -23388), math.random(-30593, -10455), math.random(-30593, -10455)) if Admin:FindFirstChild("Regen") then PlayerService.LocalPlayer.Character.HumanoidRootPart.Velocity = Vector3.new(0, 0, 0) regenfound = true doingcmdy = false break end end end) task.wait(15) if not foundregen then doingcmdy = false prompt("Regen not moved by CMD-Y.") prompt("Trying leaked locations..") clientloadpos(CFrame.new(Vector3.new(1000000, 1000000, 1000000))) task.wait(.5) clientloadpos(CFrame.new(Vector3.new(1000000, 1000003, -1000000))) task.wait(.5) clientloadpos(CFrame.new(Vector3.new(1000000, -1000003, -1000000))) task.wait(.5) clientloadpos(CFrame.new(Vector3.new(1000000, -1000000, -3))) task.wait(.5) clientloadpos(CFrame.new(Vector3.new(3, -1000000, 1000000))) task.wait(.5) clientloadpos(CFrame.new(Vector3.new(1000000, -3, -1000000))) task.wait(.5) clientloadpos(CFrame.new(Vector3.new(-1000000, -3, 1000000))) task.wait(.5) clientloadpos(CFrame.new(Vector3.new(1000000, 3, 1000000))) task.wait(.5) clientloadpos(CFrame.new(Vector3.new(1000000, 1000003, 1000000))) task.wait(.5) clientloadpos(CFrame.new(Vector3.new(1000000, -1000003, 1000000))) task.wait(.5) clientloadpos(CFrame.new(Vector3.new(454545, 150000, -678678))) task.wait(.5) clientloadpos(CFrame.new(Vector3.new(306712, 420552, 398158))) task.wait(.5) clientloadpos(CFrame.new(Vector3.new(-1000000, 1000003, 1000000))) task.wait(.5) clientloadpos(CFrame.new(Vector3.new(-1000000, 1000003, -1000000))) task.wait(.5) clientloadpos(CFrame.new(Vector3.new(-1000000, -1000003, -1000000))) task.wait(.5) clientloadpos(CFrame.new(Vector3.new(45400, -49860, 56673))) task.wait(.5) clientloadpos(CFrame.new(Vector3.new(56470, -48312, 28578))) task.wait(.5) clientloadpos(CFrame.new(Vector3.new(75304, -49638, 47300))) task.wait(.5) clientloadpos(CFrame.new(Vector3.new(34120, -48830, 30233))) task.wait(.5) clientloadpos(CFrame.new(Vector3.new(34120, -48830, 30233))) task.wait(.5) clientloadpos(CFrame.new(Vector3.new(77822, -49751, 79116))) task.wait(.5) clientloadpos(CFrame.new(Vector3.new(42682, -29202, 29886))) task.wait(.5) clientloadpos(CFrame.new(Vector3.new(51052, -49558, 34068))) task.wait(.5) clientloadpos(CFrame.new(Vector3.new(-251773, 1000003, 382563))) task.wait(.5) clientloadpos(CFrame.new(0, 2.5, 0)) task.wait(.5) if not Admin:FindFirstChild("Regen") then prompt("Couldn't find the regen pad. Sorry!") forcerespawn() else prompt("Found regen!") PlayerService.LocalPlayer.Character.HumanoidRootPart.CFrame = Admin.Regen.CFrame * CFrame.new(0,1,0) wait(1) forcerespawn() workspace.FallenPartsDestroyHeight = -500 workspace.Gravity = 198.2 findingregen = false end else prompt("Found regen!") PlayerService.LocalPlayer.Character.HumanoidRootPart.CFrame = Admin.Regen.CFrame * CFrame.new(0,1,0) wait(1) forcerespawn() workspace.FallenPartsDestroyHeight = -500 workspace.Gravity = 198.2 findingregen = false end else prompt("Found regen!") PlayerService.LocalPlayer.Character.HumanoidRootPart.CFrame = Admin.Regen.CFrame * CFrame.new(0,1,0) wait(1) forcerespawn() workspace.FallenPartsDestroyHeight = -500 workspace.Gravity = 198.2 findingregen = false end end) end end) addcmd("findpads", "fpads", "finds the admin pads", function() local loop1 = false local loop2 = false local dnd = false local amt = 0 for _,v in pairs(Pads) do if v:FindFirstChildOfClass("Part") then amt = amt + 1 end end if amt == 9 then prompt("All pads are loaded!") loop1 = false loop2 = false return else amt = 0 local loop2 = true prompt("Trying skydive locations..") clientloadpos(CFrame.new(ogcframes["Pad1"][1],ogcframes["Pad1"][2],ogcframes["Pad1"][3],ogcframes["Pad1"][4],ogcframes["Pad1"][5],ogcframes["Pad1"][6],ogcframes["Pad1"][7],ogcframes["Pad1"][8],ogcframes["Pad1"][9],ogcframes["Pad1"][10],ogcframes["Pad1"][11],ogcframes["Pad1"][12]) * CFrame.new(0,40,0)) wait(2) task.spawn(function() while loop2 == true do task.wait(.3) PlayerService.LocalPlayer.Character.HumanoidRootPart.Velocity = PlayerService.LocalPlayer.Character.HumanoidRootPart.Velocity + Vector3.new(0, 1000, 0) for _,v in pairs(Pads) do if v:FindFirstChildOfClass("Part") then amt = amt + 1 end end if amt == 9 then prompt("Found all pads") loop2 = false loop1 = false PlayerService.LocalPlayer.Character.HumanoidRootPart.Velocity = Vector3.new(0,0,0) dnd = true forcerespawn() break end amt = 0 if loop2 == false then break end end end) if dnd == true then return end wait(10) loop2 = false amt = 0 for _,v in pairs(Pads) do if v:FindFirstChildOfClass("Part") then amt = amt + 1 end end if amt == 9 then prompt("Found all pads") loop2 = false loop1 = false dnd = true forcerespawn() return else prompt("Couldn't find all pads.") end if dnd == true then return end workspace.FallenPartsDestroyHeight = 0/0 workspace.Gravity = 0 loop1 = true task.spawn(function() prompt("Trying CMD-Y locations..") while loop1 do task.wait() clientloadpos(CFrame.new(math.random(-30593, -23388), math.random(-30593, -10455), math.random(-30593, -10455))) amt = 0 for _,v in pairs(Pads) do if v:FindFirstChildOfClass("Part") then amt = amt + 1 end end if amt == 9 then prompt("Found all pads") loop2 = false loop1 = false dnd = true forcerespawn() return end end end) if dnd == true then return end wait(10) amt = 0 loop1 = false for _,v in pairs(Pads) do if v:FindFirstChildOfClass("Part") then amt = amt + 1 end end if amt == 9 then prompt("Found all pads") loop2 = false loop1 = false dnd = true forcerespawn() return else prompt("Couldn't find all pads.") forcerespawn() end if dnd == true then return end fixgame() end end) addcmd("fixfloors", "fixfl", "fixes the floors",function() if movestatus == true then return end for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = false end end if Map["Basic House"]:FindFirstChild("SmoothBlockModel38") then moveobject(Map["Basic House"]:FindFirstChild("SmoothBlockModel38"), 2) repeat fwait() until movestatus == false act("respawn me") end if Map["Basic House"]:FindFirstChild("SmoothBlockModel40") then moveobject(Map["Basic House"]:FindFirstChild("SmoothBlockModel40"), 2) repeat fwait() until movestatus == false act("respawn me") end if Map["Basic House"]:FindFirstChild("SmoothBlockModel112") then moveobject(Map["Basic House"]:FindFirstChild("SmoothBlockModel112"), 2) repeat fwait() until movestatus == false act("respawn me") end for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = true end end workspace.Gravity = 198.2 act("respawn me") end) addcmd("rejoin", "rj", "rejoins",function() RJ() end) addcmd("serverhop", "shop", "serverhops", function() SHop() end) addcmd("paintrandom", "prmap", "makes the map random colors",function() colorAPI.colorallRandom() end) addcmd("whitelist", "wl", "whitelists a user",function(plr) wl(plr) end) addcmd("unwhitelist", "unwl", "unwhitelists a user",function(plr) unwl(plr) end) addcmd("blacklist", "bl", "blacklists a user",function(plr) bl(plr) end) addcmd("unblacklist", "unbl", "unblacklists a user",function(plr) unbl(plr) end) addcmd("padban", "pb", "padbans a user",function(plr) pb(plr) end) addcmd("unpadban", "unpb", "unpadbans a user",function(plr) unpb(plr) end) addcmd("permbl", "pbl", "unpadbans a user",function(plr) pbl(plr) end) addcmd("unpermbl", "unpbl", "unpadbans a user",function(plr) unpbl(plr) end) addcmd("goto", "to", "gos to a player", function(plr) for _,v in pairs(PlayerService:GetPlayers()) do local name,plrname = string.lower(v.Name), string.lower(plr) if string.sub(name, 1, string.len(plrname)) == plrname then if workspace:FindFirstChild(Player.Name) and workspace:FindFirstChild(Player.Name):FindFirstChild("HumanoidRootPart") then if workspace:FindFirstChild(v.Name) and workspace:FindFirstChild(v.Name):FindFirstChild("HumanoidRootPart") then workspace:FindFirstChild(Player.Name):FindFirstChild("HumanoidRootPart").CFrame = workspace:FindFirstChild(v.Name):FindFirstChild("HumanoidRootPart").CFrame end end end end end) addcmd("bring", "br", "bring a player",function(plr) for _,v in pairs(PlayerService:GetPlayers()) do local isBypass,st = bypassattemptcheck(v.Name) local name,plrname = string.lower(v.Name), string.lower(plr) if string.sub(name, 1, string.len(plrname)) == plrname then if isBypass then act("tp " .. st .. " me") else act("tp " .. v.Name .. " me") end elseif plr == "all" then act("tp all me") end end end) addcmd("fixpaint", "fixp", "fixes paint",function() if PlayerService.LocalPlayer.Backpack:FindFirstChild("PaintBucket") then PlayerService.LocalPlayer.Backpack:FindFirstChild("PaintBucket"):Destroy() act("removetools me") end if PlayerService.LocalPlayer.Character:FindFirstChild("PaintBucket") then PlayerService.LocalPlayer.Character:FindFirstChild("PaintBucket"):Destroy() act("removetools me") end act("gear me 000000000000000000000000000018474459") PlayerService.LocalPlayer.Backpack:WaitForChild("PaintBucket").Parent = PlayerService.LocalPlayer.Character local bucket = PlayerService.LocalPlayer.Character:WaitForChild("PaintBucket") colorallOriginal() end) addcmd("fixbaseplate", "fixbp", "fixes the baseplate",function() if movestatus == true then return end for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = false end end moveobject(Map.Baseplate, 2) repeat fwait() until movestatus == false workspace.Gravity = 198.2 act("respawn me") for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = true end end end) addcmd("fixmap", nil, "fixes the map (obby,floors,baseplate,spawns, etc)",function() if movestatus == true then return end for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = false end end moveobject(Map.Baseplate, 2) repeat fwait() until movestatus == false act("respawn me") for _,v in pairs(Map["Obby Box"]:GetChildren()) do moveobject(v, 2) repeat fwait() until movestatus == false act("respawn me") end for _,v in pairs(Map["Obby"]:GetChildren()) do moveobject(v, 2) repeat fwait() until movestatus == false act("respawn me") end if Map["Basic House"]:FindFirstChild("SmoothBlockModel38") then moveobject(Map["Basic House"]:FindFirstChild("SmoothBlockModel38"), 2) repeat fwait() until movestatus == false act("respawn me") end if Map["Basic House"]:FindFirstChild("SmoothBlockModel40") then moveobject(Map["Basic House"]:FindFirstChild("SmoothBlockModel40"), 2) repeat fwait() until movestatus == false act("respawn me") end if Map["Basic House"]:FindFirstChild("SmoothBlockModel112") then moveobject(Map["Basic House"]:FindFirstChild("SmoothBlockModel112"), 2) repeat fwait() until movestatus == false act("respawn me") end if Map:FindFirstChild("Spawn1") then moveobject(Map:FindFirstChild("Spawn1"), 2) repeat fwait() until movestatus == false act("respawn me") end if Map:FindFirstChild("Spawn2") then moveobject(Map:FindFirstChild("Spawn2"), 2) repeat fwait() until movestatus == false act("respawn me") end if Map:FindFirstChild("Spawn3") then moveobject(Map:FindFirstChild("Spawn3"), 2) repeat fwait() until movestatus == false act("respawn me") end for _,v in pairs(Map["Admin Dividers"]:GetChildren()) do moveobject(v, 2) repeat fwait() until movestatus == false act("respawn me") end fixgame() end) addcmd("btools", "ssbtools", "gives you SS btools",function() loadbtools() end) addcmd("servermsg", "sm", "displays a server message without ur username", function(msg) servermsg(msg) end) addcmd("up", "u", "sends you upwards", function() if Admin.Pads:FindFirstChild(Player.Name .. "'s admin") then act("skydive me") else if workspace:FindFirstChild(Player.Name) and workspace:FindFirstChild(Player.Name):FindFirstChild("HumanoidRootPart") then PlayerService.LocalPlayer.Character.HumanoidRootPart.CFrame = PlayerService.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,1000,0) end end end) addcmd("spam", "s", "spams the msg after",function(msg) if spamming == true then spamming = false spam(msg) else spam(msg) end end) addcmd("stop", "uns", "stops spam",function() spamming = false rnamel = false end) addcmd("guns", nil, "gives you guns", function() for i,_ in pairs(guncodes) do act("gear me 0000000000000000000000000000000000000000" .. guncodes[i]) end end) addcmd("swords", nil, "gives you swords", function() for i,_ in pairs(swordcodes) do act("gear me 0000000000000000000000000000000000000000" .. swordcodes[i]) end end) addcmd("fungears", "fgears", "gives you fun gears", function() for i,_ in pairs(fungears) do act("gear me 0000000000000000000000000000000000000000" .. fungears[i]) end end) addcmd("clientbtools", "cbtools", "gives you client btools", function(plr) if plr ~= nil and plr ~= "" or plr ~= " " then for _,v in pairs(PlayerService:GetPlayers()) do local name,plrname = string.lower(v.Name), string.lower(plr) local isBypass,st = bypassattemptcheck(v.Name) if string.sub(name, 1, string.len(plrname)) == plrname then if isBypass == true then if showsm then act("pm " .. st .. " These btools are client sided, it only works on your screen.") end act("gear " .. st .. " 16200204") act("gear " .. st .. " 16200402") act("gear " .. st .. " 16969792") act("gear " .. st .. " 73089190") else if showsm then act("pm " .. v.Name .. " These btools are client sided, it only works on your screen.") end act("gear " .. v.Name .. " 16200204") act("gear " .. v.Name .. " 16200402") act("gear " .. v.Name .. " 16969792") act("gear " .. v.Name .. " 73089190") end end end end end) addcmd("destgears", "dgears", "gives you destructive gears", function() for i,_ in pairs(destructivecodes) do act("gear me 0000000000000000000000000000000000000000" .. destructivecodes[i]) end end) addcmd("explosives", "expl", "gives you explosives", function() for i,_ in pairs(explosivecodes) do act("gear me 0000000000000000000000000000000000000000" .. explosivecodes[i]) end end) addcmd("melees", nil, "gives you melees", function() for i,_ in pairs(meleecodes) do act("gear me 0000000000000000000000000000000000000000" .. meleecodes[i]) end end) addcmd("rideables", "ride", "gives you rideable gearse", function() for i,_ in pairs(rideablecodes) do act("gear me 0000000000000000000000000000000000000000" .. rideablecodes[i]) end end) addcmd("serverlock", "slock", "serverlocks", function() Serverlock = true Toggle(ServerlockT, 1) slock() end) addcmd("unserverlock", "unslock", "turns server lock off", function() Serverlock = false Toggle(ServerlockT, 2) act("respawn others") if showsm then servermsg("[ CMD-Y ] This server is now unlocked") else prompt("This server is now unlocked") end end) addcmd("protectserver", "pserv", "protects the server (crashes, admin abuse, double pads, etc)", function() if showsm then servermsg("[ CMD-Y ] Server Protection is now on.") else prompt("Server Protection is now on.") end Protection = true Toggle(ProtectServerT, 1) end) addcmd("unprotectserver", "unpserv", "stops protecting the server", function() if showsm then servermsg("[ CMD-Y ] Server Protection is now off.") else prompt("Server Protection is now off.") end Protection = false Toggle(ProtectServerT, 2) end) addcmd("permall", "perm", "allows everyone in the server to use commands, limited", function() PlrsAdmin = true Toggle(PermAdminAllT, 1) if showsm then servermsg("[ CMD-Y ] Perm admin is now on in this server. Chat any command.") else prompt("Perm admin is now on in this server. Chat any command.") end end) addcmd("unpermall", "unperm", "stops perm", function() PlrsAdmin = false Toggle(PermAdminAllT, 2) if showsm then servermsg("[ CMD-Y ] Perm admin is now off in this server.") else prompt("Perm admin is now off in this server.") end end) addcmd("antiabuse", "antiab", "protects yourself from being abused (dog, freeze, jail, punish, etc", function() AntiAbuse = true Toggle(AntiAbuseT, 1) prompt("AntiAbuse is now enabled...") end) addcmd("unantiabuse", "unantiab", "protects yourself from being abused (dog, freeze, jail, punish, etc", function() AntiAbuse = false Toggle(AntiAbuseT, 2) prompt("AntiAbuse is now disabled..") end) addcmd("antideath", "nok", "protects you from death", function() AntiDeath = true Toggle(AntiDeathT, 1) if Map:FindFirstChild("Obby") then for _,v in pairs(Map["Obby"]:GetDescendants()) do if v.Name == "TouchInterest" then v:Destroy() end end end prompt("AntiDeath is now enabled.") end) addcmd("unantideath", "unnok", "protects you from death", function() AntiDeath = false Toggle(AntiDeathT, 2) prompt("AntiDeath is now disabled.") end) addcmd("loopgrab", "lg", "loopgrabs pads", function() LoopGrab = true Toggle(LoopgrabT, 1) prompt("Loopgrab is on.") end) addcmd("unloopgrab", "unlg", "stops loobgrabbing pads", function() LoopGrab = false Toggle(LoopgrabT, 2) prompt("Loopgrab is off.") end) addcmd("hideregen", "delreg", "deletes/hides the regen", function() prompt("Please wait..") if movestatus == true then return end for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = false end end moveobject(Admin.Regen, 1) repeat task.wait() until movestatus == false workspace.Gravity = 198.2 act("respawn me") for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = true end end end) addcmd("fixregen", "fixreg", "deletes/hides the regen", function() prompt("Please wait..") if movestatus == true then return end for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = false end end moveobject(Admin.Regen, 2) repeat task.wait() until movestatus == false workspace.Gravity = 198.2 act("respawn me") for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = true end end end) addcmd("delobby", "robby", "deletes/removes the obby", function() prompt("Please wait..") if movestatus == true then return end for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = false end end if Map:FindFirstChild("Obby") then for _,v in pairs(Map["Obby"]:GetDescendants()) do if v.Name == "TouchInterest" then v:Destroy() end end end for _,v in pairs(Map["Obby Box"]:GetChildren()) do moveobject(v, 1) repeat fwait() until movestatus == false act("respawn me") end for _,v in pairs(Map.Obby:GetChildren()) do moveobject(v, 1) repeat fwait() until movestatus == false act("respawn me") end for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = true end end workspace.Gravity = 198.2 act("respawn me") end) addcmd("hidepads", "delpads", "hides/deletes the admin pads", function() prompt("Please wait..") if movestatus == true then return end for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = false end end for _,v in pairs(Pads) do if v:FindFirstChildOfClass("Part") then v:FindFirstChildOfClass("Part").CanCollide = true moveobject(v:FindFirstChildOfClass("Part"), 1) repeat fwait() until movestatus == false act("respawn me") v:FindFirstChildOfClass("Part").CanCollide = false end end for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = true end end workspace.Gravity = 198.2 act("respawn me") end) addcmd("delbase", "rbase", "deletes/removes the baseplate", function() prompt("Please wait..") if movestatus == true then return end for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = false end end moveobject(Map.Baseplate, 1) repeat fwait() until movestatus == false workspace.Gravity = 198.2 act("respawn me") for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = true end end end) addcmd("fixhouse", "fixh", "fixes the house (Time consuming!)", function() prompt("Please wait..") if movestatus == true then return end for _,v in pairs(game.Workspace:GetDescendants()) do if allclear() == false then break end if v:IsA("Part") then v.CanCollide = false end end for _,v in pairs(Map["Basic House"]:GetChildren()) do if allclear() == false then break end moveobject(v, 2) repeat fwait() until movestatus == false act("respawn me") end for _,v in pairs(game.Workspace:GetDescendants()) do if allclear() == false then break end if v:IsA("Part") then v.CanCollide = true end end end) addcmd("delhouse", "delh", "deletes the house (Time consuming!)", function() prompt("Please wait..") if movestatus == true then return end for _,v in pairs(game.Workspace:GetDescendants()) do if allclear() == false then break end if v:IsA("Part") then v.CanCollide = false end end for _,v in pairs(Map["Basic House"]:GetChildren()) do if allclear() == false then break end moveobject(v, 1) repeat fwait() until movestatus == false act("respawn me") end for _,v in pairs(game.Workspace:GetDescendants()) do if allclear() == false then break end if v:IsA("Part") then v.CanCollide = true end end end) addcmd("delbuild", "delbb", "deletes the building bricks", function() prompt("Please wait..") if movestatus == true then return end for _,v in pairs(game.Workspace:GetDescendants()) do if allclear() == false then break end if v:IsA("Part") then v.CanCollide = false end end for _,v in pairs(Map["Building Bricks"]:GetChildren()) do if allclear() == false then break end moveobject(v, 1) repeat fwait() until movestatus == false act("respawn me") end for _,v in pairs(game.Workspace:GetDescendants()) do if allclear() == false then break end if v:IsA("Part") then v.CanCollide = true end end end) addcmd("fixobby", "fobby", "fixes the obby", function() prompt("Please wait..") if movestatus == true then return end for _,v in pairs(game.Workspace:GetDescendants()) do if allclear() == false then break end if v:IsA("Part") then v.CanCollide = false end end if Map:FindFirstChild("Obby") then for _,v in pairs(Map["Obby"]:GetDescendants()) do if allclear() == false then break end if v.Name == "TouchInterest" then v:Destroy() end end end for _,v in pairs(Map["Obby Box"]:GetChildren()) do if allclear() == false then break end moveobject(v, 2) repeat fwait() until movestatus == false act("respawn me") end for _,v in pairs(Map.Obby:GetChildren()) do if allclear() == false then break end moveobject(v, 2) repeat fwait() until movestatus == false act("respawn me") end for _,v in pairs(game.Workspace:GetDescendants()) do if allclear() == false then break end if v:IsA("Part") then v.CanCollide = true end end workspace.Gravity = 198.2 act("respawn me") end) addcmd("fixbb", "fbb", "fixes the building bricks", function() prompt("Please wait..") if movestatus == true then return end for _,v in pairs(game.Workspace:GetDescendants()) do if allclear() == false then break end if v:IsA("Part") then v.CanCollide = false end end for _,v in pairs(Map["Building Bricks"]:GetChildren()) do if allclear() == false then break end moveobject(v, 2) repeat fwait() until movestatus == false act("respawn me") end for _,v in pairs(game.Workspace:GetDescendants()) do if allclear() == false then break end if v:IsA("Part") then v.CanCollide = true end end workspace.Gravity = 198.2 act("respawn me") end) addcmd("fixpads", "bpads", "fixes the admin pads", function() prompt("Please wait..") if movestatus == true then return end prompt("WTF") for i,v in pairs(Pads) do if allclear() == false then break end if v:FindFirstChildOfClass("Part") then v:FindFirstChildOfClass("Part").Name = "Pad" .. tostring(i) end end for _,v in pairs(game.Workspace:GetDescendants()) do if allclear() == false then break end if v:IsA("Part") then v.CanCollide = false end end for i,v in pairs(Pads) do if allclear() == false then break end if v:FindFirstChildOfClass("Part") then v:FindFirstChildOfClass("Part").CanCollide = true moveobject(v:FindFirstChildOfClass("Part"), 2) repeat fwait() until movestatus == false act("respawn me") v:FindFirstChildOfClass("Part").CanCollide = false end end for _,v in pairs(game.Workspace:GetDescendants()) do if allclear() == false then break end if v:IsA("Part") then v.CanCollide = true end end workspace.Gravity = 198.2 act("respawn me") end) addcmd("pmsg", "permmsg", "sets a perm message at the top until 'unset' is run", function(msg) pmsg = true task.spawn(function() while true do task.wait(.3) servermsg(msg) if pmsg == false then break end end end) end) addcmd("unset", "unpmsg", "unsets the perm message", function() pmsg = false end) addcmd("fixcam", "fixc", "fixes your camera", function() task.spawn(function() local lp = PlayerService.LocalPlayer local ui = game:GetService("UserInputService") local l__ContextActionService__7 = game:GetService("ContextActionService"); local l__RunService__1 = game:GetService('RunService') l__ContextActionService__7:UnbindAction("ShoulderCameraSprint"); l__RunService__1:UnbindFromRenderStep("ShoulderCameraUpdate"); l__ContextActionService__7:UnbindAction("ShoulderCameraZoom"); while true do fwait() repeat game:GetService'RunService'.Heartbeat:Wait() until game.Workspace.CurrentCamera.CameraType == Enum.CameraType.Scriptable l__RunService__1:UnbindFromRenderStep("ShoulderCameraUpdate"); l__ContextActionService__7:UnbindAction("ShoulderCameraZoom"); l__ContextActionService__7:UnbindAction("ShoulderCameraSprint"); local wepsys = game:GetService("ReplicatedStorage"):FindFirstChild('WeaponsSystem') if not wepsys then return end for i,v in pairs(wepsys:GetDescendants()) do if v:IsA("Script") then v.Disabled = true end v:Destroy() end local wep = lp.PlayerGui:FindFirstChild("ClientWeaponsScript") local gui = lp.PlayerGui:FindFirstChild("WeaponsSystemGui") local sc = lp.PlayerScripts:FindFirstChild("ClientWeaponsScript") local Camera = game:GetService("Workspace"):FindFirstChild("Camera") if wep then wep.Disabled = true wep:Destroy() end if gui then gui:Destroy() end if sc then sc.Disabled = true sc:Destroy() end game:GetService("UserInputService").MouseBehavior = Enum.MouseBehavior.Default ui.MouseIconEnabled = true PlayerService.LocalPlayer.CameraMaxZoomDistance = 400 PlayerService.LocalPlayer.CameraMinZoomDistance = 0.5 Camera.FieldOfView = 70 game.Workspace.CurrentCamera.CameraType = Enum.CameraType.Custom game.Workspace.CurrentCamera.CameraSubject = lp.Character.Humanoid lp.Character.Humanoid.AutoRotate = true end prompt("Done!") end) end) addcmd("savereg", "sreg", "saves the regen position in the current server. Will reset when you join a new server.", function() if Admin:FindFirstChild("Regen") then local rg = { ["JobId"] = game.JobId, ["RegenPosX"] = Admin.Regen.Position.X, ["RegenPosY"] = Admin.Regen.Position.Y, ["RegenPosZ"] = Admin.Regen.Position.Z } local jso = game:GetService("HttpService"):JSONEncode(rg) writefile("Regen.json", jso) prompt("Saved regen pad position successfully!") else prompt("No regen pad to save!") end end) addcmd("loadreg", "lreg", "loads the saved regen position from 'savereg'.", function(plr) if Admin:FindFirstChild("Regen") and plr == nil then Player.Character.HumanoidRootPart.CFrame = Admin.Regen.CFrame elseif Admin:FindFirstChild("Regen") and plr ~= nil then for i,v in pairs(game.Players:GetPlayers()) do if string.sub(string.lower(v.Name), 1,#plr) == string.lower(plr) then local isBypass, st = bypassattemptcheck(v.Name) Player.Character.HumanoidRootPart.CFrame = Admin.Regen.CFrame task.wait(.25) if isBypass then act("pm " .. st .. " you are currently being teleported to the Regen pad...") act("tp " .. st .. " me") task.wait(1) act("respawn me," .. st) else act("pm " .. v.Name .. " You are currently being teleported to the Regen pad...") act("tp " .. v.Name .. " me") task.wait(1) act("respawn me," .. v.Name) end end end elseif not Admin:FindFirstChild("Regen") and plr == nil then local hasreg = isfile("Regen.json") if hasreg then local rg = readfile("Regen.json") if rg == "Run 'savereg' to save a regen position!" then return end local jso = game:GetService("HttpService"):JSONDecode(rg) if jso["JobId"] == game.JobId then prompt("Teleporting you to regen!") clientloadpos(CFrame.new(jso["RegenPosX"],jso["RegenPosY"] + 1,jso["RegenPosZ"])) wait(3) forcerespawn() else prompt("No regen position saved!") writefile("Regen.json", "Run 'savereg' to save a regen position!") end end end end) addcmd("fixspawns", "fixsp", "fixes the spawns", function() prompt("Please wait..") if movestatus == true then return end for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = false end end if Map:FindFirstChild("Spawn1") then moveobject(Map:FindFirstChild("Spawn1"), 2) repeat fwait() until movestatus == false act("respawn me") end if Map:FindFirstChild("Spawn2") then moveobject(Map:FindFirstChild("Spawn2"), 2) repeat fwait() until movestatus == false act("respawn me") end if Map:FindFirstChild("Spawn3") then moveobject(Map:FindFirstChild("Spawn3"), 2) repeat fwait() until movestatus == false act("respawn me") end for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then v.CanCollide = true end end workspace.Gravity = 198.2 act("respawn me") end) addcmd("dex", nil, "loads dex explorer", function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Babyhamsta/RBLX_Scripts/main/Universal/BypassedDarkDexV3.lua", true))() end) addcmd("control", "ctrl", "controls a plr", function(plr) for _,v in pairs(PlayerService:GetPlayers()) do local isBypass, st = bypassattemptcheck(v.Name) local name,plrname = string.lower(v.Name), string.lower(plr) if string.sub(name, 1, string.len(plrname)) == plrname then if isBypass == true then if workspace:FindFirstChild(v.Name) and workspace:FindFirstChild(v.Name):FindFirstChild("HumanoidRootPart") then act("stun " .. st) act("invis me") wait() attach(v.Character.HumanoidRootPart) end else if workspace:FindFirstChild(v.Name) and workspace:FindFirstChild(v.Name):FindFirstChild("HumanoidRootPart") then act("stun " .. v.Name) act("invis me") wait() attach(v.Character.HumanoidRootPart) end end end end end) addcmd("blacklistcmd", "blcmd", "blacklists users from using the given command when perm is on", function(cmd) if cmd ~= nil and not table.find(cmds.blacklisted, cmd) then table.insert(cmds.blacklisted, cmd) prompt("Successfully blacklisted the " .. cmd .. " command.") end end) addcmd("unblacklistcmd", "unblcmd", "blacklists users from using command when perm is on", function(cmd) if cmd ~= nil and table.find(cmds.blacklisted, cmd) then table.remove(cmds.blacklisted, table.find(cmds.blacklisted,cmd)) prompt("Successfully unblacklisted the " .. cmd .. " command.") end end) addcmd("crash", "vcrash", "crashes the server with vampire vanquisher", function() AntiDeath = true AntiAbuse = true slock() act("gear me 94794847") AntiDeath = false AntiAbuse = false LoopGrab = true act("blind all") task.wait(.3) act("h \n\n\n Client has initiated disconnect. \n\n\n") task.wait(.3) PlayerService.LocalPlayer.Backpack:WaitForChild("VampireVanquisher").Parent = PlayerService.LocalPlayer.Character task.wait(.25) act("size me .3") act("size me .3") act("size me .3") LoopGrab = false end) addcmd("infyield", "iy", "loads infinite yield admin", function() loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))() end) addcmd("prefix", "pref", "sets prefix to the given prefix", function(pref) SettingsP.Prefix.PlaceholderText = ";" local p = pref if p == nil or p == "" or p == " " then prefix = SettingsP.Prefix.PlaceholderText prompt("Your prefix was invalid, changed the prefix back to " .. prefix) else prefix = p prompt("Successfully changed the prefix to " .. p) end if isfile("cmdysettings.json") then local g = game:GetService("HttpService"):JSONDecode(readfile("cmdysettings.json")) g["Prefix"] = SettingsP.Prefix.Text writefile("cmdysettings.json", game:GetService("HttpService"):JSONEncode(g)) else checkfiles() local p = SettingsP.Prefix.Text if p == nil or p == "" or p == " " then prefix = SettingsP.Prefix.PlaceholderText else prefix = p end end end) addcmd("sillogs", "slogs", "allows you to see logs without admin", function() CMDY.SilentLogsBar.Visible = true end) addcmd("antisit", "nosit", "prevents you from being sitting", function() antisit = true task.spawn(function() while antisit do fwait() if workspace:FindFirstChild(Player.Name) and workspace:FindFirstChild(Player.Name):FindFirstChild("Humanoid") then Player.Character:FindFirstChildOfClass('Humanoid').Sit = false end end end) prompt("AntiSit is now enabled.") end) addcmd("unantisit", "unnosit", "disables antisit", function() antisit = false prompt("AntiSit is now disabled.") end) addcmd("removewelds", "delwelds", "unattaches any players", function() removewelds() prompt("Successfully removed all welds.") end) addcmd("antiattach", "noattach", "prevents others from attaching to parts", function() antiattach = true if showsm then servermsg("[ CMD-Y ] AntiAttach is now enabled.") else prompt("AntiAttach is now enabled.") end Toggle(AntiAttachT, 1) end) addcmd("unantiattach", "unnoattach", "stops antiattach", function() antiattach = false if showsm then servermsg("[ CMD-Y ] AntiAttach is now disabled.") else servermsg("AntiAttach is now disabled.") end Toggle(AntiAttachT, 2) end) addcmd("randomname", "rname", "names someone something random, run ;stop to stop", function(plr) for _,v in pairs(PlayerService:GetPlayers()) do local cplr = string.lower(plr) local isBypass, st = bypassattemptcheck(v.Name) if string.sub(string.lower(v.Name), 1, #cplr) == cplr then if isBypass then rname(st) else rname(v.Name) end end end end) addcmd("antinoclip", "nonoclip", "stops you from noclipping", function() antinoclip = true prompt("AntiNoclip is now enabled.") end) addcmd("unantinoc", "unnonoc", "stops anti noclip", function() antinoclip = false prompt("AntiNoclip is now disabled.") end) addcmd("shortcut", "scv2", "loads shortcut v2 (no i did not get permission to do this)", function() loadstring(game:HttpGet(('https://raw.githubusercontent.com/Qltxi/SCV2/main/Obfuscated%20SCV2-NP'),true))() end) addcmd("setlight", "light", "sets lighting to given setting (night, dusk, colorname (full)) say 'fix' to fix", function(t) if t == "night" then act("fix") act("time -") elseif t == "dusk" then act("fix") act("time 17.66") act("ambient 255 165 0") act("outdoorambient 255 165 0") act("brightness 10") elseif t == "red" then act("fix") act("time -") act("ambient 255 0 0") act("outdoorambient 255 0 0" elseif t == "orange" then act("fix") act("time -") act("ambient 255 165 0") act("outdoorambient 255 165 0") elseif t == "yellow" then act("fix") act("time -") act("ambient 255 255 0") act("outdoorambient 255 255 0") elseif t == "green" then act("fix") act("time -") act("ambient 0 255 0") act("outdoorambient 0 255 0") elseif t == "blue" then act("fix") act("time 4") act("ambient 0 0 255") act("outdoorambient 0 0 255") elseif t == "indigo" or t == "purple" or t == "violet" then act("fix") act("time 4") act("ambient 100 0 200") act("outdoorambient 200 0 0") end end) addcmd("bypassban", "bypban", "blacklists bypass usernames automatically", function() bypassban = true if showsm then servermsg("[ CMD-Y ] Bypass Username Ban is now on.") else prompt("[ CMD-Y ] Bypass Username Ban is now on.") end for _,v in pairs(PlayerService:GetPlayers()) do local isBypass1, st1 = bypassattemptcheck(v.Name) if isBypass1 then bl(v.Name) end end end) addcmd("unbypassban", "unbypban", "stops auto blacklist of bypass usernames", function() bypassban = false if showsm then servermsg("[ CMD-Y ] Bypass Username Ban is now off.") else prompt("[ CMD-Y ] Bypass Username Ban is now off.") end for _,v in pairs(blacklist) do local isBypass1, st1 = bypassattemptcheck(v) if isBypass1 then unbl(v) end end act("refresh all") end) addcmd("novoid", "delvoid", "removes the void", function() workspace.FallenPartsDestroyHeight = 0/0 end) addcmd("countdown", "cd", "counts down given time (seconds)", function(t) local cd = tonumber(t) if typeof(cd) == "number" and cd ~= nil then for i = cd,0,-1 do act("m " .. tostring(i) .. "..") wait(1.2) end end act("m Start!") end) addcmd("newpad", "np", "gives you a new perm pad", function() PermPad = Pads[math.random(1, #Pads)] prompt("New pad chosen!") end) addcmd("fix", nil, "fixes the game, ur character, etc", function() fixgame() forcerespawn() prompt("Done") end) addcmd("disablesm", "dsm", "disables server message for blacklist,whitelist, etc", function() prompt("Disabled Server Message for CMD-Y Actions!") showsm = false end) addcmd("enablesm", "esm", "enables server message for blacklist,whitelist, etc", function() prompt("Enabled Server Message for CMD-Y Actions!") showsm = true end) addcmd("btoolsv2", nil, "Btools v2", function() btoolsv2() end) end coroutine.wrap(ZCFUV_fake_script)()